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Diffstat (limited to 'source/blender/editors/include')
-rw-r--r--source/blender/editors/include/BIF_gl.h11
-rw-r--r--source/blender/editors/include/ED_anim_api.h1
-rw-r--r--source/blender/editors/include/ED_gpencil.h23
-rw-r--r--source/blender/editors/include/ED_image.h2
-rw-r--r--source/blender/editors/include/ED_keyframes_draw.h9
-rw-r--r--source/blender/editors/include/ED_keyframes_edit.h11
-rw-r--r--source/blender/editors/include/ED_keyframing.h2
-rw-r--r--source/blender/editors/include/ED_markers.h5
-rw-r--r--source/blender/editors/include/ED_mesh.h13
-rw-r--r--source/blender/editors/include/ED_object.h6
-rw-r--r--source/blender/editors/include/ED_render.h5
-rw-r--r--source/blender/editors/include/ED_screen.h2
-rw-r--r--source/blender/editors/include/ED_screen_types.h3
-rw-r--r--source/blender/editors/include/ED_transform.h2
-rw-r--r--source/blender/editors/include/ED_uvedit.h11
-rw-r--r--source/blender/editors/include/ED_view3d.h2
-rw-r--r--source/blender/editors/include/UI_icons.h12
-rw-r--r--source/blender/editors/include/UI_interface.h414
-rw-r--r--source/blender/editors/include/UI_resources.h2
-rw-r--r--source/blender/editors/include/UI_view2d.h5
20 files changed, 288 insertions, 253 deletions
diff --git a/source/blender/editors/include/BIF_gl.h b/source/blender/editors/include/BIF_gl.h
index cd26bb22ada..2acba04368c 100644
--- a/source/blender/editors/include/BIF_gl.h
+++ b/source/blender/editors/include/BIF_gl.h
@@ -35,16 +35,9 @@
#include "GPU_glew.h"
-#ifdef __APPLE__
-
/* hacking pointsize and linewidth */
-# define glPointSize(f) glPointSize(U.pixelsize * (f))
-# define glLineWidth(f) glLineWidth(U.pixelsize * (f))
-#else
- /* avoid include mismatch by referencing 'U' from both */
-# define glPointSize(f) glPointSize(((void)U.pixelsize, (f)))
-# define glLineWidth(f) glLineWidth(((void)U.pixelsize, (f)))
-#endif
+#define glPointSize(f) glPointSize(U.pixelsize * (f))
+#define glLineWidth(f) glLineWidth(U.pixelsize * (f))
/*
* these should be phased out. cpack should be replaced in
diff --git a/source/blender/editors/include/ED_anim_api.h b/source/blender/editors/include/ED_anim_api.h
index 956ec308daa..cd0cfeb7e7f 100644
--- a/source/blender/editors/include/ED_anim_api.h
+++ b/source/blender/editors/include/ED_anim_api.h
@@ -159,6 +159,7 @@ typedef enum eAnim_ChannelType {
ANIMTYPE_DSLAT,
ANIMTYPE_DSLINESTYLE,
ANIMTYPE_DSSPK,
+ ANIMTYPE_DSGPENCIL,
ANIMTYPE_SHAPEKEY,
diff --git a/source/blender/editors/include/ED_gpencil.h b/source/blender/editors/include/ED_gpencil.h
index 05fb76b7aea..cad33c34fe3 100644
--- a/source/blender/editors/include/ED_gpencil.h
+++ b/source/blender/editors/include/ED_gpencil.h
@@ -30,6 +30,7 @@
#ifndef __ED_GPENCIL_H__
#define __ED_GPENCIL_H__
+struct ID;
struct ListBase;
struct bContext;
struct bScreen;
@@ -38,11 +39,11 @@ struct ARegion;
struct View3D;
struct SpaceNode;
struct SpaceSeq;
+struct Object;
struct bGPdata;
struct bGPDlayer;
struct bGPDframe;
struct PointerRNA;
-struct Panel;
struct ImBuf;
struct wmKeyConfig;
@@ -65,14 +66,26 @@ typedef struct tGPspoint {
/* ----------- Grease Pencil Tools/Context ------------- */
+/* Context-dependent */
struct bGPdata **ED_gpencil_data_get_pointers(const struct bContext *C, struct PointerRNA *ptr);
struct bGPdata *ED_gpencil_data_get_active(const struct bContext *C);
+
+/* Context independent (i.e. each required part is passed in instead) */
+struct bGPdata **ED_gpencil_data_get_pointers_direct(struct ID *screen_id, struct Scene *scene,
+ struct ScrArea *sa, struct Object *ob,
+ struct PointerRNA *ptr);
+struct bGPdata *ED_gpencil_data_get_active_direct(struct ID *screen_id, struct Scene *scene,
+ struct ScrArea *sa, struct Object *ob);
+
+/* 3D View */
struct bGPdata *ED_gpencil_data_get_active_v3d(struct Scene *scene, struct View3D *v3d);
/* ----------- Grease Pencil Operators ----------------- */
void ED_keymap_gpencil(struct wmKeyConfig *keyconf);
+
void ED_operatortypes_gpencil(void);
+void ED_operatormacros_gpencil(void);
/* ------------ Grease-Pencil Drawing API ------------------ */
/* drawgpencil.c */
@@ -80,10 +93,8 @@ void ED_operatortypes_gpencil(void);
void ED_gpencil_draw_2dimage(const struct bContext *C);
void ED_gpencil_draw_view2d(const struct bContext *C, bool onlyv2d);
void ED_gpencil_draw_view3d(struct Scene *scene, struct View3D *v3d, struct ARegion *ar, bool only3d);
-void ED_gpencil_draw_ex(struct bGPdata *gpd, int winx, int winy, const int cfra);
-
-void ED_gpencil_panel_standard_header(const struct bContext *C, struct Panel *pa);
-void ED_gpencil_panel_standard(const struct bContext *C, struct Panel *pa);
+void ED_gpencil_draw_ex(struct Scene *scene, struct bGPdata *gpd, int winx, int winy,
+ const int cfra, const char spacetype);
/* ----------- Grease-Pencil AnimEdit API ------------------ */
bool ED_gplayer_frames_looper(struct bGPDlayer *gpl, struct Scene *scene,
@@ -99,6 +110,8 @@ void ED_gpencil_select_frame(struct bGPDlayer *gpl, int selx, short select_mode
bool ED_gplayer_frames_delete(struct bGPDlayer *gpl);
void ED_gplayer_frames_duplicate(struct bGPDlayer *gpl);
+void ED_gplayer_frames_keytype_set(struct bGPDlayer *gpl, short type);
+
void ED_gplayer_snap_frames(struct bGPDlayer *gpl, struct Scene *scene, short mode);
#if 0
diff --git a/source/blender/editors/include/ED_image.h b/source/blender/editors/include/ED_image.h
index a9995de068e..1188ecd0aa5 100644
--- a/source/blender/editors/include/ED_image.h
+++ b/source/blender/editors/include/ED_image.h
@@ -79,5 +79,7 @@ int ED_space_image_maskedit_mask_poll(struct bContext *C);
void ED_image_draw_info(struct Scene *scene, struct ARegion *ar, bool color_manage, bool use_default_view, int channels, int x, int y,
const unsigned char cp[4], const float fp[4], const float linearcol[4], int *zp, float *zpf);
+bool ED_space_image_show_cache(struct SpaceImage *sima);
+
#endif /* __ED_IMAGE_H__ */
diff --git a/source/blender/editors/include/ED_keyframes_draw.h b/source/blender/editors/include/ED_keyframes_draw.h
index 58a262e150a..0359153317b 100644
--- a/source/blender/editors/include/ED_keyframes_draw.h
+++ b/source/blender/editors/include/ED_keyframes_draw.h
@@ -120,8 +120,9 @@ void draw_object_channel(struct View2D *v2d, struct bDopeSheet *ads, struct Obje
void draw_scene_channel(struct View2D *v2d, struct bDopeSheet *ads, struct Scene *sce, float ypos);
/* DopeSheet Summary */
void draw_summary_channel(struct View2D *v2d, struct bAnimContext *ac, float ypos);
-/* Grease Pencil Layer */
-// XXX not restored
+/* Grease Pencil datablock summary */
+void draw_gpencil_channel(struct View2D *v2d, struct bDopeSheet *ads, struct bGPdata *gpd, float ypos);
+/* Grease Pencil Layer */
void draw_gpl_channel(struct View2D *v2d, struct bDopeSheet *ads, struct bGPDlayer *gpl, float ypos);
/* Mask Layer */
