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Diffstat (limited to 'source/blender/editors/interface/interface.c')
-rw-r--r--source/blender/editors/interface/interface.c499
1 files changed, 247 insertions, 252 deletions
diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c
index 7b1150669e8..afbabaaa8d7 100644
--- a/source/blender/editors/interface/interface.c
+++ b/source/blender/editors/interface/interface.c
@@ -99,8 +99,8 @@ void ui_block_to_window_fl(const ARegion *ar, uiBlock *block, float *x, float *y
float gx, gy;
int sx, sy, getsizex, getsizey;
- getsizex = ar->winrct.xmax - ar->winrct.xmin + 1;
- getsizey = ar->winrct.ymax - ar->winrct.ymin + 1;
+ getsizex = BLI_RCT_SIZE_X(&ar->winrct) + 1;
+ getsizey = BLI_RCT_SIZE_Y(&ar->winrct) + 1;
sx = ar->winrct.xmin;
sy = ar->winrct.ymin;
@@ -137,10 +137,7 @@ void ui_block_to_window_rct(const ARegion *ar, uiBlock *block, rctf *graph, rcti
ui_block_to_window_fl(ar, block, &tmpr.xmin, &tmpr.ymin);
ui_block_to_window_fl(ar, block, &tmpr.xmax, &tmpr.ymax);
- winr->xmin = tmpr.xmin;
- winr->ymin = tmpr.ymin;
- winr->xmax = tmpr.xmax;
- winr->ymax = tmpr.ymax;
+ BLI_rcti_rctf_copy(winr, &tmpr);
}
void ui_window_to_block_fl(const ARegion *ar, uiBlock *block, float *x, float *y) /* for mouse cursor */
@@ -148,8 +145,8 @@ void ui_window_to_block_fl(const ARegion *ar, uiBlock *block, float *x, float *y
float a, b, c, d, e, f, px, py;
int sx, sy, getsizex, getsizey;
- getsizex = ar->winrct.xmax - ar->winrct.xmin + 1;
- getsizey = ar->winrct.ymax - ar->winrct.ymin + 1;
+ getsizex = BLI_RCT_SIZE_X(&ar->winrct) + 1;
+ getsizey = BLI_RCT_SIZE_Y(&ar->winrct) + 1;
sx = ar->winrct.xmin;
sy = ar->winrct.ymin;
@@ -196,19 +193,13 @@ void ui_window_to_region(const ARegion *ar, int *x, int *y)
void ui_block_translate(uiBlock *block, int x, int y)
{
- uiBut *bt;
+ uiBut *but;
- for (bt = block->buttons.first; bt; bt = bt->next) {
- bt->x1 += x;
- bt->y1 += y;
- bt->x2 += x;
- bt->y2 += y;
+ for (but = block->buttons.first; but; but = but->next) {
+ BLI_rctf_translate(&but->rect, x, y);
}
- block->minx += x;
- block->miny += y;
- block->maxx += x;
- block->maxy += y;
+ BLI_rctf_translate(&block->rect, x, y);
}
static void ui_text_bounds_block(uiBlock *block, float offset)
@@ -227,26 +218,27 @@ static void ui_text_bounds_block(uiBlock *block, float offset)
if (j > i) i = j;
}
- if (bt->next && bt->x1 < bt->next->x1)
+ if (bt->next && bt->rect.xmin < bt->next->rect.xmin)
lastcol++;
}
/* cope with multi collumns */
bt = block->buttons.first;
while (bt) {
- if (bt->next && bt->x1 < bt->next->x1) {
+ if (bt->next && bt->rect.xmin < bt->next->rect.xmin) {
nextcol = 1;
col++;
}
else nextcol = 0;
- bt->x1 = x1addval;
- bt->x2 = bt->x1 + i + block->bounds;
+ bt->rect.xmin = x1addval;
+ bt->rect.xmax = bt->rect.xmin + i + block->bounds;
- if (col == lastcol)
- bt->x2 = MAX2(bt->x2, offset + block->minbounds);
+ if (col == lastcol) {
+ bt->rect.xmax = maxf(bt->rect.xmax, offset + block->minbounds);
+ }
- ui_check_but(bt); // clips text again
+ ui_check_but(bt); /* clips text again */
if (nextcol)
x1addval += i + block->bounds;
@@ -262,43 +254,35 @@ void ui_bounds_block(uiBlock *block)
if (block->buttons.first == NULL) {
if (block->panel) {
- block->minx = 0.0; block->maxx = block->panel->sizex;
- block->miny = 0.0; block->maxy = block->panel->sizey;
+ block->rect.xmin = 0.0; block->rect.xmax = block->panel->sizex;
+ block->rect.ymin = 0.0; block->rect.ymax = block->panel->sizey;
}
}
else {
- block->minx = block->miny = 10000;
- block->maxx = block->maxy = -10000;
-
- bt = block->buttons.first;
- while (bt) {
- if (bt->x1 < block->minx) block->minx = bt->x1;
- if (bt->y1 < block->miny) block->miny = bt->y1;
-
- if (bt->x2 > block->maxx) block->maxx = bt->x2;
- if (bt->y2 > block->maxy) block->maxy = bt->y2;
+ BLI_rctf_init_minmax(&block->rect);
- bt = bt->next;
+ for (bt = block->buttons.first; bt; bt = bt->next) {
+ BLI_rctf_union(&block->rect, &bt->rect);
}
- block->minx -= block->bounds;
- block->miny -= block->bounds;
- block->maxx += block->bounds;
- block->maxy += block->bounds;
+ block->rect.xmin -= block->bounds;
+ block->rect.ymin -= block->bounds;
+ block->rect.xmax += block->bounds;
+ block->rect.ymax += block->bounds;
}
- block->maxx = block->minx + MAX2(block->maxx - block->minx, block->minbounds);
+ block->rect.xmax = block->rect.xmin + maxf(BLI_RCT_SIZE_X(&block->rect), block->minbounds);
/* hardcoded exception... but that one is annoying with larger safety */
bt = block->buttons.first;
if (bt && strncmp(bt->str, "ERROR", 5) == 0) xof = 10;
else xof = 40;
- block->safety.xmin = block->minx - xof;
- block->safety.ymin = block->miny - xof;
- block->safety.xmax = block->maxx + xof;
- block->safety.ymax = block->maxy + xof;
+ block->safety.xmin = block->rect.xmin - xof;
+ block->safety.ymin = block->rect.ymin - xof;
+ block->safety.xmax = block->rect.xmax + xof;
+ block->safety.ymax = block->rect.ymax + xof;
}
static void ui_centered_bounds_block(const bContext *C, uiBlock *block)
@@ -316,13 +300,13 @@ static void ui_centered_bounds_block(const bContext *C, uiBlock *block)
ui_bounds_block(block);
- width = block->maxx - block->minx;
- height = block->maxy - block->miny;
+ width = BLI_RCT_SIZE_X(&block->rect);
+ height = BLI_RCT_SIZE_Y(&block->rect);
startx = (xmax * 0.5f) - (width * 0.5f);
starty = (ymax * 0.5f) - (height * 0.5f);
- ui_block_translate(block, startx - block->minx, starty - block->miny);
+ ui_block_translate(block, startx - block->rect.xmin, starty - block->rect.ymin);
/* now recompute bounds and safety */
ui_bounds_block(block);
@@ -341,14 +325,14 @@ static void ui_popup_bounds_block(const bContext *C, uiBlock *block, int bounds_
wm_window_get_size(window, &xmax, &ymax);
- oldwidth = block->maxx - block->minx;
- oldheight = block->maxy - block->miny;
+ oldwidth = BLI_RCT_SIZE_X(&block->rect);
+ oldheight = BLI_RCT_SIZE_Y(&block->rect);
/* first we ensure wide enough text bounds */
if (bounds_calc == UI_BLOCK_BOUNDS_POPUP_MENU) {
if (block->flag & UI_BLOCK_LOOP) {
block->bounds = 50;
- ui_text_bounds_block(block, block->minx);
+ ui_text_bounds_block(block, block->rect.xmin);
}
}
@@ -357,8 +341,8 @@ static void ui_popup_bounds_block(const bContext *C, uiBlock *block, int bounds_
ui_bounds_block(block);
/* and we adjust the position to fit within window */
- width = block->maxx - block->minx;
- height = block->maxy - block->miny;
+ width = BLI_RCT_SIZE_X(&block->rect);
+ height = BLI_RCT_SIZE_Y(&block->rect);
/* avoid divide by zero below, caused by calling with no UI, but better not crash */
oldwidth = oldwidth > 0 ? oldwidth : MAX2(1, width);
@@ -366,8 +350,8 @@ static void ui_popup_bounds_block(const bContext *C, uiBlock *block, int bounds_
/* offset block based on mouse position, user offset is scaled
* along in case we resized the block in ui_text_bounds_block */
- startx = window->eventstate->x + block->minx + (block->mx * width) / oldwidth;
- starty = window->eventstate->y + block->miny + (block->my * height) / oldheight;
+ startx = window->eventstate->x + block->rect.xmin + (block->mx * width) / oldwidth;
+ starty = window->eventstate->y + block->rect.ymin + (block->my * height) / oldheight;
if (startx < 10)
startx = 10;
@@ -386,7 +370,7 @@ static void ui_popup_bounds_block(const bContext *C, uiBlock *block, int bounds_
starty = endy - height;
}
- ui_block_translate(block, startx - block->minx, starty - block->miny);
+ ui_block_translate(block, startx - block->rect.xmin, starty - block->rect.ymin);
/* now recompute bounds and safety */
ui_bounds_block(block);
@@ -436,10 +420,10 @@ void uiCenteredBoundsBlock(uiBlock *block, int addval)
void uiExplicitBoundsBlock(uiBlock *block, int minx, int miny, int maxx, int maxy)
{
- block->minx = minx;
- block->miny = miny;
- block->maxx = maxx;
- block->maxy = maxy;
+ block->rect.xmin = minx;
+ block->rect.ymin = miny;
+ block->rect.xmax = maxx;
+ block->rect.ymax = maxy;
block->dobounds = 0;
}
@@ -504,10 +488,10 @@ static void ui_draw_linkline(uiLinkLine *line, int highlightActiveLines)
if (line->from == NULL || line->to == NULL) return;
- rect.xmin = (line->from->x1 + line->from->x2) / 2.0f;
- rect.ymin = (line->from->y1 + line->from->y2) / 2.0f;
- rect.xmax = (line->to->x1 + line->to->x2) / 2.0f;
- rect.ymax = (line->to->y1 + line->to->y2) / 2.0f;
+ rect.xmin = BLI_RCT_CENTER_X(&line->from->rect);
+ rect.ymin = BLI_RCT_CENTER_Y(&line->from->rect);
+ rect.xmax = BLI_RCT_CENTER_X(&line->to->rect);
+ rect.ymax = BLI_RCT_CENTER_Y(&line->to->rect);
if (line->flag & UI_SELECT)
glColor3ub(100, 100, 100);
@@ -526,18 +510,18 @@ static void ui_draw_links(uiBlock *block)
/* Draw the inactive lines (lines with neither button being hovered over).
