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Diffstat (limited to 'source/blender/editors/interface/interface_handlers.cc')
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diff --git a/source/blender/editors/interface/interface_handlers.cc b/source/blender/editors/interface/interface_handlers.cc
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+++ b/source/blender/editors/interface/interface_handlers.cc
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+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2008 Blender Foundation.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup edinterface
+ */
+
+#include <ctype.h>
+#include <float.h>
+#include <limits.h>
+#include <math.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_brush_types.h"
+#include "DNA_curveprofile_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_screen_types.h"
+
+#include "BLI_array.hh"
+#include "BLI_linklist.h"
+#include "BLI_listbase.h"
+#include "BLI_math.h"
+#include "BLI_rect.h"
+#include "BLI_string.h"
+#include "BLI_string_cursor_utf8.h"
+#include "BLI_string_utf8.h"
+#include "BLI_utildefines.h"
+
+#include "PIL_time.h"
+
+#include "BKE_animsys.h"
+#include "BKE_blender_undo.h"
+#include "BKE_brush.h"
+#include "BKE_colorband.h"
+#include "BKE_colortools.h"
+#include "BKE_context.h"
+#include "BKE_curveprofile.h"
+#include "BKE_movieclip.h"
+#include "BKE_paint.h"
+#include "BKE_report.h"
+#include "BKE_screen.h"
+#include "BKE_tracking.h"
+#include "BKE_unit.h"
+
+#include "IMB_colormanagement.h"
+
+#include "ED_screen.h"
+#include "ED_undo.h"
+
+#include "UI_interface.h"
+#include "UI_view2d.h"
+
+#include "BLF_api.h"
+
+#include "interface_intern.h"
+
+#include "RNA_access.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+#include "wm_event_system.h"
+
+#ifdef WITH_INPUT_IME
+# include "BLT_lang.h"
+# include "BLT_translation.h"
+# include "wm_window.h"
+#endif
+
+using blender::Array;
+
+/* -------------------------------------------------------------------- */
+/** \name Feature Defines
+ *
+ * These defines allow developers to locally toggle functionality which
+ * may be useful for testing (especially conflicts in dragging).
+ * Ideally the code would be refactored to support this functionality in a less fragile way.
+ * Until then keep these defines.
+ * \{ */
+
+/** Place the mouse at the scaled down location when un-grabbing. */
+#define USE_CONT_MOUSE_CORRECT
+/** Support dragging toggle buttons. */
+#define USE_DRAG_TOGGLE
+
+/** Support dragging multiple number buttons at once. */
+#define USE_DRAG_MULTINUM
+
+/** Allow dragging/editing all other selected items at once. */
+#define USE_ALLSELECT
+
+/**
+ * Check to avoid very small mouse-moves from jumping away from keyboard navigation,
+ * while larger mouse motion will override keyboard input, see: T34936.
+ */
+#define USE_KEYNAV_LIMIT
+
+/** Support dragging popups by their header. */
+#define USE_DRAG_POPUP
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Local Defines
+ * \{ */
+
+/**
+ * The buffer side used for password strings, where the password is stored internally,
+ * but not displayed.
+ */
+#define UI_MAX_PASSWORD_STR 128
+
+/**
+ * When #USER_CONTINUOUS_MOUSE is disabled or tablet input is used,
+ * Use this as a maximum soft range for mapping cursor motion to the value.
+ * Otherwise min/max of #FLT_MAX, #INT_MAX cause small adjustments to jump to large numbers.
+ *
+ * This is needed for values such as location & dimensions which don't have a meaningful min/max,
+ * Instead of mapping cursor motion to the min/max, map the motion to the click-step.
+ *
+ * This value is multiplied by the click step to calculate a range to clamp the soft-range by.
+ * See: T68130
+ */
+#define UI_DRAG_MAP_SOFT_RANGE_PIXEL_MAX 1000
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Local Prototypes
+ * \{ */
+
+static int ui_do_but_EXIT(bContext *C,
+ uiBut *but,
+ struct uiHandleButtonData *data,
+ const wmEvent *event);
+static bool ui_but_find_select_in_enum__cmp(const uiBut *but_a, const uiBut *but_b);
+static void ui_textedit_string_set(uiBut *but, struct uiHandleButtonData *data, const char *str);
+static void button_tooltip_timer_reset(bContext *C, uiBut *but);
+
+#ifdef USE_KEYNAV_LIMIT
+static void ui_mouse_motion_keynav_init(struct uiKeyNavLock *keynav, const wmEvent *event);
+static bool ui_mouse_motion_keynav_test(struct uiKeyNavLock *keynav, const wmEvent *event);
+#endif
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Structs & Defines
+ * \{ */
+
+#define BUTTON_FLASH_DELAY 0.020
+#define MENU_SCROLL_INTERVAL 0.1
+#define PIE_MENU_INTERVAL 0.01
+#define BUTTON_AUTO_OPEN_THRESH 0.2
+#define BUTTON_MOUSE_TOWARDS_THRESH 1.0
+/** Pixels to move the cursor to get out of keyboard navigation. */
+#define BUTTON_KEYNAV_PX_LIMIT 8
+
+/** Margin around the menu, use to check if we're moving towards this rectangle (in pixels). */
+#define MENU_TOWARDS_MARGIN 20
+/** Tolerance for closing menus (in pixels). */
+#define MENU_TOWARDS_WIGGLE_ROOM 64
+/** Drag-lock distance threshold (in pixels). */
+#define BUTTON_DRAGLOCK_THRESH 3
+
+typedef enum uiButtonActivateType {
+ BUTTON_ACTIVATE_OVER,
+ BUTTON_ACTIVATE,
+ BUTTON_ACTIVATE_APPLY,
+ BUTTON_ACTIVATE_TEXT_EDITING,
+ BUTTON_ACTIVATE_OPEN,
+} uiButtonActivateType;
+
+typedef enum uiHandleButtonState {
+ BUTTON_STATE_INIT,
+ BUTTON_STATE_HIGHLIGHT,
+ BUTTON_STATE_WAIT_FLASH,
+ BUTTON_STATE_WAIT_RELEASE,
+ BUTTON_STATE_WAIT_KEY_EVENT,
+ BUTTON_STATE_NUM_EDITING,
+ BUTTON_STATE_TEXT_EDITING,
+ BUTTON_STATE_TEXT_SELECTING,
+ BUTTON_STATE_MENU_OPEN,
+ BUTTON_STATE_WAIT_DRAG,
+ BUTTON_STATE_EXIT,
+} uiHandleButtonState;
+
+typedef enum uiMenuScrollType {
+ MENU_SCROLL_UP,
+ MENU_SCROLL_DOWN,
+ MENU_SCROLL_TOP,
+ MENU_SCROLL_BOTTOM,
+} uiMenuScrollType;
+
+#ifdef USE_ALLSELECT
+
+/* Unfortunately there's no good way handle more generally:
+ * (propagate single clicks on layer buttons to other objects) */
+# define USE_ALLSELECT_LAYER_HACK
+
+typedef struct uiSelectContextElem {
+ PointerRNA ptr;
+ union {
+ bool val_b;
+ int val_i;
+ float val_f;
+ };
+} uiSelectContextElem;
+
+typedef struct uiSelectContextStore {
+ uiSelectContextElem *elems;
+ int elems_len;
+ bool do_free;
+ bool is_enabled;
+ /* When set, simply copy values (don't apply difference).
+ * Rules are:
+ * - dragging numbers uses delta.
+ * - typing in values will assign to all. */
+ bool is_copy;
+} uiSelectContextStore;
+
+static bool ui_selectcontext_begin(bContext *C,
+ uiBut *but,
+ struct uiSelectContextStore *selctx_data);
+static void ui_selectcontext_end(uiBut *but, uiSelectContextStore *selctx_data);
+static void ui_selectcontext_apply(bContext *C,
+ uiBut *but,
+ struct uiSelectContextStore *selctx_data,
+ const double value,
+ const double value_orig);
+
+# define IS_ALLSELECT_EVENT(event) ((event)->alt != 0)
+
+/** just show a tinted color so users know its activated */
+# define UI_BUT_IS_SELECT_CONTEXT UI_BUT_NODE_ACTIVE
+
+#endif /* USE_ALLSELECT */
+
+#ifdef USE_DRAG_MULTINUM
+
+/**
+ * how far to drag before we check for gesture direction (in pixels),
+ * note: half the height of a button is about right... */
+# define DRAG_MULTINUM_THRESHOLD_DRAG_X (UI_UNIT_Y / 4)
+
+/**
+ * How far to drag horizontally
+ * before we stop checking which buttons the gesture spans (in pixels),
+ * locking down the buttons so we can drag freely without worrying about vertical movement.
+ */
+# define DRAG_MULTINUM_THRESHOLD_DRAG_Y (UI_UNIT_Y / 4)
+
+/**
+ * How strict to be when detecting a vertical gesture:
+ * [0.5 == sloppy], [0.9 == strict], (unsigned dot-product).
+ *
+ * \note We should be quite strict here,
+ * since doing a vertical gesture by accident should be avoided,
+ * however with some care a user should be able to do a vertical movement without _missing_.
+ */
+# define DRAG_MULTINUM_THRESHOLD_VERTICAL (0.75f)
+
+/* a simple version of uiHandleButtonData when accessing multiple buttons */
+struct uiButMultiState {
+ double origvalue;
+ uiBut *but;
+
+# ifdef USE_ALLSELECT
+ uiSelectContextStore select_others;
+# endif
+};
+
+struct uiHandleButtonMulti {
+ enum {
+ /** gesture direction unknown, wait until mouse has moved enough... */
+ BUTTON_MULTI_INIT_UNSET = 0,
+ /** vertical gesture detected, flag buttons interactively (UI_BUT_DRAG_MULTI) */
+ BUTTON_MULTI_INIT_SETUP,
+ /** flag buttons finished, apply horizontal motion to active and flagged */
+ BUTTON_MULTI_INIT_ENABLE,
+ /** vertical gesture _not_ detected, take no further action */
+ BUTTON_MULTI_INIT_DISABLE,
+ } init;
+
+ bool has_mbuts; /* any buttons flagged UI_BUT_DRAG_MULTI */
+ LinkNode *mbuts;
+ uiButStore *bs_mbuts;
+
+ bool is_proportional;
+
+ /* In some cases we directly apply the changes to multiple buttons,
+ * so we don't want to do it twice. */
+ bool skip;
+
+ /* before activating, we need to check gesture direction accumulate signed cursor movement
+ * here so we can tell if this is a vertical motion or not. */
+ float drag_dir[2];
+
+ /* values copied direct from event->x,y
+ * used to detect buttons between the current and initial mouse position */
+ int drag_start[2];
+
+ /* store x location once BUTTON_MULTI_INIT_SETUP is set,
+ * moving outside this sets BUTTON_MULTI_INIT_ENABLE */
+ int drag_lock_x;
+};
+
+#endif /* USE_DRAG_MULTINUM */
+
+struct uiHandleButtonData {
+ wmWindowManager *wm;
+ wmWindow *window;
+ ScrArea *area;
+ ARegion *region;
+
+ bool interactive;
+
+ /* overall state */
+ uiHandleButtonState state;
+ int retval;
+ /* booleans (could be made into flags) */
+ bool cancel, escapecancel;
+ bool applied, applied_interactive;
+ bool changed_cursor;
+ wmTimer *flashtimer;
+
+ /* edited value */
+ /* use 'ui_textedit_string_set' to assign new strings */
+ char *str;
+ char *origstr;
+ double value, origvalue, startvalue;
+ float vec[3], origvec[3];
+#if 0 /* UNUSED */
+ int togdual, togonly;
+#endif
+ ColorBand *coba;
+
+ /* Tool-tip. */
+ uint tooltip_force : 1;
+
+ /* auto open */
+ bool used_mouse;
+ wmTimer *autoopentimer;
+
+ /* auto open (hold) */
+ wmTimer *hold_action_timer;
+
+ /* text selection/editing */
+ /* size of 'str' (including terminator) */
+ int maxlen;
+ /* Button text selection:
+ * extension direction, selextend, inside ui_do_but_TEX */
+ int sel_pos_init;
+ /* Allow reallocating str/editstr and using 'maxlen' to track alloc size (maxlen + 1) */
+ bool is_str_dynamic;
+
+ /* number editing / dragging */
+ /* coords are Window/uiBlock relative (depends on the button) */
+ int draglastx, draglasty;
+ int dragstartx, dragstarty;
+ int draglastvalue;
+ int dragstartvalue;
+ bool dragchange, draglock;
+ int dragsel;
+ float dragf, dragfstart;
+ CBData *dragcbd;
+
+ /** Soft min/max with #UI_DRAG_MAP_SOFT_RANGE_PIXEL_MAX applied. */
+ float drag_map_soft_min;
+ float drag_map_soft_max;
+
+#ifdef USE_CONT_MOUSE_CORRECT
+ /* when ungrabbing buttons which are #ui_but_is_cursor_warp(),
+ * we may want to position them.
+ * FLT_MAX signifies do-nothing, use #ui_block_to_window_fl()
+ * to get this into a usable space. */
+ float ungrab_mval[2];
+#endif
+
+ /* menu open (watch UI_screen_free_active_but) */
+ uiPopupBlockHandle *menu;
+ int menuretval;
+
+ /* search box (watch UI_screen_free_active_but) */
+ ARegion *searchbox;
+#ifdef USE_KEYNAV_LIMIT
+ struct uiKeyNavLock searchbox_keynav_state;
+#endif
+
+#ifdef USE_DRAG_MULTINUM
+ /* Multi-buttons will be updated in unison with the active button. */
+ uiHandleButtonMulti multi_data;
+#endif
+
+#ifdef USE_ALLSELECT
+ uiSelectContextStore select_others;
+#endif
+
+ /* Text field undo. */
+ struct uiUndoStack_Text *undo_stack_text;
+
+ /* post activate */
+ uiButtonActivateType posttype;
+ uiBut *postbut;
+};
+
+struct uiAfterFunc {
+ struct uiAfterFunc *next, *prev;
+
+ uiButHandleFunc func;
+ void *func_arg1;
+ void *func_arg2;
+
+ uiButHandleNFunc funcN;
+ void *func_argN;
+
+ uiButHandleRenameFunc rename_func;
+ void *rename_arg1;
+ void *rename_orig;
+
+ uiBlockHandleFunc handle_func;
+ void *handle_func_arg;
+ int retval;
+
+ uiMenuHandleFunc butm_func;
+ void *butm_func_arg;
+ int a2;
+
+ wmOperator *popup_op;
+ wmOperatorType *optype;
+ int opcontext;
+ PointerRNA *opptr;
+
+ PointerRNA rnapoin;
+ PropertyRNA *rnaprop;
+
+ void *search_arg;
+ uiButSearchArgFreeFn search_arg_free_fn;
+
+ bContextStore *context;
+
+ char undostr[BKE_UNDO_STR_MAX];
+};
+
+static void button_activate_init(bContext *C,
+ ARegion *region,
+ uiBut *but,
+ uiButtonActivateType type);
+static void button_activate_state(bContext *C, uiBut *but, uiHandleButtonState state);
+static void button_activate_exit(
+ bContext *C, uiBut *but, uiHandleButtonData *data, const bool mousemove, const bool onfree);
+static int ui_handler_region_menu(bContext *C, const wmEvent *event, void *userdata);
+static void ui_handle_button_activate(bContext *C,
+ ARegion *region,
+ uiBut *but,
+ uiButtonActivateType type);
+static bool ui_do_but_extra_operator_icon(bContext *C,
+ uiBut *but,
+ uiHandleButtonData *data,
+ const wmEvent *event);
+static void ui_do_but_extra_operator_icons_mousemove(uiBut *but,
+ uiHandleButtonData *data,
+ const wmEvent *event);
+
+#ifdef USE_DRAG_MULTINUM
+static void ui_multibut_restore(bContext *C, uiHandleButtonData *data, uiBlock *block);
+static uiButMultiState *ui_multibut_lookup(uiHandleButtonData *data, const uiBut *but);
+#endif
+
+/* buttons clipboard */
+static ColorBand but_copypaste_coba = {0};
+static CurveMapping but_copypaste_curve = {0};
+static bool but_copypaste_curve_alive = false;
+static CurveProfile but_copypaste_profile = {0};
+static bool but_copypaste_profile_alive = false;
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name UI Queries
+ * \{ */
+
+bool ui_but_is_editing(const uiBut *but)
+{
+ uiHandleButtonData *data = but->active;
+ return (data && ELEM(data->state, BUTTON_STATE_TEXT_EDITING, BUTTON_STATE_NUM_EDITING));
+}
+
+/* assumes event type is MOUSEPAN */
+void ui_pan_to_scroll(const wmEvent *event, int *type, int *val)
+{
+ static int lastdy = 0;
+ const int dy = WM_event_absolute_delta_y(event);
+
+ /* This event should be originally from event->type,
+ * converting wrong event into wheel is bad, see T33803. */
+ BLI_assert(*type == MOUSEPAN);
+
+ /* sign differs, reset */
+ if ((dy > 0 && lastdy < 0) || (dy < 0 && lastdy > 0)) {
+ lastdy = dy;
+ }
+ else {
+ lastdy += dy;
+
+ if (abs(lastdy) > (int)UI_UNIT_Y) {
+ *val = KM_PRESS;
+
+ if (dy > 0) {
+ *type = WHEELUPMOUSE;
+ }
+ else {
+ *type = WHEELDOWNMOUSE;
+ }
+
+ lastdy = 0;
+ }
+ }
+}
+
+static bool ui_but_find_select_in_enum__cmp(const uiBut *but_a, const uiBut *but_b)
+{
+ return ((but_a->type == but_b->type) && (but_a->alignnr == but_b->alignnr) &&
+ (but_a->poin == but_b->poin) && (but_a->rnapoin.type == but_b->rnapoin.type) &&
+ (but_a->rnaprop == but_b->rnaprop));
+}
+
+/**
+ * Finds the pressed button in an aligned row (typically an expanded enum).
+ *
+ * \param direction: Use when there may be multiple buttons pressed.
+ */
+uiBut *ui_but_find_select_in_enum(uiBut *but, int direction)
+{
+ uiBut *but_iter = but;
+ uiBut *but_found = NULL;
+ BLI_assert(ELEM(direction, -1, 1));
+
+ while ((but_iter->prev) && ui_but_find_select_in_enum__cmp(but_iter->prev, but)) {
+ but_iter = but_iter->prev;
+ }
+
+ while (but_iter && ui_but_find_select_in_enum__cmp(but_iter, but)) {
+ if (but_iter->flag & UI_SELECT) {
+ but_found = but_iter;
+ if (direction == 1) {
+ break;
+ }
+ }
+ but_iter = but_iter->next;
+ }
+
+ return but_found;
+}
+
+static float ui_mouse_scale_warp_factor(const bool shift)
+{
+ return shift ? 0.05f : 1.0f;
+}
+
+static void ui_mouse_scale_warp(uiHandleButtonData *data,
+ const float mx,
+ const float my,
+ float *r_mx,
+ float *r_my,
+ const bool shift)
+{
+ const float fac = ui_mouse_scale_warp_factor(shift);
+
+ /* slow down the mouse, this is fairly picky */
+ *r_mx = (data->dragstartx * (1.0f - fac) + mx * fac);
+ *r_my = (data->dragstarty * (1.0f - fac) + my * fac);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name UI Utilities
+ * \{ */
+
+/**
+ * Ignore mouse movements within some horizontal pixel threshold before starting to drag
+ */
+static bool ui_but_dragedit_update_mval(uiHandleButtonData *data, int mx)
+{
+ if (mx == data->draglastx) {
+ return false;
+ }
+
+ if (data->draglock) {
+ if (abs(mx - data->dragstartx) <= BUTTON_DRAGLOCK_THRESH) {
+ return false;
+ }
+#ifdef USE_DRAG_MULTINUM
+ if (ELEM(data->multi_data.init,
+ uiHandleButtonMulti::BUTTON_MULTI_INIT_UNSET,
+ uiHandleButtonMulti::BUTTON_MULTI_INIT_SETUP)) {
+ return false;
+ }
+#endif
+ data->draglock = false;
+ data->dragstartx = mx; /* ignore mouse movement within drag-lock */
+ }
+
+ return true;
+}
+
+static bool ui_rna_is_userdef(PointerRNA *ptr, PropertyRNA *prop)
+{
+ /* Not very elegant, but ensures preference changes force re-save. */
+ bool tag = false;
+ if (prop && !(RNA_property_flag(prop) & PROP_NO_DEG_UPDATE)) {
+ StructRNA *base = RNA_struct_base(ptr->type);
+ if (base == NULL) {
+ base = ptr->type;
+ }
+ if (ELEM(base,
+ &RNA_AddonPreferences,
+ &RNA_KeyConfigPreferences,
+ &RNA_KeyMapItem,
+ &RNA_UserAssetLibrary)) {
+ tag = true;
+ }
+ }
+ return tag;
+}
+
+bool UI_but_is_userdef(const uiBut *but)
+{
+ /* This is read-only, RNA API isn't using const when it could. */
+ return ui_rna_is_userdef((PointerRNA *)&but->rnapoin, but->rnaprop);
+}
+
+static void ui_rna_update_preferences_dirty(PointerRNA *ptr, PropertyRNA *prop)
+{
+ if (ui_rna_is_userdef(ptr, prop)) {
+ U.runtime.is_dirty = true;
+ WM_main_add_notifier(NC_WINDOW, NULL);
+ }
+}
+
+static void ui_but_update_preferences_dirty(uiBut *but)
+{
+ ui_rna_update_preferences_dirty(&but->rnapoin, but->rnaprop);
+}
+
+static void ui_afterfunc_update_preferences_dirty(uiAfterFunc *after)
+{
+ ui_rna_update_preferences_dirty(&after->rnapoin, after->rnaprop);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Button Snap Values
+ * \{ */
+
+enum eSnapType {
+ SNAP_OFF = 0,
+ SNAP_ON,
+ SNAP_ON_SMALL,
+};
+
+static enum eSnapType ui_event_to_snap(const wmEvent *event)
+{
+ return (event->ctrl) ? (event->shift) ? SNAP_ON_SMALL : SNAP_ON : SNAP_OFF;
+}
+
+static bool ui_event_is_snap(const wmEvent *event)
+{
+ return (ELEM(event->type, EVT_LEFTCTRLKEY, EVT_RIGHTCTRLKEY) ||
+ ELEM(event->type, EVT_LEFTSHIFTKEY, EVT_RIGHTSHIFTKEY));
+}
+
+static void ui_color_snap_hue(const enum eSnapType snap, float *r_hue)
+{
+ const float snap_increment = (snap == SNAP_ON_SMALL) ? 24 : 12;
+ BLI_assert(snap != SNAP_OFF);
+ *r_hue = roundf((*r_hue) * snap_increment) / snap_increment;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Button Apply/Revert
+ * \{ */
+
+static ListBase UIAfterFuncs = {NULL, NULL};
+
+static uiAfterFunc *ui_afterfunc_new(void)
+{
+ uiAfterFunc *after = (uiAfterFunc *)MEM_callocN(sizeof(uiAfterFunc), "uiAfterFunc");
+
+ BLI_addtail(&UIAfterFuncs, after);
+
+ return after;
+}
+
+/**
+ * For executing operators after the button is pressed.
+ * (some non operator buttons need to trigger operators), see: T37795.
+ *
+ * \note Can only call while handling buttons.
+ */
+PointerRNA *ui_handle_afterfunc_add_operator(wmOperatorType *ot, int opcontext, bool create_props)
+{
+ PointerRNA *ptr = NULL;
+ uiAfterFunc *after = ui_afterfunc_new();
+
+ after->optype = ot;
+ after->opcontext = opcontext;
+
+ if (create_props) {
+ ptr = (PointerRNA *)MEM_callocN(sizeof(PointerRNA), __func__);
+ WM_operator_properties_create_ptr(ptr, ot);
+ after->opptr = ptr;
+ }
+
+ return ptr;
+}
+
+static void popup_check(bContext *C, wmOperator *op)
+{
+ if (op && op->type->check) {
+ op->type->check(C, op);
+ }
+}
+
+/**
+ * Check if a #uiAfterFunc is needed for this button.
+ */
+static bool ui_afterfunc_check(const uiBlock *block, const uiBut *but)
+{
+ return (but->func || but->funcN || but->rename_func || but->optype || but->rnaprop ||
+ block->handle_func || (but->type == UI_BTYPE_BUT_MENU && block->butm_func) ||
+ (block->handle && block->handle->popup_op));
+}
+
+static void ui_apply_but_func(bContext *C, uiBut *but)
+{
+ uiBlock *block = but->block;
+
+ /* these functions are postponed and only executed after all other
+ * handling is done, i.e. menus are closed, in order to avoid conflicts
+ * with these functions removing the buttons we are working with */
+
+ if (ui_afterfunc_check(block, but)) {
+ uiAfterFunc *after = ui_afterfunc_new();
+
+ if (but->func && ELEM(but, but->func_arg1, but->func_arg2)) {
+ /* exception, this will crash due to removed button otherwise */
+ but->func(C, but->func_arg1, but->func_arg2);
+ }
+ else {
+ after->func = but->func;
+ }
+
+ after->func_arg1 = but->func_arg1;
+ after->func_arg2 = but->func_arg2;
+
+ after->funcN = but->funcN;
+ after->func_argN = (but->func_argN) ? MEM_dupallocN(but->func_argN) : NULL;
+
+ after->rename_func = but->rename_func;
+ after->rename_arg1 = but->rename_arg1;
+ after->rename_orig = but->rename_orig; /* needs free! */
+
+ after->handle_func = block->handle_func;
+ after->handle_func_arg = block->handle_func_arg;
+ after->retval = but->retval;
+
+ if (but->type == UI_BTYPE_BUT_MENU) {
+ after->butm_func = block->butm_func;
+ after->butm_func_arg = block->butm_func_arg;
+ after->a2 = but->a2;
+ }
+
+ if (block->handle) {
+ after->popup_op = block->handle->popup_op;
+ }
+
+ after->optype = but->optype;
+ after->opcontext = but->opcontext;
+ after->opptr = but->opptr;
+
+ after->rnapoin = but->rnapoin;
+ after->rnaprop = but->rnaprop;
+
+ if (but->type == UI_BTYPE_SEARCH_MENU) {
+ uiButSearch *search_but = (uiButSearch *)but;
+ after->search_arg_free_fn = search_but->arg_free_fn;
+ after->search_arg = search_but->arg;
+ search_but->arg_free_fn = NULL;
+ search_but->arg = NULL;
+ }
+
+ if (but->context) {
+ after->context = CTX_store_copy(but->context);
+ }
+
+ but->optype = NULL;
+ but->opcontext = 0;
+ but->opptr = NULL;
+ }
+}
+
+/* typically call ui_apply_but_undo(), ui_apply_but_autokey() */
+static void ui_apply_but_undo(uiBut *but)
+{
+ if (but->flag & UI_BUT_UNDO) {
+ const char *str = NULL;
+ size_t str_len_clip = SIZE_MAX - 1;
+ bool skip_undo = false;
+
+ /* define which string to use for undo */
+ if (but->type == UI_BTYPE_MENU) {
+ str = but->drawstr;
+ str_len_clip = ui_but_drawstr_len_without_sep_char(but);
+ }
+ else if (but->drawstr[0]) {
+ str = but->drawstr;
+ str_len_clip = ui_but_drawstr_len_without_sep_char(but);
+ }
+ else {
+ str = but->tip;
+ str_len_clip = ui_but_tip_len_only_first_line(but);
+ }
+
+ /* fallback, else we don't get an undo! */
+ if (str == NULL || str[0] == '\0' || str_len_clip == 0) {
+ str = "Unknown Action";
+ str_len_clip = strlen(str);
+ }
+
+ /* Optionally override undo when undo system doesn't support storing properties. */
+ if (but->rnapoin.owner_id) {
+ /* Exception for renaming ID data, we always need undo pushes in this case,
+ * because undo systems track data by their ID, see: T67002. */
+ extern PropertyRNA rna_ID_name;
+ /* Exception for active shape-key, since changing this in edit-mode updates
+ * the shape key from object mode data. */
+ extern PropertyRNA rna_Object_active_shape_key_index;
+ if (ELEM(but->rnaprop, &rna_ID_name, &rna_Object_active_shape_key_index)) {
+ /* pass */
+ }
+ else {
+ ID *id = but->rnapoin.owner_id;
+ if (!ED_undo_is_legacy_compatible_for_property((bContext *)but->block->evil_C, id)) {
+ skip_undo = true;
+ }
+ }
+ }
+
+ if (skip_undo == false) {
+ /* XXX: disable all undo pushes from UI changes from sculpt mode as they cause memfile undo
+ * steps to be written which cause lag: T71434. */
+ if (BKE_paintmode_get_active_from_context((bContext *)but->block->evil_C) ==
+ PAINT_MODE_SCULPT) {
+ skip_undo = true;
+ }
+ }
+
+ if (skip_undo) {
+ str = "";
+ }
+
+ /* delayed, after all other funcs run, popups are closed, etc */
+ uiAfterFunc *after = ui_afterfunc_new();
+ BLI_strncpy(after->undostr, str, min_zz(str_len_clip + 1, sizeof(after->undostr)));
+ }
+}
+
+static void ui_apply_but_autokey(bContext *C, uiBut *but)
+{
+ Scene *scene = CTX_data_scene(C);
+
+ /* try autokey */
+ ui_but_anim_autokey(C, but, scene, scene->r.cfra);
+
+ /* make a little report about what we've done! */
+ if (but->rnaprop) {
+ char *buf;
+
+ if (RNA_property_subtype(but->rnaprop) == PROP_PASSWORD) {
+ return;
+ }
+
+ buf = WM_prop_pystring_assign(C, &but->rnapoin, but->rnaprop, but->rnaindex);
+ if (buf) {
+ BKE_report(CTX_wm_reports(C), RPT_PROPERTY, buf);
+ MEM_freeN(buf);
+
+ WM_event_add_notifier(C, NC_SPACE | ND_SPACE_INFO_REPORT, NULL);
+ }
+ }
+}
+
+static void ui_apply_but_funcs_after(bContext *C)
+{
+ /* copy to avoid recursive calls */
+ ListBase funcs = UIAfterFuncs;
+ BLI_listbase_clear(&UIAfterFuncs);
+
+ LISTBASE_FOREACH_MUTABLE (uiAfterFunc *, afterf, &funcs) {
+ uiAfterFunc after = *afterf; /* copy to avoid memleak on exit() */
+ BLI_freelinkN(&funcs, afterf);
+
+ if (after.context) {
+ CTX_store_set(C, after.context);
+ }
+
+ if (after.popup_op) {
+ popup_check(C, after.popup_op);
+ }
+
+ PointerRNA opptr;
+ if (after.opptr) {
+ /* free in advance to avoid leak on exit */
+ opptr = *after.opptr;
+ MEM_freeN(after.opptr);
+ }
+
+ if (after.optype) {
+ WM_operator_name_call_ptr(C, after.optype, after.opcontext, (after.opptr) ? &opptr : NULL);
+ }
+
+ if (after.opptr) {
+ WM_operator_properties_free(&opptr);
+ }
+
+ if (after.rnapoin.data) {
+ RNA_property_update(C, &after.rnapoin, after.rnaprop);
+ }
+
+ if (after.context) {
+ CTX_store_set(C, NULL);
+ CTX_store_free(after.context);
+ }
+
+ if (after.func) {
+ after.func(C, after.func_arg1, after.func_arg2);
+ }
+ if (after.funcN) {
+ after.funcN(C, after.func_argN, after.func_arg2);
+ }
+ if (after.func_argN) {
+ MEM_freeN(after.func_argN);
+ }
+
+ if (after.handle_func) {
+ after.handle_func(C, after.handle_func_arg, after.retval);
+ }
+ if (after.butm_func) {
+ after.butm_func(C, after.butm_func_arg, after.a2);
+ }
+
+ if (after.rename_func) {
+ after.rename_func(C, after.rename_arg1, (char *)after.rename_orig);
+ }
+ if (after.rename_orig) {
+ MEM_freeN(after.rename_orig);
+ }
+
+ if (after.search_arg_free_fn) {
+ after.search_arg_free_fn(after.search_arg);
+ }
+
+ ui_afterfunc_update_preferences_dirty(&after);
+
+ if (after.undostr[0]) {
+ ED_undo_push(C, after.undostr);
+ }
+ }
+}
+
+static void ui_apply_but_BUT(bContext *C, uiBut *but, uiHandleButtonData *data)
+{
+ ui_apply_but_func(C, but);
+
+ data->retval = but->retval;
+ data->applied = true;
+}
+
+static void ui_apply_but_BUTM(bContext *C, uiBut *but, uiHandleButtonData *data)
+{
+ ui_but_value_set(but, but->hardmin);
+ ui_apply_but_func(C, but);
+
+ data->retval = but->retval;
+ data->applied = true;
+}
+
+static void ui_apply_but_BLOCK(bContext *C, uiBut *but, uiHandleButtonData *data)
+{
+ if (but->type == UI_BTYPE_MENU) {
+ ui_but_value_set(but, data->value);
+ }
+
+ ui_but_update_edited(but);
+ ui_apply_but_func(C, but);
+ data->retval = but->retval;
+ data->applied = true;
+}
+
+static void ui_apply_but_TOG(bContext *C, uiBut *but, uiHandleButtonData *data)
+{
+ const double value = ui_but_value_get(but);
+ int value_toggle;
+ if (but->bit) {
+ value_toggle = UI_BITBUT_VALUE_TOGGLED((int)value, but->bitnr);
+ }
+ else {
+ value_toggle = (value == 0.0);
+ if (ELEM(but->type, UI_BTYPE_TOGGLE_N, UI_BTYPE_ICON_TOGGLE_N, UI_BTYPE_CHECKBOX_N)) {
+ value_toggle = !value_toggle;
+ }
+ }
+
+ ui_but_value_set(but, (double)value_toggle);
+ if (ELEM(but->type, UI_BTYPE_ICON_TOGGLE, UI_BTYPE_ICON_TOGGLE_N)) {
+ ui_but_update_edited(but);
+ }
+
+ ui_apply_but_func(C, but);
+
+ data->retval = but->retval;
+ data->applied = true;
+}
+
+static void ui_apply_but_ROW(bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data)
+{
+ ui_but_value_set(but, but->hardmax);
+
+ ui_apply_but_func(C, but);
+
+ /* states of other row buttons */
+ LISTBASE_FOREACH (uiBut *, bt, &block->buttons) {
+ if (bt != but && bt->poin == but->poin && ELEM(bt->type, UI_BTYPE_ROW, UI_BTYPE_LISTROW)) {
+ ui_but_update_edited(bt);
+ }
+ }
+
+ data->retval = but->retval;
+ data->applied = true;
+}
+
+static void ui_apply_but_TEX(bContext *C, uiBut *but, uiHandleButtonData *data)
+{
+ if (!data->str) {
+ return;
+ }
+
+ ui_but_string_set(C, but, data->str);
+ ui_but_update_edited(but);
+
+ /* give butfunc a copy of the original text too.
+ * feature used for bone renaming, channels, etc.
+ * afterfunc frees rename_orig */
+ if (data->origstr && (but->flag & UI_BUT_TEXTEDIT_UPDATE)) {
+ /* In this case, we need to keep origstr available,
+ * to restore real org string in case we cancel after having typed something already. */
+ but->rename_orig = BLI_strdup(data->origstr);
+ }
+ /* only if there are afterfuncs, otherwise 'renam_orig' isn't freed */
+ else if (ui_afterfunc_check(but->block, but)) {
+ but->rename_orig = data->origstr;
+ data->origstr = NULL;
+ }
+
+ void *orig_arg2 = but->func_arg2;
+
+ /* If arg2 isn't in use already, pass the active search item through it. */
+ if ((but->func_arg2 == NULL) && (but->type == UI_BTYPE_SEARCH_MENU)) {
+ uiButSearch *search_but = (uiButSearch *)but;
+ but->func_arg2 = search_but->item_active;
+ }
+
+ ui_apply_but_func(C, but);
+
+ but->func_arg2 = orig_arg2;
+
+ data->retval = but->retval;
+ data->applied = true;
+}
+
+static void ui_apply_but_TAB(bContext *C, uiBut *but, uiHandleButtonData *data)
+{
+ if (data->str) {
+ ui_but_string_set(C, but, data->str);
+ ui_but_update_edited(but);
+ }
+ else {
+ ui_but_value_set(but, but->hardmax);
+ ui_apply_but_func(C, but);
+ }
+
+ data->retval = but->retval;
+ data->applied = true;
+}
+
+static void ui_apply_but_NUM(bContext *C, uiBut *but, uiHandleButtonData *data)
+{
+ if (data->str) {
+ double value;
+ /* Check if the string value is a number and cancel if it's equal to the startvalue. */
+ if (ui_but_string_eval_number(C, but, data->str, &value) && (value == data->startvalue)) {
+ data->cancel = true;
+ return;
+ }
+
+ if (ui_but_string_set(C, but, data->str)) {
+ data->value = ui_but_value_get(but);
+ }
+ else {
+ data->cancel = true;
+ return;
+ }
+ }
+ else {
+ ui_but_value_set(but, data->value);
+ }
+
+ ui_but_update_edited(but);
+ ui_apply_but_func(C, but);
+
+ data->retval = but->retval;
+ data->applied = true;
+}
+
+static void ui_apply_but_VEC(bContext *C, uiBut *but, uiHandleButtonData *data)
+{
+ ui_but_v3_set(but, data->vec);
+ ui_but_update_edited(but);
+ ui_apply_but_func(C, but);
+
+ data->retval = but->retval;
+ data->applied = true;
+}
+
+static void ui_apply_but_COLORBAND(bContext *C, uiBut *but, uiHandleButtonData *data)
+{
+ ui_apply_but_func(C, but);
+ data->retval = but->retval;
+ data->applied = true;
+}
+
+static void ui_apply_but_CURVE(bContext *C, uiBut *but, uiHandleButtonData *data)
+{
+ ui_apply_but_func(C, but);
+ data->retval = but->retval;
+ data->applied = true;
+}
+
+static void ui_apply_but_CURVEPROFILE(bContext *C, uiBut *but, uiHandleButtonData *data)
+{
+ ui_apply_but_func(C, but);
+ data->retval = but->retval;
+ data->applied = true;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Button Drag Multi-Number
+ * \{ */
+
+#ifdef USE_DRAG_MULTINUM
+
+/* small multi-but api */
+static void ui_multibut_add(uiHandleButtonData *data, uiBut *but)
+{
+ BLI_assert(but->flag & UI_BUT_DRAG_MULTI);
+ BLI_assert(data->multi_data.has_mbuts);
+
+ uiButMultiState *mbut_state = (uiButMultiState *)MEM_callocN(sizeof(*mbut_state), __func__);
+ mbut_state->but = but;
+ mbut_state->origvalue = ui_but_value_get(but);
+# ifdef USE_ALLSELECT
+ mbut_state->select_others.is_copy = data->select_others.is_copy;
+# endif
+
+ BLI_linklist_prepend(&data->multi_data.mbuts, mbut_state);
+
+ UI_butstore_register(data->multi_data.bs_mbuts, &mbut_state->but);
+}
+
+static uiButMultiState *ui_multibut_lookup(uiHandleButtonData *data, const uiBut *but)
+{
+ for (LinkNode *l = data->multi_data.mbuts; l; l = l->next) {
+ uiButMultiState *mbut_state = (uiButMultiState *)l->link;
+
+ if (mbut_state->but == but) {
+ return mbut_state;
+ }
+ }
+
+ return NULL;
+}
+
+static void ui_multibut_restore(bContext *C, uiHandleButtonData *data, uiBlock *block)
+{
+ LISTBASE_FOREACH (uiBut *, but, &block->buttons) {
+ if (but->flag & UI_BUT_DRAG_MULTI) {
+ uiButMultiState *mbut_state = ui_multibut_lookup(data, but);
+ if (mbut_state) {
+ ui_but_value_set(but, mbut_state->origvalue);
+
+# ifdef USE_ALLSELECT
+ if (mbut_state->select_others.elems_len > 0) {
+ ui_selectcontext_apply(
+ C, but, &mbut_state->select_others, mbut_state->origvalue, mbut_state->origvalue);
+ }
+# else
+ UNUSED_VARS(C);
+# endif
+ }
+ }
+ }
+}
+
+static void ui_multibut_free(uiHandleButtonData *data, uiBlock *block)
+{
+# ifdef USE_ALLSELECT
+ if (data->multi_data.mbuts) {
+ LinkNode *list = data->multi_data.mbuts;
+ while (list) {
+ LinkNode *next = list->next;
+ uiButMultiState *mbut_state = (uiButMultiState *)list->link;
+
+ if (mbut_state->select_others.elems) {
+ MEM_freeN(mbut_state->select_others.elems);
+ }
+
+ MEM_freeN(list->link);
+ MEM_freeN(list);
+ list = next;
+ }
+ }
+# else
+ BLI_linklist_freeN(data->multi_data.mbuts);
+# endif
+
+ data->multi_data.mbuts = NULL;
+
+ if (data->multi_data.bs_mbuts) {
+ UI_butstore_free(block, data->multi_data.bs_mbuts);
+ data->multi_data.bs_mbuts = NULL;
+ }
+}
+
+static bool ui_multibut_states_tag(uiBut *but_active,
+ uiHandleButtonData *data,
+ const wmEvent *event)
+{
+ float seg[2][2];
+ bool changed = false;
+
+ seg[0][0] = data->multi_data.drag_start[0];
+ seg[0][1] = data->multi_data.drag_start[1];
+
+ seg[1][0] = event->x;
+ seg[1][1] = event->y;
+
+ BLI_assert(data->multi_data.init == uiHandleButtonMulti::BUTTON_MULTI_INIT_SETUP);
+
+ ui_window_to_block_fl(data->region, but_active->block, &seg[0][0], &seg[0][1]);
+ ui_window_to_block_fl(data->region, but_active->block, &seg[1][0], &seg[1][1]);
+
+ data->multi_data.has_mbuts = false;
+
+ /* follow ui_but_find_mouse_over_ex logic */
+ LISTBASE_FOREACH (uiBut *, but, &but_active->block->buttons) {
+ bool drag_prev = false;
+ bool drag_curr = false;
+
+ /* re-set each time */
+ if (but->flag & UI_BUT_DRAG_MULTI) {
+ but->flag &= ~UI_BUT_DRAG_MULTI;
+ drag_prev = true;
+ }
+
+ if (ui_but_is_interactive(but, false)) {
+
+ /* drag checks */
+ if (but_active != but) {
+ if (ui_but_is_compatible(but_active, but)) {
+
+ BLI_assert(but->active == NULL);
+
+ /* finally check for overlap */
+ if (BLI_rctf_isect_segment(&but->rect, seg[0], seg[1])) {
+
+ but->flag |= UI_BUT_DRAG_MULTI;
+ data->multi_data.has_mbuts = true;
+ drag_curr = true;
+ }
+ }
+ }
+ }
+
+ changed |= (drag_prev != drag_curr);
+ }
+
+ return changed;
+}
+
+static void ui_multibut_states_create(uiBut *but_active, uiHandleButtonData *data)
+{
+ BLI_assert(data->multi_data.init == uiHandleButtonMulti::BUTTON_MULTI_INIT_SETUP);
+ BLI_assert(data->multi_data.has_mbuts);
+
+ data->multi_data.bs_mbuts = UI_butstore_create(but_active->block);
+
+ LISTBASE_FOREACH (uiBut *, but, &but_active->block->buttons) {
+ if (but->flag & UI_BUT_DRAG_MULTI) {
+ ui_multibut_add(data, but);
+ }
+ }
+
+ /* edit buttons proportionally to eachother
+ * note: if we mix buttons which are proportional and others which are not,
+ * this may work a bit strangely */
+ if ((but_active->rnaprop && (RNA_property_flag(but_active->rnaprop) & PROP_PROPORTIONAL)) ||
+ ELEM(but_active->unit_type, RNA_SUBTYPE_UNIT_VALUE(PROP_UNIT_LENGTH))) {
+ if (data->origvalue != 0.0) {
+ data->multi_data.is_proportional = true;
+ }
+ }
+}
+
+static void ui_multibut_states_apply(bContext *C, uiHandleButtonData *data, uiBlock *block)
+{
+ ARegion *region = data->region;
+ const double value_delta = data->value - data->origvalue;
+ const double value_scale = data->multi_data.is_proportional ? (data->value / data->origvalue) :
+ 0.0;
+
+ BLI_assert(data->multi_data.init == uiHandleButtonMulti::BUTTON_MULTI_INIT_ENABLE);
+ BLI_assert(data->multi_data.skip == false);
+
+ LISTBASE_FOREACH (uiBut *, but, &block->buttons) {
+ if (!(but->flag & UI_BUT_DRAG_MULTI)) {
+ continue;
+ }
+
+ uiButMultiState *mbut_state = ui_multibut_lookup(data, but);
+
+ if (mbut_state == NULL) {
+ /* Highly unlikely. */
+ printf("%s: Can't find button\n", __func__);
+ /* While this avoids crashing, multi-button dragging will fail,
+ * which is still a bug from the user perspective. See T83651. */
+ continue;
+ }
+
+ void *active_back;
+ ui_but_execute_begin(C, region, but, &active_back);
+
+# ifdef USE_ALLSELECT
+ if (data->select_others.is_enabled) {
+ /* init once! */
+ if (mbut_state->select_others.elems_len == 0) {
+ ui_selectcontext_begin(C, but, &mbut_state->select_others);
+ }
+ if (mbut_state->select_others.elems_len == 0) {
+ mbut_state->select_others.elems_len = -1;
+ }
+ }
+
+ /* Needed so we apply the right deltas. */
+ but->active->origvalue = mbut_state->origvalue;
+ but->active->select_others = mbut_state->select_others;
+ but->active->select_others.do_free = false;
+# endif
+
+ BLI_assert(active_back == NULL);
+ /* No need to check 'data->state' here. */
+ if (data->str) {
+ /* Entering text (set all). */
+ but->active->value = data->value;
+ ui_but_string_set(C, but, data->str);
+ }
+ else {
+ /* Dragging (use delta). */
+ if (data->multi_data.is_proportional) {
+ but->active->value = mbut_state->origvalue * value_scale;
+ }
+ else {
+ but->active->value = mbut_state->origvalue + value_delta;
+ }
+
+ /* Clamp based on soft limits, see T40154. */
+ CLAMP(but->active->value, (double)but->softmin, (double)but->softmax);
+ }
+
+ ui_but_execute_end(C, region, but, active_back);
+ }
+}
+
+#endif /* USE_DRAG_MULTINUM */
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Button Drag Toggle
+ * \{ */
+
+#ifdef USE_DRAG_TOGGLE
+
+/* Helpers that wrap boolean functions, to support different kinds of buttons. */
+
+static bool ui_drag_toggle_but_is_supported(const uiBut *but)
+{
+ if (but->flag & UI_BUT_DISABLED) {
+ return false;
+ }
+ if (ui_but_is_bool(but)) {
+ return true;
+ }
+ if (UI_but_is_decorator(but)) {
+ return ELEM(but->icon,
+ ICON_DECORATE,
+ ICON_DECORATE_KEYFRAME,
+ ICON_DECORATE_ANIMATE,
+ ICON_DECORATE_OVERRIDE);
+ }
+ return false;
+}
+
+/* Button pushed state to compare if other buttons match. Can be more
+ * then just true or false for toggle buttons with more than 2 states. */
+static int ui_drag_toggle_but_pushed_state(bContext *C, uiBut *but)
+{
+ if (but->rnapoin.data == NULL && but->poin == NULL && but->icon) {
+ if (but->pushed_state_func) {
+ return but->pushed_state_func(C, but->pushed_state_arg);
+ }
+ /* Assume icon identifies a unique state, for buttons that
+ * work through functions callbacks and don't have an boolean
+ * value that indicates the state. */
+ return but->icon + but->iconadd;
+ }
+ if (ui_but_is_bool(but)) {
+ return ui_but_is_pushed(but);
+ }
+ return 0;
+}
+
+typedef struct uiDragToggleHandle {
+ /* init */
+ int pushed_state;
+ float but_cent_start[2];
+
+ bool is_xy_lock_init;
+ bool xy_lock[2];
+
+ int xy_init[2];
+ int xy_last[2];
+} uiDragToggleHandle;
+
+static bool ui_drag_toggle_set_xy_xy(
+ bContext *C, ARegion *region, const int pushed_state, const int xy_src[2], const int xy_dst[2])
+{
+ /* popups such as layers won't re-evaluate on redraw */
+ const bool do_check = (region->regiontype == RGN_TYPE_TEMPORARY);
+ bool changed = false;
+
+ LISTBASE_FOREACH (uiBlock *, block, &region->uiblocks) {
+ float xy_a_block[2] = {UNPACK2(xy_src)};
+ float xy_b_block[2] = {UNPACK2(xy_dst)};
+
+ ui_window_to_block_fl(region, block, &xy_a_block[0], &xy_a_block[1]);
+ ui_window_to_block_fl(region, block, &xy_b_block[0], &xy_b_block[1]);
+
+ LISTBASE_FOREACH (uiBut *, but, &block->buttons) {
+ /* Note: ctrl is always true here because (at least for now)
+ * we always want to consider text control in this case, even when not embossed. */
+ if (ui_but_is_interactive(but, true)) {
+ if (BLI_rctf_isect_segment(&but->rect, xy_a_block, xy_b_block)) {
+
+ /* execute the button */
+ if (ui_drag_toggle_but_is_supported(but)) {
+ /* is it pressed? */
+ const int pushed_state_but = ui_drag_toggle_but_pushed_state(C, but);
+ if (pushed_state_but != pushed_state) {
+ UI_but_execute(C, region, but);
+ if (do_check) {
+ ui_but_update_edited(but);
+ }
+ if (U.runtime.is_dirty == false) {
+ ui_but_update_preferences_dirty(but);
+ }
+ changed = true;
+ }
+ }
+ /* done */
+ }
+ }
+ }
+ }
+ if (changed) {
+ /* apply now, not on release (or if handlers are canceled for whatever reason) */
+ ui_apply_but_funcs_after(C);
+ }
+
+ return changed;
+}
+
+static void ui_drag_toggle_set(bContext *C, uiDragToggleHandle *drag_info, const int xy_input[2])
+{
+ ARegion *region = CTX_wm_region(C);
+ bool do_draw = false;
+
+ /**
+ * Initialize Locking:
+ *
+ * Check if we need to initialize the lock axis by finding if the first
+ * button we mouse over is X or Y aligned, then lock the mouse to that axis after.
