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Diffstat (limited to 'source/blender/editors/gpencil/gpencil_fill.c')
-rw-r--r--source/blender/editors/gpencil/gpencil_fill.c1258
1 files changed, 1258 insertions, 0 deletions
diff --git a/source/blender/editors/gpencil/gpencil_fill.c b/source/blender/editors/gpencil/gpencil_fill.c
new file mode 100644
index 00000000000..c6df07ae83e
--- /dev/null
+++ b/source/blender/editors/gpencil/gpencil_fill.c
@@ -0,0 +1,1258 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2017, Blender Foundation, Joshua Leung
+ * This is a new part of Blender
+ *
+ * Contributor(s): Antonio Vazquez, Joshua Leung
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/editors/gpencil/gpencil_fill.c
+ * \ingroup edgpencil
+ */
+
+#include <stdio.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_utildefines.h"
+#include "BLI_blenlib.h"
+#include "BLI_math.h"
+#include "BLI_stack.h"
+
+#include "BLT_translation.h"
+
+#include "DNA_brush_types.h"
+#include "DNA_gpencil_types.h"
+#include "DNA_image_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_object_types.h"
+#include "DNA_windowmanager_types.h"
+
+#include "BKE_main.h"
+#include "BKE_brush.h"
+#include "BKE_image.h"
+#include "BKE_gpencil.h"
+#include "BKE_material.h"
+#include "BKE_context.h"
+#include "BKE_screen.h"
+#include "BKE_paint.h"
+
+#include "ED_gpencil.h"
+#include "ED_screen.h"
+#include "ED_space_api.h"
+#include "ED_view3d.h"
+
+#include "RNA_access.h"
+#include "RNA_define.h"
+
+#include "IMB_imbuf.h"
+#include "IMB_imbuf_types.h"
+
+#include "GPU_immediate.h"
+#include "GPU_draw.h"
+#include "GPU_matrix.h"
+#include "GPU_framebuffer.h"
+
+#include "UI_interface.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "DEG_depsgraph.h"
+#include "DEG_depsgraph_query.h"
+
+#include "gpencil_intern.h"
+
+#define LEAK_HORZ 0
+#define LEAK_VERT 1
+
+
+/* Temporary fill operation data (op->customdata) */
+typedef struct tGPDfill {
+ struct Main *bmain;
+ struct Depsgraph *depsgraph;
+ struct wmWindow *win; /* window where painting originated */
+ struct Scene *scene; /* current scene from context */
+ struct Object *ob; /* current active gp object */
+ struct ScrArea *sa; /* area where painting originated */
+ struct RegionView3D *rv3d; /* region where painting originated */
+ struct View3D *v3d; /* view3 where painting originated */
+ struct ARegion *ar; /* region where painting originated */
+ struct bGPdata *gpd; /* current GP datablock */
+ struct Material *mat; /* current material */
+ struct bGPDlayer *gpl; /* layer */
+ struct bGPDframe *gpf; /* frame */
+
+ short flag; /* flags */
+ short oldkey; /* avoid too fast events */
+ bool on_back; /* send to back stroke */
+
+ int center[2]; /* mouse fill center position */
+ int sizex; /* windows width */
+ int sizey; /* window height */
+ int lock_axis; /* lock to viewport axis */
+
+ short fill_leak; /* number of pixel to consider the leak is too small (x 2) */
+ float fill_threshold; /* factor for transparency */
+ int fill_simplylvl; /* number of simplify steps */
+ int fill_draw_mode; /* boundary limits drawing mode */
+
+ short sbuffer_size; /* number of elements currently in cache */
+ void *sbuffer; /* temporary points */
+ float *depth_arr; /* depth array for reproject */
+
+ Image *ima; /* temp image */
+ BLI_Stack *stack; /* temp points data */
+ void *draw_handle_3d; /* handle for drawing strokes while operator is running 3d stuff */
+} tGPDfill;
+
+
+ /* draw a given stroke using same thickness and color for all points */
+static void gp_draw_basic_stroke(
+ tGPDfill *tgpf, bGPDstroke *gps, const float diff_mat[4][4],
+ bool cyclic, float ink[4], int flag, float thershold)
+{
+ bGPDspoint *points = gps->points;
+
+ Material *ma = tgpf->mat;
+ MaterialGPencilStyle *gp_style = ma->gp_style;
+
+ int totpoints = gps->totpoints;
+ float fpt[3];
+ float col[4];
+
+ copy_v4_v4(col, ink);
+
+ /* if cyclic needs more vertex */
+ int cyclic_add = (cyclic) ? 1 : 0;
+
+ GPUVertFormat *format = immVertexFormat();
+ uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
+ uint color = GPU_vertformat_attr_add(format, "color", GPU_COMP_F32, 4, GPU_FETCH_FLOAT);
+
+ immBindBuiltinProgram(GPU_SHADER_3D_FLAT_COLOR);
+
