diff options
Diffstat (limited to 'source/blender/editors/interface/interface_handlers.cc')
-rw-r--r-- | source/blender/editors/interface/interface_handlers.cc | 11164 |
1 files changed, 11164 insertions, 0 deletions
diff --git a/source/blender/editors/interface/interface_handlers.cc b/source/blender/editors/interface/interface_handlers.cc new file mode 100644 index 00000000000..73ba9bdd192 --- /dev/null +++ b/source/blender/editors/interface/interface_handlers.cc @@ -0,0 +1,11164 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2008 Blender Foundation. + * All rights reserved. + */ + +/** \file + * \ingroup edinterface + */ + +#include <ctype.h> +#include <float.h> +#include <limits.h> +#include <math.h> +#include <stdlib.h> +#include <string.h> + +#include "MEM_guardedalloc.h" + +#include "DNA_brush_types.h" +#include "DNA_curveprofile_types.h" +#include "DNA_scene_types.h" +#include "DNA_screen_types.h" + +#include "BLI_array.hh" +#include "BLI_linklist.h" +#include "BLI_listbase.h" +#include "BLI_math.h" +#include "BLI_rect.h" +#include "BLI_string.h" +#include "BLI_string_cursor_utf8.h" +#include "BLI_string_utf8.h" +#include "BLI_utildefines.h" + +#include "PIL_time.h" + +#include "BKE_animsys.h" +#include "BKE_blender_undo.h" +#include "BKE_brush.h" +#include "BKE_colorband.h" +#include "BKE_colortools.h" +#include "BKE_context.h" +#include "BKE_curveprofile.h" +#include "BKE_movieclip.h" +#include "BKE_paint.h" +#include "BKE_report.h" +#include "BKE_screen.h" +#include "BKE_tracking.h" +#include "BKE_unit.h" + +#include "IMB_colormanagement.h" + +#include "ED_screen.h" +#include "ED_undo.h" + +#include "UI_interface.h" +#include "UI_view2d.h" + +#include "BLF_api.h" + +#include "interface_intern.h" + +#include "RNA_access.h" + +#include "WM_api.h" +#include "WM_types.h" +#include "wm_event_system.h" + +#ifdef WITH_INPUT_IME +# include "BLT_lang.h" +# include "BLT_translation.h" +# include "wm_window.h" +#endif + +using blender::Array; + +/* -------------------------------------------------------------------- */ +/** \name Feature Defines + * + * These defines allow developers to locally toggle functionality which + * may be useful for testing (especially conflicts in dragging). + * Ideally the code would be refactored to support this functionality in a less fragile way. + * Until then keep these defines. + * \{ */ + +/** Place the mouse at the scaled down location when un-grabbing. */ +#define USE_CONT_MOUSE_CORRECT +/** Support dragging toggle buttons. */ +#define USE_DRAG_TOGGLE + +/** Support dragging multiple number buttons at once. */ +#define USE_DRAG_MULTINUM + +/** Allow dragging/editing all other selected items at once. */ +#define USE_ALLSELECT + +/** + * Check to avoid very small mouse-moves from jumping away from keyboard navigation, + * while larger mouse motion will override keyboard input, see: T34936. + */ +#define USE_KEYNAV_LIMIT + +/** Support dragging popups by their header. */ +#define USE_DRAG_POPUP + +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Local Defines + * \{ */ + +/** + * The buffer side used for password strings, where the password is stored internally, + * but not displayed. + */ +#define UI_MAX_PASSWORD_STR 128 + +/** + * When #USER_CONTINUOUS_MOUSE is disabled or tablet input is used, + * Use this as a maximum soft range for mapping cursor motion to the value. + * Otherwise min/max of #FLT_MAX, #INT_MAX cause small adjustments to jump to large numbers. + * + * This is needed for values such as location & dimensions which don't have a meaningful min/max, + * Instead of mapping cursor motion to the min/max, map the motion to the click-step. + * + * This value is multiplied by the click step to calculate a range to clamp the soft-range by. + * See: T68130 + */ +#define UI_DRAG_MAP_SOFT_RANGE_PIXEL_MAX 1000 + +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Local Prototypes + * \{ */ + +static int ui_do_but_EXIT(bContext *C, + uiBut *but, + struct uiHandleButtonData *data, + const wmEvent *event); +static bool ui_but_find_select_in_enum__cmp(const uiBut *but_a, const uiBut *but_b); +static void ui_textedit_string_set(uiBut *but, struct uiHandleButtonData *data, const char *str); +static void button_tooltip_timer_reset(bContext *C, uiBut *but); + +#ifdef USE_KEYNAV_LIMIT +static void ui_mouse_motion_keynav_init(struct uiKeyNavLock *keynav, const wmEvent *event); +static bool ui_mouse_motion_keynav_test(struct uiKeyNavLock *keynav, const wmEvent *event); +#endif + +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Structs & Defines + * \{ */ + +#define BUTTON_FLASH_DELAY 0.020 +#define MENU_SCROLL_INTERVAL 0.1 +#define PIE_MENU_INTERVAL 0.01 +#define BUTTON_AUTO_OPEN_THRESH 0.2 +#define BUTTON_MOUSE_TOWARDS_THRESH 1.0 +/** Pixels to move the cursor to get out of keyboard navigation. */ +#define BUTTON_KEYNAV_PX_LIMIT 8 + +/** Margin around the menu, use to check if we're moving towards this rectangle (in pixels). */ +#define MENU_TOWARDS_MARGIN 20 +/** Tolerance for closing menus (in pixels). */ +#define MENU_TOWARDS_WIGGLE_ROOM 64 +/** Drag-lock distance threshold (in pixels). */ +#define BUTTON_DRAGLOCK_THRESH 3 + +typedef enum uiButtonActivateType { + BUTTON_ACTIVATE_OVER, + BUTTON_ACTIVATE, + BUTTON_ACTIVATE_APPLY, + BUTTON_ACTIVATE_TEXT_EDITING, + BUTTON_ACTIVATE_OPEN, +} uiButtonActivateType; + +typedef enum uiHandleButtonState { + BUTTON_STATE_INIT, + BUTTON_STATE_HIGHLIGHT, + BUTTON_STATE_WAIT_FLASH, + BUTTON_STATE_WAIT_RELEASE, + BUTTON_STATE_WAIT_KEY_EVENT, + BUTTON_STATE_NUM_EDITING, + BUTTON_STATE_TEXT_EDITING, + BUTTON_STATE_TEXT_SELECTING, + BUTTON_STATE_MENU_OPEN, + BUTTON_STATE_WAIT_DRAG, + BUTTON_STATE_EXIT, +} uiHandleButtonState; + +typedef enum uiMenuScrollType { + MENU_SCROLL_UP, + MENU_SCROLL_DOWN, + MENU_SCROLL_TOP, + MENU_SCROLL_BOTTOM, +} uiMenuScrollType; + +#ifdef USE_ALLSELECT + +/* Unfortunately there's no good way handle more generally: + * (propagate single clicks on layer buttons to other objects) */ +# define USE_ALLSELECT_LAYER_HACK + +typedef struct uiSelectContextElem { + PointerRNA ptr; + union { + bool val_b; + int val_i; + float val_f; + }; +} uiSelectContextElem; + +typedef struct uiSelectContextStore { + uiSelectContextElem *elems; + int elems_len; + bool do_free; + bool is_enabled; + /* When set, simply copy values (don't apply difference). + * Rules are: + * - dragging numbers uses delta. + * - typing in values will assign to all. */ + bool is_copy; +} uiSelectContextStore; + +static bool ui_selectcontext_begin(bContext *C, + uiBut *but, + struct uiSelectContextStore *selctx_data); +static void ui_selectcontext_end(uiBut *but, uiSelectContextStore *selctx_data); +static void ui_selectcontext_apply(bContext *C, + uiBut *but, + struct uiSelectContextStore *selctx_data, + const double value, + const double value_orig); + +# define IS_ALLSELECT_EVENT(event) ((event)->alt != 0) + +/** just show a tinted color so users know its activated */ +# define UI_BUT_IS_SELECT_CONTEXT UI_BUT_NODE_ACTIVE + +#endif /* USE_ALLSELECT */ + +#ifdef USE_DRAG_MULTINUM + +/** + * how far to drag before we check for gesture direction (in pixels), + * note: half the height of a button is about right... */ +# define DRAG_MULTINUM_THRESHOLD_DRAG_X (UI_UNIT_Y / 4) + +/** + * How far to drag horizontally + * before we stop checking which buttons the gesture spans (in pixels), + * locking down the buttons so we can drag freely without worrying about vertical movement. + */ +# define DRAG_MULTINUM_THRESHOLD_DRAG_Y (UI_UNIT_Y / 4) + +/** + * How strict to be when detecting a vertical gesture: + * [0.5 == sloppy], [0.9 == strict], (unsigned dot-product). + * + * \note We should be quite strict here, + * since doing a vertical gesture by accident should be avoided, + * however with some care a user should be able to do a vertical movement without _missing_. + */ +# define DRAG_MULTINUM_THRESHOLD_VERTICAL (0.75f) + +/* a simple version of uiHandleButtonData when accessing multiple buttons */ +struct uiButMultiState { + double origvalue; + uiBut *but; + +# ifdef USE_ALLSELECT + uiSelectContextStore select_others; +# endif +}; + +struct uiHandleButtonMulti { + enum { + /** gesture direction unknown, wait until mouse has moved enough... */ + BUTTON_MULTI_INIT_UNSET = 0, + /** vertical gesture detected, flag buttons interactively (UI_BUT_DRAG_MULTI) */ + BUTTON_MULTI_INIT_SETUP, + /** flag buttons finished, apply horizontal motion to active and flagged */ + BUTTON_MULTI_INIT_ENABLE, + /** vertical gesture _not_ detected, take no further action */ + BUTTON_MULTI_INIT_DISABLE, + } init; + + bool has_mbuts; /* any buttons flagged UI_BUT_DRAG_MULTI */ + LinkNode *mbuts; + uiButStore *bs_mbuts; + + bool is_proportional; + + /* In some cases we directly apply the changes to multiple buttons, + * so we don't want to do it twice. */ + bool skip; + + /* before activating, we need to check gesture direction accumulate signed cursor movement + * here so we can tell if this is a vertical motion or not. */ + float drag_dir[2]; + + /* values copied direct from event->x,y + * used to detect buttons between the current and initial mouse position */ + int drag_start[2]; + + /* store x location once BUTTON_MULTI_INIT_SETUP is set, + * moving outside this sets BUTTON_MULTI_INIT_ENABLE */ + int drag_lock_x; +}; + +#endif /* USE_DRAG_MULTINUM */ + +struct uiHandleButtonData { + wmWindowManager *wm; + wmWindow *window; + ScrArea *area; + ARegion *region; + + bool interactive; + + /* overall state */ + uiHandleButtonState state; + int retval; + /* booleans (could be made into flags) */ + bool cancel, escapecancel; + bool applied, applied_interactive; + bool changed_cursor; + wmTimer *flashtimer; + + /* edited value */ + /* use 'ui_textedit_string_set' to assign new strings */ + char *str; + char *origstr; + double value, origvalue, startvalue; + float vec[3], origvec[3]; +#if 0 /* UNUSED */ + int togdual, togonly; +#endif + ColorBand *coba; + + /* Tool-tip. */ + uint tooltip_force : 1; + + /* auto open */ + bool used_mouse; + wmTimer *autoopentimer; + + /* auto open (hold) */ + wmTimer *hold_action_timer; + + /* text selection/editing */ + /* size of 'str' (including terminator) */ + int maxlen; + /* Button text selection: + * extension direction, selextend, inside ui_do_but_TEX */ + int sel_pos_init; + /* Allow reallocating str/editstr and using 'maxlen' to track alloc size (maxlen + 1) */ + bool is_str_dynamic; + + /* number editing / dragging */ + /* coords are Window/uiBlock relative (depends on the button) */ + int draglastx, draglasty; + int dragstartx, dragstarty; + int draglastvalue; + int dragstartvalue; + bool dragchange, draglock; + int dragsel; + float dragf, dragfstart; + CBData *dragcbd; + + /** Soft min/max with #UI_DRAG_MAP_SOFT_RANGE_PIXEL_MAX applied. */ + float drag_map_soft_min; + float drag_map_soft_max; + +#ifdef USE_CONT_MOUSE_CORRECT + /* when ungrabbing buttons which are #ui_but_is_cursor_warp(), + * we may want to position them. + * FLT_MAX signifies do-nothing, use #ui_block_to_window_fl() + * to get this into a usable space. */ + float ungrab_mval[2]; +#endif + + /* menu open (watch UI_screen_free_active_but) */ + uiPopupBlockHandle *menu; + int menuretval; + + /* search box (watch UI_screen_free_active_but) */ + ARegion *searchbox; +#ifdef USE_KEYNAV_LIMIT + struct uiKeyNavLock searchbox_keynav_state; +#endif + +#ifdef USE_DRAG_MULTINUM + /* Multi-buttons will be updated in unison with the active button. */ + uiHandleButtonMulti multi_data; +#endif + +#ifdef USE_ALLSELECT + uiSelectContextStore select_others; +#endif + + /* Text field undo. */ + struct uiUndoStack_Text *undo_stack_text; + + /* post activate */ + uiButtonActivateType posttype; + uiBut *postbut; +}; + +struct uiAfterFunc { + struct uiAfterFunc *next, *prev; + + uiButHandleFunc func; + void *func_arg1; + void *func_arg2; + + uiButHandleNFunc funcN; + void *func_argN; + + uiButHandleRenameFunc rename_func; + void *rename_arg1; + void *rename_orig; + + uiBlockHandleFunc handle_func; + void *handle_func_arg; + int retval; + + uiMenuHandleFunc butm_func; + void *butm_func_arg; + int a2; + + wmOperator *popup_op; + wmOperatorType *optype; + int opcontext; + PointerRNA *opptr; + + PointerRNA rnapoin; + PropertyRNA *rnaprop; + + void *search_arg; + uiButSearchArgFreeFn search_arg_free_fn; + + bContextStore *context; + + char undostr[BKE_UNDO_STR_MAX]; +}; + +static void button_activate_init(bContext *C, + ARegion *region, + uiBut *but, + uiButtonActivateType type); +static void button_activate_state(bContext *C, uiBut *but, uiHandleButtonState state); +static void button_activate_exit( + bContext *C, uiBut *but, uiHandleButtonData *data, const bool mousemove, const bool onfree); +static int ui_handler_region_menu(bContext *C, const wmEvent *event, void *userdata); +static void ui_handle_button_activate(bContext *C, + ARegion *region, + uiBut *but, + uiButtonActivateType type); +static bool ui_do_but_extra_operator_icon(bContext *C, + uiBut *but, + uiHandleButtonData *data, + const wmEvent *event); +static void ui_do_but_extra_operator_icons_mousemove(uiBut *but, + uiHandleButtonData *data, + const wmEvent *event); + +#ifdef USE_DRAG_MULTINUM +static void ui_multibut_restore(bContext *C, uiHandleButtonData *data, uiBlock *block); +static uiButMultiState *ui_multibut_lookup(uiHandleButtonData *data, const uiBut *but); +#endif + +/* buttons clipboard */ +static ColorBand but_copypaste_coba = {0}; +static CurveMapping but_copypaste_curve = {0}; +static bool but_copypaste_curve_alive = false; +static CurveProfile but_copypaste_profile = {0}; +static bool but_copypaste_profile_alive = false; + +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name UI Queries + * \{ */ + +bool ui_but_is_editing(const uiBut *but) +{ + uiHandleButtonData *data = but->active; + return (data && ELEM(data->state, BUTTON_STATE_TEXT_EDITING, BUTTON_STATE_NUM_EDITING)); +} + +/* assumes event type is MOUSEPAN */ +void ui_pan_to_scroll(const wmEvent *event, int *type, int *val) +{ + static int lastdy = 0; + const int dy = WM_event_absolute_delta_y(event); + + /* This event should be originally from event->type, + * converting wrong event into wheel is bad, see T33803. */ + BLI_assert(*type == MOUSEPAN); + + /* sign differs, reset */ + if ((dy > 0 && lastdy < 0) || (dy < 0 && lastdy > 0)) { + lastdy = dy; + } + else { + lastdy += dy; + + if (abs(lastdy) > (int)UI_UNIT_Y) { + *val = KM_PRESS; + + if (dy > 0) { + *type = WHEELUPMOUSE; + } + else { + *type = WHEELDOWNMOUSE; + } + + lastdy = 0; + } + } +} + +static bool ui_but_find_select_in_enum__cmp(const uiBut *but_a, const uiBut *but_b) +{ + return ((but_a->type == but_b->type) && (but_a->alignnr == but_b->alignnr) && + (but_a->poin == but_b->poin) && (but_a->rnapoin.type == but_b->rnapoin.type) && + (but_a->rnaprop == but_b->rnaprop)); +} + +/** + * Finds the pressed button in an aligned row (typically an expanded enum). + * + * \param direction: Use when there may be multiple buttons pressed. + */ +uiBut *ui_but_find_select_in_enum(uiBut *but, int direction) +{ + uiBut *but_iter = but; + uiBut *but_found = NULL; + BLI_assert(ELEM(direction, -1, 1)); + + while ((but_iter->prev) && ui_but_find_select_in_enum__cmp(but_iter->prev, but)) { + but_iter = but_iter->prev; + } + + while (but_iter && ui_but_find_select_in_enum__cmp(but_iter, but)) { + if (but_iter->flag & UI_SELECT) { + but_found = but_iter; + if (direction == 1) { + break; + } + } + but_iter = but_iter->next; + } + + return but_found; +} + +static float ui_mouse_scale_warp_factor(const bool shift) +{ + return shift ? 0.05f : 1.0f; +} + +static void ui_mouse_scale_warp(uiHandleButtonData *data, + const float mx, + const float my, + float *r_mx, + float *r_my, + const bool shift) +{ + const float fac = ui_mouse_scale_warp_factor(shift); + + /* slow down the mouse, this is fairly picky */ + *r_mx = (data->dragstartx * (1.0f - fac) + mx * fac); + *r_my = (data->dragstarty * (1.0f - fac) + my * fac); +} + +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name UI Utilities + * \{ */ + +/** + * Ignore mouse movements within some horizontal pixel threshold before starting to drag + */ +static bool ui_but_dragedit_update_mval(uiHandleButtonData *data, int mx) +{ + if (mx == data->draglastx) { + return false; + } + + if (data->draglock) { + if (abs(mx - data->dragstartx) <= BUTTON_DRAGLOCK_THRESH) { + return false; + } +#ifdef USE_DRAG_MULTINUM + if (ELEM(data->multi_data.init, + uiHandleButtonMulti::BUTTON_MULTI_INIT_UNSET, + uiHandleButtonMulti::BUTTON_MULTI_INIT_SETUP)) { + return false; + } +#endif + data->draglock = false; + data->dragstartx = mx; /* ignore mouse movement within drag-lock */ + } + + return true; +} + +static bool ui_rna_is_userdef(PointerRNA *ptr, PropertyRNA *prop) +{ + /* Not very elegant, but ensures preference changes force re-save. */ + bool tag = false; + if (prop && !(RNA_property_flag(prop) & PROP_NO_DEG_UPDATE)) { + StructRNA *base = RNA_struct_base(ptr->type); + if (base == NULL) { + base = ptr->type; + } + if (ELEM(base, + &RNA_AddonPreferences, + &RNA_KeyConfigPreferences, + &RNA_KeyMapItem, + &RNA_UserAssetLibrary)) { + tag = true; + } + } + return tag; +} + +bool UI_but_is_userdef(const uiBut *but) +{ + /* This is read-only, RNA API isn't using const when it could. */ + return ui_rna_is_userdef((PointerRNA *)&but->rnapoin, but->rnaprop); +} + +static void ui_rna_update_preferences_dirty(PointerRNA *ptr, PropertyRNA *prop) +{ + if (ui_rna_is_userdef(ptr, prop)) { + U.runtime.is_dirty = true; + WM_main_add_notifier(NC_WINDOW, NULL); + } +} + +static void ui_but_update_preferences_dirty(uiBut *but) +{ + ui_rna_update_preferences_dirty(&but->rnapoin, but->rnaprop); +} + +static void ui_afterfunc_update_preferences_dirty(uiAfterFunc *after) +{ + ui_rna_update_preferences_dirty(&after->rnapoin, after->rnaprop); +} + +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Button Snap Values + * \{ */ + +enum eSnapType { + SNAP_OFF = 0, + SNAP_ON, + SNAP_ON_SMALL, +}; + +static enum eSnapType ui_event_to_snap(const wmEvent *event) +{ + return (event->ctrl) ? (event->shift) ? SNAP_ON_SMALL : SNAP_ON : SNAP_OFF; +} + +static bool ui_event_is_snap(const wmEvent *event) +{ + return (ELEM(event->type, EVT_LEFTCTRLKEY, EVT_RIGHTCTRLKEY) || + ELEM(event->type, EVT_LEFTSHIFTKEY, EVT_RIGHTSHIFTKEY)); +} + +static void ui_color_snap_hue(const enum eSnapType snap, float *r_hue) +{ + const float snap_increment = (snap == SNAP_ON_SMALL) ? 