+ */
+ if (drag_info->is_xy_lock_init == false) {
+ /* first store the buttons original coords */
+ uiBut *but = ui_but_find_mouse_over_ex(region, xy_input[0], xy_input[1], true);
+
+ if (but) {
+ if (but->flag & UI_BUT_DRAG_LOCK) {
+ const float but_cent_new[2] = {
+ BLI_rctf_cent_x(&but->rect),
+ BLI_rctf_cent_y(&but->rect),
+ };
+
+ /* check if this is a different button,
+ * chances are high the button wont move about :) */
+ if (len_manhattan_v2v2(drag_info->but_cent_start, but_cent_new) > 1.0f) {
+ if (fabsf(drag_info->but_cent_start[0] - but_cent_new[0]) <
+ fabsf(drag_info->but_cent_start[1] - but_cent_new[1])) {
+ drag_info->xy_lock[0] = true;
+ }
+ else {
+ drag_info->xy_lock[1] = true;
+ }
+ drag_info->is_xy_lock_init = true;
+ }
+ }
+ else {
+ drag_info->is_xy_lock_init = true;
+ }
+ }
+ }
+ /* done with axis locking */
+
+ int xy[2];
+ xy[0] = (drag_info->xy_lock[0] == false) ? xy_input[0] : drag_info->xy_last[0];
+ xy[1] = (drag_info->xy_lock[1] == false) ? xy_input[1] : drag_info->xy_last[1];
+
+ /* touch all buttons between last mouse coord and this one */
+ do_draw = ui_drag_toggle_set_xy_xy(C, region, drag_info->pushed_state, drag_info->xy_last, xy);
+
+ if (do_draw) {
+ ED_region_tag_redraw(region);
+ }
+
+ copy_v2_v2_int(drag_info->xy_last, xy);
+}
+
+static void ui_handler_region_drag_toggle_remove(bContext *UNUSED(C), void *userdata)
+{
+ uiDragToggleHandle *drag_info = (uiDragToggleHandle *)userdata;
+ MEM_freeN(drag_info);
+}
+
+static int ui_handler_region_drag_toggle(bContext *C, const wmEvent *event, void *userdata)
+{
+ uiDragToggleHandle *drag_info = (uiDragToggleHandle *)userdata;
+ bool done = false;
+
+ switch (event->type) {
+ case LEFTMOUSE: {
+ if (event->val == KM_RELEASE) {
+ done = true;
+ }
+ break;
+ }
+ case MOUSEMOVE: {
+ ui_drag_toggle_set(C, drag_info, &event->x);
+ break;
+ }
+ }
+
+ if (done) {
+ wmWindow *win = CTX_wm_window(C);
+ const ARegion *region = CTX_wm_region(C);
+ uiBut *but = ui_but_find_mouse_over_ex(
+ region, drag_info->xy_init[0], drag_info->xy_init[1], true);
+
+ if (but) {
+ ui_apply_but_undo(but);
+ }
+
+ WM_event_remove_ui_handler(&win->modalhandlers,
+ ui_handler_region_drag_toggle,
+ ui_handler_region_drag_toggle_remove,
+ drag_info,
+ false);
+ ui_handler_region_drag_toggle_remove(C, drag_info);
+
+ WM_event_add_mousemove(win);
+ return WM_UI_HANDLER_BREAK;
+ }
+ return WM_UI_HANDLER_CONTINUE;
+}
+
+static bool ui_but_is_drag_toggle(const uiBut *but)
+{
+ return ((ui_drag_toggle_but_is_supported(but) == true) &&
+ /* Menu check is important so the button dragged over isn't removed instantly. */
+ (ui_block_is_menu(but->block) == false));
+}
+
+#endif /* USE_DRAG_TOGGLE */
+
+#ifdef USE_ALLSELECT
+
+static bool ui_selectcontext_begin(bContext *C, uiBut *but, uiSelectContextStore *selctx_data)
+{
+ PointerRNA lptr, idptr;
+ PropertyRNA *lprop;
+ bool success = false;
+
+ char *path = NULL;
+ ListBase lb = {NULL};
+
+ PointerRNA ptr = but->rnapoin;
+ PropertyRNA *prop = but->rnaprop;
+ const int index = but->rnaindex;
+
+ /* for now don't support whole colors */
+ if (index == -1) {
+ return false;
+ }
+
+ /* if there is a valid property that is editable... */
+ if (ptr.data && prop) {
+ bool use_path_from_id;
+
+ /* some facts we want to know */
+ const bool is_array = RNA_property_array_check(prop);
+ const int rna_type = RNA_property_type(prop);
+
+ if (UI_context_copy_to_selected_list(C, &ptr, prop, &lb, &use_path_from_id, &path) &&
+ !BLI_listbase_is_empty(&lb)) {
+ selctx_data->elems_len = BLI_listbase_count(&lb);
+ selctx_data->elems = (uiSelectContextElem *)MEM_mallocN(
+ sizeof(uiSelectContextElem) * selctx_data->elems_len, __func__);
+ int i;
+ LISTBASE_FOREACH_INDEX (CollectionPointerLink *, link, &lb, i) {
+ if (i >= selctx_data->elems_len) {
+ break;
+ }
+ uiSelectContextElem *other = &selctx_data->elems[i];
+ /* TODO,. de-duplicate copy_to_selected_button */
+ if (link->ptr.data != ptr.data) {
+ if (use_path_from_id) {
+ /* Path relative to ID. */
+ lprop = NULL;
+ RNA_id_pointer_create(link->ptr.owner_id, &idptr);
+ RNA_path_resolve_property(&idptr, path, &lptr, &lprop);
+ }
+ else if (path) {
+ /* Path relative to elements from list. */
+ lprop = NULL;
+ RNA_path_resolve_property(&link->ptr, path, &lptr, &lprop);
+ }
+ else {
+ lptr = link->ptr;
+ lprop = prop;
+ }
+
+ /* lptr might not be the same as link->ptr! */
+ if ((lptr.data != ptr.data) && (lprop == prop) && RNA_property_editable(&lptr, lprop)) {
+ other->ptr = lptr;
+ if (is_array) {
+ if (rna_type == PROP_FLOAT) {
+ other->val_f = RNA_property_float_get_index(&lptr, lprop, index);
+ }
+ else if (rna_type == PROP_INT) {
+ other->val_i = RNA_property_int_get_index(&lptr, lprop, index);
+ }
+ /* ignored for now */
+# if 0
+ else if (rna_type == PROP_BOOLEAN) {
+ other->val_b = RNA_property_boolean_get_index(&lptr, lprop, index);
+ }
+# endif
+ }
+ else {
+ if (rna_type == PROP_FLOAT) {
+ other->val_f = RNA_property_float_get(&lptr, lprop);
+ }
+ else if (rna_type == PROP_INT) {
+ other->val_i = RNA_property_int_get(&lptr, lprop);
+ }
+ /* ignored for now */
+# if 0
+ else if (rna_type == PROP_BOOLEAN) {
+ other->val_b = RNA_property_boolean_get(&lptr, lprop);
+ }
+ else if (rna_type == PROP_ENUM) {
+ other->val_i = RNA_property_enum_get(&lptr, lprop);
+ }
+# endif
+ }
+
+ continue;
+ }
+ }
+
+ selctx_data->elems_len -= 1;
+ i -= 1;
+ }
+
+ success = (selctx_data->elems_len != 0);
+ }
+ }
+
+ if (selctx_data->elems_len == 0) {
+ MEM_SAFE_FREE(selctx_data->elems);
+ }
+
+ MEM_SAFE_FREE(path);
+ BLI_freelistN(&lb);
+
+ /* caller can clear */
+ selctx_data->do_free = true;
+
+ if (success) {
+ but->flag |= UI_BUT_IS_SELECT_CONTEXT;
+ }
+
+ return success;
+}
+
+static void ui_selectcontext_end(uiBut *but, uiSelectContextStore *selctx_data)
+{
+ if (selctx_data->do_free) {
+ if (selctx_data->elems) {
+ MEM_freeN(selctx_data->elems);
+ }
+ }
+
+ but->flag &= ~UI_BUT_IS_SELECT_CONTEXT;
+}
+
+static void ui_selectcontext_apply(bContext *C,
+ uiBut *but,
+ uiSelectContextStore *selctx_data,
+ const double value,
+ const double value_orig)
+{
+ if (selctx_data->elems) {
+ PropertyRNA *prop = but->rnaprop;
+ PropertyRNA *lprop = but->rnaprop;
+ const int index = but->rnaindex;
+ const bool use_delta = (selctx_data->is_copy == false);
+
+ union {
+ bool b;
+ int i;
+ float f;
+ PointerRNA p;
+ } delta, min, max;
+
+ const bool is_array = RNA_property_array_check(prop);
+ const int rna_type = RNA_property_type(prop);
+
+ if (rna_type == PROP_FLOAT) {
+ delta.f = use_delta ? (value - value_orig) : value;
+ RNA_property_float_range(&but->rnapoin, prop, &min.f, &max.f);
+ }
+ else if (rna_type == PROP_INT) {
+ delta.i = use_delta ? ((int)value - (int)value_orig) : (int)value;
+ RNA_property_int_range(&but->rnapoin, prop, &min.i, &max.i);
+ }
+ else if (rna_type == PROP_ENUM) {
+ /* Not a delta in fact. */
+ delta.i = RNA_property_enum_get(&but->rnapoin, prop);
+ }
+ else if (rna_type == PROP_BOOLEAN) {
+ if (is_array) {
+ /* Not a delta in fact. */
+ delta.b = RNA_property_boolean_get_index(&but->rnapoin, prop, index);
+ }
+ else {
+ /* Not a delta in fact. */
+ delta.b = RNA_property_boolean_get(&but->rnapoin, prop);
+ }
+ }
+ else if (rna_type == PROP_POINTER) {
+ /* Not a delta in fact. */
+ delta.p = RNA_property_pointer_get(&but->rnapoin, prop);
+ }
+
+# ifdef USE_ALLSELECT_LAYER_HACK
+ /* make up for not having 'handle_layer_buttons' */
+ {
+ const PropertySubType subtype = RNA_property_subtype(prop);
+
+ if ((rna_type == PROP_BOOLEAN) && ELEM(subtype, PROP_LAYER, PROP_LAYER_MEMBER) && is_array &&
+ /* could check for 'handle_layer_buttons' */
+ but->func) {
+ wmWindow *win = CTX_wm_window(C);
+ if (!win->eventstate->shift) {
+ const int len = RNA_property_array_length(&but->rnapoin, prop);
+ bool *tmparray = (bool *)MEM_callocN(sizeof(bool) * len, __func__);
+
+ tmparray[index] = true;
+
+ for (int i = 0; i < selctx_data->elems_len; i++) {
+ uiSelectContextElem *other = &selctx_data->elems[i];
+ PointerRNA lptr = other->ptr;
+ RNA_property_boolean_set_array(&lptr, lprop, tmparray);
+ RNA_property_update(C, &lptr, lprop);
+ }
+
+ MEM_freeN(tmparray);
+
+ return;
+ }
+ }
+ }
+# endif
+
+ for (int i = 0; i < selctx_data->elems_len; i++) {
+ uiSelectContextElem *other = &selctx_data->elems[i];
+ PointerRNA lptr = other->ptr;
+
+ if (rna_type == PROP_FLOAT) {
+ float other_value = use_delta ? (other->val_f + delta.f) : delta.f;
+ CLAMP(other_value, min.f, max.f);
+ if (is_array) {
+ RNA_property_float_set_index(&lptr, lprop, index, other_value);
+ }
+ else {
+ RNA_property_float_set(&lptr, lprop, other_value);
+ }
+ }
+ else if (rna_type == PROP_INT) {
+ int other_value = use_delta ? (other->val_i + delta.i) : delta.i;
+ CLAMP(other_value, min.i, max.i);
+ if (is_array) {
+ RNA_property_int_set_index(&lptr, lprop, index, other_value);
+ }
+ else {
+ RNA_property_int_set(&lptr, lprop, other_value);
+ }
+ }
+ else if (rna_type == PROP_BOOLEAN) {
+ const bool other_value = delta.b;
+ if (is_array) {
+ RNA_property_boolean_set_index(&lptr, lprop, index, other_value);
+ }
+ else {
+ RNA_property_boolean_set(&lptr, lprop, delta.b);
+ }
+ }
+ else if (rna_type == PROP_ENUM) {
+ const int other_value = delta.i;
+ BLI_assert(!is_array);
+ RNA_property_enum_set(&lptr, lprop, other_value);
+ }
+ else if (rna_type == PROP_POINTER) {
+ const PointerRNA other_value = delta.p;
+ RNA_property_pointer_set(&lptr, lprop, other_value, NULL);
+ }
+
+ RNA_property_update(C, &lptr, prop);
+ }
+ }
+}
+
+#endif /* USE_ALLSELECT */
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Button Drag
+ * \{ */
+
+static bool ui_but_drag_init(bContext *C,
+ uiBut *but,
+ uiHandleButtonData *data,
+ const wmEvent *event)
+{
+ /* prevent other WM gestures to start while we try to drag */
+ WM_gestures_remove(CTX_wm_window(C));
+
+ /* Clamp the maximum to half the UI unit size so a high user preference
+ * doesn't require the user to drag more than half the default button height. */
+ const int drag_threshold = min_ii(
+ WM_event_drag_threshold(event),
+ (int)((UI_UNIT_Y / 2) * ui_block_to_window_scale(data->region, but->block)));
+
+ if (abs(data->dragstartx - event->x) + abs(data->dragstarty - event->y) > drag_threshold) {
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ data->cancel = true;
+#ifdef USE_DRAG_TOGGLE
+ if (ui_drag_toggle_but_is_supported(but)) {
+ uiDragToggleHandle *drag_info = (uiDragToggleHandle *)MEM_callocN(sizeof(*drag_info),
+ __func__);
+ ARegion *region_prev;
+
+ /* call here because regular mouse-up event wont run,
+ * typically 'button_activate_exit()' handles this */
+ ui_apply_but_autokey(C, but);
+
+ drag_info->pushed_state = ui_drag_toggle_but_pushed_state(C, but);
+ drag_info->but_cent_start[0] = BLI_rctf_cent_x(&but->rect);
+ drag_info->but_cent_start[1] = BLI_rctf_cent_y(&but->rect);
+ copy_v2_v2_int(drag_info->xy_init, &event->x);
+ copy_v2_v2_int(drag_info->xy_last, &event->x);
+
+ /* needed for toggle drag on popups */
+ region_prev = CTX_wm_region(C);
+ CTX_wm_region_set(C, data->region);
+
+ WM_event_add_ui_handler(C,
+ &data->window->modalhandlers,
+ ui_handler_region_drag_toggle,
+ ui_handler_region_drag_toggle_remove,
+ drag_info,
+ WM_HANDLER_BLOCKING);
+
+ CTX_wm_region_set(C, region_prev);
+
+ /* Initialize alignment for single row/column regions,
+ * otherwise we use the relative position of the first other button dragged over. */
+ if (ELEM(data->region->regiontype,
+ RGN_TYPE_NAV_BAR,
+ RGN_TYPE_HEADER,
+ RGN_TYPE_TOOL_HEADER,
+ RGN_TYPE_FOOTER)) {
+ const int region_alignment = RGN_ALIGN_ENUM_FROM_MASK(data->region->alignment);
+ int lock_axis = -1;
+
+ if (ELEM(region_alignment, RGN_ALIGN_LEFT, RGN_ALIGN_RIGHT)) {
+ lock_axis = 0;
+ }
+ else if (ELEM(region_alignment, RGN_ALIGN_TOP, RGN_ALIGN_BOTTOM)) {
+ lock_axis = 1;
+ }
+ if (lock_axis != -1) {
+ drag_info->xy_lock[lock_axis] = true;
+ drag_info->is_xy_lock_init = true;
+ }
+ }
+ }
+ else
+#endif
+ if (but->type == UI_BTYPE_COLOR) {
+ bool valid = false;
+ uiDragColorHandle *drag_info = (uiDragColorHandle *)MEM_callocN(sizeof(*drag_info),
+ __func__);
+
+ /* TODO support more button pointer types */
+ if (but->rnaprop && RNA_property_subtype(but->rnaprop) == PROP_COLOR_GAMMA) {
+ ui_but_v3_get(but, drag_info->color);
+ drag_info->gamma_corrected = true;
+ valid = true;
+ }
+ else if (but->rnaprop && RNA_property_subtype(but->rnaprop) == PROP_COLOR) {
+ ui_but_v3_get(but, drag_info->color);
+ drag_info->gamma_corrected = false;
+ valid = true;
+ }
+ else if (ELEM(but->pointype, UI_BUT_POIN_FLOAT, UI_BUT_POIN_CHAR)) {
+ ui_but_v3_get(but, drag_info->color);
+ copy_v3_v3(drag_info->color, (float *)but->poin);
+ valid = true;
+ }
+
+ if (valid) {
+ WM_event_start_drag(C, ICON_COLOR, WM_DRAG_COLOR, drag_info, 0.0, WM_DRAG_FREE_DATA);
+ }
+ else {
+ MEM_freeN(drag_info);
+ return false;
+ }
+ }
+ else {
+ wmDrag *drag = WM_event_start_drag(
+ C,
+ but->icon,
+ but->dragtype,
+ but->dragpoin,
+ ui_but_value_get(but),
+ (but->dragflag & UI_BUT_DRAGPOIN_FREE) ? WM_DRAG_FREE_DATA : WM_DRAG_NOP);
+ /* wmDrag has ownership over dragpoin now, stop messing with it. */
+ but->dragpoin = NULL;
+
+ if (but->imb) {
+ WM_event_drag_image(drag,
+ but->imb,
+ but->imb_scale,
+ BLI_rctf_size_x(&but->rect),
+ BLI_rctf_size_y(&but->rect));
+ }
+ }
+ return true;
+ }
+
+ return false;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Button Apply
+ * \{ */
+
+static void ui_apply_but_IMAGE(bContext *C, uiBut *but, uiHandleButtonData *data)
+{
+ ui_apply_but_func(C, but);
+ data->retval = but->retval;
+ data->applied = true;
+}
+
+static void ui_apply_but_HISTOGRAM(bContext *C, uiBut *but, uiHandleButtonData *data)
+{
+ ui_apply_but_func(C, but);
+ data->retval = but->retval;
+ data->applied = true;
+}
+
+static void ui_apply_but_WAVEFORM(bContext *C, uiBut *but, uiHandleButtonData *data)
+{
+ ui_apply_but_func(C, but);
+ data->retval = but->retval;
+ data->applied = true;
+}
+
+static void ui_apply_but_TRACKPREVIEW(bContext *C, uiBut *but, uiHandleButtonData *data)
+{
+ ui_apply_but_func(C, but);
+ data->retval = but->retval;
+ data->applied = true;
+}
+
+static void ui_apply_but(
+ bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, const bool interactive)
+{
+ const eButType but_type = but->type; /* Store as const to quiet maybe uninitialized warning. */
+
+ data->retval = 0;
+
+ /* if we cancel and have not applied yet, there is nothing to do,
+ * otherwise we have to restore the original value again */
+ if (data->cancel) {
+ if (!data->applied) {
+ return;
+ }
+
+ if (data->str) {
+ MEM_freeN(data->str);
+ }
+ data->str = data->origstr;
+ data->origstr = NULL;
+ data->value = data->origvalue;
+ copy_v3_v3(data->vec, data->origvec);
+ /* postpone clearing origdata */
+ }
+ else {
+ /* We avoid applying interactive edits a second time
+ * at the end with the #uiHandleButtonData.applied_interactive flag. */
+ if (interactive) {
+ data->applied_interactive = true;
+ }
+ else if (data->applied_interactive) {
+ return;
+ }
+
+#ifdef USE_ALLSELECT
+# ifdef USE_DRAG_MULTINUM
+ if (but->flag & UI_BUT_DRAG_MULTI) {
+ /* pass */
+ }
+ else
+# endif
+ if (data->select_others.elems_len == 0) {
+ wmWindow *win = CTX_wm_window(C);
+ /* may have been enabled before activating */
+ if (data->select_others.is_enabled || IS_ALLSELECT_EVENT(win->eventstate)) {
+ ui_selectcontext_begin(C, but, &data->select_others);
+ data->select_others.is_enabled = true;
+ }
+ }
+ if (data->select_others.elems_len == 0) {
+ /* Don't check again. */
+ data->select_others.elems_len = -1;
+ }
+#endif
+ }
+
+ /* ensures we are writing actual values */
+ char *editstr = but->editstr;
+ double *editval = but->editval;
+ float *editvec = but->editvec;
+ ColorBand *editcoba;
+ CurveMapping *editcumap;
+ CurveProfile *editprofile;
+ if (but_type == UI_BTYPE_COLORBAND) {
+ uiButColorBand *but_coba = (uiButColorBand *)but;
+ editcoba = but_coba->edit_coba;
+ }
+ else if (but_type == UI_BTYPE_CURVE) {
+ uiButCurveMapping *but_cumap = (uiButCurveMapping *)but;
+ editcumap = but_cumap->edit_cumap;
+ }
+ else if (but_type == UI_BTYPE_CURVEPROFILE) {
+ uiButCurveProfile *but_profile = (uiButCurveProfile *)but;
+ editprofile = but_profile->edit_profile;
+ }
+ but->editstr = NULL;
+ but->editval = NULL;
+ but->editvec = NULL;
+ if (but_type == UI_BTYPE_COLORBAND) {
+ uiButColorBand *but_coba = (uiButColorBand *)but;
+ but_coba->edit_coba = NULL;
+ }
+ else if (but_type == UI_BTYPE_CURVE) {
+ uiButCurveMapping *but_cumap = (uiButCurveMapping *)but;
+ but_cumap->edit_cumap = NULL;
+ }
+ else if (but_type == UI_BTYPE_CURVEPROFILE) {
+ uiButCurveProfile *but_profile = (uiButCurveProfile *)but;
+ but_profile->edit_profile = NULL;
+ }
+
+ /* handle different types */
+ switch (but_type) {
+ case UI_BTYPE_BUT:
+ case UI_BTYPE_DECORATOR:
+ ui_apply_but_BUT(C, but, data);
+ break;
+ case UI_BTYPE_TEXT:
+ case UI_BTYPE_SEARCH_MENU:
+ ui_apply_but_TEX(C, but, data);
+ break;
+ case UI_BTYPE_BUT_TOGGLE:
+ case UI_BTYPE_TOGGLE:
+ case UI_BTYPE_TOGGLE_N:
+ case UI_BTYPE_ICON_TOGGLE:
+ case UI_BTYPE_ICON_TOGGLE_N:
+ case UI_BTYPE_CHECKBOX:
+ case UI_BTYPE_CHECKBOX_N:
+ ui_apply_but_TOG(C, but, data);
+ break;
+ case UI_BTYPE_ROW:
+ case UI_BTYPE_LISTROW:
+ ui_apply_but_ROW(C, block, but, data);
+ break;
+ case UI_BTYPE_TAB:
+ ui_apply_but_TAB(C, but, data);
+ break;
+ case UI_BTYPE_SCROLL:
+ case UI_BTYPE_GRIP:
+ case UI_BTYPE_NUM:
+ case UI_BTYPE_NUM_SLIDER:
+ ui_apply_but_NUM(C, but, data);
+ break;
+ case UI_BTYPE_MENU:
+ case UI_BTYPE_BLOCK:
+ case UI_BTYPE_PULLDOWN:
+ ui_apply_but_BLOCK(C, but, data);
+ break;
+ case UI_BTYPE_COLOR:
+ if (data->cancel) {
+ ui_apply_but_VEC(C, but, data);
+ }
+ else {
+ ui_apply_but_BLOCK(C, but, data);
+ }
+ break;
+ case UI_BTYPE_BUT_MENU:
+ ui_apply_but_BUTM(C, but, data);
+ break;
+ case UI_BTYPE_UNITVEC:
+ case UI_BTYPE_HSVCUBE:
+ case UI_BTYPE_HSVCIRCLE:
+ ui_apply_but_VEC(C, but, data);
+ break;
+ case UI_BTYPE_COLORBAND:
+ ui_apply_but_COLORBAND(C, but, data);
+ break;
+ case UI_BTYPE_CURVE:
+ ui_apply_but_CURVE(C, but, data);
+ break;
+ case UI_BTYPE_CURVEPROFILE:
+ ui_apply_but_CURVEPROFILE(C, but, data);
+ break;
+ case UI_BTYPE_KEY_EVENT:
+ case UI_BTYPE_HOTKEY_EVENT:
+ ui_apply_but_BUT(C, but, data);
+ break;
+ case UI_BTYPE_IMAGE:
+ ui_apply_but_IMAGE(C, but, data);
+ break;
+ case UI_BTYPE_HISTOGRAM:
+ ui_apply_but_HISTOGRAM(C, but, data);
+ break;
+ case UI_BTYPE_WAVEFORM:
+ ui_apply_but_WAVEFORM(C, but, data);
+ break;
+ case UI_BTYPE_TRACK_PREVIEW:
+ ui_apply_but_TRACKPREVIEW(C, but, data);
+ break;
+ default:
+ break;
+ }
+
+#ifdef USE_DRAG_MULTINUM
+ if (data->multi_data.has_mbuts) {
+ if ((data->multi_data.init == uiHandleButtonMulti::BUTTON_MULTI_INIT_ENABLE) &&
+ (data->multi_data.skip == false)) {
+ if (data->cancel) {
+ ui_multibut_restore(C, data, block);
+ }
+ else {
+ ui_multibut_states_apply(C, data, block);
+ }
+ }
+ }
+#endif
+
+#ifdef USE_ALLSELECT
+ ui_selectcontext_apply(C, but, &data->select_others, data->value, data->origvalue);
+#endif
+
+ if (data->cancel) {
+ data->origvalue = 0.0;
+ zero_v3(data->origvec);
+ }
+
+ but->editstr = editstr;
+ but->editval = editval;
+ but->editvec = editvec;
+ if (but_type == UI_BTYPE_COLORBAND) {
+ uiButColorBand *but_coba = (uiButColorBand *)but;
+ but_coba->edit_coba = editcoba;
+ }
+ else if (but_type == UI_BTYPE_CURVE) {
+ uiButCurveMapping *but_cumap = (uiButCurveMapping *)but;
+ but_cumap->edit_cumap = editcumap;
+ }
+ else if (but_type == UI_BTYPE_CURVEPROFILE) {
+ uiButCurveProfile *but_profile = (uiButCurveProfile *)but;
+ but_profile->edit_profile = editprofile;
+ }
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Button Drop Event
+ * \{ */
+
+/* only call if event type is EVT_DROP */
+static void ui_but_drop(bContext *C, const wmEvent *event, uiBut *but, uiHandleButtonData *data)
+{
+ /* drop event type has listbase customdata by default */
+ ListBase *drags = (ListBase *)event->customdata;
+
+ LISTBASE_FOREACH (wmDrag *, wmd, drags) {
+ /* TODO asset dropping. */
+ if (wmd->type == WM_DRAG_ID) {
+ /* align these types with UI_but_active_drop_name */
+ if (ELEM(but->type, UI_BTYPE_TEXT, UI_BTYPE_SEARCH_MENU)) {
+ ID *id = WM_drag_get_local_ID(wmd, 0);
+
+ button_activate_state(C, but, BUTTON_STATE_TEXT_EDITING);
+
+ ui_textedit_string_set(but, data, id->name + 2);
+
+ if (ELEM(but->type, UI_BTYPE_SEARCH_MENU)) {
+ but->changed = true;
+ ui_searchbox_update(C, data->searchbox, but, true);
+ }
+
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ }
+ }
+ }
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Button Copy & Paste
+ * \{ */
+
+static void ui_but_get_pasted_text_from_clipboard(char **buf_paste, int *buf_len)
+{
+ /* get only first line even if the clipboard contains multiple lines */
+ int length;
+ char *text = WM_clipboard_text_get_firstline(false, &length);
+
+ if (text) {
+ *buf_paste = text;
+ *buf_len = length;
+ }
+ else {
+ *buf_paste = (char *)MEM_callocN(sizeof(char), __func__);
+ *buf_len = 0;
+ }
+}
+
+static int get_but_property_array_length(uiBut *but)
+{
+ return RNA_property_array_length(&but->rnapoin, but->rnaprop);
+}
+
+static void ui_but_set_float_array(
+ bContext *C, uiBut *but, uiHandleButtonData *data, float *values, int array_length)
+{
+ button_activate_state(C, but, BUTTON_STATE_NUM_EDITING);
+
+ for (int i = 0; i < array_length; i++) {
+ RNA_property_float_set_index(&but->rnapoin, but->rnaprop, i, values[i]);
+ }
+ if (data) {
+ if (but->type == UI_BTYPE_UNITVEC) {
+ BLI_assert(array_length == 3);
+ copy_v3_v3(data->vec, values);
+ }
+ else {
+ data->value = values[but->rnaindex];
+ }
+ }
+
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+}
+
+static void float_array_to_string(float *values,
+ int array_length,
+ char *output,
+ int output_len_max)
+{
+ /* to avoid buffer overflow attacks; numbers are quite arbitrary */
+ BLI_assert(output_len_max > 15);
+ output_len_max -= 10;
+
+ int current_index = 0;
+ output[current_index] = '[';
+ current_index++;
+
+ for (int i = 0; i < array_length; i++) {
+ int length = BLI_snprintf(
+ output + current_index, output_len_max - current_index, "%f", values[i]);
+ current_index += length;
+
+ if (i < array_length - 1) {
+ if (current_index < output_len_max) {
+ output[current_index + 0] = ',';
+ output[current_index + 1] = ' ';
+ current_index += 2;
+ }
+ }
+ }
+
+ output[current_index + 0] = ']';
+ output[current_index + 1] = '\0';
+}
+
+static void ui_but_copy_numeric_array(uiBut *but, char *output, int output_len_max)
+{
+ const int array_length = get_but_property_array_length(but);
+ Array<float, 32> values(array_length);
+ RNA_property_float_get_array(&but->rnapoin, but->rnaprop, values.data());
+ float_array_to_string(values.data(), array_length, output, output_len_max);
+}
+
+static bool parse_float_array(char *text, float *values, int expected_length)
+{
+ /* can parse max 4 floats for now */
+ BLI_assert(0 <= expected_length && expected_length <= 4);
+
+ float v[5];
+ const int actual_length = sscanf(
+ text, "[%f, %f, %f, %f, %f]", &v[0], &v[1], &v[2], &v[3], &v[4]);
+
+ if (actual_length == expected_length) {
+ memcpy(values, v, sizeof(float) * expected_length);
+ return true;
+ }
+ return false;
+}
+
+static void ui_but_paste_numeric_array(bContext *C,
+ uiBut *but,
+ uiHandleButtonData *data,
+ char *buf_paste)
+{
+ const int array_length = get_but_property_array_length(but);
+ if (array_length > 4) {
+ /* not supported for now */
+ return;
+ }
+
+ Array<float, 32> values(array_length);
+
+ if (parse_float_array(buf_paste, values.data(), array_length)) {
+ ui_but_set_float_array(C, but, data, values.data(), array_length);
+ }
+ else {
+ WM_report(RPT_ERROR, "Expected an array of numbers: [n, n, ...]");
+ }
+}
+
+static void ui_but_copy_numeric_value(uiBut *but, char *output, int output_len_max)
+{
+ /* Get many decimal places, then strip trailing zeros.
+ * note: too high values start to give strange results */
+ ui_but_string_get_ex(but, output, output_len_max, UI_PRECISION_FLOAT_MAX, false, NULL);
+ BLI_str_rstrip_float_zero(output, '\0');
+}
+
+static void ui_but_paste_numeric_value(bContext *C,
+ uiBut *but,
+ uiHandleButtonData *data,
+ char *buf_paste)
+{
+ double value;
+ if (ui_but_string_eval_number(C, but, buf_paste, &value)) {
+ button_activate_state(C, but, BUTTON_STATE_NUM_EDITING);
+ data->value = value;
+ ui_but_string_set(C, but, buf_paste);
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ }
+ else {
+ WM_report(RPT_ERROR, "Expected a number");
+ }
+}
+
+static void ui_but_paste_normalized_vector(bContext *C,
+ uiBut *but,
+ uiHandleButtonData *data,
+ char *buf_paste)
+{
+ float xyz[3];
+ if (parse_float_array(buf_paste, xyz, 3)) {
+ if (normalize_v3(xyz) == 0.0f) {
+ /* better set Z up then have a zero vector */
+ xyz[2] = 1.0;
+ }
+ ui_but_set_float_array(C, but, data, xyz, 3);
+ }
+ else {
+ WM_report(RPT_ERROR, "Paste expected 3 numbers, formatted: '[n, n, n]'");
+ }
+}
+
+static void ui_but_copy_color(uiBut *but, char *output, int output_len_max)
+{
+ float rgba[4];
+
+ if (but->rnaprop && get_but_property_array_length(but) == 4) {
+ rgba[3] = RNA_property_float_get_index(&but->rnapoin, but->rnaprop, 3);
+ }
+ else {
+ rgba[3] = 1.0f;
+ }
+
+ ui_but_v3_get(but, rgba);
+
+ /* convert to linear color to do compatible copy between gamma and non-gamma */
+ if (but->rnaprop && RNA_property_subtype(but->rnaprop) == PROP_COLOR_GAMMA) {
+ srgb_to_linearrgb_v3_v3(rgba, rgba);
+ }
+
+ float_array_to_string(rgba, 4, output, output_len_max);
+}
+
+static void ui_but_paste_color(bContext *C, uiBut *but, char *buf_paste)
+{
+ float rgba[4];
+ if (parse_float_array(buf_paste, rgba, 4)) {
+ if (but->rnaprop) {
+ /* Assume linear colors in buffer. */
+ if (RNA_property_subtype(but->rnaprop) == PROP_COLOR_GAMMA) {
+ linearrgb_to_srgb_v3_v3(rgba, rgba);
+ }
+
+ /* Some color properties are RGB, not RGBA. */
+ const int array_len = get_but_property_array_length(but);
+ BLI_assert(ELEM(array_len, 3, 4));
+ ui_but_set_float_array(C, but, NULL, rgba, array_len);
+ }
+ }
+ else {
+ WM_report(RPT_ERROR, "Paste expected 4 numbers, formatted: '[n, n, n, n]'");
+ }
+}
+
+static void ui_but_copy_text(uiBut *but, char *output, int output_len_max)
+{
+ ui_but_string_get(but, output, output_len_max);
+}
+
+static void ui_but_paste_text(bContext *C, uiBut *but, uiHandleButtonData *data, char *buf_paste)
+{
+ button_activate_state(C, but, BUTTON_STATE_TEXT_EDITING);
+ ui_textedit_string_set(but, but->active, buf_paste);
+
+ if (but->type == UI_BTYPE_SEARCH_MENU) {
+ but->changed = true;
+ ui_searchbox_update(C, data->searchbox, but, true);
+ }
+
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+}
+
+static void ui_but_copy_colorband(uiBut *but)
+{
+ if (but->poin != NULL) {
+ memcpy(&but_copypaste_coba, but->poin, sizeof(ColorBand));
+ }
+}
+
+static void ui_but_paste_colorband(bContext *C, uiBut *but, uiHandleButtonData *data)
+{
+ if (but_copypaste_coba.tot != 0) {
+ if (!but->poin) {
+ but->poin = (char *)MEM_callocN(sizeof(ColorBand), "colorband");
+ }
+
+ button_activate_state(C, but, BUTTON_STATE_NUM_EDITING);
+ memcpy(data->coba, &but_copypaste_coba, sizeof(ColorBand));
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ }
+}
+
+static void ui_but_copy_curvemapping(uiBut *but)
+{
+ if (but->poin != NULL) {
+ but_copypaste_curve_alive = true;
+ BKE_curvemapping_free_data(&but_copypaste_curve);
+ BKE_curvemapping_copy_data(&but_copypaste_curve, (CurveMapping *)but->poin);
+ }
+}
+
+static void ui_but_paste_curvemapping(bContext *C, uiBut *but)
+{
+ if (but_copypaste_curve_alive) {
+ if (!but->poin) {
+ but->poin = (char *)MEM_callocN(sizeof(CurveMapping), "curvemapping");
+ }
+
+ button_activate_state(C, but, BUTTON_STATE_NUM_EDITING);
+ BKE_curvemapping_free_data((CurveMapping *)but->poin);
+ BKE_curvemapping_copy_data((CurveMapping *)but->poin, &but_copypaste_curve);
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ }
+}
+
+static void ui_but_copy_CurveProfile(uiBut *but)
+{
+ if (but->poin != NULL) {
+ but_copypaste_profile_alive = true;
+ BKE_curveprofile_free_data(&but_copypaste_profile);
+ BKE_curveprofile_copy_data(&but_copypaste_profile, (CurveProfile *)but->poin);
+ }
+}
+
+static void ui_but_paste_CurveProfile(bContext *C, uiBut *but)
+{
+ if (but_copypaste_profile_alive) {
+ if (!but->poin) {
+ but->poin = (char *)MEM_callocN(sizeof(CurveProfile), "CurveProfile");
+ }
+
+ button_activate_state(C, but, BUTTON_STATE_NUM_EDITING);
+ BKE_curveprofile_free_data((CurveProfile *)but->poin);
+ BKE_curveprofile_copy_data((CurveProfile *)but->poin, &but_copypaste_profile);
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ }
+}
+
+static void ui_but_copy_operator(bContext *C, uiBut *but, char *output, int output_len_max)
+{
+ PointerRNA *opptr = UI_but_operator_ptr_get(but);
+
+ char *str;
+ str = WM_operator_pystring_ex(C, NULL, false, true, but->optype, opptr);
+ BLI_strncpy(output, str, output_len_max);
+ MEM_freeN(str);
+}
+
+static bool ui_but_copy_menu(uiBut *but, char *output, int output_len_max)
+{
+ MenuType *mt = UI_but_menutype_get(but);
+ if (mt) {
+ BLI_snprintf(output, output_len_max, "bpy.ops.wm.call_menu(name=\"%s\")", mt->idname);
+ return true;
+ }
+ return false;
+}
+
+static bool ui_but_copy_popover(uiBut *but, char *output, int output_len_max)
+{
+ PanelType *pt = UI_but_paneltype_get(but);
+ if (pt) {
+ BLI_snprintf(output, output_len_max, "bpy.ops.wm.call_panel(name=\"%s\")", pt->idname);
+ return true;
+ }
+ return false;
+}
+
+static void ui_but_copy(bContext *C, uiBut *but, const bool copy_array)
+{
+ if (ui_but_contains_password(but)) {
+ return;
+ }
+
+ /* Arbitrary large value (allow for paths: 'PATH_MAX') */
+ char buf[4096] = {0};
+ const int buf_max_len = sizeof(buf);
+
+ /* Left false for copying internal data (color-band for eg). */
+ bool is_buf_set = false;
+
+ const bool has_required_data = !(but->poin == NULL && but->rnapoin.data == NULL);
+
+ switch (but->type) {
+ case UI_BTYPE_NUM:
+ case UI_BTYPE_NUM_SLIDER:
+ if (!has_required_data) {
+ break;
+ }
+ if (copy_array && ui_but_has_array_value(but)) {
+ ui_but_copy_numeric_array(but, buf, buf_max_len);
+ }
+ else {
+ ui_but_copy_numeric_value(but, buf, buf_max_len);
+ }
+ is_buf_set = true;
+ break;
+
+ case UI_BTYPE_UNITVEC:
+ if (!has_required_data) {
+ break;
+ }
+ ui_but_copy_numeric_array(but, buf, buf_max_len);
+ is_buf_set = true;
+ break;
+
+ case UI_BTYPE_COLOR:
+ if (!has_required_data) {
+ break;
+ }
+ ui_but_copy_color(but, buf, buf_max_len);
+ is_buf_set = true;
+ break;
+
+ case UI_BTYPE_TEXT:
+ case UI_BTYPE_SEARCH_MENU:
+ if (!has_required_data) {
+ break;
+ }
+ ui_but_copy_text(but, buf, buf_max_len);
+ is_buf_set = true;
+ break;
+
+ case UI_BTYPE_COLORBAND:
+ ui_but_copy_colorband(but);
+ break;
+
+ case UI_BTYPE_CURVE:
+ ui_but_copy_curvemapping(but);
+ break;
+
+ case UI_BTYPE_CURVEPROFILE:
+ ui_but_copy_CurveProfile(but);
+ break;
+
+ case UI_BTYPE_BUT:
+ if (!but->optype) {
+ break;
+ }
+ ui_but_copy_operator(C, but, buf, buf_max_len);
+ is_buf_set = true;
+ break;
+
+ case UI_BTYPE_MENU:
+ case UI_BTYPE_PULLDOWN:
+ if (ui_but_copy_menu(but, buf, buf_max_len)) {
+ is_buf_set = true;
+ }
+ break;
+ case UI_BTYPE_POPOVER:
+ if (ui_but_copy_popover(but, buf, buf_max_len)) {
+ is_buf_set = true;
+ }
+ break;
+
+ default:
+ break;
+ }
+
+ if (is_buf_set) {
+ WM_clipboard_text_set(buf, 0);
+ }
+}
+
+static void ui_but_paste(bContext *C, uiBut *but, uiHandleButtonData *data, const bool paste_array)
+{
+ BLI_assert((but->flag & UI_BUT_DISABLED) == 0); /* caller should check */
+
+ int buf_paste_len = 0;
+ char *buf_paste;
+ ui_but_get_pasted_text_from_clipboard(&buf_paste, &buf_paste_len);
+
+ const bool has_required_data = !(but->poin == NULL && but->rnapoin.data == NULL);
+
+ switch (but->type) {
+ case UI_BTYPE_NUM:
+ case UI_BTYPE_NUM_SLIDER:
+ if (!has_required_data) {
+ break;
+ }
+ if (paste_array && ui_but_has_array_value(but)) {
+ ui_but_paste_numeric_array(C, but, data, buf_paste);
+ }
+ else {
+ ui_but_paste_numeric_value(C, but, data, buf_paste);
+ }
+ break;
+
+ case UI_BTYPE_UNITVEC:
+ if (!has_required_data) {
+ break;
+ }
+ ui_but_paste_normalized_vector(C, but, data, buf_paste);
+ break;
+
+ case UI_BTYPE_COLOR:
+ if (!has_required_data) {
+ break;
+ }
+ ui_but_paste_color(C, but, buf_paste);
+ break;
+
+ case UI_BTYPE_TEXT:
+ case UI_BTYPE_SEARCH_MENU:
+ if (!has_required_data) {
+ break;
+ }
+ ui_but_paste_text(C, but, data, buf_paste);
+ break;
+
+ case UI_BTYPE_COLORBAND:
+ ui_but_paste_colorband(C, but, data);
+ break;
+
+ case UI_BTYPE_CURVE:
+ ui_but_paste_curvemapping(C, but);
+ break;
+
+ case UI_BTYPE_CURVEPROFILE:
+ ui_but_paste_CurveProfile(C, but);
+ break;
+
+ default:
+ break;
+ }
+
+ MEM_freeN((void *)buf_paste);
+}
+
+void ui_but_clipboard_free(void)
+{
+ BKE_curvemapping_free_data(&but_copypaste_curve);
+ BKE_curveprofile_free_data(&but_copypaste_profile);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Button Text Password
+ *
+ * Functions to convert password strings that should not be displayed
+ * to asterisk representation (e.g. 'mysecretpasswd' -> '*************')
+ *
+ * It converts every UTF-8 character to an asterisk, and also remaps
+ * the cursor position and selection start/end.
+ *
+ * \note remapping is used, because password could contain UTF-8 characters.
+ *
+ * \{ */
+
+static int ui_text_position_from_hidden(uiBut *but, int pos)
+{
+ const char *butstr = (but->editstr) ? but->editstr : but->drawstr;
+ const char *strpos = butstr;
+ for (int i = 0; i < pos; i++) {
+ strpos = BLI_str_find_next_char_utf8(strpos, NULL);
+ }
+
+ return (strpos - butstr);
+}
+
+static int ui_text_position_to_hidden(uiBut *but, int pos)
+{
+ const char *butstr = (but->editstr) ? but->editstr : but->drawstr;
+ return BLI_strnlen_utf8(butstr, pos);
+}
+
+void ui_but_text_password_hide(char password_str[UI_MAX_PASSWORD_STR],
+ uiBut *but,
+ const bool restore)
+{
+ if (!(but->rnaprop && RNA_property_subtype(but->rnaprop) == PROP_PASSWORD)) {
+ return;
+ }
+
+ char *butstr = (but->editstr) ? but->editstr : but->drawstr;
+
+ if (restore) {
+ /* restore original string */
+ BLI_strncpy(butstr, password_str, UI_MAX_PASSWORD_STR);
+
+ /* remap cursor positions */
+ if (but->pos >= 0) {
+ but->pos = ui_text_position_from_hidden(but, but->pos);
+ but->selsta = ui_text_position_from_hidden(but, but->selsta);
+ but->selend = ui_text_position_from_hidden(but, but->selend);
+ }
+ }
+ else {
+ /* convert text to hidden text using asterisks (e.g. pass -> ****) */
+ const size_t len = BLI_strlen_utf8(butstr);
+
+ /* remap cursor positions */
+ if (but->pos >= 0) {
+ but->pos = ui_text_position_to_hidden(but, but->pos);
+ but->selsta = ui_text_position_to_hidden(but, but->selsta);
+ but->selend = ui_text_position_to_hidden(but, but->selend);
+ }
+
+ /* save original string */
+ BLI_strncpy(password_str, butstr, UI_MAX_PASSWORD_STR);
+ memset(butstr, '*', len);
+ butstr[len] = '\0';
+ }
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Button Text Selection/Editing
+ * \{ */
+
+void ui_but_active_string_clear_and_exit(bContext *C, uiBut *but)
+{
+ if (!but->active) {
+ return;
+ }
+
+ /* most likely NULL, but let's check, and give it temp zero string */
+ if (!but->active->str) {
+ but->active->str = (char *)MEM_callocN(1, "temp str");
+ }
+ but->active->str[0] = 0;
+
+ ui_apply_but_TEX(C, but, but->active);
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+}
+
+static void ui_textedit_string_ensure_max_length(uiBut *but, uiHandleButtonData *data, int maxlen)
+{
+ BLI_assert(data->is_str_dynamic);
+ BLI_assert(data->str == but->editstr);
+
+ if (maxlen > data->maxlen) {
+ data->str = but->editstr = (char *)MEM_reallocN(data->str, sizeof(char) * maxlen);
+ data->maxlen = maxlen;
+ }
+}
+
+static void ui_textedit_string_set(uiBut *but, uiHandleButtonData *data, const char *str)
+{
+ if (data->is_str_dynamic) {
+ ui_textedit_string_ensure_max_length(but, data, strlen(str) + 1);
+ }
+
+ if (UI_but_is_utf8(but)) {
+ BLI_strncpy_utf8(data->str, str, data->maxlen);
+ }
+ else {
+ BLI_strncpy(data->str, str, data->maxlen);
+ }
+}
+
+static bool ui_textedit_delete_selection(uiBut *but, uiHandleButtonData *data)
+{
+ char *str = data->str;
+ const int len = strlen(str);
+ bool changed = false;
+ if (but->selsta != but->selend && len) {
+ memmove(str + but->selsta, str + but->selend, (len - but->selend) + 1);
+ changed = true;
+ }
+
+ but->pos = but->selend = but->selsta;
+ return changed;
+}
+
+static bool ui_textedit_set_cursor_pos_foreach_glyph(const char *UNUSED(str),
+ const size_t str_step_ofs,
+ const rcti *glyph_step_bounds,
+ const int UNUSED(glyph_advance_x),
+ const rctf *glyph_bounds,
+ const int UNUSED(glyph_bearing[2]),
+ void *user_data)
+{
+ int *cursor_data = (int *)user_data;
+ const float center = glyph_step_bounds->xmin + (BLI_rctf_size_x(glyph_bounds) / 2.0f);
+ if (cursor_data[0] < center) {
+ cursor_data[1] = str_step_ofs;
+ return false;
+ }
+ return true;
+}
+
+/**
+ * \param x: Screen space cursor location - #wmEvent.x
+ *
+ * \note ``but->block->aspect`` is used here, so drawing button style is getting scaled too.