* As we go, remember if we see any active or selected lines. */
- int foundselectline = 0;
- int foundactiveline = 0;
+ int foundselectline = FALSE;
+ int foundactiveline = FALSE;
for (but = block->buttons.first; but; but = but->next) {
if (but->type == LINK && but->link) {
for (line = but->link->lines.first; line; line = line->next) {
if (!(line->from->flag & UI_ACTIVE) && !(line->to->flag & UI_ACTIVE))
ui_draw_linkline(line, 0);
else
- foundactiveline = 1;
+ foundactiveline = TRUE;
if ((line->from->flag & UI_SELECT) || (line->to->flag & UI_SELECT))
- foundselectline = 1;
+ foundselectline = TRUE;
}
}
}
@@ -653,8 +637,7 @@ static int ui_but_update_from_old_block(const bContext *C, uiBlock *block, uiBut
*butpp = oldbut;
/* still stuff needs to be copied */
- oldbut->x1 = but->x1; oldbut->y1 = but->y1;
- oldbut->x2 = but->x2; oldbut->y2 = but->y2;
+ oldbut->rect = but->rect;
oldbut->context = but->context; /* set by Layout */
/* typically the same pointers, but not on undo/redo */
@@ -697,28 +680,27 @@ int uiButActiveOnly(const bContext *C, uiBlock *block, uiBut *but)
{
uiBlock *oldblock;
uiBut *oldbut;
- int activate = 0, found = 0, isactive = 0;
+ int activate = FALSE, found = FALSE, isactive = FALSE;
oldblock = block->oldblock;
if (!oldblock)
- activate = 1;
+ activate = TRUE;
else {
for (oldbut = oldblock->buttons.first; oldbut; oldbut = oldbut->next) {
if (ui_but_equals_old(oldbut, but)) {
- found = 1;
+ found = TRUE;
if (oldbut->active)
- isactive = 1;
+ isactive = TRUE;
break;
}
}
}
- if (activate || found == 0) {
+ if ((activate == TRUE) || (found == FALSE)) {
ui_button_activate_do((bContext *)C, CTX_wm_region(C), but);
}
- else if (found && isactive == 0) {
-
+ else if ((found == TRUE) && (isactive == FALSE)) {
BLI_remlink(&block->buttons, but);
ui_free_but(C, but);
return 0;
@@ -764,7 +746,7 @@ static void ui_menu_block_set_keyaccels(uiBlock *block)
int tot_missing = 0;
/* only do it before bounding */
- if (block->minx != block->maxx)
+ if (block->rect.xmin != block->rect.xmax)
return;
for (pass = 0; pass < 2; pass++) {
@@ -865,7 +847,7 @@ static void ui_menu_block_set_keymaps(const bContext *C, uiBlock *block)
IDProperty *prop_menu_name = NULL;
/* only do it before bounding */
- if (block->minx != block->maxx)
+ if (block->rect.xmin != block->rect.xmax)
return;
for (but = block->buttons.first; but; but = but->next) {
@@ -928,7 +910,7 @@ void uiEndBlock(const bContext *C, uiBlock *block)
if (ot == NULL || WM_operator_poll_context((bContext *)C, ot, but->opcontext) == 0) {
but->flag |= UI_BUT_DISABLED;
- but->lock = 1;
+ but->lock = TRUE;
}
if (but->context)
@@ -960,7 +942,7 @@ void uiEndBlock(const bContext *C, uiBlock *block)
else if (block->dobounds == UI_BLOCK_BOUNDS_POPUP_CENTER) ui_centered_bounds_block(C, block);
else if (block->dobounds) ui_popup_bounds_block(C, block, block->dobounds);
- if (block->minx == 0.0f && block->maxx == 0.0f) uiBoundsBlock(block, 0);
+ if (block->rect.xmin == 0.0f && block->rect.xmax == 0.0f) uiBoundsBlock(block, 0);
if (block->flag & UI_BUT_ALIGN) uiBlockEndAlign(block);
block->endblock = 1;
@@ -993,14 +975,14 @@ static void ui_but_to_pixelrect(rcti *rect, const ARegion *ar, uiBlock *block, u
getsizex = ar->winx;
getsizey = ar->winy;
- gx = (but ? but->x1 : block->minx) + (block->panel ? block->panel->ofsx : 0.0f);
- gy = (but ? but->y1 : block->miny) + (block->panel ? block->panel->ofsy : 0.0f);
+ gx = (but ? but->rect.xmin : block->rect.xmin) + (block->panel ? block->panel->ofsx : 0.0f);
+ gy = (but ? but->rect.ymin : block->rect.ymin) + (block->panel ? block->panel->ofsy : 0.0f);
rect->xmin = floorf(getsizex * (0.5f + 0.5f * (gx * block->winmat[0][0] + gy * block->winmat[1][0] + block->winmat[3][0])));
rect->ymin = floorf(getsizey * (0.5f + 0.5f * (gx * block->winmat[0][1] + gy * block->winmat[1][1] + block->winmat[3][1])));
- gx = (but ? but->x2 : block->maxx) + (block->panel ? block->panel->ofsx : 0.0f);
- gy = (but ? but->y2 : block->maxy) + (block->panel ? block->panel->ofsy : 0.0f);
+ gx = (but ? but->rect.xmax : block->rect.xmax) + (block->panel ? block->panel->ofsx : 0.0f);
+ gy = (but ? but->rect.ymax : block->rect.ymax) + (block->panel ? block->panel->ofsy : 0.0f);
rect->xmax = floorf(getsizex * (0.5f + 0.5f * (gx * block->winmat[0][0] + gy * block->winmat[1][0] + block->winmat[3][0])));
rect->ymax = floorf(getsizey * (0.5f + 0.5f * (gx * block->winmat[0][1] + gy * block->winmat[1][1] + block->winmat[3][1])));
@@ -1010,7 +992,7 @@ static void ui_but_to_pixelrect(rcti *rect, const ARegion *ar, uiBlock *block, u
/* uses local copy of style, to scale things down, and allow widgets to change stuff */
void uiDrawBlock(const bContext *C, uiBlock *block)
{
- uiStyle style = *UI_GetStyle(); // XXX pass on as arg
+ uiStyle style = *UI_GetStyle(); /* XXX pass on as arg */
ARegion *ar;
uiBut *but;
rcti rect;
@@ -1084,9 +1066,12 @@ void uiDrawBlock(const bContext *C, uiBlock *block)
static void ui_is_but_sel(uiBut *but, double *value)
{
- short is_push = 0, is_true = 1;
+ short is_push = 0; /* (0 == UNSELECT), (1 == SELECT), (2 == DO-NOHING) */
+ short is_true = TRUE;
- if (ELEM3(but->type, TOGN, ICONTOGN, OPTIONN)) is_true = 0;
+ if (ELEM3(but->type, TOGN, ICONTOGN, OPTIONN)) {
+ is_true = FALSE;
+ }
if (but->bit) {
int lvalue;
@@ -1215,14 +1200,14 @@ void uiComposeLinks(uiBlock *block)
void uiBlockSetButLock(uiBlock *block, int val, const char *lockstr)
{
if (val) {
- block->lock = val ? 1 : 0;
+ block->lock = val ? TRUE : FALSE;
block->lockstr = lockstr;
}
}
void uiBlockClearButLock(uiBlock *block)
{
- block->lock = 0;
+ block->lock = FALSE;
block->lockstr = NULL;
}
@@ -1369,7 +1354,7 @@ int ui_is_but_unit(uiBut *but)
if (unit_type == PROP_UNIT_NONE)
return 0;
-#if 1 // removed so angle buttons get correct snapping
+#if 1 /* removed so angle buttons get correct snapping */
if (unit->system_rotation == USER_UNIT_ROT_RADIANS && unit_type == PROP_UNIT_ROTATION)
return 0;
#endif
@@ -1532,10 +1517,15 @@ void ui_set_but_val(uiBut *but, double value)
if (but->pointype == CHA)
value = (char)floor(value + 0.5);
else if (but->pointype == SHO) {
- /* gcc 3.2.1 seems to have problems
+ /* gcc 3.2.1 seems to have problems
* casting a double like 32772.0 to
- * a short so we cast to an int, then
- * to a short */
+ * a short so we cast to an int, then
+ * to a short.