void draw_masklay_channel(struct View2D *v2d, struct bDopeSheet *ads, struct MaskLayer *masklay, float ypos);
@@ -139,11 +140,11 @@ void ob_to_keylist(struct bDopeSheet *ads, struct Object *ob, struct DLRBT_Tree
void scene_to_keylist(struct bDopeSheet *ads, struct Scene *sce, struct DLRBT_Tree *keys, struct DLRBT_Tree *blocks);
/* DopeSheet Summary */
void summary_to_keylist(struct bAnimContext *ac, struct DLRBT_Tree *keys, struct DLRBT_Tree *blocks);
+/* Grease Pencil datablock summary */
+void gpencil_to_keylist(struct bDopeSheet *ads, struct bGPdata *gpd, struct DLRBT_Tree *keys);
/* Grease Pencil Layer */
-// XXX not restored
void gpl_to_keylist(struct bDopeSheet *ads, struct bGPDlayer *gpl, struct DLRBT_Tree *keys);
/* Mask */
-// XXX not restored
void mask_to_keylist(struct bDopeSheet *UNUSED(ads), struct MaskLayer *masklay, struct DLRBT_Tree *keys);
/* ActKeyColumn API ---------------- */
diff --git a/source/blender/editors/include/ED_keyframes_edit.h b/source/blender/editors/include/ED_keyframes_edit.h
index c8365689803..e9b22e49ac2 100644
--- a/source/blender/editors/include/ED_keyframes_edit.h
+++ b/source/blender/editors/include/ED_keyframes_edit.h
@@ -58,6 +58,7 @@ typedef enum eEditKeyframes_Validate {
BEZT_OK_VALUERANGE,
BEZT_OK_REGION,
BEZT_OK_REGION_LASSO,
+ BEZT_OK_REGION_CIRCLE,
} eEditKeyframes_Validate;
/* ------------ */
@@ -107,6 +108,14 @@ struct KeyframeEdit_LassoData {
int mcords_tot;
};
+/* use with BEZT_OK_REGION_CIRCLE */
+struct KeyframeEdit_CircleData {
+ const rctf *rectf_scaled;
+ const rctf *rectf_view;
+ float mval[2];
+ float radius_squared;
+};
+
/* ************************************************ */
/* Non-Destuctive Editing API (keyframes_edit.c) */
@@ -233,7 +242,7 @@ short bezt_selmap_flush(KeyframeEditData *ked, struct BezTriple *bezt);
/* ----------- BezTriple Callback (Assorted Utilities) ---------- */
-/* used to calculate the the average location of all relevant BezTriples by summing their locations */
+/* used to calculate the average location of all relevant BezTriples by summing their locations */
short bezt_calc_average(KeyframeEditData *ked, struct BezTriple *bezt);
/* used to extract a set of cfra-elems from the keyframes */
diff --git a/source/blender/editors/include/ED_keyframing.h b/source/blender/editors/include/ED_keyframing.h
index 5c7b3c531be..e5b5e79875d 100644
--- a/source/blender/editors/include/ED_keyframing.h
+++ b/source/blender/editors/include/ED_keyframing.h
@@ -293,7 +293,7 @@ bool ANIM_paste_driver(struct ReportList *reports, struct ID *id, const char rna
(U.autokey_flag & AUTOKEY_FLAG_##flag))
/* auto-keyframing feature - checks for whether anything should be done for the current frame */
-int autokeyframe_cfra_can_key(struct Scene *scene, struct ID *id);
+bool autokeyframe_cfra_can_key(struct Scene *scene, struct ID *id);
/* ************ Keyframe Checking ******************** */
diff --git a/source/blender/editors/include/ED_markers.h b/source/blender/editors/include/ED_markers.h
index 76d36623b60..5eaf459a4e1 100644
--- a/source/blender/editors/include/ED_markers.h
+++ b/source/blender/editors/include/ED_markers.h
@@ -43,10 +43,11 @@ struct TimeMarker;
/* flags for drawing markers */
enum {
DRAW_MARKERS_LINES = (1 << 0),
- DRAW_MARKERS_LOCAL = (1 << 1)
+ DRAW_MARKERS_LOCAL = (1 << 1),
+ DRAW_MARKERS_MARGIN = (1 << 2),
};
-void draw_markers_time(const struct bContext *C, int flag);
+void ED_markers_draw(const struct bContext *C, int flag);
/* Backend API ----------------------------- */
diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h
index 6a562da0a0e..8eb7fdf0c40 100644
--- a/source/blender/editors/include/ED_mesh.h
+++ b/source/blender/editors/include/ED_mesh.h
@@ -101,8 +101,8 @@ struct DerivedMesh *EDBM_mesh_deform_dm_get(struct BMEditMesh *em);
* verts select/deselect edges and faces, if in edge select mode,
* edges select/deselect faces and vertices, and in face select mode faces select/deselect
* edges and vertices.*/
-void EDBM_select_more(struct BMEditMesh *em);
-void EDBM_select_less(struct BMEditMesh *em);
+void EDBM_select_more(struct BMEditMesh *em, const bool use_face_step);
+void EDBM_select_less(struct BMEditMesh *em, const bool use_face_step);
void EDBM_selectmode_flush_ex(struct BMEditMesh *em, const short selectmode);
void EDBM_selectmode_flush(struct BMEditMesh *em);
@@ -220,14 +220,8 @@ void ED_mesh_mirrtopo_free(MirrTopoStore_t *mesh_topo_store);
#define WEIGHT_SUBTRACT 3
bool ED_vgroup_sync_from_pose(struct Object *ob);
-struct bDeformGroup *ED_vgroup_add(struct Object *ob);
-struct bDeformGroup *ED_vgroup_add_name(struct Object *ob, const char *name);
-void ED_vgroup_delete(struct Object *ob, struct bDeformGroup *defgroup);
-void ED_vgroup_clear(struct Object *ob);
void ED_vgroup_select_by_name(struct Object *ob, const char *name);
-bool ED_vgroup_data_create(struct ID *id);
void ED_vgroup_data_clamp_range(struct ID *id, const int total);
-bool ED_vgroup_array_get(struct ID *id, struct MDeformVert **dvert_arr, int *dvert_tot);
bool ED_vgroup_array_copy(struct Object *ob, struct Object *ob_from);
bool ED_vgroup_parray_alloc(struct ID *id, struct MDeformVert ***dvert_arr, int *dvert_tot,
const bool use_vert_sel);
@@ -244,8 +238,6 @@ void ED_vgroup_mirror(struct Object *ob,
const bool all_vgroups, const bool use_topology,
int *r_totmirr, int *r_totfail);
-bool ED_vgroup_object_is_edit_mode(struct Object *ob);
-
void ED_vgroup_vert_add(struct Object *ob, struct bDeformGroup *dg, int vertnum, float weight, int assignmode);
void ED_vgroup_vert_remove(struct Object *ob, struct bDeformGroup *dg, int vertnum);
float ED_vgroup_vert_weight(struct Object *ob, struct bDeformGroup *dg, int vertnum);
@@ -267,6 +259,7 @@ void ED_mesh_vertices_remove(struct Mesh *mesh, struct ReportList *reports, int
void ED_mesh_calc_tessface(struct Mesh *mesh);
void ED_mesh_update(struct Mesh *mesh, struct bContext *C, int calc_edges, int calc_tessface);
+void ED_mesh_uv_texture_ensure(struct Mesh *me, const char *name);
int ED_mesh_uv_texture_add(struct Mesh *me, const char *name, const bool active_set);
bool ED_mesh_uv_texture_remove_index(struct Mesh *me, const int n);
bool ED_mesh_uv_texture_remove_active(struct Mesh *me);
diff --git a/source/blender/editors/include/ED_object.h b/source/blender/editors/include/ED_object.h
index 39586039e8f..900da3ee07c 100644
--- a/source/blender/editors/include/ED_object.h
+++ b/source/blender/editors/include/ED_object.h
@@ -209,12 +209,6 @@ bool ED_object_multires_update_totlevels_cb(struct Object *ob, void *totlevel_v)
/* object_select.c */
void ED_object_select_linked_by_id(struct bContext *C, struct ID *id);
-
-bool *ED_vgroup_subset_from_select_type(struct Object *ob, enum eVGroupSelect subset_type,
- int *r_vgroup_tot, int *r_subset_count);
-void ED_vgroup_subset_to_index_array(const bool *vgroup_validmap, const int vgroup_tot,
- int *r_vgroup_subset_map);
-
