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Diffstat (limited to 'source/blender/editors/animation/keyframes_general.c')
-rw-r--r--source/blender/editors/animation/keyframes_general.c54
1 files changed, 28 insertions, 26 deletions
diff --git a/source/blender/editors/animation/keyframes_general.c b/source/blender/editors/animation/keyframes_general.c
index 2d869d272bd..b3dc0021f00 100644
--- a/source/blender/editors/animation/keyframes_general.c
+++ b/source/blender/editors/animation/keyframes_general.c
@@ -199,13 +199,17 @@ void clean_fcurve(FCurve *fcu, float thresh)
/* now insert first keyframe, as it should be ok */
bezt = old_bezts;
insert_vert_fcurve(fcu, bezt->vec[1][0], bezt->vec[1][1], 0);
+ if (!(bezt->f2 & SELECT)) {
+ lastb = fcu->bezt;
+ lastb->f1 = lastb->f2 = lastb->f3 = 0;
+ }
/* Loop through BezTriples, comparing them. Skip any that do
* not fit the criteria for "ok" points.
*/
for (i = 1; i < totCount; i++) {
float prev[2], cur[2], next[2];
-
+
/* get BezTriples and their values */
if (i < (totCount - 1)) {
beztn = (old_bezts + (i + 1));
@@ -217,10 +221,17 @@ void clean_fcurve(FCurve *fcu, float thresh)
}
lastb = (fcu->bezt + (fcu->totvert - 1));
bezt = (old_bezts + i);
-
+
/* get references for quicker access */
prev[0] = lastb->vec[1][0]; prev[1] = lastb->vec[1][1];
cur[0] = bezt->vec[1][0]; cur[1] = bezt->vec[1][1];
+
+ if (!(bezt->f2 & SELECT)) {
+ insert_vert_fcurve(fcu, cur[0], cur[1], 0);
+ lastb = (fcu->bezt + (fcu->totvert - 1));
+ lastb->f1 = lastb->f2 = lastb->f3 = 0;
+ continue;
+ }
/* check if current bezt occurs at same time as last ok */
if (IS_EQT(cur[0], prev[0], thresh)) {
@@ -228,7 +239,7 @@ void clean_fcurve(FCurve *fcu, float thresh)
* if there is a considerable distance between the points, and also if the
* current is further away than the next one is to the previous.
*/
- if (beztn && (IS_EQT(cur[0], next[0], thresh)) &&
+ if (beztn && (IS_EQT(cur[0], next[0], thresh)) &&
(IS_EQT(next[1], prev[1], thresh) == 0))
{
/* only add if current is further away from previous */
@@ -548,24 +559,15 @@ short copy_animedit_keys(bAnimContext *ac, ListBase *anim_data)
* storing the relevant information here helps avoiding crashes if we undo-repaste */
if ((aci->id_type == ID_OB) && (((Object *)aci->id)->type == OB_ARMATURE) && aci->rna_path) {
Object *ob = (Object *)aci->id;
- char *str_start;
-
- if ((str_start = strstr(aci->rna_path, "pose.bones["))) {
- bPoseChannel *pchan;
- int length = 0;
- char *str_end;
-
- str_start += 12;
- str_end = strchr(str_start, '\"');
- length = str_end - str_start;
- str_start[length] = 0;
- pchan = BKE_pose_channel_find_name(ob->pose, str_start);
- str_start[length] = '\"';
-
- if (pchan) {
- aci->is_bone = true;
- }
+ bPoseChannel *pchan;
+ char *bone_name;
+
+ bone_name = BLI_str_quoted_substrN(aci->rna_path, "pose.bones[");
+ pchan = BKE_pose_channel_find_name(ob->pose, bone_name);
+ if (pchan) {
+ aci->is_bone = true;
}
+ if (bone_name) MEM_freeN(bone_name);
}
BLI_addtail(&animcopybuf, aci);
@@ -624,22 +626,22 @@ static void flip_names(tAnimCopybufItem *aci, char **name)
char bname_new[MAX_VGROUP_NAME];
char *str_iter, *str_end;
int length, prefix_l, postfix_l;
-
+
str_start += 12;
prefix_l = str_start - aci->rna_path;
-
+
str_end = strchr(str_start, '\"');
-
+
length = str_end - str_start;
postfix_l = strlen(str_end);
-
+
/* more ninja stuff, temporary substitute with NULL terminator */
str_start[length] = 0;
BKE_deform_flip_side_name(bname_new, str_start, false);
str_start[length] = '\"';
-
+
str_iter = *name = MEM_mallocN(sizeof(char) * (prefix_l + postfix_l + length + 1), "flipped_path");
-
+
BLI_strncpy(str_iter, aci->rna_path, prefix_l + 1);
str_iter += prefix_l;
BLI_strncpy(str_iter, bname_new, length + 1);