+ *
+ * Update: even in gcc.4.6 using intermediate int cast gives -32764,
+ * where as a direct cast from double to short gives -32768,
+ * if this difference isn't important we could remove this hack,
+ * since we dont support gcc3 anymore - Campbell */
int gcckludge;
gcckludge = (int) floor(value + 0.5);
value = (short)gcckludge;
@@ -2112,7 +2102,7 @@ uiBlock *uiBeginBlock(const bContext *C, ARegion *region, const char *name, shor
block = MEM_callocN(sizeof(uiBlock), "uiBlock");
block->active = 1;
block->dt = dt;
- block->evil_C = (void *)C; // XXX
+ block->evil_C = (void *)C; /* XXX */
if (scn) {
block->color_profile = (scn->r.color_mgt_flag & R_COLOR_MANAGEMENT);
@@ -2221,7 +2211,7 @@ void ui_check_but(uiBut *but)
/* safety is 4 to enable small number buttons (like 'users') */
- // okwidth= -4 + (but->x2 - but->x1); // UNUSED
+ // okwidth= -4 + (BLI_RCT_SIZE_X(&but->rect)); // UNUSED
/* name: */
switch (but->type) {
@@ -2229,7 +2219,7 @@ void ui_check_but(uiBut *but)
case MENU:
case ICONTEXTROW:
- if (but->x2 - but->x1 > 24) {
+ if (BLI_RCT_SIZE_X(&but->rect) > 24.0f) {
UI_GET_BUT_VALUE_INIT(but, value);
ui_set_name_menu(but, (int)value);
}
@@ -2373,8 +2363,8 @@ static int buts_are_horiz(uiBut *but1, uiBut *but2)
{
float dx, dy;
- dx = fabs(but1->x2 - but2->x1);
- dy = fabs(but1->y1 - but2->y2);
+ dx = fabs(but1->rect.xmax - but2->rect.xmin);
+ dy = fabs(but1->rect.ymin - but2->rect.ymax);
if (dx > dy) return 0;
return 1;
@@ -2382,7 +2372,7 @@ static int buts_are_horiz(uiBut *but1, uiBut *but2)
void uiBlockEndAlign(uiBlock *block)
{
- block->flag &= ~UI_BUT_ALIGN; // all 4 flags
+ block->flag &= ~UI_BUT_ALIGN; /* all 4 flags */
}
int ui_but_can_align(uiBut *but)
@@ -2492,32 +2482,32 @@ static void ui_block_do_align_but(uiBut *first, short nr)
if (prev) {
/* simple cases */
if (rows == 0) {
- but->x1 = (prev->x2 + but->x1) / 2.0f;
- prev->x2 = but->x1;
+ but->rect.xmin = (prev->rect.xmax + but->rect.xmin) / 2.0f;
+ prev->rect.xmax = but->rect.xmin;
}
else if (cols == 0) {
- but->y2 = (prev->y1 + but->y2) / 2.0f;
- prev->y1 = but->y2;
+ but->rect.ymax = (prev->rect.ymin + but->rect.ymax) / 2.0f;
+ prev->rect.ymin = but->rect.ymax;
}
else {
if (buts_are_horiz(prev, but)) {
- but->x1 = (prev->x2 + but->x1) / 2.0f;
- prev->x2 = but->x1;
+ but->rect.xmin = (prev->rect.xmax + but->rect.xmin) / 2.0f;
+ prev->rect.xmax = but->rect.xmin;
/* copy height too */
- but->y2 = prev->y2;
+ but->rect.ymax = prev->rect.ymax;
}
else if (prev->prev && buts_are_horiz(prev->prev, prev) == 0) {
/* the previous button is a single one in its row */
- but->y2 = (prev->y1 + but->y2) / 2.0f;
- prev->y1 = but->y2;
+ but->rect.ymax = (prev->rect.ymin + but->rect.ymax) / 2.0f;
+ prev->rect.ymin = but->rect.ymax;
- but->x1 = prev->x1;
+ but->rect.xmin = prev->rect.xmin;
if (next && buts_are_horiz(but, next) == 0)
- but->x2 = prev->x2;
+ but->rect.xmax = prev->rect.xmax;
}
else {
/* the previous button is not a single one in its row */
- but->y2 = prev->y1;
+ but->rect.ymax = prev->rect.ymin;
}
}
}
@@ -2549,13 +2539,16 @@ void ui_block_do_align(uiBlock *block)
/**
* \brief ui_def_but is the function that draws many button types
*
+ * \param x,y The lower left hand corner of the button (X axis)
+ * \param width,height The size of the button.
+ *
* for float buttons:
* - \a a1 Click Step (how much to change the value each click)
* - \a a2 Number of decimal point values to display. 0 defaults to 3 (0.000)
* 1,2,3, and a maximum of 4, all greater values will be clamped to 4.