struct EnumPropertyItem *ED_object_vgroup_selection_itemf_helper(
const struct bContext *C,
struct PointerRNA *ptr,
diff --git a/source/blender/editors/include/ED_render.h b/source/blender/editors/include/ED_render.h
index ab1dbabe793..0227ae3e85a 100644
--- a/source/blender/editors/include/ED_render.h
+++ b/source/blender/editors/include/ED_render.h
@@ -40,6 +40,7 @@ struct ScrArea;
struct RegionView3D;
struct RenderEngine;
struct View3D;
+struct wmWindowManager;
/* render_ops.c */
@@ -52,7 +53,7 @@ void ED_render_engine_changed(struct Main *bmain);
void ED_render_engine_area_exit(struct ScrArea *sa);
void ED_render_scene_update(struct Main *bmain, struct Scene *scene, int updated);
-void ED_viewport_render_kill_jobs(const struct bContext *C, bool free_database);
+void ED_viewport_render_kill_jobs(struct wmWindowManager *wm, struct Main *bmain, bool free_database);
struct Scene *ED_render_job_get_scene(const struct bContext *C);
/* Render the preview
@@ -72,7 +73,7 @@ void ED_preview_free_dbase(void);
void ED_preview_shader_job(const struct bContext *C, void *owner, struct ID *id, struct ID *parent, struct MTex *slot, int sizex, int sizey, int method);
void ED_preview_icon_job(const struct bContext *C, void *owner, struct ID *id, unsigned int *rect, int sizex, int sizey);
-void ED_preview_kill_jobs(const struct bContext *C);
+void ED_preview_kill_jobs(struct wmWindowManager *wm, struct Main *bmain);
void ED_preview_draw(const struct bContext *C, void *idp, void *parentp, void *slot, rcti *rect);
diff --git a/source/blender/editors/include/ED_screen.h b/source/blender/editors/include/ED_screen.h
index d31be3e961f..ed2465647da 100644
--- a/source/blender/editors/include/ED_screen.h
+++ b/source/blender/editors/include/ED_screen.h
@@ -110,7 +110,7 @@ void ED_screen_animation_timer_update(struct bScreen *screen, int redraws, in
ScrArea *ED_screen_full_newspace(struct bContext *C, ScrArea *sa, int type);
void ED_screen_full_prevspace(struct bContext *C, ScrArea *sa);
void ED_screen_full_restore(struct bContext *C, ScrArea *sa);
-struct ScrArea *ED_screen_full_toggle(struct bContext *C, struct wmWindow *win, struct ScrArea *sa);
+struct ScrArea *ED_screen_state_toggle(struct bContext *C, struct wmWindow *win, struct ScrArea *sa, const short state);
void ED_screens_header_tools_menu_create(struct bContext *C, struct uiLayout *layout, void *arg);
/* anim */
diff --git a/source/blender/editors/include/ED_screen_types.h b/source/blender/editors/include/ED_screen_types.h
index 2b02606c6d9..effecf43839 100644
--- a/source/blender/editors/include/ED_screen_types.h
+++ b/source/blender/editors/include/ED_screen_types.h
@@ -93,10 +93,13 @@ typedef struct AZone {
short x1, y1, x2, y2;
/* for clip */
rcti rect;
+ /* for fade in/out */
+ float alpha;
} AZone;
/* actionzone type */
#define AZONE_AREA 1 /* corner widgets for splitting areas */
#define AZONE_REGION 2 /* when a region is collapsed, draw a handle to expose */
+#define AZONE_FULLSCREEN 3 /* when in editor fullscreen draw a corner to go to normal mode */
#endif /* __ED_SCREEN_TYPES_H__ */
diff --git a/source/blender/editors/include/ED_transform.h b/source/blender/editors/include/ED_transform.h
index daa6864b5aa..cf848098188 100644
--- a/source/blender/editors/include/ED_transform.h
+++ b/source/blender/editors/include/ED_transform.h
@@ -99,6 +99,7 @@ enum TfmMode {
#define CTX_MOVIECLIP (1 << 6)
#define CTX_MASK (1 << 7)
#define CTX_PAINT_CURVE (1 << 8)
+#define CTX_GPENCIL_STROKES (1 << 9)
/* Standalone call to get the transformation center corresponding to the current situation
* returns 1 if successful, 0 otherwise (usually means there's no selection)
@@ -146,6 +147,7 @@ int BIF_countTransformOrientation(const struct bContext *C);
#define P_CORRECT_UV (1 << 8)
#define P_NO_DEFAULTS (1 << 10)
#define P_NO_TEXSPACE (1 << 11)
+#define P_GPENCIL_EDIT (1 << 12)
void Transform_Properties(struct wmOperatorType *ot, int flags);
diff --git a/source/blender/editors/include/ED_uvedit.h b/source/blender/editors/include/ED_uvedit.h
index 4b82fa40c6a..3e8f234e979 100644
--- a/source/blender/editors/include/ED_uvedit.h
+++ b/source/blender/editors/include/ED_uvedit.h
@@ -31,6 +31,7 @@
#define __ED_UVEDIT_H__
struct ARegionType;
+struct BMesh;
struct BMEditMesh;
struct BMFace;
struct BMLoop;
@@ -52,6 +53,7 @@ void ED_keymap_uvedit(struct wmKeyConfig *keyconf);
void ED_uvedit_assign_image(struct Main *bmain, struct Scene *scene, struct Object *obedit, struct Image *ima, struct Image *previma);
bool ED_uvedit_minmax(struct Scene *scene, struct Image *ima, struct Object *obedit, float min[2], float max[2]);
+void ED_uvedit_select_all(struct BMesh *bm);
bool ED_object_get_active_image(struct Object *ob, int mat_nr,
struct Image **r_ima, struct ImageUser **r_iuser, struct bNode **r_node, struct bNodeTree **r_ntree);
@@ -92,19 +94,24 @@ void uvedit_uv_select_disable(struct BMEditMesh *em, struct Scene *scene, struct
bool ED_uvedit_nearest_uv(struct Scene *scene, struct Object *obedit, struct Image *ima,
const float co[2], float r_uv[2]);
+void ED_uvedit_get_aspect(struct Scene *scene, struct Object *ob, struct BMesh *em, float *aspx, float *aspy);
+
/* uvedit_unwrap_ops.c */
void ED_uvedit_live_unwrap_begin(struct Scene *scene, struct Object *obedit);
void ED_uvedit_live_unwrap_re_solve(void);
void ED_uvedit_live_unwrap_end(short cancel);
void ED_uvedit_live_unwrap(struct Scene *scene, struct Object *obedit);
+void ED_uvedit_pack_islands(struct Scene *scene, struct Object *ob, struct BMesh *bm, bool selected, bool correct_aspect, bool do_rotate);
+void ED_uvedit_unwrap_cube_project(struct Object *ob, struct BMesh *bm, float cube_size, bool use_select);
/* single call up unwrap using scene settings, used for edge tag unwrapping */
void ED_unwrap_lscm(struct Scene *scene, struct Object *obedit, const short sel);
+
/* uvedit_draw.c */
-void draw_image_cursor(struct ARegion *ar, const float cursor[2]);
-void draw_uvedit_main(struct SpaceImage *sima, struct ARegion *ar, struct Scene *scene, struct Object *obedit, struct Object *obact);
+void ED_image_draw_cursor(struct ARegion *ar, const float cursor[2]);
+void ED_uvedit_draw_main(struct SpaceImage *sima, struct ARegion *ar, struct Scene *scene, struct Object *obedit, struct Object *obact);
/* uvedit_buttons.c */
void ED_uvedit_buttons_register(struct ARegionType *art);
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index bd4f37cfb1e..76ad4ba7bdb 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -309,7 +309,7 @@ void ED_view3d_draw_offscreen(struct Scene *scene, struct View3D *v3d, struct AR
struct ImBuf *ED_view3d_draw_offscreen_imbuf(struct Scene *scene, struct View3D *v3d, struct ARegion *ar, int sizex, int sizey, unsigned int flag,
bool draw_background, int alpha_mode, char err_out[256]);
struct ImBuf *ED_view3d_draw_offscreen_imbuf_simple(struct Scene *scene, struct Object *camera, int width, int height, unsigned int flag, int drawtype,