+ */
+static void ui_textedit_set_cursor_pos(uiBut *but, uiHandleButtonData *data, const float x)
+{
+ /* XXX pass on as arg. */
+ uiFontStyle fstyle = UI_style_get()->widget;
+ const float aspect = but->block->aspect;
+
+ float startx = but->rect.xmin;
+ float starty_dummy = 0.0f;
+ char password_str[UI_MAX_PASSWORD_STR];
+ /* treat 'str_last' as null terminator for str, no need to modify in-place */
+ const char *str = but->editstr, *str_last;
+
+ ui_block_to_window_fl(data->region, but->block, &startx, &starty_dummy);
+
+ ui_fontscale(&fstyle.points, aspect);
+
+ UI_fontstyle_set(&fstyle);
+
+ if (fstyle.kerning == 1) {
+ /* for BLF_width */
+ BLF_enable(fstyle.uifont_id, BLF_KERNING_DEFAULT);
+ }
+
+ ui_but_text_password_hide(password_str, but, false);
+
+ if (ELEM(but->type, UI_BTYPE_TEXT, UI_BTYPE_SEARCH_MENU)) {
+ if (but->flag & UI_HAS_ICON) {
+ startx += UI_DPI_ICON_SIZE / aspect;
+ }
+ }
+ startx += (UI_TEXT_MARGIN_X * U.widget_unit) / aspect;
+
+ /* mouse dragged outside the widget to the left */
+ if (x < startx) {
+ int i = but->ofs;
+
+ str_last = &str[but->ofs];
+
+ while (i > 0) {
+ if (BLI_str_cursor_step_prev_utf8(str, but->ofs, &i)) {
+ /* 0.25 == scale factor for less sensitivity */
+ if (BLF_width(fstyle.uifont_id, str + i, (str_last - str) - i) > (startx - x) * 0.25f) {
+ break;
+ }
+ }
+ else {
+ break; /* unlikely but possible */
+ }
+ }
+ but->ofs = i;
+ but->pos = but->ofs;
+ }
+ /* mouse inside the widget, mouse coords mapped in widget space */
+ else {
+ str_last = &str[but->ofs];
+ const int str_last_len = strlen(str_last);
+ const int x_pos = (int)(x - startx);
+ int glyph_data[2] = {
+ x_pos, /* horizontal position to test. */
+ -1, /* Write the character offset here. */
+ };
+ BLF_boundbox_foreach_glyph(fstyle.uifont_id,
+ str + but->ofs,
+ INT_MAX,
+ ui_textedit_set_cursor_pos_foreach_glyph,
+ glyph_data);
+ /* If value untouched then we are to the right. */
+ if (glyph_data[1] == -1) {
+ glyph_data[1] = str_last_len;
+ }
+ but->pos = glyph_data[1] + but->ofs;
+ }
+
+ if (fstyle.kerning == 1) {
+ BLF_disable(fstyle.uifont_id, BLF_KERNING_DEFAULT);
+ }
+
+ ui_but_text_password_hide(password_str, but, true);
+}
+
+static void ui_textedit_set_cursor_select(uiBut *but, uiHandleButtonData *data, const float x)
+{
+ ui_textedit_set_cursor_pos(but, data, x);
+
+ but->selsta = but->pos;
+ but->selend = data->sel_pos_init;
+ if (but->selend < but->selsta) {
+ SWAP(short, but->selsta, but->selend);
+ }
+
+ ui_but_update(but);
+}
+
+/**
+ * This is used for both utf8 and ascii
+ *
+ * For unicode buttons, \a buf is treated as unicode.
+ */
+static bool ui_textedit_insert_buf(uiBut *but,
+ uiHandleButtonData *data,
+ const char *buf,
+ int buf_len)
+{
+ int len = strlen(data->str);
+ const int len_new = len - (but->selend - but->selsta) + 1;
+ bool changed = false;
+
+ if (data->is_str_dynamic) {
+ ui_textedit_string_ensure_max_length(but, data, len_new + buf_len);
+ }
+
+ if (len_new <= data->maxlen) {
+ char *str = data->str;
+ size_t step = buf_len;
+
+ /* type over the current selection */
+ if ((but->selend - but->selsta) > 0) {
+ changed = ui_textedit_delete_selection(but, data);
+ len = strlen(str);
+ }
+
+ if ((len + step >= data->maxlen) && (data->maxlen - (len + 1) > 0)) {
+ if (UI_but_is_utf8(but)) {
+ /* shorten 'step' to a utf8 aligned size that fits */
+ BLI_strnlen_utf8_ex(buf, data->maxlen - (len + 1), &step);
+ }
+ else {
+ step = data->maxlen - (len + 1);
+ }
+ }
+
+ if (step && (len + step < data->maxlen)) {
+ memmove(&str[but->pos + step], &str[but->pos], (len + 1) - but->pos);
+ memcpy(&str[but->pos], buf, step * sizeof(char));
+ but->pos += step;
+ changed = true;
+ }
+ }
+
+ return changed;
+}
+
+static bool ui_textedit_insert_ascii(uiBut *but, uiHandleButtonData *data, char ascii)
+{
+ const char buf[2] = {ascii, '\0'};
+
+ if (UI_but_is_utf8(but) && (BLI_str_utf8_size(buf) == -1)) {
+ printf(
+ "%s: entering invalid ascii char into an ascii key (%d)\n", __func__, (int)(uchar)ascii);
+
+ return false;
+ }
+
+ /* in some cases we want to allow invalid utf8 chars */
+ return ui_textedit_insert_buf(but, data, buf, 1);
+}
+
+static void ui_textedit_move(uiBut *but,
+ uiHandleButtonData *data,
+ eStrCursorJumpDirection direction,
+ const bool select,
+ eStrCursorJumpType jump)
+{
+ const char *str = data->str;
+ const int len = strlen(str);
+ const int pos_prev = but->pos;
+ const bool has_sel = (but->selend - but->selsta) > 0;
+
+ ui_but_update(but);
+
+ /* special case, quit selection and set cursor */
+ if (has_sel && !select) {
+ if (jump == STRCUR_JUMP_ALL) {
+ but->selsta = but->selend = but->pos = direction ? len : 0;
+ }
+ else {
+ if (direction) {
+ but->selsta = but->pos = but->selend;
+ }
+ else {
+ but->pos = but->selend = but->selsta;
+ }
+ }
+ data->sel_pos_init = but->pos;
+ }
+ else {
+ int pos_i = but->pos;
+ BLI_str_cursor_step_utf8(str, len, &pos_i, direction, jump, true);
+ but->pos = pos_i;
+
+ if (select) {
+ if (has_sel == false) {
+ data->sel_pos_init = pos_prev;
+ }
+ but->selsta = but->pos;
+ but->selend = data->sel_pos_init;
+ }
+ if (but->selend < but->selsta) {
+ SWAP(short, but->selsta, but->selend);
+ }
+ }
+}
+
+static bool ui_textedit_delete(uiBut *but,
+ uiHandleButtonData *data,
+ eStrCursorJumpDirection direction,
+ eStrCursorJumpType jump)
+{
+ char *str = data->str;
+ const int len = strlen(str);
+
+ bool changed = false;
+
+ if (jump == STRCUR_JUMP_ALL) {
+ if (len) {
+ changed = true;
+ }
+ str[0] = '\0';
+ but->pos = 0;
+ }
+ else if (direction) { /* delete */
+ if ((but->selend - but->selsta) > 0) {
+ changed = ui_textedit_delete_selection(but, data);
+ }
+ else if (but->pos >= 0 && but->pos < len) {
+ int pos = but->pos;
+ int step;
+ BLI_str_cursor_step_utf8(str, len, &pos, direction, jump, true);
+ step = pos - but->pos;
+ memmove(&str[but->pos], &str[but->pos + step], (len + 1) - (but->pos + step));
+ changed = true;
+ }
+ }
+ else { /* backspace */
+ if (len != 0) {
+ if ((but->selend - but->selsta) > 0) {
+ changed = ui_textedit_delete_selection(but, data);
+ }
+ else if (but->pos > 0) {
+ int pos = but->pos;
+ int step;
+
+ BLI_str_cursor_step_utf8(str, len, &pos, direction, jump, true);
+ step = but->pos - pos;
+ memmove(&str[but->pos - step], &str[but->pos], (len + 1) - but->pos);
+ but->pos -= step;
+ changed = true;
+ }
+ }
+ }
+
+ return changed;
+}
+
+static int ui_textedit_autocomplete(bContext *C, uiBut *but, uiHandleButtonData *data)
+{
+ char *str = data->str;
+
+ int changed;
+ if (data->searchbox) {
+ changed = ui_searchbox_autocomplete(C, data->searchbox, but, data->str);
+ }
+ else {
+ changed = but->autocomplete_func(C, str, but->autofunc_arg);
+ }
+
+ but->pos = strlen(str);
+ but->selsta = but->selend = but->pos;
+
+ return changed;
+}
+
+/* mode for ui_textedit_copypaste() */
+enum {
+ UI_TEXTEDIT_PASTE = 1,
+ UI_TEXTEDIT_COPY,
+ UI_TEXTEDIT_CUT,
+};
+
+static bool ui_textedit_copypaste(uiBut *but, uiHandleButtonData *data, const int mode)
+{
+ bool changed = false;
+
+ /* paste */
+ if (mode == UI_TEXTEDIT_PASTE) {
+ /* extract the first line from the clipboard */
+ int buf_len;
+ char *pbuf = WM_clipboard_text_get_firstline(false, &buf_len);
+
+ if (pbuf) {
+ if (UI_but_is_utf8(but)) {
+ buf_len -= BLI_utf8_invalid_strip(pbuf, (size_t)buf_len);
+ }
+
+ ui_textedit_insert_buf(but, data, pbuf, buf_len);
+
+ changed = true;
+
+ MEM_freeN(pbuf);
+ }
+ }
+ /* cut & copy */
+ else if (ELEM(mode, UI_TEXTEDIT_COPY, UI_TEXTEDIT_CUT)) {
+ /* copy the contents to the copypaste buffer */
+ const int sellen = but->selend - but->selsta;
+ char *buf = (char *)MEM_mallocN(sizeof(char) * (sellen + 1), "ui_textedit_copypaste");
+
+ BLI_strncpy(buf, data->str + but->selsta, sellen + 1);
+ WM_clipboard_text_set(buf, 0);
+ MEM_freeN(buf);
+
+ /* for cut only, delete the selection afterwards */
+ if (mode == UI_TEXTEDIT_CUT) {
+ if ((but->selend - but->selsta) > 0) {
+ changed = ui_textedit_delete_selection(but, data);
+ }
+ }
+ }
+
+ return changed;
+}
+
+#ifdef WITH_INPUT_IME
+/* enable ime, and set up uibut ime data */
+static void ui_textedit_ime_begin(wmWindow *win, uiBut *UNUSED(but))
+{
+ /* XXX Is this really needed? */
+ int x, y;
+
+ BLI_assert(win->ime_data == NULL);
+
+ /* enable IME and position to cursor, it's a trick */
+ x = win->eventstate->x;
+ /* flip y and move down a bit, prevent the IME panel cover the edit button */
+ y = win->eventstate->y - 12;
+
+ wm_window_IME_begin(win, x, y, 0, 0, true);
+}
+
+/* disable ime, and clear uibut ime data */
+static void ui_textedit_ime_end(wmWindow *win, uiBut *UNUSED(but))
+{
+ wm_window_IME_end(win);
+}
+
+void ui_but_ime_reposition(uiBut *but, int x, int y, bool complete)
+{
+ BLI_assert(but->active);
+
+ ui_region_to_window(but->active->region, &x, &y);
+ wm_window_IME_begin(but->active->window, x, y - 4, 0, 0, complete);
+}
+
+wmIMEData *ui_but_ime_data_get(uiBut *but)
+{
+ if (but->active && but->active->window) {
+ return but->active->window->ime_data;
+ }
+ else {
+ return NULL;
+ }
+}
+#endif /* WITH_INPUT_IME */
+
+static void ui_textedit_begin(bContext *C, uiBut *but, uiHandleButtonData *data)
+{
+ wmWindow *win = data->window;
+ const bool is_num_but = ELEM(but->type, UI_BTYPE_NUM, UI_BTYPE_NUM_SLIDER);
+ bool no_zero_strip = false;
+
+ if (data->str) {
+ MEM_freeN(data->str);
+ data->str = NULL;
+ }
+
+#ifdef USE_DRAG_MULTINUM
+ /* this can happen from multi-drag */
+ if (data->applied_interactive) {
+ /* remove any small changes so canceling edit doesn't restore invalid value: T40538 */
+ data->cancel = true;
+ ui_apply_but(C, but->block, but, data, true);
+ data->cancel = false;
+
+ data->applied_interactive = false;
+ }
+#endif
+
+#ifdef USE_ALLSELECT
+ if (is_num_but) {
+ if (IS_ALLSELECT_EVENT(win->eventstate)) {
+ data->select_others.is_enabled = true;
+ data->select_others.is_copy = true;
+ }
+ }
+#endif
+
+ /* retrieve string */
+ data->maxlen = ui_but_string_get_max_length(but);
+ if (data->maxlen != 0) {
+ data->str = (char *)MEM_callocN(sizeof(char) * data->maxlen, "textedit str");
+ /* We do not want to truncate precision to default here, it's nice to show value,
+ * not to edit it - way too much precision is lost then. */
+ ui_but_string_get_ex(
+ but, data->str, data->maxlen, UI_PRECISION_FLOAT_MAX, true, &no_zero_strip);
+ }
+ else {
+ data->is_str_dynamic = true;
+ data->str = ui_but_string_get_dynamic(but, &data->maxlen);
+ }
+
+ if (ui_but_is_float(but) && !ui_but_is_unit(but) && !ui_but_anim_expression_get(but, NULL, 0) &&
+ !no_zero_strip) {
+ BLI_str_rstrip_float_zero(data->str, '\0');
+ }
+
+ if (is_num_but) {
+ BLI_assert(data->is_str_dynamic == false);
+ ui_but_convert_to_unit_alt_name(but, data->str, data->maxlen);
+ }
+
+ /* won't change from now on */
+ const int len = strlen(data->str);
+
+ data->origstr = BLI_strdupn(data->str, len);
+ data->sel_pos_init = 0;
+
+ /* set cursor pos to the end of the text */
+ but->editstr = data->str;
+ but->pos = len;
+ but->selsta = 0;
+ but->selend = len;
+
+ /* Initialize undo history tracking. */
+ data->undo_stack_text = ui_textedit_undo_stack_create();
+ ui_textedit_undo_push(data->undo_stack_text, but->editstr, but->pos);
+
+ /* optional searchbox */
+ if (but->type == UI_BTYPE_SEARCH_MENU) {
+ uiButSearch *search_but = (uiButSearch *)but;
+
+ data->searchbox = search_but->popup_create_fn(C, data->region, search_but);
+ ui_searchbox_update(C, data->searchbox, but, true); /* true = reset */
+ }
+
+ /* reset alert flag (avoid confusion, will refresh on exit) */
+ but->flag &= ~UI_BUT_REDALERT;
+
+ ui_but_update(but);
+
+ WM_cursor_modal_set(win, WM_CURSOR_TEXT_EDIT);
+
+#ifdef WITH_INPUT_IME
+ if (is_num_but == false && BLT_lang_is_ime_supported()) {
+ ui_textedit_ime_begin(win, but);
+ }
+#endif
+}
+
+static void ui_textedit_end(bContext *C, uiBut *but, uiHandleButtonData *data)
+{
+ wmWindow *win = data->window;
+
+ if (but) {
+ if (UI_but_is_utf8(but)) {
+ const int strip = BLI_utf8_invalid_strip(but->editstr, strlen(but->editstr));
+ /* not a file?, strip non utf-8 chars */
+ if (strip) {
+ /* wont happen often so isn't that annoying to keep it here for a while */
+ printf("%s: invalid utf8 - stripped chars %d\n", __func__, strip);
+ }
+ }
+
+ if (data->searchbox) {
+ if (data->cancel == false) {
+ BLI_assert(but->type == UI_BTYPE_SEARCH_MENU);
+ uiButSearch *but_search = (uiButSearch *)but;
+
+ if ((ui_searchbox_apply(but, data->searchbox) == false) &&
+ (ui_searchbox_find_index(data->searchbox, but->editstr) == -1) &&
+ !but_search->results_are_suggestions) {
+ data->cancel = true;
+
+ /* ensure menu (popup) too is closed! */
+ data->escapecancel = true;
+
+ WM_reportf(RPT_ERROR, "Failed to find '%s'", but->editstr);
+ WM_report_banner_show();
+ }
+ }
+
+ ui_searchbox_free(C, data->searchbox);
+ data->searchbox = NULL;
+ }
+
+ but->editstr = NULL;
+ but->pos = -1;
+ }
+
+ WM_cursor_modal_restore(win);
+
+ /* Free text undo history text blocks. */
+ ui_textedit_undo_stack_destroy(data->undo_stack_text);
+ data->undo_stack_text = NULL;
+
+#ifdef WITH_INPUT_IME
+ if (win->ime_data) {
+ ui_textedit_ime_end(win, but);
+ }
+#endif
+}
+
+static void ui_textedit_next_but(uiBlock *block, uiBut *actbut, uiHandleButtonData *data)
+{
+ /* label and roundbox can overlap real buttons (backdrops...) */
+ if (ELEM(actbut->type,
+ UI_BTYPE_LABEL,
+ UI_BTYPE_SEPR,
+ UI_BTYPE_SEPR_LINE,
+ UI_BTYPE_ROUNDBOX,
+ UI_BTYPE_LISTBOX)) {
+ return;
+ }
+
+ for (uiBut *but = actbut->next; but; but = but->next) {
+ if (ui_but_is_editable_as_text(but)) {
+ if (!(but->flag & UI_BUT_DISABLED)) {
+ data->postbut = but;
+ data->posttype = BUTTON_ACTIVATE_TEXT_EDITING;
+ return;
+ }
+ }
+ }
+ for (uiBut *but = (uiBut *)block->buttons.first; but != actbut; but = but->next) {
+ if (ui_but_is_editable_as_text(but)) {
+ if (!(but->flag & UI_BUT_DISABLED)) {
+ data->postbut = but;
+ data->posttype = BUTTON_ACTIVATE_TEXT_EDITING;
+ return;
+ }
+ }
+ }
+}
+
+static void ui_textedit_prev_but(uiBlock *block, uiBut *actbut, uiHandleButtonData *data)
+{
+ /* label and roundbox can overlap real buttons (backdrops...) */
+ if (ELEM(actbut->type,
+ UI_BTYPE_LABEL,
+ UI_BTYPE_SEPR,
+ UI_BTYPE_SEPR_LINE,
+ UI_BTYPE_ROUNDBOX,
+ UI_BTYPE_LISTBOX)) {
+ return;
+ }
+
+ for (uiBut *but = actbut->prev; but; but = but->prev) {
+ if (ui_but_is_editable_as_text(but)) {
+ if (!(but->flag & UI_BUT_DISABLED)) {
+ data->postbut = but;
+ data->posttype = BUTTON_ACTIVATE_TEXT_EDITING;
+ return;
+ }
+ }
+ }
+ for (uiBut *but = (uiBut *)block->buttons.last; but != actbut; but = but->prev) {
+ if (ui_but_is_editable_as_text(but)) {
+ if (!(but->flag & UI_BUT_DISABLED)) {
+ data->postbut = but;
+ data->posttype = BUTTON_ACTIVATE_TEXT_EDITING;
+ return;
+ }
+ }
+ }
+}
+
+static void ui_do_but_textedit(
+ bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, const wmEvent *event)
+{
+ int retval = WM_UI_HANDLER_CONTINUE;
+ bool changed = false, inbox = false, update = false, skip_undo_push = false;
+
+#ifdef WITH_INPUT_IME
+ wmWindow *win = CTX_wm_window(C);
+ wmIMEData *ime_data = win->ime_data;
+ const bool is_ime_composing = ime_data && ime_data->is_ime_composing;
+#else
+ const bool is_ime_composing = false;
+#endif
+
+ switch (event->type) {
+ case MOUSEMOVE:
+ case MOUSEPAN:
+ if (data->searchbox) {
+#ifdef USE_KEYNAV_LIMIT
+ if ((event->type == MOUSEMOVE) &&
+ ui_mouse_motion_keynav_test(&data->searchbox_keynav_state, event)) {
+ /* pass */
+ }
+ else {
+ ui_searchbox_event(C, data->searchbox, but, data->region, event);
+ }
+#else
+ ui_searchbox_event(C, data->searchbox, but, data->region, event);
+#endif
+ }
+ ui_do_but_extra_operator_icons_mousemove(but, data, event);
+
+ break;
+ case RIGHTMOUSE:
+ case EVT_ESCKEY:
+ if (event->val == KM_PRESS) {
+ /* Support search context menu. */
+ if (event->type == RIGHTMOUSE) {
+ if (data->searchbox) {
+ if (ui_searchbox_event(C, data->searchbox, but, data->region, event)) {
+ /* Only break if the event was handled. */
+ break;
+ }
+ }
+ }
+
+#ifdef WITH_INPUT_IME
+ /* skips button handling since it is not wanted */
+ if (is_ime_composing) {
+ break;
+ }
+#endif
+ data->cancel = true;
+ data->escapecancel = true;
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ retval = WM_UI_HANDLER_BREAK;
+ }
+ break;
+ case LEFTMOUSE: {
+ /* Allow clicks on extra icons while editing. */
+ if (ui_do_but_extra_operator_icon(C, but, data, event)) {
+ break;
+ }
+
+ const bool had_selection = but->selsta != but->selend;
+
+ /* exit on LMB only on RELEASE for searchbox, to mimic other popups,
+ * and allow multiple menu levels */
+ if (data->searchbox) {
+ inbox = ui_searchbox_inside(data->searchbox, event->x, event->y);
+ }
+
+ /* for double click: we do a press again for when you first click on button
+ * (selects all text, no cursor pos) */
+ if (ELEM(event->val, KM_PRESS, KM_DBL_CLICK)) {
+ float mx = event->x;
+ float my = event->y;
+ ui_window_to_block_fl(data->region, block, &mx, &my);
+
+ if (ui_but_contains_pt(but, mx, my)) {
+ ui_textedit_set_cursor_pos(but, data, event->x);
+ but->selsta = but->selend = but->pos;
+ data->sel_pos_init = but->pos;
+
+ button_activate_state(C, but, BUTTON_STATE_TEXT_SELECTING);
+ retval = WM_UI_HANDLER_BREAK;
+ }
+ else if (inbox == false) {
+ /* if searchbox, click outside will cancel */
+ if (data->searchbox) {
+ data->cancel = data->escapecancel = true;
+ }
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ retval = WM_UI_HANDLER_BREAK;
+ }
+ }
+
+ /* only select a word in button if there was no selection before */
+ if (event->val == KM_DBL_CLICK && had_selection == false) {
+ ui_textedit_move(but, data, STRCUR_DIR_PREV, false, STRCUR_JUMP_DELIM);
+ ui_textedit_move(but, data, STRCUR_DIR_NEXT, true, STRCUR_JUMP_DELIM);
+ retval = WM_UI_HANDLER_BREAK;
+ changed = true;
+ }
+ else if (inbox) {
+ /* if we allow activation on key press,
+ * it gives problems launching operators T35713. */
+ if (event->val == KM_RELEASE) {
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ retval = WM_UI_HANDLER_BREAK;
+ }
+ }
+ break;
+ }
+ }
+
+ if (event->val == KM_PRESS && !is_ime_composing) {
+ switch (event->type) {
+ case EVT_VKEY:
+ case EVT_XKEY:
+ case EVT_CKEY:
+ if (IS_EVENT_MOD(event, ctrl, oskey)) {
+ if (event->type == EVT_VKEY) {
+ changed = ui_textedit_copypaste(but, data, UI_TEXTEDIT_PASTE);
+ }
+ else if (event->type == EVT_CKEY) {
+ changed = ui_textedit_copypaste(but, data, UI_TEXTEDIT_COPY);
+ }
+ else if (event->type == EVT_XKEY) {
+ changed = ui_textedit_copypaste(but, data, UI_TEXTEDIT_CUT);
+ }
+
+ retval = WM_UI_HANDLER_BREAK;
+ }
+ break;
+ case EVT_RIGHTARROWKEY:
+ ui_textedit_move(but,
+ data,
+ STRCUR_DIR_NEXT,
+ event->shift != 0,
+ event->ctrl ? STRCUR_JUMP_DELIM : STRCUR_JUMP_NONE);
+ retval = WM_UI_HANDLER_BREAK;
+ break;
+ case EVT_LEFTARROWKEY:
+ ui_textedit_move(but,
+ data,
+ STRCUR_DIR_PREV,
+ event->shift != 0,
+ event->ctrl ? STRCUR_JUMP_DELIM : STRCUR_JUMP_NONE);
+ retval = WM_UI_HANDLER_BREAK;
+ break;
+ case WHEELDOWNMOUSE:
+ case EVT_DOWNARROWKEY:
+ if (data->searchbox) {
+#ifdef USE_KEYNAV_LIMIT
+ ui_mouse_motion_keynav_init(&data->searchbox_keynav_state, event);
+#endif
+ ui_searchbox_event(C, data->searchbox, but, data->region, event);
+ break;
+ }
+ if (event->type == WHEELDOWNMOUSE) {
+ break;
+ }
+ ATTR_FALLTHROUGH;
+ case EVT_ENDKEY:
+ ui_textedit_move(but, data, STRCUR_DIR_NEXT, event->shift != 0, STRCUR_JUMP_ALL);
+ retval = WM_UI_HANDLER_BREAK;
+ break;
+ case WHEELUPMOUSE:
+ case EVT_UPARROWKEY:
+ if (data->searchbox) {
+#ifdef USE_KEYNAV_LIMIT
+ ui_mouse_motion_keynav_init(&data->searchbox_keynav_state, event);
+#endif
+ ui_searchbox_event(C, data->searchbox, but, data->region, event);
+ break;
+ }
+ if (event->type == WHEELUPMOUSE) {
+ break;
+ }
+ ATTR_FALLTHROUGH;
+ case EVT_HOMEKEY:
+ ui_textedit_move(but, data, STRCUR_DIR_PREV, event->shift != 0, STRCUR_JUMP_ALL);
+ retval = WM_UI_HANDLER_BREAK;
+ break;
+ case EVT_PADENTER:
+ case EVT_RETKEY:
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ retval = WM_UI_HANDLER_BREAK;
+ break;
+ case EVT_DELKEY:
+ changed = ui_textedit_delete(
+ but, data, STRCUR_DIR_NEXT, event->ctrl ? STRCUR_JUMP_DELIM : STRCUR_JUMP_NONE);
+ retval = WM_UI_HANDLER_BREAK;
+ break;
+
+ case EVT_BACKSPACEKEY:
+ changed = ui_textedit_delete(
+ but, data, STRCUR_DIR_PREV, event->ctrl ? STRCUR_JUMP_DELIM : STRCUR_JUMP_NONE);
+ retval = WM_UI_HANDLER_BREAK;
+ break;
+
+ case EVT_AKEY:
+
+ /* Ctrl-A: Select all. */
+#if defined(__APPLE__)
+ /* OSX uses Command-A system-wide, so add it. */
+ if ((event->oskey && !IS_EVENT_MOD(event, shift, alt, ctrl)) ||
+ (event->ctrl && !IS_EVENT_MOD(event, shift, alt, oskey)))
+#else
+ if (event->ctrl && !IS_EVENT_MOD(event, shift, alt, oskey))
+#endif
+ {
+ ui_textedit_move(but, data, STRCUR_DIR_PREV, false, STRCUR_JUMP_ALL);
+ ui_textedit_move(but, data, STRCUR_DIR_NEXT, true, STRCUR_JUMP_ALL);
+ retval = WM_UI_HANDLER_BREAK;
+ }
+ break;
+
+ case EVT_TABKEY:
+ /* There is a key conflict here, we can't tab with auto-complete. */
+ if (but->autocomplete_func || data->searchbox) {
+ const int autocomplete = ui_textedit_autocomplete(C, but, data);
+ changed = autocomplete != AUTOCOMPLETE_NO_MATCH;
+
+ if (autocomplete == AUTOCOMPLETE_FULL_MATCH) {
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ }
+ }
+ else if (!IS_EVENT_MOD(event, ctrl, alt, oskey)) {
+ /* Use standard keys for cycling through buttons Tab, Shift-Tab to reverse. */
+ if (event->shift) {
+ ui_textedit_prev_but(block, but, data);
+ }
+ else {
+ ui_textedit_next_but(block, but, data);
+ }
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ }
+ retval = WM_UI_HANDLER_BREAK;
+ break;
+ case EVT_ZKEY: {
+ /* Ctrl-Z or Ctrl-Shift-Z: Undo/Redo (allowing for OS-Key on Apple). */
+
+ const bool is_redo = (event->shift != 0);
+ if (
+#if defined(__APPLE__)
+ (event->oskey && !IS_EVENT_MOD(event, alt, ctrl)) ||
+#endif
+ (event->ctrl && !IS_EVENT_MOD(event, alt, oskey))) {
+ int undo_pos;
+ const char *undo_str = ui_textedit_undo(
+ data->undo_stack_text, is_redo ? 1 : -1, &undo_pos);
+ if (undo_str != NULL) {
+ ui_textedit_string_set(but, data, undo_str);
+
+ /* Set the cursor & clear selection. */
+ but->pos = undo_pos;
+ but->selsta = but->pos;
+ but->selend = but->pos;
+ changed = true;
+ }
+ retval = WM_UI_HANDLER_BREAK;
+ skip_undo_push = true;
+ }
+ break;
+ }
+ }
+
+ if ((event->ascii || event->utf8_buf[0]) && (retval == WM_UI_HANDLER_CONTINUE)
+#ifdef WITH_INPUT_IME
+ && !is_ime_composing && (!WM_event_is_ime_switch(event) || !BLT_lang_is_ime_supported())
+#endif
+ ) {
+ char ascii = event->ascii;
+ const char *utf8_buf = event->utf8_buf;
+
+ /* exception that's useful for number buttons, some keyboard
+ * numpads have a comma instead of a period */
+ if (ELEM(but->type, UI_BTYPE_NUM, UI_BTYPE_NUM_SLIDER)) { /* could use data->min*/
+ if (event->type == EVT_PADPERIOD && ascii == ',') {
+ ascii = '.';
+ utf8_buf = NULL; /* force ascii fallback */
+ }
+ }
+
+ if (utf8_buf && utf8_buf[0]) {
+ const int utf8_buf_len = BLI_str_utf8_size(utf8_buf);
+ BLI_assert(utf8_buf_len != -1);
+ changed = ui_textedit_insert_buf(but, data, event->utf8_buf, utf8_buf_len);
+ }
+ else {
+ changed = ui_textedit_insert_ascii(but, data, ascii);
+ }
+
+ retval = WM_UI_HANDLER_BREAK;
+ }
+ /* textbutton with this flag: do live update (e.g. for search buttons) */
+ if (but->flag & UI_BUT_TEXTEDIT_UPDATE) {
+ update = true;
+ }
+ }
+
+#ifdef WITH_INPUT_IME
+ if (event->type == WM_IME_COMPOSITE_START || event->type == WM_IME_COMPOSITE_EVENT) {
+ changed = true;
+
+ if (event->type == WM_IME_COMPOSITE_START && but->selend > but->selsta) {
+ ui_textedit_delete_selection(but, data);
+ }
+ if (event->type == WM_IME_COMPOSITE_EVENT && ime_data->result_len) {
+ ui_textedit_insert_buf(but, data, ime_data->str_result, ime_data->result_len);
+ }
+ }
+ else if (event->type == WM_IME_COMPOSITE_END) {
+ changed = true;
+ }
+#endif
+
+ if (changed) {
+ /* The undo stack may be NULL if an event exits editing. */
+ if ((skip_undo_push == false) && (data->undo_stack_text != NULL)) {
+ ui_textedit_undo_push(data->undo_stack_text, data->str, but->pos);
+ }
+
+ /* only do live update when but flag request it (UI_BUT_TEXTEDIT_UPDATE). */
+ if (update && data->interactive) {
+ ui_apply_but(C, block, but, data, true);
+ }
+ else {
+ ui_but_update_edited(but);
+ }
+ but->changed = true;
+
+ if (data->searchbox) {
+ ui_searchbox_update(C, data->searchbox, but, true); /* true = reset */
+ }
+ }
+
+ if (changed || (retval == WM_UI_HANDLER_BREAK)) {
+ ED_region_tag_redraw(data->region);
+ }
+}
+
+static void ui_do_but_textedit_select(
+ bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, const wmEvent *event)
+{
+ int retval = WM_UI_HANDLER_CONTINUE;
+
+ switch (event->type) {
+ case MOUSEMOVE: {
+ int mx = event->x;
+ int my = event->y;
+ ui_window_to_block(data->region, block, &mx, &my);
+
+ ui_textedit_set_cursor_select(but, data, event->x);
+ retval = WM_UI_HANDLER_BREAK;
+ break;
+ }
+ case LEFTMOUSE:
+ if (event->val == KM_RELEASE) {
+ button_activate_state(C, but, BUTTON_STATE_TEXT_EDITING);
+ }
+ retval = WM_UI_HANDLER_BREAK;
+ break;
+ }
+
+ if (retval == WM_UI_HANDLER_BREAK) {
+ ui_but_update(but);
+ ED_region_tag_redraw(data->region);
+ }
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Button Number Editing (various types)
+ * \{ */
+
+static void ui_numedit_begin(uiBut *but, uiHandleButtonData *data)
+{
+ if (but->type == UI_BTYPE_CURVE) {
+ uiButCurveMapping *but_cumap = (uiButCurveMapping *)but;
+ but_cumap->edit_cumap = (CurveMapping *)but->poin;
+ }
+ else if (but->type == UI_BTYPE_CURVEPROFILE) {
+ uiButCurveProfile *but_profile = (uiButCurveProfile *)but;
+ but_profile->edit_profile = (CurveProfile *)but->poin;
+ }
+ else if (but->type == UI_BTYPE_COLORBAND) {
+ uiButColorBand *but_coba = (uiButColorBand *)but;
+ data->coba = (ColorBand *)but->poin;
+ but_coba->edit_coba = data->coba;
+ }
+ else if (ELEM(but->type,
+ UI_BTYPE_UNITVEC,
+ UI_BTYPE_HSVCUBE,
+ UI_BTYPE_HSVCIRCLE,
+ UI_BTYPE_COLOR)) {
+ ui_but_v3_get(but, data->origvec);
+ copy_v3_v3(data->vec, data->origvec);
+ but->editvec = data->vec;
+ }
+ else {
+ float softrange, softmin, softmax;
+
+ data->startvalue = ui_but_value_get(but);
+ data->origvalue = data->startvalue;
+ data->value = data->origvalue;
+ but->editval = &data->value;
+
+ softmin = but->softmin;
+ softmax = but->softmax;
+ softrange = softmax - softmin;
+
+ if ((but->type == UI_BTYPE_NUM) && (ui_but_is_cursor_warp(but) == false)) {
+ uiButNumber *number_but = (uiButNumber *)but;
+ /* Use a minimum so we have a predictable range,
+ * otherwise some float buttons get a large range. */
+ const float value_step_float_min = 0.1f;
+ const bool is_float = ui_but_is_float(but);
+ const double value_step = is_float ?
+ (double)(number_but->step_size * UI_PRECISION_FLOAT_SCALE) :
+ (int)number_but->step_size;
+ const float drag_map_softrange_max = UI_DRAG_MAP_SOFT_RANGE_PIXEL_MAX * UI_DPI_FAC;
+ const float softrange_max = min_ff(
+ softrange,
+ 2 * (is_float ? min_ff(value_step, value_step_float_min) *
+ (drag_map_softrange_max / value_step_float_min) :
+ drag_map_softrange_max));
+
+ if (softrange > softrange_max) {
+ /* Center around the value, keeping in the real soft min/max range. */
+ softmin = data->origvalue - (softrange_max / 2);
+ softmax = data->origvalue + (softrange_max / 2);
+ if (!isfinite(softmin)) {
+ softmin = (data->origvalue > 0.0f ? FLT_MAX : -FLT_MAX);
+ }
+ if (!isfinite(softmax)) {
+ softmax = (data->origvalue > 0.0f ? FLT_MAX : -FLT_MAX);
+ }
+
+ if (softmin < but->softmin) {
+ softmin = but->softmin;
+ softmax = softmin + softrange_max;
+ }
+ else if (softmax > but->softmax) {
+ softmax = but->softmax;
+ softmin = softmax - softrange_max;
+ }
+
+ /* Can happen at extreme values. */
+ if (UNLIKELY(softmin == softmax)) {
+ if (data->origvalue > 0.0) {
+ softmin = nextafterf(softmin, -FLT_MAX);
+ }
+ else {
+ softmax = nextafterf(softmax, FLT_MAX);
+ }
+ }
+
+ softrange = softmax - softmin;
+ }
+ }
+
+ data->dragfstart = (softrange == 0.0f) ? 0.0f : ((float)data->value - softmin) / softrange;
+ data->dragf = data->dragfstart;
+
+ data->drag_map_soft_min = softmin;
+ data->drag_map_soft_max = softmax;
+ }
+
+ data->dragchange = false;
+ data->draglock = true;
+}
+
+static void ui_numedit_end(uiBut *but, uiHandleButtonData *data)
+{
+ but->editval = NULL;
+ but->editvec = NULL;
+ if (but->type == UI_BTYPE_COLORBAND) {
+ uiButColorBand *but_coba = (uiButColorBand *)but;
+ but_coba->edit_coba = NULL;
+ }
+ else if (but->type == UI_BTYPE_CURVE) {
+ uiButCurveMapping *but_cumap = (uiButCurveMapping *)but;
+ but_cumap->edit_cumap = NULL;
+ }
+ else if (but->type == UI_BTYPE_CURVEPROFILE) {
+ uiButCurveProfile *but_profile = (uiButCurveProfile *)but;
+ but_profile->edit_profile = NULL;
+ }
+ data->dragstartx = 0;
+ data->draglastx = 0;
+ data->dragchange = false;
+ data->dragcbd = NULL;
+ data->dragsel = 0;
+}
+
+static void ui_numedit_apply(bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data)
+{
+ if (data->interactive) {
+ ui_apply_but(C, block, but, data, true);
+ }
+ else {
+ ui_but_update(but);
+ }
+
+ ED_region_tag_redraw(data->region);
+}
+
+static void ui_but_extra_operator_icon_apply(bContext *C, uiBut *but, uiButExtraOpIcon *op_icon)
+{
+ if (but->active->interactive) {
+ ui_apply_but(C, but->block, but, but->active, true);
+ }
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ WM_operator_name_call_ptr(C,
+ op_icon->optype_params->optype,
+ op_icon->optype_params->opcontext,
+ op_icon->optype_params->opptr);
+
+ /* Force recreation of extra operator icons (pseudo update). */
+ ui_but_extra_operator_icons_free(but);
+
+ WM_event_add_mousemove(CTX_wm_window(C));
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Menu/Popup Begin/End (various popup types)
+ * \{ */
+
+static void ui_block_open_begin(bContext *C, uiBut *but, uiHandleButtonData *data)
+{
+ uiBlockCreateFunc func = NULL;
+ uiBlockHandleCreateFunc handlefunc = NULL;
+ uiMenuCreateFunc menufunc = NULL;
+ uiMenuCreateFunc popoverfunc = NULL;
+ void *arg = NULL;
+
+ switch (but->type) {
+ case UI_BTYPE_BLOCK:
+ case UI_BTYPE_PULLDOWN:
+ if (but->menu_create_func) {
+ menufunc = but->menu_create_func;
+ arg = but->poin;
+ }
+ else {
+ func = but->block_create_func;
+ arg = but->poin ? but->poin : but->func_argN;
+ }
+ break;
+ case UI_BTYPE_MENU:
+ case UI_BTYPE_POPOVER:
+ BLI_assert(but->menu_create_func);
+ if ((but->type == UI_BTYPE_POPOVER) || ui_but_menu_draw_as_popover(but)) {
+ popoverfunc = but->menu_create_func;
+ }
+ else {
+ menufunc = but->menu_create_func;
+ }
+ arg = but->poin;
+ break;
+ case UI_BTYPE_COLOR:
+ ui_but_v3_get(but, data->origvec);
+ copy_v3_v3(data->vec, data->origvec);
+ but->editvec = data->vec;
+
+ if (ui_but_menu_draw_as_popover(but)) {
+ popoverfunc = but->menu_create_func;
+ }
+ else {
+ handlefunc = ui_block_func_COLOR;
+ }
+ arg = but;
+ break;
+
+ /* quiet warnings for unhandled types */
+ default:
+ break;
+ }
+
+ if (func || handlefunc) {
+ data->menu = ui_popup_block_create(C, data->region, but, func, handlefunc, arg, NULL);
+ if (but->block->handle) {
+ data->menu->popup = but->block->handle->popup;
+ }
+ }
+ else if (menufunc) {
+ data->menu = ui_popup_menu_create(C, data->region, but, menufunc, arg);
+ if (but->block->handle) {
+ data->menu->popup = but->block->handle->popup;
+ }
+ }
+ else if (popoverfunc) {
+ data->menu = ui_popover_panel_create(C, data->region, but, popoverfunc, arg);
+ if (but->block->handle) {
+ data->menu->popup = but->block->handle->popup;
+ }
+ }
+
+#ifdef USE_ALLSELECT
+ {
+ if (IS_ALLSELECT_EVENT(data->window->eventstate)) {
+ data->select_others.is_enabled = true;
+ }
+ }
+#endif
+
+ /* this makes adjacent blocks auto open from now on */
+ // if (but->block->auto_open == 0) {
+ // but->block->auto_open = 1;
+ //}
+}
+
+static void ui_block_open_end(bContext *C, uiBut *but, uiHandleButtonData *data)
+{
+ if (but) {
+ but->editval = NULL;
+ but->editvec = NULL;
+
+ but->block->auto_open_last = PIL_check_seconds_timer();
+ }
+
+ if (data->menu) {
+ ui_popup_block_free(C, data->menu);
+ data->menu = NULL;
+ }
+}
+
+int ui_but_menu_direction(uiBut *but)
+{
+ uiHandleButtonData *data = but->active;
+
+ if (data && data->menu) {
+ return data->menu->direction;
+ }
+
+ return 0;
+}
+
+/**
+ * Hack for #uiList #UI_BTYPE_LISTROW buttons to "give" events to overlaying #UI_BTYPE_TEXT
+ * buttons (Ctrl-Click rename feature & co).