*/
static uiBut *ui_def_but(uiBlock *block, int type, int retval, const char *str,
- int x1, int y1, short x2, short y2,
+ int x, int y, short width, short height,
void *poin, float min, float max, float a1, float a2, const char *tip)
{
uiBut *but;
@@ -2586,10 +2579,10 @@ static uiBut *ui_def_but(uiBlock *block, int type, int retval, const char *str,
}
memcpy(but->str, str, slen + 1);
- but->x1 = x1;
- but->y1 = y1;
- but->x2 = (x1 + x2);
- but->y2 = (y1 + y2);
+ but->rect.xmin = x;
+ but->rect.ymin = y;
+ but->rect.xmax = but->rect.xmin + width;
+ but->rect.ymax = but->rect.ymin + height;
but->poin = poin;
but->hardmin = but->softmin = min;
@@ -2602,8 +2595,8 @@ static uiBut *ui_def_but(uiBlock *block, int type, int retval, const char *str,
but->lockstr = block->lockstr;
but->dt = block->dt;
- but->aspect = 1.0f; //XXX block->aspect;
- but->block = block; // pointer back, used for frontbuffer status, and picker
+ but->aspect = 1.0f; /* XXX block->aspect; */
+ but->block = block; /* pointer back, used for frontbuffer status, and picker */
if ((block->flag & UI_BUT_ALIGN) && ui_but_can_align(but))
but->alignnr = block->alignnr;
@@ -2639,7 +2632,7 @@ static uiBut *ui_def_but(uiBlock *block, int type, int retval, const char *str,
but->flag |= (block->flag & UI_BUT_ALIGN);
- if (but->lock) {
+ if (but->lock == TRUE) {
if (but->lockstr) {
but->flag |= UI_BUT_DISABLED;
}
@@ -2682,7 +2675,7 @@ static uiBut *ui_def_but(uiBlock *block, int type, int retval, const char *str,
static uiBut *ui_def_but_rna(uiBlock *block, int type, int retval, const char *str,
- int x1, int y1, short x2, short y2,
+ int x, int y, short width, short height,
PointerRNA *ptr, PropertyRNA *prop, int index,
float min, float max, float a1, float a2, const char *tip)
{
@@ -2794,7 +2787,7 @@ static uiBut *ui_def_but_rna(uiBlock *block, int type, int retval, const char *s
}
/* now create button */
- but = ui_def_but(block, type, retval, str, x1, y1, x2, y2, NULL, min, max, a1, a2, tip);
+ but = ui_def_but(block, type, retval, str, x, y, width, height, NULL, min, max, a1, a2, tip);
but->rnapoin = *ptr;
but->rnaprop = prop;
@@ -2830,16 +2823,16 @@ static uiBut *ui_def_but_rna(uiBlock *block, int type, int retval, const char *s
return but;
}
-static uiBut *ui_def_but_rna_propname(uiBlock *block, int type, int retval, const char *str, int x1, int y1, short x2, short y2, PointerRNA *ptr, const char *propname, int index, float min, float max, float a1, float a2, const char *tip)
+static uiBut *ui_def_but_rna_propname(uiBlock *block, int type, int retval, const char *str, int x, int y, short width, short height, PointerRNA *ptr, const char *propname, int index, float min, float max, float a1, float a2, const char *tip)
{
PropertyRNA *prop = RNA_struct_find_property(ptr, propname);
uiBut *but;
if (prop) {
- but = ui_def_but_rna(block, type, retval, str, x1, y1, x2, y2, ptr, prop, index, min, max, a1, a2, tip);
+ but = ui_def_but_rna(block, type, retval, str, x, y, width, height, ptr, prop, index, min, max, a1, a2, tip);
}
else {
- but = ui_def_but(block, type, retval, propname, x1, y1, x2, y2, NULL, min, max, a1, a2, tip);
+ but = ui_def_but(block, type, retval, propname, x, y, width, height, NULL, min, max, a1, a2, tip);
UI_DEF_BUT_RNA_DISABLE(but);
}
@@ -2847,7 +2840,7 @@ static uiBut *ui_def_but_rna_propname(uiBlock *block, int type, int retval, cons
return but;
}
-static uiBut *ui_def_but_operator_ptr(uiBlock *block, int type, wmOperatorType *ot, int opcontext, const char *str, int x1, int y1, short x2, short y2, const char *tip)
+static uiBut *ui_def_but_operator_ptr(uiBlock *block, int type, wmOperatorType *ot, int opcontext, const char *str, int x, int y, short width, short height, const char *tip)
{
uiBut *but;
@@ -2862,14 +2855,14 @@ static uiBut *ui_def_but_operator_ptr(uiBlock *block, int type, wmOperatorType *
tip = RNA_struct_ui_description(ot->srna);
}
- but = ui_def_but(block, type, -1, str, x1, y1, x2, y2, NULL, 0, 0, 0, 0, tip);
+ but = ui_def_but(block, type, -1, str, x, y, width, height, NULL, 0, 0, 0, 0, tip);
but->optype = ot;
but->opcontext = opcontext;
but->flag &= ~UI_BUT_UNDO; /* no need for ui_but_is_undo(), we never need undo here */
if (!ot) {
but->flag |= UI_BUT_DISABLED;
- but->lock = 1;
+ but->lock = TRUE;
but->lockstr = "";
}
@@ -2877,15 +2870,15 @@ static uiBut *ui_def_but_operator_ptr(uiBlock *block, int type, wmOperatorType *
}
#if 0 /* UNUSED */
-static uiBut *UNUSED_FUNCTION(ui_def_but_operator) (uiBlock * block, int type, const char *opname, int opcontext, const char *str, int x1, int y1, short x2, short y2, const char *tip)
+static uiBut *UNUSED_FUNCTION(ui_def_but_operator) (uiBlock * block, int type, const char *opname, int opcontext, const char *str, int x, int y, short width, short height, const char *tip)
{
wmOperatorType *ot = WM_operatortype_find(opname, 0);
if (str == NULL && ot == NULL) str = opname;
- return ui_def_but_operator_ptr(block, type, ot, opcontext, str, x1, y1, x2, y2, tip);
+ return ui_def_but_operator_ptr(block, type, ot, opcontext, str, x, y, width, height, tip);
}
#endif
-static uiBut *ui_def_but_operator_text(uiBlock *block, int type, const char *opname, int opcontext, const char *str, int x1, int y1, short x2, short y2, void *poin, float min, float max, float a1, float a2, const char *tip)
+static uiBut *ui_def_but_operator_text(uiBlock *block, int type, const char *opname, int opcontext, const char *str, int x, int y, short width, short height, void *poin, float min, float max, float a1, float a2, const char *tip)
{
uiBut *but;
wmOperatorType *ot;
@@ -2901,23 +2894,23 @@ static uiBut *ui_def_but_operator_text(uiBlock *block, int type, const char *opn
tip = ot->description;
}
- but = ui_def_but(block, type, -1, str, x1, y1, x2, y2, poin, min, max, a1, a2, tip);
+ but = ui_def_but(block, type, -1, str, x, y, width, height, poin, min, max, a1, a2, tip);
but->optype = ot;
but->opcontext = opcontext;
but->flag &= ~UI_BUT_UNDO; /* no need for ui_but_is_undo(), we never need undo here */
if (!ot) {
but->flag |= UI_BUT_DISABLED;
- but->lock = 1;
+ but->lock = TRUE;
but->lockstr = "";
}
return but;
}
-uiBut *uiDefBut(uiBlock *block, int type, int retval, const char *str, int x1, int y1, short x2, short y2, void *poin, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefBut(uiBlock *block, int type, int retval, const char *str, int x, int y, short width, short height, void *poin, float min, float max, float a1, float a2, const char *tip)
{
- uiBut *but = ui_def_but(block, type, retval, str, x1, y1, x2, y2, poin, min, max, a1, a2, tip);
+ uiBut *but = ui_def_but(block, type, retval, str, x, y, width, height, poin, min, max, a1, a2, tip);
ui_check_but(but);
@@ -3036,241 +3029,241 @@ static void ui_check_but_and_iconize(uiBut *but, int icon)
ui_check_but(but);
}
-static uiBut *uiDefButBit(uiBlock *block, int type, int bit, int retval, const char *str, int x1, int y1, short x2, short y2, void *poin, float min, float max, float a1, float a2, const char *tip)
+static uiBut *uiDefButBit(uiBlock *block, int type, int bit, int retval, const char *str, int x, int y, short width, short height, void *poin, float min, float max, float a1, float a2, const char *tip)
{
int bitIdx = findBitIndex(bit);
if (bitIdx == -1) {
return NULL;
}
else {
- return uiDefBut(block, type | BIT | bitIdx, retval, str, x1, y1, x2, y2, poin, min, max, a1, a2, tip);
+ return uiDefBut(block, type | BIT | bitIdx, retval, str, x, y, width, height, poin, min, max, a1, a2, tip);
}
}
-uiBut *uiDefButF(uiBlock *block, int type, int retval, const char *str, int x1, int y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefButF(uiBlock *block, int type, int retval, const char *str, int x, int y, short width, short height, float *poin, float min, float max, float a1, float a2, const char *tip)
{
- return uiDefBut(block, type | FLO, retval, str, x1, y1, x2, y2, (void *) poin, min, max, a1, a2, tip);
+ return uiDefBut(block, type | FLO, retval, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
}
-uiBut *uiDefButBitF(uiBlock *block, int type, int bit, int retval, const char *str, int x1, int y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefButBitF(uiBlock *block, int type, int bit, int retval, const char *str, int x, int y, short width, short height, float *poin, float min, float max, float a1, float a2, const char *tip)
{
