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Diffstat (limited to 'source/blender/editors/animation/time_scrub_ui.c')
-rw-r--r--source/blender/editors/animation/time_scrub_ui.c44
1 files changed, 41 insertions, 3 deletions
diff --git a/source/blender/editors/animation/time_scrub_ui.c b/source/blender/editors/animation/time_scrub_ui.c
index 863f433c778..edc36326c57 100644
--- a/source/blender/editors/animation/time_scrub_ui.c
+++ b/source/blender/editors/animation/time_scrub_ui.c
@@ -92,7 +92,9 @@ static void draw_current_frame(const Scene *scene,
bool display_seconds,
const View2D *v2d,
const rcti *scrub_region_rect,
- int current_frame)
+ int current_frame,
+ float sub_frame,
+ bool draw_line)
{
const uiFontStyle *fstyle = UI_FSTYLE_WIDGET;
int frame_x = UI_view2d_view_to_region_x(v2d, current_frame);
@@ -106,6 +108,22 @@ static void draw_current_frame(const Scene *scene,
float bg_color[4];
UI_GetThemeColorShade4fv(TH_CFRAME, -5, bg_color);
+ if (draw_line) {
+ /* Draw vertical line to from the bottom of the current frame box to the bottom of the screen.
+ */
+ const float subframe_x = UI_view2d_view_to_region_x(v2d, current_frame + sub_frame);
+ GPUVertFormat *format = immVertexFormat();
+ uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
+ immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
+ immUniformThemeColor(TH_CFRAME);
+ immRectf(pos,
+ subframe_x - U.pixelsize,
+ scrub_region_rect->ymax - box_padding,
+ subframe_x + U.pixelsize,
+ 0.0f);
+ immUnbindProgram();
+ }
+
UI_draw_roundbox_corner_set(UI_CNR_ALL);
UI_draw_roundbox_3fv_alpha(true,
@@ -135,6 +153,28 @@ static void draw_current_frame(const Scene *scene,
text_color);
}
+void ED_time_scrub_draw_current_frame(const ARegion *region,
+ const Scene *scene,
+ bool display_seconds,
+ bool draw_line)
+{
+ const View2D *v2d = &region->v2d;
+ GPU_matrix_push_projection();
+ wmOrtho2_region_pixelspace(region);
+
+ rcti scrub_region_rect;
+ get_time_scrub_region_rect(region, &scrub_region_rect);
+
+ draw_current_frame(scene,
+ display_seconds,
+ v2d,
+ &scrub_region_rect,
+ scene->r.cfra,
+ scene->r.subframe,
+ draw_line);
+ GPU_matrix_pop_projection();
+}
+
void ED_time_scrub_draw(const ARegion *region,
const Scene *scene,
bool display_seconds,
@@ -161,8 +201,6 @@ void ED_time_scrub_draw(const ARegion *region,
region, v2d, &numbers_rect, scene, display_seconds, TH_TEXT);
}
- draw_current_frame(scene, display_seconds, v2d, &scrub_region_rect, scene->r.cfra);
-
GPU_matrix_pop_projection();
}