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Diffstat (limited to 'source/blender/editors/armature/armature_naming.c')
-rw-r--r--source/blender/editors/armature/armature_naming.c18
1 files changed, 16 insertions, 2 deletions
diff --git a/source/blender/editors/armature/armature_naming.c b/source/blender/editors/armature/armature_naming.c
index 1f02e24666d..26ec05cc503 100644
--- a/source/blender/editors/armature/armature_naming.c
+++ b/source/blender/editors/armature/armature_naming.c
@@ -13,6 +13,7 @@
#include "MEM_guardedalloc.h"
#include "DNA_armature_types.h"
+#include "DNA_camera_types.h"
#include "DNA_constraint_types.h"
#include "DNA_gpencil_modifier_types.h"
#include "DNA_gpencil_types.h"
@@ -281,6 +282,17 @@ void ED_armature_bone_rename(Main *bmain,
}
}
+ /* fix camera focus */
+ if (ob->type == OB_CAMERA) {
+ Camera *cam = (Camera *)ob->data;
+ if ((cam->dof.focus_object != NULL) && (cam->dof.focus_object->data == arm)) {
+ if (STREQ(cam->dof.focus_subtarget, oldname)) {
+ BLI_strncpy(cam->dof.focus_subtarget, newname, MAXBONENAME);
+ DEG_id_tag_update(&cam->id, ID_RECALC_COPY_ON_WRITE);
+ }
+ }
+ }
+
/* fix grease pencil modifiers and vertex groups */
if (ob->type == OB_GPENCIL) {
@@ -417,6 +429,7 @@ void ED_armature_bones_flip_names(Main *bmain,
static int armature_flip_names_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
+ const Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
Object *ob_active = CTX_data_edit_object(C);
@@ -424,7 +437,7 @@ static int armature_flip_names_exec(bContext *C, wmOperator *op)
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(
- view_layer, CTX_wm_view3d(C), &objects_len);
+ scene, view_layer, CTX_wm_view3d(C), &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *ob = objects[ob_index];
bArmature *arm = ob->data;
@@ -504,6 +517,7 @@ void ARMATURE_OT_flip_names(wmOperatorType *ot)
static int armature_autoside_names_exec(bContext *C, wmOperator *op)
{
+ const Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
Main *bmain = CTX_data_main(C);
char newname[MAXBONENAME];
@@ -512,7 +526,7 @@ static int armature_autoside_names_exec(bContext *C, wmOperator *op)
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(
- view_layer, CTX_wm_view3d(C), &objects_len);
+ scene, view_layer, CTX_wm_view3d(C), &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *ob = objects[ob_index];
bArmature *arm = ob->data;