+ /* draw stroke curve */
+ glLineWidth(1.0f);
+ immBeginAtMost(GPU_PRIM_LINE_STRIP, totpoints + cyclic_add);
+ const bGPDspoint *pt = points;
+
+ for (int i = 0; i < totpoints; i++, pt++) {
+
+ if (flag & GP_BRUSH_FILL_HIDE) {
+ float alpha = gp_style->stroke_rgba[3] * pt->strength;
+ CLAMP(alpha, 0.0f, 1.0f);
+ col[3] = alpha <= thershold ? 0.0f : 1.0f;
+ }
+ else {
+ col[3] = 1.0f;
+ }
+ /* set point */
+ immAttrib4fv(color, col);
+ mul_v3_m4v3(fpt, diff_mat, &pt->x);
+ immVertex3fv(pos, fpt);
+ }
+
+ if (cyclic && totpoints > 2) {
+ /* draw line to first point to complete the cycle */
+ immAttrib4fv(color, col);
+ mul_v3_m4v3(fpt, diff_mat, &points->x);
+ immVertex3fv(pos, fpt);
+ }
+
+ immEnd();
+ immUnbindProgram();
+}
+
+/* loop all layers */
+static void gp_draw_datablock(tGPDfill *tgpf, float ink[4])
+{
+ /* duplicated: etempFlags */
+ enum {
+ GP_DRAWFILLS_NOSTATUS = (1 << 0), /* don't draw status info */
+ GP_DRAWFILLS_ONLY3D = (1 << 1), /* only draw 3d-strokes */
+ };
+
+ Object *ob = tgpf->ob;
+ bGPdata *gpd = tgpf->gpd;
+ int cfra_eval = (int)DEG_get_ctime(tgpf->depsgraph);
+
+ tGPDdraw tgpw;
+ tgpw.rv3d = tgpf->rv3d;
+ tgpw.depsgraph = tgpf->depsgraph;
+ tgpw.ob = ob;
+ tgpw.gpd = gpd;
+ tgpw.offsx = 0;
+ tgpw.offsy = 0;
+ tgpw.winx = tgpf->ar->winx;
+ tgpw.winy = tgpf->ar->winy;
+ tgpw.dflag = 0;
+ tgpw.disable_fill = 1;
+ tgpw.dflag |= (GP_DRAWFILLS_ONLY3D | GP_DRAWFILLS_NOSTATUS);
+
+ glEnable(GL_BLEND);
+
+ for (bGPDlayer *gpl = gpd->layers.first; gpl; gpl = gpl->next) {
+ /* calculate parent position */
+ ED_gpencil_parent_location(tgpw.depsgraph, ob, gpd, gpl, tgpw.diff_mat);
+
+ /* do not draw layer if hidden */
+ if (gpl->flag & GP_LAYER_HIDE)
+ continue;
+
+ /* get frame to draw */
+ bGPDframe *gpf = BKE_gpencil_layer_getframe(gpl, cfra_eval, 0);
+ if (gpf == NULL)
+ continue;
+
+ for (bGPDstroke *gps = gpf->strokes.first; gps; gps = gps->next) {
+ /* check if stroke can be drawn */
+ if ((gps->points == NULL) || (gps->totpoints < 2)) {
+ continue;
+ }
+ /* check if the color is visible */
+ MaterialGPencilStyle *gp_style = BKE_material_gpencil_settings_get(ob, gps->mat_nr + 1);
+ if ((gp_style == NULL) || (gp_style->flag & GP_STYLE_COLOR_HIDE)) {
+ continue;
+ }
+
+ tgpw.gps = gps;
+ tgpw.gpl = gpl;
+ tgpw.gpf = gpf;
+ tgpw.t_gpf = gpf;
+
+ /* reduce thickness to avoid gaps */
+ tgpw.lthick = gpl->line_change - 4;
+ tgpw.opacity = 1.0;
+ copy_v4_v4(tgpw.tintcolor, ink);
+ tgpw.onion = true;
+ tgpw.custonion = true;
+
+ /* normal strokes */
+ if ((tgpf->fill_draw_mode == GP_FILL_DMODE_STROKE) ||
+ (tgpf->fill_draw_mode == GP_FILL_DMODE_BOTH))
+ {
+ ED_gp_draw_fill(&tgpw);
+
+ }
+
+ /* 3D Lines with basic shapes and invisible lines */
+ if ((tgpf->fill_draw_mode == GP_FILL_DMODE_CONTROL) ||
+ (tgpf->fill_draw_mode == GP_FILL_DMODE_BOTH))
+ {
+ gp_draw_basic_stroke(tgpf, gps, tgpw.diff_mat, gps->flag & GP_STROKE_CYCLIC, ink,
+ tgpf->flag, tgpf->fill_threshold);
+ }
+ }
+ }
+
+ glDisable(GL_BLEND);
+}
+
+ /* draw strokes in offscreen buffer */
+static void gp_render_offscreen(tGPDfill *tgpf)
+{
+ bool is_ortho = false;
+ float winmat[4][4];
+
+ if (!tgpf->gpd) {
+ return;
+ }
+
+ char err_out[256] = "unknown";
+ GPUOffScreen *offscreen = GPU_offscreen_create(tgpf->sizex, tgpf->sizey, 0, true, false, err_out);
+ GPU_offscreen_bind(offscreen, true);
+ uint flag = IB_rect | IB_rectfloat;
+ ImBuf *ibuf = IMB_allocImBuf(tgpf->sizex, tgpf->sizey, 32, flag);
+
+ rctf viewplane;
+ float clipsta, clipend;
+
+ is_ortho = ED_view3d_viewplane_get(tgpf->depsgraph, tgpf->v3d, tgpf->rv3d, tgpf->sizex, tgpf->sizey, &viewplane, &clipsta, &clipend, NULL);
+ if (is_ortho) {
+ orthographic_m4(winmat, viewplane.xmin, viewplane.xmax, viewplane.ymin, viewplane.ymax, -clipend, clipend);
+ }
+ else {
+ perspective_m4(winmat, viewplane.xmin, viewplane.xmax, viewplane.ymin, viewplane.ymax, clipsta, clipend);
+ }
+
+ /* set temporary new size */
+ int bwinx = tgpf->ar->winx;
+ int bwiny = tgpf->ar->winy;
+ rcti brect = tgpf->ar->winrct;
+
+ tgpf->ar->winx = (short) tgpf->sizex;
+ tgpf->ar->winy = (short) tgpf->sizey;
+ tgpf->ar->winrct.xmin = 0;
+ tgpf->ar->winrct.ymin = 0;
+ tgpf->ar->winrct.xmax = tgpf->sizex;
+ tgpf->ar->winrct.ymax = tgpf->sizey;
+
