Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/draw')
-rw-r--r--source/blender/draw/CMakeLists.txt8
-rw-r--r--source/blender/draw/engines/eevee/eevee_private.h2
-rw-r--r--source/blender/draw/engines/eevee/eevee_subsurface.c2
-rw-r--r--source/blender/draw/engines/eevee/shaders/lightprobe_lib.glsl2
-rw-r--r--source/blender/draw/engines/eevee/shaders/raytrace_lib.glsl4
-rw-r--r--source/blender/draw/engines/gpencil/gpencil_engine.c14
-rw-r--r--source/blender/draw/engines/image/image_engine.c39
-rw-r--r--source/blender/draw/engines/overlay/overlay_edit_mesh.c1
-rw-r--r--source/blender/draw/engines/overlay/overlay_edit_uv.c1
-rw-r--r--source/blender/draw/engines/overlay/overlay_gpencil.c2
-rw-r--r--source/blender/draw/engines/overlay/overlay_outline.c14
-rw-r--r--source/blender/draw/engines/overlay/shaders/armature_shape_solid_frag.glsl4
-rw-r--r--source/blender/draw/engines/workbench/shaders/workbench_composite_frag.glsl2
-rw-r--r--source/blender/draw/intern/draw_cache_extract.h2
-rw-r--r--source/blender/draw/intern/draw_cache_extract_mesh_private.h1
-rw-r--r--source/blender/draw/intern/draw_cache_impl_gpencil.c13
-rw-r--r--source/blender/draw/intern/draw_cache_impl_mesh.c11
-rw-r--r--source/blender/draw/intern/draw_manager.c2
-rw-r--r--source/blender/draw/intern/draw_manager_exec.c2
19 files changed, 83 insertions, 43 deletions
diff --git a/source/blender/draw/CMakeLists.txt b/source/blender/draw/CMakeLists.txt
index 1227f4db8e4..ad154704d2c 100644
--- a/source/blender/draw/CMakeLists.txt
+++ b/source/blender/draw/CMakeLists.txt
@@ -51,14 +51,14 @@ set(INC
set(SRC
intern/draw_cache.c
+ intern/draw_cache_extract_mesh.cc
intern/draw_cache_extract_mesh_extractors.c
intern/draw_cache_extract_mesh_render_data.c
- intern/draw_cache_extract_mesh.cc
intern/mesh_extractors/extract_mesh_ibo_edituv.cc
intern/mesh_extractors/extract_mesh_ibo_fdots.cc
+ intern/mesh_extractors/extract_mesh_ibo_lines.cc
intern/mesh_extractors/extract_mesh_ibo_lines_adjacency.cc
intern/mesh_extractors/extract_mesh_ibo_lines_paint_mask.cc
- intern/mesh_extractors/extract_mesh_ibo_lines.cc
intern/mesh_extractors/extract_mesh_ibo_points.cc
intern/mesh_extractors/extract_mesh_ibo_tris.cc
intern/mesh_extractors/extract_mesh_vbo_edge_fac.cc
@@ -205,8 +205,8 @@ set(SRC
intern/draw_manager_profiling.h
intern/draw_manager_testing.h
intern/draw_manager_text.h
- intern/draw_view.h
intern/draw_shader.h
+ intern/draw_view.h
intern/smaa_textures.h
engines/basic/basic_engine.h
engines/eevee/eevee_engine.h
@@ -515,6 +515,8 @@ if(WITH_GTESTS)
set(TEST_SRC
tests/draw_testing.cc
tests/shaders_test.cc
+
+ tests/draw_testing.hh
)
set(TEST_INC
"../../../intern/ghost/"
diff --git a/source/blender/draw/engines/eevee/eevee_private.h b/source/blender/draw/engines/eevee/eevee_private.h
index a922ec7cd7d..f51b4fa0127 100644
--- a/source/blender/draw/engines/eevee/eevee_private.h
+++ b/source/blender/draw/engines/eevee/eevee_private.h
@@ -680,7 +680,7 @@ typedef struct EEVEE_GeometryMotionData {
int use_deform;
struct GPUBatch *batch; /* Batch for time = t. */
- struct GPUVertBuf *vbo[2]; /* Vbo for time = t +/- step. */
+ struct GPUVertBuf *vbo[2]; /* VBO for time = t +/- step. */
} EEVEE_GeometryMotionData;
/* ************ EFFECTS DATA ************* */
diff --git a/source/blender/draw/engines/eevee/eevee_subsurface.c b/source/blender/draw/engines/eevee/eevee_subsurface.c
index 23893d79090..b7bcd127859 100644
--- a/source/blender/draw/engines/eevee/eevee_subsurface.c
+++ b/source/blender/draw/engines/eevee/eevee_subsurface.c
@@ -144,7 +144,7 @@ void EEVEE_subsurface_output_init(EEVEE_ViewLayerData *UNUSED(sldata),
/* Clear texture.