+ */
+static uiBut *ui_but_list_row_text_activate(bContext *C,
+ uiBut *but,
+ uiHandleButtonData *data,
+ const wmEvent *event,
+ uiButtonActivateType activate_type)
+{
+ ARegion *region = CTX_wm_region(C);
+ uiBut *labelbut = ui_but_find_mouse_over_ex(region, event->x, event->y, true);
+
+ if (labelbut && labelbut->type == UI_BTYPE_TEXT && !(labelbut->flag & UI_BUT_DISABLED)) {
+ /* exit listrow */
+ data->cancel = true;
+ button_activate_exit(C, but, data, false, false);
+
+ /* Activate the text button. */
+ button_activate_init(C, region, labelbut, activate_type);
+
+ return labelbut;
+ }
+ return NULL;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Events for Various Button Types
+ * \{ */
+
+static uiButExtraOpIcon *ui_but_extra_operator_icon_mouse_over_get(uiBut *but,
+ uiHandleButtonData *data,
+ const wmEvent *event)
+{
+ float xmax = but->rect.xmax;
+ const float icon_size = 0.8f * BLI_rctf_size_y(&but->rect); /* ICON_SIZE_FROM_BUTRECT */
+ int x = event->x, y = event->y;
+
+ ui_window_to_block(data->region, but->block, &x, &y);
+ if (!BLI_rctf_isect_pt(&but->rect, x, y)) {
+ return NULL;
+ }
+
+ /* Same as in 'widget_draw_extra_icons', icon padding from the right edge. */
+ xmax -= 0.2 * icon_size;
+
+ /* Handle the padding space from the right edge as the last button. */
+ if (x > xmax) {
+ return (uiButExtraOpIcon *)but->extra_op_icons.last;
+ }
+
+ /* Inverse order, from right to left. */
+ LISTBASE_FOREACH_BACKWARD (uiButExtraOpIcon *, op_icon, &but->extra_op_icons) {
+ if ((x > (xmax - icon_size)) && x <= xmax) {
+ return op_icon;
+ }
+ xmax -= icon_size;
+ }
+
+ return NULL;
+}
+
+static bool ui_do_but_extra_operator_icon(bContext *C,
+ uiBut *but,
+ uiHandleButtonData *data,
+ const wmEvent *event)
+{
+ uiButExtraOpIcon *op_icon = ui_but_extra_operator_icon_mouse_over_get(but, data, event);
+
+ if (!op_icon) {
+ return false;
+ }
+
+ /* Only act on release, avoids some glitches. */
+ if (event->val != KM_RELEASE) {
+ /* Still swallow events on the icon. */
+ return true;
+ }
+
+ ED_region_tag_redraw(data->region);
+ button_tooltip_timer_reset(C, but);
+
+ ui_but_extra_operator_icon_apply(C, but, op_icon);
+ /* Note: 'but', 'data' may now be freed, don't access. */
+
+ return true;
+}
+
+static void ui_do_but_extra_operator_icons_mousemove(uiBut *but,
+ uiHandleButtonData *data,
+ const wmEvent *event)
+{
+ uiButExtraOpIcon *old_highlighted = NULL;
+
+ /* Unset highlighting of all first. */
+ LISTBASE_FOREACH (uiButExtraOpIcon *, op_icon, &but->extra_op_icons) {
+ if (op_icon->highlighted) {
+ old_highlighted = op_icon;
+ }
+ op_icon->highlighted = false;
+ }
+
+ uiButExtraOpIcon *hovered = ui_but_extra_operator_icon_mouse_over_get(but, data, event);
+
+ if (hovered) {
+ hovered->highlighted = true;
+ }
+
+ if (old_highlighted != hovered) {
+ ED_region_tag_redraw_no_rebuild(data->region);
+ }
+}
+
+#ifdef USE_DRAG_TOGGLE
+/* Shared by any button that supports drag-toggle. */
+static bool ui_do_but_ANY_drag_toggle(
+ bContext *C, uiBut *but, uiHandleButtonData *data, const wmEvent *event, int *r_retval)
+{
+ if (data->state == BUTTON_STATE_HIGHLIGHT) {
+ if (event->type == LEFTMOUSE && event->val == KM_PRESS && ui_but_is_drag_toggle(but)) {
+# if 0 /* UNUSED */
+ data->togdual = event->ctrl;
+ data->togonly = !event->shift;
+# endif
+ ui_apply_but(C, but->block, but, data, true);
+ button_activate_state(C, but, BUTTON_STATE_WAIT_DRAG);
+ data->dragstartx = event->x;
+ data->dragstarty = event->y;
+ *r_retval = WM_UI_HANDLER_BREAK;
+ return true;
+ }
+ }
+ else if (data->state == BUTTON_STATE_WAIT_DRAG) {
+ /* note: the 'BUTTON_STATE_WAIT_DRAG' part of 'ui_do_but_EXIT' could be refactored into
+ * its own function */
+ data->applied = false;
+ *r_retval = ui_do_but_EXIT(C, but, data, event);
+ return true;
+ }
+ return false;
+}
+#endif /* USE_DRAG_TOGGLE */
+
+static int ui_do_but_BUT(bContext *C, uiBut *but, uiHandleButtonData *data, const wmEvent *event)
+{
+#ifdef USE_DRAG_TOGGLE
+ {
+ int retval;
+ if (ui_do_but_ANY_drag_toggle(C, but, data, event, &retval)) {
+ return retval;
+ }
+ }
+#endif
+
+ if (data->state == BUTTON_STATE_HIGHLIGHT) {
+ if (event->type == LEFTMOUSE && event->val == KM_PRESS) {
+ button_activate_state(C, but, BUTTON_STATE_WAIT_RELEASE);
+ return WM_UI_HANDLER_BREAK;
+ }
+ if (event->type == LEFTMOUSE && event->val == KM_RELEASE && but->block->handle) {
+ /* regular buttons will be 'UI_SELECT', menu items 'UI_ACTIVE' */
+ if (!(but->flag & (UI_SELECT | UI_ACTIVE))) {
+ data->cancel = true;
+ }
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ return WM_UI_HANDLER_BREAK;
+ }
+ if (ELEM(event->type, EVT_PADENTER, EVT_RETKEY) && event->val == KM_PRESS) {
+ button_activate_state(C, but, BUTTON_STATE_WAIT_FLASH);
+ return WM_UI_HANDLER_BREAK;
+ }
+ }
+ else if (data->state == BUTTON_STATE_WAIT_RELEASE) {
+ if (event->type == LEFTMOUSE && event->val == KM_RELEASE) {
+ if (!(but->flag & UI_SELECT)) {
+ data->cancel = true;
+ }
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ return WM_UI_HANDLER_BREAK;
+ }
+ }
+
+ return WM_UI_HANDLER_CONTINUE;
+}
+
+static int ui_do_but_HOTKEYEVT(bContext *C,
+ uiBut *but,
+ uiHandleButtonData *data,
+ const wmEvent *event)
+{
+ if (data->state == BUTTON_STATE_HIGHLIGHT) {
+ if (ELEM(event->type, LEFTMOUSE, EVT_PADENTER, EVT_RETKEY) && event->val == KM_PRESS) {
+ but->drawstr[0] = 0;
+ but->modifier_key = 0;
+ button_activate_state(C, but, BUTTON_STATE_WAIT_KEY_EVENT);
+ return WM_UI_HANDLER_BREAK;
+ }
+ }
+ else if (data->state == BUTTON_STATE_WAIT_KEY_EVENT) {
+ if (ELEM(event->type, MOUSEMOVE, INBETWEEN_MOUSEMOVE)) {
+ return WM_UI_HANDLER_CONTINUE;
+ }
+ if (event->type == EVT_UNKNOWNKEY) {
+ WM_report(RPT_WARNING, "Unsupported key: Unknown");
+ return WM_UI_HANDLER_CONTINUE;
+ }
+ if (event->type == EVT_CAPSLOCKKEY) {
+ WM_report(RPT_WARNING, "Unsupported key: CapsLock");
+ return WM_UI_HANDLER_CONTINUE;
+ }
+
+ if (event->type == LEFTMOUSE && event->val == KM_PRESS) {
+ /* only cancel if click outside the button */
+ if (ui_but_contains_point_px(but, but->active->region, event->x, event->y) == false) {
+ /* data->cancel doesn't work, this button opens immediate */
+ if (but->flag & UI_BUT_IMMEDIATE) {
+ ui_but_value_set(but, 0);
+ }
+ else {
+ data->cancel = true;
+ }
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ return WM_UI_HANDLER_BREAK;
+ }
+ }
+
+ /* always set */
+ but->modifier_key = 0;
+ if (event->shift) {
+ but->modifier_key |= KM_SHIFT;
+ }
+ if (event->alt) {
+ but->modifier_key |= KM_ALT;
+ }
+ if (event->ctrl) {
+ but->modifier_key |= KM_CTRL;
+ }
+ if (event->oskey) {
+ but->modifier_key |= KM_OSKEY;
+ }
+
+ ui_but_update(but);
+ ED_region_tag_redraw(data->region);
+
+ if (event->val == KM_PRESS) {
+ if (ISHOTKEY(event->type) && (event->type != EVT_ESCKEY)) {
+ if (WM_key_event_string(event->type, false)[0]) {
+ ui_but_value_set(but, event->type);
+ }
+ else {
+ data->cancel = true;
+ }
+
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ return WM_UI_HANDLER_BREAK;
+ }
+ if (event->type == EVT_ESCKEY) {
+ if (event->val == KM_PRESS) {
+ data->cancel = true;
+ data->escapecancel = true;
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ }
+ }
+ }
+ }
+
+ return WM_UI_HANDLER_CONTINUE;
+}
+
+static int ui_do_but_KEYEVT(bContext *C,
+ uiBut *but,
+ uiHandleButtonData *data,
+ const wmEvent *event)
+{
+ if (data->state == BUTTON_STATE_HIGHLIGHT) {
+ if (ELEM(event->type, LEFTMOUSE, EVT_PADENTER, EVT_RETKEY) && event->val == KM_PRESS) {
+ button_activate_state(C, but, BUTTON_STATE_WAIT_KEY_EVENT);
+ return WM_UI_HANDLER_BREAK;
+ }
+ }
+ else if (data->state == BUTTON_STATE_WAIT_KEY_EVENT) {
+ if (ELEM(event->type, MOUSEMOVE, INBETWEEN_MOUSEMOVE)) {
+ return WM_UI_HANDLER_CONTINUE;
+ }
+
+ if (event->val == KM_PRESS) {
+ if (WM_key_event_string(event->type, false)[0]) {
+ ui_but_value_set(but, event->type);
+ }
+ else {
+ data->cancel = true;
+ }
+
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ }
+ }
+
+ return WM_UI_HANDLER_CONTINUE;
+}
+
+static int ui_do_but_TAB(
+ bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, const wmEvent *event)
+{
+ const bool is_property = (but->rnaprop != NULL);
+
+#ifdef USE_DRAG_TOGGLE
+ if (is_property) {
+ int retval;
+ if (ui_do_but_ANY_drag_toggle(C, but, data, event, &retval)) {
+ return retval;
+ }
+ }
+#endif
+
+ if (data->state == BUTTON_STATE_HIGHLIGHT) {
+ const int rna_type = but->rnaprop ? RNA_property_type(but->rnaprop) : 0;
+
+ if (is_property && ELEM(rna_type, PROP_POINTER, PROP_STRING) && (but->custom_data != NULL) &&
+ (event->type == LEFTMOUSE) && ((event->val == KM_DBL_CLICK) || event->ctrl)) {
+ button_activate_state(C, but, BUTTON_STATE_TEXT_EDITING);
+ return WM_UI_HANDLER_BREAK;
+ }
+ if (ELEM(event->type, LEFTMOUSE, EVT_PADENTER, EVT_RETKEY)) {
+ const int event_val = (is_property) ? KM_PRESS : KM_CLICK;
+ if (event->val == event_val) {
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ return WM_UI_HANDLER_BREAK;
+ }
+ }
+ }
+ else if (data->state == BUTTON_STATE_TEXT_EDITING) {
+ ui_do_but_textedit(C, block, but, data, event);
+ return WM_UI_HANDLER_BREAK;
+ }
+ else if (data->state == BUTTON_STATE_TEXT_SELECTING) {
+ ui_do_but_textedit_select(C, block, but, data, event);
+ return WM_UI_HANDLER_BREAK;
+ }
+
+ return WM_UI_HANDLER_CONTINUE;
+}
+
+static int ui_do_but_TEX(
+ bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, const wmEvent *event)
+{
+ if (data->state == BUTTON_STATE_HIGHLIGHT) {
+ if (ELEM(event->type, LEFTMOUSE, EVT_BUT_OPEN, EVT_PADENTER, EVT_RETKEY) &&
+ event->val == KM_PRESS) {
+ if (ELEM(event->type, EVT_PADENTER, EVT_RETKEY) && (!UI_but_is_utf8(but))) {
+ /* pass - allow filesel, enter to execute */
+ }
+ else if (but->emboss == UI_EMBOSS_NONE && !event->ctrl) {
+ /* pass */
+ }
+ else {
+ if (!ui_but_extra_operator_icon_mouse_over_get(but, data, event)) {
+ button_activate_state(C, but, BUTTON_STATE_TEXT_EDITING);
+ }
+ return WM_UI_HANDLER_BREAK;
+ }
+ }
+ }
+ else if (data->state == BUTTON_STATE_TEXT_EDITING) {
+ ui_do_but_textedit(C, block, but, data, event);
+ return WM_UI_HANDLER_BREAK;
+ }
+ else if (data->state == BUTTON_STATE_TEXT_SELECTING) {
+ ui_do_but_textedit_select(C, block, but, data, event);
+ return WM_UI_HANDLER_BREAK;
+ }
+
+ return WM_UI_HANDLER_CONTINUE;
+}
+
+static int ui_do_but_SEARCH_UNLINK(
+ bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, const wmEvent *event)
+{
+ /* unlink icon is on right */
+ if (ELEM(event->type, LEFTMOUSE, EVT_BUT_OPEN, EVT_PADENTER, EVT_RETKEY)) {
+ /* doing this on KM_PRESS calls eyedropper after clicking unlink icon */
+ if ((event->val == KM_RELEASE) && ui_do_but_extra_operator_icon(C, but, data, event)) {
+ return WM_UI_HANDLER_BREAK;
+ }
+ }
+ return ui_do_but_TEX(C, block, but, data, event);
+}
+
+static int ui_do_but_TOG(bContext *C, uiBut *but, uiHandleButtonData *data, const wmEvent *event)
+{
+#ifdef USE_DRAG_TOGGLE
+ {
+ int retval;
+ if (ui_do_but_ANY_drag_toggle(C, but, data, event, &retval)) {
+ return retval;
+ }
+ }
+#endif
+
+ if (data->state == BUTTON_STATE_HIGHLIGHT) {
+ bool do_activate = false;
+ if (ELEM(event->type, EVT_PADENTER, EVT_RETKEY)) {
+ if (event->val == KM_PRESS) {
+ do_activate = true;
+ }
+ }
+ else if (event->type == LEFTMOUSE) {
+ if (ui_block_is_menu(but->block)) {
+ /* Behave like other menu items. */
+ do_activate = (event->val == KM_RELEASE);
+ }
+ else {
+ /* Also use double-clicks to prevent fast clicks to leak to other handlers (T76481). */
+ do_activate = ELEM(event->val, KM_PRESS, KM_DBL_CLICK);
+ }
+ }
+
+ if (do_activate) {
+#if 0 /* UNUSED */
+ data->togdual = event->ctrl;
+ data->togonly = !event->shift;
+#endif
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ return WM_UI_HANDLER_BREAK;
+ }
+ if (ELEM(event->type, MOUSEPAN, WHEELDOWNMOUSE, WHEELUPMOUSE) && event->ctrl) {
+ /* Support Ctrl-Wheel to cycle values on expanded enum rows. */
+ if (but->type == UI_BTYPE_ROW) {
+ int type = event->type;
+ int val = event->val;
+
+ /* Convert pan to scroll-wheel. */
+ if (type == MOUSEPAN) {
+ ui_pan_to_scroll(event, &type, &val);
+
+ if (type == MOUSEPAN) {
+ return WM_UI_HANDLER_BREAK;
+ }
+ }
+
+ const int direction = (type == WHEELDOWNMOUSE) ? -1 : 1;
+ uiBut *but_select = ui_but_find_select_in_enum(but, direction);
+ if (but_select) {
+ uiBut *but_other = (direction == -1) ? but_select->next : but_select->prev;
+ if (but_other && ui_but_find_select_in_enum__cmp(but, but_other)) {
+ ARegion *region = data->region;
+
+ data->cancel = true;
+ button_activate_exit(C, but, data, false, false);
+
+ /* Activate the text button. */
+ button_activate_init(C, region, but_other, BUTTON_ACTIVATE_OVER);
+ data = but_other->active;
+ if (data) {
+ ui_apply_but(C, but->block, but_other, but_other->active, true);
+ button_activate_exit(C, but_other, data, false, false);
+
+ /* restore active button */
+ button_activate_init(C, region, but, BUTTON_ACTIVATE_OVER);
+ }
+ else {
+ /* shouldn't happen */
+ BLI_assert(0);
+ }
+ }
+ }
+ return WM_UI_HANDLER_BREAK;
+ }
+ }
+ }
+ return WM_UI_HANDLER_CONTINUE;
+}
+
+static int ui_do_but_EXIT(bContext *C, uiBut *but, uiHandleButtonData *data, const wmEvent *event)
+{
+ if (data->state == BUTTON_STATE_HIGHLIGHT) {
+
+ /* first handle click on icondrag type button */
+ if ((event->type == LEFTMOUSE) && (event->val == KM_PRESS) && but->dragpoin) {
+ if (ui_but_contains_point_px_icon(but, data->region, event)) {
+
+ /* tell the button to wait and keep checking further events to
+ * see if it should start dragging */
+ button_activate_state(C, but, BUTTON_STATE_WAIT_DRAG);
+ data->dragstartx = event->x;
+ data->dragstarty = event->y;
+ return WM_UI_HANDLER_CONTINUE;
+ }
+ }
+#ifdef USE_DRAG_TOGGLE
+ if ((event->type == LEFTMOUSE) && (event->val == KM_PRESS) && ui_but_is_drag_toggle(but)) {
+ button_activate_state(C, but, BUTTON_STATE_WAIT_DRAG);
+ data->dragstartx = event->x;
+ data->dragstarty = event->y;
+ return WM_UI_HANDLER_CONTINUE;
+ }
+#endif
+
+ if (ELEM(event->type, LEFTMOUSE, EVT_PADENTER, EVT_RETKEY) && event->val == KM_PRESS) {
+ int ret = WM_UI_HANDLER_BREAK;
+ /* XXX (a bit ugly) Special case handling for filebrowser drag button */
+ if (but->dragpoin && but->imb && ui_but_contains_point_px_icon(but, data->region, event)) {
+ ret = WM_UI_HANDLER_CONTINUE;
+ }
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ return ret;
+ }
+ }
+ else if (data->state == BUTTON_STATE_WAIT_DRAG) {
+
+ /* this function also ends state */
+ if (ui_but_drag_init(C, but, data, event)) {
+ return WM_UI_HANDLER_BREAK;
+ }
+
+ /* If the mouse has been pressed and released, getting to
+ * this point without triggering a drag, then clear the
+ * drag state for this button and continue to pass on the event */
+ if (event->type == LEFTMOUSE && event->val == KM_RELEASE) {
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ return WM_UI_HANDLER_CONTINUE;
+ }
+
+ /* while waiting for a drag to be triggered, always block
+ * other events from getting handled */
+ return WM_UI_HANDLER_BREAK;
+ }
+
+ return WM_UI_HANDLER_CONTINUE;
+}
+
+/* var names match ui_numedit_but_NUM */
+static float ui_numedit_apply_snapf(
+ uiBut *but, float tempf, float softmin, float softmax, const enum eSnapType snap)
+{
+ if (tempf == softmin || tempf == softmax || snap == SNAP_OFF) {
+ /* pass */
+ }
+ else {
+ float softrange = softmax - softmin;
+ float fac = 1.0f;
+
+ if (ui_but_is_unit(but)) {
+ UnitSettings *unit = but->block->unit;
+ const int unit_type = RNA_SUBTYPE_UNIT_VALUE(UI_but_unit_type_get(but));
+
+ if (BKE_unit_is_valid(unit->system, unit_type)) {
+ fac = (float)BKE_unit_base_scalar(unit->system, unit_type);
+ if (ELEM(unit_type, B_UNIT_LENGTH, B_UNIT_AREA, B_UNIT_VOLUME)) {
+ fac /= unit->scale_length;
+ }
+ }
+ }
+
+ if (fac != 1.0f) {
+ /* snap in unit-space */
+ tempf /= fac;
+ /* softmin /= fac; */ /* UNUSED */
+ /* softmax /= fac; */ /* UNUSED */
+ softrange /= fac;
+ }
+
+ /* workaround, too high snapping values */
+ /* snapping by 10's for float buttons is quite annoying (location, scale...),
+ * but allow for rotations */
+ if (softrange >= 21.0f) {
+ UnitSettings *unit = but->block->unit;
+ const int unit_type = UI_but_unit_type_get(but);
+ if ((unit_type == PROP_UNIT_ROTATION) && (unit->system_rotation != USER_UNIT_ROT_RADIANS)) {
+ /* pass (degrees)*/
+ }
+ else {
+ softrange = 20.0f;
+ }
+ }
+
+ if (snap == SNAP_ON) {
+ if (softrange < 2.10f) {
+ tempf = roundf(tempf * 10.0f) * 0.1f;
+ }
+ else if (softrange < 21.0f) {
+ tempf = roundf(tempf);
+ }
+ else {
+ tempf = roundf(tempf * 0.1f) * 10.0f;
+ }
+ }
+ else if (snap == SNAP_ON_SMALL) {
+ if (softrange < 2.10f) {
+ tempf = roundf(tempf * 100.0f) * 0.01f;
+ }
+ else if (softrange < 21.0f) {
+ tempf = roundf(tempf * 10.0f) * 0.1f;
+ }
+ else {
+ tempf = roundf(tempf);
+ }
+ }
+ else {
+ BLI_assert(0);
+ }
+
+ if (fac != 1.0f) {
+ tempf *= fac;
+ }
+ }
+
+ return tempf;
+}
+
+static float ui_numedit_apply_snap(int temp,
+ float softmin,
+ float softmax,
+ const enum eSnapType snap)
+{
+ if (ELEM(temp, softmin, softmax)) {
+ return temp;
+ }
+
+ switch (snap) {
+ case SNAP_OFF:
+ break;
+ case SNAP_ON:
+ temp = 10 * (temp / 10);
+ break;
+ case SNAP_ON_SMALL:
+ temp = 100 * (temp / 100);
+ break;
+ }
+
+ return temp;
+}
+
+static bool ui_numedit_but_NUM(uiButNumber *number_but,
+ uiHandleButtonData *data,
+ int mx,
+ const bool is_motion,
+ const enum eSnapType snap,
+ float fac)
+{
+ uiBut *but = &number_but->but;
+ float deler, tempf;
+ int lvalue, temp;
+ bool changed = false;
+ const bool is_float = ui_but_is_float(but);
+
+ /* prevent unwanted drag adjustments, test motion so modifier keys refresh. */
+ if ((is_motion || data->draglock) && (ui_but_dragedit_update_mval(data, mx) == false)) {
+ return changed;
+ }
+
+ if (ui_but_is_cursor_warp(but)) {
+ const float softmin = but->softmin;
+ const float softmax = but->softmax;
+ const float softrange = softmax - softmin;
+
+ /* Mouse location isn't screen clamped to the screen so use a linear mapping
+ * 2px == 1-int, or 1px == 1-ClickStep */
+ if (is_float) {
+ fac *= 0.01f * number_but->step_size;
+ tempf = (float)data->startvalue + ((float)(mx - data->dragstartx) * fac);
+ tempf = ui_numedit_apply_snapf(but, tempf, softmin, softmax, snap);
+
+#if 1 /* fake moving the click start, nicer for dragging back after passing the limit */
+ if (tempf < softmin) {
+ data->dragstartx -= (softmin - tempf) / fac;
+ tempf = softmin;
+ }
+ else if (tempf > softmax) {
+ data->dragstartx += (tempf - softmax) / fac;
+ tempf = softmax;
+ }
+#else
+ CLAMP(tempf, softmin, softmax);
+#endif
+
+ if (tempf != (float)data->value) {
+ data->dragchange = true;
+ data->value = tempf;
+ changed = true;
+ }
+ }
+ else {
+ if (softrange > 256) {
+ fac = 1.0;
+ } /* 1px == 1 */
+ else if (softrange > 32) {
+ fac = 1.0 / 2.0;
+ } /* 2px == 1 */
+ else {
+ fac = 1.0 / 16.0;
+ } /* 16px == 1? */
+
+ temp = data->startvalue + (((double)mx - data->dragstartx) * (double)fac);
+ temp = ui_numedit_apply_snap(temp, softmin, softmax, snap);
+
+#if 1 /* fake moving the click start, nicer for dragging back after passing the limit */
+ if (temp < softmin) {
+ data->dragstartx -= (softmin - temp) / fac;
+ temp = softmin;
+ }
+ else if (temp > softmax) {
+ data->dragstartx += (temp - softmax) / fac;
+ temp = softmax;
+ }
+#else
+ CLAMP(temp, softmin, softmax);
+#endif
+
+ if (temp != data->value) {
+ data->dragchange = true;
+ data->value = temp;
+ changed = true;
+ }
+ }
+
+ data->draglastx = mx;
+ }
+ else {
+ /* Use 'but->softmin', 'but->softmax' when clamping values. */
+ const float softmin = data->drag_map_soft_min;
+ const float softmax = data->drag_map_soft_max;
+ const float softrange = softmax - softmin;
+
+ float non_linear_range_limit;
+ float non_linear_pixel_map;
+ float non_linear_scale;
+
+ /* Use a non-linear mapping of the mouse drag especially for large floats
+ * (normal behavior) */
+ deler = 500;
+ if (is_float) {
+ /* not needed for smaller float buttons */
+ non_linear_range_limit = 11.0f;
+ non_linear_pixel_map = 500.0f;
+ }
+ else {
+ /* only scale large int buttons */
+ non_linear_range_limit = 129.0f;
+ /* Larger for ints, we don't need to fine tune them. */
+ non_linear_pixel_map = 250.0f;
+
+ /* prevent large ranges from getting too out of control */
+ if (softrange > 600) {
+ deler = powf(softrange, 0.75f);
+ }
+ else if (softrange < 25) {
+ deler = 50.0;
+ }
+ else if (softrange < 100) {
+ deler = 100.0;
+ }
+ }
+ deler /= fac;
+
+ if (softrange > non_linear_range_limit) {
+ non_linear_scale = (float)abs(mx - data->dragstartx) / non_linear_pixel_map;
+ }
+ else {
+ non_linear_scale = 1.0f;
+ }
+
+ if (is_float == false) {
+ /* at minimum, moving cursor 2 pixels should change an int button. */
+ CLAMP_MIN(non_linear_scale, 0.5f * UI_DPI_FAC);
+ }
+
+ data->dragf += (((float)(mx - data->draglastx)) / deler) * non_linear_scale;
+
+ if (but->softmin == softmin) {
+ CLAMP_MIN(data->dragf, 0.0f);
+ }
+ if (but->softmax == softmax) {
+ CLAMP_MAX(data->dragf, 1.0f);
+ }
+
+ data->draglastx = mx;
+ tempf = (softmin + data->dragf * softrange);
+
+ if (!is_float) {
+ temp = round_fl_to_int(tempf);
+
+ temp = ui_numedit_apply_snap(temp, but->softmin, but->softmax, snap);
+
+ CLAMP(temp, but->softmin, but->softmax);
+ lvalue = (int)data->value;
+
+ if (temp != lvalue) {
+ data->dragchange = true;
+ data->value = (double)temp;
+ changed = true;
+ }
+ }
+ else {
+ temp = 0;
+ tempf = ui_numedit_apply_snapf(but, tempf, but->softmin, but->softmax, snap);
+
+ CLAMP(tempf, but->softmin, but->softmax);
+
+ if (tempf != (float)data->value) {
+ data->dragchange = true;
+ data->value = tempf;
+ changed = true;
+ }
+ }
+ }
+
+ return changed;
+}
+
+static void ui_numedit_set_active(uiBut *but)
+{
+ const int oldflag = but->drawflag;
+ but->drawflag &= ~(UI_BUT_ACTIVE_LEFT | UI_BUT_ACTIVE_RIGHT);
+
+ uiHandleButtonData *data = but->active;
+ if (!data) {
+ return;
+ }
+
+ /* Ignore once we start dragging. */
+ if (data->dragchange == false) {
+ const float handle_width = min_ff(BLI_rctf_size_x(&but->rect) / 3,
+ BLI_rctf_size_y(&but->rect) * 0.7f);
+ /* we can click on the side arrows to increment/decrement,
+ * or click inside to edit the value directly */
+ int mx = data->window->eventstate->x;
+ int my = data->window->eventstate->y;
+ ui_window_to_block(data->region, but->block, &mx, &my);
+
+ if (mx < (but->rect.xmin + handle_width)) {
+ but->drawflag |= UI_BUT_ACTIVE_LEFT;
+ }
+ else if (mx > (but->rect.xmax - handle_width)) {
+ but->drawflag |= UI_BUT_ACTIVE_RIGHT;
+ }
+ }
+
+ /* Don't change the cursor once pressed. */
+ if ((but->flag & UI_SELECT) == 0) {
+ if ((but->drawflag & UI_BUT_ACTIVE_LEFT) || (but->drawflag & UI_BUT_ACTIVE_RIGHT)) {
+ if (data->changed_cursor) {
+ WM_cursor_modal_restore(data->window);
+ data->changed_cursor = false;
+ }
+ }
+ else {
+ if (data->changed_cursor == false) {
+ WM_cursor_modal_set(data->window, WM_CURSOR_X_MOVE);
+ data->changed_cursor = true;
+ }
+ }
+ }
+
+ if (but->drawflag != oldflag) {
+ ED_region_tag_redraw(data->region);
+ }
+}
+
+static int ui_do_but_NUM(
+ bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, const wmEvent *event)
+{
+ uiButNumber *number_but = (uiButNumber *)but;
+ int click = 0;
+ int retval = WM_UI_HANDLER_CONTINUE;
+
+ /* mouse location scaled to fit the UI */
+ int mx = event->x;
+ int my = event->y;
+ /* mouse location kept at screen pixel coords */
+ const int screen_mx = event->x;
+
+ BLI_assert(but->type == UI_BTYPE_NUM);
+
+ ui_window_to_block(data->region, block, &mx, &my);
+ ui_numedit_set_active(but);
+
+ if (data->state == BUTTON_STATE_HIGHLIGHT) {
+ int type = event->type, val = event->val;
+
+ if (type == MOUSEPAN) {
+ ui_pan_to_scroll(event, &type, &val);
+ }
+
+ /* XXX hardcoded keymap check.... */
+ if (type == MOUSEPAN && event->ctrl) {
+ /* allow accumulating values, otherwise scrolling gets preference */
+ retval = WM_UI_HANDLER_BREAK;
+ }
+ else if (type == WHEELDOWNMOUSE && event->ctrl) {
+ mx = but->rect.xmin;
+ but->drawflag &= ~UI_BUT_ACTIVE_RIGHT;
+ but->drawflag |= UI_BUT_ACTIVE_LEFT;
+ click = 1;
+ }
+ else if (type == WHEELUPMOUSE && event->ctrl) {
+ mx = but->rect.xmax;
+ but->drawflag &= ~UI_BUT_ACTIVE_LEFT;
+ but->drawflag |= UI_BUT_ACTIVE_RIGHT;
+ click = 1;
+ }
+ else if (event->val == KM_PRESS) {
+ if (ELEM(event->type, LEFTMOUSE, EVT_PADENTER, EVT_RETKEY) && event->ctrl) {
+ button_activate_state(C, but, BUTTON_STATE_TEXT_EDITING);
+ retval = WM_UI_HANDLER_BREAK;
+ }
+ else if (event->type == LEFTMOUSE) {
+ data->dragstartx = data->draglastx = ui_but_is_cursor_warp(but) ? screen_mx : mx;
+ button_activate_state(C, but, BUTTON_STATE_NUM_EDITING);
+ retval = WM_UI_HANDLER_BREAK;
+ }
+ else if (ELEM(event->type, EVT_PADENTER, EVT_RETKEY) && event->val == KM_PRESS) {
+ click = 1;
+ }
+ else if (event->type == EVT_MINUSKEY && event->val == KM_PRESS) {
+ button_activate_state(C, but, BUTTON_STATE_NUM_EDITING);
+ data->value = -data->value;
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ retval = WM_UI_HANDLER_BREAK;
+ }
+
+#ifdef USE_DRAG_MULTINUM
+ copy_v2_v2_int(data->multi_data.drag_start, &event->x);
+#endif
+ }
+ }
+ else if (data->state == BUTTON_STATE_NUM_EDITING) {
+ if (ELEM(event->type, EVT_ESCKEY, RIGHTMOUSE)) {
+ if (event->val == KM_PRESS) {
+ data->cancel = true;
+ data->escapecancel = true;
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ }
+ }
+ else if (event->type == LEFTMOUSE && event->val == KM_RELEASE) {
+ if (data->dragchange) {
+#ifdef USE_DRAG_MULTINUM
+ /* If we started multi-button but didn't drag, then edit. */
+ if (data->multi_data.init == uiHandleButtonMulti::BUTTON_MULTI_INIT_SETUP) {
+ click = 1;
+ }
+ else
+#endif
+ {
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ }
+ }
+ else {
+ click = 1;
+ }
+ }
+ else if ((event->type == MOUSEMOVE) || ui_event_is_snap(event)) {
+ const bool is_motion = (event->type == MOUSEMOVE);
+ const enum eSnapType snap = ui_event_to_snap(event);
+ float fac;
+
+#ifdef USE_DRAG_MULTINUM
+ data->multi_data.drag_dir[0] += abs(data->draglastx - mx);
+ data->multi_data.drag_dir[1] += abs(data->draglasty - my);
+#endif
+
+ fac = 1.0f;
+ if (event->shift) {
+ fac /= 10.0f;
+ }
+
+ if (ui_numedit_but_NUM(number_but,
+ data,
+ (ui_but_is_cursor_warp(but) ? screen_mx : mx),
+ is_motion,
+ snap,
+ fac)) {
+ ui_numedit_apply(C, block, but, data);
+ }
+#ifdef USE_DRAG_MULTINUM
+ else if (data->multi_data.has_mbuts) {
+ if (data->multi_data.init == uiHandleButtonMulti::BUTTON_MULTI_INIT_ENABLE) {
+ ui_multibut_states_apply(C, data, block);
+ }
+ }
+#endif
+ }
+ retval = WM_UI_HANDLER_BREAK;
+ }
+ else if (data->state == BUTTON_STATE_TEXT_EDITING) {
+ ui_do_but_textedit(C, block, but, data, event);
+ retval = WM_UI_HANDLER_BREAK;
+ }
+ else if (data->state == BUTTON_STATE_TEXT_SELECTING) {
+ ui_do_but_textedit_select(C, block, but, data, event);
+ retval = WM_UI_HANDLER_BREAK;
+ }
+
+ if (click) {
+ /* we can click on the side arrows to increment/decrement,
+ * or click inside to edit the value directly */
+
+ if (!ui_but_is_float(but)) {
+ /* Integer Value. */
+ if (but->drawflag & (UI_BUT_ACTIVE_LEFT | UI_BUT_ACTIVE_RIGHT)) {
+ button_activate_state(C, but, BUTTON_STATE_NUM_EDITING);
+
+ const int value_step = (int)number_but->step_size;
+ BLI_assert(value_step > 0);
+ const int softmin = round_fl_to_int_clamp(but->softmin);
+ const int softmax = round_fl_to_int_clamp(but->softmax);
+ const double value_test = (but->drawflag & UI_BUT_ACTIVE_LEFT) ?
+ (double)max_ii(softmin, (int)data->value - value_step) :
+ (double)min_ii(softmax, (int)data->value + value_step);
+ if (value_test != data->value) {
+ data->value = (double)value_test;
+ }
+ else {
+ data->cancel = true;
+ }
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ }
+ else {
+ button_activate_state(C, but, BUTTON_STATE_TEXT_EDITING);
+ }
+ }
+ else {
+ /* Float Value. */
+ if (but->drawflag & (UI_BUT_ACTIVE_LEFT | UI_BUT_ACTIVE_RIGHT)) {
+ button_activate_state(C, but, BUTTON_STATE_NUM_EDITING);
+
+ const double value_step = (double)number_but->step_size * UI_PRECISION_FLOAT_SCALE;
+ BLI_assert(value_step > 0.0f);
+ const double value_test = (but->drawflag & UI_BUT_ACTIVE_LEFT) ?
+ (double)max_ff(but->softmin,
+ (float)(data->value - value_step)) :
+ (double)min_ff(but->softmax,
+ (float)(data->value + value_step));
+ if (value_test != data->value) {
+ data->value = value_test;
+ }
+ else {
+ data->cancel = true;
+ }
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ }
+ else {
+ button_activate_state(C, but, BUTTON_STATE_TEXT_EDITING);
+ }
+ }
+
+ retval = WM_UI_HANDLER_BREAK;
+ }
+
+ data->draglastx = mx;
+ data->draglasty = my;
+
+ return retval;
+}
+
+static bool ui_numedit_but_SLI(uiBut *but,
+ uiHandleButtonData *data,
+ int mx,
+ const bool is_horizontal,
+ const bool is_motion,
+ const bool snap,
+ const bool shift)
+{
+ float cursor_x_range, f, tempf, softmin, softmax, softrange;
+ int temp, lvalue;
+ bool changed = false;
+ float mx_fl, my_fl;
+
+ /* prevent unwanted drag adjustments, test motion so modifier keys refresh. */
+ if ((but->type != UI_BTYPE_SCROLL) && (is_motion || data->draglock) &&
+ (ui_but_dragedit_update_mval(data, mx) == false)) {
+ return changed;
+ }
+
+ softmin = but->softmin;
+ softmax = but->softmax;
+ softrange = softmax - softmin;
+
+ /* yes, 'mx' as both x/y is intentional */
+ ui_mouse_scale_warp(data, mx, mx, &mx_fl, &my_fl, shift);
+
+ if (but->type == UI_BTYPE_NUM_SLIDER) {
+ cursor_x_range = BLI_rctf_size_x(&but->rect);
+ }
+ else if (but->type == UI_BTYPE_SCROLL) {
+ const float size = (is_horizontal) ? BLI_rctf_size_x(&but->rect) :
+ -BLI_rctf_size_y(&but->rect);
+ cursor_x_range = size * (but->softmax - but->softmin) /
+ (but->softmax - but->softmin + but->a1);
+ }
+ else {
+ const float ofs = (BLI_rctf_size_y(&but->rect) / 2.0f);
+ cursor_x_range = (BLI_rctf_size_x(&but->rect) - ofs);
+ }
+
+ f = (mx_fl - data->dragstartx) / cursor_x_range + data->dragfstart;
+ CLAMP(f, 0.0f, 1.0f);
+
+ /* deal with mouse correction */
+#ifdef USE_CONT_MOUSE_CORRECT
+ if (ui_but_is_cursor_warp(but)) {
+ /* OK but can go outside bounds */
+ if (is_horizontal) {
+ data->ungrab_mval[0] = but->rect.xmin + (f * cursor_x_range);
+ data->ungrab_mval[1] = BLI_rctf_cent_y(&but->rect);
+ }
+ else {
+ data->ungrab_mval[1] = but->rect.ymin + (f * cursor_x_range);
+ data->ungrab_mval[0] = BLI_rctf_cent_x(&but->rect);
+ }
+ BLI_rctf_clamp_pt_v(&but->rect, data->ungrab_mval);
+ }
+#endif
+ /* done correcting mouse */
+
+ tempf = softmin + f * softrange;
+ temp = round_fl_to_int(tempf);
+
+ if (snap) {
+ if (ELEM(tempf, softmin, softmax)) {
+ /* pass */
+ }
+ else if (ui_but_is_float(but)) {
+
+ if (shift) {
+ if (ELEM(tempf, softmin, softmax)) {
+ }
+ else if (softrange < 2.10f) {
+ tempf = roundf(tempf * 100.0f) * 0.01f;
+ }
+ else if (softrange < 21.0f) {
+ tempf = roundf(tempf * 10.0f) * 0.1f;
+ }
+ else {
+ tempf = roundf(tempf);
+ }
+ }
+ else {
+ if (softrange < 2.10f) {
+ tempf = roundf(tempf * 10.0f) * 0.1f;
+ }
+ else if (softrange < 21.0f) {
+ tempf = roundf(tempf);
+ }
+ else {
+ tempf = roundf(tempf * 0.1f) * 10.0f;
+ }
+ }
+ }
+ else {
+ temp = 10 * (temp / 10);
+ tempf = temp;
+ }
+ }
+
+ if (!ui_but_is_float(but)) {
+ lvalue = round(data->value);
+
+ CLAMP(temp, softmin, softmax);
+
+ if (temp != lvalue) {
+ data->value = temp;
+ data->dragchange = true;
+ changed = true;
+ }
+ }
+ else {
+ CLAMP(tempf, softmin, softmax);
+
+ if (tempf != (float)data->value) {
+ data->value = tempf;
+ data->dragchange = true;
+ changed = true;
+ }
+ }
+
+ return changed;
+}
+
+static int ui_do_but_SLI(
+ bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, const wmEvent *event)
+{
+ int click = 0;
+ int retval = WM_UI_HANDLER_CONTINUE;
+
+ int mx = event->x;
+ int my = event->y;
+ ui_window_to_block(data->region, block, &mx, &my);
+
+ if (data->state == BUTTON_STATE_HIGHLIGHT) {
+ int type = event->type, val = event->val;
+
+ if (type == MOUSEPAN) {
+ ui_pan_to_scroll(event, &type, &val);
+ }
+
+ /* XXX hardcoded keymap check.... */
+ if (type == MOUSEPAN && event->ctrl) {
+ /* allow accumulating values, otherwise scrolling gets preference */
+ retval = WM_UI_HANDLER_BREAK;
+ }
+ else if (type == WHEELDOWNMOUSE && event->ctrl) {
+ mx = but->rect.xmin;
+ click = 2;
+ }
+ else if (type == WHEELUPMOUSE && event->ctrl) {
+ mx = but->rect.xmax;
+ click = 2;
+ }
+ else if (event->val == KM_PRESS) {
+ if (ELEM(event->type, LEFTMOUSE, EVT_PADENTER, EVT_RETKEY) && event->ctrl) {
+ button_activate_state(C, but, BUTTON_STATE_TEXT_EDITING);
+ retval = WM_UI_HANDLER_BREAK;
+ }
+#ifndef USE_ALLSELECT
+ /* alt-click on sides to get "arrows" like in UI_BTYPE_NUM buttons,
+ * and match wheel usage above */
+ else if (event->type == LEFTMOUSE && event->alt) {
+ int halfpos = BLI_rctf_cent_x(&but->rect);
+ click = 2;
+ if (mx < halfpos) {
+ mx = but->rect.xmin;
+ }
+ else {
+ mx = but->rect.xmax;
+ }
+ }
+#endif
+ else if (event->type == LEFTMOUSE) {
+ data->dragstartx = mx;
+ data->draglastx = mx;
+ button_activate_state(C, but, BUTTON_STATE_NUM_EDITING);
+ retval = WM_UI_HANDLER_BREAK;
+ }
+ else if (ELEM(event->type, EVT_PADENTER, EVT_RETKEY) && event->val == KM_PRESS) {
+ click = 1;
+ }
+ else if (event->type == EVT_MINUSKEY && event->val == KM_PRESS) {
+ button_activate_state(C, but, BUTTON_STATE_NUM_EDITING);
+ data->value = -data->value;
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ retval = WM_UI_HANDLER_BREAK;
+ }
+ }
+#ifdef USE_DRAG_MULTINUM
+ copy_v2_v2_int(data->multi_data.drag_start, &event->x);
+#endif
+ }
+ else if (data->state == BUTTON_STATE_NUM_EDITING) {
+ if (ELEM(event->type, EVT_ESCKEY, RIGHTMOUSE)) {
+ if (event->val == KM_PRESS) {
+ data->cancel = true;
+ data->escapecancel = true;
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ }
+ }
+ else if (event->type == LEFTMOUSE && event->val == KM_RELEASE) {
+ if (data->dragchange) {
+#ifdef USE_DRAG_MULTINUM
+ /* If we started multi-button but didn't drag, then edit. */
+ if (data->multi_data.init == uiHandleButtonMulti::BUTTON_MULTI_INIT_SETUP) {
+ click = 1;
+ }
+ else
+#endif
+ {
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ }
+ }
+ else {
+#ifdef USE_CONT_MOUSE_CORRECT
+ /* reset! */
+ copy_v2_fl(data->ungrab_mval, FLT_MAX);
+#endif
+ click = 1;
+ }
+ }
+ else if ((event->type == MOUSEMOVE) || ui_event_is_snap(event)) {
+ const bool is_motion = (event->type == MOUSEMOVE);
+#ifdef USE_DRAG_MULTINUM
+ data->multi_data.drag_dir[0] += abs(data->draglastx - mx);
+ data->multi_data.drag_dir[1] += abs(data->draglasty - my);
+#endif
+ if (ui_numedit_but_SLI(
+ but, data, mx, true, is_motion, event->ctrl != 0, event->shift != 0)) {
+ ui_numedit_apply(C, block, but, data);
+ }
+
+#ifdef USE_DRAG_MULTINUM
+ else if (data->multi_data.has_mbuts) {
+ if (data->multi_data.init == uiHandleButtonMulti::BUTTON_MULTI_INIT_ENABLE) {
+ ui_multibut_states_apply(C, data, block);
+ }
+ }
+#endif
+ }
+ retval = WM_UI_HANDLER_BREAK;
+ }
+ else if (data->state == BUTTON_STATE_TEXT_EDITING) {
+ ui_do_but_textedit(C, block, but, data, event);
+ retval = WM_UI_HANDLER_BREAK;
+ }
+ else if (data->state == BUTTON_STATE_TEXT_SELECTING) {
+ ui_do_but_textedit_select(C, block, but, data, event);
+ retval = WM_UI_HANDLER_BREAK;
+ }
+
+ if (click) {
+ if (click == 2) {
+ /* nudge slider to the left or right */
+ float f, tempf, softmin, softmax, softrange;
+ int temp;
+
+ button_activate_state(C, but, BUTTON_STATE_NUM_EDITING);
+
+ softmin = but->softmin;
+ softmax = but->softmax;
+ softrange = softmax - softmin;
+
+ tempf = data->value;
+ temp = (int)data->value;
+
+#if 0
+ if (but->type == SLI) {
+ /* same as below */
+ f = (float)(mx - but->rect.xmin) / (BLI_rctf_size_x(&but->rect));
+ }
+ else
+#endif
+ {
+ f = (float)(mx - but->rect.xmin) / (BLI_rctf_size_x(&but->rect));
+ }
+
+ f = softmin + f * softrange;
+
+ if (!ui_but_is_float(but)) {
+ if (f < temp) {
+ temp--;
+ }
+ else {
+ temp++;
+ }
+
+ if (temp >= softmin && temp <= softmax) {
+ data->value = temp;
+ }
+ else {
+ data->cancel = true;
+ }
+ }
+ else {
+ if (f < tempf) {
+ tempf -= 0.01f;
+ }
+ else {
+ tempf += 0.01f;
+ }
+
+ if (tempf >= softmin && tempf <= softmax) {
+ data->value = tempf;
+ }
+ else {
+ data->cancel = true;
+ }
+ }
+
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ retval = WM_UI_HANDLER_BREAK;
+ }
+ else {
+ /* edit the value directly */
+ button_activate_state(C, but, BUTTON_STATE_TEXT_EDITING);
+ retval = WM_UI_HANDLER_BREAK;
+ }
+ }
+
+ data->draglastx = mx;
+ data->draglasty = my;
+
+ return retval;
+}
+
+static int ui_do_but_SCROLL(
+ bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, const wmEvent *event)
+{
+ int retval = WM_UI_HANDLER_CONTINUE;
+ const bool horizontal = (BLI_rctf_size_x(&but->rect) > BLI_rctf_size_y(&but->rect));
+
+ int mx = event->x;
+ int my = event->y;
+ ui_window_to_block(data->region, block, &mx, &my);
+
+ if (data->state == BUTTON_STATE_HIGHLIGHT) {
+ if (event->val == KM_PRESS) {
+ if (event->type == LEFTMOUSE) {
+ if (horizontal) {
+ data->dragstartx = mx;
+ data->draglastx = mx;
+ }
+ else {
+ data->dragstartx = my;
+ data->draglastx = my;
+ }
+ button_activate_state(C, but, BUTTON_STATE_NUM_EDITING);
+ retval = WM_UI_HANDLER_BREAK;
+ }
+ }
+ }
+ else if (data->state == BUTTON_STATE_NUM_EDITING) {
+ if (event->type == EVT_ESCKEY) {
+ if (event->val == KM_PRESS) {
+ data->cancel = true;
+ data->escapecancel = true;
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ }
+ }
+ else if (event->type == LEFTMOUSE && event->val == KM_RELEASE) {
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ }
+ else if (event->type == MOUSEMOVE) {
+ const bool is_motion = (event->type == MOUSEMOVE);
+ if (ui_numedit_but_SLI(
+ but, data, (horizontal) ? mx : my, horizontal, is_motion, false, false)) {
+ ui_numedit_apply(C, block, but, data);
+ }
+ }
+
+ retval = WM_UI_HANDLER_BREAK;
+ }
+
+ return retval;
+}
+
+static int ui_do_but_GRIP(
+ bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, const wmEvent *event)
+{
+ int retval = WM_UI_HANDLER_CONTINUE;
+ const bool horizontal = (BLI_rctf_size_x(&but->rect) < BLI_rctf_size_y(&but->rect));
+
+ /* Note: Having to store org point in window space and recompute it to block "space" each time
+ * is not ideal, but this is a way to hack around behavior of ui_window_to_block(), which
+ * returns different results when the block is inside a panel or not...
+ * See T37739.
+ */
+
+ int mx = event->x;
+ int my = event->y;
+ ui_window_to_block(data->region, block, &mx, &my);
+
+ if (data->state == BUTTON_STATE_HIGHLIGHT) {
+ if (event->val == KM_PRESS) {
+ if (event->type == LEFTMOUSE) {
+ data->dragstartx = event->x;
+ data->dragstarty = event->y;
+ button_activate_state(C, but, BUTTON_STATE_NUM_EDITING);
+ retval = WM_UI_HANDLER_BREAK;
+ }
+ }
+ }
+ else if (data->state == BUTTON_STATE_NUM_EDITING) {
+ if (event->type == EVT_ESCKEY) {
+ if (event->val == KM_PRESS) {
+ data->cancel = true;
+ data->escapecancel = true;
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ }
+ }
+ else if (event->type == LEFTMOUSE && event->val == KM_RELEASE) {
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ }
+ else if (event->type == MOUSEMOVE) {
+ int dragstartx = data->dragstartx;
+ int dragstarty = data->dragstarty;
+ ui_window_to_block(data->region, block, &dragstartx, &dragstarty);
+ data->value = data->origvalue + (horizontal ? mx - dragstartx : dragstarty - my);
+ ui_numedit_apply(C, block, but, data);
+ }
+
+ retval = WM_UI_HANDLER_BREAK;
+ }
+
+ return retval;
+}
+
+static int ui_do_but_LISTROW(bContext *C,
+ uiBut *but,
+ uiHandleButtonData *data,
+ const wmEvent *event)
+{
+ if (data->state == BUTTON_STATE_HIGHLIGHT) {
+ /* hack to pass on ctrl+click and double click to overlapping text
+ * editing field for editing list item names
+ */
+ if ((ELEM(event->type, LEFTMOUSE, EVT_PADENTER, EVT_RETKEY) && event->val == KM_PRESS &&
+ event->ctrl) ||
+ (event->type == LEFTMOUSE && event->val == KM_DBL_CLICK)) {
+ uiBut *labelbut = ui_but_list_row_text_activate(
+ C, but, data, event, BUTTON_ACTIVATE_TEXT_EDITING);
+ if (labelbut) {
+ /* Nothing else to do. */
+ return WM_UI_HANDLER_BREAK;
+ }
+ }
+ }
+
+ return ui_do_but_EXIT(C, but, data, event);
+}
+
+static int ui_do_but_BLOCK(bContext *C, uiBut *but, uiHandleButtonData *data, const wmEvent *event)
+{
+ if (data->state == BUTTON_STATE_HIGHLIGHT) {
+
+ /* first handle click on icondrag type button */
+ if (event->type == LEFTMOUSE && but->dragpoin && event->val == KM_PRESS) {
+ if (ui_but_contains_point_px_icon(but, data->region, event)) {
+ button_activate_state(C, but, BUTTON_STATE_WAIT_DRAG);
+ data->dragstartx = event->x;
+ data->dragstarty = event->y;
+ return WM_UI_HANDLER_BREAK;
+ }
+ }
+#ifdef USE_DRAG_TOGGLE
+ if (event->type == LEFTMOUSE && event->val == KM_PRESS && (ui_but_is_drag_toggle(but))) {
+ button_activate_state(C, but, BUTTON_STATE_WAIT_DRAG);
+ data->dragstartx = event->x;
+ data->dragstarty = event->y;
+ return WM_UI_HANDLER_BREAK;
+ }
+#endif
+ /* regular open menu */
+ if (ELEM(event->type, LEFTMOUSE, EVT_PADENTER, EVT_RETKEY) && event->val == KM_PRESS) {
+ button_activate_state(C, but, BUTTON_STATE_MENU_OPEN);
+ return WM_UI_HANDLER_BREAK;
+ }
+ if (ui_but_supports_cycling(but)) {
+ if (ELEM(event->type, MOUSEPAN, WHEELDOWNMOUSE, WHEELUPMOUSE) && event->ctrl) {
+ int type = event->type;
+ int val = event->val;
+
+ /* Convert pan to scroll-wheel. */
+ if (type == MOUSEPAN) {
+ ui_pan_to_scroll(event, &type, &val);
+
+ if (type == MOUSEPAN) {
+ return WM_UI_HANDLER_BREAK;
+ }
+ }
+
+ const int direction = (type == WHEELDOWNMOUSE) ? 1 : -1;
+
+ data->value = ui_but_menu_step(but, direction);
+
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ ui_apply_but(C, but->block, but, data, true);
+
+ /* Button's state need to be changed to EXIT so moving mouse away from this mouse
+ * wouldn't lead to cancel changes made to this button, but changing state to EXIT also
+ * makes no button active for a while which leads to triggering operator when doing fast
+ * scrolling mouse wheel. using post activate stuff from button allows to make button be
+ * active again after checking for all all that mouse leave and cancel stuff, so quick
+ * scroll wouldn't be an issue anymore. Same goes for scrolling wheel in another
+ * direction below (sergey).
+ */
+ data->postbut = but;
+ data->posttype = BUTTON_ACTIVATE_OVER;
+
+ /* without this, a new interface that draws as result of the menu change
+ * won't register that the mouse is over it, eg:
+ * Alt+MouseWheel over the render slots, without this,
+ * the slot menu fails to switch a second time.
+ *
+ * The active state of the button could be maintained some other way
+ * and remove this mousemove event.
