diff options
Diffstat (limited to 'source/blender/editors/armature/pose_transform.c')
-rw-r--r-- | source/blender/editors/armature/pose_transform.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/editors/armature/pose_transform.c b/source/blender/editors/armature/pose_transform.c index 9ed963f0c66..51071815823 100644 --- a/source/blender/editors/armature/pose_transform.c +++ b/source/blender/editors/armature/pose_transform.c @@ -77,10 +77,10 @@ static void applyarmature_fix_boneparents(const bContext *C, Scene *scene, Objec /* apply current transform from parent (not yet destroyed), * then calculate new parent inverse matrix */ - BKE_object_apply_mat4(ob, ob->obmat, false, false); + BKE_object_apply_mat4(ob, ob->object_to_world, false, false); BKE_object_workob_calc_parent(depsgraph, scene, ob, &workob); - invert_m4_m4(ob->parentinv, workob.obmat); + invert_m4_m4(ob->parentinv, workob.object_to_world); } } } @@ -361,7 +361,7 @@ static void applyarmature_reset_constraints(bPose *pose, const bool use_selected } } -/* set the current pose as the restpose */ +/* Set the current pose as the rest-pose. */ static int apply_armature_pose2bones_exec(bContext *C, wmOperator *op) { Main *bmain = CTX_data_main(C); @@ -404,10 +404,10 @@ static int apply_armature_pose2bones_exec(bContext *C, wmOperator *op) } } - /* Get editbones of active armature to alter */ + /* Get edit-bones of active armature to alter. */ ED_armature_to_edit(arm); - /* get pose of active object and move it out of posemode */ + /* Get pose of active object and move it out of pose-mode. */ pose = ob->pose; if (use_selected) { @@ -429,11 +429,11 @@ static int apply_armature_pose2bones_exec(bContext *C, wmOperator *op) } } - /* convert editbones back to bones, and then free the edit-data */ + /* Convert edit-bones back to bones, and then free the edit-data. */ ED_armature_from_edit(bmain, arm); ED_armature_edit_free(arm); - /* flush positions of posebones */ + /* Flush positions of pose-bones. */ BKE_pose_where_is(depsgraph, scene, ob); /* fix parenting of objects which are bone-parented */ |