diff options
Diffstat (limited to 'source/blender/editors/interface/interface_draw.c')
-rw-r--r-- | source/blender/editors/interface/interface_draw.c | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/source/blender/editors/interface/interface_draw.c b/source/blender/editors/interface/interface_draw.c index 715980953a5..fcff7378754 100644 --- a/source/blender/editors/interface/interface_draw.c +++ b/source/blender/editors/interface/interface_draw.c @@ -259,7 +259,7 @@ static void round_box_shade_col(unsigned attrib, const float col1[3], float cons fac * col1[2] + (1.0f - fac) * col2[2], 1.0f }; - immAttrib4fv(attrib, col); + immAttr4fv(attrib, col); } #endif @@ -573,7 +573,7 @@ void ui_draw_but_TAB_outline(const rcti *rect, float rad, unsigned char highligh immBindBuiltinProgram(GPU_SHADER_2D_SMOOTH_COLOR); immBeginAtMost(GPU_PRIM_LINE_STRIP, 25); - immAttrib3ubv(col, highlight); + immAttr3ubv(col, highlight); /* start with corner left-top */ if (roundboxtype & UI_CNR_TOP_LEFT) { @@ -599,7 +599,7 @@ void ui_draw_but_TAB_outline(const rcti *rect, float rad, unsigned char highligh immVertex2f(pos, maxx, maxy); } - immAttrib3ubv(col, highlight_fade); + immAttr3ubv(col, highlight_fade); /* corner right-bottom */ if (roundboxtype & UI_CNR_BOTTOM_RIGHT) { @@ -625,7 +625,7 @@ void ui_draw_but_TAB_outline(const rcti *rect, float rad, unsigned char highligh immVertex2f(pos, minx, miny); } - immAttrib3ubv(col, highlight); + immAttr3ubv(col, highlight); /* back to corner left-top */ immVertex2f(pos, minx, roundboxtype & UI_CNR_TOP_LEFT ? maxy - rad : maxy); @@ -1456,7 +1456,7 @@ void ui_draw_but_COLORBAND(uiBut *but, uiWidgetColors *UNUSED(wcol), const rcti v1[0] = v2[0] = x1 + a; - immAttrib4fv(col_id, colf); + immAttr4fv(col_id, colf); immVertex2fv(pos_id, v1); immVertex2fv(pos_id, v2); } @@ -1475,7 +1475,7 @@ void ui_draw_but_COLORBAND(uiBut *but, uiWidgetColors *UNUSED(wcol), const rcti v1[0] = v2[0] = x1 + a; - immAttrib4f(col_id, colf[0], colf[1], colf[2], 1.0f); + immAttr4f(col_id, colf[0], colf[1], colf[2], 1.0f); immVertex2fv(pos_id, v1); immVertex2fv(pos_id, v2); } @@ -1822,7 +1822,7 @@ void ui_draw_but_CURVE(ARegion *ar, uiBut *but, uiWidgetColors *wcol, const rcti UI_GetThemeColor4fv(TH_TEXT, color); float fx = rect->xmin + zoomx * (cmp[a].x - offsx); float fy = rect->ymin + zoomy * (cmp[a].y - offsy); - immAttrib4fv(col, color); + immAttr4fv(col, color); immVertex2f(pos, fx, fy); } immEnd(); @@ -1945,9 +1945,9 @@ void ui_draw_but_TRACKPREVIEW(ARegion *UNUSED(ar), uiBut *but, uiWidgetColors *U float y2 = pos_sel[i + 1] * axe; if (i % 2 == 1) - immAttrib4fv(col, col_sel); + immAttr4fv(col, col_sel); else - immAttrib4fv(col, col_outline); + immAttr4fv(col, col_outline); immVertex2f(pos, x1, y1); immVertex2f(pos, x2, y2); @@ -2078,38 +2078,38 @@ static void ui_shadowbox(unsigned pos, unsigned color, float minx, float miny, f const float v8[2] = {minx + 0.5f * shadsize, miny - shadsize}; /* right quad */ - immAttrib4ub(color, 0, 0, 0, alpha); + immAttr4ub(color, 0, 0, 0, alpha); immVertex2fv(pos, v3); immVertex2fv(pos, v1); - immAttrib4ub(color, 0, 0, 0, 0); + immAttr4ub(color, 0, 0, 0, 0); immVertex2fv(pos, v2); immVertex2fv(pos, v2); immVertex2fv(pos, v4); - immAttrib4ub(color, 0, 0, 0, alpha); + immAttr4ub(color, 0, 0, 0, alpha); immVertex2fv(pos, v3); /* corner shape */ - /* immAttrib4ub(color, 0, 0, 0, alpha); */ /* Not needed, done above in previous tri */ + /* immAttr4ub(color, 0, 0, 0, alpha); */ /* Not needed, done above in previous tri */ immVertex2fv(pos, v3); - immAttrib4ub(color, 0, 0, 0, 0); + immAttr4ub(color, 0, 0, 0, 0); immVertex2fv(pos, v4); immVertex2fv(pos, v5); immVertex2fv(pos, v5); immVertex2fv(pos, v6); - immAttrib4ub(color, 0, 0, 0, alpha); + immAttr4ub(color, 0, 0, 0, alpha); immVertex2fv(pos, v3); /* bottom quad */ - /* immAttrib4ub(color, 0, 0, 0, alpha); */ /* Not needed, done above in previous tri */ + /* immAttr4ub(color, 0, 0, 0, alpha); */ /* Not needed, done above in previous tri */ immVertex2fv(pos, v3); - immAttrib4ub(color, 0, 0, 0, 0); + immAttr4ub(color, 0, 0, 0, 0); immVertex2fv(pos, v6); immVertex2fv(pos, v8); immVertex2fv(pos, v8); - immAttrib4ub(color, 0, 0, 0, alpha); + immAttr4ub(color, 0, 0, 0, alpha); immVertex2fv(pos, v7); immVertex2fv(pos, v3); } |