+ */
+ WM_event_add_mousemove(data->window);
+
+ return WM_UI_HANDLER_BREAK;
+ }
+ }
+ }
+ else if (data->state == BUTTON_STATE_WAIT_DRAG) {
+
+ /* this function also ends state */
+ if (ui_but_drag_init(C, but, data, event)) {
+ return WM_UI_HANDLER_BREAK;
+ }
+
+ /* outside icon quit, not needed if drag activated */
+ if (0 == ui_but_contains_point_px_icon(but, data->region, event)) {
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ data->cancel = true;
+ return WM_UI_HANDLER_BREAK;
+ }
+
+ if (event->type == LEFTMOUSE && event->val == KM_RELEASE) {
+ button_activate_state(C, but, BUTTON_STATE_MENU_OPEN);
+ return WM_UI_HANDLER_BREAK;
+ }
+ }
+
+ return WM_UI_HANDLER_CONTINUE;
+}
+
+static bool ui_numedit_but_UNITVEC(
+ uiBut *but, uiHandleButtonData *data, int mx, int my, const enum eSnapType snap)
+{
+ float mrad;
+ bool changed = true;
+
+ /* button is presumed square */
+ /* if mouse moves outside of sphere, it does negative normal */
+
+ /* note that both data->vec and data->origvec should be normalized
+ * else we'll get a harmless but annoying jump when first clicking */
+
+ float *fp = data->origvec;
+ const float rad = BLI_rctf_size_x(&but->rect);
+ const float radsq = rad * rad;
+
+ int mdx, mdy;
+ if (fp[2] > 0.0f) {
+ mdx = (rad * fp[0]);
+ mdy = (rad * fp[1]);
+ }
+ else if (fp[2] > -1.0f) {
+ mrad = rad / sqrtf(fp[0] * fp[0] + fp[1] * fp[1]);
+
+ mdx = 2.0f * mrad * fp[0] - (rad * fp[0]);
+ mdy = 2.0f * mrad * fp[1] - (rad * fp[1]);
+ }
+ else {
+ mdx = mdy = 0;
+ }
+
+ float dx = (float)(mx + mdx - data->dragstartx);
+ float dy = (float)(my + mdy - data->dragstarty);
+
+ fp = data->vec;
+ mrad = dx * dx + dy * dy;
+ if (mrad < radsq) { /* inner circle */
+ fp[0] = dx;
+ fp[1] = dy;
+ fp[2] = sqrtf(radsq - dx * dx - dy * dy);
+ }
+ else { /* outer circle */
+
+ mrad = rad / sqrtf(mrad); /* veclen */
+
+ dx *= (2.0f * mrad - 1.0f);
+ dy *= (2.0f * mrad - 1.0f);
+
+ mrad = dx * dx + dy * dy;
+ if (mrad < radsq) {
+ fp[0] = dx;
+ fp[1] = dy;
+ fp[2] = -sqrtf(radsq - dx * dx - dy * dy);
+ }
+ }
+ normalize_v3(fp);
+
+ if (snap != SNAP_OFF) {
+ const int snap_steps = (snap == SNAP_ON) ? 4 : 12; /* 45 or 15 degree increments */
+ const float snap_steps_angle = M_PI / snap_steps;
+ float angle, angle_snap;
+
+ /* round each axis of 'fp' to the next increment
+ * do this in "angle" space - this gives increments of same size */
+ for (int i = 0; i < 3; i++) {
+ angle = asinf(fp[i]);
+ angle_snap = roundf((angle / snap_steps_angle)) * snap_steps_angle;
+ fp[i] = sinf(angle_snap);
+ }
+ normalize_v3(fp);
+ changed = !compare_v3v3(fp, data->origvec, FLT_EPSILON);
+ }
+
+ data->draglastx = mx;
+ data->draglasty = my;
+
+ return changed;
+}
+
+static void ui_palette_set_active(uiButColor *color_but)
+{
+ if (color_but->is_pallete_color) {
+ Palette *palette = (Palette *)color_but->but.rnapoin.owner_id;
+ PaletteColor *color = (PaletteColor *)color_but->but.rnapoin.data;
+ palette->active_color = BLI_findindex(&palette->colors, color);
+ }
+}
+
+static int ui_do_but_COLOR(bContext *C, uiBut *but, uiHandleButtonData *data, const wmEvent *event)
+{
+ BLI_assert(but->type == UI_BTYPE_COLOR);
+ uiButColor *color_but = (uiButColor *)but;
+
+ if (data->state == BUTTON_STATE_HIGHLIGHT) {
+ /* first handle click on icondrag type button */
+ if (event->type == LEFTMOUSE && but->dragpoin && event->val == KM_PRESS) {
+ ui_palette_set_active(color_but);
+ if (ui_but_contains_point_px_icon(but, data->region, event)) {
+ button_activate_state(C, but, BUTTON_STATE_WAIT_DRAG);
+ data->dragstartx = event->x;
+ data->dragstarty = event->y;
+ return WM_UI_HANDLER_BREAK;
+ }
+ }
+#ifdef USE_DRAG_TOGGLE
+ if (event->type == LEFTMOUSE && event->val == KM_PRESS) {
+ ui_palette_set_active(color_but);
+ button_activate_state(C, but, BUTTON_STATE_WAIT_DRAG);
+ data->dragstartx = event->x;
+ data->dragstarty = event->y;
+ return WM_UI_HANDLER_BREAK;
+ }
+#endif
+ /* regular open menu */
+ if (ELEM(event->type, LEFTMOUSE, EVT_PADENTER, EVT_RETKEY) && event->val == KM_PRESS) {
+ ui_palette_set_active(color_but);
+ button_activate_state(C, but, BUTTON_STATE_MENU_OPEN);
+ return WM_UI_HANDLER_BREAK;
+ }
+ if (ELEM(event->type, MOUSEPAN, WHEELDOWNMOUSE, WHEELUPMOUSE) && event->ctrl) {
+ ColorPicker *cpicker = (ColorPicker *)but->custom_data;
+ float hsv_static[3] = {0.0f};
+ float *hsv = cpicker ? cpicker->hsv_perceptual : hsv_static;
+ float col[3];
+
+ ui_but_v3_get(but, col);
+ rgb_to_hsv_compat_v(col, hsv);
+
+ if (event->type == WHEELDOWNMOUSE) {
+ hsv[2] = clamp_f(hsv[2] - 0.05f, 0.0f, 1.0f);
+ }
+ else if (event->type == WHEELUPMOUSE) {
+ hsv[2] = clamp_f(hsv[2] + 0.05f, 0.0f, 1.0f);
+ }
+ else {
+ const float fac = 0.005 * (event->y - event->prevy);
+ hsv[2] = clamp_f(hsv[2] + fac, 0.0f, 1.0f);
+ }
+
+ hsv_to_rgb_v(hsv, data->vec);
+ ui_but_v3_set(but, data->vec);
+
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ ui_apply_but(C, but->block, but, data, true);
+ return WM_UI_HANDLER_BREAK;
+ }
+ if (color_but->is_pallete_color && (event->type == EVT_DELKEY) && (event->val == KM_PRESS)) {
+ Palette *palette = (Palette *)but->rnapoin.owner_id;
+ PaletteColor *color = (PaletteColor *)but->rnapoin.data;
+
+ BKE_palette_color_remove(palette, color);
+
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+
+ /* this is risky. it works OK for now,
+ * but if it gives trouble we should delay execution */
+ but->rnapoin = PointerRNA_NULL;
+ but->rnaprop = NULL;
+
+ return WM_UI_HANDLER_BREAK;
+ }
+ }
+ else if (data->state == BUTTON_STATE_WAIT_DRAG) {
+
+ /* this function also ends state */
+ if (ui_but_drag_init(C, but, data, event)) {
+ return WM_UI_HANDLER_BREAK;
+ }
+
+ /* outside icon quit, not needed if drag activated */
+ if (0 == ui_but_contains_point_px_icon(but, data->region, event)) {
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ data->cancel = true;
+ return WM_UI_HANDLER_BREAK;
+ }
+
+ if (event->type == LEFTMOUSE && event->val == KM_RELEASE) {
+ if (color_but->is_pallete_color) {
+ if (!event->ctrl) {
+ float color[3];
+ Paint *paint = BKE_paint_get_active_from_context(C);
+ Brush *brush = BKE_paint_brush(paint);
+
+ if (brush->flag & BRUSH_USE_GRADIENT) {
+ float *target = &brush->gradient->data[brush->gradient->cur].r;
+
+ if (but->rnaprop && RNA_property_subtype(but->rnaprop) == PROP_COLOR_GAMMA) {
+ RNA_property_float_get_array(&but->rnapoin, but->rnaprop, target);
+ IMB_colormanagement_srgb_to_scene_linear_v3(target);
+ }
+ else if (but->rnaprop && RNA_property_subtype(but->rnaprop) == PROP_COLOR) {
+ RNA_property_float_get_array(&but->rnapoin, but->rnaprop, target);
+ }
+ }
+ else {
+ Scene *scene = CTX_data_scene(C);
+ bool updated = false;
+
+ if (but->rnaprop && RNA_property_subtype(but->rnaprop) == PROP_COLOR_GAMMA) {
+ RNA_property_float_get_array(&but->rnapoin, but->rnaprop, color);
+ BKE_brush_color_set(scene, brush, color);
+ updated = true;
+ }
+ else if (but->rnaprop && RNA_property_subtype(but->rnaprop) == PROP_COLOR) {
+ RNA_property_float_get_array(&but->rnapoin, but->rnaprop, color);
+ IMB_colormanagement_scene_linear_to_srgb_v3(color);
+ BKE_brush_color_set(scene, brush, color);
+ updated = true;
+ }
+
+ if (updated) {
+ PointerRNA brush_ptr;
+ PropertyRNA *brush_color_prop;
+
+ RNA_id_pointer_create(&brush->id, &brush_ptr);
+ brush_color_prop = RNA_struct_find_property(&brush_ptr, "color");
+ RNA_property_update(C, &brush_ptr, brush_color_prop);
+ }
+ }
+
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ }
+ else {
+ button_activate_state(C, but, BUTTON_STATE_MENU_OPEN);
+ }
+ }
+ else {
+ button_activate_state(C, but, BUTTON_STATE_MENU_OPEN);
+ }
+ return WM_UI_HANDLER_BREAK;
+ }
+ }
+
+ return WM_UI_HANDLER_CONTINUE;
+}
+
+static int ui_do_but_UNITVEC(
+ bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, const wmEvent *event)
+{
+ int mx = event->x;
+ int my = event->y;
+ ui_window_to_block(data->region, block, &mx, &my);
+
+ if (data->state == BUTTON_STATE_HIGHLIGHT) {
+ if (event->type == LEFTMOUSE && event->val == KM_PRESS) {
+ const enum eSnapType snap = ui_event_to_snap(event);
+ data->dragstartx = mx;
+ data->dragstarty = my;
+ data->draglastx = mx;
+ data->draglasty = my;
+ button_activate_state(C, but, BUTTON_STATE_NUM_EDITING);
+
+ /* also do drag the first time */
+ if (ui_numedit_but_UNITVEC(but, data, mx, my, snap)) {
+ ui_numedit_apply(C, block, but, data);
+ }
+
+ return WM_UI_HANDLER_BREAK;
+ }
+ }
+ else if (data->state == BUTTON_STATE_NUM_EDITING) {
+ if ((event->type == MOUSEMOVE) || ui_event_is_snap(event)) {
+ if (mx != data->draglastx || my != data->draglasty || event->type != MOUSEMOVE) {
+ const enum eSnapType snap = ui_event_to_snap(event);
+ if (ui_numedit_but_UNITVEC(but, data, mx, my, snap)) {
+ ui_numedit_apply(C, block, but, data);
+ }
+ }
+ }
+ else if (ELEM(event->type, EVT_ESCKEY, RIGHTMOUSE)) {
+ if (event->val == KM_PRESS) {
+ data->cancel = true;
+ data->escapecancel = true;
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ }
+ }
+ else if (event->type == LEFTMOUSE && event->val == KM_RELEASE) {
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ }
+
+ return WM_UI_HANDLER_BREAK;
+ }
+
+ return WM_UI_HANDLER_CONTINUE;
+}
+
+/* scales a vector so no axis exceeds max
+ * (could become BLI_math func) */
+static void clamp_axis_max_v3(float v[3], const float max)
+{
+ const float v_max = max_fff(v[0], v[1], v[2]);
+ if (v_max > max) {
+ mul_v3_fl(v, max / v_max);
+ if (v[0] > max) {
+ v[0] = max;
+ }
+ if (v[1] > max) {
+ v[1] = max;
+ }
+ if (v[2] > max) {
+ v[2] = max;
+ }
+ }
+}
+
+static void ui_rgb_to_color_picker_HSVCUBE_compat_v(const uiButHSVCube *hsv_but,
+ const float rgb[3],
+ float hsv[3])
+{
+ if (hsv_but->gradient_type == UI_GRAD_L_ALT) {
+ rgb_to_hsl_compat_v(rgb, hsv);
+ }
+ else {
+ rgb_to_hsv_compat_v(rgb, hsv);
+ }
+}
+
+static void ui_rgb_to_color_picker_HSVCUBE_v(const uiButHSVCube *hsv_but,
+ const float rgb[3],
+ float hsv[3])
+{
+ if (hsv_but->gradient_type == UI_GRAD_L_ALT) {
+ rgb_to_hsl_v(rgb, hsv);
+ }
+ else {
+ rgb_to_hsv_v(rgb, hsv);
+ }
+}
+
+static void ui_color_picker_to_rgb_HSVCUBE_v(const uiButHSVCube *hsv_but,
+ const float hsv[3],
+ float rgb[3])
+{
+ if (hsv_but->gradient_type == UI_GRAD_L_ALT) {
+ hsl_to_rgb_v(hsv, rgb);
+ }
+ else {
+ hsv_to_rgb_v(hsv, rgb);
+ }
+}
+
+static bool ui_numedit_but_HSVCUBE(uiBut *but,
+ uiHandleButtonData *data,
+ int mx,
+ int my,
+ const enum eSnapType snap,
+ const bool shift)
+{
+ const uiButHSVCube *hsv_but = (uiButHSVCube *)but;
+ ColorPicker *cpicker = (ColorPicker *)but->custom_data;
+ float *hsv = cpicker->hsv_perceptual;
+ float rgb[3];
+ float x, y;
+ float mx_fl, my_fl;
+ const bool changed = true;
+
+ ui_mouse_scale_warp(data, mx, my, &mx_fl, &my_fl, shift);
+
+#ifdef USE_CONT_MOUSE_CORRECT
+ if (ui_but_is_cursor_warp(but)) {
+ /* OK but can go outside bounds */
+ data->ungrab_mval[0] = mx_fl;
+ data->ungrab_mval[1] = my_fl;
+ BLI_rctf_clamp_pt_v(&but->rect, data->ungrab_mval);
+ }
+#endif
+
+ ui_but_v3_get(but, rgb);
+ ui_scene_linear_to_perceptual_space(but, rgb);
+
+ ui_rgb_to_color_picker_HSVCUBE_compat_v(hsv_but, rgb, hsv);
+
+ /* only apply the delta motion, not absolute */
+ if (shift) {
+ rcti rect_i;
+ float xpos, ypos, hsvo[3];
+
+ BLI_rcti_rctf_copy(&rect_i, &but->rect);
+
+ /* calculate original hsv again */
+ copy_v3_v3(rgb, data->origvec);
+ ui_scene_linear_to_perceptual_space(but, rgb);
+
+ copy_v3_v3(hsvo, hsv);
+
+ ui_rgb_to_color_picker_HSVCUBE_compat_v(hsv_but, rgb, hsvo);
+
+ /* and original position */
+ ui_hsvcube_pos_from_vals(hsv_but, &rect_i, hsvo, &xpos, &ypos);
+
+ mx_fl = xpos - (data->dragstartx - mx_fl);
+ my_fl = ypos - (data->dragstarty - my_fl);
+ }
+
+ /* relative position within box */
+ x = ((float)mx_fl - but->rect.xmin) / BLI_rctf_size_x(&but->rect);
+ y = ((float)my_fl - but->rect.ymin) / BLI_rctf_size_y(&but->rect);
+ CLAMP(x, 0.0f, 1.0f);
+ CLAMP(y, 0.0f, 1.0f);
+
+ switch (hsv_but->gradient_type) {
+ case UI_GRAD_SV:
+ hsv[1] = x;
+ hsv[2] = y;
+ break;
+ case UI_GRAD_HV:
+ hsv[0] = x;
+ hsv[2] = y;
+ break;
+ case UI_GRAD_HS:
+ hsv[0] = x;
+ hsv[1] = y;
+ break;
+ case UI_GRAD_H:
+ hsv[0] = x;
+ break;
+ case UI_GRAD_S:
+ hsv[1] = x;
+ break;
+ case UI_GRAD_V:
+ hsv[2] = x;
+ break;
+ case UI_GRAD_L_ALT:
+ hsv[2] = y;
+ break;
+ case UI_GRAD_V_ALT: {
+ /* vertical 'value' strip */
+ const float min = but->softmin, max = but->softmax;
+ /* exception only for value strip - use the range set in but->min/max */
+ hsv[2] = y * (max - min) + min;
+ break;
+ }
+ default:
+ BLI_assert(0);
+ break;
+ }
+
+ if (snap != SNAP_OFF) {
+ if (ELEM(hsv_but->gradient_type, UI_GRAD_HV, UI_GRAD_HS, UI_GRAD_H)) {
+ ui_color_snap_hue(snap, &hsv[0]);
+ }
+ }
+
+ ui_color_picker_to_rgb_HSVCUBE_v(hsv_but, hsv, rgb);
+ ui_perceptual_to_scene_linear_space(but, rgb);
+
+ /* clamp because with color conversion we can exceed range T34295. */
+ if (hsv_but->gradient_type == UI_GRAD_V_ALT) {
+ clamp_axis_max_v3(rgb, but->softmax);
+ }
+
+ copy_v3_v3(data->vec, rgb);
+
+ data->draglastx = mx;
+ data->draglasty = my;
+
+ return changed;
+}
+
+#ifdef WITH_INPUT_NDOF
+static void ui_ndofedit_but_HSVCUBE(uiButHSVCube *hsv_but,
+ uiHandleButtonData *data,
+ const wmNDOFMotionData *ndof,
+ const enum eSnapType snap,
+ const bool shift)
+{
+ ColorPicker *cpicker = hsv_but->but.custom_data;
+ float *hsv = cpicker->hsv_perceptual;
+ const float hsv_v_max = max_ff(hsv[2], hsv_but->but.softmax);
+ float rgb[3];
+ const float sensitivity = (shift ? 0.15f : 0.3f) * ndof->dt;
+
+ ui_but_v3_get(&hsv_but->but, rgb);
+ ui_scene_linear_to_perceptual_space(&hsv_but->but, rgb);
+ ui_rgb_to_color_picker_HSVCUBE_compat_v(hsv_but, rgb, hsv);
+
+ switch (hsv_but->gradient_type) {
+ case UI_GRAD_SV:
+ hsv[1] += ndof->rvec[2] * sensitivity;
+ hsv[2] += ndof->rvec[0] * sensitivity;
+ break;
+ case UI_GRAD_HV:
+ hsv[0] += ndof->rvec[2] * sensitivity;
+ hsv[2] += ndof->rvec[0] * sensitivity;
+ break;
+ case UI_GRAD_HS:
+ hsv[0] += ndof->rvec[2] * sensitivity;
+ hsv[1] += ndof->rvec[0] * sensitivity;
+ break;
+ case UI_GRAD_H:
+ hsv[0] += ndof->rvec[2] * sensitivity;
+ break;
+ case UI_GRAD_S:
+ hsv[1] += ndof->rvec[2] * sensitivity;
+ break;
+ case UI_GRAD_V:
+ hsv[2] += ndof->rvec[2] * sensitivity;
+ break;
+ case UI_GRAD_V_ALT:
+ case UI_GRAD_L_ALT:
+ /* vertical 'value' strip */
+
+ /* exception only for value strip - use the range set in but->min/max */
+ hsv[2] += ndof->rvec[0] * sensitivity;
+
+ CLAMP(hsv[2], hsv_but->but.softmin, hsv_but->but.softmax);
+ break;
+ default:
+ BLI_assert(!"invalid hsv type");
+ break;
+ }
+
+ if (snap != SNAP_OFF) {
+ if (ELEM(hsv_but->gradient_type, UI_GRAD_HV, UI_GRAD_HS, UI_GRAD_H)) {
+ ui_color_snap_hue(snap, &hsv[0]);
+ }
+ }
+
+ /* ndof specific: the changes above aren't clamping */
+ hsv_clamp_v(hsv, hsv_v_max);
+
+ ui_color_picker_to_rgb_HSVCUBE_v(hsv_but, hsv, rgb);
+ ui_perceptual_to_scene_linear_space(&hsv_but->but, rgb);
+
+ copy_v3_v3(data->vec, rgb);
+ ui_but_v3_set(&hsv_but->but, data->vec);
+}
+#endif /* WITH_INPUT_NDOF */
+
+static int ui_do_but_HSVCUBE(
+ bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, const wmEvent *event)
+{
+ uiButHSVCube *hsv_but = (uiButHSVCube *)but;
+ int mx = event->x;
+ int my = event->y;
+ ui_window_to_block(data->region, block, &mx, &my);
+
+ if (data->state == BUTTON_STATE_HIGHLIGHT) {
+ if (event->type == LEFTMOUSE && event->val == KM_PRESS) {
+ const enum eSnapType snap = ui_event_to_snap(event);
+
+ data->dragstartx = mx;
+ data->dragstarty = my;
+ data->draglastx = mx;
+ data->draglasty = my;
+ button_activate_state(C, but, BUTTON_STATE_NUM_EDITING);
+
+ /* also do drag the first time */
+ if (ui_numedit_but_HSVCUBE(but, data, mx, my, snap, event->shift != 0)) {
+ ui_numedit_apply(C, block, but, data);
+ }
+
+ return WM_UI_HANDLER_BREAK;
+ }
+#ifdef WITH_INPUT_NDOF
+ if (event->type == NDOF_MOTION) {
+ const wmNDOFMotionData *ndof = event->customdata;
+ const enum eSnapType snap = ui_event_to_snap(event);
+
+ ui_ndofedit_but_HSVCUBE(hsv_but, data, ndof, snap, event->shift != 0);
+
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ ui_apply_but(C, but->block, but, data, true);
+
+ return WM_UI_HANDLER_BREAK;
+ }
+#endif /* WITH_INPUT_NDOF */
+ /* XXX hardcoded keymap check.... */
+ if (event->type == EVT_BACKSPACEKEY && event->val == KM_PRESS) {
+ if (ELEM(hsv_but->gradient_type, UI_GRAD_V_ALT, UI_GRAD_L_ALT)) {
+ int len;
+
+ /* reset only value */
+
+ len = RNA_property_array_length(&but->rnapoin, but->rnaprop);
+ if (ELEM(len, 3, 4)) {
+ float rgb[3], def_hsv[3];
+ float def[4];
+ ColorPicker *cpicker = (ColorPicker *)but->custom_data;
+ float *hsv = cpicker->hsv_perceptual;
+
+ RNA_property_float_get_default_array(&but->rnapoin, but->rnaprop, def);
+ ui_rgb_to_color_picker_HSVCUBE_v(hsv_but, def, def_hsv);
+
+ ui_but_v3_get(but, rgb);
+ ui_rgb_to_color_picker_HSVCUBE_compat_v(hsv_but, rgb, hsv);
+
+ def_hsv[0] = hsv[0];
+ def_hsv[1] = hsv[1];
+
+ ui_color_picker_to_rgb_HSVCUBE_v(hsv_but, def_hsv, rgb);
+ ui_but_v3_set(but, rgb);
+
+ RNA_property_update(C, &but->rnapoin, but->rnaprop);
+ return WM_UI_HANDLER_BREAK;
+ }
+ }
+ }
+ }
+ else if (data->state == BUTTON_STATE_NUM_EDITING) {
+ if (ELEM(event->type, EVT_ESCKEY, RIGHTMOUSE)) {
+ if (event->val == KM_PRESS) {
+ data->cancel = true;
+ data->escapecancel = true;
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ }
+ }
+ else if ((event->type == MOUSEMOVE) || ui_event_is_snap(event)) {
+ if (mx != data->draglastx || my != data->draglasty || event->type != MOUSEMOVE) {
+ const enum eSnapType snap = ui_event_to_snap(event);
+
+ if (ui_numedit_but_HSVCUBE(but, data, mx, my, snap, event->shift != 0)) {
+ ui_numedit_apply(C, block, but, data);
+ }
+ }
+ }
+ else if (event->type == LEFTMOUSE && event->val == KM_RELEASE) {
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ }
+
+ return WM_UI_HANDLER_BREAK;
+ }
+
+ return WM_UI_HANDLER_CONTINUE;
+}
+
+static bool ui_numedit_but_HSVCIRCLE(uiBut *but,
+ uiHandleButtonData *data,
+ float mx,
+ float my,
+ const enum eSnapType snap,
+ const bool shift)
+{
+ const bool changed = true;
+ ColorPicker *cpicker = (ColorPicker *)but->custom_data;
+ float *hsv = cpicker->hsv_perceptual;
+
+ float mx_fl, my_fl;
+ ui_mouse_scale_warp(data, mx, my, &mx_fl, &my_fl, shift);
+
+#ifdef USE_CONT_MOUSE_CORRECT
+ if (ui_but_is_cursor_warp(but)) {
+ /* OK but can go outside bounds */
+ data->ungrab_mval[0] = mx_fl;
+ data->ungrab_mval[1] = my_fl;
+ { /* clamp */
+ const float radius = min_ff(BLI_rctf_size_x(&but->rect), BLI_rctf_size_y(&but->rect)) / 2.0f;
+ const float cent[2] = {BLI_rctf_cent_x(&but->rect), BLI_rctf_cent_y(&but->rect)};
+ const float len = len_v2v2(cent, data->ungrab_mval);
+ if (len > radius) {
+ dist_ensure_v2_v2fl(data->ungrab_mval, cent, radius);
+ }
+ }
+ }
+#endif
+
+ rcti rect;
+ BLI_rcti_rctf_copy(&rect, &but->rect);
+
+ float rgb[3];
+ ui_but_v3_get(but, rgb);
+ ui_scene_linear_to_perceptual_space(but, rgb);
+ ui_color_picker_rgb_to_hsv_compat(rgb, hsv);
+
+ /* exception, when using color wheel in 'locked' value state:
+ * allow choosing a hue for black values, by giving a tiny increment */
+ if (cpicker->use_color_lock) {
+ if (U.color_picker_type == USER_CP_CIRCLE_HSV) { /* lock */
+ if (hsv[2] == 0.0f) {
+ hsv[2] = 0.0001f;
+ }
+ }
+ else {
+ if (hsv[2] == 0.0f) {
+ hsv[2] = 0.0001f;
+ }
+ if (hsv[2] >= 0.9999f) {
+ hsv[2] = 0.9999f;
+ }
+ }
+ }
+
+ /* only apply the delta motion, not absolute */
+ if (shift) {
+ float xpos, ypos, hsvo[3], rgbo[3];
+
+ /* calculate original hsv again */
+ copy_v3_v3(hsvo, hsv);
+ copy_v3_v3(rgbo, data->origvec);
+ ui_scene_linear_to_perceptual_space(but, rgbo);
+ ui_color_picker_rgb_to_hsv_compat(rgbo, hsvo);
+
+ /* and original position */
+ ui_hsvcircle_pos_from_vals(cpicker, &rect, hsvo, &xpos, &ypos);
+
+ mx_fl = xpos - (data->dragstartx - mx_fl);
+ my_fl = ypos - (data->dragstarty - my_fl);
+ }
+
+ ui_hsvcircle_vals_from_pos(&rect, mx_fl, my_fl, hsv, hsv + 1);
+
+ if ((cpicker->use_color_cubic) && (U.color_picker_type == USER_CP_CIRCLE_HSV)) {
+ hsv[1] = 1.0f - sqrt3f(1.0f - hsv[1]);
+ }
+
+ if (snap != SNAP_OFF) {
+ ui_color_snap_hue(snap, &hsv[0]);
+ }
+
+ ui_color_picker_hsv_to_rgb(hsv, rgb);
+
+ if ((cpicker->use_luminosity_lock)) {
+ if (!is_zero_v3(rgb)) {
+ normalize_v3_length(rgb, cpicker->luminosity_lock_value);
+ }
+ }
+
+ ui_perceptual_to_scene_linear_space(but, rgb);
+ ui_but_v3_set(but, rgb);
+
+ data->draglastx = mx;
+ data->draglasty = my;
+
+ return changed;
+}
+
+#ifdef WITH_INPUT_NDOF
+static void ui_ndofedit_but_HSVCIRCLE(uiBut *but,
+ uiHandleButtonData *data,
+ const wmNDOFMotionData *ndof,
+ const enum eSnapType snap,
+ const bool shift)
+{
+ ColorPicker *cpicker = but->custom_data;
+ float *hsv = cpicker->hsv_perceptual;
+ float rgb[3];
+ float phi, r /*, sqr */ /* UNUSED */, v[2];
+ const float sensitivity = (shift ? 0.06f : 0.3f) * ndof->dt;
+
+ ui_but_v3_get(but, rgb);
+ ui_scene_linear_to_perceptual_space(but, rgb);
+ ui_color_picker_rgb_to_hsv_compat(rgb, hsv);
+
+ /* Convert current color on hue/sat disc to circular coordinates phi, r */
+ phi = fmodf(hsv[0] + 0.25f, 1.0f) * -2.0f * (float)M_PI;
+ r = hsv[1];
+ /* sqr = r > 0.0f ? sqrtf(r) : 1; */ /* UNUSED */
+
+ /* Convert to 2d vectors */
+ v[0] = r * cosf(phi);
+ v[1] = r * sinf(phi);
+
+ /* Use ndof device y and x rotation to move the vector in 2d space */
+ v[0] += ndof->rvec[2] * sensitivity;
+ v[1] += ndof->rvec[0] * sensitivity;
+
+ /* convert back to polar coords on circle */
+ phi = atan2f(v[0], v[1]) / (2.0f * (float)M_PI) + 0.5f;
+
+ /* use ndof Y rotation to additionally rotate hue */
+ phi += ndof->rvec[1] * sensitivity * 0.5f;
+ r = len_v2(v);
+
+ /* convert back to hsv values, in range [0,1] */
+ hsv[0] = phi;
+ hsv[1] = r;
+
+ /* exception, when using color wheel in 'locked' value state:
+ * allow choosing a hue for black values, by giving a tiny increment */
+ if (cpicker->use_color_lock) {
+ if (U.color_picker_type == USER_CP_CIRCLE_HSV) { /* lock */
+ if (hsv[2] == 0.0f) {
+ hsv[2] = 0.0001f;
+ }
+ }
+ else {
+ if (hsv[2] == 0.0f) {
+ hsv[2] = 0.0001f;
+ }
+ if (hsv[2] == 1.0f) {
+ hsv[2] = 0.9999f;
+ }
+ }
+ }
+
+ if (snap != SNAP_OFF) {
+ ui_color_snap_hue(snap, &hsv[0]);
+ }
+
+ hsv_clamp_v(hsv, FLT_MAX);
+
+ ui_color_picker_hsv_to_rgb(hsv, data->vec);
+
+ if (cpicker->use_luminosity_lock) {
+ if (!is_zero_v3(data->vec)) {
+ normalize_v3_length(data->vec, cpicker->luminosity_lock_value);
+ }
+ }
+
+ ui_perceptual_to_scene_linear_space(but, data->vec);
+ ui_but_v3_set(but, data->vec);
+}
+#endif /* WITH_INPUT_NDOF */
+
+static int ui_do_but_HSVCIRCLE(
+ bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, const wmEvent *event)
+{
+ ColorPicker *cpicker = (ColorPicker *)but->custom_data;
+ float *hsv = cpicker->hsv_perceptual;
+ int mx = event->x;
+ int my = event->y;
+ ui_window_to_block(data->region, block, &mx, &my);
+
+ if (data->state == BUTTON_STATE_HIGHLIGHT) {
+ if (event->type == LEFTMOUSE && event->val == KM_PRESS) {
+ const enum eSnapType snap = ui_event_to_snap(event);
+ data->dragstartx = mx;
+ data->dragstarty = my;
+ data->draglastx = mx;
+ data->draglasty = my;
+ button_activate_state(C, but, BUTTON_STATE_NUM_EDITING);
+
+ /* also do drag the first time */
+ if (ui_numedit_but_HSVCIRCLE(but, data, mx, my, snap, event->shift != 0)) {
+ ui_numedit_apply(C, block, but, data);
+ }
+
+ return WM_UI_HANDLER_BREAK;
+ }
+#ifdef WITH_INPUT_NDOF
+ if (event->type == NDOF_MOTION) {
+ const enum eSnapType snap = ui_event_to_snap(event);
+ const wmNDOFMotionData *ndof = event->customdata;
+
+ ui_ndofedit_but_HSVCIRCLE(but, data, ndof, snap, event->shift != 0);
+
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ ui_apply_but(C, but->block, but, data, true);
+
+ return WM_UI_HANDLER_BREAK;
+ }
+#endif /* WITH_INPUT_NDOF */
+ /* XXX hardcoded keymap check.... */
+ if (event->type == EVT_BACKSPACEKEY && event->val == KM_PRESS) {
+ int len;
+
+ /* reset only saturation */
+
+ len = RNA_property_array_length(&but->rnapoin, but->rnaprop);
+ if (len >= 3) {
+ float rgb[3], def_hsv[3];
+ float *def = (float *)MEM_callocN(sizeof(float) * len, "reset_defaults - float");
+
+ RNA_property_float_get_default_array(&but->rnapoin, but->rnaprop, def);
+ ui_color_picker_hsv_to_rgb(def, def_hsv);
+
+ ui_but_v3_get(but, rgb);
+ ui_color_picker_rgb_to_hsv_compat(rgb, hsv);
+
+ def_hsv[0] = hsv[0];
+ def_hsv[2] = hsv[2];
+
+ hsv_to_rgb_v(def_hsv, rgb);
+ ui_but_v3_set(but, rgb);
+
+ RNA_property_update(C, &but->rnapoin, but->rnaprop);
+
+ MEM_freeN(def);
+ }
+ return WM_UI_HANDLER_BREAK;
+ }
+ }
+ else if (data->state == BUTTON_STATE_NUM_EDITING) {
+ if (ELEM(event->type, EVT_ESCKEY, RIGHTMOUSE)) {
+ if (event->val == KM_PRESS) {
+ data->cancel = true;
+ data->escapecancel = true;
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ }
+ }
+ /* XXX hardcoded keymap check.... */
+ else if (event->type == WHEELDOWNMOUSE) {
+ hsv[2] = clamp_f(hsv[2] - 0.05f, 0.0f, 1.0f);
+ ui_but_hsv_set(but); /* converts to rgb */
+ ui_numedit_apply(C, block, but, data);
+ }
+ else if (event->type == WHEELUPMOUSE) {
+ hsv[2] = clamp_f(hsv[2] + 0.05f, 0.0f, 1.0f);
+ ui_but_hsv_set(but); /* converts to rgb */
+ ui_numedit_apply(C, block, but, data);
+ }
+ else if ((event->type == MOUSEMOVE) || ui_event_is_snap(event)) {
+ if (mx != data->draglastx || my != data->draglasty || event->type != MOUSEMOVE) {
+ const enum eSnapType snap = ui_event_to_snap(event);
+
+ if (ui_numedit_but_HSVCIRCLE(but, data, mx, my, snap, event->shift != 0)) {
+ ui_numedit_apply(C, block, but, data);
+ }
+ }
+ }
+ else if (event->type == LEFTMOUSE && event->val == KM_RELEASE) {
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ }
+ return WM_UI_HANDLER_BREAK;
+ }
+
+ return WM_UI_HANDLER_CONTINUE;
+}
+
+static bool ui_numedit_but_COLORBAND(uiBut *but, uiHandleButtonData *data, int mx)
+{
+ bool changed = false;
+
+ if (data->draglastx == mx) {
+ return changed;
+ }
+
+ if (data->coba->tot == 0) {
+ return changed;
+ }
+
+ const float dx = ((float)(mx - data->draglastx)) / BLI_rctf_size_x(&but->rect);
+ data->dragcbd->pos += dx;
+ CLAMP(data->dragcbd->pos, 0.0f, 1.0f);
+
+ BKE_colorband_update_sort(data->coba);
+ data->dragcbd = data->coba->data + data->coba->cur; /* because qsort */
+
+ data->draglastx = mx;
+ changed = true;
+
+ return changed;
+}
+
+static int ui_do_but_COLORBAND(
+ bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, const wmEvent *event)
+{
+ int mx = event->x;
+ int my = event->y;
+ ui_window_to_block(data->region, block, &mx, &my);
+
+ if (data->state == BUTTON_STATE_HIGHLIGHT) {
+ if (event->type == LEFTMOUSE && event->val == KM_PRESS) {
+ ColorBand *coba = (ColorBand *)but->poin;
+
+ if (event->ctrl) {
+ /* insert new key on mouse location */
+ const float pos = ((float)(mx - but->rect.xmin)) / BLI_rctf_size_x(&but->rect);
+ BKE_colorband_element_add(coba, pos);
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ }
+ else {
+ CBData *cbd;
+ /* ignore zoom-level for mindist */
+ int mindist = (50 * UI_DPI_FAC) * block->aspect;
+ int xco;
+ data->dragstartx = mx;
+ data->dragstarty = my;
+ data->draglastx = mx;
+ data->draglasty = my;
+
+ /* activate new key when mouse is close */
+ int a;
+ for (a = 0, cbd = coba->data; a < coba->tot; a++, cbd++) {
+ xco = but->rect.xmin + (cbd->pos * BLI_rctf_size_x(&but->rect));
+ xco = abs(xco - mx);
+ if (a == coba->cur) {
+ /* Selected one disadvantage. */
+ xco += 5;
+ }
+ if (xco < mindist) {
+ coba->cur = a;
+ mindist = xco;
+ }
+ }
+
+ data->dragcbd = coba->data + coba->cur;
+ data->dragfstart = data->dragcbd->pos;
+ button_activate_state(C, but, BUTTON_STATE_NUM_EDITING);
+ }
+
+ return WM_UI_HANDLER_BREAK;
+ }
+ }
+ else if (data->state == BUTTON_STATE_NUM_EDITING) {
+ if (event->type == MOUSEMOVE) {
+ if (mx != data->draglastx || my != data->draglasty) {
+ if (ui_numedit_but_COLORBAND(but, data, mx)) {
+ ui_numedit_apply(C, block, but, data);
+ }
+ }
+ }
+ else if (event->type == LEFTMOUSE && event->val == KM_RELEASE) {
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ }
+ else if (ELEM(event->type, EVT_ESCKEY, RIGHTMOUSE)) {
+ if (event->val == KM_PRESS) {
+ data->dragcbd->pos = data->dragfstart;
+ BKE_colorband_update_sort(data->coba);
+ data->cancel = true;
+ data->escapecancel = true;
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ }
+ }
+ return WM_UI_HANDLER_BREAK;
+ }
+
+ return WM_UI_HANDLER_CONTINUE;
+}
+
+static bool ui_numedit_but_CURVE(uiBlock *block,
+ uiBut *but,
+ uiHandleButtonData *data,
+ int evtx,
+ int evty,
+ bool snap,
+ const bool shift)
+{
+ CurveMapping *cumap = (CurveMapping *)but->poin;
+ CurveMap *cuma = cumap->cm + cumap->cur;
+ CurveMapPoint *cmp = cuma->curve;
+ bool changed = false;
+
+ /* evtx evty and drag coords are absolute mousecoords,
+ * prevents errors when editing when layout changes */
+ int mx = evtx;
+ int my = evty;
+ ui_window_to_block(data->region, block, &mx, &my);
+ int dragx = data->draglastx;
+ int dragy = data->draglasty;
+ ui_window_to_block(data->region, block, &dragx, &dragy);
+
+ const float zoomx = BLI_rctf_size_x(&but->rect) / BLI_rctf_size_x(&cumap->curr);
+ const float zoomy = BLI_rctf_size_y(&but->rect) / BLI_rctf_size_y(&cumap->curr);
+
+ if (snap) {
+ float d[2];
+
+ d[0] = mx - data->dragstartx;
+ d[1] = my - data->dragstarty;
+
+ if (len_squared_v2(d) < (3.0f * 3.0f)) {
+ snap = false;
+ }
+ }
+
+ float fx = (mx - dragx) / zoomx;
+ float fy = (my - dragy) / zoomy;
+
+ if (data->dragsel != -1) {
+ CurveMapPoint *cmp_last = NULL;
+ const float mval_factor = ui_mouse_scale_warp_factor(shift);
+ bool moved_point = false; /* for ctrl grid, can't use orig coords because of sorting */
+
+ fx *= mval_factor;
+ fy *= mval_factor;
+
+ for (int a = 0; a < cuma->totpoint; a++) {
+ if (cmp[a].flag & CUMA_SELECT) {
+ const float origx = cmp[a].x, origy = cmp[a].y;
+ cmp[a].x += fx;
+ cmp[a].y += fy;
+ if (snap) {
+ cmp[a].x = 0.125f * roundf(8.0f * cmp[a].x);
+ cmp[a].y = 0.125f * roundf(8.0f * cmp[a].y);
+ }
+ if (cmp[a].x != origx || cmp[a].y != origy) {
+ moved_point = true;
+ }
+
+ cmp_last = &cmp[a];
+ }
+ }
+
+ BKE_curvemapping_changed(cumap, false);
+
+ if (moved_point) {
+ data->draglastx = evtx;
+ data->draglasty = evty;
+ changed = true;
+
+#ifdef USE_CONT_MOUSE_CORRECT
+ /* note: using 'cmp_last' is weak since there may be multiple points selected,
+ * but in practice this isn't really an issue */
+ if (ui_but_is_cursor_warp(but)) {
+ /* OK but can go outside bounds */
+ data->ungrab_mval[0] = but->rect.xmin + ((cmp_last->x - cumap->curr.xmin) * zoomx);
+ data->ungrab_mval[1] = but->rect.ymin + ((cmp_last->y - cumap->curr.ymin) * zoomy);
+ BLI_rctf_clamp_pt_v(&but->rect, data->ungrab_mval);
+ }
+#endif
+ }
+
+ data->dragchange = true; /* mark for selection */
+ }
+ else {
+ /* clamp for clip */
+ if (cumap->flag & CUMA_DO_CLIP) {
+ if (cumap->curr.xmin - fx < cumap->clipr.xmin) {
+ fx = cumap->curr.xmin - cumap->clipr.xmin;
+ }
+ else if (cumap->curr.xmax - fx > cumap->clipr.xmax) {
+ fx = cumap->curr.xmax - cumap->clipr.xmax;
+ }
+ if (cumap->curr.ymin - fy < cumap->clipr.ymin) {
+ fy = cumap->curr.ymin - cumap->clipr.ymin;
+ }
+ else if (cumap->curr.ymax - fy > cumap->clipr.ymax) {
+ fy = cumap->curr.ymax - cumap->clipr.ymax;
+ }
+ }
+
+ cumap->curr.xmin -= fx;
+ cumap->curr.ymin -= fy;
+ cumap->curr.xmax -= fx;
+ cumap->curr.ymax -= fy;
+
+ data->draglastx = evtx;
+ data->draglasty = evty;
+
+ changed = true;
+ }
+
+ return changed;
+}
+
+static int ui_do_but_CURVE(
+ bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, const wmEvent *event)
+{
+ bool changed = false;
+ Scene *scene = CTX_data_scene(C);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+
+ int mx = event->x;
+ int my = event->y;
+ ui_window_to_block(data->region, block, &mx, &my);
+
+ if (data->state == BUTTON_STATE_HIGHLIGHT) {
+ if (event->type == LEFTMOUSE && event->val == KM_PRESS) {
+ CurveMapping *cumap = (CurveMapping *)but->poin;
+ CurveMap *cuma = cumap->cm + cumap->cur;
+ const float m_xy[2] = {mx, my};
+ float dist_min_sq = square_f(U.dpi_fac * 14.0f); /* 14 pixels radius */
+ int sel = -1;
+
+ if (event->ctrl) {
+ float f_xy[2];
+ BLI_rctf_transform_pt_v(&cumap->curr, &but->rect, f_xy, m_xy);
+
+ BKE_curvemap_insert(cuma, f_xy[0], f_xy[1]);
+ BKE_curvemapping_changed(cumap, false);
+ changed = true;
+ }
+
+ /* check for selecting of a point */
+ CurveMapPoint *cmp = cuma->curve; /* ctrl adds point, new malloc */
+ for (int a = 0; a < cuma->totpoint; a++) {
+ float f_xy[2];
+ BLI_rctf_transform_pt_v(&but->rect, &cumap->curr, f_xy, &cmp[a].x);
+ const float dist_sq = len_squared_v2v2(m_xy, f_xy);
+ if (dist_sq < dist_min_sq) {
+ sel = a;
+ dist_min_sq = dist_sq;
+ }
+ }
+
+ if (sel == -1) {
+ float f_xy[2], f_xy_prev[2];
+
+ /* if the click didn't select anything, check if it's clicked on the
+ * curve itself, and if so, add a point */
+ cmp = cuma->table;
+
+ BLI_rctf_transform_pt_v(&but->rect, &cumap->curr, f_xy, &cmp[0].x);
+
+ /* with 160px height 8px should translate to the old 0.05 coefficient at no zoom */
+ dist_min_sq = square_f(U.dpi_fac * 8.0f);
+
+ /* loop through the curve segment table and find what's near the mouse. */
+ for (int i = 1; i <= CM_TABLE; i++) {
+ copy_v2_v2(f_xy_prev, f_xy);
+ BLI_rctf_transform_pt_v(&but->rect, &cumap->curr, f_xy, &cmp[i].x);
+
+ if (dist_squared_to_line_segment_v2(m_xy, f_xy_prev, f_xy) < dist_min_sq) {
+ BLI_rctf_transform_pt_v(&cumap->curr, &but->rect, f_xy, m_xy);
+
+ BKE_curvemap_insert(cuma, f_xy[0], f_xy[1]);
+ BKE_curvemapping_changed(cumap, false);
+
+ changed = true;
+
+ /* reset cmp back to the curve points again,
+ * rather than drawing segments */
+ cmp = cuma->curve;
+
+ /* find newly added point and make it 'sel' */
+ for (int a = 0; a < cuma->totpoint; a++) {
+ if (cmp[a].x == f_xy[0]) {
+ sel = a;
+ }
+ }
+ break;
+ }
+ }
+ }
+
+ if (sel != -1) {
+ /* ok, we move a point */
+ /* deselect all if this one is deselect. except if we hold shift */
+ if (!event->shift) {
+ for (int a = 0; a < cuma->totpoint; a++) {
+ cmp[a].flag &= ~CUMA_SELECT;
+ }
+ cmp[sel].flag |= CUMA_SELECT;
+ }
+ else {
+ cmp[sel].flag ^= CUMA_SELECT;
+ }
+ }
+ else {
+ /* move the view */
+ data->cancel = true;
+ }
+
+ data->dragsel = sel;
+
+ data->dragstartx = event->x;
+ data->dragstarty = event->y;
+ data->draglastx = event->x;
+ data->draglasty = event->y;
+
+ button_activate_state(C, but, BUTTON_STATE_NUM_EDITING);
+ return WM_UI_HANDLER_BREAK;
+ }
+ }
+ else if (data->state == BUTTON_STATE_NUM_EDITING) {
+ if (event->type == MOUSEMOVE) {
+ if (event->x != data->draglastx || event->y != data->draglasty) {
+
+ if (ui_numedit_but_CURVE(
+ block, but, data, event->x, event->y, event->ctrl != 0, event->shift != 0)) {
+ ui_numedit_apply(C, block, but, data);
+ }
+ }
+ }
+ else if (event->type == LEFTMOUSE && event->val == KM_RELEASE) {
+ if (data->dragsel != -1) {
+ CurveMapping *cumap = (CurveMapping *)but->poin;
+ CurveMap *cuma = cumap->cm + cumap->cur;
+ CurveMapPoint *cmp = cuma->curve;
+
+ if (data->dragchange == false) {
+ /* deselect all, select one */
+ if (!event->shift) {
+ for (int a = 0; a < cuma->totpoint; a++) {
+ cmp[a].flag &= ~CUMA_SELECT;
+ }
+ cmp[data->dragsel].flag |= CUMA_SELECT;
+ }
+ }
+ else {
+ BKE_curvemapping_changed(cumap, true); /* remove doubles */
+ BKE_paint_invalidate_cursor_overlay(scene, view_layer, cumap);
+ }
+ }
+
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ }
+
+ return WM_UI_HANDLER_BREAK;
+ }
+
+ /* UNUSED but keep for now */
+ (void)changed;
+
+ return WM_UI_HANDLER_CONTINUE;
+}
+
+/* Same as ui_numedit_but_CURVE with some smaller changes. */
+static bool ui_numedit_but_CURVEPROFILE(uiBlock *block,
+ uiBut *but,
+ uiHandleButtonData *data,
+ int evtx,
+ int evty,
+ bool snap,
+ const bool shift)
+{
+ CurveProfile *profile = (CurveProfile *)but->poin;
+ CurveProfilePoint *pts = profile->path;
+ bool changed = false;
+
+ /* evtx evty and drag coords are absolute mousecoords,
+ * prevents errors when editing when layout changes */
+ int mx = evtx;
+ int my = evty;
+ ui_window_to_block(data->region, block, &mx, &my);
+ int dragx = data->draglastx;
+ int dragy = data->draglasty;
+ ui_window_to_block(data->region, block, &dragx, &dragy);
+
+ const float zoomx = BLI_rctf_size_x(&but->rect) / BLI_rctf_size_x(&profile->view_rect);
+ const float zoomy = BLI_rctf_size_y(&but->rect) / BLI_rctf_size_y(&profile->view_rect);
+
+ if (snap) {
+ float d[2] = {mx - data->dragstartx, data->dragstarty};
+
+ if (len_squared_v2(d) < (9.0f * U.dpi_fac)) {
+ snap = false;
+ }
+ }
+
+ float fx = (mx - dragx) / zoomx;
+ float fy = (my - dragy) / zoomy;
+
+ if (data->dragsel != -1) {
+ float last_x, last_y;
+ const float mval_factor = ui_mouse_scale_warp_factor(shift);
+ bool moved_point = false; /* for ctrl grid, can't use orig coords because of sorting */
+
+ fx *= mval_factor;
+ fy *= mval_factor;
+
+ /* Move all selected points. */
+ const float delta[2] = {fx, fy};
+ for (int a = 0; a < profile->path_len; a++) {
+ /* Don't move the last and first control points. */
+ if (pts[a].flag & PROF_SELECT) {
+ moved_point |= BKE_curveprofile_move_point(profile, &pts[a], snap, delta);
+ last_x = pts[a].x;
+ last_y = pts[a].y;
+ }
+ else {
+ /* Move handles when they're selected but the control point isn't. */
+ if (ELEM(pts[a].h2, HD_FREE, HD_ALIGN) && pts[a].flag == PROF_H1_SELECT) {
+ moved_point |= BKE_curveprofile_move_handle(&pts[a], true, snap, delta);
+ last_x = pts[a].h1_loc[0];
+ last_y = pts[a].h1_loc[1];
+ }
+ if (ELEM(pts[a].h2, HD_FREE, HD_ALIGN) && pts[a].flag == PROF_H2_SELECT) {
+ moved_point |= BKE_curveprofile_move_handle(&pts[a], false, snap, delta);
+ last_x = pts[a].h2_loc[0];
+ last_y = pts[a].h2_loc[1];
+ }
+ }
+ }
+
+ BKE_curveprofile_update(profile, PROF_UPDATE_NONE);
+
+ if (moved_point) {
+ data->draglastx = evtx;
+ data->draglasty = evty;
+ changed = true;
+#ifdef USE_CONT_MOUSE_CORRECT
+ /* note: using 'cmp_last' is weak since there may be multiple points selected,
+ * but in practice this isn't really an issue */
+ if (ui_but_is_cursor_warp(but)) {
+ /* OK but can go outside bounds */
+ data->ungrab_mval[0] = but->rect.xmin + ((last_x - profile->view_rect.xmin) * zoomx);
+ data->ungrab_mval[1] = but->rect.ymin + ((last_y - profile->view_rect.ymin) * zoomy);
+ BLI_rctf_clamp_pt_v(&but->rect, data->ungrab_mval);
+ }
+#endif
+ }
+ data->dragchange = true; /* mark for selection */
+ }
+ else {
+ /* Clamp the view rect when clipping is on. */
+ if (profile->flag & PROF_USE_CLIP) {
+ if (profile->view_rect.xmin - fx < profile->clip_rect.xmin) {
+ fx = profile->view_rect.xmin - profile->clip_rect.xmin;
+ }
+ else if (profile->view_rect.xmax - fx > profile->clip_rect.xmax) {
+ fx = profile->view_rect.xmax - profile->clip_rect.xmax;
+ }
+ if (profile->view_rect.ymin - fy < profile->clip_rect.ymin) {
+ fy = profile->view_rect.ymin - profile->clip_rect.ymin;
+ }
+ else if (profile->view_rect.ymax - fy > profile->clip_rect.ymax) {
+ fy = profile->view_rect.ymax - profile->clip_rect.ymax;
+ }
+ }
+
+ profile->view_rect.xmin -= fx;
+ profile->view_rect.ymin -= fy;
+ profile->view_rect.xmax -= fx;
+ profile->view_rect.ymax -= fy;
+
+ data->draglastx = evtx;
+ data->draglasty = evty;
+
+ changed = true;
+ }
+
+ return changed;
+}
+
+/**
+ * Helper for #ui_do_but_CURVEPROFILE. Used to tell whether to select a control point's handles.