* Due to the late initialization of the SSS it can happen that the `taa_current_sample` is
* already higher than one. This is noticeable when loading a file that has the diffuse light
- * pass in look dev mode active. `texture_created` will make sure that newly created textures
+ * pass in look-dev mode active. `texture_created` will make sure that newly created textures
* are cleared. */
if (effects->taa_current_sample == 1 || texture_created) {
const float clear[4] = {0.0f, 0.0f, 0.0f, 0.0f};
diff --git a/source/blender/draw/engines/eevee/shaders/lightprobe_lib.glsl b/source/blender/draw/engines/eevee/shaders/lightprobe_lib.glsl
index 06dd8a64485..84626eac4cf 100644
--- a/source/blender/draw/engines/eevee/shaders/lightprobe_lib.glsl
+++ b/source/blender/draw/engines/eevee/shaders/lightprobe_lib.glsl
@@ -278,7 +278,7 @@ vec3 probe_evaluate_grid(GridData gd, vec3 P, vec3 N, vec3 localpos)
float ws_dist_point_to_cell = length(ws_point_to_cell);
vec3 ws_light = ws_point_to_cell / ws_dist_point_to_cell;
- /* Smooth backface test */
+ /* Smooth back-face test. */
float weight = saturate(dot(ws_light, N));
/* Precomputed visibility */
diff --git a/source/blender/draw/engines/eevee/shaders/raytrace_lib.glsl b/source/blender/draw/engines/eevee/shaders/raytrace_lib.glsl
index 90c5f1b95a0..73c4b521b05 100644
--- a/source/blender/draw/engines/eevee/shaders/raytrace_lib.glsl
+++ b/source/blender/draw/engines/eevee/shaders/raytrace_lib.glsl
@@ -101,7 +101,7 @@ struct RayTraceParameters {
};
/* Returns true on hit. */
-/* TODO: fclem remove the backface check and do it the SSR resolve code. */
+/* TODO(fclem): remove the back-face check and do it the SSR resolve code. */
bool raytrace(Ray ray,
RayTraceParameters params,
const bool discard_backface,
@@ -151,7 +151,7 @@ bool raytrace(Ray ray,
/* ... and above it with the added thickness. */
hit = hit && (delta > ss_p.z - ss_p.w || abs(delta) < abs(ssray.direction.z * stride * 2.0));
}
- /* Discard backface hits. */
+ /* Discard back-face hits. */
hit = hit && !(discard_backface && prev_delta < 0.0);
/* Reject hit if background. */
hit = hit && (depth_sample != 1.0);
diff --git a/source/blender/draw/engines/gpencil/gpencil_engine.c b/source/blender/draw/engines/gpencil/gpencil_engine.c
index d89cadaa797..d3a0c40fae5 100644
--- a/source/blender/draw/engines/gpencil/gpencil_engine.c
+++ b/source/blender/draw/engines/gpencil/gpencil_engine.c
@@ -640,13 +640,13 @@ void GPENCIL_cache_populate(void *ved, Object *ob)
}
}
- BKE_gpencil_visible_stroke_iter(is_final_render ? pd->view_layer : NULL,
- ob,
- gpencil_layer_cache_populate,
- gpencil_stroke_cache_populate,
- &iter,
- do_onion,
- pd->cfra);
+ BKE_gpencil_visible_stroke_advanced_iter(is_final_render ? pd->view_layer : NULL,
+ ob,
+ gpencil_layer_cache_populate,
+ gpencil_stroke_cache_populate,
+ &iter,
+ do_onion,
+ pd->cfra);
gpencil_drawcall_flush(&iter);
diff --git a/source/blender/draw/engines/image/image_engine.c b/source/blender/draw/engines/image/image_engine.c
index 2522a445d8e..b6fd73e76d1 100644