+ GPU_matrix_push_projection();
+ GPU_matrix_identity_set();
+ GPU_matrix_push();
+ GPU_matrix_identity_set();
+
+ glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+
+ ED_view3d_update_viewmat(
+ tgpf->depsgraph, tgpf->scene, tgpf->v3d, tgpf->ar,
+ NULL, winmat, NULL);
+ /* set for opengl */
+ GPU_matrix_projection_set(tgpf->rv3d->winmat);
+ GPU_matrix_set(tgpf->rv3d->viewmat);
+
+ /* draw strokes */
+ float ink[4] = { 1.0f, 0.0f, 0.0f, 1.0f };
+ gp_draw_datablock(tgpf, ink);
+
+ /* restore size */
+ tgpf->ar->winx = (short)bwinx;
+ tgpf->ar->winy = (short)bwiny;
+ tgpf->ar->winrct = brect;
+
+ GPU_matrix_pop_projection();
+ GPU_matrix_pop();
+
+ /* create a image to see result of template */
+ if (ibuf->rect_float) {
+ GPU_offscreen_read_pixels(offscreen, GL_FLOAT, ibuf->rect_float);
+ }
+ else if (ibuf->rect) {
+ GPU_offscreen_read_pixels(offscreen, GL_UNSIGNED_BYTE, ibuf->rect);
+ }
+ if (ibuf->rect_float && ibuf->rect) {
+ IMB_rect_from_float(ibuf);
+ }
+
+ tgpf->ima = BKE_image_add_from_imbuf(tgpf->bmain, ibuf, "GP_fill");
+ tgpf->ima->id.tag |= LIB_TAG_DOIT;
+
+ BKE_image_release_ibuf(tgpf->ima, ibuf, NULL);
+
+ /* switch back to window-system-provided framebuffer */
+ GPU_offscreen_unbind(offscreen, true);
+ GPU_offscreen_free(offscreen);
+}
+
+/* return pixel data (rgba) at index */
+static void get_pixel(ImBuf *ibuf, int idx, float r_col[4])
+{
+ if (ibuf->rect_float) {
+ float *frgba = &ibuf->rect_float[idx * 4];
+ copy_v4_v4(r_col, frgba);
+ }
+ else {
+ /* XXX: This case probably doesn't happen, as we only write to the float buffer,
+ * but we get compiler warnings about uninitialised vars otherwise
+ */
+ BLI_assert(!"gpencil_fill.c - get_pixel() non-float case is used!");
+ zero_v4(r_col);
+ }
+}
+
+/* set pixel data (rgba) at index */
+static void set_pixel(ImBuf *ibuf, int idx, const float col[4])
+{
+ //BLI_assert(idx <= ibuf->x * ibuf->y);
+ if (ibuf->rect) {
+ uint *rrect = &ibuf->rect[idx];
+ uchar ccol[4];
+
+ rgba_float_to_uchar(ccol, col);
+ *rrect = *((uint *)ccol);
+ }
+
+ if (ibuf->rect_float) {
+ float *rrectf = &ibuf->rect_float[idx * 4];
+ copy_v4_v4(rrectf, col);
+ }
+}
+
+/* check if the size of the leak is narrow to determine if the stroke is closed
+ * this is used for strokes with small gaps between them to get a full fill
+ * and do not get a full screen fill.
+ *
+ * \param ibuf Image pixel data
+ * \param maxpixel Maximum index
+ * \param limit Limit of pixels to analize
+ * \param index Index of current pixel
+ * \param type 0-Horizontal 1-Vertical
+ */
+static bool is_leak_narrow(ImBuf *ibuf, const int maxpixel, int limit, int index, int type)
+{
+ float rgba[4];
+ int i;
+ int pt;
+ bool t_a = false;
+ bool t_b = false;
+
+ /* Horizontal leak (check vertical pixels)
+ * X
+ * X
+ * xB7
+ * X
+ * X
+ */
+ if (type == LEAK_HORZ) {
+ /* pixels on top */
+ for (i = 1; i <= limit; i++) {
+ pt = index + (ibuf->x * i);
+ if (pt <= maxpixel) {
+ get_pixel(ibuf, pt, rgba);
+ if (rgba[0] == 1.0f) {
+ t_a = true;
+ break;
+ }
+ }
+ else {
+ t_a = true; /* edge of image*/
+ break;
+ }
+ }
+ /* pixels on bottom */
+ for (i = 1; i <= limit; i++) {
+ pt = index - (ibuf->x * i);
+ if (pt >= 0) {
+ get_pixel(ibuf, pt, rgba);
+ if (rgba[0] == 1.0f) {
+ t_b = true;
+ break;
+ }
+ }
+ else {
+ t_b = true; /* edge of image*/
+ break;
+ }
+ }
+ }
+
+ /* Vertical leak (check horizontal pixels)
+ *
+ * XXXxB7XX
+ *
+ */
+ if (type == LEAK_VERT) {
+ /* get pixel range of the row */
+ int row = index / ibuf->x;
+ int lowpix = row * ibuf->x;
+ int higpix = lowpix + ibuf->x - 1;
+
+ /* pixels to right */
+ for (i = 0; i < limit; i++) {
+ pt = index - (limit - i);
+ if (pt >= lowpix) {
+ get_pixel(ibuf, pt, rgba);
+ if (rgba[0] == 1.0f) {
+ t_a = true;
+ break;
+ }
+ }
+ else {
+ t_a = true; /* edge of image*/
+ break;
+ }
+ }
+ /* pixels to left */
+ for (i = 0; i < limit; i++) {
+ pt = index + (limit - i);
+ if (pt <= higpix) {
+ get_pixel(ibuf, pt, rgba);
+ if (rgba[0] == 1.0f) {
+ t_b = true;
+ break;
+ }
+ }
+ else {
+ t_b = true; /* edge of image */
+ break;
+ }
+ }
+ }
+ return (bool)(t_a && t_b);
+}
+
+/* Boundary fill inside strokes
+ * Fills the space created by a set of strokes using the stroke color as the boundary
+ * of the shape to fill.