- bool use_solid_tex, bool draw_background, int alpha_mode, char err_out[256]);
+ bool use_solid_tex, bool use_gpencil, bool draw_background, int alpha_mode, char err_out[256]);
void ED_view3d_offscreen_sky_color_get(struct Scene *scene, float sky_color[3]);
struct Base *ED_view3d_give_base_under_cursor(struct bContext *C, const int mval[2]);
diff --git a/source/blender/editors/include/UI_icons.h b/source/blender/editors/include/UI_icons.h
index 1d79cf749f9..618fa44349e 100644
--- a/source/blender/editors/include/UI_icons.h
+++ b/source/blender/editors/include/UI_icons.h
@@ -426,13 +426,11 @@ DEF_ICON(CURVE_PATH)
DEF_ICON(COLOR_RED)
DEF_ICON(COLOR_GREEN)
DEF_ICON(COLOR_BLUE)
-#ifndef DEF_ICON_BLANK_SKIP
- DEF_ICON(BLANK652)
- DEF_ICON(BLANK653)
- DEF_ICON(BLANK654)
- DEF_ICON(BLANK655)
-#endif
-
+DEF_ICON(TRIA_RIGHT_BAR)
+DEF_ICON(TRIA_DOWN_BAR)
+DEF_ICON(TRIA_LEFT_BAR)
+DEF_ICON(TRIA_UP_BAR)
+
/* EMPTY */
DEF_ICON(FORCE_FORCE)
DEF_ICON(FORCE_WIND)
diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h
index bc794bf3350..2251f3fd0e4 100644
--- a/source/blender/editors/include/UI_interface.h
+++ b/source/blender/editors/include/UI_interface.h
@@ -98,20 +98,23 @@ typedef struct uiLayout uiLayout;
#define UI_SCREEN_MARGIN 10
/* uiBlock->dt and uiBut->dt */
-#define UI_EMBOSS 0 /* use widget style for drawing */
-#define UI_EMBOSSN 1 /* Nothing, only icon and/or text */
-#define UI_EMBOSSP 2 /* Pulldown menu style */
-#define UI_EMBOSST 3 /* Table */
-#define UI_EMBOSSR 4 /* Pie Menu */
+enum {
+ UI_EMBOSS = 0, /* use widget style for drawing */
+ UI_EMBOSS_NONE = 1, /* Nothing, only icon and/or text */
+ UI_EMBOSS_PULLDOWN = 2, /* Pulldown menu style */
+ UI_EMBOSS_RADIAL = 3, /* Pie Menu */
+};
/* uiBlock->direction */
-#define UI_DIRECTION (UI_TOP | UI_DOWN | UI_LEFT | UI_RIGHT)
-#define UI_TOP (1 << 0)
-#define UI_DOWN (1 << 1)
-#define UI_LEFT (1 << 2)
-#define UI_RIGHT (1 << 3)
-#define UI_CENTER (1 << 4)
-#define UI_SHIFT_FLIPPED (1 << 5)
+enum {
+ UI_DIR_UP = (1 << 0),
+ UI_DIR_DOWN = (1 << 1),
+ UI_DIR_LEFT = (1 << 2),
+ UI_DIR_RIGHT = (1 << 3),
+ UI_DIR_CENTER_Y = (1 << 4),
+
+ UI_DIR_ALL = (UI_DIR_UP | UI_DIR_DOWN | UI_DIR_LEFT | UI_DIR_RIGHT),
+};
#if 0
/* uiBlock->autofill (not yet used) */
@@ -121,8 +124,8 @@ typedef struct uiLayout uiLayout;
/* uiBlock->flag (controls) */
#define UI_BLOCK_LOOP (1 << 0)
-#define UI_BLOCK_REDRAW (1 << 1)
-#define UI_BLOCK_SEARCH_MENU (1 << 2)
+#define UI_BLOCK_IS_FLIP (1 << 1)
+#define UI_BLOCK_NO_FLIP (1 << 2)
#define UI_BLOCK_NUMSELECT (1 << 3)
#define UI_BLOCK_NO_WIN_CLIP (1 << 4) /* don't apply window clipping */ /* was UI_BLOCK_ENTER_OK */
#define UI_BLOCK_CLIPBOTTOM (1 << 5)
@@ -131,7 +134,7 @@ typedef struct uiLayout uiLayout;
#define UI_BLOCK_KEEP_OPEN (1 << 8)
#define UI_BLOCK_POPUP (1 << 9)
#define UI_BLOCK_OUT_1 (1 << 10)
-#define UI_BLOCK_NO_FLIP (1 << 11)
+#define UI_BLOCK_SEARCH_MENU (1 << 11)
#define UI_BLOCK_POPUP_MEMORY (1 << 12)
#define UI_BLOCK_CLIP_EVENTS (1 << 13) /* stop handling mouse events */
@@ -156,8 +159,8 @@ typedef struct uiLayout uiLayout;
/* but->flag - general state flags. */
enum {
/* warning, the first 6 flags are internal */
- UI_ICON_SUBMENU = (1 << 6),
- UI_ICON_PREVIEW = (1 << 7),
+ UI_BUT_ICON_SUBMENU = (1 << 6),
+ UI_BUT_ICON_PREVIEW = (1 << 7),
UI_BUT_NODE_LINK = (1 << 8),
UI_BUT_NODE_ACTIVE = (1 << 9),
@@ -234,56 +237,57 @@ typedef enum {
/* assigned to but->type, OR'd with the flags above when passing args */
typedef enum {
- BUT = (1 << 9),
- ROW = (2 << 9),
- TOG = (3 << 9),
- NUM = (5 << 9),
- TEX = (6 << 9),
- TOGN = (9 << 9),
- LABEL = (10 << 9),
- MENU = (11 << 9), /* Dropdown list, actually! */
- ICONTOG = (13 << 9),
- NUMSLI = (14 << 9),
- COLOR = (15 << 9),
- SCROLL = (18 << 9),
- BLOCK = (19 << 9),
- BUTM = (20 << 9),
- SEPR = (21 << 9),
- LINK = (22 << 9),
- INLINK = (23 << 9),
- KEYEVT = (24 << 9),
- HSVCUBE = (26 << 9),
- PULLDOWN = (27 << 9), /* Menu, actually! */
- ROUNDBOX = (28 << 9),
- BUT_COLORBAND = (30 << 9),
- BUT_NORMAL = (31 << 9),
- BUT_CURVE = (32 << 9),
- ICONTOGN = (34 << 9),
- LISTBOX = (35 << 9),
- LISTROW = (36 << 9),
- TOGBUT = (37 << 9),
- OPTION = (38 << 9),
- OPTIONN = (39 << 9),
- TRACKPREVIEW = (40 << 9),
- /* buttons with value >= SEARCH_MENU don't get undo pushes */
- SEARCH_MENU = (41 << 9),
- BUT_EXTRA = (42 << 9),
- HSVCIRCLE = (43 << 9),
- HOTKEYEVT = (46 << 9),
- BUT_IMAGE = (47 << 9),
- HISTOGRAM = (48 << 9),
- WAVEFORM = (49 << 9),
- VECTORSCOPE = (50 << 9),
- PROGRESSBAR = (51 << 9),
- SEARCH_MENU_UNLINK = (52 << 9),
- NODESOCKET = (53 << 9),
- SEPRLINE = (54 << 9),
- GRIP = (55 << 9),
+ UI_BTYPE_BUT = (1 << 9),
+ UI_BTYPE_ROW = (2 << 9),
+ UI_BTYPE_TEXT = (3 << 9),
+ UI_BTYPE_MENU = (4 << 9), /* dropdown list */
+ UI_BTYPE_BUT_MENU = (5 << 9),
+ UI_BTYPE_NUM = (6 << 9), /* number button */
+ UI_BTYPE_NUM_SLIDER = (7 << 9), /* number slider */
+ UI_BTYPE_TOGGLE = (8 << 9),
+ UI_BTYPE_TOGGLE_N = (9 << 9),
+ UI_BTYPE_ICON_TOGGLE = (10 << 9),
+ UI_BTYPE_ICON_TOGGLE_N = (11 << 9),
+ UI_BTYPE_BUT_TOGGLE = (12 << 9), /* same as regular toggle, but no on/off state displayed */
+ UI_BTYPE_CHECKBOX = (13 << 9), /* similar to toggle, display a 'tick' */
+ UI_BTYPE_CHECKBOX_N = (14 << 9),
+ UI_BTYPE_COLOR = (15 << 9),
+ UI_BTYPE_SCROLL = (18 << 9),
+ UI_BTYPE_BLOCK = (19 << 9),
+ UI_BTYPE_LABEL = (20 << 9),
+ UI_BTYPE_LINK = (22 << 9),
+ UI_BTYPE_INLINK = (23 << 9),
+ UI_BTYPE_KEY_EVENT = (24 << 9),
+ UI_BTYPE_HSVCUBE = (26 << 9),
+ UI_BTYPE_PULLDOWN = (27 << 9), /* menu (often used in headers), **_MENU /w different draw-type */
+ UI_BTYPE_ROUNDBOX = (28 << 9),
+ UI_BTYPE_COLORBAND = (30 << 9),
+ UI_BTYPE_UNITVEC = (31 << 9), /* sphere widget (used to input a unit-vector, aka normal) */
+ UI_BTYPE_CURVE = (32 << 9),
+ UI_BTYPE_LISTBOX = (36 << 9),
+ UI_BTYPE_LISTROW = (37 << 9),
+ UI_BTYPE_HSVCIRCLE = (38 << 9),
+ UI_BTYPE_TRACK_PREVIEW = (40 << 9),
+
+ /* buttons with value >= UI_BTYPE_SEARCH_MENU don't get undo pushes */
+ UI_BTYPE_SEARCH_MENU = (41 << 9),
+ UI_BTYPE_EXTRA = (42 << 9),
+ UI_BTYPE_HOTKEY_EVENT = (46 << 9),
+ UI_BTYPE_IMAGE = (47 << 9), /* non-interactive image, used for splash screen */
+ UI_BTYPE_HISTOGRAM = (48 << 9),
+ UI_BTYPE_WAVEFORM = (49 << 9),
+ UI_BTYPE_VECTORSCOPE = (50 << 9),
+ UI_BTYPE_PROGRESS_BAR = (51 << 9),
+ UI_BTYPE_SEARCH_MENU_UNLINK = (52 << 9),
+ UI_BTYPE_NODE_SOCKET = (53 << 9),
+ UI_BTYPE_SEPR = (54 << 9),
+ UI_BTYPE_SEPR_LINE = (55 << 9),
+ UI_BTYPE_GRIP = (56 << 9), /* resize handle (resize uilist) */
} eButType;
#define BUTTYPE (63 << 9)
-/* gradient types, for color picker HSVCUBE etc */
+/* gradient types, for color picker UI_BTYPE_HSVCUBE etc */
#define UI_GRAD_SV 0
#define UI_GRAD_HV 1
#define UI_GRAD_HS 2
@@ -301,35 +305,36 @@ typedef enum {
* Functions to draw various shapes, taking theme settings into account.