--- a/source/blender/draw/engines/image/image_engine.c
+++ b/source/blender/draw/engines/image/image_engine.c
@@ -31,6 +31,7 @@
#include "DNA_camera_types.h"
#include "DNA_screen_types.h"
+#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
#include "ED_image.h"
@@ -222,19 +223,30 @@ static void image_cache_image(IMAGE_Data *vedata, Image *image, ImageUser *iuser
copy_v4_fl4(shuffle, 1.0f, 0.0f, 0.0f, 0.0f);
}
else if ((sima_flag & SI_SHOW_R) != 0) {
- draw_flags |= IMAGE_DRAW_FLAG_APPLY_ALPHA | IMAGE_DRAW_FLAG_SHUFFLING;
+ draw_flags |= IMAGE_DRAW_FLAG_SHUFFLING;
+ if (IMB_alpha_affects_rgb(ibuf)) {
+ draw_flags |= IMAGE_DRAW_FLAG_APPLY_ALPHA;
+ }
copy_v4_fl4(shuffle, 1.0f, 0.0f, 0.0f, 0.0f);
}
else if ((sima_flag & SI_SHOW_G) != 0) {
- draw_flags |= IMAGE_DRAW_FLAG_APPLY_ALPHA | IMAGE_DRAW_FLAG_SHUFFLING;
+ draw_flags |= IMAGE_DRAW_FLAG_SHUFFLING;
+ if (IMB_alpha_affects_rgb(ibuf)) {
+ draw_flags |= IMAGE_DRAW_FLAG_APPLY_ALPHA;
+ }
copy_v4_fl4(shuffle, 0.0f, 1.0f, 0.0f, 0.0f);
}
else if ((sima_flag & SI_SHOW_B) != 0) {
- draw_flags |= IMAGE_DRAW_FLAG_APPLY_ALPHA | IMAGE_DRAW_FLAG_SHUFFLING;
+ draw_flags |= IMAGE_DRAW_FLAG_SHUFFLING;
+ if (IMB_alpha_affects_rgb(ibuf)) {
+ draw_flags |= IMAGE_DRAW_FLAG_APPLY_ALPHA;
+ }
copy_v4_fl4(shuffle, 0.0f, 0.0f, 1.0f, 0.0f);
}
else /* RGB */ {
- draw_flags |= IMAGE_DRAW_FLAG_APPLY_ALPHA;
+ if (IMB_alpha_affects_rgb(ibuf)) {
+ draw_flags |= IMAGE_DRAW_FLAG_APPLY_ALPHA;
+ }
}
}
if (space_type == SPACE_NODE) {
@@ -248,19 +260,30 @@ static void image_cache_image(IMAGE_Data *vedata, Image *image, ImageUser *iuser
copy_v4_fl4(shuffle, 0.0f, 0.0f, 0.0f, 1.0f);
}
else if ((snode->flag & SNODE_SHOW_R) != 0) {
- draw_flags |= IMAGE_DRAW_FLAG_APPLY_ALPHA | IMAGE_DRAW_FLAG_SHUFFLING;
+ draw_flags |= IMAGE_DRAW_FLAG_SHUFFLING;
+ if (IMB_alpha_affects_rgb(ibuf)) {
+ draw_flags |= IMAGE_DRAW_FLAG_APPLY_ALPHA;
+ }
copy_v4_fl4(shuffle, 1.0f, 0.0f, 0.0f, 0.0f);
}
else if ((snode->flag & SNODE_SHOW_G) != 0) {
- draw_flags |= IMAGE_DRAW_FLAG_APPLY_ALPHA | IMAGE_DRAW_FLAG_SHUFFLING;
+ draw_flags |= IMAGE_DRAW_FLAG_SHUFFLING;
+ if (IMB_alpha_affects_rgb(ibuf)) {
+ draw_flags |= IMAGE_DRAW_FLAG_APPLY_ALPHA;
+ }
copy_v4_fl4(shuffle, 0.0f, 1.0f, 0.0f, 0.0f);
}
else if ((snode->flag & SNODE_SHOW_B) != 0) {
- draw_flags |= IMAGE_DRAW_FLAG_APPLY_ALPHA | IMAGE_DRAW_FLAG_SHUFFLING;
+ draw_flags |= IMAGE_DRAW_FLAG_SHUFFLING;
+ if (IMB_alpha_affects_rgb(ibuf)) {
+ draw_flags |= IMAGE_DRAW_FLAG_APPLY_ALPHA;
+ }
copy_v4_fl4(shuffle, 0.0f, 0.0f, 1.0f, 0.0f);
}
else /* RGB */ {
- draw_flags |= IMAGE_DRAW_FLAG_APPLY_ALPHA;
+ if (IMB_alpha_affects_rgb(ibuf)) {
+ draw_flags |= IMAGE_DRAW_FLAG_APPLY_ALPHA;
+ }
}
}
diff --git a/source/blender/draw/engines/overlay/overlay_edit_mesh.c b/source/blender/draw/engines/overlay/overlay_edit_mesh.c
index 7639911286f..a7ed6c777e8 100644
--- a/source/blender/draw/engines/overlay/overlay_edit_mesh.c
+++ b/source/blender/draw/engines/overlay/overlay_edit_mesh.c
@@ -26,6 +26,7 @@
#include "DNA_mesh_types.h"
+#include "BKE_customdata.h"