+ */
+static bool point_draw_handles(CurveProfilePoint *point)
+{
+ return (point->flag & PROF_SELECT &&
+ (ELEM(point->h1, HD_FREE, HD_ALIGN) || ELEM(point->h2, HD_FREE, HD_ALIGN))) ||
+ ELEM(point->flag, PROF_H1_SELECT, PROF_H2_SELECT);
+}
+
+/**
+ * Interaction for curve profile widget.
+ * \note Uses hardcoded keys rather than the keymap.
+ */
+static int ui_do_but_CURVEPROFILE(
+ bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, const wmEvent *event)
+{
+ CurveProfile *profile = (CurveProfile *)but->poin;
+ int mx = event->x;
+ int my = event->y;
+
+ ui_window_to_block(data->region, block, &mx, &my);
+
+ /* Move selected control points. */
+ if (event->type == EVT_GKEY && event->val == KM_RELEASE) {
+ data->dragstartx = mx;
+ data->dragstarty = my;
+ data->draglastx = mx;
+ data->draglasty = my;
+ button_activate_state(C, but, BUTTON_STATE_NUM_EDITING);
+ return WM_UI_HANDLER_BREAK;
+ }
+
+ /* Delete selected control points. */
+ if (event->type == EVT_XKEY && event->val == KM_RELEASE) {
+ BKE_curveprofile_remove_by_flag(profile, PROF_SELECT);
+ BKE_curveprofile_update(profile, PROF_UPDATE_NONE);
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ return WM_UI_HANDLER_BREAK;
+ }
+
+ /* Selecting, adding, and starting point movements. */
+ if (data->state == BUTTON_STATE_HIGHLIGHT) {
+ if (event->type == LEFTMOUSE && event->val == KM_PRESS) {
+ const float m_xy[2] = {mx, my};
+
+ if (event->ctrl) {
+ float f_xy[2];
+ BLI_rctf_transform_pt_v(&profile->view_rect, &but->rect, f_xy, m_xy);
+
+ BKE_curveprofile_insert(profile, f_xy[0], f_xy[1]);
+ BKE_curveprofile_update(profile, PROF_UPDATE_CLIP);
+ }
+
+ /* Check for selecting of a point by finding closest point in radius. */
+ CurveProfilePoint *pts = profile->path;
+ float dist_min_sq = square_f(U.dpi_fac * 14.0f); /* 14 pixels radius for selecting points. */
+ int i_selected = -1;
+ short selection_type = 0; /* For handle selection. */
+ for (int i = 0; i < profile->path_len; i++) {
+ float f_xy[2];
+ BLI_rctf_transform_pt_v(&but->rect, &profile->view_rect, f_xy, &pts[i].x);
+ float dist_sq = len_squared_v2v2(m_xy, f_xy);
+ if (dist_sq < dist_min_sq) {
+ i_selected = i;
+ selection_type = PROF_SELECT;
+ dist_min_sq = dist_sq;
+ }
+
+ /* Also select handles if the point is selected and it has the right handle type. */
+ if (point_draw_handles(&pts[i])) {
+ if (ELEM(profile->path[i].h1, HD_FREE, HD_ALIGN)) {
+ BLI_rctf_transform_pt_v(&but->rect, &profile->view_rect, f_xy, pts[i].h1_loc);
+ dist_sq = len_squared_v2v2(m_xy, f_xy);
+ if (dist_sq < dist_min_sq) {
+ i_selected = i;
+ selection_type = PROF_H1_SELECT;
+ dist_min_sq = dist_sq;
+ }
+ }
+ if (ELEM(profile->path[i].h2, HD_FREE, HD_ALIGN)) {
+ BLI_rctf_transform_pt_v(&but->rect, &profile->view_rect, f_xy, pts[i].h2_loc);
+ dist_sq = len_squared_v2v2(m_xy, f_xy);
+ if (dist_sq < dist_min_sq) {
+ i_selected = i;
+ selection_type = PROF_H2_SELECT;
+ dist_min_sq = dist_sq;
+ }
+ }
+ }
+ }
+
+ /* Add a point if the click was close to the path but not a control point or handle. */
+ if (i_selected == -1) {
+ float f_xy[2], f_xy_prev[2];
+ CurveProfilePoint *table = profile->table;
+ BLI_rctf_transform_pt_v(&but->rect, &profile->view_rect, f_xy, &table[0].x);
+
+ dist_min_sq = square_f(U.dpi_fac * 8.0f); /* 8 pixel radius from each table point. */
+
+ /* Loop through the path's high resolution table and find what's near the click. */
+ for (int i = 1; i <= PROF_TABLE_LEN(profile->path_len); i++) {
+ copy_v2_v2(f_xy_prev, f_xy);
+ BLI_rctf_transform_pt_v(&but->rect, &profile->view_rect, f_xy, &table[i].x);
+
+ if (dist_squared_to_line_segment_v2(m_xy, f_xy_prev, f_xy) < dist_min_sq) {
+ BLI_rctf_transform_pt_v(&profile->view_rect, &but->rect, f_xy, m_xy);
+
+ CurveProfilePoint *new_pt = BKE_curveprofile_insert(profile, f_xy[0], f_xy[1]);
+ BKE_curveprofile_update(profile, PROF_UPDATE_CLIP);
+
+ /* Get the index of the newly added point. */
+ i_selected = (int)(new_pt - profile->path);
+ BLI_assert(i_selected >= 0 && i_selected <= profile->path_len);
+ selection_type = PROF_SELECT;
+ break;
+ }
+ }
+ }
+
+ /* Change the flag for the point(s) if one was selected or added. */
+ if (i_selected != -1) {
+ /* Deselect all if this one is deselected, except if we hold shift. */
+ if (event->shift) {
+ pts[i_selected].flag ^= selection_type;
+ }
+ else {
+ for (int i = 0; i < profile->path_len; i++) {
+ // pts[i].flag &= ~(PROF_SELECT | PROF_H1_SELECT | PROF_H2_SELECT);
+ profile->path[i].flag &= ~(PROF_SELECT | PROF_H1_SELECT | PROF_H2_SELECT);
+ }
+ profile->path[i_selected].flag |= selection_type;
+ }
+ }
+ else {
+ /* Move the view. */
+ data->cancel = true;
+ }
+
+ data->dragsel = i_selected;
+
+ data->dragstartx = mx;
+ data->dragstarty = my;
+ data->draglastx = mx;
+ data->draglasty = my;
+
+ button_activate_state(C, but, BUTTON_STATE_NUM_EDITING);
+ return WM_UI_HANDLER_BREAK;
+ }
+ }
+ else if (data->state == BUTTON_STATE_NUM_EDITING) { /* Do control point movement. */
+ if (event->type == MOUSEMOVE) {
+ if (mx != data->draglastx || my != data->draglasty) {
+ if (ui_numedit_but_CURVEPROFILE(
+ block, but, data, mx, my, event->ctrl != 0, event->shift != 0)) {
+ ui_numedit_apply(C, block, but, data);
+ }
+ }
+ }
+ else if (event->type == LEFTMOUSE && event->val == KM_RELEASE) {
+ /* Finish move. */
+ if (data->dragsel != -1) {
+
+ if (data->dragchange == false) {
+ /* Deselect all, select one. */
+ }
+ else {
+ /* Remove doubles, clip after move. */
+ BKE_curveprofile_update(profile, PROF_UPDATE_REMOVE_DOUBLES | PROF_UPDATE_CLIP);
+ }
+ }
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ }
+ return WM_UI_HANDLER_BREAK;
+ }
+
+ return WM_UI_HANDLER_CONTINUE;
+}
+
+static bool ui_numedit_but_HISTOGRAM(uiBut *but, uiHandleButtonData *data, int mx, int my)
+{
+ Histogram *hist = (Histogram *)but->poin;
+ const bool changed = true;
+ const float dy = my - data->draglasty;
+
+ /* scale histogram values (dy / 10 for better control) */
+ const float yfac = min_ff(pow2f(hist->ymax), 1.0f) * 0.5f;
+ hist->ymax += (dy * 0.1f) * yfac;
+
+ /* 0.1 allows us to see HDR colors up to 10 */
+ CLAMP(hist->ymax, 0.1f, 100.0f);
+
+ data->draglastx = mx;
+ data->draglasty = my;
+
+ return changed;
+}
+
+static int ui_do_but_HISTOGRAM(
+ bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, const wmEvent *event)
+{
+ int mx = event->x;
+ int my = event->y;
+ ui_window_to_block(data->region, block, &mx, &my);
+
+ if (data->state == BUTTON_STATE_HIGHLIGHT) {
+ if (event->type == LEFTMOUSE && event->val == KM_PRESS) {
+ data->dragstartx = mx;
+ data->dragstarty = my;
+ data->draglastx = mx;
+ data->draglasty = my;
+ button_activate_state(C, but, BUTTON_STATE_NUM_EDITING);
+
+ /* also do drag the first time */
+ if (ui_numedit_but_HISTOGRAM(but, data, mx, my)) {
+ ui_numedit_apply(C, block, but, data);
+ }
+
+ return WM_UI_HANDLER_BREAK;
+ }
+ /* XXX hardcoded keymap check.... */
+ if (event->type == EVT_BACKSPACEKEY && event->val == KM_PRESS) {
+ Histogram *hist = (Histogram *)but->poin;
+ hist->ymax = 1.0f;
+
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ return WM_UI_HANDLER_BREAK;
+ }
+ }
+ else if (data->state == BUTTON_STATE_NUM_EDITING) {
+ if (event->type == EVT_ESCKEY) {
+ if (event->val == KM_PRESS) {
+ data->cancel = true;
+ data->escapecancel = true;
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ }
+ }
+ else if (event->type == MOUSEMOVE) {
+ if (mx != data->draglastx || my != data->draglasty) {
+ if (ui_numedit_but_HISTOGRAM(but, data, mx, my)) {
+ ui_numedit_apply(C, block, but, data);
+ }
+ }
+ }
+ else if (event->type == LEFTMOUSE && event->val == KM_RELEASE) {
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ }
+ return WM_UI_HANDLER_BREAK;
+ }
+
+ return WM_UI_HANDLER_CONTINUE;
+}
+
+static bool ui_numedit_but_WAVEFORM(uiBut *but, uiHandleButtonData *data, int mx, int my)
+{
+ Scopes *scopes = (Scopes *)but->poin;
+ const bool changed = true;
+
+ const float dy = my - data->draglasty;
+
+ /* scale waveform values */
+ scopes->wavefrm_yfac += dy / 200.0f;
+
+ CLAMP(scopes->wavefrm_yfac, 0.5f, 2.0f);
+
+ data->draglastx = mx;
+ data->draglasty = my;
+
+ return changed;
+}
+
+static int ui_do_but_WAVEFORM(
+ bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, const wmEvent *event)
+{
+ int mx = event->x;
+ int my = event->y;
+ ui_window_to_block(data->region, block, &mx, &my);
+
+ if (data->state == BUTTON_STATE_HIGHLIGHT) {
+ if (event->type == LEFTMOUSE && event->val == KM_PRESS) {
+ data->dragstartx = mx;
+ data->dragstarty = my;
+ data->draglastx = mx;
+ data->draglasty = my;
+ button_activate_state(C, but, BUTTON_STATE_NUM_EDITING);
+
+ /* also do drag the first time */
+ if (ui_numedit_but_WAVEFORM(but, data, mx, my)) {
+ ui_numedit_apply(C, block, but, data);
+ }
+
+ return WM_UI_HANDLER_BREAK;
+ }
+ /* XXX hardcoded keymap check.... */
+ if (event->type == EVT_BACKSPACEKEY && event->val == KM_PRESS) {
+ Scopes *scopes = (Scopes *)but->poin;
+ scopes->wavefrm_yfac = 1.0f;
+
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ return WM_UI_HANDLER_BREAK;
+ }
+ }
+ else if (data->state == BUTTON_STATE_NUM_EDITING) {
+ if (event->type == EVT_ESCKEY) {
+ if (event->val == KM_PRESS) {
+ data->cancel = true;
+ data->escapecancel = true;
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ }
+ }
+ else if (event->type == MOUSEMOVE) {
+ if (mx != data->draglastx || my != data->draglasty) {
+ if (ui_numedit_but_WAVEFORM(but, data, mx, my)) {
+ ui_numedit_apply(C, block, but, data);
+ }
+ }
+ }
+ else if (event->type == LEFTMOUSE && event->val == KM_RELEASE) {
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ }
+ return WM_UI_HANDLER_BREAK;
+ }
+
+ return WM_UI_HANDLER_CONTINUE;
+}
+
+static bool ui_numedit_but_TRACKPREVIEW(
+ bContext *C, uiBut *but, uiHandleButtonData *data, int mx, int my, const bool shift)
+{
+ MovieClipScopes *scopes = (MovieClipScopes *)but->poin;
+ const bool changed = true;
+
+ float dx = mx - data->draglastx;
+ float dy = my - data->draglasty;
+
+ if (shift) {
+ dx /= 5.0f;
+ dy /= 5.0f;
+ }
+
+ if (!scopes->track_locked) {
+ const MovieClip *clip = CTX_data_edit_movieclip(C);
+ const int clip_framenr = BKE_movieclip_remap_scene_to_clip_frame(clip, scopes->scene_framenr);
+ if (scopes->marker->framenr != clip_framenr) {
+ scopes->marker = BKE_tracking_marker_ensure(scopes->track, clip_framenr);
+ }
+
+ scopes->marker->flag &= ~(MARKER_DISABLED | MARKER_TRACKED);
+ scopes->marker->pos[0] += -dx * scopes->slide_scale[0] / BLI_rctf_size_x(&but->block->rect);
+ scopes->marker->pos[1] += -dy * scopes->slide_scale[1] / BLI_rctf_size_y(&but->block->rect);
+
+ WM_event_add_notifier(C, NC_MOVIECLIP | NA_EDITED, NULL);
+ }
+
+ scopes->ok = 0;
+
+ data->draglastx = mx;
+ data->draglasty = my;
+
+ return changed;
+}
+
+static int ui_do_but_TRACKPREVIEW(
+ bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, const wmEvent *event)
+{
+ int mx = event->x;
+ int my = event->y;
+ ui_window_to_block(data->region, block, &mx, &my);
+
+ if (data->state == BUTTON_STATE_HIGHLIGHT) {
+ if (event->type == LEFTMOUSE && event->val == KM_PRESS) {
+ data->dragstartx = mx;
+ data->dragstarty = my;
+ data->draglastx = mx;
+ data->draglasty = my;
+ button_activate_state(C, but, BUTTON_STATE_NUM_EDITING);
+
+ /* also do drag the first time */
+ if (ui_numedit_but_TRACKPREVIEW(C, but, data, mx, my, event->shift != 0)) {
+ ui_numedit_apply(C, block, but, data);
+ }
+
+ return WM_UI_HANDLER_BREAK;
+ }
+ }
+ else if (data->state == BUTTON_STATE_NUM_EDITING) {
+ if (event->type == EVT_ESCKEY) {
+ if (event->val == KM_PRESS) {
+ data->cancel = true;
+ data->escapecancel = true;
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ }
+ }
+ else if (event->type == MOUSEMOVE) {
+ if (mx != data->draglastx || my != data->draglasty) {
+ if (ui_numedit_but_TRACKPREVIEW(C, but, data, mx, my, event->shift != 0)) {
+ ui_numedit_apply(C, block, but, data);
+ }
+ }
+ }
+ else if (event->type == LEFTMOUSE && event->val == KM_RELEASE) {
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ }
+ return WM_UI_HANDLER_BREAK;
+ }
+
+ return WM_UI_HANDLER_CONTINUE;
+}
+
+static int ui_do_button(bContext *C, uiBlock *block, uiBut *but, const wmEvent *event)
+{
+ uiHandleButtonData *data = but->active;
+ int retval = WM_UI_HANDLER_CONTINUE;
+
+ const bool is_disabled = but->flag & UI_BUT_DISABLED;
+
+ /* if but->pointype is set, but->poin should be too */
+ BLI_assert(!but->pointype || but->poin);
+
+ /* Only hard-coded stuff here, button interactions with configurable
+ * keymaps are handled using operators (see #ED_keymap_ui). */
+
+ if ((data->state == BUTTON_STATE_HIGHLIGHT) || (event->type == EVT_DROP)) {
+
+ /* handle copy and paste */
+ bool is_press_ctrl_but_no_shift = event->val == KM_PRESS && IS_EVENT_MOD(event, ctrl, oskey) &&
+ !event->shift;
+ const bool do_copy = event->type == EVT_CKEY && is_press_ctrl_but_no_shift;
+ const bool do_paste = event->type == EVT_VKEY && is_press_ctrl_but_no_shift;
+
+ /* Specific handling for listrows, we try to find their overlapping tex button. */
+ if ((do_copy || do_paste) && but->type == UI_BTYPE_LISTROW) {
+ uiBut *labelbut = ui_but_list_row_text_activate(C, but, data, event, BUTTON_ACTIVATE_OVER);
+ if (labelbut) {
+ but = labelbut;
+ data = but->active;
+ }
+ }
+
+ /* do copy first, because it is the only allowed operator when disabled */
+ if (do_copy) {
+ ui_but_copy(C, but, event->alt);
+ return WM_UI_HANDLER_BREAK;
+ }
+
+ /* handle menu */
+ if ((event->type == RIGHTMOUSE) && !IS_EVENT_MOD(event, shift, ctrl, alt, oskey) &&
+ (event->val == KM_PRESS)) {
+ /* RMB has two options now */
+ if (ui_popup_context_menu_for_button(C, but)) {
+ return WM_UI_HANDLER_BREAK;
+ }
+ }
+
+ if (is_disabled) {
+ return WM_UI_HANDLER_CONTINUE;
+ }
+
+ if (do_paste) {
+ ui_but_paste(C, but, data, event->alt);
+ return WM_UI_HANDLER_BREAK;
+ }
+
+ /* handle drop */
+ if (event->type == EVT_DROP) {
+ ui_but_drop(C, event, but, data);
+ }
+
+ if ((data->state == BUTTON_STATE_HIGHLIGHT) &&
+ ELEM(event->type, LEFTMOUSE, EVT_BUT_OPEN, EVT_PADENTER, EVT_RETKEY) &&
+ (event->val == KM_RELEASE) &&
+ /* Only returns true if the event was handled. */
+ ui_do_but_extra_operator_icon(C, but, data, event)) {
+ return WM_UI_HANDLER_BREAK;
+ }
+ }
+
+ if (but->flag & UI_BUT_DISABLED) {
+ return WM_UI_HANDLER_BREAK;
+ }
+
+ switch (but->type) {
+ case UI_BTYPE_BUT:
+ case UI_BTYPE_DECORATOR:
+ retval = ui_do_but_BUT(C, but, data, event);
+ break;
+ case UI_BTYPE_KEY_EVENT:
+ retval = ui_do_but_KEYEVT(C, but, data, event);
+ break;
+ case UI_BTYPE_HOTKEY_EVENT:
+ retval = ui_do_but_HOTKEYEVT(C, but, data, event);
+ break;
+ case UI_BTYPE_TAB:
+ retval = ui_do_but_TAB(C, block, but, data, event);
+ break;
+ case UI_BTYPE_BUT_TOGGLE:
+ case UI_BTYPE_TOGGLE:
+ case UI_BTYPE_ICON_TOGGLE:
+ case UI_BTYPE_ICON_TOGGLE_N:
+ case UI_BTYPE_TOGGLE_N:
+ case UI_BTYPE_CHECKBOX:
+ case UI_BTYPE_CHECKBOX_N:
+ case UI_BTYPE_ROW:
+ retval = ui_do_but_TOG(C, but, data, event);
+ break;
+ case UI_BTYPE_SCROLL:
+ retval = ui_do_but_SCROLL(C, block, but, data, event);
+ break;
+ case UI_BTYPE_GRIP:
+ retval = ui_do_but_GRIP(C, block, but, data, event);
+ break;
+ case UI_BTYPE_NUM:
+ retval = ui_do_but_NUM(C, block, but, data, event);
+ break;
+ case UI_BTYPE_NUM_SLIDER:
+ retval = ui_do_but_SLI(C, block, but, data, event);
+ break;
+ case UI_BTYPE_LISTBOX:
+ /* Nothing to do! */
+ break;
+ case UI_BTYPE_LISTROW:
+ retval = ui_do_but_LISTROW(C, but, data, event);
+ break;
+ case UI_BTYPE_ROUNDBOX:
+ case UI_BTYPE_LABEL:
+ case UI_BTYPE_IMAGE:
+ case UI_BTYPE_PROGRESS_BAR:
+ case UI_BTYPE_NODE_SOCKET:
+ retval = ui_do_but_EXIT(C, but, data, event);
+ break;
+ case UI_BTYPE_HISTOGRAM:
+ retval = ui_do_but_HISTOGRAM(C, block, but, data, event);
+ break;
+ case UI_BTYPE_WAVEFORM:
+ retval = ui_do_but_WAVEFORM(C, block, but, data, event);
+ break;
+ case UI_BTYPE_VECTORSCOPE:
+ /* Nothing to do! */
+ break;
+ case UI_BTYPE_TEXT:
+ case UI_BTYPE_SEARCH_MENU:
+ if ((but->type == UI_BTYPE_SEARCH_MENU) && (but->flag & UI_BUT_VALUE_CLEAR)) {
+ retval = ui_do_but_SEARCH_UNLINK(C, block, but, data, event);
+ if (retval & WM_UI_HANDLER_BREAK) {
+ break;
+ }
+ }
+ retval = ui_do_but_TEX(C, block, but, data, event);
+ break;
+ case UI_BTYPE_MENU:
+ case UI_BTYPE_POPOVER:
+ case UI_BTYPE_BLOCK:
+ case UI_BTYPE_PULLDOWN:
+ retval = ui_do_but_BLOCK(C, but, data, event);
+ break;
+ case UI_BTYPE_BUT_MENU:
+ retval = ui_do_but_BUT(C, but, data, event);
+ break;
+ case UI_BTYPE_COLOR:
+ retval = ui_do_but_COLOR(C, but, data, event);
+ break;
+ case UI_BTYPE_UNITVEC:
+ retval = ui_do_but_UNITVEC(C, block, but, data, event);
+ break;
+ case UI_BTYPE_COLORBAND:
+ retval = ui_do_but_COLORBAND(C, block, but, data, event);
+ break;
+ case UI_BTYPE_CURVE:
+ retval = ui_do_but_CURVE(C, block, but, data, event);
+ break;
+ case UI_BTYPE_CURVEPROFILE:
+ retval = ui_do_but_CURVEPROFILE(C, block, but, data, event);
+ break;
+ case UI_BTYPE_HSVCUBE:
+ retval = ui_do_but_HSVCUBE(C, block, but, data, event);
+ break;
+ case UI_BTYPE_HSVCIRCLE:
+ retval = ui_do_but_HSVCIRCLE(C, block, but, data, event);
+ break;
+ case UI_BTYPE_TRACK_PREVIEW:
+ retval = ui_do_but_TRACKPREVIEW(C, block, but, data, event);
+ break;
+
+ /* quiet warnings for unhandled types */
+ case UI_BTYPE_SEPR:
+ case UI_BTYPE_SEPR_LINE:
+ case UI_BTYPE_SEPR_SPACER:
+ case UI_BTYPE_EXTRA:
+ break;
+ }
+
+#ifdef USE_DRAG_MULTINUM
+ data = but->active;
+ if (data) {
+ if (ELEM(event->type, MOUSEMOVE, INBETWEEN_MOUSEMOVE) ||
+ /* if we started dragging, progress on any event */
+ (data->multi_data.init == uiHandleButtonMulti::BUTTON_MULTI_INIT_SETUP)) {
+ if (ELEM(but->type, UI_BTYPE_NUM, UI_BTYPE_NUM_SLIDER) &&
+ ELEM(data->state, BUTTON_STATE_TEXT_EDITING, BUTTON_STATE_NUM_EDITING)) {
+ /* initialize! */
+ if (data->multi_data.init == uiHandleButtonMulti::BUTTON_MULTI_INIT_UNSET) {
+ /* --> (BUTTON_MULTI_INIT_SETUP | BUTTON_MULTI_INIT_DISABLE) */
+
+ const float margin_y = DRAG_MULTINUM_THRESHOLD_DRAG_Y / sqrtf(block->aspect);
+
+ /* check if we have a vertical gesture */
+ if (len_squared_v2(data->multi_data.drag_dir) > (margin_y * margin_y)) {
+ const float dir_nor_y[2] = {0.0, 1.0f};
+ float dir_nor_drag[2];
+
+ normalize_v2_v2(dir_nor_drag, data->multi_data.drag_dir);
+
+ if (fabsf(dot_v2v2(dir_nor_drag, dir_nor_y)) > DRAG_MULTINUM_THRESHOLD_VERTICAL) {
+ data->multi_data.init = uiHandleButtonMulti::BUTTON_MULTI_INIT_SETUP;
+ data->multi_data.drag_lock_x = event->x;
+ }
+ else {
+ data->multi_data.init = uiHandleButtonMulti::BUTTON_MULTI_INIT_DISABLE;
+ }
+ }
+ }
+ else if (data->multi_data.init == uiHandleButtonMulti::BUTTON_MULTI_INIT_SETUP) {
+ /* --> (BUTTON_MULTI_INIT_ENABLE) */
+ const float margin_x = DRAG_MULTINUM_THRESHOLD_DRAG_X / sqrtf(block->aspect);
+ /* Check if we're don't setting buttons. */
+ if ((data->str &&
+ ELEM(data->state, BUTTON_STATE_TEXT_EDITING, BUTTON_STATE_NUM_EDITING)) ||
+ ((abs(data->multi_data.drag_lock_x - event->x) > margin_x) &&
+ /* Just to be sure, check we're dragging more horizontally then vertically. */
+ abs(event->prevx - event->x) > abs(event->prevy - event->y))) {
+ if (data->multi_data.has_mbuts) {
+ ui_multibut_states_create(but, data);
+ data->multi_data.init = uiHandleButtonMulti::BUTTON_MULTI_INIT_ENABLE;
+ }
+ else {
+ data->multi_data.init = uiHandleButtonMulti::BUTTON_MULTI_INIT_DISABLE;
+ }
+ }
+ }
+
+ if (data->multi_data.init == uiHandleButtonMulti::BUTTON_MULTI_INIT_SETUP) {
+ if (ui_multibut_states_tag(but, data, event)) {
+ ED_region_tag_redraw(data->region);
+ }
+ }
+ }
+ }
+ }
+#endif /* USE_DRAG_MULTINUM */
+
+ return retval;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Button Tool Tip
+ * \{ */
+
+static void ui_blocks_set_tooltips(ARegion *region, const bool enable)
+{
+ if (!region) {
+ return;
+ }
+
+ /* we disabled buttons when when they were already shown, and
+ * re-enable them on mouse move */
+ LISTBASE_FOREACH (uiBlock *, block, &region->uiblocks) {
+ block->tooltipdisabled = !enable;
+ }
+}
+
+/**
+ * Recreate tool-tip (use to update dynamic tips)
+ */
+void UI_but_tooltip_refresh(bContext *C, uiBut *but)
+{
+ uiHandleButtonData *data = but->active;
+ if (data) {
+ bScreen *screen = WM_window_get_active_screen(data->window);
+ if (screen->tool_tip && screen->tool_tip->region) {
+ WM_tooltip_refresh(C, data->window);
+ }
+ }
+}
+
+/**
+ * Removes tool-tip timer from active but
+ * (meaning tool-tip is disabled until it's re-enabled again).
+ */
+void UI_but_tooltip_timer_remove(bContext *C, uiBut *but)
+{
+ uiHandleButtonData *data = but->active;
+ if (data) {
+ if (data->autoopentimer) {
+ WM_event_remove_timer(data->wm, data->window, data->autoopentimer);
+ data->autoopentimer = NULL;
+ }
+
+ if (data->window) {
+ WM_tooltip_clear(C, data->window);
+ }
+ }
+}
+
+static ARegion *ui_but_tooltip_init(
+ bContext *C, ARegion *region, int *pass, double *r_pass_delay, bool *r_exit_on_event)
+{
+ bool is_label = false;
+ if (*pass == 1) {
+ is_label = true;
+ (*pass)--;
+ (*r_pass_delay) = UI_TOOLTIP_DELAY - UI_TOOLTIP_DELAY_LABEL;
+ }
+
+ uiBut *but = UI_region_active_but_get(region);
+ *r_exit_on_event = false;
+ if (but) {
+ return UI_tooltip_create_from_button(C, region, but, is_label);
+ }
+ return NULL;
+}
+
+static void button_tooltip_timer_reset(bContext *C, uiBut *but)
+{
+ wmWindowManager *wm = CTX_wm_manager(C);
+ uiHandleButtonData *data = but->active;
+
+ WM_tooltip_timer_clear(C, data->window);
+
+ if ((U.flag & USER_TOOLTIPS) || (data->tooltip_force)) {
+ if (!but->block->tooltipdisabled) {
+ if (!wm->drags.first) {
+ const bool is_label = UI_but_has_tooltip_label(but);
+ const double delay = is_label ? UI_TOOLTIP_DELAY_LABEL : UI_TOOLTIP_DELAY;
+ WM_tooltip_timer_init_ex(
+ C, data->window, data->area, data->region, ui_but_tooltip_init, delay);
+ if (is_label) {
+ bScreen *screen = WM_window_get_active_screen(data->window);
+ if (screen->tool_tip) {
+ screen->tool_tip->pass = 1;
+ }
+ }
+ }
+ }
+ }
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Button State Handling
+ * \{ */
+
+static bool button_modal_state(uiHandleButtonState state)
+{
+ return ELEM(state,
+ BUTTON_STATE_WAIT_RELEASE,
+ BUTTON_STATE_WAIT_KEY_EVENT,
+ BUTTON_STATE_NUM_EDITING,
+ BUTTON_STATE_TEXT_EDITING,
+ BUTTON_STATE_TEXT_SELECTING,
+ BUTTON_STATE_MENU_OPEN);
+}
+
+static void button_activate_state(bContext *C, uiBut *but, uiHandleButtonState state)
+{
+ uiHandleButtonData *data = but->active;
+ if (data->state == state) {
+ return;
+ }
+
+ /* Highlight has timers for tool-tips and auto open. */
+ if (state == BUTTON_STATE_HIGHLIGHT) {
+ but->flag &= ~UI_SELECT;
+
+ button_tooltip_timer_reset(C, but);
+
+ /* Automatic open pull-down block timer. */
+ if (ELEM(but->type, UI_BTYPE_BLOCK, UI_BTYPE_PULLDOWN, UI_BTYPE_POPOVER) ||
+ /* Menu button types may draw as popovers, check for this case
+ * ignoring other kinds of menus (mainly enums). (see T66538). */
+ ((but->type == UI_BTYPE_MENU) &&
+ (UI_but_paneltype_get(but) || ui_but_menu_draw_as_popover(but)))) {
+ if (data->used_mouse && !data->autoopentimer) {
+ int time;
+
+ if (but->block->auto_open == true) { /* test for toolbox */
+ time = 1;
+ }
+ else if ((but->block->flag & UI_BLOCK_LOOP && but->type != UI_BTYPE_BLOCK) ||
+ (but->block->auto_open == true)) {
+ time = 5 * U.menuthreshold2;
+ }
+ else if (U.uiflag & USER_MENUOPENAUTO) {
+ time = 5 * U.menuthreshold1;
+ }
+ else {
+ time = -1; /* do nothing */
+ }
+
+ if (time >= 0) {
+ data->autoopentimer = WM_event_add_timer(
+ data->wm, data->window, TIMER, 0.02 * (double)time);
+ }
+ }
+ }
+ }
+ else {
+ but->flag |= UI_SELECT;
+ UI_but_tooltip_timer_remove(C, but);
+ }
+
+ /* text editing */
+ if (state == BUTTON_STATE_TEXT_EDITING && data->state != BUTTON_STATE_TEXT_SELECTING) {
+ ui_textedit_begin(C, but, data);
+ }
+ else if (data->state == BUTTON_STATE_TEXT_EDITING && state != BUTTON_STATE_TEXT_SELECTING) {
+ ui_textedit_end(C, but, data);
+ }
+ else if (data->state == BUTTON_STATE_TEXT_SELECTING && state != BUTTON_STATE_TEXT_EDITING) {
+ ui_textedit_end(C, but, data);
+ }
+
+ /* number editing */
+ if (state == BUTTON_STATE_NUM_EDITING) {
+ if (ui_but_is_cursor_warp(but)) {
+ WM_cursor_grab_enable(CTX_wm_window(C), WM_CURSOR_WRAP_XY, true, NULL);
+ }
+ ui_numedit_begin(but, data);
+ }
+ else if (data->state == BUTTON_STATE_NUM_EDITING) {
+ ui_numedit_end(but, data);
+
+ if (but->flag & UI_BUT_DRIVEN) {
+ /* Only warn when editing stepping/dragging the value.
+ * No warnings should show for editing driver expressions though!
+ */
+ if (state != BUTTON_STATE_TEXT_EDITING) {
+ WM_report(RPT_INFO,
+ "Can't edit driven number value, see graph editor for the driver setup.");
+ }
+ }
+
+ if (ui_but_is_cursor_warp(but)) {
+
+#ifdef USE_CONT_MOUSE_CORRECT
+ /* stereo3d has issues with changing cursor location so rather avoid */
+ if (data->ungrab_mval[0] != FLT_MAX && !WM_stereo3d_enabled(data->window, false)) {
+ int mouse_ungrab_xy[2];
+ ui_block_to_window_fl(
+ data->region, but->block, &data->ungrab_mval[0], &data->ungrab_mval[1]);
+ mouse_ungrab_xy[0] = data->ungrab_mval[0];
+ mouse_ungrab_xy[1] = data->ungrab_mval[1];
+
+ WM_cursor_grab_disable(data->window, mouse_ungrab_xy);
+ }
+ else {
+ WM_cursor_grab_disable(data->window, NULL);
+ }
+#else
+ WM_cursor_grab_disable(data->window, NULL);
+#endif
+ }
+ }
+ /* menu open */
+ if (state == BUTTON_STATE_MENU_OPEN) {
+ ui_block_open_begin(C, but, data);
+ }
+ else if (data->state == BUTTON_STATE_MENU_OPEN) {
+ ui_block_open_end(C, but, data);
+ }
+
+ /* add a short delay before exiting, to ensure there is some feedback */
+ if (state == BUTTON_STATE_WAIT_FLASH) {
+ data->flashtimer = WM_event_add_timer(data->wm, data->window, TIMER, BUTTON_FLASH_DELAY);
+ }
+ else if (data->flashtimer) {
+ WM_event_remove_timer(data->wm, data->window, data->flashtimer);
+ data->flashtimer = NULL;
+ }
+
+ /* add hold timer if it's used */
+ if (state == BUTTON_STATE_WAIT_RELEASE && (but->hold_func != NULL)) {
+ data->hold_action_timer = WM_event_add_timer(
+ data->wm, data->window, TIMER, BUTTON_AUTO_OPEN_THRESH);
+ }
+ else if (data->hold_action_timer) {
+ WM_event_remove_timer(data->wm, data->window, data->hold_action_timer);
+ data->hold_action_timer = NULL;
+ }
+
+ /* add a blocking ui handler at the window handler for blocking, modal states
+ * but not for popups, because we already have a window level handler*/
+ if (!(but->block->handle && but->block->handle->popup)) {
+ if (button_modal_state(state)) {
+ if (!button_modal_state(data->state)) {
+ WM_event_add_ui_handler(
+ C, &data->window->modalhandlers, ui_handler_region_menu, NULL, data, 0);
+ }
+ }
+ else {
+ if (button_modal_state(data->state)) {
+ /* true = postpone free */
+ WM_event_remove_ui_handler(
+ &data->window->modalhandlers, ui_handler_region_menu, NULL, data, true);
+ }
+ }
+ }
+
+ /* wait for mousemove to enable drag */
+ if (state == BUTTON_STATE_WAIT_DRAG) {
+ but->flag &= ~UI_SELECT;
+ }
+
+ data->state = state;
+
+ if (state != BUTTON_STATE_EXIT) {
+ /* When objects for eg. are removed, running ui_but_update() can access
+ * the removed data - so disable update on exit. Also in case of
+ * highlight when not in a popup menu, we remove because data used in
+ * button below popup might have been removed by action of popup. Needs
+ * a more reliable solution... */
+ if (state != BUTTON_STATE_HIGHLIGHT || (but->block->flag & UI_BLOCK_LOOP)) {
+ ui_but_update(but);
+ }
+ }
+
+ /* redraw */
+ ED_region_tag_redraw_no_rebuild(data->region);
+}
+
+static void button_activate_init(bContext *C,
+ ARegion *region,
+ uiBut *but,
+ uiButtonActivateType type)
+{
+ /* Only ever one active button! */
+ BLI_assert(ui_region_find_active_but(region) == NULL);
+
+ /* setup struct */
+ uiHandleButtonData *data = (uiHandleButtonData *)MEM_callocN(sizeof(uiHandleButtonData),
+ "uiHandleButtonData");
+ data->wm = CTX_wm_manager(C);
+ data->window = CTX_wm_window(C);
+ data->area = CTX_wm_area(C);
+ BLI_assert(region != NULL);
+ data->region = region;
+
+#ifdef USE_CONT_MOUSE_CORRECT
+ copy_v2_fl(data->ungrab_mval, FLT_MAX);
+#endif
+
+ if (ELEM(but->type, UI_BTYPE_CURVE, UI_BTYPE_CURVEPROFILE, UI_BTYPE_SEARCH_MENU)) {
+ /* XXX curve is temp */
+ }
+ else {
+ if ((but->flag & UI_BUT_UPDATE_DELAY) == 0) {
+ data->interactive = true;
+ }
+ }
+
+ data->state = BUTTON_STATE_INIT;
+
+ /* activate button */
+ but->flag |= UI_ACTIVE;
+
+ but->active = data;
+
+ /* we disable auto_open in the block after a threshold, because we still
+ * want to allow auto opening adjacent menus even if no button is activated
+ * in between going over to the other button, but only for a short while */
+ if (type == BUTTON_ACTIVATE_OVER && but->block->auto_open == true) {
+ if (but->block->auto_open_last + BUTTON_AUTO_OPEN_THRESH < PIL_check_seconds_timer()) {
+ but->block->auto_open = false;
+ }
+ }
+
+ if (type == BUTTON_ACTIVATE_OVER) {
+ data->used_mouse = true;
+ }
+ button_activate_state(C, but, BUTTON_STATE_HIGHLIGHT);
+
+ /* activate right away */
+ if (but->flag & UI_BUT_IMMEDIATE) {
+ if (but->type == UI_BTYPE_HOTKEY_EVENT) {
+ button_activate_state(C, but, BUTTON_STATE_WAIT_KEY_EVENT);
+ }
+ /* .. more to be added here */
+ }
+
+ if (type == BUTTON_ACTIVATE_OPEN) {
+ button_activate_state(C, but, BUTTON_STATE_MENU_OPEN);
+
+ /* activate first button in submenu */
+ if (data->menu && data->menu->region) {
+ ARegion *subar = data->menu->region;
+ uiBlock *subblock = (uiBlock *)subar->uiblocks.first;
+ uiBut *subbut;
+
+ if (subblock) {
+ subbut = ui_but_first(subblock);
+
+ if (subbut) {
+ ui_handle_button_activate(C, subar, subbut, BUTTON_ACTIVATE);
+ }
+ }
+ }
+ }
+ else if (type == BUTTON_ACTIVATE_TEXT_EDITING) {
+ button_activate_state(C, but, BUTTON_STATE_TEXT_EDITING);
+ }
+ else if (type == BUTTON_ACTIVATE_APPLY) {
+ button_activate_state(C, but, BUTTON_STATE_WAIT_FLASH);
+ }
+
+ if (but->type == UI_BTYPE_GRIP) {
+ const bool horizontal = (BLI_rctf_size_x(&but->rect) < BLI_rctf_size_y(&but->rect));
+ WM_cursor_modal_set(data->window, horizontal ? WM_CURSOR_X_MOVE : WM_CURSOR_Y_MOVE);
+ }
+ else if (but->type == UI_BTYPE_NUM) {
+ ui_numedit_set_active(but);
+ }
+
+ if (UI_but_has_tooltip_label(but)) {
+ /* Show a label for this button. */
+ bScreen *screen = WM_window_get_active_screen(data->window);
+ if ((PIL_check_seconds_timer() - WM_tooltip_time_closed()) < 0.1) {
+ WM_tooltip_immediate_init(C, CTX_wm_window(C), data->area, region, ui_but_tooltip_init);
+ if (screen->tool_tip) {
+ screen->tool_tip->pass = 1;
+ }
+ }
+ }
+}
+
+static void button_activate_exit(
+ bContext *C, uiBut *but, uiHandleButtonData *data, const bool mousemove, const bool onfree)
+{
+ wmWindow *win = data->window;
+ uiBlock *block = but->block;
+
+ if (but->type == UI_BTYPE_GRIP) {
+ WM_cursor_modal_restore(win);
+ }
+
+ /* ensure we are in the exit state */
+ if (data->state != BUTTON_STATE_EXIT) {
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ }
+
+ /* apply the button action or value */
+ if (!onfree) {
+ ui_apply_but(C, block, but, data, false);
+ }
+
+#ifdef USE_DRAG_MULTINUM
+ if (data->multi_data.has_mbuts) {
+ LISTBASE_FOREACH (uiBut *, bt, &block->buttons) {
+ if (bt->flag & UI_BUT_DRAG_MULTI) {
+ bt->flag &= ~UI_BUT_DRAG_MULTI;
+
+ if (!data->cancel) {
+ ui_apply_but_autokey(C, bt);
+ }
+ }
+ }
+
+ ui_multibut_free(data, block);
+ }
+#endif
+
+ /* if this button is in a menu, this will set the button return
+ * value to the button value and the menu return value to ok, the
+ * menu return value will be picked up and the menu will close */
+ if (block->handle && !(block->flag & UI_BLOCK_KEEP_OPEN)) {
+ if (!data->cancel || data->escapecancel) {
+ uiPopupBlockHandle *menu;
+
+ menu = block->handle;
+ menu->butretval = data->retval;
+ menu->menuretval = (data->cancel) ? UI_RETURN_CANCEL : UI_RETURN_OK;
+ }
+ }
+
+ if (!onfree && !data->cancel) {
+ /* autokey & undo push */
+ ui_apply_but_undo(but);
+ ui_apply_but_autokey(C, but);
+
+#ifdef USE_ALLSELECT
+ {
+ /* only RNA from this button is used */
+ uiBut but_temp = *but;
+ uiSelectContextStore *selctx_data = &data->select_others;
+ for (int i = 0; i < selctx_data->elems_len; i++) {
+ uiSelectContextElem *other = &selctx_data->elems[i];
+ but_temp.rnapoin = other->ptr;
+ ui_apply_but_autokey(C, &but_temp);
+ }
+ }
+#endif
+
+ /* popup menu memory */
+ if (block->flag & UI_BLOCK_POPUP_MEMORY) {
+ ui_popup_menu_memory_set(block, but);
+ }
+
+ if (U.runtime.is_dirty == false) {
+ ui_but_update_preferences_dirty(but);
+ }
+ }
+
+ /* Disable tool-tips until mouse-move + last active flag. */
+ LISTBASE_FOREACH (uiBlock *, block_iter, &data->region->uiblocks) {
+ LISTBASE_FOREACH (uiBut *, bt, &block_iter->buttons) {
+ bt->flag &= ~UI_BUT_LAST_ACTIVE;
+ }
+
+ block_iter->tooltipdisabled = true;
+ }
+
+ ui_blocks_set_tooltips(data->region, false);
+
+ /* clean up */
+ if (data->str) {
+ MEM_freeN(data->str);
+ }
+ if (data->origstr) {
+ MEM_freeN(data->origstr);
+ }
+
+#ifdef USE_ALLSELECT
+ ui_selectcontext_end(but, &data->select_others);
+#endif
+
+ if (data->changed_cursor) {
+ WM_cursor_modal_restore(data->window);
+ }
+
+ /* redraw and refresh (for popups) */
+ ED_region_tag_redraw_no_rebuild(data->region);
+ ED_region_tag_refresh_ui(data->region);
+
+ /* clean up button */
+ if (but->active) {
+ MEM_freeN(but->active);
+ but->active = NULL;
+ }
+
+ but->flag &= ~(UI_ACTIVE | UI_SELECT);
+ but->flag |= UI_BUT_LAST_ACTIVE;
+ if (!onfree) {
+ ui_but_update(but);
+ }
+
+ /* adds empty mousemove in queue for re-init handler, in case mouse is
+ * still over a button. We cannot just check for this ourselves because
+ * at this point the mouse may be over a button in another region */
+ if (mousemove) {
+ WM_event_add_mousemove(CTX_wm_window(C));
+ }
+}
+
+void ui_but_active_free(const bContext *C, uiBut *but)
+{
+ /* this gets called when the button somehow disappears while it is still
+ * active, this is bad for user interaction, but we need to handle this
+ * case cleanly anyway in case it happens */
+ if (but->active) {
+ uiHandleButtonData *data = but->active;
+ data->cancel = true;
+ button_activate_exit((bContext *)C, but, data, false, true);
+ }
+}
+
+/* returns the active button with an optional checking function */
+static uiBut *ui_context_button_active(const ARegion *region, bool (*but_check_cb)(const uiBut *))
+{
+ uiBut *but_found = NULL;
+
+ while (region) {
+ uiBut *activebut = NULL;
+
+ /* find active button */
+ LISTBASE_FOREACH (uiBlock *, block, &region->uiblocks) {
+ LISTBASE_FOREACH (uiBut *, but, &block->buttons) {
+ if (but->active) {
+ activebut = but;
+ }
+ else if (!activebut && (but->flag & UI_BUT_LAST_ACTIVE)) {
+ activebut = but;
+ }
+ }
+ }
+
+ if (activebut && (but_check_cb == NULL || but_check_cb(activebut))) {
+ uiHandleButtonData *data = activebut->active;
+
+ but_found = activebut;
+
+ /* Recurse into opened menu, like color-picker case. */
+ if (data && data->menu && (region != data->menu->region)) {
+ region = data->menu->region;
+ }
+ else {
+ return but_found;
+ }
+ }
+ else {
+ /* no active button */
+ return but_found;
+ }
+ }
+
+ return but_found;
+}
+
+static bool ui_context_rna_button_active_test(const uiBut *but)
+{
+ return (but->rnapoin.data != NULL);
+}
+static uiBut *ui_context_rna_button_active(const bContext *C)
+{
+ return ui_context_button_active(CTX_wm_region(C), ui_context_rna_button_active_test);
+}
+
+uiBut *UI_context_active_but_get(const bContext *C)
+{
+ return ui_context_button_active(CTX_wm_region(C), NULL);
+}
+
+/*
+ * Version of #UI_context_active_get() that uses the result of #CTX_wm_menu()
+ * if set. Does not traverse into parent menus, which may be wanted in some
+ * cases.