24 : 12; + BLI_assert(snap != SNAP_OFF); + *r_hue = roundf((*r_hue) * snap_increment) / snap_increment; +} + +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Button Apply/Revert + * \{ */ + +static ListBase UIAfterFuncs = {NULL, NULL}; + +static uiAfterFunc *ui_afterfunc_new(void) +{ + uiAfterFunc *after = (uiAfterFunc *)MEM_callocN(sizeof(uiAfterFunc), "uiAfterFunc"); + + BLI_addtail(&UIAfterFuncs, after); + + return after; +} + +/** + * For executing operators after the button is pressed. + * (some non operator buttons need to trigger operators), see: T37795. + * + * \note Can only call while handling buttons. + */ +PointerRNA *ui_handle_afterfunc_add_operator(wmOperatorType *ot, int opcontext, bool create_props) +{ + PointerRNA *ptr = NULL; + uiAfterFunc *after = ui_afterfunc_new(); + + after->optype = ot; + after->opcontext = opcontext; + + if (create_props) { + ptr = (PointerRNA *)MEM_callocN(sizeof(PointerRNA), __func__); + WM_operator_properties_create_ptr(ptr, ot); + after->opptr = ptr; + } + + return ptr; +} + +static void popup_check(bContext *C, wmOperator *op) +{ + if (op && op->type->check) { + op->type->check(C, op); + } +} + +/** + * Check if a #uiAfterFunc is needed for this button. + */ +static bool ui_afterfunc_check(const uiBlock *block, const uiBut *but) +{ + return (but->func || but->funcN || but->rename_func || but->optype || but->rnaprop || + block->handle_func || (but->type == UI_BTYPE_BUT_MENU && block->butm_func) || + (block->handle && block->handle->popup_op)); +} + +static void ui_apply_but_func(bContext *C, uiBut *but) +{ + uiBlock *block = but->block; + + /* these functions are postponed and only executed after all other + * handling is done, i.e. menus are closed, in order to avoid conflicts + * with these functions removing the buttons we are working with */ + + if (ui_afterfunc_check(block, but)) { + uiAfterFunc *after = ui_afterfunc_new(); + + if (but->func && ELEM(but, but->func_arg1, but->func_arg2)) { + /* exception, this will crash due to removed button otherwise */ + but->func(C, but->func_arg1, but->func_arg2); + } + else { + after->func = but->func; + } + + after->func_arg1 = but->func_arg1; + after->func_arg2 = but->func_arg2; + + after->funcN = but->funcN; + after->func_argN = (but->func_argN) ? MEM_dupallocN(but->func_argN) : NULL; + + after->rename_func = but->rename_func; + after->rename_arg1 = but->rename_arg1; + after->rename_orig = but->rename_orig; /* needs free! */ + + after->handle_func = block->handle_func; + after->handle_func_arg = block->handle_func_arg; + after->retval = but->retval; + + if (but->type == UI_BTYPE_BUT_MENU) { + after->butm_func = block->butm_func; + after->butm_func_arg = block->butm_func_arg; + after->a2 = but->a2; + } + + if (block->handle) { + after->popup_op = block->handle->popup_op; + } + + after->optype = but->optype; + after->opcontext = but->opcontext; + after->opptr = but->opptr; + + after->rnapoin = but->rnapoin; + after->rnaprop = but->rnaprop; + + if (but->type == UI_BTYPE_SEARCH_MENU) { + uiButSearch *search_but = (uiButSearch *)but; + after->search_arg_free_fn = search_but->arg_free_fn; + after->search_arg = search_but->arg; + search_but->arg_free_fn = NULL; + search_but->arg = NULL; + } + + if (but->context) { + after->context = CTX_store_copy(but->context); + } + + but->optype = NULL; + but->opcontext = 0; + but->opptr = NULL; + } +} + +/* typically call ui_apply_but_undo(), ui_apply_but_autokey() */ +static void ui_apply_but_undo(uiBut *but) +{ + if (but->flag & UI_BUT_UNDO) { + const char *str = NULL; + size_t str_len_clip = SIZE_MAX - 1; + bool skip_undo = false; + + /* define which string to use for undo */ + if (but->type == UI_BTYPE_MENU) { + str = but->drawstr; + str_len_clip = ui_but_drawstr_len_without_sep_char(but); + } + else if (but->drawstr[0]) { + str = but->drawstr; + str_len_clip = ui_but_drawstr_len_without_sep_char(but); + } + else { + str = but->tip; + str_len_clip = ui_but_tip_len_only_first_line(but); + } + + /* fallback, else we don't get an undo! */ + if (str == NULL || str[0] == '\0' || str_len_clip == 0) { + str = "Unknown Action"; + str_len_clip = strlen(str); + } + + /* Optionally override undo when undo system doesn't support storing properties. */ + if (but->rnapoin.owner_id) { + /* Exception for renaming ID data, we always need undo pushes in this case, + * because undo systems track data by their ID, see: T67002. */ + extern PropertyRNA rna_ID_name; + /* Exception for active shape-key, since changing this in edit-mode updates + * the shape key from object mode data. */ + extern PropertyRNA rna_Object_active_shape_key_index; + if (ELEM(but->rnaprop, &rna_ID_name, &rna_Object_active_shape_key_index)) { + /* pass */ + } + else { + ID *id = but->rnapoin.owner_id; + if (!ED_undo_is_legacy_compatible_for_property((bContext *)but->block->evil_C, id)) { + skip_undo = true; + } + } + } + + if (skip_undo == false) { + /* XXX: disable all undo pushes from UI changes from sculpt mode as they cause memfile undo + * steps to be written which cause lag: T71434. */ + if (BKE_paintmode_get_active_from_context((bContext *)but->block->evil_C) == + PAINT_MODE_SCULPT) { + skip_undo = true; + } + } + + if (skip_undo) { + str = ""; + } + + /* delayed, after all other funcs run, popups are closed, etc */ + uiAfterFunc *after = ui_afterfunc_new(); + BLI_strncpy(after->undostr, str, min_zz(str_len_clip + 1, sizeof(after->undostr))); + } +} + +static void ui_apply_but_autokey(bContext *C, uiBut *but) +{ + Scene *scene = CTX_data_scene(C); + + /* try autokey */ + ui_but_anim_autokey(C, but, scene, scene->r.cfra); + + /* make a little report about what we've done! */ + if (but->rnaprop) { + char *buf; + + if (RNA_property_subtype(but->rnaprop) == PROP_PASSWORD) { + return; + } + + buf = WM_prop_pystring_assign(C, &but->rnapoin, but->rnaprop, but->rnaindex); + if (buf) { + BKE_report(CTX_wm_reports(C), RPT_PROPERTY, buf); + MEM_freeN(buf); + + WM_event_add_notifier(C, NC_SPACE | ND_SPACE_INFO_REPORT, NULL); + } + } +} + +static void ui_apply_but_funcs_after(bContext *C) +{ + /* copy to avoid recursive calls */ + ListBase funcs = UIAfterFuncs; + BLI_listbase_clear(&UIAfterFuncs); + + LISTBASE_FOREACH_MUTABLE (uiAfterFunc *, afterf, &funcs) { + uiAfterFunc after = *afterf; /* copy to avoid memleak on exit() */ + BLI_freelinkN(&funcs, afterf); + + if (after.context) { + CTX_store_set(C, after.context); + } + + if (after.popup_op) { + popup_check(C, after.popup_op); + } + + PointerRNA opptr; + if (after.opptr) { + /* free in advance to avoid leak on exit */ + opptr = *after.opptr; + MEM_freeN(after.opptr); + } + + if (after.optype) { + WM_operator_name_call_ptr(C, after.optype, after.opcontext, (after.opptr) ? &opptr : NULL); + } + + if (after.opptr) { + WM_operator_properties_free(&opptr); + } + + if (after.rnapoin.data) { + RNA_property_update(C, &after.rnapoin, after.rnaprop); + } + + if (after.context) { + CTX_store_set(C, NULL); + CTX_store_free(after.context); + } + + if (after.func) { + after.func(C, after.func_arg1, after.func_arg2); + } + if (after.funcN) { + after.funcN(C, after.func_argN, after.func_arg2); + } + if (after.func_argN) { + MEM_freeN(after.func_argN); + } + + if (after.handle_func) { + after.handle_func(C, after.handle_func_arg, after.retval); + } + if (after.butm_func) { + after.butm_func(C, after.butm_func_arg, after.a2); + } + + if (after.rename_func) { + after.rename_func(C, after.rename_arg1, (char *)after.rename_orig); + } + if (after.rename_orig) { + MEM_freeN(after.rename_orig); + } + + if (after.search_arg_free_fn) { + after.search_arg_free_fn(after.search_arg); + } + + ui_afterfunc_update_preferences_dirty(&after); + + if (after.undostr[0]) { + ED_undo_push(C, after.undostr); + } + } +} + +static void ui_apply_but_BUT(bContext *C, uiBut *but, uiHandleButtonData *data) +{ + ui_apply_but_func(C, but); + + data->retval = but->retval; + data->applied = true; +} + +static void ui_apply_but_BUTM(bContext *C, uiBut *but, uiHandleButtonData *data) +{ + ui_but_value_set(but, but->hardmin); + ui_apply_but_func(C, but); + + data->retval = but->retval; + data->applied = true; +} + +static void ui_apply_but_BLOCK(bContext *C, uiBut *but, uiHandleButtonData *data) +{ + if (but->type == UI_BTYPE_MENU) { + ui_but_value_set(but, data->value); + } + + ui_but_update_edited(but); + ui_apply_but_func(C, but); + data->retval = but->retval; + data->applied = true; +} + +static void ui_apply_but_TOG(bContext *C, uiBut *but, uiHandleButtonData *data) +{ + const double value = ui_but_value_get(but); + int value_toggle; + if (but->bit) { + value_toggle = UI_BITBUT_VALUE_TOGGLED((int)value, but->bitnr); + } + else { + value_toggle = (value == 0.0); + if (ELEM(but->type, UI_BTYPE_TOGGLE_N, UI_BTYPE_ICON_TOGGLE_N, UI_BTYPE_CHECKBOX_N)) { + value_toggle = !value_toggle; + } + } + + ui_but_value_set(but, (double)value_toggle); + if (ELEM(but->type, UI_BTYPE_ICON_TOGGLE, UI_BTYPE_ICON_TOGGLE_N)) { + ui_but_update_edited(but); + } + + ui_apply_but_func(C, but); + + data->retval = but->retval; + data->applied = true; +} + +static void ui_apply_but_ROW(bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data) +{ + ui_but_value_set(but, but->hardmax); + + ui_apply_but_func(C, but); + + /* states of other row buttons */ + LISTBASE_FOREACH (uiBut *, bt, &block->buttons) { + if (bt != but && bt->poin == but->poin && ELEM(bt->type, UI_BTYPE_ROW, UI_BTYPE_LISTROW)) { + ui_but_update_edited(bt); + } + } + + data->retval = but->retval; + data->applied = true; +} + +static void ui_apply_but_TEX(bContext *C, uiBut *but, uiHandleButtonData *data) +{ + if (!data->str) { + return; + } + + ui_but_string_set(C, but, data->str); + ui_but_update_edited(but); + + /* give butfunc a copy of the original text too. + * feature used for bone renaming, channels, etc. + * afterfunc frees rename_orig */ + if (data->origstr && (but->flag & UI_BUT_TEXTEDIT_UPDATE)) { + /* In this case, we need to keep origstr available, + * to restore real org string in case we cancel after having typed something already. */ + but->rename_orig = BLI_strdup(data->origstr); + } + /* only if there are afterfuncs, otherwise 'renam_orig' isn't freed */ + else if (ui_afterfunc_check(but->block, but)) { + but->rename_orig = data->origstr; + data->origstr = NULL; + } + + void *orig_arg2 = but->func_arg2; + + /* If arg2 isn't in use already, pass the active search item through it. */ + if ((but->func_arg2 == NULL) && (but->type == UI_BTYPE_SEARCH_MENU)) { + uiButSearch *search_but = (uiButSearch *)but; + but->func_arg2 = search_but->item_active; + } + + ui_apply_but_func(C, but); + + but->func_arg2 = orig_arg2; + + data->retval = but->retval; + data->applied = true; +} + +static void ui_apply_but_TAB(bContext *C, uiBut *but, uiHandleButtonData *data) +{ + if (data->str) { + ui_but_string_set(C, but, data->str); + ui_but_update_edited(but); + } + else { + ui_but_value_set(but, but->hardmax); + ui_apply_but_func(C, but); + } + + data->retval = but->retval; + data->applied = true; +} + +static void ui_apply_but_NUM(bContext *C, uiBut *but, uiHandleButtonData *data) +{ + if (data->str) { + double value; + /* Check if the string value is a number and cancel if it's equal to the startvalue. */ + if (ui_but_string_eval_number(C, but, data->str, &value) && (value == data->startvalue)) { + data->cancel = true; + return; + } + + if (ui_but_string_set(C, but, data->str)) { + data->value = ui_but_value_get(but); + } + else { + data->cancel = true; + return; + } + } + else { + ui_but_value_set(but, data->value); + } + + ui_but_update_edited(but); + ui_apply_but_func(C, but); + + data->retval = but->retval; + data->applied = true; +} + +static void ui_apply_but_VEC(bContext *C, uiBut *but, uiHandleButtonData *data) +{ + ui_but_v3_set(but, data->vec); + ui_but_update_edited(but); + ui_apply_but_func(C, but); + + data->retval = but->retval; + data->applied = true; +} + +static void ui_apply_but_COLORBAND(bContext *C, uiBut *but, uiHandleButtonData *data) +{ + ui_apply_but_func(C, but); + data->retval = but->retval; + data->applied = true; +} + +static void ui_apply_but_CURVE(bContext *C, uiBut *but, uiHandleButtonData *data) +{ + ui_apply_but_func(C, but); + data->retval = but->retval; + data->applied = true; +} + +static void ui_apply_but_CURVEPROFILE(bContext *C, uiBut *but, uiHandleButtonData *data) +{ + ui_apply_but_func(C, but); + data->retval = but->retval; + data->applied = true; +} + +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Button Drag Multi-Number + * \{ */ + +#ifdef USE_DRAG_MULTINUM + +/* small multi-but api */ +static void ui_multibut_add(uiHandleButtonData *data, uiBut *but) +{ + BLI_assert(but->flag & UI_BUT_DRAG_MULTI); + BLI_assert(data->multi_data.has_mbuts); + + uiButMultiState *mbut_state = (uiButMultiState *)MEM_callocN(sizeof(*mbut_state), __func__); + mbut_state->but = but; + mbut_state->origvalue = ui_but_value_get(but); +# ifdef USE_ALLSELECT + mbut_state->select_others.is_copy = data->select_others.is_copy; +# endif + + BLI_linklist_prepend(&data->multi_data.mbuts, mbut_state); + + UI_butstore_register(data->multi_data.bs_mbuts, &mbut_state->but); +} + +static uiButMultiState *ui_multibut_lookup(uiHandleButtonData *data, const uiBut *but) +{ + for (LinkNode *l = data->multi_data.mbuts; l; l = l->next) { + uiButMultiState *mbut_state = (uiButMultiState *)l->link; + + if (mbut_state->but == but) { + return mbut_state; + } + } + + return NULL; +} + +static void ui_multibut_restore(bContext *C, uiHandleButtonData *data, uiBlock *block) +{ + LISTBASE_FOREACH (uiBut *, but, &block->buttons) { + if (but->flag & UI_BUT_DRAG_MULTI) { + uiButMultiState *mbut_state = ui_multibut_lookup(data, but); + if (mbut_state) { + ui_but_value_set(but, mbut_state->origvalue); + +# ifdef USE_ALLSELECT + if (mbut_state->select_others.elems_len > 0) { + ui_selectcontext_apply( + C, but, &mbut_state->select_others, mbut_state->origvalue, mbut_state->origvalue); + } +# else + UNUSED_VARS(C); +# endif + } + } + } +} + +static void ui_multibut_free(uiHandleButtonData *data, uiBlock *block) +{ +# ifdef USE_ALLSELECT + if (data->multi_data.mbuts) { + LinkNode *list = data->multi_data.mbuts; + while (list) { + LinkNode *next = list->next; + uiButMultiState *mbut_state = (uiButMultiState *)list->link; + + if (mbut_state->select_others.elems) { + MEM_freeN(mbut_state->select_others.elems); + } + + MEM_freeN(list->link); + MEM_freeN(list); + list = next; + } + } +# else + BLI_linklist_freeN(data->multi_data.mbuts); +# endif + + data->multi_data.mbuts = NULL; + + if (data->multi_data.bs_mbuts) { + UI_butstore_free(block, data->multi_data.bs_mbuts); + data->multi_data.bs_mbuts = NULL; + } +} + +static bool ui_multibut_states_tag(uiBut *but_active, + uiHandleButtonData *data, + const wmEvent *event) +{ + float seg[2][2]; + bool changed = false; + + seg[0][0] = data->multi_data.drag_start[0]; + seg[0][1] = data->multi_data.drag_start[1]; + + seg[1][0] = event->x; + seg[1][1] = event->y; + + BLI_assert(data->multi_data.init == uiHandleButtonMulti::BUTTON_MULTI_INIT_SETUP); + + ui_window_to_block_fl(data->region, but_active->block, &seg[0][0], &seg[0][1]); + ui_window_to_block_fl(data->region, but_active->block, &seg[1][0], &seg[1][1]); + + data->multi_data.has_mbuts = false; + + /* follow ui_but_find_mouse_over_ex logic */ + LISTBASE_FOREACH (uiBut *, but, &but_active->block->buttons) { + bool drag_prev = false; + bool drag_curr = false; + + /* re-set each time */ + if (but->flag & UI_BUT_DRAG_MULTI) { + but->flag &= ~UI_BUT_DRAG_MULTI; + drag_prev = true; + } + + if (ui_but_is_interactive(but, false)) { + + /* drag checks */ + if (but_active != but) { + if (ui_but_is_compatible(but_active, but)) { + + BLI_assert(but->active == NULL); + + /* finally check for overlap */ + if (BLI_rctf_isect_segment(&but->rect, seg[0], seg[1])) { + + but->flag |= UI_BUT_DRAG_MULTI; + data->multi_data.has_mbuts = true; + drag_curr = true; + } + } + } + } + + changed |= (drag_prev != drag_curr); + } + + return changed; +} + +static void ui_multibut_states_create(uiBut *but_active, uiHandleButtonData *data) +{ + BLI_assert(data->multi_data.init == uiHandleButtonMulti::BUTTON_MULTI_INIT_SETUP); + BLI_assert(data->multi_data.has_mbuts); + + data->multi_data.bs_mbuts = UI_butstore_create(but_active->block); + + LISTBASE_FOREACH (uiBut *, but, &but_active->block->buttons) { + if (but->flag & UI_BUT_DRAG_MULTI) { + ui_multibut_add(data, but); + } + } + + /* edit buttons proportionally to eachother + * note: if we mix buttons which are proportional and others which are not, + * this may work a bit strangely */ + if ((but_active->rnaprop && (RNA_property_flag(but_active->rnaprop) & PROP_PROPORTIONAL)) || + ELEM(but_active->unit_type, RNA_SUBTYPE_UNIT_VALUE(PROP_UNIT_LENGTH))) { + if (data->origvalue != 0.0) { + data->multi_data.is_proportional = true; + } + } +} + +static void ui_multibut_states_apply(bContext *C, uiHandleButtonData *data, uiBlock *block) +{ + ARegion *region = data->region; + const double value_delta = data->value - data->origvalue; + const double value_scale = data->multi_data.is_proportional ? (data->value / data->origvalue) : + 0.0; + + BLI_assert(data->multi_data.init == uiHandleButtonMulti::BUTTON_MULTI_INIT_ENABLE); + BLI_assert(data->multi_data.skip == false); + + LISTBASE_FOREACH (uiBut *, but, &block->buttons) { + if (!