#include "BKE_editmesh.h"
#include "draw_cache_impl.h"
diff --git a/source/blender/draw/engines/overlay/overlay_edit_uv.c b/source/blender/draw/engines/overlay/overlay_edit_uv.c
index 01ab47ac1de..c2b130163e8 100644
--- a/source/blender/draw/engines/overlay/overlay_edit_uv.c
+++ b/source/blender/draw/engines/overlay/overlay_edit_uv.c
@@ -24,6 +24,7 @@
#include "draw_cache_impl.h"
#include "draw_manager_text.h"
+#include "BKE_customdata.h"
#include "BKE_editmesh.h"
#include "BKE_image.h"
#include "BKE_layer.h"
diff --git a/source/blender/draw/engines/overlay/overlay_gpencil.c b/source/blender/draw/engines/overlay/overlay_gpencil.c
index aa26aa47faa..5c03d70d7be 100644
--- a/source/blender/draw/engines/overlay/overlay_gpencil.c
+++ b/source/blender/draw/engines/overlay/overlay_gpencil.c
@@ -431,7 +431,7 @@ static void OVERLAY_gpencil_color_names(Object *ob)
const DRWContextState *draw_ctx = DRW_context_state_get();
int cfra = DEG_get_ctime(draw_ctx->depsgraph);
- BKE_gpencil_visible_stroke_iter(
+ BKE_gpencil_visible_stroke_advanced_iter(
NULL, ob, NULL, overlay_gpencil_draw_stroke_color_name, ob, false, cfra);
}
diff --git a/source/blender/draw/engines/overlay/overlay_outline.c b/source/blender/draw/engines/overlay/overlay_outline.c
index b233e084f16..e3f01d968ae 100644
--- a/source/blender/draw/engines/overlay/overlay_outline.c
+++ b/source/blender/draw/engines/overlay/overlay_outline.c
@@ -263,13 +263,13 @@ static void OVERLAY_outline_gpencil(OVERLAY_PrivateData *pd, Object *ob)
gpencil_depth_plane(ob, iter.plane);
}
- BKE_gpencil_visible_stroke_iter(NULL,
- ob,
- gpencil_layer_cache_populate,
- gpencil_stroke_cache_populate,
- &iter,
- false,
- pd->cfra);
+ BKE_gpencil_visible_stroke_advanced_iter(NULL,
+ ob,
+ gpencil_layer_cache_populate,
+ gpencil_stroke_cache_populate,
+ &iter,
+ false,
+ pd->cfra);
}
static void OVERLAY_outline_volume(OVERLAY_PrivateData *pd, Object *ob)
diff --git a/source/blender/draw/engines/overlay/shaders/armature_shape_solid_frag.glsl b/source/blender/draw/engines/overlay/shaders/armature_shape_solid_frag.glsl
index 17e8d0da5d9..26796c82f66 100644
--- a/source/blender/draw/engines/overlay/shaders/armature_shape_solid_frag.glsl
+++ b/source/blender/draw/engines/overlay/shaders/armature_shape_solid_frag.glsl
@@ -9,8 +9,8 @@ layout(location = 1) out vec4 lineOutput;
void main()
{
- /* Manual backface cullling.. Not ideal for performance
- * but needed for view clarity in xray mode and support
+ /* Manual back-face culling. Not ideal for performance
+ * but needed for view clarity in X-ray mode and support
* for inverted bone matrices. */
if ((inverted == 1) == gl_FrontFacing) {
discard;
diff --git a/source/blender/draw/engines/workbench/shaders/workbench_composite_frag.glsl b/source/blender/draw/engines/workbench/shaders/workbench_composite_frag.glsl
index 6e10a656fc1..c5b2ce0fd99 100644
--- a/source/blender/draw/engines/workbench/shaders/workbench_composite_frag.glsl
+++ b/source/blender/draw/engines/workbench/shaders/workbench_composite_frag.glsl