* Used for code that draws its own UI style elements. */
-void uiRoundBox(float minx, float miny, float maxx, float maxy, float rad);
-void uiSetRoundBox(int type);
-int uiGetRoundBox(void);
-void uiRoundRect(float minx, float miny, float maxx, float maxy, float rad);
-void uiDrawBoxShadow(unsigned char alpha, float minx, float miny, float maxx, float maxy);
-void uiDrawBox(int mode, float minx, float miny, float maxx, float maxy, float rad);
-void uiDrawBoxShade(int mode, float minx, float miny, float maxx, float maxy, float rad, float shadetop, float shadedown);
-void uiDrawBoxVerticalShade(int mode, float minx, float miny, float maxx, float maxy, float rad, float shadeLeft, float shadeRight);
+void UI_draw_roundbox(float minx, float miny, float maxx, float maxy, float rad);
+void UI_draw_roundbox_corner_set(int type);
+int UI_draw_roundbox_corner_get(void);
+void UI_draw_roundbox_unfilled(float minx, float miny, float maxx, float maxy, float rad);
+void UI_draw_box_shadow(unsigned char alpha, float minx, float miny, float maxx, float maxy);
+void UI_draw_roundbox_gl_mode(int mode, float minx, float miny, float maxx, float maxy, float rad);
+void UI_draw_roundbox_shade_x(int mode, float minx, float miny, float maxx, float maxy, float rad, float shadetop, float shadedown);
+void UI_draw_roundbox_shade_y(int mode, float minx, float miny, float maxx, float maxy, float rad, float shadeLeft, float shadeRight);
+void UI_draw_text_underline(int pos_x, int pos_y, int len, int height);
/* state for scrolldrawing */
#define UI_SCROLL_PRESSED (1 << 0)
#define UI_SCROLL_ARROWS (1 << 1)
#define UI_SCROLL_NO_OUTLINE (1 << 2)
-void uiWidgetScrollDraw(struct uiWidgetColors *wcol, const struct rcti *rect, const struct rcti *slider, int state);
+void UI_draw_widget_scroll(struct uiWidgetColors *wcol, const struct rcti *rect, const struct rcti *slider, int state);
/* Callbacks
*
- * uiBlockSetHandleFunc/ButmFunc are for handling events through a callback.
+ * UI_block_func_handle_set/ButmFunc are for handling events through a callback.
* HandleFunc gets the retval passed on, and ButmFunc gets a2. The latter is
* mostly for compatibility with older code.
*
- * uiButSetCompleteFunc is for tab completion.
+ * UI_but_func_complete_set is for tab completion.
*
* uiButSearchFunc is for name buttons, showing a popup with matches
*
- * uiBlockSetFunc and uiButSetFunc are callbacks run when a button is used,
+ * UI_block_func_set and UI_but_func_set are callbacks run when a button is used,
* in case events, operators or RNA are not sufficient to handle the button.
*
- * uiButSetNFunc will free the argument with MEM_freeN. */
+ * UI_but_funcN_set will free the argument with MEM_freeN. */
typedef struct uiSearchItems uiSearchItems;
@@ -348,30 +353,35 @@ typedef void (*uiMenuHandleFunc)(struct bContext *C, void *arg, int event);
/* Popup Menus
*
* Functions used to create popup menus. For more extended menus the
- * uiPupMenuBegin/End functions can be used to define own items with
+ * UI_popup_menu_begin/End functions can be used to define own items with
* the uiItem functions in between. If it is a simple confirmation menu
* or similar, popups can be created with a single function call. */
typedef struct uiPopupMenu uiPopupMenu;
-struct uiPopupMenu *uiPupMenuBegin(struct bContext *C, const char *title, int icon) ATTR_NONNULL();
-void uiPupMenuEnd(struct bContext *C, struct uiPopupMenu *head);
-struct uiLayout *uiPupMenuLayout(uiPopupMenu *head);
+struct uiPopupMenu *UI_popup_menu_begin(struct bContext *C, const char *title, int icon) ATTR_NONNULL();
+void UI_popup_menu_end(struct bContext *C, struct uiPopupMenu *head);
+struct uiLayout *UI_popup_menu_layout(uiPopupMenu *head);
-void uiPupMenuReports(struct bContext *C, struct ReportList *reports) ATTR_NONNULL();
-bool uiPupMenuInvoke(struct bContext *C, const char *idname, struct ReportList *reports) ATTR_NONNULL(1, 2);
+void UI_popup_menu_reports(struct bContext *C, struct ReportList *reports) ATTR_NONNULL();
+int UI_popup_menu_invoke(struct bContext *C, const char *idname, struct ReportList *reports) ATTR_NONNULL(1, 2);
/* Pie menus */
typedef struct uiPieMenu uiPieMenu;
-void uiPieMenuInvoke(struct bContext *C, const char *idname, const struct wmEvent *event);
-void uiPieOperatorEnumInvoke(struct bContext *C, const char *title, const char *opname,
- const char *propname, const struct wmEvent *event);
-void uiPieEnumInvoke(struct bContext *C, const char *title, const char *path, const struct wmEvent *event);
-
-struct uiPieMenu *uiPieMenuBegin(struct bContext *C, const char *title, int icon, const struct wmEvent *event) ATTR_NONNULL();
-void uiPieMenuEnd(struct bContext *C, uiPieMenu *pie);
-struct uiLayout *uiPieMenuLayout(struct uiPieMenu *pie);
+int UI_pie_menu_invoke(struct bContext *C, const char *idname, const struct wmEvent *event);
+int UI_pie_menu_invoke_from_operator_enum(
+ struct bContext *C, const char *title, const char *opname,
+ const char *propname, const struct wmEvent *event);
+int UI_pie_menu_invoke_from_rna_enum(
+ struct bContext *C, const char *title,
+ const char *path, const struct wmEvent *event);
+
+struct uiPieMenu *UI_pie_menu_begin(
+ struct bContext *C, const char *title, int icon,
+ const struct wmEvent *event) ATTR_NONNULL();
+void UI_pie_menu_end(struct bContext *C, uiPieMenu *pie);
+struct uiLayout *UI_pie_menu_layout(struct uiPieMenu *pie);
/* Popup Blocks
*
* Functions used to create popup blocks. These are like popup menus
@@ -380,12 +390,12 @@ struct uiLayout *uiPieMenuLayout(struct uiPieMenu *pie);
typedef uiBlock * (*uiBlockCreateFunc)(struct bContext *C, struct ARegion *ar, void *arg1);
typedef void (*uiBlockCancelFunc)(struct bContext *C, void *arg1);
-void uiPupBlock(struct bContext *C, uiBlockCreateFunc func, void *arg);
-void uiPupBlockO(struct bContext *C, uiBlockCreateFunc func, void *arg, const char *opname, int opcontext);
-void uiPupBlockEx(struct bContext *C, uiBlockCreateFunc func, uiBlockHandleFunc popup_func, uiBlockCancelFunc cancel_func, void *arg);
+void UI_popup_block_invoke(struct bContext *C, uiBlockCreateFunc func, void *arg);
+void UI_popup_block_invoke_ex(struct bContext *C, uiBlockCreateFunc func, void *arg, const char *opname, int opcontext);
+void UI_popup_block_ex(struct bContext *C, uiBlockCreateFunc func, uiBlockHandleFunc popup_func, uiBlockCancelFunc cancel_func, void *arg);
/* void uiPupBlockOperator(struct bContext *C, uiBlockCreateFunc func, struct wmOperator *op, int opcontext); */ /* UNUSED */