+ */
+uiBut *UI_context_active_but_get_respect_menu(const bContext *C)
+{
+ ARegion *region_menu = CTX_wm_menu(C);
+ return ui_context_button_active(region_menu ? region_menu : CTX_wm_region(C), NULL);
+}
+
+uiBut *UI_region_active_but_get(const ARegion *region)
+{
+ return ui_context_button_active(region, NULL);
+}
+
+uiBut *UI_region_but_find_rect_over(const ARegion *region, const rcti *rect_px)
+{
+ return ui_but_find_rect_over(region, rect_px);
+}
+
+uiBlock *UI_region_block_find_mouse_over(const struct ARegion *region,
+ const int xy[2],
+ bool only_clip)
+{
+ return ui_block_find_mouse_over_ex(region, xy[0], xy[1], only_clip);
+}
+
+/**
+ * Version of #UI_context_active_but_get that also returns RNA property info.
+ * Helper function for insert keyframe, reset to default, etc operators.
+ *
+ * \return active button, NULL if none found or if it doesn't contain valid RNA data.
+ */
+uiBut *UI_context_active_but_prop_get(const bContext *C,
+ struct PointerRNA *r_ptr,
+ struct PropertyRNA **r_prop,
+ int *r_index)
+{
+ uiBut *activebut = ui_context_rna_button_active(C);
+
+ if (activebut && activebut->rnapoin.data) {
+ *r_ptr = activebut->rnapoin;
+ *r_prop = activebut->rnaprop;
+ *r_index = activebut->rnaindex;
+ }
+ else {
+ memset(r_ptr, 0, sizeof(*r_ptr));
+ *r_prop = NULL;
+ *r_index = 0;
+ }
+
+ return activebut;
+}
+
+void UI_context_active_but_prop_handle(bContext *C)
+{
+ uiBut *activebut = ui_context_rna_button_active(C);
+ if (activebut) {
+ /* TODO, look into a better way to handle the button change
+ * currently this is mainly so reset defaults works for the
+ * operator redo panel - campbell */
+ uiBlock *block = activebut->block;
+ if (block->handle_func) {
+ block->handle_func(C, block->handle_func_arg, activebut->retval);
+ }
+ }
+}
+
+void UI_context_active_but_clear(bContext *C, wmWindow *win, ARegion *region)
+{
+ wm_event_handler_ui_cancel_ex(C, win, region, false);
+}
+
+wmOperator *UI_context_active_operator_get(const struct bContext *C)
+{
+ ARegion *region_ctx = CTX_wm_region(C);
+
+ /* background mode */
+ if (region_ctx == NULL) {
+ return NULL;
+ }
+
+ /* scan active regions ui */
+ LISTBASE_FOREACH (uiBlock *, block, &region_ctx->uiblocks) {
+ if (block->ui_operator) {
+ return block->ui_operator;
+ }
+ }
+
+ /* scan popups */
+ {
+ bScreen *screen = CTX_wm_screen(C);
+
+ LISTBASE_FOREACH (ARegion *, region, &screen->regionbase) {
+ if (region == region_ctx) {
+ continue;
+ }
+ LISTBASE_FOREACH (uiBlock *, block, &region->uiblocks) {
+ if (block->ui_operator) {
+ return block->ui_operator;
+ }
+ }
+ }
+ }
+
+ return NULL;
+}
+
+/**
+ * Try to find a search-box region opened from a button in \a button_region.
+ */
+ARegion *UI_region_searchbox_region_get(const ARegion *button_region)
+{
+ uiBut *but = UI_region_active_but_get(button_region);
+ return (but != NULL) ? but->active->searchbox : NULL;
+}
+
+/* helper function for insert keyframe, reset to default, etc operators */
+void UI_context_update_anim_flag(const bContext *C)
+{
+ Scene *scene = CTX_data_scene(C);
+ ARegion *region = CTX_wm_region(C);
+ struct Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
+ const AnimationEvalContext anim_eval_context = BKE_animsys_eval_context_construct(
+ depsgraph, (scene) ? scene->r.cfra : 0.0f);
+
+ while (region) {
+ /* find active button */
+ uiBut *activebut = NULL;
+
+ LISTBASE_FOREACH (uiBlock *, block, &region->uiblocks) {
+ LISTBASE_FOREACH (uiBut *, but, &block->buttons) {
+ ui_but_anim_flag(but, &anim_eval_context);
+ ui_but_override_flag(CTX_data_main(C), but);
+ if (UI_but_is_decorator(but)) {
+ ui_but_anim_decorate_update_from_flag((uiButDecorator *)but);
+ }
+
+ ED_region_tag_redraw(region);
+
+ if (but->active) {
+ activebut = but;
+ }
+ else if (!activebut && (but->flag & UI_BUT_LAST_ACTIVE)) {
+ activebut = but;
+ }
+ }
+ }
+
+ if (activebut) {
+ /* Always recurse into opened menu, so all buttons update (like color-picker). */
+ uiHandleButtonData *data = activebut->active;
+ if (data && data->menu) {
+ region = data->menu->region;
+ }
+ else {
+ return;
+ }
+ }
+ else {
+ /* no active button */
+ return;
+ }
+ }
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Button Activation Handling
+ * \{ */
+
+static uiBut *ui_but_find_open_event(ARegion *region, const wmEvent *event)
+{
+ LISTBASE_FOREACH (uiBlock *, block, &region->uiblocks) {
+ LISTBASE_FOREACH (uiBut *, but, &block->buttons) {
+ if (but == event->customdata) {
+ return but;
+ }
+ }
+ }
+ return NULL;
+}
+
+static int ui_handle_button_over(bContext *C, const wmEvent *event, ARegion *region)
+{
+ if (event->type == MOUSEMOVE) {
+ uiBut *but = ui_but_find_mouse_over(region, event);
+ if (but) {
+ button_activate_init(C, region, but, BUTTON_ACTIVATE_OVER);
+
+ if (event->alt && but->active) {
+ /* Display tool-tips if holding Alt on mouse-over when tool-tips are disabled in the
+ * preferences. */
+ but->active->tooltip_force = true;
+ }
+ }
+ }
+ else if (event->type == EVT_BUT_OPEN) {
+ uiBut *but = ui_but_find_open_event(region, event);
+ if (but) {
+ button_activate_init(C, region, but, BUTTON_ACTIVATE_OVER);
+ ui_do_button(C, but->block, but, event);
+ }
+ }
+
+ return WM_UI_HANDLER_CONTINUE;
+}
+
+/**
+ * Exported to interface.c: #UI_but_active_only()
+ * \note The region is only for the button.
+ * The context needs to be set by the caller.
+ */
+void ui_but_activate_event(bContext *C, ARegion *region, uiBut *but)
+{
+ wmWindow *win = CTX_wm_window(C);
+
+ button_activate_init(C, region, but, BUTTON_ACTIVATE_OVER);
+
+ wmEvent event;
+ wm_event_init_from_window(win, &event);
+ event.type = EVT_BUT_OPEN;
+ event.val = KM_PRESS;
+ event.is_repeat = false;
+ event.customdata = but;
+ event.customdatafree = false;
+
+ ui_do_button(C, but->block, but, &event);
+}
+
+/**
+ * Simulate moving the mouse over a button (or navigating to it with arrow keys).
+ *
+ * exported so menus can start with a highlighted button,
+ * even if the mouse isn't over it
+ */
+void ui_but_activate_over(bContext *C, ARegion *region, uiBut *but)
+{
+ button_activate_init(C, region, but, BUTTON_ACTIVATE_OVER);
+}
+
+void ui_but_execute_begin(struct bContext *UNUSED(C),
+ struct ARegion *region,
+ uiBut *but,
+ void **active_back)
+{
+ BLI_assert(region != NULL);
+ BLI_assert(BLI_findindex(&region->uiblocks, but->block) != -1);
+ /* note: ideally we would not have to change 'but->active' however
+ * some functions we call don't use data (as they should be doing) */
+
+ *active_back = but->active;
+ uiHandleButtonData *data = (uiHandleButtonData *)MEM_callocN(sizeof(uiHandleButtonData),
+ "uiHandleButtonData_Fake");
+ but->active = data;
+ BLI_assert(region != NULL);
+ data->region = region;
+}
+
+void ui_but_execute_end(struct bContext *C,
+ struct ARegion *UNUSED(region),
+ uiBut *but,
+ void *active_back)
+{
+ ui_apply_but(C, but->block, but, but->active, true);
+
+ if ((but->flag & UI_BUT_DRAG_MULTI) == 0) {
+ ui_apply_but_autokey(C, but);
+ }
+ /* use onfree event so undo is handled by caller and apply is already done above */
+ button_activate_exit((bContext *)C, but, but->active, false, true);
+ but->active = (uiHandleButtonData *)active_back;
+}
+
+static void ui_handle_button_activate(bContext *C,
+ ARegion *region,
+ uiBut *but,
+ uiButtonActivateType type)
+{
+ uiBut *oldbut = ui_region_find_active_but(region);
+ if (oldbut) {
+ uiHandleButtonData *data = oldbut->active;
+ data->cancel = true;
+ button_activate_exit(C, oldbut, data, false, false);
+ }
+
+ button_activate_init(C, region, but, type);
+}
+
+/**
+ * Use for key accelerator or default key to activate the button even if its not active.
+ */
+static bool ui_handle_button_activate_by_type(bContext *C, ARegion *region, uiBut *but)
+{
+ if (but->type == UI_BTYPE_BUT_MENU) {
+ /* mainly for operator buttons */
+ ui_handle_button_activate(C, region, but, BUTTON_ACTIVATE_APPLY);
+ }
+ else if (ELEM(but->type, UI_BTYPE_BLOCK, UI_BTYPE_PULLDOWN)) {
+ /* open sub-menus (like right arrow key) */
+ ui_handle_button_activate(C, region, but, BUTTON_ACTIVATE_OPEN);
+ }
+ else if (but->type == UI_BTYPE_MENU) {
+ /* activate menu items */
+ ui_handle_button_activate(C, region, but, BUTTON_ACTIVATE);
+ }
+ else {
+#ifdef DEBUG
+ printf("%s: error, unhandled type: %u\n", __func__, but->type);
+#endif
+ return false;
+ }
+ return true;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Handle Events for Activated Buttons
+ * \{ */
+
+static bool ui_button_value_default(uiBut *but, double *r_value)
+{
+ if (but->rnaprop != NULL && ui_but_is_rna_valid(but)) {
+ const int type = RNA_property_type(but->rnaprop);
+ if (ELEM(type, PROP_FLOAT, PROP_INT)) {
+ double default_value;
+ switch (type) {
+ case PROP_INT:
+ if (RNA_property_array_check(but->rnaprop)) {
+ default_value = (double)RNA_property_int_get_default_index(
+ &but->rnapoin, but->rnaprop, but->rnaindex);
+ }
+ else {
+ default_value = (double)RNA_property_int_get_default(&but->rnapoin, but->rnaprop);
+ }
+ break;
+ case PROP_FLOAT:
+ if (RNA_property_array_check(but->rnaprop)) {
+ default_value = (double)RNA_property_float_get_default_index(
+ &but->rnapoin, but->rnaprop, but->rnaindex);
+ }
+ else {
+ default_value = (double)RNA_property_float_get_default(&but->rnapoin, but->rnaprop);
+ }
+ break;
+ }
+ *r_value = default_value;
+ return true;
+ }
+ }
+ return false;
+}
+
+static int ui_handle_button_event(bContext *C, const wmEvent *event, uiBut *but)
+{
+ uiHandleButtonData *data = but->active;
+ const uiHandleButtonState state_orig = data->state;
+
+ uiBlock *block = but->block;
+ ARegion *region = data->region;
+
+ int retval = WM_UI_HANDLER_CONTINUE;
+
+ if (data->state == BUTTON_STATE_HIGHLIGHT) {
+ switch (event->type) {
+ case WINDEACTIVATE:
+ case EVT_BUT_CANCEL:
+ data->cancel = true;
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ break;
+#ifdef USE_UI_POPOVER_ONCE
+ case LEFTMOUSE: {
+ if (event->val == KM_RELEASE) {
+ if (block->flag & UI_BLOCK_POPOVER_ONCE) {
+ if (!(but->flag & UI_BUT_DISABLED)) {
+ if (ui_but_is_popover_once_compat(but)) {
+ data->cancel = false;
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ retval = WM_UI_HANDLER_BREAK;
+ /* Cancel because this `but` handles all events and we don't want
+ * the parent button's update function to do anything.
+ *
+ * Causes issues with buttons defined by #uiItemFullR_with_popover. */
+ block->handle->menuretval = UI_RETURN_CANCEL;
+ }
+ else if (ui_but_is_editable_as_text(but)) {
+ ui_handle_button_activate(C, region, but, BUTTON_ACTIVATE_TEXT_EDITING);
+ retval = WM_UI_HANDLER_BREAK;
+ }
+ }
+ }
+ }
+ break;
+ }
+#endif
+ case MOUSEMOVE: {
+ uiBut *but_other = ui_but_find_mouse_over(region, event);
+ bool exit = false;
+
+ /* always deactivate button for pie menus,
+ * else moving to blank space will leave activated */
+ if ((!ui_block_is_menu(block) || ui_block_is_pie_menu(block)) &&
+ !ui_but_contains_point_px(but, region, event->x, event->y)) {
+ exit = true;
+ }
+ else if (but_other && ui_but_is_editable(but_other) && (but_other != but)) {
+ exit = true;
+ }
+
+ if (exit) {
+ data->cancel = true;
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ }
+ else if (event->x != event->prevx || event->y != event->prevy) {
+ /* Re-enable tool-tip on mouse move. */
+ ui_blocks_set_tooltips(region, true);
+ button_tooltip_timer_reset(C, but);
+ }
+
+ /* Update extra icons states. */
+ ui_do_but_extra_operator_icons_mousemove(but, data, event);
+
+ break;
+ }
+ case TIMER: {
+ /* Handle menu auto open timer. */
+ if (event->customdata == data->autoopentimer) {
+ WM_event_remove_timer(data->wm, data->window, data->autoopentimer);
+ data->autoopentimer = NULL;
+
+ if (ui_but_contains_point_px(but, region, event->x, event->y) || but->active) {
+ button_activate_state(C, but, BUTTON_STATE_MENU_OPEN);
+ }
+ }
+
+ break;
+ }
+ /* XXX hardcoded keymap check... but anyway,
+ * while view changes, tool-tips should be removed */
+ case WHEELUPMOUSE:
+ case WHEELDOWNMOUSE:
+ case MIDDLEMOUSE:
+ case MOUSEPAN:
+ UI_but_tooltip_timer_remove(C, but);
+ ATTR_FALLTHROUGH;
+ default:
+ break;
+ }
+
+ /* handle button type specific events */
+ retval = ui_do_button(C, block, but, event);
+ }
+ else if (data->state == BUTTON_STATE_WAIT_RELEASE) {
+ switch (event->type) {
+ case WINDEACTIVATE:
+ data->cancel = true;
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ break;
+
+ case TIMER: {
+ if (event->customdata == data->hold_action_timer) {
+ if (true) {
+ data->cancel = true;
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ }
+ else {
+ /* Do this so we can still mouse-up, closing the menu and running the button.
+ * This is nice to support but there are times when the button gets left pressed.
+ * Keep disabled for now. */
+ WM_event_remove_timer(data->wm, data->window, data->hold_action_timer);
+ data->hold_action_timer = NULL;
+ }
+ retval = WM_UI_HANDLER_CONTINUE;
+ but->hold_func(C, data->region, but);
+ }
+ break;
+ }
+ case MOUSEMOVE: {
+ /* deselect the button when moving the mouse away */
+ /* also de-activate for buttons that only show highlights */
+ if (ui_but_contains_point_px(but, region, event->x, event->y)) {
+
+ /* Drag on a hold button (used in the toolbar) now opens it immediately. */
+ if (data->hold_action_timer) {
+ if (but->flag & UI_SELECT) {
+ if (len_manhattan_v2v2_int(&event->x, &event->prevx) <=
+ WM_EVENT_CURSOR_MOTION_THRESHOLD) {
+ /* pass */
+ }
+ else {
+ WM_event_remove_timer(data->wm, data->window, data->hold_action_timer);
+ data->hold_action_timer = WM_event_add_timer(data->wm, data->window, TIMER, 0.0f);
+ }
+ }
+ }
+
+ if (!(but->flag & UI_SELECT)) {
+ but->flag |= (UI_SELECT | UI_ACTIVE);
+ data->cancel = false;
+ ED_region_tag_redraw_no_rebuild(data->region);
+ }
+ }
+ else {
+ if (but->flag & UI_SELECT) {
+ but->flag &= ~(UI_SELECT | UI_ACTIVE);
+ data->cancel = true;
+ ED_region_tag_redraw_no_rebuild(data->region);
+ }
+ }
+ break;
+ }
+ default:
+ /* otherwise catch mouse release event */
+ ui_do_button(C, block, but, event);
+ break;
+ }
+
+ retval = WM_UI_HANDLER_BREAK;
+ }
+ else if (data->state == BUTTON_STATE_WAIT_FLASH) {
+ switch (event->type) {
+ case TIMER: {
+ if (event->customdata == data->flashtimer) {
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ }
+ break;
+ }
+ }
+
+ retval = WM_UI_HANDLER_CONTINUE;
+ }
+ else if (data->state == BUTTON_STATE_MENU_OPEN) {
+ /* check for exit because of mouse-over another button */
+ switch (event->type) {
+ case MOUSEMOVE: {
+ uiBut *bt;
+
+ if (data->menu && data->menu->region) {
+ if (ui_region_contains_point_px(data->menu->region, event->x, event->y)) {
+ break;
+ }
+ }
+
+ bt = ui_but_find_mouse_over(region, event);
+
+ if (bt && bt->active != data) {
+ if (but->type != UI_BTYPE_COLOR) { /* exception */
+ data->cancel = true;
+ }
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ }
+ break;
+ }
+ case RIGHTMOUSE: {
+ if (event->val == KM_PRESS) {
+ uiBut *bt = ui_but_find_mouse_over(region, event);
+ if (bt && bt->active == data) {
+ button_activate_state(C, bt, BUTTON_STATE_HIGHLIGHT);
+ }
+ }
+ break;
+ }
+ }
+
+ ui_do_button(C, block, but, event);
+ retval = WM_UI_HANDLER_CONTINUE;
+ }
+ else {
+ retval = ui_do_button(C, block, but, event);
+ // retval = WM_UI_HANDLER_BREAK; XXX why ?
+ }
+
+ /* may have been re-allocated above (eyedropper for eg) */
+ data = but->active;
+ if (data && data->state == BUTTON_STATE_EXIT) {
+ uiBut *post_but = data->postbut;
+ const uiButtonActivateType post_type = data->posttype;
+
+ /* Reset the button value when empty text is typed. */
+ if ((data->cancel == false) && (data->str != NULL) && (data->str[0] == '\0') &&
+ (but->rnaprop && ELEM(RNA_property_type(but->rnaprop), PROP_FLOAT, PROP_INT))) {
+ MEM_SAFE_FREE(data->str);
+ ui_button_value_default(but, &data->value);
+
+#ifdef USE_DRAG_MULTINUM
+ if (data->multi_data.mbuts) {
+ for (LinkNode *l = data->multi_data.mbuts; l; l = l->next) {
+ uiButMultiState *state = (uiButMultiState *)l->link;
+ uiBut *but_iter = state->but;
+ double default_value;
+
+ if (ui_button_value_default(but_iter, &default_value)) {
+ ui_but_value_set(but_iter, default_value);
+ }
+ }
+ }
+ data->multi_data.skip = true;
+#endif
+ }
+
+ button_activate_exit(C, but, data, (post_but == NULL), false);
+
+ /* for jumping to the next button with tab while text editing */
+ if (post_but) {
+ /* The post_but still has previous ranges (without the changes in active button considered),
+ * needs refreshing the ranges. */
+ ui_but_range_set_soft(post_but);
+ ui_but_range_set_hard(post_but);
+
+ button_activate_init(C, region, post_but, post_type);
+ }
+ else if (!((event->type == EVT_BUT_CANCEL) && (event->val == 1))) {
+ /* XXX issue is because WM_event_add_mousemove(wm) is a bad hack and not reliable,
+ * if that gets coded better this bypass can go away too.
+ *
+ * This is needed to make sure if a button was active,
+ * it stays active while the mouse is over it.
+ * This avoids adding mousemoves, see: T33466. */
+ if (ELEM(state_orig, BUTTON_STATE_INIT, BUTTON_STATE_HIGHLIGHT, BUTTON_STATE_WAIT_DRAG)) {
+ if (ui_but_find_mouse_over(region, event) == but) {
+ button_activate_init(C, region, but, BUTTON_ACTIVATE_OVER);
+ }
+ }
+ }
+ }
+
+ return retval;
+}
+
+static int ui_handle_list_event(bContext *C, const wmEvent *event, ARegion *region, uiBut *listbox)
+{
+ int retval = WM_UI_HANDLER_CONTINUE;
+ int type = event->type, val = event->val;
+ int scroll_dir = 1;
+ bool redraw = false;
+
+ uiList *ui_list = (uiList *)listbox->custom_data;
+ if (!ui_list || !ui_list->dyn_data) {
+ return retval;
+ }
+ uiListDyn *dyn_data = ui_list->dyn_data;
+
+ int mx = event->x;
+ int my = event->y;
+ ui_window_to_block(region, listbox->block, &mx, &my);
+
+ /* Convert pan to scroll-wheel. */
+ if (type == MOUSEPAN) {
+ ui_pan_to_scroll(event, &type, &val);
+
+ /* 'ui_pan_to_scroll' gives the absolute direction. */
+ if (event->is_direction_inverted) {
+ scroll_dir = -1;
+ }
+
+ /* If type still is mouse-pan, we call it handled, since delta-y accumulate. */
+ /* also see wm_event_system.c do_wheel_ui hack */
+ if (type == MOUSEPAN) {
+ retval = WM_UI_HANDLER_BREAK;
+ }
+ }
+
+ if (val == KM_PRESS) {
+ if ((ELEM(type, EVT_UPARROWKEY, EVT_DOWNARROWKEY) &&
+ !IS_EVENT_MOD(event, shift, ctrl, alt, oskey)) ||
+ ((ELEM(type, WHEELUPMOUSE, WHEELDOWNMOUSE) && event->ctrl &&
+ !IS_EVENT_MOD(event, shift, alt, oskey)))) {
+ const int value_orig = RNA_property_int_get(&listbox->rnapoin, listbox->rnaprop);
+ int value, min, max, inc;
+
+ /* activate up/down the list */
+ value = value_orig;
+ if ((ui_list->filter_sort_flag & UILST_FLT_SORT_REVERSE) != 0) {
+ inc = ELEM(type, EVT_UPARROWKEY, WHEELUPMOUSE) ? 1 : -1;
+ }
+ else {
+ inc = ELEM(type, EVT_UPARROWKEY, WHEELUPMOUSE) ? -1 : 1;
+ }
+
+ if (dyn_data->items_filter_neworder || dyn_data->items_filter_flags) {
+ /* If we have a display order different from
+ * collection order, we have some work! */
+ int *org_order = (int *)MEM_mallocN(dyn_data->items_shown * sizeof(int), __func__);
+ const int *new_order = dyn_data->items_filter_neworder;
+ int org_idx = -1, len = dyn_data->items_len;
+ int current_idx = -1;
+ const int filter_exclude = ui_list->filter_flag & UILST_FLT_EXCLUDE;
+
+ for (int i = 0; i < len; i++) {
+ if (!dyn_data->items_filter_flags ||
+ ((dyn_data->items_filter_flags[i] & UILST_FLT_ITEM) ^ filter_exclude)) {
+ org_order[new_order ? new_order[++org_idx] : ++org_idx] = i;
+ if (i == value) {
+ current_idx = new_order ? new_order[org_idx] : org_idx;
+ }
+ }
+ else if (i == value && org_idx >= 0) {
+ current_idx = -(new_order ? new_order[org_idx] : org_idx) - 1;
+ }
+ }
+ /* Now, org_order maps displayed indices to real indices,
+ * and current_idx either contains the displayed index of active value (positive),
+ * or its more-nearest one (negated).
+ */
+ if (current_idx < 0) {
+ current_idx = (current_idx * -1) + (inc < 0 ? inc : inc - 1);
+ }
+ else {
+ current_idx += inc;
+ }
+ CLAMP(current_idx, 0, dyn_data->items_shown - 1);
+ value = org_order[current_idx];
+ MEM_freeN(org_order);
+ }
+ else {
+ value += inc;
+ }
+
+ CLAMP(value, 0, dyn_data->items_len - 1);
+
+ RNA_property_int_range(&listbox->rnapoin, listbox->rnaprop, &min, &max);
+ CLAMP(value, min, max);
+
+ if (value != value_orig) {
+ RNA_property_int_set(&listbox->rnapoin, listbox->rnaprop, value);
+ RNA_property_update(C, &listbox->rnapoin, listbox->rnaprop);
+
+ ui_apply_but_undo(listbox);
+
+ ui_list->flag |= UILST_SCROLL_TO_ACTIVE_ITEM;
+ redraw = true;
+ }
+ retval = WM_UI_HANDLER_BREAK;
+ }
+ else if (ELEM(type, WHEELUPMOUSE, WHEELDOWNMOUSE) && event->shift) {
+ /* We now have proper grip, but keep this anyway! */
+ if (ui_list->list_grip < (dyn_data->visual_height_min - UI_LIST_AUTO_SIZE_THRESHOLD)) {
+ ui_list->list_grip = dyn_data->visual_height;
+ }
+ ui_list->list_grip += (type == WHEELUPMOUSE) ? -1 : 1;
+
+ ui_list->flag |= UILST_SCROLL_TO_ACTIVE_ITEM;
+
+ redraw = true;
+ retval = WM_UI_HANDLER_BREAK;
+ }
+ else if (ELEM(type, WHEELUPMOUSE, WHEELDOWNMOUSE)) {
+ if (dyn_data->height > dyn_data->visual_height) {
+ /* list template will clamp */
+ ui_list->list_scroll += scroll_dir * ((type == WHEELUPMOUSE) ? -1 : 1);
+
+ redraw = true;
+ retval = WM_UI_HANDLER_BREAK;
+ }
+ }
+ }
+
+ if (redraw) {
+ ED_region_tag_redraw(region);
+ ED_region_tag_refresh_ui(region);
+ }
+
+ return retval;
+}
+
+static void ui_handle_button_return_submenu(bContext *C, const wmEvent *event, uiBut *but)
+{
+ uiHandleButtonData *data = but->active;
+ uiPopupBlockHandle *menu = data->menu;
+
+ /* copy over return values from the closing menu */
+ if ((menu->menuretval & UI_RETURN_OK) || (menu->menuretval & UI_RETURN_UPDATE)) {
+ if (but->type == UI_BTYPE_COLOR) {
+ copy_v3_v3(data->vec, menu->retvec);
+ }
+ else if (but->type == UI_BTYPE_MENU) {
+ data->value = menu->retvalue;
+ }
+ }
+
+ if (menu->menuretval & UI_RETURN_UPDATE) {
+ if (data->interactive) {
+ ui_apply_but(C, but->block, but, data, true);
+ }
+ else {
+ ui_but_update(but);
+ }
+
+ menu->menuretval = 0;
+ }
+
+ /* now change button state or exit, which will close the submenu */
+ if ((menu->menuretval & UI_RETURN_OK) || (menu->menuretval & UI_RETURN_CANCEL)) {
+ if (menu->menuretval != UI_RETURN_OK) {
+ data->cancel = true;
+ }
+
+ button_activate_exit(C, but, data, true, false);
+ }
+ else if (menu->menuretval & UI_RETURN_OUT) {
+ if (event->type == MOUSEMOVE &&
+ ui_but_contains_point_px(but, data->region, event->x, event->y)) {
+ button_activate_state(C, but, BUTTON_STATE_HIGHLIGHT);
+ }
+ else {
+ if (ISKEYBOARD(event->type)) {
+ /* keyboard menu hierarchy navigation, going back to previous level */
+ but->active->used_mouse = false;
+ button_activate_state(C, but, BUTTON_STATE_HIGHLIGHT);
+ }
+ else {
+ data->cancel = true;
+ button_activate_exit(C, but, data, true, false);
+ }
+ }
+ }
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Menu Towards (mouse motion logic)
+ * \{ */
+
+/**
+ * Function used to prevent losing the open menu when using nested pull-downs,
+ * when moving mouse towards the pull-down menu over other buttons that could
+ * steal the highlight from the current button, only checks:
+ *
+ * - while mouse moves in triangular area defined old mouse position and
+ * left/right side of new menu.
+ * - only for 1 second.
+ */
+
+static void ui_mouse_motion_towards_init_ex(uiPopupBlockHandle *menu,
+ const int xy[2],
+ const bool force)
+{
+ BLI_assert(((uiBlock *)menu->region->uiblocks.first)->flag &
+ (UI_BLOCK_MOVEMOUSE_QUIT | UI_BLOCK_POPOVER));
+
+ if (!menu->dotowards || force) {
+ menu->dotowards = true;
+ menu->towards_xy[0] = xy[0];
+ menu->towards_xy[1] = xy[1];
+
+ if (force) {
+ menu->towardstime = DBL_MAX; /* unlimited time */
+ }
+ else {
+ menu->towardstime = PIL_check_seconds_timer();
+ }
+ }
+}
+
+static void ui_mouse_motion_towards_init(uiPopupBlockHandle *menu, const int xy[2])
+{
+ ui_mouse_motion_towards_init_ex(menu, xy, false);
+}
+
+static void ui_mouse_motion_towards_reinit(uiPopupBlockHandle *menu, const int xy[2])
+{
+ ui_mouse_motion_towards_init_ex(menu, xy, true);
+}
+
+static bool ui_mouse_motion_towards_check(uiBlock *block,
+ uiPopupBlockHandle *menu,
+ const int xy[2],
+ const bool use_wiggle_room)
+{
+ BLI_assert(block->flag & (UI_BLOCK_MOVEMOUSE_QUIT | UI_BLOCK_POPOVER));
+
+ /* annoying fix for T36269, this is a bit odd but in fact works quite well
+ * don't mouse-out of a menu if another menu has been created after it.
+ * if this causes problems we could remove it and check on a different fix - campbell */
+ if (menu->region->next) {
+ /* am I the last menu (test) */
+ ARegion *region = menu->region->next;
+ do {
+ uiBlock *block_iter = (uiBlock *)region->uiblocks.first;
+ if (block_iter && ui_block_is_menu(block_iter)) {
+ return true;
+ }
+ } while ((region = region->next));
+ }
+ /* annoying fix end! */
+
+ if (!menu->dotowards) {
+ return false;
+ }
+
+ float oldp[2] = {menu->towards_xy[0], menu->towards_xy[1]};
+ const float newp[2] = {xy[0], xy[1]};
+ if (len_squared_v2v2(oldp, newp) < (4.0f * 4.0f)) {
+ return menu->dotowards;
+ }
+
+ /* verify that we are moving towards one of the edges of the
+ * menu block, in other words, in the triangle formed by the
+ * initial mouse location and two edge points. */
+ rctf rect_px;
+ ui_block_to_window_rctf(menu->region, block, &rect_px, &block->rect);
+
+ const float margin = MENU_TOWARDS_MARGIN;
+
+ const float p1[2] = {rect_px.xmin - margin, rect_px.ymin - margin};
+ const float p2[2] = {rect_px.xmax + margin, rect_px.ymin - margin};
+ const float p3[2] = {rect_px.xmax + margin, rect_px.ymax + margin};
+ const float p4[2] = {rect_px.xmin - margin, rect_px.ymax + margin};
+
+ /* allow for some wiggle room, if the user moves a few pixels away,
+ * don't immediately quit (only for top level menus) */
+ if (use_wiggle_room) {
+ const float cent[2] = {BLI_rctf_cent_x(&rect_px), BLI_rctf_cent_y(&rect_px)};
+ float delta[2];
+
+ sub_v2_v2v2(delta, oldp, cent);
+ normalize_v2_length(delta, MENU_TOWARDS_WIGGLE_ROOM);
+ add_v2_v2(oldp, delta);
+ }
+
+ bool closer = (isect_point_tri_v2(newp, oldp, p1, p2) ||
+ isect_point_tri_v2(newp, oldp, p2, p3) ||
+ isect_point_tri_v2(newp, oldp, p3, p4) || isect_point_tri_v2(newp, oldp, p4, p1));
+
+ if (!closer) {
+ menu->dotowards = false;
+ }
+
+ /* 1 second timer */
+ if (PIL_check_seconds_timer() - menu->towardstime > BUTTON_MOUSE_TOWARDS_THRESH) {
+ menu->dotowards = false;
+ }
+
+ return menu->dotowards;
+}
+
+#ifdef USE_KEYNAV_LIMIT
+static void ui_mouse_motion_keynav_init(struct uiKeyNavLock *keynav, const wmEvent *event)
+{
+ keynav->is_keynav = true;
+ copy_v2_v2_int(keynav->event_xy, &event->x);
+}
+/**
+ * Return true if key-input isn't blocking mouse-motion,
+ * or if the mouse-motion is enough to disable key-input.
+ */
+static bool ui_mouse_motion_keynav_test(struct uiKeyNavLock *keynav, const wmEvent *event)
+{
+ if (keynav->is_keynav &&
+ (len_manhattan_v2v2_int(keynav->event_xy, &event->x) > BUTTON_KEYNAV_PX_LIMIT)) {
+ keynav->is_keynav = false;
+ }
+
+ return keynav->is_keynav;
+}
+#endif /* USE_KEYNAV_LIMIT */
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Menu Scroll
+ * \{ */
+
+static char ui_menu_scroll_test(uiBlock *block, int my)
+{
+ if (block->flag & (UI_BLOCK_CLIPTOP | UI_BLOCK_CLIPBOTTOM)) {
+ if (block->flag & UI_BLOCK_CLIPTOP) {
+ if (my > block->rect.ymax - UI_MENU_SCROLL_MOUSE) {
+ return 't';
+ }
+ }
+ if (block->flag & UI_BLOCK_CLIPBOTTOM) {
+ if (my < block->rect.ymin + UI_MENU_SCROLL_MOUSE) {
+ return 'b';
+ }
+ }
+ }
+ return 0;
+}
+
+static void ui_menu_scroll_apply_offset_y(ARegion *region, uiBlock *block, float dy)
+{
+ BLI_assert(dy != 0.0f);
+
+ const int scroll_pad = ui_block_is_menu(block) ? UI_MENU_SCROLL_PAD : UI_UNIT_Y * 0.5f;
+
+ if (dy < 0.0f) {
+ /* Stop at top item, extra 0.5 UI_UNIT_Y makes it snap nicer. */
+ float ymax = -FLT_MAX;
+ LISTBASE_FOREACH (uiBut *, bt, &block->buttons) {
+ ymax = max_ff(ymax, bt->rect.ymax);
+ }
+ if (ymax + dy - UI_UNIT_Y * 0.5f < block->rect.ymax - scroll_pad) {
+ dy = block->rect.ymax - ymax - scroll_pad;
+ }
+ }
+ else {
+ /* Stop at bottom item, extra 0.5 UI_UNIT_Y makes it snap nicer. */
+ float ymin = FLT_MAX;
+ LISTBASE_FOREACH (uiBut *, bt, &block->buttons) {
+ ymin = min_ff(ymin, bt->rect.ymin);
+ }
+ if (ymin + dy + UI_UNIT_Y * 0.5f > block->rect.ymin + scroll_pad) {
+ dy = block->rect.ymin - ymin + scroll_pad;
+ }
+ }
+
+ /* remember scroll offset for refreshes */
+ block->handle->scrolloffset += dy;
+
+ /* apply scroll offset */
+ LISTBASE_FOREACH (uiBut *, bt, &block->buttons) {
+ bt->rect.ymin += dy;
+ bt->rect.ymax += dy;
+ }
+
+ /* set flags again */
+ ui_popup_block_scrolltest(block);
+
+ ED_region_tag_redraw(region);
+}
+
+/** Scroll to activated button. */
+static bool ui_menu_scroll_to_but(ARegion *region, uiBlock *block, uiBut *but_target)
+{
+ float dy = 0.0;
+ if (block->flag & UI_BLOCK_CLIPTOP) {
+ if (but_target->rect.ymax > block->rect.ymax - UI_MENU_SCROLL_ARROW) {
+ dy = block->rect.ymax - but_target->rect.ymax - UI_MENU_SCROLL_ARROW;
+ }
+ }
+ if (block->flag & UI_BLOCK_CLIPBOTTOM) {
+ if (but_target->rect.ymin < block->rect.ymin + UI_MENU_SCROLL_ARROW) {
+ dy = block->rect.ymin - but_target->rect.ymin + UI_MENU_SCROLL_ARROW;
+ }
+ }
+ if (dy != 0.0f) {
+ ui_menu_scroll_apply_offset_y(region, block, dy);
+ return true;
+ }
+ return false;
+}
+
+/** Scroll to y location (in block space, see #ui_window_to_block). */
+static bool ui_menu_scroll_to_y(ARegion *region, uiBlock *block, int y)
+{
+ const char test = ui_menu_scroll_test(block, y);
+ float dy = 0.0f;
+ if (test == 't') {
+ dy = -UI_UNIT_Y; /* scroll to the top */
+ }
+ else if (test == 'b') {
+ dy = UI_UNIT_Y; /* scroll to the bottom */
+ }
+ if (dy != 0.0f) {
+ ui_menu_scroll_apply_offset_y(region, block, dy);
+ return true;
+ }
+ return false;
+}
+
+static bool ui_menu_scroll_step(ARegion *region, uiBlock *block, const int scroll_dir)
+{
+ int my;
+ if (scroll_dir == 1) {
+ if ((block->flag & UI_BLOCK_CLIPTOP) == 0) {
+ return false;
+ }
+ my = block->rect.ymax + UI_UNIT_Y;
+ }
+ else if (scroll_dir == -1) {
+ if ((block->flag & UI_BLOCK_CLIPBOTTOM) == 0) {
+ return false;
+ }
+ my = block->rect.ymin - UI_UNIT_Y;
+ }
+ else {
+ BLI_assert(0);
+ return false;
+ }
+
+ return ui_menu_scroll_to_y(region, block, my);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Menu Event Handling
+ * \{ */
+
+static void ui_region_auto_open_clear(ARegion *region)
+{
+ LISTBASE_FOREACH (uiBlock *, block, &region->uiblocks) {
+ block->auto_open = false;
+ }
+}
+
+/**
+ * Special function to handle nested menus.
+ * let the parent menu get the event.
+ *
+ * This allows a menu to be open,
+ * but send key events to the parent if there's no active buttons.
+ *
+ * Without this keyboard navigation from menu's wont work.
+ */
+static bool ui_menu_pass_event_to_parent_if_nonactive(uiPopupBlockHandle *menu,
+ const uiBut *but,
+ const int level,
+ const int retval)
+{
+ if ((level != 0) && (but == NULL)) {
+ menu->menuretval = UI_RETURN_OUT | UI_RETURN_OUT_PARENT;
+ (void)retval; /* so release builds with strict flags are happy as well */
+ BLI_assert(retval == WM_UI_HANDLER_CONTINUE);
+ return true;
+ }
+ return false;
+}
+
+static int ui_handle_menu_button(bContext *C, const wmEvent *event, uiPopupBlockHandle *menu)
+{
+ ARegion *region = menu->region;
+ uiBut *but = ui_region_find_active_but(region);
+
+ if (but) {
+ /* Its possible there is an active menu item NOT under the mouse,
+ * in this case ignore mouse clicks outside the button (but Enter etc is accepted) */
+ if (event->val == KM_RELEASE) {
+ /* pass, needed so we can exit active menu-items when click-dragging out of them */
+ }
+ else if (but->type == UI_BTYPE_SEARCH_MENU) {
+ /* Pass, needed so search popup can have RMB context menu.
+ * This may be useful for other interactions which happen in the search popup
+ * without being directly over the search button. */
+ }
+ else if (!ui_block_is_menu(but->block) || ui_block_is_pie_menu(but->block)) {
+ /* pass, skip for dialogs */
+ }
+ else if (!ui_region_contains_point_px(but->active->region, event->x, event->y)) {
+ /* Pass, needed to click-exit outside of non-floating menus. */
+ ui_region_auto_open_clear(but->active->region);
+ }
+ else if ((!ELEM(event->type, MOUSEMOVE, WHEELUPMOUSE, WHEELDOWNMOUSE, MOUSEPAN)) &&
+ ISMOUSE(event->type)) {
+ if (!ui_but_contains_point_px(but, but->active->region, event->x, event->y)) {
+ but = NULL;
+ }
+ }
+ }
+
+ int retval;
+ if (but) {
+ ScrArea *ctx_area = CTX_wm_area(C);
+ ARegion *ctx_region = CTX_wm_region(C);
+
+ if (menu->ctx_area) {
+ CTX_wm_area_set(C, menu->ctx_area);
+ }
+ if (menu->ctx_region) {
+ CTX_wm_region_set(C, menu->ctx_region);
+ }
+
+ retval = ui_handle_button_event(C, event, but);
+
+ if (menu->ctx_area) {
+ CTX_wm_area_set(C, ctx_area);
+ }
+ if (menu->ctx_region) {
+ CTX_wm_region_set(C, ctx_region);
+ }
+ }
+ else {
+ retval = ui_handle_button_over(C, event, region);
+ }
+
+ return retval;
+}
+
+float ui_block_calc_pie_segment(uiBlock *block, const float event_xy[2])
+{
+ float seg1[2];
+
+ if (block->pie_data.flags & UI_PIE_INITIAL_DIRECTION) {
+ copy_v2_v2(seg1, block->pie_data.pie_center_init);
+ }
+ else {
+ copy_v2_v2(seg1, block->pie_data.pie_center_spawned);
+ }
+
+ float seg2[2];
+ sub_v2_v2v2(seg2, event_xy, seg1);
+
+ const float len = normalize_v2_v2(block->pie_data.pie_dir, seg2);
+
+ if (len < U.pie_menu_threshold * U.dpi_fac) {
+ block->pie_data.flags |= UI_PIE_INVALID_DIR;
+ }
+ else {
+ block->pie_data.flags &= ~UI_PIE_INVALID_DIR;
+ }
+
+ return len;
+}
+
+static int ui_handle_menu_event(bContext *C,
+ const wmEvent *event,
+ uiPopupBlockHandle *menu,
+ int level,
+ const bool is_parent_inside,
+ const bool is_parent_menu,
+ const bool is_floating)
+{
+ uiBut *but;
+ ARegion *region = menu->region;
+ uiBlock *block = (uiBlock *)region->uiblocks.first;
+
+ int retval = WM_UI_HANDLER_CONTINUE;
+
+ int mx = event->x;
+ int my = event->y;
+ ui_window_to_block(region, block, &mx, &my);
+
+ /* check if mouse is inside block */
+ const bool inside = BLI_rctf_isect_pt(&block->rect, mx, my);
+ /* check for title dragging */
+ const bool inside_title = inside && ((my + (UI_UNIT_Y * 1.5f)) > block->rect.ymax);
+
+ /* if there's an active modal button, don't check events or outside, except for search menu */
+ but = ui_region_find_active_but(region);
+
+#ifdef USE_DRAG_POPUP
+ if (menu->is_grab) {
+ if (event->type == LEFTMOUSE) {
+ menu->is_grab = false;
+ retval = WM_UI_HANDLER_BREAK;
+ }
+ else {
+ if (event->type == MOUSEMOVE) {
+ int mdiff[2];
+
+ sub_v2_v2v2_int(mdiff, &event->x, menu->grab_xy_prev);
+ copy_v2_v2_int(menu->grab_xy_prev, &event->x);
+
+ add_v2_v2v2_int(menu->popup_create_vars.event_xy, menu->popup_create_vars.event_xy, mdiff);
+
+ ui_popup_translate(region, mdiff);
+ }
+
+ return retval;
+ }
+ }
+#endif
+
+ if (but && button_modal_state(but->active->state)) {
+ if (block->flag & (UI_BLOCK_MOVEMOUSE_QUIT | UI_BLOCK_POPOVER)) {
+ /* if a button is activated modal, always reset the start mouse
+ * position of the towards mechanism to avoid losing focus,
+ * and don't handle events */
+ ui_mouse_motion_towards_reinit(menu, &event->x);
+ }
+ }
+ else if (event->type == TIMER) {
+ if (event->customdata == menu->scrolltimer) {
+ ui_menu_scroll_to_y(region, block, my);
+ }
+ }
+ else {
+ /* for ui_mouse_motion_towards_block */
+ if (event->type == MOUSEMOVE) {
+ if (block->flag & (UI_BLOCK_MOVEMOUSE_QUIT | UI_BLOCK_POPOVER)) {
+ ui_mouse_motion_towards_init(menu, &event->x);
+ }
+
+ /* add menu scroll timer, if needed */
+ if (ui_menu_scroll_test(block, my)) {
+ if (menu->scrolltimer == NULL) {
+ menu->scrolltimer = WM_event_add_timer(
+ CTX_wm_manager(C), CTX_wm_window(C), TIMER, MENU_SCROLL_INTERVAL);
+ }
+ }
+ }
+
+ /* first block own event func */
+ if (block->block_event_func && block->block_event_func(C, block, event)) {
+ /* pass */
+ } /* events not for active search menu button */
+ else {
+ int act = 0;
+
+ switch (event->type) {
+
+ /* Closing sub-levels of pull-downs.
+ *
+ * The actual event is handled by the button under the cursor.
+ * This is done so we can right click on menu items even when they have sub-menus open.
+ */
+ case RIGHTMOUSE:
+ if (inside == false) {
+ if (event->val == KM_PRESS && (block->flag & UI_BLOCK_LOOP)) {
+ if (block->saferct.first) {
+ /* Currently right clicking on a top level pull-down (typically in the header)
+ * just closes the menu and doesn't support immediately handling the RMB event.