- return uiDefButBit(block, type | FLO, bit, retval, str, x1, y1, x2, y2, (void *) poin, min, max, a1, a2, tip);
+ return uiDefButBit(block, type | FLO, bit, retval, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
}
-uiBut *uiDefButI(uiBlock *block, int type, int retval, const char *str, int x1, int y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefButI(uiBlock *block, int type, int retval, const char *str, int x, int y, short width, short height, int *poin, float min, float max, float a1, float a2, const char *tip)
{
- return uiDefBut(block, type | INT, retval, str, x1, y1, x2, y2, (void *) poin, min, max, a1, a2, tip);
+ return uiDefBut(block, type | INT, retval, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
}
-uiBut *uiDefButBitI(uiBlock *block, int type, int bit, int retval, const char *str, int x1, int y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefButBitI(uiBlock *block, int type, int bit, int retval, const char *str, int x, int y, short width, short height, int *poin, float min, float max, float a1, float a2, const char *tip)
{
- return uiDefButBit(block, type | INT, bit, retval, str, x1, y1, x2, y2, (void *) poin, min, max, a1, a2, tip);
+ return uiDefButBit(block, type | INT, bit, retval, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
}
-uiBut *uiDefButS(uiBlock *block, int type, int retval, const char *str, int x1, int y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefButS(uiBlock *block, int type, int retval, const char *str, int x, int y, short width, short height, short *poin, float min, float max, float a1, float a2, const char *tip)
{
- return uiDefBut(block, type | SHO, retval, str, x1, y1, x2, y2, (void *) poin, min, max, a1, a2, tip);
+ return uiDefBut(block, type | SHO, retval, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
}
-uiBut *uiDefButBitS(uiBlock *block, int type, int bit, int retval, const char *str, int x1, int y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefButBitS(uiBlock *block, int type, int bit, int retval, const char *str, int x, int y, short width, short height, short *poin, float min, float max, float a1, float a2, const char *tip)
{
- return uiDefButBit(block, type | SHO, bit, retval, str, x1, y1, x2, y2, (void *) poin, min, max, a1, a2, tip);
+ return uiDefButBit(block, type | SHO, bit, retval, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
}
-uiBut *uiDefButC(uiBlock *block, int type, int retval, const char *str, int x1, int y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefButC(uiBlock *block, int type, int retval, const char *str, int x, int y, short width, short height, char *poin, float min, float max, float a1, float a2, const char *tip)
{
- return uiDefBut(block, type | CHA, retval, str, x1, y1, x2, y2, (void *) poin, min, max, a1, a2, tip);
+ return uiDefBut(block, type | CHA, retval, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
}
-uiBut *uiDefButBitC(uiBlock *block, int type, int bit, int retval, const char *str, int x1, int y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefButBitC(uiBlock *block, int type, int bit, int retval, const char *str, int x, int y, short width, short height, char *poin, float min, float max, float a1, float a2, const char *tip)
{
- return uiDefButBit(block, type | CHA, bit, retval, str, x1, y1, x2, y2, (void *) poin, min, max, a1, a2, tip);
+ return uiDefButBit(block, type | CHA, bit, retval, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
}
-uiBut *uiDefButR(uiBlock *block, int type, int retval, const char *str, int x1, int y1, short x2, short y2, PointerRNA *ptr, const char *propname, int index, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefButR(uiBlock *block, int type, int retval, const char *str, int x, int y, short width, short height, PointerRNA *ptr, const char *propname, int index, float min, float max, float a1, float a2, const char *tip)
{
uiBut *but;
- but = ui_def_but_rna_propname(block, type, retval, str, x1, y1, x2, y2, ptr, propname, index, min, max, a1, a2, tip);
+ but = ui_def_but_rna_propname(block, type, retval, str, x, y, width, height, ptr, propname, index, min, max, a1, a2, tip);
ui_check_but(but);
return but;
}
-uiBut *uiDefButR_prop(uiBlock *block, int type, int retval, const char *str, int x1, int y1, short x2, short y2, PointerRNA *ptr, PropertyRNA *prop, int index, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefButR_prop(uiBlock *block, int type, int retval, const char *str, int x, int y, short width, short height, PointerRNA *ptr, PropertyRNA *prop, int index, float min, float max, float a1, float a2, const char *tip)
{
uiBut *but;
- but = ui_def_but_rna(block, type, retval, str, x1, y1, x2, y2, ptr, prop, index, min, max, a1, a2, tip);
+ but = ui_def_but_rna(block, type, retval, str, x, y, width, height, ptr, prop, index, min, max, a1, a2, tip);
ui_check_but(but);
return but;
}
-uiBut *uiDefButO_ptr(uiBlock *block, int type, wmOperatorType *ot, int opcontext, const char *str, int x1, int y1, short x2, short y2, const char *tip)
+uiBut *uiDefButO_ptr(uiBlock *block, int type, wmOperatorType *ot, int opcontext, const char *str, int x, int y, short width, short height, const char *tip)
{
uiBut *but;
- but = ui_def_but_operator_ptr(block, type, ot, opcontext, str, x1, y1, x2, y2, tip);
+ but = ui_def_but_operator_ptr(block, type, ot, opcontext, str, x, y, width, height, tip);
ui_check_but(but);
return but;
}
-uiBut *uiDefButO(uiBlock *block, int type, const char *opname, int opcontext, const char *str, int x1, int y1, short x2, short y2, const char *tip)
+uiBut *uiDefButO(uiBlock *block, int type, const char *opname, int opcontext, const char *str, int x, int y, short width, short height, const char *tip)
{
wmOperatorType *ot = WM_operatortype_find(opname, 0);
if (str == NULL && ot == NULL) str = opname;
- return uiDefButO_ptr(block, type, ot, opcontext, str, x1, y1, x2, y2, tip);
+ return uiDefButO_ptr(block, type, ot, opcontext, str, x, y, width, height, tip);
}
-uiBut *uiDefButTextO(uiBlock *block, int type, const char *opname, int opcontext, const char *str, int x1, int y1, short x2, short y2, void *poin, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefButTextO(uiBlock *block, int type, const char *opname, int opcontext, const char *str, int x, int y, short width, short height, void *poin, float min, float max, float a1, float a2, const char *tip)
{
- uiBut *but = ui_def_but_operator_text(block, type, opname, opcontext, str, x1, y1, x2, y2, poin, min, max, a1, a2, tip);
+ uiBut *but = ui_def_but_operator_text(block, type, opname, opcontext, str, x, y, width, height, poin, min, max, a1, a2, tip);
ui_check_but(but);
return but;
}
/* if a1==1.0 then a2 is an extra icon blending factor (alpha 0.0 - 1.0) */
-uiBut *uiDefIconBut(uiBlock *block, int type, int retval, int icon, int x1, int y1, short x2, short y2, void *poin, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefIconBut(uiBlock *block, int type, int retval, int icon, int x, int y, short width, short height, void *poin, float min, float max, float a1, float a2, const char *tip)
{
- uiBut *but = ui_def_but(block, type, retval, "", x1, y1, x2, y2, poin, min, max, a1, a2, tip);
+ uiBut *but = ui_def_but(block, type, retval, "", x, y, width, height, poin, min, max, a1, a2, tip);
ui_check_but_and_iconize(but, icon);
return but;
}
-static uiBut *uiDefIconButBit(uiBlock *block, int type, int bit, int retval, int icon, int x1, int y1, short x2, short y2, void *poin, float min, float max, float a1, float a2, const char *tip)
+static uiBut *uiDefIconButBit(uiBlock *block, int type, int bit, int retval, int icon, int x, int y, short width, short height, void *poin, float min, float max, float a1, float a2, const char *tip)
{
int bitIdx = findBitIndex(bit);
if (bitIdx == -1) {
return NULL;
}
else {
- return uiDefIconBut(block, type | BIT | bitIdx, retval, icon, x1, y1, x2, y2, poin, min, max, a1, a2, tip);
+ return uiDefIconBut(block, type | BIT | bitIdx, retval, icon, x, y, width, height, poin, min, max, a1, a2, tip);
}
}
-uiBut *uiDefIconButF(uiBlock *block, int type, int retval, int icon, int x1, int y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefIconButF(uiBlock *block, int type, int retval, int icon, int x, int y, short width, short height, float *poin, float min, float max, float a1, float a2, const char *tip)
{
- return uiDefIconBut(block, type | FLO, retval, icon, x1, y1, x2, y2, (void *) poin, min, max, a1, a2, tip);