-void uiPupBlockClose(struct bContext *C, uiBlock *block);
+void UI_popup_block_close(struct bContext *C, uiBlock *block);
/* Blocks
*
@@ -398,29 +408,29 @@ void uiPupBlockClose(struct bContext *C, uiBlock *block);
*
* */
-uiBlock *uiBeginBlock(const struct bContext *C, struct ARegion *region, const char *name, short dt);
-void uiEndBlock_ex(const struct bContext *C, uiBlock *block, const int xy[2]);
-void uiEndBlock(const struct bContext *C, uiBlock *block);
-void uiDrawBlock(const struct bContext *C, struct uiBlock *block);
-void uiBlockUpdateFromOld(const struct bContext *C, struct uiBlock *block);
+uiBlock *UI_block_begin(const struct bContext *C, struct ARegion *region, const char *name, short dt);
+void UI_block_end_ex(const struct bContext *C, uiBlock *block, const int xy[2]);
+void UI_block_end(const struct bContext *C, uiBlock *block);
+void UI_block_draw(const struct bContext *C, struct uiBlock *block);
+void UI_block_update_from_old(const struct bContext *C, struct uiBlock *block);
-uiBlock *uiGetBlock(const char *name, struct ARegion *ar);
+uiBlock *UI_block_find_in_region(const char *name, struct ARegion *ar);
-void uiBlockSetEmboss(uiBlock *block, char dt);
+void UI_block_emboss_set(uiBlock *block, char dt);
-void uiFreeBlock(const struct bContext *C, uiBlock *block);
-void uiFreeBlocks(const struct bContext *C, struct ListBase *lb);
-void uiFreeInactiveBlocks(const struct bContext *C, struct ListBase *lb);
-void uiFreeActiveButtons(const struct bContext *C, struct bScreen *screen);
+void UI_block_free(const struct bContext *C, uiBlock *block);
+void UI_blocklist_free(const struct bContext *C, struct ListBase *lb);
+void UI_blocklist_free_inactive(const struct bContext *C, struct ListBase *lb);
+void UI_screen_free_active_but(const struct bContext *C, struct bScreen *screen);
-void uiBlockSetRegion(uiBlock *block, struct ARegion *region);
+void UI_block_region_set(uiBlock *block, struct ARegion *region);
-void uiBlockSetButLock(uiBlock *block, bool val, const char *lockstr);
-void uiBlockClearButLock(uiBlock *block);
+void UI_block_lock_set(uiBlock *block, bool val, const char *lockstr);
+void UI_block_lock_clear(uiBlock *block);
/* automatic aligning, horiz or verical */
-void uiBlockBeginAlign(uiBlock *block);
-void uiBlockEndAlign(uiBlock *block);
+void UI_block_align_begin(uiBlock *block);
+void UI_block_align_end(uiBlock *block);
/* block bounds/position calculation */
typedef enum {
@@ -433,44 +443,44 @@ typedef enum {
UI_BLOCK_BOUNDS_PIE_CENTER,
} eBlockBoundsCalc;
-void uiBoundsBlock(struct uiBlock *block, int addval);
-void uiTextBoundsBlock(uiBlock *block, int addval);
-void uiPopupBoundsBlock(uiBlock *block, int addval, int mx, int my);
-void uiMenuPopupBoundsBlock(uiBlock *block, int addvall, int mx, int my);
-void uiCenteredBoundsBlock(uiBlock *block, int addval);
-void uiExplicitBoundsBlock(uiBlock *block, int minx, int miny, int maxx, int maxy);
+void UI_block_bounds_set_normal(struct uiBlock *block, int addval);
+void UI_block_bounds_set_text(uiBlock *block, int addval);
+void UI_block_bounds_set_popup(uiBlock *block, int addval, int mx, int my);
+void UI_block_bounds_set_menu(uiBlock *block, int addvall, int mx, int my);
+void UI_block_bounds_set_centered(uiBlock *block, int addval);
+void UI_block_bounds_set_explicit(uiBlock *block, int minx, int miny, int maxx, int maxy);
-int uiBlocksGetYMin(struct ListBase *lb);
+int UI_blocklist_min_y_get(struct ListBase *lb);
-void uiBlockSetDirection(uiBlock *block, char direction);
-void uiBlockFlipOrder(uiBlock *block);
-void uiBlockSetFlag(uiBlock *block, int flag);
-void uiBlockClearFlag(uiBlock *block, int flag);
+void UI_block_direction_set(uiBlock *block, char direction);
+void UI_block_order_flip(uiBlock *block);
+void UI_block_flag_enable(uiBlock *block, int flag);
+void UI_block_flag_disable(uiBlock *block, int flag);
-int uiButGetRetVal(uiBut *but);
+int UI_but_return_value_get(uiBut *but);
-void uiButSetDragID(uiBut *but, struct ID *id);
-void uiButSetDragRNA(uiBut *but, struct PointerRNA *ptr);
-void uiButSetDragPath(uiBut *but, const char *path);
-void uiButSetDragName(uiBut *but, const char *name);
-void uiButSetDragValue(uiBut *but);
-void uiButSetDragImage(uiBut *but, const char *path, int icon, struct ImBuf *ima, float scale);
+void UI_but_drag_set_id(uiBut *but, struct ID *id);
+void UI_but_drag_set_rna(uiBut *but, struct PointerRNA *ptr);
+void UI_but_drag_set_path(uiBut *but, const char *path);
+void UI_but_drag_set_name(uiBut *but, const char *name);
+void UI_but_drag_set_value(uiBut *but);
+void UI_but_drag_set_image(uiBut *but, const char *path, int icon, struct ImBuf *ima, float scale);
bool UI_but_active_drop_name(struct bContext *C);
bool UI_but_active_drop_color(struct bContext *C);
-void uiButSetFlag(uiBut *but, int flag);
-void uiButClearFlag(uiBut *but, int flag);
+void UI_but_flag_enable(uiBut *but, int flag);
+void UI_but_flag_disable(uiBut *but, int flag);
-void uiButSetDrawFlag(uiBut *but, int flag);
-void uiButClearDrawFlag(uiBut *but, int flag);
+void UI_but_drawflag_enable(uiBut *but, int flag);
+void UI_but_drawflag_disable(uiBut *but, int flag);
-void uiButSetMenuFromPulldown(uiBut *but);
+void UI_but_type_set_menu_from_pulldown(uiBut *but);
/* special button case, only draw it when used actively, for outliner etc */
-bool uiButActiveOnly(const struct bContext *C, struct ARegion *ar, uiBlock *block, uiBut *but);
+bool UI_but_active_only(const struct bContext *C, struct ARegion *ar, uiBlock *block, uiBut *but);
-void uiButExecute(const struct bContext *C, uiBut *but);
+void UI_but_execute(const struct bContext *C, uiBut *but);
/* Buttons
@@ -544,10 +554,10 @@ uiBut *uiDefIconTextButO(uiBlock *block, int type, const char *opname, int opcon
uiBut *uiDefIconTextButO_ptr(uiBlock *block, int type, struct wmOperatorType *ot, int opcontext, int icon, const char *str, int x, int y, short width, short height, const char *tip);
/* for passing inputs to ButO buttons */
-struct PointerRNA *uiButGetOperatorPtrRNA(uiBut *but);
+struct PointerRNA *UI_but_operator_ptr_get(uiBut *but);
-void uiButSetUnitType(uiBut *but, const int unit_type);
-int uiButGetUnitType(const uiBut *but);
+void UI_but_unit_type_set(uiBut *but, const int unit_type);
+int UI_but_unit_type_get(const uiBut *but);
enum {
BUT_GET_RNAPROP_IDENTIFIER = 1,
@@ -572,7 +582,7 @@ typedef struct uiStringInfo {
/* Note: Expects pointers to uiStringInfo structs as parameters.
* Will fill them with translated strings, when possible.