+ *
+ * To support we would need UI_RETURN_OUT_PARENT to be handled by
+ * top-level buttons, not just menus. Note that this isn't very important
+ * since it's easy to manually close these menus by clicking on them. */
+ menu->menuretval = (level > 0 && is_parent_inside) ? UI_RETURN_OUT_PARENT :
+ UI_RETURN_OUT;
+ }
+ }
+ retval = WM_UI_HANDLER_BREAK;
+ }
+ break;
+
+ /* Closing sub-levels of pull-downs. */
+ case EVT_LEFTARROWKEY:
+ if (event->val == KM_PRESS && (block->flag & UI_BLOCK_LOOP)) {
+ if (block->saferct.first) {
+ menu->menuretval = UI_RETURN_OUT;
+ }
+ }
+
+ retval = WM_UI_HANDLER_BREAK;
+ break;
+
+ /* Opening sub-levels of pull-downs. */
+ case EVT_RIGHTARROWKEY:
+ if (event->val == KM_PRESS && (block->flag & UI_BLOCK_LOOP)) {
+
+ if (ui_menu_pass_event_to_parent_if_nonactive(menu, but, level, retval)) {
+ break;
+ }
+
+ but = ui_region_find_active_but(region);
+
+ if (!but) {
+ /* no item active, we make first active */
+ if (block->direction & UI_DIR_UP) {
+ but = ui_but_last(block);
+ }
+ else {
+ but = ui_but_first(block);
+ }
+ }
+
+ if (but && ELEM(but->type, UI_BTYPE_BLOCK, UI_BTYPE_PULLDOWN)) {
+ ui_handle_button_activate(C, region, but, BUTTON_ACTIVATE_OPEN);
+ }
+ }
+
+ retval = WM_UI_HANDLER_BREAK;
+ break;
+
+ /* Smooth scrolling for popovers. */
+ case MOUSEPAN: {
+ if (IS_EVENT_MOD(event, shift, ctrl, alt, oskey)) {
+ /* pass */
+ }
+ else if (!ui_block_is_menu(block)) {
+ if (block->flag & (UI_BLOCK_CLIPTOP | UI_BLOCK_CLIPBOTTOM)) {
+ const float dy = event->y - event->prevy;
+ if (dy != 0.0f) {
+ ui_menu_scroll_apply_offset_y(region, block, dy);
+
+ if (but) {
+ but->active->cancel = true;
+ button_activate_exit(C, but, but->active, false, false);
+ }
+ WM_event_add_mousemove(CTX_wm_window(C));
+ }
+ }
+ break;
+ }
+ ATTR_FALLTHROUGH;
+ }
+ case WHEELUPMOUSE:
+ case WHEELDOWNMOUSE: {
+ if (IS_EVENT_MOD(event, shift, ctrl, alt, oskey)) {
+ /* pass */
+ }
+ else if (!ui_block_is_menu(block)) {
+ const int scroll_dir = (event->type == WHEELUPMOUSE) ? 1 : -1;
+ if (ui_menu_scroll_step(region, block, scroll_dir)) {
+ if (but) {
+ but->active->cancel = true;
+ button_activate_exit(C, but, but->active, false, false);
+ }
+ WM_event_add_mousemove(CTX_wm_window(C));
+ }
+ break;
+ }
+ ATTR_FALLTHROUGH;
+ }
+ case EVT_UPARROWKEY:
+ case EVT_DOWNARROWKEY:
+ case EVT_PAGEUPKEY:
+ case EVT_PAGEDOWNKEY:
+ case EVT_HOMEKEY:
+ case EVT_ENDKEY:
+ /* Arrow-keys: only handle for block_loop blocks. */
+ if (IS_EVENT_MOD(event, shift, ctrl, alt, oskey)) {
+ /* pass */
+ }
+ else if (inside || (block->flag & UI_BLOCK_LOOP)) {
+ int type = event->type;
+ int val = event->val;
+
+ /* Convert pan to scroll-wheel. */
+ if (type == MOUSEPAN) {
+ ui_pan_to_scroll(event, &type, &val);
+ }
+
+ if (val == KM_PRESS) {
+ /* Determine scroll operation. */
+ uiMenuScrollType scrolltype;
+ const bool ui_block_flipped = (block->flag & UI_BLOCK_IS_FLIP) != 0;
+
+ if (ELEM(type, EVT_PAGEUPKEY, EVT_HOMEKEY)) {
+ scrolltype = ui_block_flipped ? MENU_SCROLL_TOP : MENU_SCROLL_BOTTOM;
+ }
+ else if (ELEM(type, EVT_PAGEDOWNKEY, EVT_ENDKEY)) {
+ scrolltype = ui_block_flipped ? MENU_SCROLL_BOTTOM : MENU_SCROLL_TOP;
+ }
+ else if (ELEM(type, EVT_UPARROWKEY, WHEELUPMOUSE)) {
+ scrolltype = ui_block_flipped ? MENU_SCROLL_UP : MENU_SCROLL_DOWN;
+ }
+ else {
+ scrolltype = ui_block_flipped ? MENU_SCROLL_DOWN : MENU_SCROLL_UP;
+ }
+
+ if (ui_menu_pass_event_to_parent_if_nonactive(menu, but, level, retval)) {
+ break;
+ }
+
+#ifdef USE_KEYNAV_LIMIT
+ ui_mouse_motion_keynav_init(&menu->keynav_state, event);
+#endif
+
+ but = ui_region_find_active_but(region);
+ if (but) {
+ /* Apply scroll operation. */
+ if (scrolltype == MENU_SCROLL_DOWN) {
+ but = ui_but_next(but);
+ }
+ else if (scrolltype == MENU_SCROLL_UP) {
+ but = ui_but_prev(but);
+ }
+ else if (scrolltype == MENU_SCROLL_TOP) {
+ but = ui_but_first(block);
+ }
+ else if (scrolltype == MENU_SCROLL_BOTTOM) {
+ but = ui_but_last(block);
+ }
+ }
+
+ if (!but) {
+ /* wrap button or no active button*/
+ uiBut *but_wrap = NULL;
+ if (ELEM(scrolltype, MENU_SCROLL_UP, MENU_SCROLL_BOTTOM)) {
+ but_wrap = ui_but_last(block);
+ }
+ else if (ELEM(scrolltype, MENU_SCROLL_DOWN, MENU_SCROLL_TOP)) {
+ but_wrap = ui_but_first(block);
+ }
+ if (but_wrap) {
+ but = but_wrap;
+ }
+ }
+
+ if (but) {
+ ui_handle_button_activate(C, region, but, BUTTON_ACTIVATE);
+ ui_menu_scroll_to_but(region, block, but);
+ }
+ }
+
+ retval = WM_UI_HANDLER_BREAK;
+ }
+
+ break;
+
+ case EVT_ONEKEY:
+ case EVT_PAD1:
+ act = 1;
+ ATTR_FALLTHROUGH;
+ case EVT_TWOKEY:
+ case EVT_PAD2:
+ if (act == 0) {
+ act = 2;
+ }
+ ATTR_FALLTHROUGH;
+ case EVT_THREEKEY:
+ case EVT_PAD3:
+ if (act == 0) {
+ act = 3;
+ }
+ ATTR_FALLTHROUGH;
+ case EVT_FOURKEY:
+ case EVT_PAD4:
+ if (act == 0) {
+ act = 4;
+ }
+ ATTR_FALLTHROUGH;
+ case EVT_FIVEKEY:
+ case EVT_PAD5:
+ if (act == 0) {
+ act = 5;
+ }
+ ATTR_FALLTHROUGH;
+ case EVT_SIXKEY:
+ case EVT_PAD6:
+ if (act == 0) {
+ act = 6;
+ }
+ ATTR_FALLTHROUGH;
+ case EVT_SEVENKEY:
+ case EVT_PAD7:
+ if (act == 0) {
+ act = 7;
+ }
+ ATTR_FALLTHROUGH;
+ case EVT_EIGHTKEY:
+ case EVT_PAD8:
+ if (act == 0) {
+ act = 8;
+ }
+ ATTR_FALLTHROUGH;
+ case EVT_NINEKEY:
+ case EVT_PAD9:
+ if (act == 0) {
+ act = 9;
+ }
+ ATTR_FALLTHROUGH;
+ case EVT_ZEROKEY:
+ case EVT_PAD0:
+ if (act == 0) {
+ act = 10;
+ }
+
+ if ((block->flag & UI_BLOCK_NUMSELECT) && event->val == KM_PRESS) {
+ int count;
+
+ if (ui_menu_pass_event_to_parent_if_nonactive(menu, but, level, retval)) {
+ break;
+ }
+
+ /* Only respond to explicit press to avoid the event that opened the menu
+ * activating an item when the key is held. */
+ if (event->is_repeat) {
+ break;
+ }
+
+ if (event->alt) {
+ act += 10;
+ }
+
+ count = 0;
+ for (but = (uiBut *)block->buttons.first; but; but = but->next) {
+ bool doit = false;
+
+ if (!ELEM(but->type,
+ UI_BTYPE_LABEL,
+ UI_BTYPE_SEPR,
+ UI_BTYPE_SEPR_LINE,
+ UI_BTYPE_IMAGE)) {
+ count++;
+ }
+
+ /* exception for rna layer buts */
+ if (but->rnapoin.data && but->rnaprop &&
+ ELEM(RNA_property_subtype(but->rnaprop), PROP_LAYER, PROP_LAYER_MEMBER)) {
+ if (but->rnaindex == act - 1) {
+ doit = true;
+ }
+ }
+ else if (ELEM(but->type,
+ UI_BTYPE_BUT,
+ UI_BTYPE_BUT_MENU,
+ UI_BTYPE_MENU,
+ UI_BTYPE_BLOCK,
+ UI_BTYPE_PULLDOWN) &&
+ count == act) {
+ doit = true;
+ }
+
+ if (!(but->flag & UI_BUT_DISABLED) && doit) {
+ /* activate buttons but open menu's */
+ uiButtonActivateType activate;
+ if (but->type == UI_BTYPE_PULLDOWN) {
+ activate = BUTTON_ACTIVATE_OPEN;
+ }
+ else {
+ activate = BUTTON_ACTIVATE_APPLY;
+ }
+
+ ui_handle_button_activate(C, region, but, activate);
+ break;
+ }
+ }
+
+ retval = WM_UI_HANDLER_BREAK;
+ }
+ break;
+
+ /* Handle keystrokes on menu items */
+ case EVT_AKEY:
+ case EVT_BKEY:
+ case EVT_CKEY:
+ case EVT_DKEY:
+ case EVT_EKEY:
+ case EVT_FKEY:
+ case EVT_GKEY:
+ case EVT_HKEY:
+ case EVT_IKEY:
+ case EVT_JKEY:
+ case EVT_KKEY:
+ case EVT_LKEY:
+ case EVT_MKEY:
+ case EVT_NKEY:
+ case EVT_OKEY:
+ case EVT_PKEY:
+ case EVT_QKEY:
+ case EVT_RKEY:
+ case EVT_SKEY:
+ case EVT_TKEY:
+ case EVT_UKEY:
+ case EVT_VKEY:
+ case EVT_WKEY:
+ case EVT_XKEY:
+ case EVT_YKEY:
+ case EVT_ZKEY: {
+ if (ELEM(event->val, KM_PRESS, KM_DBL_CLICK) &&
+ !IS_EVENT_MOD(event, shift, ctrl, oskey) &&
+ /* Only respond to explicit press to avoid the event that opened the menu
+ * activating an item when the key is held. */
+ !event->is_repeat) {
+ if (ui_menu_pass_event_to_parent_if_nonactive(menu, but, level, retval)) {
+ break;
+ }
+
+ for (but = (uiBut *)block->buttons.first; but; but = but->next) {
+ if (!(but->flag & UI_BUT_DISABLED) && but->menu_key == event->type) {
+ if (but->type == UI_BTYPE_BUT) {
+ UI_but_execute(C, region, but);
+ }
+ else {
+ ui_handle_button_activate_by_type(C, region, but);
+ }
+ break;
+ }
+ }
+
+ retval = WM_UI_HANDLER_BREAK;
+ }
+ break;
+ }
+ }
+ }
+
+ /* here we check return conditions for menus */
+ if (block->flag & UI_BLOCK_LOOP) {
+ /* If we click outside the block, verify if we clicked on the
+ * button that opened us, otherwise we need to close,
+ *
+ * note that there is an exception for root level menus and
+ * popups which you can click again to close.
+ *
+ * Events handled above may have already set the return value,
+ * don't overwrite them, see: T61015.
+ */
+ if ((inside == false) && (menu->menuretval == 0)) {
+ uiSafetyRct *saferct = (uiSafetyRct *)block->saferct.first;
+
+ if (ELEM(event->type, LEFTMOUSE, MIDDLEMOUSE, RIGHTMOUSE)) {
+ if (ELEM(event->val, KM_PRESS, KM_DBL_CLICK)) {
+ if ((is_parent_menu == false) && (U.uiflag & USER_MENUOPENAUTO) == 0) {
+ /* for root menus, allow clicking to close */
+ if (block->flag & UI_BLOCK_OUT_1) {
+ menu->menuretval = UI_RETURN_OK;
+ }
+ else {
+ menu->menuretval = UI_RETURN_OUT;
+ }
+ }
+ else if (saferct && !BLI_rctf_isect_pt(&saferct->parent, event->x, event->y)) {
+ if (block->flag & UI_BLOCK_OUT_1) {
+ menu->menuretval = UI_RETURN_OK;
+ }
+ else {
+ menu->menuretval = UI_RETURN_OUT;
+ }
+ }
+ }
+ else if (ELEM(event->val, KM_RELEASE, KM_CLICK)) {
+ /* For buttons that use a hold function,
+ * exit when mouse-up outside the menu. */
+ if (block->flag & UI_BLOCK_POPUP_HOLD) {
+ /* Note, we could check the cursor is over the parent button. */
+ menu->menuretval = UI_RETURN_CANCEL;
+ retval = WM_UI_HANDLER_CONTINUE;
+ }
+ }
+ }
+ }
+
+ if (menu->menuretval) {
+ /* pass */
+ }
+#ifdef USE_KEYNAV_LIMIT
+ else if ((event->type == MOUSEMOVE) &&
+ ui_mouse_motion_keynav_test(&menu->keynav_state, event)) {
+ /* Don't handle the mouse-move if we're using key-navigation. */
+ retval = WM_UI_HANDLER_BREAK;
+ }
+#endif
+ else if (event->type == EVT_ESCKEY && event->val == KM_PRESS) {
+ /* Escape cancels this and all preceding menus. */
+ menu->menuretval = UI_RETURN_CANCEL;
+ }
+ else if (ELEM(event->type, EVT_RETKEY, EVT_PADENTER) && event->val == KM_PRESS) {
+ uiBut *but_default = ui_region_find_first_but_test_flag(
+ region, UI_BUT_ACTIVE_DEFAULT, UI_HIDDEN);
+ if ((but_default != NULL) && (but_default->active == NULL)) {
+ if (but_default->type == UI_BTYPE_BUT) {
+ UI_but_execute(C, region, but_default);
+ }
+ else {
+ ui_handle_button_activate_by_type(C, region, but_default);
+ }
+ }
+ else {
+ uiBut *but_active = ui_region_find_active_but(region);
+
+ /* enter will always close this block, we let the event
+ * get handled by the button if it is activated, otherwise we cancel */
+ if (but_active == NULL) {
+ menu->menuretval = UI_RETURN_CANCEL | UI_RETURN_POPUP_OK;
+ }
+ }
+ }
+#ifdef USE_DRAG_POPUP
+ else if ((event->type == LEFTMOUSE) && (event->val == KM_PRESS) &&
+ (inside && is_floating && inside_title)) {
+ if (!but || !ui_but_contains_point_px(but, region, event->x, event->y)) {
+ if (but) {
+ UI_but_tooltip_timer_remove(C, but);
+ }
+
+ menu->is_grab = true;
+ copy_v2_v2_int(menu->grab_xy_prev, &event->x);
+ retval = WM_UI_HANDLER_BREAK;
+ }
+ }
+#endif
+ else {
+
+ /* check mouse moving outside of the menu */
+ if (inside == false && (block->flag & (UI_BLOCK_MOVEMOUSE_QUIT | UI_BLOCK_POPOVER))) {
+ uiSafetyRct *saferct;
+
+ ui_mouse_motion_towards_check(block, menu, &event->x, is_parent_inside == false);
+
+ /* Check for all parent rects, enables arrow-keys to be used. */
+ for (saferct = (uiSafetyRct *)block->saferct.first; saferct; saferct = saferct->next) {
+ /* for mouse move we only check our own rect, for other
+ * events we check all preceding block rects too to make
+ * arrow keys navigation work */
+ if (event->type != MOUSEMOVE || saferct == block->saferct.first) {
+ if (BLI_rctf_isect_pt(&saferct->parent, (float)event->x, (float)event->y)) {
+ break;
+ }
+ if (BLI_rctf_isect_pt(&saferct->safety, (float)event->x, (float)event->y)) {
+ break;
+ }
+ }
+ }
+
+ /* strict check, and include the parent rect */
+ if (!menu->dotowards && !saferct) {
+ if (block->flag & UI_BLOCK_OUT_1) {
+ menu->menuretval = UI_RETURN_OK;
+ }
+ else {
+ menu->menuretval = UI_RETURN_OUT;
+ }
+ }
+ else if (menu->dotowards && event->type == MOUSEMOVE) {
+ retval = WM_UI_HANDLER_BREAK;
+ }
+ }
+ }
+
+ /* end switch */
+ }
+ }
+
+ /* if we are didn't handle the event yet, lets pass it on to
+ * buttons inside this region. disabled inside check .. not sure
+ * anymore why it was there? but it meant enter didn't work
+ * for example when mouse was not over submenu */
+ if ((event->type == TIMER) ||
+ (/*inside &&*/ (!menu->menuretval || (menu->menuretval & UI_RETURN_UPDATE)) &&
+ retval == WM_UI_HANDLER_CONTINUE)) {
+ retval = ui_handle_menu_button(C, event, menu);
+ }
+
+#ifdef USE_UI_POPOVER_ONCE
+ if (block->flag & UI_BLOCK_POPOVER_ONCE) {
+ if ((event->type == LEFTMOUSE) && (event->val == KM_RELEASE)) {
+ UI_popover_once_clear((uiPopover *)menu->popup_create_vars.arg);
+ block->flag &= ~UI_BLOCK_POPOVER_ONCE;
+ }
+ }
+#endif
+
+ /* Don't handle double click events, rehandle as regular press/release. */
+ if (retval == WM_UI_HANDLER_CONTINUE && event->val == KM_DBL_CLICK) {
+ return retval;
+ }
+
+ /* if we set a menu return value, ensure we continue passing this on to
+ * lower menus and buttons, so always set continue then, and if we are
+ * inside the region otherwise, ensure we swallow the event */
+ if (menu->menuretval) {
+ return WM_UI_HANDLER_CONTINUE;
+ }
+ if (inside) {
+ return WM_UI_HANDLER_BREAK;
+ }
+ return retval;
+}
+
+static int ui_handle_menu_return_submenu(bContext *C,
+ const wmEvent *event,
+ uiPopupBlockHandle *menu)
+{
+ ARegion *region = menu->region;
+ uiBlock *block = (uiBlock *)region->uiblocks.first;
+
+ uiBut *but = ui_region_find_active_but(region);
+
+ BLI_assert(but);
+
+ uiHandleButtonData *data = but->active;
+ uiPopupBlockHandle *submenu = data->menu;
+
+ if (submenu->menuretval) {
+ bool update;
+
+ /* first decide if we want to close our own menu cascading, if
+ * so pass on the sub menu return value to our own menu handle */
+ if ((submenu->menuretval & UI_RETURN_OK) || (submenu->menuretval & UI_RETURN_CANCEL)) {
+ if (!(block->flag & UI_BLOCK_KEEP_OPEN)) {
+ menu->menuretval = submenu->menuretval;
+ menu->butretval = data->retval;
+ }
+ }
+
+ update = (submenu->menuretval & UI_RETURN_UPDATE) != 0;
+
+ /* now let activated button in this menu exit, which
+ * will actually close the submenu too */
+ ui_handle_button_return_submenu(C, event, but);
+
+ if (update) {
+ submenu->menuretval = 0;
+ }
+ }
+
+ if (block->flag & (UI_BLOCK_MOVEMOUSE_QUIT | UI_BLOCK_POPOVER)) {
+ /* for cases where close does not cascade, allow the user to
+ * move the mouse back towards the menu without closing */
+ ui_mouse_motion_towards_reinit(menu, &event->x);
+ }
+
+ if (menu->menuretval) {
+ return WM_UI_HANDLER_CONTINUE;
+ }
+ return WM_UI_HANDLER_BREAK;
+}
+
+static bool ui_but_pie_menu_supported_apply(uiBut *but)
+{
+ return (!ELEM(but->type, UI_BTYPE_NUM_SLIDER, UI_BTYPE_NUM));
+}
+
+static int ui_but_pie_menu_apply(bContext *C,
+ uiPopupBlockHandle *menu,
+ uiBut *but,
+ bool force_close)
+{
+ const int retval = WM_UI_HANDLER_BREAK;
+
+ if (but && ui_but_pie_menu_supported_apply(but)) {
+ if (but->type == UI_BTYPE_MENU) {
+ /* forcing the pie menu to close will not handle menus */
+ if (!force_close) {
+ uiBut *active_but = ui_region_find_active_but(menu->region);
+
+ if (active_but) {
+ button_activate_exit(C, active_but, active_but->active, false, false);
+ }
+
+ button_activate_init(C, menu->region, but, BUTTON_ACTIVATE_OPEN);
+ return retval;
+ }
+ menu->menuretval = UI_RETURN_CANCEL;
+ }
+ else {
+ button_activate_exit((bContext *)C, but, but->active, false, false);
+
+ menu->menuretval = UI_RETURN_OK;
+ }
+ }
+ else {
+ menu->menuretval = UI_RETURN_CANCEL;
+
+ ED_region_tag_redraw(menu->region);
+ }
+
+ return retval;
+}
+
+static uiBut *ui_block_pie_dir_activate(uiBlock *block, const wmEvent *event, RadialDirection dir)
+{
+ if ((block->flag & UI_BLOCK_NUMSELECT) && event->val == KM_PRESS) {
+ LISTBASE_FOREACH (uiBut *, but, &block->buttons) {
+ if (but->pie_dir == dir && !ELEM(but->type, UI_BTYPE_SEPR, UI_BTYPE_SEPR_LINE)) {
+ return but;
+ }
+ }
+ }
+
+ return NULL;
+}
+
+static int ui_but_pie_button_activate(bContext *C, uiBut *but, uiPopupBlockHandle *menu)
+{
+ if (but == NULL) {
+ return WM_UI_HANDLER_BREAK;
+ }
+
+ uiBut *active_but = ui_region_find_active_but(menu->region);
+
+ if (active_but) {
+ button_activate_exit(C, active_but, active_but->active, false, false);
+ }
+
+ button_activate_init(C, menu->region, but, BUTTON_ACTIVATE_OVER);
+ return ui_but_pie_menu_apply(C, menu, but, false);
+}
+
+static int ui_pie_handler(bContext *C, const wmEvent *event, uiPopupBlockHandle *menu)
+{
+ /* we block all events, this is modal interaction,
+ * except for drop events which is described below */
+ int retval = WM_UI_HANDLER_BREAK;
+
+ if (event->type == EVT_DROP) {
+ /* may want to leave this here for later if we support pie ovens */
+
+ retval = WM_UI_HANDLER_CONTINUE;
+ }
+
+ ARegion *region = menu->region;
+ uiBlock *block = (uiBlock *)region->uiblocks.first;
+
+ const bool is_click_style = (block->pie_data.flags & UI_PIE_CLICK_STYLE);
+
+ /* if there's an active modal button, don't check events or outside, except for search menu */
+ uiBut *but_active = ui_region_find_active_but(region);
+
+ if (menu->scrolltimer == NULL) {
+ menu->scrolltimer = WM_event_add_timer(
+ CTX_wm_manager(C), CTX_wm_window(C), TIMER, PIE_MENU_INTERVAL);
+ menu->scrolltimer->duration = 0.0;
+ }
+
+ const double duration = menu->scrolltimer->duration;
+
+ float event_xy[2] = {event->x, event->y};
+
+ ui_window_to_block_fl(region, block, &event_xy[0], &event_xy[1]);
+
+ /* Distance from initial point. */
+ const float dist = ui_block_calc_pie_segment(block, event_xy);
+
+ if (but_active && button_modal_state(but_active->active->state)) {
+ retval = ui_handle_menu_button(C, event, menu);
+ }
+ else {
+ if (event->type == TIMER) {
+ if (event->customdata == menu->scrolltimer) {
+ /* deactivate initial direction after a while */
+ if (duration > 0.01 * U.pie_initial_timeout) {
+ block->pie_data.flags &= ~UI_PIE_INITIAL_DIRECTION;
+ }
+
+ /* handle animation */
+ if (!(block->pie_data.flags & UI_PIE_ANIMATION_FINISHED)) {
+ const double final_time = 0.01 * U.pie_animation_timeout;
+ float fac = duration / final_time;
+ const float pie_radius = U.pie_menu_radius * UI_DPI_FAC;
+
+ if (fac > 1.0f) {
+ fac = 1.0f;
+ block->pie_data.flags |= UI_PIE_ANIMATION_FINISHED;
+ }
+
+ LISTBASE_FOREACH (uiBut *, but, &block->buttons) {
+ if (but->pie_dir != UI_RADIAL_NONE) {
+ float vec[2];
+ float center[2];
+
+ ui_but_pie_dir((RadialDirection)but->pie_dir, vec);
+
+ center[0] = (vec[0] > 0.01f) ? 0.5f : ((vec[0] < -0.01f) ? -0.5f : 0.0f);
+ center[1] = (vec[1] > 0.99f) ? 0.5f : ((vec[1] < -0.99f) ? -0.5f : 0.0f);
+
+ center[0] *= BLI_rctf_size_x(&but->rect);
+ center[1] *= BLI_rctf_size_y(&but->rect);
+
+ mul_v2_fl(vec, pie_radius);
+ add_v2_v2(vec, center);
+ mul_v2_fl(vec, fac);
+ add_v2_v2(vec, block->pie_data.pie_center_spawned);
+
+ BLI_rctf_recenter(&but->rect, vec[0], vec[1]);
+ }
+ }
+ block->pie_data.alphafac = fac;
+
+ ED_region_tag_redraw(region);
+ }
+ }
+
+ /* Check pie velocity here if gesture has ended. */
+ if (block->pie_data.flags & UI_PIE_GESTURE_END_WAIT) {
+ float len_sq = 10;
+
+ /* use a time threshold to ensure we leave time to the mouse to move */
+ if (duration - block->pie_data.duration_gesture > 0.02) {
+ len_sq = len_squared_v2v2(event_xy, block->pie_data.last_pos);
+ copy_v2_v2(block->pie_data.last_pos, event_xy);
+ block->pie_data.duration_gesture = duration;
+ }
+
+ if (len_sq < 1.0f) {
+ uiBut *but = ui_region_find_active_but(menu->region);
+
+ if (but) {
+ return ui_but_pie_menu_apply(C, menu, but, true);
+ }
+ }
+ }
+ }
+
+ if (event->type == block->pie_data.event_type && !is_click_style) {
+ if (event->val != KM_RELEASE) {
+ ui_handle_menu_button(C, event, menu);
+
+ if (len_squared_v2v2(event_xy, block->pie_data.pie_center_init) > PIE_CLICK_THRESHOLD_SQ) {
+ block->pie_data.flags |= UI_PIE_DRAG_STYLE;
+ }
+ /* why redraw here? It's simple, we are getting many double click events here.
+ * Those operate like mouse move events almost */
+ ED_region_tag_redraw(region);
+ }
+ else {
+ if ((duration < 0.01 * U.pie_tap_timeout) &&
+ !(block->pie_data.flags & UI_PIE_DRAG_STYLE)) {
+ block->pie_data.flags |= UI_PIE_CLICK_STYLE;
+ }
+ else {
+ uiBut *but = ui_region_find_active_but(menu->region);
+
+ if (but && (U.pie_menu_confirm > 0) &&
+ (dist >= U.dpi_fac * (U.pie_menu_threshold + U.pie_menu_confirm))) {
+ return ui_but_pie_menu_apply(C, menu, but, true);
+ }
+
+ retval = ui_but_pie_menu_apply(C, menu, but, true);
+ }
+ }
+ }
+ else {
+ /* direction from numpad */
+ RadialDirection num_dir = UI_RADIAL_NONE;
+
+ switch (event->type) {
+ case MOUSEMOVE:
+ if (!is_click_style) {
+ const float len_sq = len_squared_v2v2(event_xy, block->pie_data.pie_center_init);
+
+ /* here we use the initial position explicitly */
+ if (len_sq > PIE_CLICK_THRESHOLD_SQ) {
+ block->pie_data.flags |= UI_PIE_DRAG_STYLE;
+ }
+
+ /* here instead, we use the offset location to account for the initial
+ * direction timeout */
+ if ((U.pie_menu_confirm > 0) &&
+ (dist >= U.dpi_fac * (U.pie_menu_threshold + U.pie_menu_confirm))) {
+ block->pie_data.flags |= UI_PIE_GESTURE_END_WAIT;
+ copy_v2_v2(block->pie_data.last_pos, event_xy);
+ block->pie_data.duration_gesture = duration;
+ }
+ }
+
+ ui_handle_menu_button(C, event, menu);
+
+ /* mouse move should always refresh the area for pie menus */
+ ED_region_tag_redraw(region);
+ break;
+
+ case LEFTMOUSE:
+ if (is_click_style) {
+ if (block->pie_data.flags & UI_PIE_INVALID_DIR) {
+ menu->menuretval = UI_RETURN_CANCEL;
+ }
+ else {
+ retval = ui_handle_menu_button(C, event, menu);
+ }
+ }
+ break;
+
+ case EVT_ESCKEY:
+ case RIGHTMOUSE:
+ menu->menuretval = UI_RETURN_CANCEL;
+ break;
+
+ case EVT_AKEY:
+ case EVT_BKEY:
+ case EVT_CKEY:
+ case EVT_DKEY:
+ case EVT_EKEY:
+ case EVT_FKEY:
+ case EVT_GKEY:
+ case EVT_HKEY:
+ case EVT_IKEY:
+ case EVT_JKEY:
+ case EVT_KKEY:
+ case EVT_LKEY:
+ case EVT_MKEY:
+ case EVT_NKEY:
+ case EVT_OKEY:
+ case EVT_PKEY:
+ case EVT_QKEY:
+ case EVT_RKEY:
+ case EVT_SKEY:
+ case EVT_TKEY:
+ case EVT_UKEY:
+ case EVT_VKEY:
+ case EVT_WKEY:
+ case EVT_XKEY:
+ case EVT_YKEY:
+ case EVT_ZKEY: {
+ if ((event->val == KM_PRESS || event->val == KM_DBL_CLICK) &&
+ !IS_EVENT_MOD(event, shift, ctrl, oskey)) {
+ LISTBASE_FOREACH (uiBut *, but, &block->buttons) {
+ if (but->menu_key == event->type) {
+ ui_but_pie_button_activate(C, but, menu);
+ }
+ }
+ }
+ break;
+ }
+
+#define CASE_NUM_TO_DIR(n, d) \
+ case (EVT_ZEROKEY + n): \
+ case (EVT_PAD0 + n): { \
+ if (num_dir == UI_RADIAL_NONE) { \
+ num_dir = d; \
+ } \
+ } \
+ (void)0
+
+ CASE_NUM_TO_DIR(1, UI_RADIAL_SW);
+ ATTR_FALLTHROUGH;
+ CASE_NUM_TO_DIR(2, UI_RADIAL_S);
+ ATTR_FALLTHROUGH;
+ CASE_NUM_TO_DIR(3, UI_RADIAL_SE);
+ ATTR_FALLTHROUGH;
+ CASE_NUM_TO_DIR(4, UI_RADIAL_W);
+ ATTR_FALLTHROUGH;
+ CASE_NUM_TO_DIR(6, UI_RADIAL_E);
+ ATTR_FALLTHROUGH;
+ CASE_NUM_TO_DIR(7, UI_RADIAL_NW);
+ ATTR_FALLTHROUGH;
+ CASE_NUM_TO_DIR(8, UI_RADIAL_N);
+ ATTR_FALLTHROUGH;
+ CASE_NUM_TO_DIR(9, UI_RADIAL_NE);
+ {
+ uiBut *but = ui_block_pie_dir_activate(block, event, num_dir);
+ retval = ui_but_pie_button_activate(C, but, menu);
+ break;
+ }
+#undef CASE_NUM_TO_DIR
+ default:
+ retval = ui_handle_menu_button(C, event, menu);
+ break;
+ }
+ }
+ }
+
+ return retval;
+}
+
+static int ui_handle_menus_recursive(bContext *C,
+ const wmEvent *event,
+ uiPopupBlockHandle *menu,
+ int level,
+ const bool is_parent_inside,
+ const bool is_parent_menu,
+ const bool is_floating)
+{
+ int retval = WM_UI_HANDLER_CONTINUE;
+ bool do_towards_reinit = false;
+
+ /* check if we have a submenu, and handle events for it first */
+ uiBut *but = ui_region_find_active_but(menu->region);
+ uiHandleButtonData *data = (but) ? but->active : NULL;
+ uiPopupBlockHandle *submenu = (data) ? data->menu : NULL;
+
+ if (submenu) {
+ uiBlock *block = (uiBlock *)menu->region->uiblocks.first;
+ const bool is_menu = ui_block_is_menu(block);
+ bool inside = false;
+ /* root pie menus accept the key that spawned
+ * them as double click to improve responsiveness */
+ const bool do_recursion = (!(block->flag & UI_BLOCK_RADIAL) ||
+ event->type != block->pie_data.event_type);
+
+ if (do_recursion) {
+ if (is_parent_inside == false) {
+ int mx = event->x;
+ int my = event->y;
+ ui_window_to_block(menu->region, block, &mx, &my);
+ inside = BLI_rctf_isect_pt(&block->rect, mx, my);
+ }
+
+ retval = ui_handle_menus_recursive(
+ C, event, submenu, level + 1, is_parent_inside || inside, is_menu, false);
+ }
+ }
+
+ /* now handle events for our own menu */
+ if (retval == WM_UI_HANDLER_CONTINUE || event->type == TIMER) {
+ const bool do_but_search = (but && (but->type == UI_BTYPE_SEARCH_MENU));
+ if (submenu && submenu->menuretval) {
+ const bool do_ret_out_parent = (submenu->menuretval & UI_RETURN_OUT_PARENT) != 0;
+ retval = ui_handle_menu_return_submenu(C, event, menu);
+ submenu = NULL; /* hint not to use this, it may be freed by call above */
+ (void)submenu;
+ /* we may want to quit the submenu and handle the even in this menu,
+ * if its important to use it, check 'data->menu' first */
+ if (((retval == WM_UI_HANDLER_BREAK) && do_ret_out_parent) == false) {
+ /* skip applying the event */
+ return retval;
+ }
+ }
+
+ if (do_but_search) {
+ uiBlock *block = (uiBlock *)menu->region->uiblocks.first;
+
+ retval = ui_handle_menu_button(C, event, menu);
+
+ if (block->flag & (UI_BLOCK_MOVEMOUSE_QUIT | UI_BLOCK_POPOVER)) {
+ /* when there is a active search button and we close it,
+ * we need to reinit the mouse coords T35346. */
+ if (ui_region_find_active_but(menu->region) != but) {
+ do_towards_reinit = true;
+ }
+ }
+ }
+ else {
+ uiBlock *block = (uiBlock *)menu->region->uiblocks.first;
+ uiBut *listbox = ui_list_find_mouse_over(menu->region, event);
+
+ if (block->flag & UI_BLOCK_RADIAL) {
+ retval = ui_pie_handler(C, event, menu);
+ }
+ else if (event->type == LEFTMOUSE || event->val != KM_DBL_CLICK) {
+ bool handled = false;
+
+ if (listbox) {
+ const int retval_test = ui_handle_list_event(C, event, menu->region, listbox);
+ if (retval_test != WM_UI_HANDLER_CONTINUE) {
+ retval = retval_test;
+ handled = true;
+ }
+ }
+
+ if (handled == false) {
+ retval = ui_handle_menu_event(
+ C, event, menu, level, is_parent_inside, is_parent_menu, is_floating);
+ }
+ }
+ }
+ }
+
+ if (do_towards_reinit) {
+ ui_mouse_motion_towards_reinit(menu, &event->x);
+ }
+
+ return retval;
+}
+
+/**
+ * Allow setting menu return value from externals.
+ * E.g. WM might need to do this for exiting files correctly.
+ */
+void UI_popup_menu_retval_set(const uiBlock *block, const int retval, const bool enable)
+{
+ uiPopupBlockHandle *menu = block->handle;
+ if (menu) {
+ menu->menuretval = enable ? (menu->menuretval | retval) : (menu->menuretval & retval);
+ }
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name UI Event Handlers
+ * \{ */
+
+static int ui_region_handler(bContext *C, const wmEvent *event, void *UNUSED(userdata))
+{
+ /* here we handle buttons at the region level, non-modal */
+ ARegion *region = CTX_wm_region(C);
+ int retval = WM_UI_HANDLER_CONTINUE;
+
+ if (region == NULL || BLI_listbase_is_empty(&region->uiblocks)) {
+ return retval;
+ }
+
+ /* either handle events for already activated button or try to activate */
+ uiBut *but = ui_region_find_active_but(region);
+ uiBut *listbox = ui_list_find_mouse_over(region, event);
+
+ retval = ui_handler_panel_region(C, event, region, listbox ? listbox : but);
+
+ if (retval == WM_UI_HANDLER_CONTINUE && listbox) {
+ retval = ui_handle_list_event(C, event, region, listbox);
+
+ /* interactions with the listbox should disable tips */
+ if (retval == WM_UI_HANDLER_BREAK) {
+ if (but) {
+ UI_but_tooltip_timer_remove(C, but);
+ }
+ }
+ }
+
+ if (retval == WM_UI_HANDLER_CONTINUE) {
+ if (but) {
+ retval = ui_handle_button_event(C, event, but);
+ }
+ else {
+ retval = ui_handle_button_over(C, event, region);
+ }
+ }
+
+ /* Re-enable tool-tips. */
+ if (event->type == MOUSEMOVE && (event->x != event->prevx || event->y != event->prevy)) {
+ ui_blocks_set_tooltips(region, true);
+ }
+
+ /* delayed apply callbacks */
+ ui_apply_but_funcs_after(C);
+
+ return retval;
+}
+
+static void ui_region_handler_remove(bContext *C, void *UNUSED(userdata))
+{
+ ARegion *region = CTX_wm_region(C);
+ if (region == NULL) {
+ return;
+ }
+
+ UI_blocklist_free(C, &region->uiblocks);
+
+ bScreen *screen = CTX_wm_screen(C);
+ if (screen == NULL) {
+ return;
+ }
+
+ /* delayed apply callbacks, but not for screen level regions, those
+ * we rather do at the very end after closing them all, which will
+ * be done in ui_region_handler/window */
+ if (BLI_findindex(&screen->regionbase, region) == -1) {
+ ui_apply_but_funcs_after(C);
+ }
+}
+
+/* handle buttons at the window level, modal, for example while
+ * number sliding, text editing, or when a menu block is open */
+static int ui_handler_region_menu(bContext *C, const wmEvent *event, void *UNUSED(userdata))
+{
+ ARegion *menu_region = CTX_wm_menu(C);
+ ARegion *region = menu_region ? menu_region : CTX_wm_region(C);
+ int retval = WM_UI_HANDLER_CONTINUE;
+
+ uiBut *but = ui_region_find_active_but(region);
+
+ if (but) {
+ bScreen *screen = CTX_wm_screen(C);
+ uiBut *but_other;
+
+ /* handle activated button events */
+ uiHandleButtonData *data = but->active;
+
+ if ((data->state == BUTTON_STATE_MENU_OPEN) &&
+ /* Make sure this popup isn't dragging a button.
+ * can happen with popovers (see T67882). */
+ (ui_region_find_active_but(data->menu->region) == NULL) &&
+ /* make sure mouse isn't inside another menu (see T43247) */
+ (ui_screen_region_find_mouse_over(screen, event) == NULL) &&
+ (ELEM(but->type, UI_BTYPE_PULLDOWN, UI_BTYPE_POPOVER, UI_BTYPE_MENU)) &&
+ (but_other = ui_but_find_mouse_over(region, event)) && (but != but_other) &&
+ (ELEM(but_other->type, UI_BTYPE_PULLDOWN, UI_BTYPE_POPOVER, UI_BTYPE_MENU)) &&
+ /* Hover-opening menu's doesn't work well for buttons over one another
+ * along the same axis the menu is opening on (see T71719). */
+ (((data->menu->direction & (UI_DIR_LEFT | UI_DIR_RIGHT)) &&
+ BLI_rctf_isect_rect_x(&but->rect, &but_other->rect, NULL)) ||
+ ((data->menu->direction & (UI_DIR_DOWN | UI_DIR_UP)) &&
+ BLI_rctf_isect_rect_y(&but->rect, &but_other->rect, NULL)))) {
+ /* if mouse moves to a different root-level menu button,
+ * open it to replace the current menu */
+ if ((but_other->flag & UI_BUT_DISABLED) == 0) {
+ ui_handle_button_activate(C, region, but_other, BUTTON_ACTIVATE_OVER);
+ button_activate_state(C, but_other, BUTTON_STATE_MENU_OPEN);
+ retval = WM_UI_HANDLER_BREAK;
+ }
+ }
+ else if (data->state == BUTTON_STATE_MENU_OPEN) {
+ /* handle events for menus and their buttons recursively,
+ * this will handle events from the top to the bottom menu */
+ if (data->menu) {
+ retval = ui_handle_menus_recursive(C, event, data->menu, 0, false, false, false);
+ }
+
+ /* handle events for the activated button */
+ if ((data->menu && (retval == WM_UI_HANDLER_CONTINUE)) || (event->type == TIMER)) {
+ if (data->menu && data->menu->menuretval) {
+ ui_handle_button_return_submenu(C, event, but);
+ retval = WM_UI_HANDLER_BREAK;
+ }
+ else {
+ retval = ui_handle_button_event(C, event, but);
+ }
+ }
+ }
+ else {
+ /* handle events for the activated button */
+ retval = ui_handle_button_event(C, event, but);
+ }
+ }
+
+ /* Re-enable tool-tips. */
+ if (event->type == MOUSEMOVE && (event->x != event->prevx || event->y != event->prevy)) {
+ ui_blocks_set_tooltips(region, true);
+ }
+
+ if (but && but->active && but->active->menu) {
+ /* Set correct context menu-region. The handling button above breaks if we set the region
+ * first, so only set it for executing the after-funcs. */
+ CTX_wm_menu_set(C, but->active->menu->region);
+ }
+
+ /* delayed apply callbacks */
+ ui_apply_but_funcs_after(C);
+
+ /* Reset to previous context region. */
+ CTX_wm_menu_set(C, menu_region);
+
+ /* Don't handle double-click events,
+ * these will be converted into regular clicks which we handle. */
+ if (retval == WM_UI_HANDLER_CONTINUE) {
+ if (event->val == KM_DBL_CLICK) {
+ return WM_UI_HANDLER_CONTINUE;
+ }
+ }
+
+ /* we block all events, this is modal interaction */
+ return WM_UI_HANDLER_BREAK;
+}
+
+/* two types of popups, one with operator + enum, other with regular callbacks */
+static int ui_popup_handler(bContext *C, const wmEvent *event, void *userdata)
+{
+ uiPopupBlockHandle *menu = (uiPopupBlockHandle *)userdata;
+ /* we block all events, this is modal interaction,
+ * except for drop events which is described below */
+ int retval = WM_UI_HANDLER_BREAK;
+ bool reset_pie = false;
+
+ ARegion *menu_region = CTX_wm_menu(C);
+ CTX_wm_menu_set(C, menu->region);
+
+ if (event->type == EVT_DROP || event->val == KM_DBL_CLICK) {
+ /* EVT_DROP:
+ * If we're handling drop event we'll want it to be handled by popup callee as well,
+ * so it'll be possible to perform such operations as opening .blend files by dropping
+ * them into blender, even if there's opened popup like splash screen (sergey).
+ * KM_DBL_CLICK:
+ * Continue in case of double click so wm_handlers_do calls handler again with KM_PRESS
+ * event. This is needed to ensure correct button handling for fast clicking (T47532).
+ */
+
+ retval = WM_UI_HANDLER_CONTINUE;
+ }
+
+ ui_handle_menus_recursive(C, event, menu, 0, false, false, true);
+
+ /* free if done, does not free handle itself */
+ if (menu->menuretval) {
+ wmWindow *win = CTX_wm_window(C);
+ /* copy values, we have to free first (closes region) */
+ const uiPopupBlockHandle temp = *menu;
+ uiBlock *block = (uiBlock *)menu->region->uiblocks.first;
+
+ /* set last pie event to allow chained pie spawning */
+ if (block->flag & UI_BLOCK_RADIAL) {
+ win->pie_event_type_last = block->pie_data.event_type;
+ reset_pie = true;
+ }
+
+ ui_popup_block_free(C, menu);
+ UI_popup_handlers_remove(&win->modalhandlers, menu);
+ CTX_wm_menu_set(C, NULL);
+
+#ifdef USE_DRAG_TOGGLE
+ {
+ WM_event_free_ui_handler_all(C,
+ &win->modalhandlers,
+ ui_handler_region_drag_toggle,
+ ui_handler_region_drag_toggle_remove);
+ }
+#endif
+
+ if ((temp.menuretval & UI_RETURN_OK) || (temp.menuretval & UI_RETURN_POPUP_OK)) {
+ if (temp.popup_func) {
+ temp.popup_func(C, temp.popup_arg, temp.retvalue);
+ }
+ }
+ else if (temp.cancel_func) {
+ temp.cancel_func(C, temp.popup_arg);
+ }
+
+ WM_event_add_mousemove(win);
+ }
+ else {
+ /* Re-enable tool-tips */
+ if (event->type == MOUSEMOVE && (event->x != event->prevx || event->y != event->prevy)) {
+ ui_blocks_set_tooltips(menu->region, true);
+ }
+ }
+
+ /* delayed apply callbacks */
+ ui_apply_but_funcs_after(C);
+
+ if (reset_pie) {
+ /* Reacquire window in case pie invalidates it somehow. */
+ wmWindow *win = CTX_wm_window(C);
+
+ if (win) {
+ win->pie_event_type_last = EVENT_NONE;
+ }
+ }
+
+ CTX_wm_region_set(C, menu_region);
+
+ return retval;
+}
+
+static void ui_popup_handler_remove(bContext *C, void *userdata)
+{
+ uiPopupBlockHandle *menu = (uiPopupBlockHandle *)userdata;
+
+ /* More correct would be to expect UI_RETURN_CANCEL here, but not wanting to
+ * cancel when removing handlers because of file exit is a rare exception.
+ * So instead of setting cancel flag for all menus before removing handlers,
+ * just explicitly flag menu with UI_RETURN_OK to avoid canceling it. */
+ if ((menu->menuretval & UI_RETURN_OK) == 0 && menu->cancel_func) {
+ menu->cancel_func(C, menu->popup_arg);
+ }
+
+ /* free menu block if window is closed for some reason */
+ ui_popup_block_free(C, menu);
+
+ /* delayed apply callbacks */
+ ui_apply_but_funcs_after(C);
+}
+
+void UI_region_handlers_add(ListBase *handlers)
+{
+ WM_event_remove_ui_handler(handlers, ui_region_handler, ui_region_handler_remove, NULL, false);
+ WM_event_add_ui_handler(NULL, handlers, ui_region_handler, ui_region_handler_remove, NULL, 0);
+}
+
+void UI_popup_handlers_add(bContext *C,
+ ListBase *handlers,
+ uiPopupBlockHandle *popup,
+ const char flag)
+{
+ WM_event_add_ui_handler(C, handlers, ui_popup_handler, ui_popup_handler_remove, popup, flag);
+}
+
+void UI_popup_handlers_remove(ListBase *handlers, uiPopupBlockHandle *popup)
+{
+ LISTBASE_FOREACH (wmEventHandler *, handler_base, handlers) {
+ if (handler_base->type == WM_HANDLER_TYPE_UI) {
+ wmEventHandler_UI *handler = (wmEventHandler_UI *)handler_base;
+
+ if (handler->handle_fn == ui_popup_handler &&
+ handler->remove_fn == ui_popup_handler_remove && handler->user_data == popup) {
+ /* tag refresh parent popup */
+ wmEventHandler_UI *handler_next = (wmEventHandler_UI *)handler->head.next;
+ if (handler_next && handler_next->head.type == WM_HANDLER_TYPE_UI &&
+ handler_next->handle_fn == ui_popup_handler &&
+ handler_next->remove_fn == ui_popup_handler_remove) {
+ uiPopupBlockHandle *parent_popup = (uiPopupBlockHandle *)handler_next->user_data;
+ ED_region_tag_refresh_ui(parent_popup->region);
+ }
+ break;
+ }
+ }
+ }
+
+ WM_event_remove_ui_handler(handlers, ui_popup_handler, ui_popup_handler_remove, popup, false);
+}
+
+void UI_popup_handlers_remove_all(bContext *C, ListBase *handlers)
+{
+ WM_event_free_ui_handler_all(C, handlers, ui_popup_handler, ui_popup_handler_remove);
+}
+
+bool UI_textbutton_activate_rna(const bContext *C,
+ ARegion *region,
+ const void *rna_poin_data,
+ const char *rna_prop_id)
+{
+ uiBlock *block_text = NULL;
+ uiBut *but_text = NULL;
+
+ LISTBASE_FOREACH (uiBlock *, block, &region->uiblocks) {
+ LISTBASE_FOREACH (uiBut *, but, &block->buttons) {
+ if (but->type == UI_BTYPE_TEXT) {
+ if (but->rnaprop && but->rnapoin.data == rna_poin_data) {
+ if (STREQ(RNA_property_identifier(but->rnaprop), rna_prop_id)) {
+ block_text = block;
+ but_text = but;
+ break;
+ }
+ }
+ }
+ }
+ if (but_text) {
+ break;
+ }
+ }
+
+ if (but_text) {
+ UI_but_active_only(C, region, block_text, but_text);
+ return true;
+ }
+ return false;
+}
+
+bool UI_textbutton_activate_but(const bContext *C, uiBut *actbut)
+{
+ ARegion *region = CTX_wm_region(C);
+ uiBlock *block_text = NULL;
+ uiBut *but_text = NULL;
+
+ LISTBASE_FOREACH (uiBlock *, block, &region->uiblocks) {
+ LISTBASE_FOREACH (uiBut *, but, &block->buttons) {
+ if (but == actbut && but->type == UI_BTYPE_TEXT) {
+ block_text = block;
+ but_text = but;
+ break;
+ }
+ }
+
+ if (but_text) {
+ break;
+ }
+ }
+
+ if (but_text) {
+ UI_but_active_only(C, region, block_text, but_text);
+ return true;
+ }
+ return false;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Public Utilities
+ * \{ */
+
+/* is called by notifier */
+void UI_screen_free_active_but(const bContext *C, bScreen *screen)
+{
+ wmWindow *win = CTX_wm_window(C);
+
+ ED_screen_areas_iter (win, screen, area) {
+ LISTBASE_FOREACH (ARegion *, region, &area->regionbase) {
+ uiBut *but = ui_region_find_active_but(region);
+ if (but) {
+ uiHandleButtonData *data = but->active;
+
+ if (data->menu == NULL && data->searchbox == NULL) {
+ if (data->state == BUTTON_STATE_HIGHLIGHT) {
+ ui_but_active_free(C, but);
+ }
+ }
+ }
+ }
+ }
+}
+
+/* returns true if highlighted button allows drop of names */
+/* called in region context */
+bool UI_but_active_drop_name(bContext *C)
+{
+ ARegion *region = CTX_wm_region(C);
+ uiBut *but = ui_region_find_active_but(region);
+
+ if (but) {
+ if (ELEM(but->type, UI_BTYPE_TEXT, UI_BTYPE_SEARCH_MENU)) {
+ return true;
+ }
+ }
+
+ return false;
+}
+
+bool UI_but_active_drop_color(bContext *C)
+{
+ ARegion *region = CTX_wm_region(C);
+
+ if (region) {
+ uiBut *but = ui_region_find_active_but(region);
+
+ if (but && but->type == UI_BTYPE_COLOR) {
+ return true;
+ }
+ }
+
+ return false;
+}
+
+/** \} */