Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/editors/animation/anim_draw.c')
-rw-r--r--source/blender/editors/animation/anim_draw.c214
1 files changed, 200 insertions, 14 deletions
diff --git a/source/blender/editors/animation/anim_draw.c b/source/blender/editors/animation/anim_draw.c
index 0e052279796..d5945425576 100644
--- a/source/blender/editors/animation/anim_draw.c
+++ b/source/blender/editors/animation/anim_draw.c
@@ -34,16 +34,25 @@
#include "DNA_scene_types.h"
#include "DNA_space_types.h"
#include "DNA_userdef_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_object_types.h"
+#include "DNA_gpencil_types.h"
+#include "DNA_mask_types.h"
#include "BLI_math.h"
#include "BLI_timecode.h"
+#include "BLI_utildefines.h"
+#include "BLI_rect.h"
+#include "BLI_dlrbTree.h"
#include "BKE_context.h"
#include "BKE_global.h"
#include "BKE_nla.h"
+#include "BKE_mask.h"
#include "ED_anim_api.h"
#include "ED_keyframes_edit.h"
+#include "ED_keyframes_draw.h"
#include "RNA_access.h"
@@ -173,10 +182,14 @@ AnimData *ANIM_nla_mapping_get(bAnimContext *ac, bAnimListElem *ale)
if (G.is_rendering) return NULL;
/* handling depends on the type of animation-context we've got */
- if (ale)
- return ale->adt;
- else
- return NULL;
+ if (ale) {
+ /* NLA Control Curves occur on NLA strips, and shouldn't be subjected to this kind of mapping */
+ if (ale->type != ANIMTYPE_NLACURVE)
+ return ale->adt;
+ }
+
+ /* cannot handle... */
+ return NULL;
}
/* ------------------- */
@@ -262,19 +275,26 @@ short ANIM_get_normalization_flags(bAnimContext *ac)
return 0;
}
-static float normalzation_factor_get(FCurve *fcu, short flag)
+static float normalization_factor_get(Scene *scene, FCurve *fcu, short flag, float *r_offset)
{
- float factor = 1.0f;
+ float factor = 1.0f, offset = 0.0f;
if (flag & ANIM_UNITCONV_RESTORE) {
+ if (r_offset)
+ *r_offset = fcu->prev_offset;
+
return 1.0f / fcu->prev_norm_factor;
}
if (flag & ANIM_UNITCONV_NORMALIZE_FREEZE) {
+ if (r_offset)
+ *r_offset = fcu->prev_offset;
return fcu->prev_norm_factor;
}
if (G.moving & G_TRANSFORM_FCURVES) {
+ if (r_offset)
+ *r_offset = fcu->prev_offset;
return fcu->prev_norm_factor;
}
@@ -283,32 +303,65 @@ static float normalzation_factor_get(FCurve *fcu, short flag)
BezTriple *bezt;
int i;
float max_coord = -FLT_MAX;
+ float min_coord = FLT_MAX;
+ float range;
if (fcu->totvert < 1) {
return 1.0f;
}
- for (i = 0, bezt = fcu->bezt; i < fcu->totvert; i++, bezt++) {
- max_coord = max_ff(max_coord, fabsf(bezt->vec[0][1]));
- max_coord = max_ff(max_coord, fabsf(bezt->vec[1][1]));
- max_coord = max_ff(max_coord, fabsf(bezt->vec[2][1]));
+ if (PRVRANGEON) {
+ for (i = 0, bezt = fcu->bezt; i < fcu->totvert; i++, bezt++) {
+ if (IN_RANGE_INCL(bezt->vec[1][0], scene->r.psfra, scene->r.pefra)) {
+ max_coord = max_ff(max_coord, bezt->vec[0][1]);
+ max_coord = max_ff(max_coord, bezt->vec[1][1]);
+ max_coord = max_ff(max_coord, bezt->vec[2][1]);
+
+ min_coord = min_ff(min_coord, bezt->vec[0][1]);
+ min_coord = min_ff(min_coord, bezt->vec[1][1]);
+ min_coord = min_ff(min_coord, bezt->vec[2][1]);
+ }
+ }
+ }
+ else {
+ for (i = 0, bezt = fcu->bezt; i < fcu->totvert; i++, bezt++) {
+ max_coord = max_ff(max_coord, bezt->vec[0][1]);
+ max_coord = max_ff(max_coord, bezt->vec[1][1]);
+ max_coord = max_ff(max_coord, bezt->vec[2][1]);
+
+ min_coord = min_ff(min_coord, bezt->vec[0][1]);
+ min_coord = min_ff(min_coord, bezt->vec[1][1]);
+ min_coord = min_ff(min_coord, bezt->vec[2][1]);
+ }
}
- if (max_coord > FLT_EPSILON) {
- factor = 1.0f / max_coord;
+ range = max_coord - min_coord;
+
+ if (range > FLT_EPSILON) {
+ factor = 2.0f / range;
}
+ offset = -min_coord - range / 2.0f;
}
+
+ if (r_offset) {
+ *r_offset = offset;
+ }
+
fcu->prev_norm_factor = factor;
+ fcu->prev_offset = offset;
return factor;
}
/* Get unit conversion factor for given ID + F-Curve */
-float ANIM_unit_mapping_get_factor(Scene *scene, ID *id, FCurve *fcu, short flag)
+float ANIM_unit_mapping_get_factor(Scene *scene, ID *id, FCurve *fcu, short flag, float *r_offset)
