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Diffstat (limited to 'source/blender/editors/include/ED_render.h')
-rw-r--r-- | source/blender/editors/include/ED_render.h | 86 |
1 files changed, 86 insertions, 0 deletions
diff --git a/source/blender/editors/include/ED_render.h b/source/blender/editors/include/ED_render.h new file mode 100644 index 00000000000..be93bf92e5e --- /dev/null +++ b/source/blender/editors/include/ED_render.h @@ -0,0 +1,86 @@ +/** + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2005 Blender Foundation. + * All rights reserved. + * + * ***** END GPL LICENSE BLOCK ***** + */ + +#ifndef ED_RENDER_H +#define ED_RENDER_H + +#include "DNA_vec_types.h" + +struct bContext; +struct ID; +struct Main; +struct MTex; +struct Render; +struct RenderInfo; + +/* render_ops.c */ + +void ED_operatortypes_render(void); + +/* render_shading.c */ + +void ED_render_id_flush_update(struct Main *bmain, struct ID *id); + +/* render_preview.c */ + +#define _RENDERSIZE 140 + +/* stores rendered preview - is also used for icons */ +typedef struct RenderInfo { + int pr_rectx; + int pr_recty; + short curtile, tottile, status; + rcti disprect; /* storage for view3d preview rect */ + unsigned int* rect; + struct Render *re; /* persistant render */ +} RenderInfo; + +/* ri->status */ +#define PR_DBASE 1 +#define PR_DISPRECT 2 +#define PR_PROJECTED 4 +#define PR_ROTATED 8 + +/* Render the preview + +pr_method: +- PR_DRAW_RENDER: preview is rendered and drawn, as indicated by called context (buttons panel) +- PR_ICON_RENDER: the preview is not drawn and the function is not dynamic, + so no events are processed. Hopefully fast enough for at least 32x32 +- PR_DO_RENDER: preview is rendered, not drawn, but events are processed for afterqueue, + in use for node editor now. +*/ + +#define PR_DRAW_RENDER 0 +#define PR_ICON_RENDER 1 +#define PR_DO_RENDER 2 + +void ED_preview_init_dbase(void); +void ED_preview_free_dbase(void); + +void ED_preview_shader_job(const struct bContext *C, void *owner, struct ID *id, struct ID *parent, struct MTex *slot, int sizex, int sizey); +void ED_preview_icon_job(const struct bContext *C, void *owner, struct ID *id, unsigned int *rect, int sizex, int sizey); + +void ED_preview_draw(const struct bContext *C, void *idp, void *parentp, void *slot, rcti *rect); + +#endif |