(but->flag & UI_BUT_DRAG_MULTI)) { + continue; + } + + uiButMultiState *mbut_state = ui_multibut_lookup(data, but); + + if (mbut_state == NULL) { + /* Highly unlikely. */ + printf("%s: Can't find button\n", __func__); + /* While this avoids crashing, multi-button dragging will fail, + * which is still a bug from the user perspective. See T83651. */ + continue; + } + + void *active_back; + ui_but_execute_begin(C, region, but, &active_back); + +# ifdef USE_ALLSELECT + if (data->select_others.is_enabled) { + /* init once! */ + if (mbut_state->select_others.elems_len == 0) { + ui_selectcontext_begin(C, but, &mbut_state->select_others); + } + if (mbut_state->select_others.elems_len == 0) { + mbut_state->select_others.elems_len = -1; + } + } + + /* Needed so we apply the right deltas. */ + but->active->origvalue = mbut_state->origvalue; + but->active->select_others = mbut_state->select_others; + but->active->select_others.do_free = false; +# endif + + BLI_assert(active_back == NULL); + /* No need to check 'data->state' here. */ + if (data->str) { + /* Entering text (set all). */ + but->active->value = data->value; + ui_but_string_set(C, but, data->str); + } + else { + /* Dragging (use delta). */ + if (data->multi_data.is_proportional) { + but->active->value = mbut_state->origvalue * value_scale; + } + else { + but->active->value = mbut_state->origvalue + value_delta; + } + + /* Clamp based on soft limits, see T40154. */ + CLAMP(but->active->value, (double)but->softmin, (double)but->softmax); + } + + ui_but_execute_end(C, region, but, active_back); + } +} + +#endif /* USE_DRAG_MULTINUM */ + +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Button Drag Toggle + * \{ */ + +#ifdef USE_DRAG_TOGGLE + +/* Helpers that wrap boolean functions, to support different kinds of buttons. */ + +static bool ui_drag_toggle_but_is_supported(const uiBut *but) +{ + if (but->flag & UI_BUT_DISABLED) { + return false; + } + if (ui_but_is_bool(but)) { + return true; + } + if (UI_but_is_decorator(but)) { + return ELEM(but->icon, + ICON_DECORATE, + ICON_DECORATE_KEYFRAME, + ICON_DECORATE_ANIMATE, + ICON_DECORATE_OVERRIDE); + } + return false; +} + +/* Button pushed state to compare if other buttons match. Can be more + * then just true or false for toggle buttons with more than 2 states. */ +static int ui_drag_toggle_but_pushed_state(bContext *C, uiBut *but) +{ + if (but->rnapoin.data == NULL && but->poin == NULL && but->icon) { + if (but->pushed_state_func) { + return but->pushed_state_func(C, but->pushed_state_arg); + } + /* Assume icon identifies a unique state, for buttons that + * work through functions callbacks and don't have an boolean + * value that indicates the state. */ + return but->icon + but->iconadd; + } + if (ui_but_is_bool(but)) { + return ui_but_is_pushed(but); + } + return 0; +} + +typedef struct uiDragToggleHandle { + /* init */ + int pushed_state; + float but_cent_start[2]; + + bool is_xy_lock_init; + bool xy_lock[2]; + + int xy_init[2]; + int xy_last[2]; +} uiDragToggleHandle; + +static bool ui_drag_toggle_set_xy_xy( + bContext *C, ARegion *region, const int pushed_state, const int xy_src[2], const int xy_dst[2]) +{ + /* popups such as layers won't re-evaluate on redraw */ + const bool do_check = (region->regiontype == RGN_TYPE_TEMPORARY); + bool changed = false; + + LISTBASE_FOREACH (uiBlock *, block, ®ion->uiblocks) { + float xy_a_block[2] = {UNPACK2(xy_src)}; + float xy_b_block[2] = {UNPACK2(xy_dst)}; + + ui_window_to_block_fl(region, block, &xy_a_block[0], &xy_a_block[1]); + ui_window_to_block_fl(region, block, &xy_b_block[0], &xy_b_block[1]); + + LISTBASE_FOREACH (uiBut *, but, &block->buttons) { + /* Note: ctrl is always true here because (at least for now) + * we always want to consider text control in this case, even when not embossed. */ + if (ui_but_is_interactive(but, true)) { + if (BLI_rctf_isect_segment(&but->rect, xy_a_block, xy_b_block)) { + + /* execute the button */ + if (ui_drag_toggle_but_is_supported(but)) { + /* is it pressed? */ + const int pushed_state_but = ui_drag_toggle_but_pushed_state(C, but); + if (pushed_state_but != pushed_state) { + UI_but_execute(C, region, but); + if (do_check) { + ui_but_update_edited(but); + } + if (U.runtime.is_dirty == false) { + ui_but_update_preferences_dirty(but); + } + changed = true; + } + } + /* done */ + } + } + } + } + if (changed) { + /* apply now, not on release (or if handlers are canceled for whatever reason) */ + ui_apply_but_funcs_after(C); + } + + return changed; +} + +static void ui_drag_toggle_set(bContext *C, uiDragToggleHandle *drag_info, const int xy_input[2]) +{ + ARegion *region = CTX_wm_region(C); + bool do_draw = false; + + /** + * Initialize Locking: + * + * Check if we need to initialize the lock axis by finding if the first + * button we mouse over is X or Y aligned, then lock the mouse to that axis after. + */ + if (drag_info->is_xy_lock_init == false) { + /* first store the buttons original coords */ + uiBut *but = ui_but_find_mouse_over_ex(region, xy_input[0], xy_input[1], true); + + if (but) { + if (but->flag & UI_BUT_DRAG_LOCK) { + const float but_cent_new[2] = { + BLI_rctf_cent_x(&but->rect), + BLI_rctf_cent_y(&but->rect), + }; + + /* check if this is a different button, + * chances are high the button wont move about :) */ + if (len_manhattan_v2v2(drag_info->but_cent_start, but_cent_new) > 1.0f) { + if (fabsf(drag_info->but_cent_start[0] - but_cent_new[0]) < + fabsf(drag_info->but_cent_start[1] - but_cent_new[1])) { + drag_info->xy_lock[0] = true; + } + else { + drag_info->xy_lock[1] = true; + } + drag_info->is_xy_lock_init = true; + } + } + else { + drag_info->is_xy_lock_init = true; + } + } + } + /* done with axis locking */ + + int xy[2]; + xy[0] = (drag_info->xy_lock[0] == false) ? xy_input[0] : drag_info->xy_last[0]; + xy[1] = (drag_info->xy_lock[1] == false) ? xy_input[1] : drag_info->xy_last[1]; + + /* touch all buttons between last mouse coord and this one */ + do_draw = ui_drag_toggle_set_xy_xy(C, region, drag_info->pushed_state, drag_info->xy_last, xy); + + if (do_draw) { + ED_region_tag_redraw(region); + } + + copy_v2_v2_int(drag_info->xy_last, xy); +} + +static void ui_handler_region_drag_toggle_remove(bContext *UNUSED(C), void *userdata) +{ + uiDragToggleHandle *drag_info = (uiDragToggleHandle *)userdata; + MEM_freeN(drag_info); +} + +static int ui_handler_region_drag_toggle(bContext *C, const wmEvent *event, void *userdata) +{ + uiDragToggleHandle *drag_info = (uiDragToggleHandle *)userdata; + bool done = false; + + switch (event->type) { + case LEFTMOUSE: { + if (event->val == KM_RELEASE) { + done = true; + } + break; + } + case MOUSEMOVE: { + ui_drag_toggle_set(C, drag_info, &event->x); + break; + } + } + + if (done) { + wmWindow *win = CTX_wm_window(C); + const ARegion *region = CTX_wm_region(C); + uiBut *but = ui_but_find_mouse_over_ex( + region, drag_info->xy_init[0], drag_info->xy_init[1], true); + + if (but) { + ui_apply_but_undo(but); + } + + WM_event_remove_ui_handler(&win->modalhandlers, + ui_handler_region_drag_toggle, + ui_handler_region_drag_toggle_remove, + drag_info, + false); + ui_handler_region_drag_toggle_remove(C, drag_info); + + WM_event_add_mousemove(win); + return WM_UI_HANDLER_BREAK; + } + return WM_UI_HANDLER_CONTINUE; +} + +static bool ui_but_is_drag_toggle(const uiBut *but) +{ + return ((ui_drag_toggle_but_is_supported(but) == true) && + /* Menu check is important so the button dragged over isn't removed instantly. */ + (ui_block_is_menu(but->block) == false)); +} + +#endif /* USE_DRAG_TOGGLE */ + +#ifdef USE_ALLSELECT + +static bool ui_selectcontext_begin(bContext *C, uiBut *but, uiSelectContextStore *selctx_data) +{ + PointerRNA lptr, idptr; + PropertyRNA *lprop; + bool success = false; + + char *path = NULL; + ListBase lb = {NULL}; + + PointerRNA ptr = but->rnapoin; + PropertyRNA *prop = but->rnaprop; + const int index = but->rnaindex; + + /* for now don't support whole colors */ + if (index == -1) { + return false; + } + + /* if there is a valid property that is editable... */ + if (ptr.data && prop) { + bool use_path_from_id; + + /* some facts we want to know */ + const bool is_array = RNA_property_array_check(prop); + const int rna_type = RNA_property_type(prop); + + if (UI_context_copy_to_selected_list(C, &ptr, prop, &lb, &use_path_from_id, &path) && + !BLI_listbase_is_empty(&lb)) { + selctx_data->elems_len = BLI_listbase_count(&lb); + selctx_data->elems = (uiSelectContextElem *)MEM_mallocN( + sizeof(uiSelectContextElem) * selctx_data->elems_len, __func__); + int i; + LISTBASE_FOREACH_INDEX (CollectionPointerLink *, link, &lb, i) { + if (i >= selctx_data->elems_len) { + break; + } + uiSelectContextElem *other = &selctx_data->elems[i]; + /* TODO,. de-duplicate copy_to_selected_button */ + if (link->ptr.data != ptr.data) { + if (use_path_from_id) { + /* Path relative to ID. */ + lprop = NULL; + RNA_id_pointer_create(link->ptr.owner_id, &idptr); + RNA_path_resolve_property(&idptr, path, &lptr, &lprop); + } + else if (path) { + /* Path relative to elements from list. */ + lprop = NULL; + RNA_path_resolve_property(&link->ptr, path, &lptr, &lprop); + } + else { + lptr = link->ptr; + lprop = prop; + } + + /* lptr might not be the same as link->ptr! */ + if ((lptr.data != ptr.data) && (lprop == prop) && RNA_property_editable(&lptr, lprop)) { + other->ptr = lptr; + if (is_array) { + if (rna_type == PROP_FLOAT) { + other->val_f = RNA_property_float_get_index(&lptr, lprop, index); + } + else if (rna_type == PROP_INT) { + other->val_i = RNA_property_int_get_index(&lptr, lprop, index); + } + /* ignored for now */ +# if 0 + else if (rna_type == PROP_BOOLEAN) { + other->val_b = RNA_property_boolean_get_index(&lptr, lprop, index); + } +# endif + } + else { + if (rna_type == PROP_FLOAT) { + other->val_f = RNA_property_float_get(&lptr, lprop); + } + else if (rna_type == PROP_INT) { + other->val_i = RNA_property_int_get(&lptr, lprop); + } + /* ignored for now */ +# if 0 + else if (rna_type == PROP_BOOLEAN) { + other->val_b = RNA_property_boolean_get(&lptr, lprop); + } + else if (rna_type == PROP_ENUM) { + other->val_i = RNA_property_enum_get(&lptr, lprop); + } +# endif + } + + continue; + } + } + + selctx_data->elems_len -= 1; + i -= 1; + } + + success = (selctx_data->elems_len != 0); + } + } + + if (selctx_data->elems_len == 0) { + MEM_SAFE_FREE(selctx_data->elems); + } + + MEM_SAFE_FREE(path); + BLI_freelistN(&lb); + + /* caller can clear */ + selctx_data->do_free = true; + + if (success) { + but->flag |= UI_BUT_IS_SELECT_CONTEXT; + } + + return success; +} + +static void ui_selectcontext_end(uiBut *but, uiSelectContextStore *selctx_data) +{ + if (selctx_data->do_free) { + if (selctx_data->elems) { + MEM_freeN(selctx_data->elems); + } + } + + but->flag &= ~UI_BUT_IS_SELECT_CONTEXT; +} + +static void ui_selectcontext_apply(bContext *C, + uiBut *but, + uiSelectContextStore *selctx_data, + const double value, + const double value_orig) +{ + if (selctx_data->elems) { + PropertyRNA *prop = but->rnaprop; + PropertyRNA *lprop = but->rnaprop; + const int index = but->rnaindex; + const bool use_delta = (selctx_data->is_copy == false); + + union { + bool b; + int i; + float f; + PointerRNA p; + } delta, min, max; + + const bool is_array = RNA_property_array_check(prop); + const int rna_type = RNA_property_type(prop); + + if (rna_type == PROP_FLOAT) { + delta.f = use_delta ? (value - value_orig) : value; + RNA_property_float_range(&but->rnapoin, prop, &min.f, &max.f); + } + else if (rna_type == PROP_INT) { + delta.i = use_delta ? ((int)value - (int)value_orig) : (int)value; + RNA_property_int_range(&but->rnapoin, prop, &min.i, &max.i); + } + else if (rna_type == PROP_ENUM) { + /* Not a delta in fact. */ + delta.i = RNA_property_enum_get(&but->rnapoin, prop); + } + else if (rna_type == PROP_BOOLEAN) { + if (is_array) { + /* Not a delta in fact. */ + delta.b = RNA_property_boolean_get_index(&but->rnapoin, prop, index); + } + else { + /* Not a delta in fact. */ + delta.b = RNA_property_boolean_get(&but->rnapoin, prop); + } + } + else if (rna_type == PROP_POINTER) { + /* Not a delta in fact. */ + delta.p = RNA_property_pointer_get(&but->rnapoin, prop); + } + +# ifdef USE_ALLSELECT_LAYER_HACK + /* make up for not having 'handle_layer_buttons' */ + { + const PropertySubType subtype = RNA_property_subtype(prop); + + if ((rna_type == PROP_BOOLEAN) && ELEM(subtype, PROP_LAYER, PROP_LAYER_MEMBER) && is_array && + /* could check for 'handle_layer_buttons' */ + but->func) { + wmWindow *win = CTX_wm_window(C); + if (!win->eventstate->shift) { + const int len = RNA_property_array_length(&but->rnapoin, prop); + bool *tmparray = (bool *)MEM_callocN(sizeof(bool) * len, __func__); + + tmparray[index] = true; + + for (int i = 0; i < selctx_data->elems_len; i++) { + uiSelectContextElem *other = &selctx_data->elems[i]; + PointerRNA lptr = other->ptr; + RNA_property_boolean_set_array(&lptr, lprop, tmparray); + RNA_property_update(C, &lptr, lprop); + } + + MEM_freeN(tmparray); + + return; + } + } + } +# endif + + for (int i = 0; i < selctx_data->elems_len; i++) { + uiSelectContextElem *other = &selctx_data->elems[i]; + PointerRNA lptr = other->ptr; + + if (rna_type == PROP_FLOAT) { + float other_value = use_delta ? (other->val_f + delta.f) : delta.f; + CLAMP(other_value, min.f, max.f); + if (is_array) { + RNA_property_float_set_index(&lptr, lprop, index, other_value); + } + else { + RNA_property_float_set(&lptr, lprop, other_value); + } + } + else if (rna_type == PROP_INT) { + int other_value = use_delta ? (other->val_i + delta.i) : delta.i; + CLAMP(other_value, min.i, max.i); + if (is_array) { + RNA_property_int_set_index(&lptr, lprop, index, other_value); + } + else { + RNA_property_int_set(&lptr, lprop, other_value); + } + } + else if (rna_type == PROP_BOOLEAN) { + const bool other_value = delta.b; + if (is_array) { + RNA_property_boolean_set_index(&lptr, lprop, index, other_value); + } + else { + RNA_property_boolean_set(&lptr, lprop, delta.b); + } + } + else if (rna_type == PROP_ENUM) { + const int other_value = delta.i; + BLI_assert(!is_array); + RNA_property_enum_set(&lptr, lprop, other_value); + } + else if (rna_type == PROP_POINTER) { + const PointerRNA other_value = delta.p; + RNA_property_pointer_set(&lptr, lprop, other_value, NULL); + } + + RNA_property_update(C, &lptr, prop); + } + } +} + +#endif /* USE_ALLSELECT */ + +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Button Drag + * \{ */ + +static bool ui_but_drag_init(bContext *C, + uiBut *but, + uiHandleButtonData *data, + const wmEvent *event) +{ + /* prevent other WM gestures to start while we try to drag */ + WM_gestures_remove(CTX_wm_window(C)); + + /* Clamp the maximum to half the UI unit size so a high user preference + * doesn't require the user to drag more than half the default button height. */ + const int drag_threshold = min_ii( + WM_event_drag_threshold(event), + (int)((UI_UNIT_Y / 2) * ui_block_to_window_scale(data->region, but->block))); + + if (abs(data->dragstartx - event->x) + abs(data->dragstarty - event->y) > drag_threshold) { + button_activate_state(C, but, BUTTON_STATE_EXIT); + data->cancel = true; +#ifdef USE_DRAG_TOGGLE + if (ui_drag_toggle_but_is_supported(but)) { + uiDragToggleHandle *drag_info = (uiDragToggleHandle *)MEM_callocN(sizeof(*drag_info), + __func__); + ARegion *region_prev; + + /* call here because regular mouse-up event wont run, + * typically 'button_activate_exit()' handles this */ + ui_apply_but_autokey(C, but); + + drag_info->pushed_state = ui_drag_toggle_but_pushed_state(C, but); + drag_info->but_cent_start[0] = BLI_rctf_cent_x(&but->rect); + drag_info->but_cent_start[1] = BLI_rctf_cent_y(&but->rect); + copy_v2_v2_int(drag_info->xy_init, &event->x); + copy_v2_v2_int(drag_info->xy_last, &event->x); + + /* needed for toggle drag on popups */ + region_prev = CTX_wm_region(C); + CTX_wm_region_set(C, data->region); + + WM_event_add_ui_handler(C, + &data->window->modalhandlers, + ui_handler_region_drag_toggle, + ui_handler_region_drag_toggle_remove, + drag_info, + WM_HANDLER_BLOCKING); + + CTX_wm_region_set(C, region_prev); + + /* Initialize alignment for single row/column regions, + * otherwise we use the relative position of the first other button dragged over. */ + if (ELEM(data->region->regiontype, + RGN_TYPE_NAV_BAR, + RGN_TYPE_HEADER, + RGN_TYPE_TOOL_HEADER, + RGN_TYPE_FOOTER)) { + const int region_alignment = RGN_ALIGN_ENUM_FROM_MASK(data->region->alignment); + int lock_axis = -1; + + if (ELEM(region_alignment, RGN_ALIGN_LEFT, RGN_ALIGN_RIGHT)) { + lock_axis = 0; + } + else if (ELEM(region_alignment, RGN_ALIGN_TOP, RGN_ALIGN_BOTTOM)) { + lock_axis = 1; + } + if (lock_axis != -1) { + drag_info->xy_lock[lock_axis] = true; + drag_info->is_xy_lock_init = true; + } + } + } + else +#endif + if (but->type == UI_BTYPE_COLOR) { + bool valid = false; + uiDragColorHandle *drag_info = (uiDragColorHandle *)MEM_callocN(sizeof(*drag_info), + __func__); + + /* TODO support more button pointer types */ + if (but->rnaprop && RNA_property_subtype(but->rnaprop) == PROP_COLOR_GAMMA) { + ui_but_v3_get(but, drag_info->color); + drag_info->gamma_corrected = true; + valid = true; + } + else if (but->rnaprop && RNA_property_subtype(but->rnaprop) == PROP_COLOR) { + ui_but_v3_get(but, drag_info->color); + drag_info->gamma_corrected = false; + valid = true; + } + else if (ELEM(but->pointype, UI_BUT_POIN_FLOAT, UI_BUT_POIN_CHAR)) { + ui_but_v3_get(but, drag_info->color); + copy_v3_v3(drag_info->color, (float *)but->poin); + valid = true; + } + + if (valid) { + WM_event_start_drag(C, ICON_COLOR, WM_DRAG_COLOR, drag_info, 0.0, WM_DRAG_FREE_DATA); + } + else { + MEM_freeN(drag_info); + return false; + } + } + else { + wmDrag *drag = WM_event_start_drag( + C, + but->icon, + but->dragtype, + but->dragpoin, + ui_but_value_get(but), + (but->dragflag & UI_BUT_DRAGPOIN_FREE) ? WM_DRAG_FREE_DATA : WM_DRAG_NOP); + /* wmDrag has ownership over dragpoin now, stop messing with it. */ + but->dragpoin = NULL; + + if (but->imb) { + WM_event_drag_image(drag, + but->imb, + but->imb_scale, + BLI_rctf_size_x(&but->rect), + BLI_rctf_size_y(&but->rect)); + } + } + return true; + } + + return false; +} + +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Button Apply + * \{ */ + +static void ui_apply_but_IMAGE(bContext *C, uiBut *but, uiHandleButtonData *data) +{ + ui_apply_but_func(C, but); + data->retval = but->retval; + data->applied = true; +} + +static void ui_apply_but_HISTOGRAM(bContext *C, uiBut *but, uiHandleButtonData *data) +{ + ui_apply_but_func(C, but); + data->retval = but->retval; + data->applied = true; +} + +static