+ return uiDefIconBut(block, type | FLO, retval, icon, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
}
-uiBut *uiDefIconButBitF(uiBlock *block, int type, int bit, int retval, int icon, int x1, int y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefIconButBitF(uiBlock *block, int type, int bit, int retval, int icon, int x, int y, short width, short height, float *poin, float min, float max, float a1, float a2, const char *tip)
{
- return uiDefIconButBit(block, type | FLO, bit, retval, icon, x1, y1, x2, y2, (void *) poin, min, max, a1, a2, tip);
+ return uiDefIconButBit(block, type | FLO, bit, retval, icon, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
}
-uiBut *uiDefIconButI(uiBlock *block, int type, int retval, int icon, int x1, int y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefIconButI(uiBlock *block, int type, int retval, int icon, int x, int y, short width, short height, int *poin, float min, float max, float a1, float a2, const char *tip)
{
- return uiDefIconBut(block, type | INT, retval, icon, x1, y1, x2, y2, (void *) poin, min, max, a1, a2, tip);
+ return uiDefIconBut(block, type | INT, retval, icon, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
}
-uiBut *uiDefIconButBitI(uiBlock *block, int type, int bit, int retval, int icon, int x1, int y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefIconButBitI(uiBlock *block, int type, int bit, int retval, int icon, int x, int y, short width, short height, int *poin, float min, float max, float a1, float a2, const char *tip)
{
- return uiDefIconButBit(block, type | INT, bit, retval, icon, x1, y1, x2, y2, (void *) poin, min, max, a1, a2, tip);
+ return uiDefIconButBit(block, type | INT, bit, retval, icon, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
}
-uiBut *uiDefIconButS(uiBlock *block, int type, int retval, int icon, int x1, int y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefIconButS(uiBlock *block, int type, int retval, int icon, int x, int y, short width, short height, short *poin, float min, float max, float a1, float a2, const char *tip)
{
- return uiDefIconBut(block, type | SHO, retval, icon, x1, y1, x2, y2, (void *) poin, min, max, a1, a2, tip);
+ return uiDefIconBut(block, type | SHO, retval, icon, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
}
-uiBut *uiDefIconButBitS(uiBlock *block, int type, int bit, int retval, int icon, int x1, int y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefIconButBitS(uiBlock *block, int type, int bit, int retval, int icon, int x, int y, short width, short height, short *poin, float min, float max, float a1, float a2, const char *tip)
{
- return uiDefIconButBit(block, type | SHO, bit, retval, icon, x1, y1, x2, y2, (void *) poin, min, max, a1, a2, tip);
+ return uiDefIconButBit(block, type | SHO, bit, retval, icon, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
}
-uiBut *uiDefIconButC(uiBlock *block, int type, int retval, int icon, int x1, int y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefIconButC(uiBlock *block, int type, int retval, int icon, int x, int y, short width, short height, char *poin, float min, float max, float a1, float a2, const char *tip)
{
- return uiDefIconBut(block, type | CHA, retval, icon, x1, y1, x2, y2, (void *) poin, min, max, a1, a2, tip);
+ return uiDefIconBut(block, type | CHA, retval, icon, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
}
-uiBut *uiDefIconButBitC(uiBlock *block, int type, int bit, int retval, int icon, int x1, int y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefIconButBitC(uiBlock *block, int type, int bit, int retval, int icon, int x, int y, short width, short height, char *poin, float min, float max, float a1, float a2, const char *tip)
{
- return uiDefIconButBit(block, type | CHA, bit, retval, icon, x1, y1, x2, y2, (void *) poin, min, max, a1, a2, tip);
+ return uiDefIconButBit(block, type | CHA, bit, retval, icon, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
}
-uiBut *uiDefIconButR(uiBlock *block, int type, int retval, int icon, int x1, int y1, short x2, short y2, PointerRNA *ptr, const char *propname, int index, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefIconButR(uiBlock *block, int type, int retval, int icon, int x, int y, short width, short height, PointerRNA *ptr, const char *propname, int index, float min, float max, float a1, float a2, const char *tip)
{
uiBut *but;
- but = ui_def_but_rna_propname(block, type, retval, "", x1, y1, x2, y2, ptr, propname, index, min, max, a1, a2, tip);
+ but = ui_def_but_rna_propname(block, type, retval, "", x, y, width, height, ptr, propname, index, min, max, a1, a2, tip);
ui_check_but_and_iconize(but, icon);
return but;
}
-uiBut *uiDefIconButR_prop(uiBlock *block, int type, int retval, int icon, int x1, int y1, short x2, short y2, PointerRNA *ptr, PropertyRNA *prop, int index, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefIconButR_prop(uiBlock *block, int type, int retval, int icon, int x, int y, short width, short height, PointerRNA *ptr, PropertyRNA *prop, int index, float min, float max, float a1, float a2, const char *tip)
{
uiBut *but;
- but = ui_def_but_rna(block, type, retval, "", x1, y1, x2, y2, ptr, prop, index, min, max, a1, a2, tip);
+ but = ui_def_but_rna(block, type, retval, "", x, y, width, height, ptr, prop, index, min, max, a1, a2, tip);
ui_check_but_and_iconize(but, icon);
return but;
}
-uiBut *uiDefIconButO_ptr(uiBlock *block, int type, wmOperatorType *ot, int opcontext, int icon, int x1, int y1, short x2, short y2, const char *tip)
+uiBut *uiDefIconButO_ptr(uiBlock *block, int type, wmOperatorType *ot, int opcontext, int icon, int x, int y, short width, short height, const char *tip)
{
uiBut *but;
- but = ui_def_but_operator_ptr(block, type, ot, opcontext, "", x1, y1, x2, y2, tip);
+ but = ui_def_but_operator_ptr(block, type, ot, opcontext, "", x, y, width, height, tip);
ui_check_but_and_iconize(but, icon);
return but;
}
-uiBut *uiDefIconButO(uiBlock *block, int type, const char *opname, int opcontext, int icon, int x1, int y1, short x2, short y2, const char *tip)
+uiBut *uiDefIconButO(uiBlock *block, int type, const char *opname, int opcontext, int icon, int x, int y, short width, short height, const char *tip)
{
wmOperatorType *ot = WM_operatortype_find(opname, 0);
- return uiDefIconButO_ptr(block, type, ot, opcontext, icon, x1, y1, x2, y2, tip);
+ return uiDefIconButO_ptr(block, type, ot, opcontext, icon, x, y, width, height, tip);
}
/* Button containing both string label and icon */
-uiBut *uiDefIconTextBut(uiBlock *block, int type, int retval, int icon, const char *str, int x1, int y1, short x2, short y2, void *poin, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefIconTextBut(uiBlock *block, int type, int retval, int icon, const char *str, int x, int y, short width, short height, void *poin, float min, float max, float a1, float a2, const char *tip)
{
- uiBut *but = ui_def_but(block, type, retval, str, x1, y1, x2, y2, poin, min, max, a1, a2, tip);
+ uiBut *but = ui_def_but(block, type, retval, str, x, y, width, height, poin, min, max, a1, a2, tip);
ui_check_but_and_iconize(but, icon);
but->flag |= UI_ICON_LEFT;
return but;
}
-static uiBut *uiDefIconTextButBit(uiBlock *block, int type, int bit, int retval, int icon, const char *str, int x1, int y1, short x2, short y2, void *poin, float min, float max, float a1, float a2, const char *tip)
+static uiBut *uiDefIconTextButBit(uiBlock *block, int type, int bit, int retval, int icon, const char *str, int x, int y, short width, short height, void *poin, float min, float max, float a1, float a2, const char *tip)
{
int bitIdx = findBitIndex(bit);
if (bitIdx == -1) {
return NULL;
}
else {
- return uiDefIconTextBut(block, type | BIT | bitIdx, retval, icon, str, x1, y1, x2, y2, poin, min, max, a1, a2, tip);
+ return uiDefIconTextBut(block, type | BIT | bitIdx, retval, icon, str, x, y, width, height, poin, min, max, a1, a2, tip);
}
}
-uiBut *uiDefIconTextButF(uiBlock *block, int type, int retval, int icon, const char *str, int x1, int y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefIconTextButF(uiBlock *block, int type, int retval, int icon, const char *str, int x, int y, short width, short height, float *poin, float min, float max, float a1, float a2, const char *tip)
{