+ *
+ * \param tgpf Temporary fill data
+ */
+static void gpencil_boundaryfill_area(tGPDfill *tgpf)
+{
+ ImBuf *ibuf;
+ float rgba[4];
+ void *lock;
+ const float fill_col[4] = { 0.0f, 1.0f, 0.0f, 1.0f };
+ ibuf = BKE_image_acquire_ibuf(tgpf->ima, NULL, &lock);
+ const int maxpixel = (ibuf->x * ibuf->y) - 1;
+
+ BLI_Stack *stack = BLI_stack_new(sizeof(int), __func__);
+
+ /* calculate index of the seed point using the position of the mouse */
+ int index = (tgpf->sizex * tgpf->center[1]) + tgpf->center[0];
+ if ((index >= 0) && (index < maxpixel)) {
+ BLI_stack_push(stack, &index);
+ }
+
+ /* the fill use a stack to save the pixel list instead of the common recursive
+ * 4-contact point method.
+ * The problem with recursive calls is that for big fill areas, we can get max limit
+ * of recursive calls and STACK_OVERFLOW error.
+ *
+ * The 4-contact point analyze the pixels to the left, right, bottom and top
+ * -----------
+ * | X |
+ * | XoX |
+ * | X |
+ * -----------
+ */
+ while (!BLI_stack_is_empty(stack)) {
+ int v;
+ BLI_stack_pop(stack, &v);
+
+ get_pixel(ibuf, v, rgba);
+
+ if (true) { /* Was: 'rgba' */
+ /* check if no border(red) or already filled color(green) */
+ if ((rgba[0] != 1.0f) && (rgba[1] != 1.0f)) {
+ /* fill current pixel */
+ set_pixel(ibuf, v, fill_col);
+
+ /* add contact pixels */
+ /* pixel left */
+ if (v - 1 >= 0) {
+ index = v - 1;
+ if (!is_leak_narrow(ibuf, maxpixel, tgpf->fill_leak, v, LEAK_HORZ)) {
+ BLI_stack_push(stack, &index);
+ }
+ }
+ /* pixel right */
+ if (v + 1 < maxpixel) {
+ index = v + 1;
+ if (!is_leak_narrow(ibuf, maxpixel, tgpf->fill_leak, v, LEAK_HORZ)) {
+ BLI_stack_push(stack, &index);
+ }
+ }
+ /* pixel top */
+ if (v + tgpf->sizex < maxpixel) {
+ index = v + tgpf->sizex;
+ if (!is_leak_narrow(ibuf, maxpixel, tgpf->fill_leak, v, LEAK_VERT)) {
+ BLI_stack_push(stack, &index);
+ }
+ }
+ /* pixel bottom */
+ if (v - tgpf->sizex >= 0) {
+ index = v - tgpf->sizex;
+ if (!is_leak_narrow(ibuf, maxpixel, tgpf->fill_leak, v, LEAK_VERT)) {
+ BLI_stack_push(stack, &index);
+ }
+ }
+ }
+ }
+ }
+
+ /* release ibuf */
+ if (ibuf) {
+ BKE_image_release_ibuf(tgpf->ima, ibuf, lock);
+ }
+
+ tgpf->ima->id.tag |= LIB_TAG_DOIT;
+ /* free temp stack data */
+ BLI_stack_free(stack);
+}
+
+/* clean external border of image to avoid infinite loops */
+static void gpencil_clean_borders(tGPDfill *tgpf)
+{
+ ImBuf *ibuf;
+ void *lock;
+ const float fill_col[4] = { 0.0f, 0.0f, 0.0f, 0.0f };
+ ibuf = BKE_image_acquire_ibuf(tgpf->ima, NULL, &lock);
+ int idx;
+ int pixel = 0;
+
+ /* horizontal lines */
+ for (idx = 0; idx < ibuf->x - 1; idx++) {
+ /* bottom line */
+ set_pixel(ibuf, idx, fill_col);
+ /* top line */
+ pixel = idx + (ibuf->x * (ibuf->y - 1));
+ set_pixel(ibuf, pixel, fill_col);
+ }
+ /* vertical lines */
+ for (idx = 0; idx < ibuf->y; idx++) {
+ /* left line */
+ set_pixel(ibuf, ibuf->x * idx, fill_col);
+ /* right line */
+ pixel = ibuf->x * idx + (ibuf->x - 1);
+ set_pixel(ibuf, pixel, fill_col);
+ }
+
+ /* release ibuf */
+ if (ibuf) {
+ BKE_image_release_ibuf(tgpf->ima, ibuf, lock);
+ }
+
+ tgpf->ima->id.tag |= LIB_TAG_DOIT;
+}
+
+/* Get the outline points of a shape using Moore Neighborhood algorithm
+ *
+ * This is a Blender customized version of the general algorithm described
+ * in https://en.wikipedia.org/wiki/Moore_neighborhood
+ */
+static void gpencil_get_outline_points(tGPDfill *tgpf)
+{
+ ImBuf *ibuf;
+ float rgba[4];
+ void *lock;
+ int v[2];
+ int boundary_co[2];
+ int start_co[2];
+ int backtracked_co[2];
+ int current_check_co[2];
+ int prev_check_co[2];
+ int backtracked_offset[1][2] = {{0, 0}};
+ // bool boundary_found = false;
+ bool start_found = false;
+ const int NEIGHBOR_COUNT = 8;
+
+ int offset[8][2] = {
+ { -1, -1 },
+ { 0, -1 },
+ { 1, -1 },
+ { 1, 0 },
+ { 1, 1 },
+ { 0, 1 },
+ { -1, 1 },
+ { -1, 0 }
+ };
+
+ tgpf->stack = BLI_stack_new(sizeof(int[2]), __func__);
+
+ ibuf = BKE_image_acquire_ibuf(tgpf->ima, NULL, &lock);
+ int imagesize = ibuf->x * ibuf->y;
+
+ /* find the initial point to start outline analysis */
+ for (int idx = imagesize; idx >= 0; idx--) {
+ get_pixel(ibuf, idx, rgba);