* Strings in uiStringInfo must be MEM_freeN'ed by caller. */
-void uiButGetStrInfo(struct bContext *C, uiBut *but, ...) ATTR_SENTINEL(0);
+void UI_but_string_info_get(struct bContext *C, uiBut *but, ...) ATTR_SENTINEL(0);
/* Edit i18n stuff. */
/* Name of the main py op from i18n addon. */
@@ -602,8 +612,8 @@ void uiButGetStrInfo(struct bContext *C, uiBut *but, ...) ATTR_SENTINEL(0);
#define UI_ID_PREVIEWS (1 << 11)
#define UI_ID_FULL (UI_ID_RENAME | UI_ID_BROWSE | UI_ID_ADD_NEW | UI_ID_OPEN | UI_ID_ALONE | UI_ID_DELETE | UI_ID_LOCAL)
-int uiIconFromID(struct ID *id);
-int uiIconFromReportType(int type);
+int UI_icon_from_id(struct ID *id);
+int UI_icon_from_report_type(int type);
uiBut *uiDefPulldownBut(uiBlock *block, uiBlockCreateFunc func, void *arg, const char *str, int x, int y, short width, short height, const char *tip);
uiBut *uiDefMenuBut(uiBlock *block, uiMenuCreateFunc func, void *arg, const char *str, int x, int y, short width, short height, const char *tip);
@@ -632,41 +642,42 @@ int uiDefAutoButsRNA(uiLayout *layout, struct PointerRNA *ptr, bool (*check_prop
* Game engine logic brick links. Non-functional currently in 2.5,
* code to handle and draw these is disabled internally. */
-void uiSetButLink(struct uiBut *but, void **poin, void ***ppoin, short *tot, int from, int to);
+void UI_but_link_set(struct uiBut *but, void **poin, void ***ppoin, short *tot, int from, int to);
-void uiComposeLinks(uiBlock *block);
-uiBut *uiFindInlink(uiBlock *block, void *poin);
+void UI_block_links_compose(uiBlock *block);
+uiBut *UI_block_links_find_inlink(uiBlock *block, void *poin);
/* use inside searchfunc to add items */
-bool uiSearchItemAdd(uiSearchItems *items, const char *name, void *poin, int iconid);
+bool UI_search_item_add(uiSearchItems *items, const char *name, void *poin, int iconid);
/* bfunc gets search item *poin as arg2, or if NULL the old string */
-void uiButSetSearchFunc(uiBut *but, uiButSearchFunc sfunc, void *arg1, uiButHandleFunc bfunc, void *active);
+void UI_but_func_search_set(uiBut *but, uiButSearchFunc sfunc, void *arg1, uiButHandleFunc bfunc, void *active);
/* height in pixels, it's using hardcoded values still */
-int uiSearchBoxHeight(void);
-int uiSearchBoxWidth(void);
+int UI_searchbox_size_y(void);
+int UI_searchbox_size_x(void);
/* check if a string is in an existing search box */
-int uiSearchItemFindIndex(uiSearchItems *items, const char *name);
+int UI_search_items_find_index(uiSearchItems *items, const char *name);
-void uiBlockSetHandleFunc(uiBlock *block, uiBlockHandleFunc func, void *arg);
-void uiBlockSetButmFunc(uiBlock *block, uiMenuHandleFunc func, void *arg);
-void uiBlockSetFunc(uiBlock *block, uiButHandleFunc func, void *arg1, void *arg2);
-void uiBlockSetNFunc(uiBlock *block, uiButHandleNFunc funcN, void *argN, void *arg2);
+void UI_block_func_handle_set(uiBlock *block, uiBlockHandleFunc func, void *arg);
+void UI_block_func_butmenu_set(uiBlock *block, uiMenuHandleFunc func, void *arg);
+void UI_block_func_set(uiBlock *block, uiButHandleFunc func, void *arg1, void *arg2);
+void UI_block_funcN_set(uiBlock *block, uiButHandleNFunc funcN, void *argN, void *arg2);
-void uiButSetRenameFunc(uiBut *but, uiButHandleRenameFunc func, void *arg1);
-void uiButSetFunc(uiBut *but, uiButHandleFunc func, void *arg1, void *arg2);
-void uiButSetNFunc(uiBut *but, uiButHandleNFunc funcN, void *argN, void *arg2);
+void UI_but_func_rename_set(uiBut *but, uiButHandleRenameFunc func, void *arg1);
+void UI_but_func_set(uiBut *but, uiButHandleFunc func, void *arg1, void *arg2);
+void UI_but_funcN_set(uiBut *but, uiButHandleNFunc funcN, void *argN, void *arg2);
-void uiButSetCompleteFunc(uiBut *but, uiButCompleteFunc func, void *arg);
+void UI_but_func_complete_set(uiBut *but, uiButCompleteFunc func, void *arg);
-void uiBlockSetDrawExtraFunc(uiBlock *block,
- void (*func)(const struct bContext *C, void *, void *, void *, struct rcti *rect),
- void *arg1, void *arg2);
+void UI_but_func_drawextra_set(
+ uiBlock *block,
+ void (*func)(const struct bContext *C, void *, void *, void *, struct rcti *rect),
+ void *arg1, void *arg2);
bool UI_textbutton_activate_rna(const struct bContext *C, struct ARegion *ar,
const void *rna_poin_data, const char *rna_prop_id);
bool UI_textbutton_activate_but(const struct bContext *C, uiBut *but);
-void uiButSetFocusOnEnter(struct wmWindow *win, uiBut *but);
+void UI_but_focus_on_enter_event(struct wmWindow *win, uiBut *but);
/* Autocomplete
*
@@ -680,9 +691,9 @@ typedef struct AutoComplete AutoComplete;
#define AUTOCOMPLETE_FULL_MATCH 1
#define AUTOCOMPLETE_PARTIAL_MATCH 2
-AutoComplete *autocomplete_begin(const char *startname, size_t maxlen);
-void autocomplete_do_name(AutoComplete *autocpl, const char *name);
-int autocomplete_end(AutoComplete *autocpl, char *autoname);
+AutoComplete *UI_autocomplete_begin(const char *startname, size_t maxlen);
+void UI_autocomplete_update_name(AutoComplete *autocpl, const char *name);
+int UI_autocomplete_end(AutoComplete *autocpl, char *autoname);
/* Panels
*
@@ -690,15 +701,15 @@ int autocomplete_end(AutoComplete *autocpl, char *autoname);
* could use a good cleanup, though how they will function in 2.5 is
* not clear yet so we postpone that. */
-void uiBeginPanels(const struct bContext *C, struct ARegion *ar);
-void uiEndPanels(const struct bContext *C, struct ARegion *ar, int *x, int *y);
-void uiDrawPanels(const struct bContext *C, struct ARegion *ar);
+void UI_panels_begin(const struct bContext *C, struct ARegion *ar);
+void UI_panels_end(const struct bContext *C, struct ARegion *ar, int *x, int *y);
+void UI_panels_draw(const struct bContext *C, struct ARegion *ar);
-struct Panel *uiPanelFindByType(struct ARegion *ar, struct PanelType *pt);
-struct Panel *uiBeginPanel(struct ScrArea *sa, struct ARegion *ar, uiBlock *block,
- struct PanelType *pt, struct Panel *pa, bool *r_open);
-void uiEndPanel(uiBlock *block, int width, int height);
-void uiScalePanels(struct ARegion *ar, float new_width);
+struct Panel *UI_panel_find_by_type(struct ARegion *ar, struct PanelType *pt);
+struct Panel *UI_panel_begin(struct ScrArea *sa, struct ARegion *ar, uiBlock *block,
+ struct PanelType *pt, struct Panel *pa, bool *r_open);
+void UI_panel_end(uiBlock *block, int width, int height);
+void UI_panels_scale(struct ARegion *ar, float new_width);
bool UI_panel_category_is_visible(struct ARegion *ar);
void UI_panel_category_add(struct ARegion *ar, const char *name);
@@ -717,10 +728,10 @@ void UI_panel_category_draw_all(struct ARegion *ar, const
* handling WM events. Mostly this is done automatic by modules such
* as screen/ if ED_KEYMAP_UI is set, or internally in popup functions. */
-void UI_add_region_handlers(struct ListBase *handlers);
-void UI_add_popup_handlers(struct bContext *C, struct ListBase *handlers, uiPopupBlockHandle *popup, const bool accept_dbl_click);
-void UI_remove_popup_handlers(struct ListBase *handlers, uiPopupBlockHandle *popup);
-void UI_remove_popup_handlers_all(struct bContext *C, struct ListBase *handlers);
+void UI_region_handlers_add(struct ListBase *handlers);
+void UI_popup_handlers_add(struct bContext *C, struct ListBase *handlers, uiPopupBlockHandle *popup, const bool accept_dbl_click);
+void UI_popup_handlers_remove(struct ListBase *handlers, uiPopupBlockHandle *popup);