@@ -24,7 +24,7 @@ void main()
workbench_float_pair_decode(mat_data.a, roughness, metallic);
#ifdef V3D_LIGHTING_MATCAP
- /* When using matcaps, mat_data.a is the backface sign. */
+ /* When using matcaps, mat_data.a is the back-face sign. */
N = (mat_data.a > 0.0) ? N : -N;
fragColor.rgb = get_matcap_lighting(base_color, N, I);
diff --git a/source/blender/draw/intern/draw_cache_extract.h b/source/blender/draw/intern/draw_cache_extract.h
index be61b0a9baf..a0694a08f0b 100644
--- a/source/blender/draw/intern/draw_cache_extract.h
+++ b/source/blender/draw/intern/draw_cache_extract.h
@@ -36,7 +36,7 @@ typedef struct DRW_MeshWeightState {
short flags;
char alert_mode;
- /* Set of all selected bones for Multipaint. */
+ /* Set of all selected bones for Multi-paint. */
bool *defgroup_sel; /* [defgroup_len] */
int defgroup_sel_count;
diff --git a/source/blender/draw/intern/draw_cache_extract_mesh_private.h b/source/blender/draw/intern/draw_cache_extract_mesh_private.h
index 2424b0f9fee..5f670bdc5ec 100644
--- a/source/blender/draw/intern/draw_cache_extract_mesh_private.h
+++ b/source/blender/draw/intern/draw_cache_extract_mesh_private.h
@@ -30,6 +30,7 @@
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
+#include "BKE_customdata.h"
#include "BKE_editmesh.h"
#include "draw_cache_extract.h"
diff --git a/source/blender/draw/intern/draw_cache_impl_gpencil.c b/source/blender/draw/intern/draw_cache_impl_gpencil.c
index 8f1f6b59e7a..74423513bcc 100644
--- a/source/blender/draw/intern/draw_cache_impl_gpencil.c
+++ b/source/blender/draw/intern/draw_cache_impl_gpencil.c
@@ -422,7 +422,7 @@ static void gpencil_batches_ensure(Object *ob, GpencilBatchCache *cache, int cfr
.tri_len = 0,
.curve_len = 0,
};
- BKE_gpencil_visible_stroke_iter(
+ BKE_gpencil_visible_stroke_advanced_iter(
NULL, ob, NULL, gpencil_object_verts_count_cb, &iter, do_onion, cfra);
/* Create VBOs. */
@@ -439,7 +439,8 @@ static void gpencil_batches_ensure(Object *ob, GpencilBatchCache *cache, int cfr
GPU_indexbuf_init(&iter.ibo, GPU_PRIM_TRIS, iter.tri_len, iter.vert_len);
/* Fill buffers with data. */
- BKE_gpencil_visible_stroke_iter(NULL, ob, NULL, gpencil_stroke_iter_cb, &iter, do_onion, cfra);
+ BKE_gpencil_visible_stroke_advanced_iter(
+ NULL, ob, NULL, gpencil_stroke_iter_cb, &iter, do_onion, cfra);
/* Mark last 2 verts as invalid. */
for (int i = 0; i < 2; i++) {
@@ -514,7 +515,7 @@ GPUBatch *DRW_cache_gpencil_face_wireframe_get(Object *ob)
/* IMPORTANT: Keep in sync with gpencil_edit_batches_ensure() */
bool do_onion = true;
- BKE_gpencil_visible_stroke_iter(
+ BKE_gpencil_visible_stroke_advanced_iter(
NULL, ob, NULL, gpencil_lines_indices_cb, &iter, do_onion, cfra);
GPUIndexBuf *ibo = GPU_indexbuf_build(&iter.ibo);
@@ -856,7 +857,7 @@ static void gpencil_edit_batches_ensure(Object *ob, GpencilBatchCache *cache, in
iter.verts = (gpEditVert *)GPU_vertbuf_get_data(cache->edit_vbo);
/* Fill buffers with data. */
- BKE_gpencil_visible_stroke_iter(
+ BKE_gpencil_visible_stroke_advanced_iter(
NULL, ob, NULL, gpencil_edit_stroke_iter_cb, &iter, do_onion, cfra);