+ if (rgba[1] == 1.0f) {
+ boundary_co[0] = idx % ibuf->x;
+ boundary_co[1] = idx / ibuf->x;
+ copy_v2_v2_int(start_co, boundary_co);
+ backtracked_co[0] = (idx - 1) % ibuf->x;
+ backtracked_co[1] = (idx - 1) / ibuf->x;
+ backtracked_offset[0][0] = backtracked_co[0] - boundary_co[0];
+ backtracked_offset[0][1] = backtracked_co[1] - boundary_co[1];
+ copy_v2_v2_int(prev_check_co, start_co);
+
+ BLI_stack_push(tgpf->stack, &boundary_co);
+ start_found = true;
+ break;
+ }
+ }
+
+ while (start_found) {
+ int cur_back_offset = -1;
+ for (int i = 0; i < NEIGHBOR_COUNT; i++) {
+ if (backtracked_offset[0][0] == offset[i][0] &&
+ backtracked_offset[0][1] == offset[i][1])
+ {
+ /* Finding the bracktracked pixel offset index */
+ cur_back_offset = i;
+ break;
+ }
+ }
+
+ int loop = 0;
+ while (loop < (NEIGHBOR_COUNT - 1) && cur_back_offset != -1) {
+ int offset_idx = (cur_back_offset + 1) % NEIGHBOR_COUNT;
+ current_check_co[0] = boundary_co[0] + offset[offset_idx][0];
+ current_check_co[1] = boundary_co[1] + offset[offset_idx][1];
+
+ int image_idx = ibuf->x * current_check_co[1] + current_check_co[0];
+ get_pixel(ibuf, image_idx, rgba);
+
+ /* find next boundary pixel */
+ if (rgba[1] == 1.0f) {
+ copy_v2_v2_int(boundary_co, current_check_co);
+ copy_v2_v2_int(backtracked_co, prev_check_co);
+ backtracked_offset[0][0] = backtracked_co[0] - boundary_co[0];
+ backtracked_offset[0][1] = backtracked_co[1] - boundary_co[1];
+
+ BLI_stack_push(tgpf->stack, &boundary_co);
+
+ break;
+ }
+ copy_v2_v2_int(prev_check_co, current_check_co);
+ cur_back_offset++;
+ loop++;
+ }
+ /* current pixel is equal to starting pixel */
+ if (boundary_co[0] == start_co[0] &&
+ boundary_co[1] == start_co[1])
+ {
+ BLI_stack_pop(tgpf->stack, &v);
+ // boundary_found = true;
+ break;
+ }
+ }
+
+ /* release ibuf */
+ if (ibuf) {
+ BKE_image_release_ibuf(tgpf->ima, ibuf, lock);
+ }
+}
+
+/* get z-depth array to reproject on surface */
+static void gpencil_get_depth_array(tGPDfill *tgpf)
+{
+ tGPspoint *ptc;
+ ToolSettings *ts = tgpf->scene->toolsettings;
+ int totpoints = tgpf->sbuffer_size;
+ int i = 0;
+
+ if (totpoints == 0) {
+ return;
+ }
+
+ /* for surface sketching, need to set the right OpenGL context stuff so that
+ * the conversions will project the values correctly...
+ */
+ if (ts->gpencil_v3d_align & GP_PROJECT_DEPTH_VIEW) {
+ /* need to restore the original projection settings before packing up */
+ view3d_region_operator_needs_opengl(tgpf->win, tgpf->ar);
+ ED_view3d_autodist_init(tgpf->depsgraph, tgpf->ar, tgpf->v3d, 0);
+
+ /* since strokes are so fine, when using their depth we need a margin otherwise they might get missed */
+ int depth_margin = 0;
+
+ /* get an array of depths, far depths are blended */
+ int mval[2], mval_prev[2] = { 0 };
+ int interp_depth = 0;
+ int found_depth = 0;
+
+ tgpf->depth_arr = MEM_mallocN(sizeof(float) * totpoints, "depth_points");
+
+ for (i = 0, ptc = tgpf->sbuffer; i < totpoints; i++, ptc++) {
+ copy_v2_v2_int(mval, &ptc->x);
+
+ if ((ED_view3d_autodist_depth(
+ tgpf->ar, mval, depth_margin, tgpf->depth_arr + i) == 0) &&
+ (i && (ED_view3d_autodist_depth_seg(
+ tgpf->ar, mval, mval_prev, depth_margin + 1, tgpf->depth_arr + i) == 0)))
+ {
+ interp_depth = true;
+ }
+ else {
+ found_depth = true;
+ }
+
+ copy_v2_v2_int(mval_prev, mval);
+ }
+
+ if (found_depth == false) {
+ /* eeh... not much we can do.. :/, ignore depth in this case */
+ for (i = totpoints - 1; i >= 0; i--)
+ tgpf->depth_arr[i] = 0.9999f;
+ }
+ else {
+ if (interp_depth) {
+ interp_sparse_array(tgpf->depth_arr, totpoints, FLT_MAX);
+ }
+ }
+ }
+}
+
+/* create array of points using stack as source */
+static void gpencil_points_from_stack(tGPDfill *tgpf)
+{
+ tGPspoint *point2D;
+ int totpoints = BLI_stack_count(tgpf->stack);
+ if (totpoints == 0) {
+ return;
+ }
+
+ tgpf->sbuffer_size = (short)totpoints;
+ tgpf->sbuffer = MEM_callocN(sizeof(tGPspoint) * totpoints, __func__);
+
+ point2D = tgpf->sbuffer;
+ while (!BLI_stack_is_empty(tgpf->stack)) {
+ int v[2];
+ BLI_stack_pop(tgpf->stack, &v);
+ point2D->x = v[0];
+ point2D->y = v[1];
+
+ point2D->pressure = 1.0f;