+void UI_popup_handlers_remove_all(struct bContext *C, struct ListBase *handlers);
/* Module
*
@@ -797,9 +808,9 @@ enum {
/* not apart of the corner flags but mixed in some functions */
#define UI_RB_ALPHA (UI_CNR_ALL + 1)
-uiLayout *uiBlockLayout(uiBlock *block, int dir, int type, int x, int y, int size, int em, int padding, struct uiStyle *style);
-void uiBlockSetCurLayout(uiBlock *block, uiLayout *layout);
-void uiBlockLayoutResolve(uiBlock *block, int *x, int *y);
+uiLayout *UI_block_layout(uiBlock *block, int dir, int type, int x, int y, int size, int em, int padding, struct uiStyle *style);
+void UI_block_layout_set_current(uiBlock *block, uiLayout *layout);
+void UI_block_layout_resolve(uiBlock *block, int *x, int *y);
uiBlock *uiLayoutGetBlock(uiLayout *layout);
@@ -810,7 +821,7 @@ const char *uiLayoutIntrospect(uiLayout *layout); // XXX - testing
void uiLayoutOperatorButs(const struct bContext *C, struct uiLayout *layout, struct wmOperator *op,
bool (*check_prop)(struct PointerRNA *, struct PropertyRNA *),
const char label_align, const short flag);
-struct MenuType *uiButGetMenuType(uiBut *but);
+struct MenuType *UI_but_menutype_get(uiBut *but);
void uiLayoutSetOperatorContext(uiLayout *layout, int opcontext);
void uiLayoutSetActive(uiLayout *layout, bool active);
@@ -877,7 +888,7 @@ void uiTemplateImage(uiLayout *layout, struct bContext *C, struct PointerRNA *pt
void uiTemplateImageSettings(uiLayout *layout, struct PointerRNA *imfptr, int color_management);
void uiTemplateImageLayers(uiLayout *layout, struct bContext *C, struct Image *ima, struct ImageUser *iuser);
void uiTemplateRunningJobs(uiLayout *layout, struct bContext *C);
-void uiOperatorSearch_But(uiBut *but);
+void UI_but_func_operator_search(uiBut *but);
void uiTemplateOperatorSearch(uiLayout *layout);
void uiTemplateHeader3D(uiLayout *layout, struct bContext *C);
void uiTemplateEditModeSelection(uiLayout *layout, struct bContext *C);
@@ -935,6 +946,7 @@ void uiItemS(uiLayout *layout); /* separator */
void uiItemMenuF(uiLayout *layout, const char *name, int icon, uiMenuCreateFunc func, void *arg);
void uiItemMenuEnumO(uiLayout *layout, struct bContext *C, const char *opname, const char *propname, const char *name, int icon);
+void uiItemMenuEnumR_prop(uiLayout *layout, struct PointerRNA *ptr, PropertyRNA *prop, const char *name, int icon);
void uiItemMenuEnumR(uiLayout *layout, struct PointerRNA *ptr, const char *propname, const char *name, int icon);
/* UI Operators */
@@ -943,32 +955,33 @@ typedef struct uiDragColorHandle {
bool gamma_corrected;
} uiDragColorHandle;
-void UI_buttons_operatortypes(void);
+void ED_button_operatortypes(void);
void UI_drop_color_copy(struct wmDrag *drag, struct wmDropBox *drop);
int UI_drop_color_poll(struct bContext *C, struct wmDrag *drag, const struct wmEvent *event);
/* Helpers for Operators */
-uiBut *uiContextActiveButton(const struct bContext *C);
-void uiContextActiveProperty(const struct bContext *C, struct PointerRNA *ptr, struct PropertyRNA **prop, int *index);
-void uiContextActivePropertyHandle(struct bContext *C);
-struct wmOperator *uiContextActiveOperator(const struct bContext *C);
-void uiContextAnimUpdate(const struct bContext *C);
-void uiFileBrowseContextProperty(const struct bContext *C, struct PointerRNA *ptr, struct PropertyRNA **prop);
-void uiIDContextProperty(struct bContext *C, struct PointerRNA *ptr, struct PropertyRNA **prop);
+uiBut *UI_context_active_but_get(const struct bContext *C);
+void UI_context_active_but_prop_get(const struct bContext *C, struct PointerRNA *ptr, struct PropertyRNA **prop, int *index);
+void UI_context_active_but_prop_handle(struct bContext *C);
+struct wmOperator *UI_context_active_operator_get(const struct bContext *C);
+void UI_context_update_anim_flag(const struct bContext *C);
+void UI_context_active_but_prop_get_filebrowser(const struct bContext *C, struct PointerRNA *ptr, struct PropertyRNA **prop);
+void UI_context_active_but_prop_get_templateID(struct bContext *C, struct PointerRNA *ptr, struct PropertyRNA **prop);
/* Styled text draw */
-void uiStyleFontSet(struct uiFontStyle *fs);
-void uiStyleFontDrawExt(struct uiFontStyle *fs, const struct rcti *rect, const char *str,
- size_t len, float *r_xofs, float *r_yofs);
-void uiStyleFontDraw(struct uiFontStyle *fs, const struct rcti *rect, const char *str);
-void uiStyleFontDrawRotated(struct uiFontStyle *fs, const struct rcti *rect, const char *str);
+void UI_fontstyle_set(struct uiFontStyle *fs);
+void UI_fontstyle_draw_ex(
+ struct uiFontStyle *fs, const struct rcti *rect, const char *str,
+ size_t len, float *r_xofs, float *r_yofs);
+void UI_fontstyle_draw(struct uiFontStyle *fs, const struct rcti *rect, const char *str);
+void UI_fontstyle_draw_rotated(struct uiFontStyle *fs, const struct rcti *rect, const char *str);
-int UI_GetStringWidth(const char *str); // XXX temp
-void UI_DrawString(float x, float y, const char *str); // XXX temp
-void UI_DrawTriIcon(float x, float y, char dir);
+int UI_fontstyle_string_width(const char *str); // XXX temp
+void UI_draw_string(float x, float y, const char *str); // XXX temp
+void UI_draw_icon_tri(float x, float y, char dir);
-uiStyle *UI_GetStyle(void); /* use for fonts etc */
-uiStyle *UI_GetStyleDraw(void); /* DPI scaled settings for drawing */
+uiStyle *UI_style_get(void); /* use for fonts etc */
+uiStyle *UI_style_get_dpi(void); /* DPI scaled settings for drawing */
/* linker workaround ack! */
void UI_template_fix_linking(void);
@@ -988,12 +1001,13 @@ void UI_butstore_free(uiBlock *block, uiButStore *bs);
bool UI_butstore_is_valid(uiButStore *bs);
bool UI_butstore_is_registered(uiBlock *block, uiBut *but);
void UI_butstore_register(uiButStore *bs_handle, uiBut **but_p);
+bool UI_butstore_register_update(uiBlock *block, uiBut *but_dst, const uiBut *but_src);
void UI_butstore_unregister(uiButStore *bs_handle, uiBut **but_p);
/* Float precision helpers */
#define UI_PRECISION_FLOAT_MAX 7
-int uiFloatPrecisionCalc(int prec, double value);
+int UI_calc_float_precision(int prec, double value);
#endif /* __UI_INTERFACE_H__ */
diff --git a/source/blender/editors/include/UI_resources.h b/source/blender/editors/include/UI_resources.h
index 5b61e76f514..c3d6dd5da38 100644
--- a/source/blender/editors/include/UI_resources.h
+++ b/source/blender/editors/include/UI_resources.h
@@ -266,6 +266,8 @@ enum {
TH_NLA_SOUND,
TH_NLA_SOUND_SEL,
+ TH_WIDGET_EMBOSS,
+
TH_AXIS_X, /* X/Y/Z Axis */
TH_AXIS_Y,
TH_AXIS_Z,
diff --git a/source/blender/editors/include/UI_view2d.h b/source/blender/editors/include/UI_view2d.h
index cb7cf3ee404..4d7446a7a81 100644
--- a/source/blender/editors/include/UI_view2d.h
+++ b/source/blender/editors/include/UI_view2d.h
@@ -162,7 +162,7 @@ void UI_view2d_zoom_cache_reset(void);
/* view matrix operations */
void UI_view2d_view_ortho(struct View2D *v2d);
-void UI_view2d_view_orthoSpecial(struct ARegion *ar, struct View2D *v2d, short xaxis);
+void UI_view2d_view_orthoSpecial(struct ARegion *ar, struct View2D *v2d, const bool xaxis);
void UI_view2d_view_restore(const struct bContext *C);
/* grid drawing */
@@ -234,5 +234,6 @@ void ED_keymap_view2d(struct wmKeyConfig *keyconf);
void UI_view2d_smooth_view(struct bContext *C, struct ARegion *ar,
const struct rctf *cur, const int smooth_viewtx);
-#endif /* __UI_VIEW2D_H__ */
+#define UI_MARKER_MARGIN_Y (42 * UI_DPI_FAC)
+#endif /* __UI_VIEW2D_H__ */