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Diffstat (limited to 'source/blender/editors/armature/pose_transform.c')
-rw-r--r--source/blender/editors/armature/pose_transform.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/editors/armature/pose_transform.c b/source/blender/editors/armature/pose_transform.c
index 9ed963f0c66..51071815823 100644
--- a/source/blender/editors/armature/pose_transform.c
+++ b/source/blender/editors/armature/pose_transform.c
@@ -77,10 +77,10 @@ static void applyarmature_fix_boneparents(const bContext *C, Scene *scene, Objec
/* apply current transform from parent (not yet destroyed),
* then calculate new parent inverse matrix
*/
- BKE_object_apply_mat4(ob, ob->obmat, false, false);
+ BKE_object_apply_mat4(ob, ob->object_to_world, false, false);
BKE_object_workob_calc_parent(depsgraph, scene, ob, &workob);
- invert_m4_m4(ob->parentinv, workob.obmat);
+ invert_m4_m4(ob->parentinv, workob.object_to_world);
}
}
}
@@ -361,7 +361,7 @@ static void applyarmature_reset_constraints(bPose *pose, const bool use_selected
}
}
-/* set the current pose as the restpose */
+/* Set the current pose as the rest-pose. */
static int apply_armature_pose2bones_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
@@ -404,10 +404,10 @@ static int apply_armature_pose2bones_exec(bContext *C, wmOperator *op)
}
}
- /* Get editbones of active armature to alter */
+ /* Get edit-bones of active armature to alter. */
ED_armature_to_edit(arm);
- /* get pose of active object and move it out of posemode */
+ /* Get pose of active object and move it out of pose-mode. */
pose = ob->pose;
if (use_selected) {
@@ -429,11 +429,11 @@ static int apply_armature_pose2bones_exec(bContext *C, wmOperator *op)
}
}
- /* convert editbones back to bones, and then free the edit-data */
+ /* Convert edit-bones back to bones, and then free the edit-data. */
ED_armature_from_edit(bmain, arm);
ED_armature_edit_free(arm);
- /* flush positions of posebones */
+ /* Flush positions of pose-bones. */
BKE_pose_where_is(depsgraph, scene, ob);
/* fix parenting of objects which are bone-parented */