+ point2D->strength = 1.0f;;
+ point2D->time = 0.0f;
+ point2D++;
+ }
+}
+
+/* create a grease pencil stroke using points in buffer */
+static void gpencil_stroke_from_buffer(tGPDfill *tgpf)
+{
+ ToolSettings *ts = tgpf->scene->toolsettings;
+ int cfra_eval = (int)DEG_get_ctime(tgpf->depsgraph);
+
+ Brush *brush;
+ brush = BKE_brush_getactive_gpencil(ts);
+ if (brush == NULL) {
+ return;
+ }
+
+ bGPDspoint *pt;
+ MDeformVert *dvert;
+ tGPspoint *point2D;
+
+ if (tgpf->sbuffer_size == 0) {
+ return;
+ }
+
+ /* get frame or create a new one */
+ tgpf->gpf = BKE_gpencil_layer_getframe(tgpf->gpl, cfra_eval, GP_GETFRAME_ADD_NEW);
+
+ /* create new stroke */
+ bGPDstroke *gps = MEM_callocN(sizeof(bGPDstroke), "bGPDstroke");
+ gps->thickness = brush->size;
+ gps->inittime = 0.0f;
+
+ /* the polygon must be closed, so enabled cyclic */
+ gps->flag |= GP_STROKE_CYCLIC;
+ gps->flag |= GP_STROKE_3DSPACE;
+
+ gps->mat_nr = BKE_gpencil_get_material_index(tgpf->ob, tgpf->mat) - 1;
+
+ /* allocate memory for storage points */
+ gps->totpoints = tgpf->sbuffer_size;
+ gps->points = MEM_callocN(sizeof(bGPDspoint) * tgpf->sbuffer_size, "gp_stroke_points");
+ gps->dvert = MEM_callocN(sizeof(MDeformVert) * tgpf->sbuffer_size, "gp_stroke_weights");
+
+ /* initialize triangle memory to dummy data */
+ gps->tot_triangles = 0;
+ gps->triangles = NULL;
+ gps->flag |= GP_STROKE_RECALC_CACHES;
+
+ /* add stroke to frame */
+ if ((ts->gpencil_flags & GP_TOOL_FLAG_PAINT_ONBACK) || (tgpf->on_back == true)) {
+ BLI_addhead(&tgpf->gpf->strokes, gps);
+ }
+ else {
+ BLI_addtail(&tgpf->gpf->strokes, gps);
+ }
+
+ /* add points */
+ pt = gps->points;
+ dvert = gps->dvert;
+ point2D = (tGPspoint *)tgpf->sbuffer;
+ for (int i = 0; i < tgpf->sbuffer_size && point2D; i++, point2D++, pt++, dvert++) {
+ /* convert screen-coordinates to 3D coordinates */
+ gp_stroke_convertcoords_tpoint(
+ tgpf->scene, tgpf->ar, tgpf->v3d, tgpf->ob,
+ tgpf->gpl, point2D,
+ tgpf->depth_arr ? tgpf->depth_arr + i : NULL,
+ &pt->x);
+
+ pt->pressure = 1.0f;
+ pt->strength = 1.0f;;
+ pt->time = 0.0f;
+
+ dvert->totweight = 0;
+ dvert->dw = NULL;
+ }
+
+ /* smooth stroke */
+ float reduce = 0.0f;
+ float smoothfac = 1.0f;
+ for (int r = 0; r < 1; r++) {
+ for (int i = 0; i < gps->totpoints; i++) {
+ BKE_gpencil_smooth_stroke(gps, i, smoothfac - reduce);
+ }
+ reduce += 0.25f; // reduce the factor
+ }
+
+ /* if axis locked, reproject to plane locked */
+ if ((tgpf->lock_axis > GP_LOCKAXIS_NONE) && ((ts->gpencil_v3d_align & GP_PROJECT_DEPTH_VIEW) == 0)) {
+ float origin[3];
+ ED_gp_get_drawing_reference(tgpf->v3d, tgpf->scene, tgpf->ob, tgpf->gpl,
+ ts->gpencil_v3d_align, origin);
+ ED_gp_project_stroke_to_plane(tgpf->ob, tgpf->rv3d, gps, origin,
+ tgpf->lock_axis - 1);
+ }
+
+ /* if parented change position relative to parent object */
+ for (int a = 0; a < tgpf->sbuffer_size; a++) {
+ pt = &gps->points[a];
+ gp_apply_parent_point(tgpf->depsgraph, tgpf->ob, tgpf->gpd, tgpf->gpl, pt);
+ }
+
+ /* simplify stroke */
+ for (int b = 0; b < tgpf->fill_simplylvl; b++) {
+ BKE_gpencil_simplify_fixed(gps);
+ }
+}
+
+/* ----------------------- */
+/* Drawing */
+/* Helper: Draw status message while the user is running the operator */
+static void gpencil_fill_status_indicators(bContext *C, tGPDfill *UNUSED(tgpf))
+{
+ const char *status_str = IFACE_("Fill: ESC/RMB cancel, LMB Fill, Shift Draw on Back");
+ ED_workspace_status_text(C, status_str);
+}
+
+/* draw boundary lines to see fill limits */
+static void gpencil_draw_boundary_lines(const bContext *UNUSED(C), tGPDfill *tgpf)
+{
+ if (!tgpf->gpd) {
+ return;
+ }
+ float ink[4] = { 1.0f, 0.0f, 0.0f, 1.0f };
+ gp_draw_datablock(tgpf, ink);
+}
+
+/* Drawing callback for modal operator in 3d mode */
+static void gpencil_fill_draw_3d(const bContext *C, ARegion *UNUSED(ar), void *arg)
+{
+ tGPDfill *tgpf = (tGPDfill *)arg;
+ /* draw only in the region that originated operator. This is required for multiwindow */
+ ARegion *ar = CTX_wm_region(C);
+ if (ar != tgpf->ar) {
+ return;
+ }
+
+ gpencil_draw_boundary_lines(C, tgpf);
+}
+
+/* check if context is suitable for filling */
