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Diffstat (limited to 'source/blender/editors/armature/meshlaplacian.c')
-rw-r--r--source/blender/editors/armature/meshlaplacian.c24
1 files changed, 12 insertions, 12 deletions
diff --git a/source/blender/editors/armature/meshlaplacian.c b/source/blender/editors/armature/meshlaplacian.c
index a6c94bee5b1..1b167518a5a 100644
--- a/source/blender/editors/armature/meshlaplacian.c
+++ b/source/blender/editors/armature/meshlaplacian.c
@@ -672,9 +672,9 @@ void heat_bone_weighting(Object *ob, Mesh *me, float (*verts)[3], int numbones,
/* clear weights */
if(bbone && firstsegment) {
for(a=0; a<me->totvert; a++) {
- ED_vgroup_vert_remove(ob, dgrouplist[j], a);
+ remove_vert_defgroup(ob, dgrouplist[j], a);
if(vertsflipped && dgroupflip[j] && vertsflipped[a] >= 0)
- ED_vgroup_vert_remove(ob, dgroupflip[j], vertsflipped[a]);
+ remove_vert_defgroup(ob, dgroupflip[j], vertsflipped[a]);
}
}
@@ -694,32 +694,32 @@ void heat_bone_weighting(Object *ob, Mesh *me, float (*verts)[3], int numbones,
if(bbone) {
if(solution > 0.0f)
- ED_vgroup_vert_add(ob, dgrouplist[j], a, solution,
+ add_vert_to_defgroup(ob, dgrouplist[j], a, solution,
WEIGHT_ADD);
}
else {
weight= heat_limit_weight(solution);
if(weight > 0.0f)
- ED_vgroup_vert_add(ob, dgrouplist[j], a, weight,
+ add_vert_to_defgroup(ob, dgrouplist[j], a, weight,
WEIGHT_REPLACE);
else
- ED_vgroup_vert_remove(ob, dgrouplist[j], a);
+ remove_vert_defgroup(ob, dgrouplist[j], a);
}
/* do same for mirror */
if(vertsflipped && dgroupflip[j] && vertsflipped[a] >= 0) {
if(bbone) {
if(solution > 0.0f)
- ED_vgroup_vert_add(ob, dgroupflip[j], vertsflipped[a],
+ add_vert_to_defgroup(ob, dgroupflip[j], vertsflipped[a],
solution, WEIGHT_ADD);
}
else {
weight= heat_limit_weight(solution);
if(weight > 0.0f)
- ED_vgroup_vert_add(ob, dgroupflip[j], vertsflipped[a],
+ add_vert_to_defgroup(ob, dgroupflip[j], vertsflipped[a],
weight, WEIGHT_REPLACE);
else
- ED_vgroup_vert_remove(ob, dgroupflip[j], vertsflipped[a]);
+ remove_vert_defgroup(ob, dgroupflip[j], vertsflipped[a]);
}
}
}
@@ -734,16 +734,16 @@ void heat_bone_weighting(Object *ob, Mesh *me, float (*verts)[3], int numbones,
/* remove too small vertex weights */
if(bbone && lastsegment) {
for(a=0; a<me->totvert; a++) {
- weight= ED_vgroup_vert_weight(ob, dgrouplist[j], a);
+ weight= get_vert_defgroup(ob, dgrouplist[j], a);
weight= heat_limit_weight(weight);
if(weight <= 0.0f)
- ED_vgroup_vert_remove(ob, dgrouplist[j], a);
+ remove_vert_defgroup(ob, dgrouplist[j], a);
if(vertsflipped && dgroupflip[j] && vertsflipped[a] >= 0) {
- weight= ED_vgroup_vert_weight(ob, dgroupflip[j], vertsflipped[a]);
+ weight= get_vert_defgroup(ob, dgroupflip[j], vertsflipped[a]);
weight= heat_limit_weight(weight);
if(weight <= 0.0f)
- ED_vgroup_vert_remove(ob, dgroupflip[j], vertsflipped[a]);
+ remove_vert_defgroup(ob, dgroupflip[j], vertsflipped[a]);
}
}
}