{
if (flag & ANIM_UNITCONV_NORMALIZE) {
- return normalzation_factor_get(fcu, flag);
+ return normalization_factor_get(scene, fcu, flag, r_offset);
}
+ if (r_offset)
+ *r_offset = 0.0f;
+
/* sanity checks */
if (id && fcu && fcu->rna_path) {
PointerRNA ptr, id_ptr;
@@ -336,4 +389,137 @@ float ANIM_unit_mapping_get_factor(Scene *scene, ID *id, FCurve *fcu, short flag
return 1.0f;
}
+static bool find_prev_next_keyframes(struct bContext *C, int *nextfra, int *prevfra)
+{
+ Scene *scene = CTX_data_scene(C);
+ Object *ob = CTX_data_active_object(C);
+ bGPdata *gpd = CTX_data_gpencil_data(C);
+ Mask *mask = CTX_data_edit_mask(C);
+ bDopeSheet ads = {NULL};
+ DLRBT_Tree keys;
+ ActKeyColumn *aknext, *akprev;
+ float cfranext, cfraprev;
+ bool donenext = false, doneprev = false;
+ int nextcount = 0, prevcount = 0;
+
+ cfranext = cfraprev = (float)(CFRA);
+
+ /* init binarytree-list for getting keyframes */
+ BLI_dlrbTree_init(&keys);
+
+ /* seed up dummy dopesheet context with flags to perform necessary filtering */
+ if ((scene->flag & SCE_KEYS_NO_SELONLY) == 0) {
+ /* only selected channels are included */
+ ads.filterflag |= ADS_FILTER_ONLYSEL;
+ }
+
+ /* populate tree with keyframe nodes */
+ scene_to_keylist(&ads, scene, &keys, NULL);
+
+ if (ob)
+ ob_to_keylist(&ads, ob, &keys, NULL);
+
+ gpencil_to_keylist(&ads, gpd, &keys);
+
+ if (mask) {
+ MaskLayer *masklay = BKE_mask_layer_active(mask);
+ mask_to_keylist(&ads, masklay, &keys);
+ }
+
+ /* build linked-list for searching */
+ BLI_dlrbTree_linkedlist_sync(&keys);
+
+ /* find matching keyframe in the right direction */
+ do {
+ aknext = (ActKeyColumn *)BLI_dlrbTree_search_next(&keys, compare_ak_cfraPtr, &cfranext);
+
+ if (aknext) {
+ if (CFRA == (int)aknext->cfra) {
+ /* make this the new starting point for the search and ignore */
+ cfranext = aknext->cfra;
+ }
+ else {
+ /* this changes the frame, so set the frame and we're done */
+ if (++nextcount == U.view_frame_keyframes)
+ donenext = true;
+ }
+ cfranext = aknext->cfra;
+ }
+ } while ((aknext != NULL) && (donenext == false));
+
+ do {
+ akprev = (ActKeyColumn *)BLI_dlrbTree_search_prev(&keys, compare_ak_cfraPtr, &cfraprev);
+
+ if (akprev) {
+ if (CFRA == (int)akprev->cfra) {
+ /* make this the new starting point for the search */
+ }
+ else {
+ /* this changes the frame, so set the frame and we're done */
+ if (++prevcount == U.view_frame_keyframes)
+ doneprev = true;
+ }
+ cfraprev = akprev->cfra;
+ }
+ } while ((akprev != NULL) && (doneprev == false));
+
+ /* free temp stuff */
+ BLI_dlrbTree_free(&keys);
+
+ /* any success? */
+ if (doneprev || donenext) {
+ if (doneprev)
+ *prevfra = cfraprev;
+ else
+ *prevfra = CFRA - (cfranext - CFRA);
+
+ if (donenext)
+ *nextfra = cfranext;
+ else
+ *nextfra = CFRA + (CFRA - cfraprev);
+
+ return true;
+ }
+
+ return false;
+}
+
+void ANIM_center_frame(struct bContext *C, int smooth_viewtx)
+{
+ ARegion *ar = CTX_wm_region(C);
+ Scene *scene = CTX_data_scene(C);
+ float w = BLI_rctf_size_x(&ar->v2d.cur);
+ rctf newrct;
+ int nextfra, prevfra;
+
+ switch (U.view_frame_type) {
+ case ZOOM_FRAME_MODE_SECONDS:
+ newrct.xmax = scene->r.cfra + U.view_frame_seconds * FPS + 1;
+ newrct.xmin = scene->r.cfra - U.view_frame_seconds * FPS - 1;
+ newrct.ymax = ar->v2d.cur.ymax;
+ newrct.ymin = ar->v2d.cur.ymin;
+ break;
+
+ /* hardest case of all, look for all keyframes around frame and display those */
+ case ZOOM_FRAME_MODE_KEYFRAMES:
+ if (find_prev_next_keyframes(C, &nextfra, &prevfra)) {
+ newrct.xmax = nextfra;
+ newrct.xmin = prevfra;
+ newrct.ymax = ar->v2d.cur.ymax;
+ newrct.ymin = ar->v2d.cur.ymin;
+ break;
+ }
+ /* else drop through, keep range instead */
+
+ case ZOOM_FRAME_MODE_KEEP_RANGE:
+ default:
+ newrct.xmax = scene->r.cfra + (w / 2);
+ newrct.xmin = scene->r.cfra - (w / 2);
+ newrct.ymax = ar->v2d.cur.ymax;
+ newrct.ymin = ar->v2d.cur.ymin;
+ break;
+ }
+
+ UI_view2d_smooth_view(C, ar, &newrct, smooth_viewtx);
+}
/* *************************************************** */