+static bool gpencil_fill_poll(bContext *C)
+{
+ if (ED_operator_regionactive(C)) {
+ ScrArea *sa = CTX_wm_area(C);
+ if (sa->spacetype == SPACE_VIEW3D) {
+ return 1;
+ }
+ else {
+ CTX_wm_operator_poll_msg_set(C, "Active region not valid for filling operator");
+ return 0;
+ }
+ }
+ else {
+ CTX_wm_operator_poll_msg_set(C, "Active region not set");
+ return 0;
+ }
+}
+
+/* Allocate memory and initialize values */
+static tGPDfill *gp_session_init_fill(bContext *C, wmOperator *UNUSED(op))
+{
+ tGPDfill *tgpf = MEM_callocN(sizeof(tGPDfill), "GPencil Fill Data");
+
+ /* define initial values */
+ ToolSettings *ts = CTX_data_tool_settings(C);
+ bGPdata *gpd = CTX_data_gpencil_data(C);
+ Main *bmain = CTX_data_main(C);
+
+ /* set current scene and window info */
+ tgpf->bmain = CTX_data_main(C);
+ tgpf->scene = CTX_data_scene(C);
+ tgpf->ob = CTX_data_active_object(C);
+ tgpf->sa = CTX_wm_area(C);
+ tgpf->ar = CTX_wm_region(C);
+ tgpf->rv3d = tgpf->ar->regiondata;
+ tgpf->v3d = tgpf->sa->spacedata.first;
+ tgpf->depsgraph = CTX_data_depsgraph(C);
+ tgpf->win = CTX_wm_window(C);
+
+ /* set GP datablock */
+ tgpf->gpd = gpd;
+ tgpf->gpl = BKE_gpencil_layer_getactive(gpd);
+ if (tgpf->gpl == NULL) {
+ tgpf->gpl = BKE_gpencil_layer_addnew(tgpf->gpd, DATA_("GP_Layer"), true);
+ }
+ tgpf->lock_axis = ts->gp_sculpt.lock_axis;
+
+ tgpf->oldkey = -1;
+ tgpf->sbuffer_size = 0;
+ tgpf->sbuffer = NULL;
+ tgpf->depth_arr = NULL;
+
+ /* save filling parameters */
+ Brush *brush = BKE_brush_getactive_gpencil(ts);
+ tgpf->flag = brush->gpencil_settings->flag;
+ tgpf->fill_leak = brush->gpencil_settings->fill_leak;
+ tgpf->fill_threshold = brush->gpencil_settings->fill_threshold;
+ tgpf->fill_simplylvl = brush->gpencil_settings->fill_simplylvl;
+ tgpf->fill_draw_mode = brush->gpencil_settings->fill_draw_mode;
+
+ /* get color info */
+ Material *ma = BKE_gpencil_get_material_from_brush(brush);
+ /* if no brush defaults, get material and color info */
+ if ((ma == NULL) || (ma->gp_style == NULL)) {
+ ma = BKE_gpencil_material_ensure(bmain, tgpf->ob);
+ /* assign always the first material to the brush */
+ brush->gpencil_settings->material = give_current_material(tgpf->ob, 1);
+ }
+
+ tgpf->mat = ma;
+
+ /* init undo */
+ gpencil_undo_init(tgpf->gpd);
+
+ /* return context data for running operator */
+ return tgpf;
+}
+
+/* end operator */
+static void gpencil_fill_exit(bContext *C, wmOperator *op)
+{
+ Main *bmain = CTX_data_main(C);
+ Object *ob = CTX_data_active_object(C);
+
+ /* clear undo stack */
+ gpencil_undo_finish();
+
+ /* restore cursor to indicate end of fill */
+ WM_cursor_modal_restore(CTX_wm_window(C));
+
+ tGPDfill *tgpf = op->customdata;
+
+ /* don't assume that operator data exists at all */
+ if (tgpf) {
+ /* clear status message area */
+ ED_workspace_status_text(C, NULL);
+
+ MEM_SAFE_FREE(tgpf->sbuffer);
+ MEM_SAFE_FREE(tgpf->depth_arr);
+
+ /* remove drawing handler */
+ if (tgpf->draw_handle_3d) {
+ ED_region_draw_cb_exit(tgpf->ar->type, tgpf->draw_handle_3d);
+ }
+
+ /* delete temp image */
+ if (tgpf->ima) {
+ for (Image *ima = bmain->image.first; ima; ima = ima->id.next) {
+ if (ima == tgpf->ima) {
+ BLI_remlink(&bmain->image, ima);
+ BKE_image_free(tgpf->ima);
+ MEM_SAFE_FREE(tgpf->ima);
+ break;
+ }
+ }
+ }
+
+ /* finally, free memory used by temp data */
+ MEM_freeN(tgpf);
+ }
+
+ /* clear pointer */
+ op->customdata = NULL;
+
+ /* drawing batch cache is dirty now */
+ if ((ob) && (ob->type == OB_GPENCIL) && (ob->data)) {
+ bGPdata *gpd2 = ob->data;
+ DEG_id_tag_update(&gpd2->id, OB_RECALC_OB | OB_RECALC_DATA);
+ gpd2->flag |= GP_DATA_CACHE_IS_DIRTY;
+ }
+
+ WM_event_add_notifier(C, NC_GPENCIL | NA_EDITED, NULL);
+}
+
+static void gpencil_fill_cancel(bContext *C, wmOperator *op)
+{
+ /* this is just a wrapper around exit() */
+ gpencil_fill_exit(C, op);
+}
+
+/* Init: Allocate memory and set init values */
+static int gpencil_fill_init(bContext *C, wmOperator *op)
+{
+ tGPDfill *tgpf;
+ /* cannot paint in locked layer */
+ bGPdata *gpd = CTX_data_gpencil_data(C);
+ bGPDlayer *gpl = BKE_gpencil_layer_getactive(gpd);
+ if ((gpl) && (gpl->flag & GP_LAYER_LOCKED)) {
