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Diffstat (limited to 'source/blender/editors/include/UI_grid_view.hh')
-rw-r--r--source/blender/editors/include/UI_grid_view.hh55
1 files changed, 10 insertions, 45 deletions
diff --git a/source/blender/editors/include/UI_grid_view.hh b/source/blender/editors/include/UI_grid_view.hh
index 6f553f4fad1..402c0c8512f 100644
--- a/source/blender/editors/include/UI_grid_view.hh
+++ b/source/blender/editors/include/UI_grid_view.hh
@@ -13,12 +13,13 @@
#include "BLI_map.hh"
#include "BLI_vector.hh"
+#include "UI_abstract_view.hh"
#include "UI_resources.h"
struct bContext;
struct PreviewImage;
struct uiBlock;
-struct uiButGridTile;
+struct uiButViewItem;
struct uiLayout;
struct View2D;
struct wmNotifier;
@@ -31,43 +32,29 @@ class AbstractGridView;
/** \name Grid-View Item Type
* \{ */
-class AbstractGridViewItem {
+class AbstractGridViewItem : public AbstractViewItem {
friend class AbstractGridView;
friend class GridViewLayoutBuilder;
- const AbstractGridView *view_;
-
- bool is_active_ = false;
-
protected:
/** Reference to a string that uniquely identifies this item in the view. */
StringRef identifier_{};
- /** Every visible item gets a button of type #UI_BTYPE_GRID_TILE during the layout building. */
- uiButGridTile *grid_tile_but_ = nullptr;
+ /** Every visible item gets a button of type #UI_BTYPE_VIEW_ITEM during the layout building. */
+ uiButViewItem *view_item_but_ = nullptr;
public:
virtual ~AbstractGridViewItem() = default;
virtual void build_grid_tile(uiLayout &layout) const = 0;
- /**
- * Compare this item's identifier to \a other to check if they represent the same data.
- * Used to recognize an item from a previous redraw, to be able to keep its state (e.g. active,
- * renaming, etc.).
- */
- bool matches(const AbstractGridViewItem &other) const;
-
const AbstractGridView &get_view() const;
- /**
- * Requires the tree to have completed reconstruction, see #is_reconstructed(). Otherwise we
- * can't be sure about the item state.
- */
- bool is_active() const;
-
protected:
AbstractGridViewItem(StringRef identifier);
+ /** See AbstractViewItem::matches(). */
+ virtual bool matches(const AbstractViewItem &other) const override;
+
/** Called when the item's state changes from inactive to active. */
virtual void on_activate();
/**
@@ -77,13 +64,6 @@ class AbstractGridViewItem {
virtual std::optional<bool> should_be_active() const;
/**
- * Copy persistent state (e.g. active, selection, etc.) from a matching item of
- * the last redraw to this item. If sub-classes introduce more advanced state they should
- * override this and make it update their state accordingly.
- */
- virtual void update_from_old(const AbstractGridViewItem &old);
-
- /**
* Activates this item, deactivates other items, and calls the
* #AbstractGridViewItem::on_activate() function.
* Requires the tree to have completed reconstruction, see #is_reconstructed(). Otherwise the
@@ -111,7 +91,7 @@ struct GridViewStyle {
int tile_height = 0;
};
-class AbstractGridView {
+class AbstractGridView : public AbstractView {
friend class AbstractGridViewItem;
friend class GridViewBuilder;
friend class GridViewLayoutBuilder;
@@ -122,7 +102,6 @@ class AbstractGridView {
* #update_from_old(). */
Map<StringRef, AbstractGridViewItem *> item_map_;
GridViewStyle style_;
- bool is_reconstructed_ = false;
public:
AbstractGridView();
@@ -131,9 +110,6 @@ class AbstractGridView {
using ItemIterFn = FunctionRef<void(AbstractGridViewItem &)>;
void foreach_item(ItemIterFn iter_fn) const;
- /** Listen to a notifier, returning true if a redraw is needed. */
- virtual bool listen(const wmNotifier &) const;
-
/**
* Convenience wrapper constructing the item by forwarding given arguments to the constructor of
* the type (\a ItemT).
@@ -154,19 +130,8 @@ class AbstractGridView {
protected:
virtual void build_items() = 0;
- /**
- * Check if the view is fully (re-)constructed. That means, both #build_items() and
- * #update_from_old() have finished.
- */
- bool is_reconstructed() const;
-
private:
- /**
- * Match the grid-view against an earlier version of itself (if any) and copy the old UI state
- * (e.g. active, selected, renaming, etc.) to the new one. See
- * #AbstractGridViewItem.update_from_old().
- */
- void update_from_old(uiBlock &new_block);
+ void update_children_from_old(const AbstractView &old_view) override;
AbstractGridViewItem *find_matching_item(const AbstractGridViewItem &item_to_match,
const AbstractGridView &view_to_search_in) const;
/**