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Diffstat (limited to 'source/blender/editors/include/ED_view3d.h')
-rw-r--r--source/blender/editors/include/ED_view3d.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index 68aeccdcc32..efcf5978968 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -396,7 +396,7 @@ bool edge_inside_circle(const float cent[2], float radius, const float screen_co
/* get 3d region from context, also if mouse is in header or toolbar */
struct RegionView3D *ED_view3d_context_rv3d(struct bContext *C);
bool ED_view3d_context_user_region(struct bContext *C, struct View3D **r_v3d, struct ARegion **r_ar);
-int ED_operator_rv3d_user_region_poll(struct bContext *C);
+bool ED_operator_rv3d_user_region_poll(struct bContext *C);
void ED_view3d_init_mats_rv3d(struct Object *ob, struct RegionView3D *rv3d);
void ED_view3d_init_mats_rv3d_gl(struct Object *ob, struct RegionView3D *rv3d);
@@ -407,7 +407,7 @@ void ED_view3d_check_mats_rv3d(struct RegionView3D *rv3d);
# define ED_view3d_clear_mats_rv3d(rv3d) (void)(rv3d)
# define ED_view3d_check_mats_rv3d(rv3d) (void)(rv3d)
#endif
-int ED_view3d_view_layer_set(int lay, const int *values, int *active);
+int ED_view3d_view_layer_set(int lay, const bool *values, int *active);
struct RV3DMatrixStore *ED_view3d_mats_rv3d_backup(struct RegionView3D *rv3d);
void ED_view3d_mats_rv3d_restore(struct RegionView3D *rv3d, struct RV3DMatrixStore *rv3dmat);