diff options
Diffstat (limited to 'source/blender/editors/animation/anim_channels_defines.c')
-rw-r--r-- | source/blender/editors/animation/anim_channels_defines.c | 25 |
1 files changed, 13 insertions, 12 deletions
diff --git a/source/blender/editors/animation/anim_channels_defines.c b/source/blender/editors/animation/anim_channels_defines.c index 9eeabf2d05e..b7562073ee7 100644 --- a/source/blender/editors/animation/anim_channels_defines.c +++ b/source/blender/editors/animation/anim_channels_defines.c @@ -43,6 +43,7 @@ #include "DNA_world_types.h" #include "RNA_access.h" +#include "RNA_path.h" #include "RNA_prototypes.h" #include "BKE_anim_data.h" @@ -156,7 +157,7 @@ static void acf_generic_dataexpand_backdrop(bAnimContext *ac, /* set backdrop drawing color */ acf->get_backdrop_color(ac, ale, color); - immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); + immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR); immUniformColor3fv(color); /* no rounded corner - just rectangular box */ @@ -245,7 +246,7 @@ static void acf_generic_channel_backdrop(bAnimContext *ac, /* set backdrop drawing color */ acf->get_backdrop_color(ac, ale, color); - immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); + immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR); immUniformColor3fv(color); /* no rounded corners - just rectangular box */ @@ -3123,7 +3124,7 @@ static bAnimChannelType ACF_DSSIMULATION = { /* TODO: just get this from RNA? */ static int acf_dsgpencil_icon(bAnimListElem *UNUSED(ale)) { - return ICON_GREASEPENCIL; + return ICON_OUTLINER_DATA_GREASEPENCIL; } /* Get the appropriate flag(s) for the setting when it is valid. */ @@ -4448,7 +4449,7 @@ void ANIM_channel_draw( uint pos = GPU_vertformat_attr_add( immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); - immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); + immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR); /* F-Curve channels need to have a special 'color code' box drawn, * which is colored with whatever color the curve has stored. @@ -4512,7 +4513,7 @@ void ANIM_channel_draw( uint pos = GPU_vertformat_attr_add( immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); - immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); + immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR); /* FIXME: replace hardcoded color here, and check on extents! */ immUniformColor3f(1.0f, 0.0f, 0.0f); @@ -4548,7 +4549,7 @@ void ANIM_channel_draw( float color[3]; uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); - immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); + immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR); /* get and set backdrop color */ acf->get_backdrop_color(ac, ale, color); @@ -4747,13 +4748,13 @@ static void achannel_setting_slider_cb(bContext *C, void *id_poin, void *fcu_poi RNA_id_pointer_create(id, &id_ptr); /* Get NLA context for value remapping */ - const AnimationEvalContext anim_eval_context = BKE_animsys_eval_context_construct(depsgraph, - (float)CFRA); + const AnimationEvalContext anim_eval_context = BKE_animsys_eval_context_construct( + depsgraph, (float)scene->r.cfra); NlaKeyframingContext *nla_context = BKE_animsys_get_nla_keyframing_context( &nla_cache, &id_ptr, adt, &anim_eval_context); /* get current frame and apply NLA-mapping to it (if applicable) */ - cfra = BKE_nla_tweakedit_remap(adt, (float)CFRA, NLATIME_CONVERT_UNMAP); + cfra = BKE_nla_tweakedit_remap(adt, (float)scene->r.cfra, NLATIME_CONVERT_UNMAP); /* Get flags for keyframing. */ flag = ANIM_get_keyframing_flags(scene, true); @@ -4803,8 +4804,8 @@ static void achannel_setting_slider_shapekey_cb(bContext *C, void *key_poin, voi RNA_id_pointer_create((ID *)key, &id_ptr); /* Get NLA context for value remapping */ - const AnimationEvalContext anim_eval_context = BKE_animsys_eval_context_construct(depsgraph, - (float)CFRA); + const AnimationEvalContext anim_eval_context = BKE_animsys_eval_context_construct( + depsgraph, (float)scene->r.cfra); NlaKeyframingContext *nla_context = BKE_animsys_get_nla_keyframing_context( &nla_cache, &id_ptr, key->adt, &anim_eval_context); @@ -4872,7 +4873,7 @@ static void achannel_setting_slider_nla_curve_cb(bContext *C, float cfra; /* get current frame - *no* NLA mapping should be done */ - cfra = (float)CFRA; + cfra = (float)scene->r.cfra; /* get flags for keyframing */ flag = ANIM_get_keyframing_flags(scene, true); |