/* Create the batches */
@@ -883,7 +884,7 @@ static void gpencil_edit_batches_ensure(Object *ob, GpencilBatchCache *cache, in
cache->edit_curve_vbo = GPU_vertbuf_create_with_format(format);
/* Count data. */
- BKE_gpencil_visible_stroke_iter(
+ BKE_gpencil_visible_stroke_advanced_iter(
NULL, ob, NULL, gpencil_edit_curve_stroke_count_cb, &iterdata, false, cfra);
gpEditCurveIterData iter;
@@ -894,7 +895,7 @@ static void gpencil_edit_batches_ensure(Object *ob, GpencilBatchCache *cache, in
iter.verts = (gpEditCurveVert *)GPU_vertbuf_get_data(cache->edit_curve_vbo);
/* Fill buffers with data. */
- BKE_gpencil_visible_stroke_iter(
+ BKE_gpencil_visible_stroke_advanced_iter(
NULL, ob, NULL, gpencil_edit_curve_stroke_iter_cb, &iter, false, cfra);
cache->edit_curve_handles_batch = GPU_batch_create(
diff --git a/source/blender/draw/intern/draw_cache_impl_mesh.c b/source/blender/draw/intern/draw_cache_impl_mesh.c
index 8387fb2f43f..0c002ff09f2 100644
--- a/source/blender/draw/intern/draw_cache_impl_mesh.c
+++ b/source/blender/draw/intern/draw_cache_impl_mesh.c
@@ -821,6 +821,17 @@ void DRW_mesh_batch_cache_dirty_tag(Mesh *me, eMeshBatchDirtyMode mode)
mesh_batch_cache_discard_shaded_tri(cache);
mesh_batch_cache_discard_uvedit(cache);
break;
+ case BKE_MESH_BATCH_DIRTY_DEFORM:
+ FOREACH_MESH_BUFFER_CACHE (cache, mbufcache) {
+ GPU_VERTBUF_DISCARD_SAFE(mbufcache->vbo.pos_nor);
+ GPU_VERTBUF_DISCARD_SAFE(mbufcache->vbo.lnor);
+ GPU_VERTBUF_DISCARD_SAFE(mbufcache->vbo.fdots_pos);
+ GPU_VERTBUF_DISCARD_SAFE(mbufcache->vbo.fdots_nor);
+ GPU_INDEXBUF_DISCARD_SAFE(mbufcache->ibo.tris);
+ }
+ batch_map = MDEPS_CREATE_MAP(vbo.pos_nor, vbo.lnor, vbo.fdots_pos, vbo.fdots_nor, ibo.tris);
+ mesh_batch_cache_discard_batch(cache, batch_map);
+ break;
case BKE_MESH_BATCH_DIRTY_UVEDIT_ALL:
mesh_batch_cache_discard_uvedit(cache);
break;
diff --git a/source/blender/draw/intern/draw_manager.c b/source/blender/draw/intern/draw_manager.c
index 62742d082ca..6f5e041fa79 100644
--- a/source/blender/draw/intern/draw_manager.c
+++ b/source/blender/draw/intern/draw_manager.c
@@ -1645,7 +1645,7 @@ void DRW_draw_render_loop_ex(struct Depsgraph *depsgraph,
drw_engines_draw_scene();
- /* Fix 3D view being "laggy" on macos and win+nvidia. (See T56996, T61474) */
+ /* Fix 3D view "lagging" on APPLE and WIN32+NVIDIA. (See T56996, T61474) */
GPU_flush();
DRW_stats_reset();
diff --git a/source/blender/draw/intern/draw_manager_exec.c b/source/blender/draw/intern/draw_manager_exec.c
index 03679c51469..7f7696d485c 100644
--- a/source/blender/draw/intern/draw_manager_exec.c
+++ b/source/blender/draw/intern/draw_manager_exec.c
@@ -701,7 +701,7 @@ BLI_INLINE void draw_select_buffer(DRWShadingGroup *shgroup,
int count = 1;
int tot = is_instancing ? GPU_vertbuf_get_vertex_len(batch->inst[0]) :
GPU_vertbuf_get_vertex_len(batch->verts[0]);
- /* Hack : get "vbo" data without actually drawing. */
+ /* HACK: get VBO data without actually drawing. */
int *select_id = (void *)GPU_vertbuf_get_data(state->select_buf);
/* Batching */