- return uiDefIconTextBut(block, type | FLO, retval, icon, str, x1, y1, x2, y2, (void *) poin, min, max, a1, a2, tip);
+ return uiDefIconTextBut(block, type | FLO, retval, icon, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
}
-uiBut *uiDefIconTextButBitF(uiBlock *block, int type, int bit, int retval, int icon, const char *str, int x1, int y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefIconTextButBitF(uiBlock *block, int type, int bit, int retval, int icon, const char *str, int x, int y, short width, short height, float *poin, float min, float max, float a1, float a2, const char *tip)
{
- return uiDefIconTextButBit(block, type | FLO, bit, retval, icon, str, x1, y1, x2, y2, (void *) poin, min, max, a1, a2, tip);
+ return uiDefIconTextButBit(block, type | FLO, bit, retval, icon, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
}
-uiBut *uiDefIconTextButI(uiBlock *block, int type, int retval, int icon, const char *str, int x1, int y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefIconTextButI(uiBlock *block, int type, int retval, int icon, const char *str, int x, int y, short width, short height, int *poin, float min, float max, float a1, float a2, const char *tip)
{
- return uiDefIconTextBut(block, type | INT, retval, icon, str, x1, y1, x2, y2, (void *) poin, min, max, a1, a2, tip);
+ return uiDefIconTextBut(block, type | INT, retval, icon, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
}
-uiBut *uiDefIconTextButBitI(uiBlock *block, int type, int bit, int retval, int icon, const char *str, int x1, int y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefIconTextButBitI(uiBlock *block, int type, int bit, int retval, int icon, const char *str, int x, int y, short width, short height, int *poin, float min, float max, float a1, float a2, const char *tip)
{
- return uiDefIconTextButBit(block, type | INT, bit, retval, icon, str, x1, y1, x2, y2, (void *) poin, min, max, a1, a2, tip);
+ return uiDefIconTextButBit(block, type | INT, bit, retval, icon, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
}
-uiBut *uiDefIconTextButS(uiBlock *block, int type, int retval, int icon, const char *str, int x1, int y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefIconTextButS(uiBlock *block, int type, int retval, int icon, const char *str, int x, int y, short width, short height, short *poin, float min, float max, float a1, float a2, const char *tip)
{
- return uiDefIconTextBut(block, type | SHO, retval, icon, str, x1, y1, x2, y2, (void *) poin, min, max, a1, a2, tip);
+ return uiDefIconTextBut(block, type | SHO, retval, icon, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
}
-uiBut *uiDefIconTextButBitS(uiBlock *block, int type, int bit, int retval, int icon, const char *str, int x1, int y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefIconTextButBitS(uiBlock *block, int type, int bit, int retval, int icon, const char *str, int x, int y, short width, short height, short *poin, float min, float max, float a1, float a2, const char *tip)
{
- return uiDefIconTextButBit(block, type | SHO, bit, retval, icon, str, x1, y1, x2, y2, (void *) poin, min, max, a1, a2, tip);
+ return uiDefIconTextButBit(block, type | SHO, bit, retval, icon, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
}
-uiBut *uiDefIconTextButC(uiBlock *block, int type, int retval, int icon, const char *str, int x1, int y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefIconTextButC(uiBlock *block, int type, int retval, int icon, const char *str, int x, int y, short width, short height, char *poin, float min, float max, float a1, float a2, const char *tip)
{
- return uiDefIconTextBut(block, type | CHA, retval, icon, str, x1, y1, x2, y2, (void *) poin, min, max, a1, a2, tip);
+ return uiDefIconTextBut(block, type | CHA, retval, icon, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
}
-uiBut *uiDefIconTextButBitC(uiBlock *block, int type, int bit, int retval, int icon, const char *str, int x1, int y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefIconTextButBitC(uiBlock *block, int type, int bit, int retval, int icon, const char *str, int x, int y, short width, short height, char *poin, float min, float max, float a1, float a2, const char *tip)
{
- return uiDefIconTextButBit(block, type | CHA, bit, retval, icon, str, x1, y1, x2, y2, (void *) poin, min, max, a1, a2, tip);
+ return uiDefIconTextButBit(block, type | CHA, bit, retval, icon, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
}
-uiBut *uiDefIconTextButR(uiBlock *block, int type, int retval, int icon, const char *str, int x1, int y1, short x2, short y2, PointerRNA *ptr, const char *propname, int index, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefIconTextButR(uiBlock *block, int type, int retval, int icon, const char *str, int x, int y, short width, short height, PointerRNA *ptr, const char *propname, int index, float min, float max, float a1, float a2, const char *tip)
{
uiBut *but;
- but = ui_def_but_rna_propname(block, type, retval, str, x1, y1, x2, y2, ptr, propname, index, min, max, a1, a2, tip);
+ but = ui_def_but_rna_propname(block, type, retval, str, x, y, width, height, ptr, propname, index, min, max, a1, a2, tip);
ui_check_but_and_iconize(but, icon);
but->flag |= UI_ICON_LEFT;
return but;
}
-uiBut *uiDefIconTextButR_prop(uiBlock *block, int type, int retval, int icon, const char *str, int x1, int y1, short x2, short y2, PointerRNA *ptr, PropertyRNA *prop, int index, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefIconTextButR_prop(uiBlock *block, int type, int retval, int icon, const char *str, int x, int y, short width, short height, PointerRNA *ptr, PropertyRNA *prop, int index, float min, float max, float a1, float a2, const char *tip)
{
uiBut *but;
- but = ui_def_but_rna(block, type, retval, str, x1, y1, x2, y2, ptr, prop, index, min, max, a1, a2, tip);
+ but = ui_def_but_rna(block, type, retval, str, x, y, width, height, ptr, prop, index, min, max, a1, a2, tip);
ui_check_but_and_iconize(but, icon);
but->flag |= UI_ICON_LEFT;
return but;
}
-uiBut *uiDefIconTextButO_ptr(uiBlock *block, int type, wmOperatorType *ot, int opcontext, int icon, const char *str, int x1, int y1, short x2, short y2, const char *tip)
+uiBut *uiDefIconTextButO_ptr(uiBlock *block, int type, wmOperatorType *ot, int opcontext, int icon, const char *str, int x, int y, short width, short height, const char *tip)
{
uiBut *but;
- but = ui_def_but_operator_ptr(block, type, ot, opcontext, str, x1, y1, x2, y2, tip);
+ but = ui_def_but_operator_ptr(block, type, ot, opcontext, str, x, y, width, height, tip);
ui_check_but_and_iconize(but, icon);
but->flag |= UI_ICON_LEFT;
return but;
}
-uiBut *uiDefIconTextButO(uiBlock *block, int type, const char *opname, int opcontext, int icon, const char *str, int x1, int y1, short x2, short y2, const char *tip)
+uiBut *uiDefIconTextButO(uiBlock *block, int type, const char *opname, int opcontext, int icon, const char *str, int x, int y, short width, short height, const char *tip)
{
wmOperatorType *ot = WM_operatortype_find(opname, 0);
- return uiDefIconTextButO_ptr(block, type, ot, opcontext, icon, str, x1, y1, x2, y2, tip);
+ return uiDefIconTextButO_ptr(block, type, ot, opcontext, icon, str, x, y, width, height, tip);
}
/* END Button containing both string label and icon */
@@ -3296,8 +3289,8 @@ int uiBlocksGetYMin(ListBase *lb)
int min = 0;
for (block = lb->first; block; block = block->next)
- if (block == lb->first || block->miny < min)
- min = block->miny;
+ if (block == lb->first || block->rect.ymin < min)
+ min = block->rect.ymin;
return min;
}
@@ -3321,15 +3314,15 @@ void uiBlockFlipOrder(uiBlock *block)
for (but = block->buttons.first; but; but = but->next) {
if (but->flag & UI_BUT_ALIGN) return;
- if (but->y1 < miny) miny = but->y1;
- if (but->y2 > maxy) maxy = but->y2;
+ if (but->rect.ymin < miny) miny = but->rect.ymin;
+ if (but->rect.ymax > maxy) maxy = but->rect.ymax;
}
/* mirror trick */
centy = (miny + maxy) / 2.0f;
for (but = block->buttons.first; but; but = but->next) {
- but->y1 = centy - (but->y1 - centy);
- but->y2 = centy - (but->y2 - centy);
- SWAP(float, but->y1, but->y2);
+ but->rect.ymin = centy - (but->rect.ymin - centy);
+ but->rect.ymax = centy - (but->rect.ymax - centy);
+ SWAP(float, but->rect.ymin, but->rect.ymax);
}
/* also flip order in block itself, for example for arrowkey */