+ return 0;
+ }
+
+ /* check context */
+ tgpf = op->customdata = gp_session_init_fill(C, op);
+ if (tgpf == NULL) {
+ /* something wasn't set correctly in context */
+ gpencil_fill_exit(C, op);
+ return 0;
+ }
+
+ /* everything is now setup ok */
+ return 1;
+}
+
+/* start of interactive part of operator */
+static int gpencil_fill_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
+{
+ tGPDfill *tgpf = NULL;
+
+ /* try to initialize context data needed */
+ if (!gpencil_fill_init(C, op)) {
+ gpencil_fill_exit(C, op);
+ if (op->customdata)
+ MEM_freeN(op->customdata);
+ return OPERATOR_CANCELLED;
+ }
+ else {
+ tgpf = op->customdata;
+ }
+
+ /* Enable custom drawing handlers to show help lines */
+ if (tgpf->flag & GP_BRUSH_FILL_SHOW_HELPLINES) {
+ tgpf->draw_handle_3d = ED_region_draw_cb_activate(tgpf->ar->type, gpencil_fill_draw_3d, tgpf, REGION_DRAW_POST_VIEW);
+ }
+
+ WM_cursor_modal_set(CTX_wm_window(C), BC_PAINTBRUSHCURSOR);
+
+ gpencil_fill_status_indicators(C, tgpf);
+
+ DEG_id_tag_update(&tgpf->gpd->id, OB_RECALC_OB | OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GPENCIL | NA_EDITED, NULL);
+
+ /* add a modal handler for this operator*/
+ WM_event_add_modal_handler(C, op);
+
+ return OPERATOR_RUNNING_MODAL;
+}
+
+/* events handling during interactive part of operator */
+static int gpencil_fill_modal(bContext *C, wmOperator *op, const wmEvent *event)
+{
+ tGPDfill *tgpf = op->customdata;
+
+ int estate = OPERATOR_PASS_THROUGH; /* default exit state - pass through */
+
+ switch (event->type) {
+ case ESCKEY:
+ case RIGHTMOUSE:
+ estate = OPERATOR_CANCELLED;
+ break;
+ case LEFTMOUSE:
+ tgpf->on_back = RNA_boolean_get(op->ptr, "on_back");
+ /* first time the event is not enabled to show help lines */
+ if ((tgpf->oldkey != -1) || ((tgpf->flag & GP_BRUSH_FILL_SHOW_HELPLINES) == 0)) {
+ ARegion *ar = BKE_area_find_region_xy(CTX_wm_area(C), RGN_TYPE_ANY, event->x, event->y);
+ if (ar) {
+ bool in_bounds = false;
+
+ /* Perform bounds check */
+ in_bounds = BLI_rcti_isect_pt(&ar->winrct, event->x, event->y);
+
+ if ((in_bounds) && (ar->regiontype == RGN_TYPE_WINDOW)) {
+ /* TODO GPXX: Verify the mouse click is right for any window size */
+ tgpf->center[0] = event->mval[0];
+ tgpf->center[1] = event->mval[1];
+
+ /* save size */
+ tgpf->sizex = ar->winx;
+ tgpf->sizey = ar->winy;
+
+ /* render screen to temp image */
+ gp_render_offscreen(tgpf);
+
+ /* apply boundary fill */
+ gpencil_boundaryfill_area(tgpf);
+
+ /* clean borders to avoid infinite loops */
+ gpencil_clean_borders(tgpf);
+
+ /* analyze outline */
+ gpencil_get_outline_points(tgpf);
+
+ /* create array of points from stack */
+ gpencil_points_from_stack(tgpf);
+
+ /* create z-depth array for reproject */
+ gpencil_get_depth_array(tgpf);
+
+ /* create stroke and reproject */
+ gpencil_stroke_from_buffer(tgpf);
+
+ /* free temp stack data */
+ if (tgpf->stack) {
+ BLI_stack_free(tgpf->stack);
+ }
+
+ /* push undo data */
+ gpencil_undo_push(tgpf->gpd);
+
+ estate = OPERATOR_FINISHED;
+ }
+ else {
+ estate = OPERATOR_CANCELLED;
+ }
+ }
+ else {
+ estate = OPERATOR_CANCELLED;
+ }
+ }
+ tgpf->oldkey = event->type;
+ break;
+ }
+ /* process last operations before exiting */
+ switch (estate) {
+ case OPERATOR_FINISHED:
+ gpencil_fill_exit(C, op);
+ WM_event_add_notifier(C, NC_GPENCIL | NA_EDITED, NULL);
+ break;
+
+ case OPERATOR_CANCELLED:
+ gpencil_fill_exit(C, op);
+ break;
+
+ case OPERATOR_RUNNING_MODAL | OPERATOR_PASS_THROUGH:
+ break;
+ }
+
+ /* return status code */
+ return estate;
+}
+
+void GPENCIL_OT_fill(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ /* identifiers */
+ ot->name = "Grease Pencil Fill";
+ ot->idname = "GPENCIL_OT_fill";
+ ot->description = "Fill with color the shape formed by strokes";
+
+ /* api callbacks */
+ ot->invoke = gpencil_fill_invoke;
+ ot->modal = gpencil_fill_modal;
+ ot->poll = gpencil_fill_poll;
+ ot->cancel = gpencil_fill_cancel;
+
+ /* flags */
+ ot->flag = OPTYPE_UNDO | OPTYPE_BLOCKING;
+
+ prop = RNA_def_boolean(ot->srna, "on_back", false, "Draw On Back", "Send new stroke to Back");
+ RNA_def_property_flag(prop, PROP_SKIP_SAVE);
+}