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Diffstat (limited to 'source/blender/editors/asset/ED_asset_filter.h')
-rw-r--r--source/blender/editors/asset/ED_asset_filter.h14
1 files changed, 14 insertions, 0 deletions
diff --git a/source/blender/editors/asset/ED_asset_filter.h b/source/blender/editors/asset/ED_asset_filter.h
index 340c4c9dbe7..3b92baea117 100644
--- a/source/blender/editors/asset/ED_asset_filter.h
+++ b/source/blender/editors/asset/ED_asset_filter.h
@@ -16,6 +16,8 @@
/** \file
* \ingroup edasset
+ *
+ * Functions for filtering assets.
*/
#pragma once
@@ -27,6 +29,18 @@ extern "C" {
struct AssetFilterSettings;
struct AssetHandle;
+/**
+ * Compare \a asset against the settings of \a filter.
+ *
+ * Individual filter parameters are ORed with the asset properties. That means:
+ * * The asset type must be one of the ID types filtered by, and
+ * * The asset must contain at least one of the tags filtered by.
+ * However for an asset to be matching it must have one match in each of the parameters. I.e. one
+ * matching type __and__ at least one matching tag.
+ *
+ * \returns True if the asset should be visible with these filter settings (parameters match).
+ * Otherwise returns false (mismatch).
+ */
bool ED_asset_filter_matches_asset(const struct AssetFilterSettings *filter,
const struct AssetHandle *asset);