@@ -3522,9 +3515,9 @@ void uiButSetCompleteFunc(uiBut *but, uiButCompleteFunc func, void *arg)
but->autofunc_arg = arg;
}
-uiBut *uiDefIDPoinBut(uiBlock *block, uiIDPoinFuncFP func, short blocktype, int retval, const char *str, int x1, int y1, short x2, short y2, void *idpp, const char *tip)
+uiBut *uiDefIDPoinBut(uiBlock *block, uiIDPoinFuncFP func, short blocktype, int retval, const char *str, int x, int y, short width, short height, void *idpp, const char *tip)
{
- uiBut *but = ui_def_but(block, IDPOIN, retval, str, x1, y1, x2, y2, NULL, 0.0, 0.0, 0.0, 0.0, tip);
+ uiBut *but = ui_def_but(block, IDPOIN, retval, str, x, y, width, height, NULL, 0.0, 0.0, 0.0, 0.0, tip);
but->idpoin_func = func;
but->idpoin_idpp = (ID **) idpp;
ui_check_but(but);
@@ -3535,17 +3528,17 @@ uiBut *uiDefIDPoinBut(uiBlock *block, uiIDPoinFuncFP func, short blocktype, int
return but;
}
-uiBut *uiDefBlockBut(uiBlock *block, uiBlockCreateFunc func, void *arg, const char *str, int x1, int y1, short x2, short y2, const char *tip)
+uiBut *uiDefBlockBut(uiBlock *block, uiBlockCreateFunc func, void *arg, const char *str, int x, int y, short width, short height, const char *tip)
{
- uiBut *but = ui_def_but(block, BLOCK, 0, str, x1, y1, x2, y2, arg, 0.0, 0.0, 0.0, 0.0, tip);
+ uiBut *but = ui_def_but(block, BLOCK, 0, str, x, y, width, height, arg, 0.0, 0.0, 0.0, 0.0, tip);
but->block_create_func = func;
ui_check_but(but);
return but;
}
-uiBut *uiDefBlockButN(uiBlock *block, uiBlockCreateFunc func, void *argN, const char *str, int x1, int y1, short x2, short y2, const char *tip)
+uiBut *uiDefBlockButN(uiBlock *block, uiBlockCreateFunc func, void *argN, const char *str, int x, int y, short width, short height, const char *tip)
{
- uiBut *but = ui_def_but(block, BLOCK, 0, str, x1, y1, x2, y2, NULL, 0.0, 0.0, 0.0, 0.0, tip);
+ uiBut *but = ui_def_but(block, BLOCK, 0, str, x, y, width, height, NULL, 0.0, 0.0, 0.0, 0.0, tip);
but->block_create_func = func;
if (but->func_argN) {
MEM_freeN(but->func_argN);
@@ -3556,25 +3549,25 @@ uiBut *uiDefBlockButN(uiBlock *block, uiBlockCreateFunc func, void *argN, const
}
-uiBut *uiDefPulldownBut(uiBlock *block, uiBlockCreateFunc func, void *arg, const char *str, int x1, int y1, short x2, short y2, const char *tip)
+uiBut *uiDefPulldownBut(uiBlock *block, uiBlockCreateFunc func, void *arg, const char *str, int x, int y, short width, short height, const char *tip)
{
- uiBut *but = ui_def_but(block, PULLDOWN, 0, str, x1, y1, x2, y2, arg, 0.0, 0.0, 0.0, 0.0, tip);
+ uiBut *but = ui_def_but(block, PULLDOWN, 0, str, x, y, width, height, arg, 0.0, 0.0, 0.0, 0.0, tip);
but->block_create_func = func;
ui_check_but(but);
return but;
}
-uiBut *uiDefMenuBut(uiBlock *block, uiMenuCreateFunc func, void *arg, const char *str, int x1, int y1, short x2, short y2, const char *tip)
+uiBut *uiDefMenuBut(uiBlock *block, uiMenuCreateFunc func, void *arg, const char *str, int x, int y, short width, short height, const char *tip)
{
- uiBut *but = ui_def_but(block, PULLDOWN, 0, str, x1, y1, x2, y2, arg, 0.0, 0.0, 0.0, 0.0, tip);
+ uiBut *but = ui_def_but(block, PULLDOWN, 0, str, x, y, width, height, arg, 0.0, 0.0, 0.0, 0.0, tip);
but->menu_create_func = func;
ui_check_but(but);
return but;
}
-uiBut *uiDefIconTextMenuBut(uiBlock *block, uiMenuCreateFunc func, void *arg, int icon, const char *str, int x1, int y1, short x2, short y2, const char *tip)
+uiBut *uiDefIconTextMenuBut(uiBlock *block, uiMenuCreateFunc func, void *arg, int icon, const char *str, int x, int y, short width, short height, const char *tip)
{
- uiBut *but = ui_def_but(block, PULLDOWN, 0, str, x1, y1, x2, y2, arg, 0.0, 0.0, 0.0, 0.0, tip);
+ uiBut *but = ui_def_but(block, PULLDOWN, 0, str, x, y, width, height, arg, 0.0, 0.0, 0.0, 0.0, tip);
but->icon = (BIFIconID) icon;
but->flag |= UI_HAS_ICON;
@@ -3588,9 +3581,9 @@ uiBut *uiDefIconTextMenuBut(uiBlock *block, uiMenuCreateFunc func, void *arg, in
return but;
}
-uiBut *uiDefIconMenuBut(uiBlock *block, uiMenuCreateFunc func, void *arg, int icon, int x1, int y1, short x2, short y2, const char *tip)
+uiBut *uiDefIconMenuBut(uiBlock *block, uiMenuCreateFunc func, void *arg, int icon, int x, int y, short width, short height, const char *tip)
{
- uiBut *but = ui_def_but(block, PULLDOWN, 0, "", x1, y1, x2, y2, arg, 0.0, 0.0, 0.0, 0.0, tip);
+ uiBut *but = ui_def_but(block, PULLDOWN, 0, "", x, y, width, height, arg, 0.0, 0.0, 0.0, 0.0, tip);
but->icon = (BIFIconID) icon;
but->flag |= UI_HAS_ICON;
@@ -3603,9 +3596,9 @@ uiBut *uiDefIconMenuBut(uiBlock *block, uiMenuCreateFunc func, void *arg, int ic
}
/* Block button containing both string label and icon */
-uiBut *uiDefIconTextBlockBut(uiBlock *block, uiBlockCreateFunc func, void *arg, int icon, const char *str, int x1, int y1, short x2, short y2, const char *tip)
+uiBut *uiDefIconTextBlockBut(uiBlock *block, uiBlockCreateFunc func, void *arg, int icon, const char *str, int x, int y, short width, short height, const char *tip)
{
- uiBut *but = ui_def_but(block, BLOCK, 0, str, x1, y1, x2, y2, arg, 0.0, 0.0, 0.0, 0.0, tip);
+ uiBut *but = ui_def_but(block, BLOCK, 0, str, x, y, width, height, arg, 0.0, 0.0, 0.0, 0.0, tip);
/* XXX temp, old menu calls pass on icon arrow, which is now UI_ICON_SUBMENU flag */
if (icon != ICON_RIGHTARROW_THIN) {
@@ -3622,9 +3615,9 @@ uiBut *uiDefIconTextBlockBut(uiBlock *block, uiBlockCreateFunc func, void *arg,
}
/* Block button containing icon */
-uiBut *uiDefIconBlockBut(uiBlock *block, uiBlockCreateFunc func, void *arg, int retval, int icon, int x1, int y1, short x2, short y2, const char *tip)
+uiBut *uiDefIconBlockBut(uiBlock *block, uiBlockCreateFunc func, void *arg, int retval, int icon, int x, int y, short width, short height, const char *tip)
{
- uiBut *but = ui_def_but(block, BLOCK, retval, "", x1, y1, x2, y2, arg, 0.0, 0.0, 0.0, 0.0, tip);
+ uiBut *but = ui_def_but(block, BLOCK, retval, "", x, y, width, height, arg, 0.0, 0.0, 0.0, 0.0, tip);
but->icon = (BIFIconID) icon;
but->flag |= UI_HAS_ICON;
@@ -3637,18 +3630,18 @@ uiBut *uiDefIconBlockBut(uiBlock *block, uiBlockCreateFunc func, void *arg, int
return but;
}
-uiBut *uiDefKeyevtButS(uiBlock *block, int retval, const char *str, int x1, int y1, short x2, short y2, short *spoin, const char *tip)
+uiBut *uiDefKeyevtButS(uiBlock *block, int retval, const char *str, int x, int y, short width, short height, short *spoin, const char *tip)
{
- uiBut *but = ui_def_but(block, KEYEVT | SHO, retval, str, x1, y1, x2, y2, spoin, 0.0, 0.0, 0.0, 0.0, tip);
+ uiBut *but = ui_def_but(block, KEYEVT | SHO, retval, str, x, y, width, height, spoin, 0.0, 0.0, 0.0, 0.0, tip);
ui_check_but(but);
return but;
}
/* short pointers hardcoded */
/* modkeypoin will be set to KM_SHIFT, KM_ALT, KM_CTRL, KM_OSKEY bits */
-uiBut *uiDefHotKeyevtButS(uiBlock *block, int retval, const char *str, int x1, int y1, short x2, short y2, short *keypoin, short *modkeypoin, const char *tip)
+uiBut *uiDefHotKeyevtButS(uiBlock *block, int retval, const char *str, int x, int y, short width, short height, short *keypoin, short *modkeypoin, const char *tip)
{
- uiBut *but = ui_def_but(block, HOTKEYEVT | SHO, retval, str, x1, y1, x2, y2, keypoin, 0.0, 0.0, 0.0, 0.0, tip);
+ uiBut *but = ui_def_but(block, HOTKEYEVT | SHO, retval, str, x, y, width, height, keypoin, 0.0, 0.0, 0.0, 0.0, tip);
but->modifier_key = *modkeypoin;
ui_check_but(but);
return but;
@@ -3657,9 +3650,9 @@ uiBut *uiDefHotKeyevtButS(uiBlock *block, int retval, const char *str, int x1, i
/* arg is pointer to string/name, use uiButSetSearchFunc() below to make this work */
/* here a1 and a2, if set, control thumbnail preview rows/cols */
-uiBut *uiDefSearchBut(uiBlock *block, void *arg, int retval, int icon, int maxlen, int x1, int y1, short x2, short y2, float a1, float a2, const char *tip)
+uiBut *uiDefSearchBut(uiBlock *block, void *arg, int retval, int icon, int maxlen, int x, int y, short width, short height, float a1, float a2, const char *tip)
{
- uiBut *but = ui_def_but(block, SEARCH_MENU, retval, "", x1, y1, x2, y2, arg, 0.0, maxlen, a1, a2, tip);
+ uiBut *but = ui_def_but(block, SEARCH_MENU, retval, "", x, y, width, height, arg, 0.0, maxlen, a1, a2, tip);
but->icon = (BIFIconID) icon;
but->flag |= UI_HAS_ICON;
@@ -3828,7 +3821,9 @@ void uiButGetStrInfo(bContext *C, uiBut *but, int nbr, ...)
if (WM_key_event_operator_string(C, but->optype->idname, but->opcontext, prop, TRUE,
buf, sizeof(buf)))
+ {
tmp = BLI_strdup(buf);
+ }
}
}