void ui_apply_but_WAVEFORM(bContext *C, uiBut *but, uiHandleButtonData *data) +{ + ui_apply_but_func(C, but); + data->retval = but->retval; + data->applied = true; +} + +static void ui_apply_but_TRACKPREVIEW(bContext *C, uiBut *but, uiHandleButtonData *data) +{ + ui_apply_but_func(C, but); + data->retval = but->retval; + data->applied = true; +} + +static void ui_apply_but( + bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, const bool interactive) +{ + const eButType but_type = but->type; /* Store as const to quiet maybe uninitialized warning. */ + + data->retval = 0; + + /* if we cancel and have not applied yet, there is nothing to do, + * otherwise we have to restore the original value again */ + if (data->cancel) { + if (!data->applied) { + return; + } + + if (data->str) { + MEM_freeN(data->str); + } + data->str = data->origstr; + data->origstr = NULL; + data->value = data->origvalue; + copy_v3_v3(data->vec, data->origvec); + /* postpone clearing origdata */ + } + else { + /* We avoid applying interactive edits a second time + * at the end with the #uiHandleButtonData.applied_interactive flag. */ + if (interactive) { + data->applied_interactive = true; + } + else if (data->applied_interactive) { + return; + } + +#ifdef USE_ALLSELECT +# ifdef USE_DRAG_MULTINUM + if (but->flag & UI_BUT_DRAG_MULTI) { + /* pass */ + } + else +# endif + if (data->select_others.elems_len == 0) { + wmWindow *win = CTX_wm_window(C); + /* may have been enabled before activating */ + if (data->select_others.is_enabled || IS_ALLSELECT_EVENT(win->eventstate)) { + ui_selectcontext_begin(C, but, &data->select_others); + data->select_others.is_enabled = true; + } + } + if (data->select_others.elems_len == 0) { + /* Don't check again. */ + data->select_others.elems_len = -1; + } +#endif + } + + /* ensures we are writing actual values */ + char *editstr = but->editstr; + double *editval = but->editval; + float *editvec = but->editvec; + ColorBand *editcoba; + CurveMapping *editcumap; + CurveProfile *editprofile; + if (but_type == UI_BTYPE_COLORBAND) { + uiButColorBand *but_coba = (uiButColorBand *)but; + editcoba = but_coba->edit_coba; + } + else if (but_type == UI_BTYPE_CURVE) { + uiButCurveMapping *but_cumap = (uiButCurveMapping *)but; + editcumap = but_cumap->edit_cumap; + } + else if (but_type == UI_BTYPE_CURVEPROFILE) { + uiButCurveProfile *but_profile = (uiButCurveProfile *)but; + editprofile = but_profile->edit_profile; + } + but->editstr = NULL; + but->editval = NULL; + but->editvec = NULL; + if (but_type == UI_BTYPE_COLORBAND) { + uiButColorBand *but_coba = (uiButColorBand *)but; + but_coba->edit_coba = NULL; + } + else if (but_type == UI_BTYPE_CURVE) { + uiButCurveMapping *but_cumap = (uiButCurveMapping *)but; + but_cumap->edit_cumap = NULL; + } + else if (but_type == UI_BTYPE_CURVEPROFILE) { + uiButCurveProfile *but_profile = (uiButCurveProfile *)but; + but_profile->edit_profile = NULL; + } + + /* handle different types */ + switch (but_type) { + case UI_BTYPE_BUT: + case UI_BTYPE_DECORATOR: + ui_apply_but_BUT(C, but, data); + break; + case UI_BTYPE_TEXT: + case UI_BTYPE_SEARCH_MENU: + ui_apply_but_TEX(C, but, data); + break; + case UI_BTYPE_BUT_TOGGLE: + case UI_BTYPE_TOGGLE: + case UI_BTYPE_TOGGLE_N: + case UI_BTYPE_ICON_TOGGLE: + case UI_BTYPE_ICON_TOGGLE_N: + case UI_BTYPE_CHECKBOX: + case UI_BTYPE_CHECKBOX_N: + ui_apply_but_TOG(C, but, data); + break; + case UI_BTYPE_ROW: + case UI_BTYPE_LISTROW: + ui_apply_but_ROW(C, block, but, data); + break; + case UI_BTYPE_TAB: + ui_apply_but_TAB(C, but, data); + break; + case UI_BTYPE_SCROLL: + case UI_BTYPE_GRIP: + case UI_BTYPE_NUM: + case UI_BTYPE_NUM_SLIDER: + ui_apply_but_NUM(C, but, data); + break; + case UI_BTYPE_MENU: + case UI_BTYPE_BLOCK: + case UI_BTYPE_PULLDOWN: + ui_apply_but_BLOCK(C, but, data); + break; + case UI_BTYPE_COLOR: + if (data->cancel) { + ui_apply_but_VEC(C, but, data); + } + else { + ui_apply_but_BLOCK(C, but, data); + } + break; + case UI_BTYPE_BUT_MENU: + ui_apply_but_BUTM(C, but, data); + break; + case UI_BTYPE_UNITVEC: + case UI_BTYPE_HSVCUBE: + case UI_BTYPE_HSVCIRCLE: + ui_apply_but_VEC(C, but, data); + break; + case UI_BTYPE_COLORBAND: + ui_apply_but_COLORBAND(C, but, data); + break; + case UI_BTYPE_CURVE: + ui_apply_but_CURVE(C, but, data); + break; + case UI_BTYPE_CURVEPROFILE: + ui_apply_but_CURVEPROFILE(C, but, data); + break; + case UI_BTYPE_KEY_EVENT: + case UI_BTYPE_HOTKEY_EVENT: + ui_apply_but_BUT(C, but, data); + break; + case UI_BTYPE_IMAGE: + ui_apply_but_IMAGE(C, but, data); + break; + case UI_BTYPE_HISTOGRAM: + ui_apply_but_HISTOGRAM(C, but, data); + break; + case UI_BTYPE_WAVEFORM: + ui_apply_but_WAVEFORM(C, but, data); + break; + case UI_BTYPE_TRACK_PREVIEW: + ui_apply_but_TRACKPREVIEW(C, but, data); + break; + default: + break; + } + +#ifdef USE_DRAG_MULTINUM + if (data->multi_data.has_mbuts) { + if ((data->multi_data.init == uiHandleButtonMulti::BUTTON_MULTI_INIT_ENABLE) && + (data->multi_data.skip == false)) { + if (data->cancel) { + ui_multibut_restore(C, data, block); + } + else { + ui_multibut_states_apply(C, data, block); + } + } + } +#endif + +#ifdef USE_ALLSELECT + ui_selectcontext_apply(C, but, &data->select_others, data->value, data->origvalue); +#endif + + if (data->cancel) { + data->origvalue = 0.0; + zero_v3(data->origvec); + } + + but->editstr = editstr; + but->editval = editval; + but->editvec = editvec; + if (but_type == UI_BTYPE_COLORBAND) { + uiButColorBand *but_coba = (uiButColorBand *)but; + but_coba->edit_coba = editcoba; + } + else if (but_type == UI_BTYPE_CURVE) { + uiButCurveMapping *but_cumap = (uiButCurveMapping *)but; + but_cumap->edit_cumap = editcumap; + } + else if (but_type == UI_BTYPE_CURVEPROFILE) { + uiButCurveProfile *but_profile = (uiButCurveProfile *)but; + but_profile->edit_profile = editprofile; + } +} + +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Button Drop Event + * \{ */ + +/* only call if event type is EVT_DROP */ +static void ui_but_drop(bContext *C, const wmEvent *event, uiBut *but, uiHandleButtonData *data) +{ + /* drop event type has listbase customdata by default */ + ListBase *drags = (ListBase *)event->customdata; + + LISTBASE_FOREACH (wmDrag *, wmd, drags) { + /* TODO asset dropping. */ + if (wmd->type == WM_DRAG_ID) { + /* align these types with UI_but_active_drop_name */ + if (ELEM(but->type, UI_BTYPE_TEXT, UI_BTYPE_SEARCH_MENU)) { + ID *id = WM_drag_get_local_ID(wmd, 0); + + button_activate_state(C, but, BUTTON_STATE_TEXT_EDITING); + + ui_textedit_string_set(but, data, id->name + 2); + + if (ELEM(but->type, UI_BTYPE_SEARCH_MENU)) { + but->changed = true; + ui_searchbox_update(C, data->searchbox, but, true); + } + + button_activate_state(C, but, BUTTON_STATE_EXIT); + } + } + } +} + +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Button Copy & Paste + * \{ */ + +static void ui_but_get_pasted_text_from_clipboard(char **buf_paste, int *buf_len) +{ + /* get only first line even if the clipboard contains multiple lines */ + int length; + char *text = WM_clipboard_text_get_firstline(false, &length); + + if (text) { + *buf_paste = text; + *buf_len = length; + } + else { + *buf_paste = (char *)MEM_callocN(sizeof(char), __func__); + *buf_len = 0; + } +} + +static int get_but_property_array_length(uiBut *but) +{ + return RNA_property_array_length(&but->rnapoin, but->rnaprop); +} + +static void ui_but_set_float_array( + bContext *C, uiBut *but, uiHandleButtonData *data, float *values, int array_length) +{ + button_activate_state(C, but, BUTTON_STATE_NUM_EDITING); + + for (int i = 0; i < array_length; i++) { + RNA_property_float_set_index(&but->rnapoin, but->rnaprop, i, values[i]); + } + if (data) { + if (but->type == UI_BTYPE_UNITVEC) { + BLI_assert(array_length == 3); + copy_v3_v3(data->vec, values); + } + else { + data->value = values[but->rnaindex]; + } + } + + button_activate_state(C, but, BUTTON_STATE_EXIT); +} + +static void float_array_to_string(float *values, + int array_length, + char *output, + int output_len_max) +{ + /* to avoid buffer overflow attacks; numbers are quite arbitrary */ + BLI_assert(output_len_max > 15); + output_len_max -= 10; + + int current_index = 0; + output[current_index] = '['; + current_index++; + + for (int i = 0; i < array_length; i++) { + int length = BLI_snprintf( + output + current_index, output_len_max - current_index, "%f", values[i]); + current_index += length; + + if (i < array_length - 1) { + if (current_index < output_len_max) { + output[current_index + 0] = ','; + output[current_index + 1] = ' '; + current_index += 2; + } + } + } + + output[current_index + 0] = ']'; + output[current_index + 1] = '\0'; +} + +static void ui_but_copy_numeric_array(uiBut *but, char *output, int output_len_max) +{ + const int array_length = get_but_property_array_length(but); + Array<float, 32> values(array_length); + RNA_property_float_get_array(&but->rnapoin, but->rnaprop, values.data()); + float_array_to_string(values.data(), array_length, output, output_len_max); +} + +static bool parse_float_array(char *text, float *values, int expected_length) +{ + /* can parse max 4 floats for now */ + BLI_assert(0 <= expected_length && expected_length <= 4); + + float v[5]; + const int actual_length = sscanf( + text, "[%f, %f, %f, %f, %f]", &v[0], &v[1], &v[2], &v[3], &v[4]); + + if (actual_length == expected_length) { + memcpy(values, v, sizeof(float) * expected_length); + return true; + } + return false; +} + +static void ui_but_paste_numeric_array(bContext *C, + uiBut *but, + uiHandleButtonData *data, + char *buf_paste) +{ + const int array_length = get_but_property_array_length(but); + if (array_length > 4) { + /* not supported for now */ + return; + } + + Array<float, 32> values(array_length); + + if (parse_float_array(buf_paste, values.data(), array_length)) { + ui_but_set_float_array(C, but, data, values.data(), array_length); + } + else { + WM_report(RPT_ERROR, "Expected an array of numbers: [n, n, ...]"); + } +} + +static void ui_but_copy_numeric_value(uiBut *but, char *output, int output_len_max) +{ + /* Get many decimal places, then strip trailing zeros. + * note: too high values start to give strange results */ + ui_but_string_get_ex(but, output, output_len_max, UI_PRECISION_FLOAT_MAX, false, NULL); + BLI_str_rstrip_float_zero(output, '\0'); +} + +static void ui_but_paste_numeric_value(bContext *C, + uiBut *but, + uiHandleButtonData *data, + char *buf_paste) +{ + double value; + if (ui_but_string_eval_number(C, but, buf_paste, &value)) { + button_activate_state(C, but, BUTTON_STATE_NUM_EDITING); + data->value = value; + ui_but_string_set(C, but, buf_paste); + button_activate_state(C, but, BUTTON_STATE_EXIT); + } + else { + WM_report(RPT_ERROR, "Expected a number"); + } +} + +static void ui_but_paste_normalized_vector(bContext *C, + uiBut *but, + uiHandleButtonData *data, + char *buf_paste) +{ + float xyz[3]; + if (parse_float_array(buf_paste, xyz, 3)) { + if (normalize_v3(xyz) == 0.0f) { + /* better set Z up then have a zero vector */ + xyz[2] = 1.0; + } + ui_but_set_float_array(C, but, data, xyz, 3); + } + else { + WM_report(RPT_ERROR, "Paste expected 3 numbers, formatted: '[n, n, n]'"); + } +} + +static void ui_but_copy_color(uiBut *but, char *output, int output_len_max) +{ + float rgba[4]; + + if (but->rnaprop && get_but_property_array_length(but) == 4) { + rgba[3] = RNA_property_float_get_index(&but->rnapoin, but->rnaprop, 3); + } + else { + rgba[3] = 1.0f; + } + + ui_but_v3_get(but, rgba); + + /* convert to linear color to do compatible copy between gamma and non-gamma */ + if (but->rnaprop && RNA_property_subtype(but->rnaprop) == PROP_COLOR_GAMMA) { + srgb_to_linearrgb_v3_v3(rgba, rgba); + } + + float_array_to_string(rgba, 4, output, output_len_max); +} + +static void ui_but_paste_color(bContext *C, uiBut *but, char *buf_paste) +{ + float rgba[4]; + if (parse_float_array(buf_paste, rgba, 4)) { + if (but->rnaprop) { + /* Assume linear colors in buffer. */ + if (RNA_property_subtype(but->rnaprop) == PROP_COLOR_GAMMA) { + linearrgb_to_srgb_v3_v3(rgba, rgba); + } + + /* Some color properties are RGB, not RGBA. */ + const int array_len = get_but_property_array_length(but); + BLI_assert(ELEM(array_len, 3, 4)); + ui_but_set_float_array(C, but, NULL, rgba, array_len); + } + } + else { + WM_report(RPT_ERROR, "Paste expected 4 numbers, formatted: '[n, n, n, n]'"); + } +} + +static void ui_but_copy_text(uiBut *but, char *output, int output_len_max) +{ + ui_but_string_get(but, output, output_len_max); +} + +static void ui_but_paste_text(bContext *C, uiBut *but, uiHandleButtonData *data, char *buf_paste) +{ + button_activate_state(C, but, BUTTON_STATE_TEXT_EDITING); + ui_textedit_string_set(but, but->active, buf_paste); + + if (but->type == UI_BTYPE_SEARCH_MENU) { + but->changed = true; + ui_searchbox_update(C, data->searchbox, but, true); + } + + button_activate_state(C, but, BUTTON_STATE_EXIT); +} + +static void ui_but_copy_colorband(uiBut *but) +{ + if (but->poin != NULL) { + memcpy(&but_copypaste_coba, but->poin, sizeof(ColorBand)); + } +} + +static void ui_but_paste_colorband(bContext *C, uiBut *but, uiHandleButtonData *data) +{ + if (but_copypaste_coba.tot != 0) { + if (!but->poin) { + but->poin = (char *)MEM_callocN(sizeof(ColorBand), "colorband"); + } + + button_activate_state(C, but, BUTTON_STATE_NUM_EDITING); + memcpy(data->coba, &but_copypaste_coba, sizeof(ColorBand)); + button_activate_state(C, but, BUTTON_STATE_EXIT); + } +} + +static void ui_but_copy_curvemapping(uiBut *but) +{ + if (but->poin != NULL) { + but_copypaste_curve_alive = true; + BKE_curvemapping_free_data(&but_copypaste_curve); + BKE_curvemapping_copy_data(&but_copypaste_curve, (CurveMapping *)but->poin); + } +} + +static void ui_but_paste_curvemapping(bContext *C, uiBut *but) +{ + if (but_copypaste_curve_alive) { + if (!but->poin) { + but->poin = (char *)MEM_callocN(sizeof(CurveMapping), "curvemapping"); + } + + button_activate_state(C, but, BUTTON_STATE_NUM_EDITING); + BKE_curvemapping_free_data((CurveMapping *)but->poin); + BKE_curvemapping_copy_data((CurveMapping *)but->poin, &but_copypaste_curve); + button_activate_state(C, but, BUTTON_STATE_EXIT); + } +} + +static void ui_but_copy_CurveProfile(uiBut *but) +{ + if (but->poin != NULL) { + but_copypaste_profile_alive = true; + BKE_curveprofile_free_data(&but_copypaste_profile); + BKE_curveprofile_copy_data(&but_copypaste_profile, (CurveProfile *)but->poin); + } +} + +static void ui_but_paste_CurveProfile(bContext *C, uiBut *but) +{ + if (but_copypaste_profile_alive) { + if (!but->poin) { + but->poin = (char *)MEM_callocN(sizeof(CurveProfile), "CurveProfile"); + } + + button_activate_state(C, but, BUTTON_STATE_NUM_EDITING); + BKE_curveprofile_free_data((CurveProfile *)but->poin); + BKE_curveprofile_copy_data((CurveProfile *)but->poin, &but_copypaste_profile); + button_activate_state(C, but, BUTTON_STATE_EXIT); + } +} + +static void ui_but_copy_operator(bContext *C, uiBut *but, char *output, int output_len_max) +{ + PointerRNA *opptr = UI_but_operator_ptr_get(but); + + char *str; + str = WM_operator_pystring_ex(C, NULL, false, true, but->optype, opptr); + BLI_strncpy(output, str, output_len_max); + MEM_freeN(str); +} + +static bool ui_but_copy_menu(uiBut *but, char *output, int output_len_max) +{ + MenuType *mt = UI_but_menutype_get(but); + if (mt) { + BLI_snprintf(output, output_len_max, "bpy.ops.wm.call_menu(name=\"%s\")", mt->idname); + return true; + } + return false; +} + +static bool ui_but_copy_popover(uiBut *but, char *output, int output_len_max) +{ + PanelType *pt = UI_but_paneltype_get(but); + if (pt) { + BLI_snprintf(output, output_len_max, "bpy.ops.wm.call_panel(name=\"%s\")", pt->idname); + return true; + } + return false; +} + +static void ui_but_copy(bContext *C, uiBut *but, const bool copy_array) +{ + if (ui_but_contains_password(but)) { + return; + } + + /* Arbitrary large value (allow for paths: 'PATH_MAX') */ + char buf[4096] = {0}; + const int buf_max_len = sizeof(buf); + + /* Left false for copying internal data (color-band for eg). */ + bool is_buf_set = false; + + const bool has_required_data = !(but->poin == NULL && but->rnapoin.data == NULL); + + switch (but->type) { + case UI_BTYPE_NUM: + case UI_BTYPE_NUM_SLIDER: + if (!has_required_data) { + break; + } + if (copy_array && ui_but_has_array_value(but)) { + ui_but_copy_numeric_array(but, buf, buf_max_len); + } + else { + ui_but_copy_numeric_value(but, buf, buf_max_len); + } + is_buf_set = true; + break; + + case UI_BTYPE_UNITVEC: + if (!has_required_data) { + break; + } + ui_but_copy_numeric_array(but, buf, buf_max_len); + is_buf_set = true; + break; + + case UI_BTYPE_COLOR: + if (!has_required_data) { + break; + } + ui_but_copy_color(but, buf, buf_max_len); + is_buf_set = true; + break; + + case UI_BTYPE_TEXT: + case UI_BTYPE_SEARCH_MENU: + if (!has_required_data) { + break; + } + ui_but_copy_text(but, buf, buf_max_len); + is_buf_set = true; + break; + + case UI_BTYPE_COLORBAND: + ui_but_copy_colorband(but); + break; + + case UI_BTYPE_CURVE: + ui_but_copy_curvemapping(but); + break; + + case UI_BTYPE_CURVEPROFILE: + ui_but_copy_CurveProfile(but); + break; + + case UI_BTYPE_BUT: + if (!but->optype) { + break; + } + ui_but_copy_operator(C, but, buf, buf_max_len); + is_buf_set = true; + break; + + case UI_BTYPE_MENU: + case UI_BTYPE_PULLDOWN: + if (ui_but_copy_menu(but, buf, buf_max_len)) { + is_buf_set = true; + } + break; + case UI_BTYPE_POPOVER: + if (ui_but_copy_popover(but, buf, buf_max_len)) { + is_buf_set = true; + } + break; + + default: + break; + } + + if (is_buf_set) { + WM_clipboard_text_set(buf, 0); + } +} + +static void ui_but_paste(bContext *C, uiBut *but, uiHandleButtonData *data, const bool paste_array) +{ + BLI_assert((but->flag & UI_BUT_DISABLED) == 0); /* caller should check */ + + int buf_paste_len = 0; + char *buf_paste; + ui_but_get_pasted_text_from_clipboard(&buf_paste, &buf_paste_len); + + const bool has_required_data = !(but->poin == NULL && but->rnapoin.data == NULL); + + switch (but->type) { + case UI_BTYPE_NUM: + case UI_BTYPE_NUM_SLIDER: + if (!has_required_data) { + break; + } + if (paste_array && ui_but_has_array_value(but)) { + ui_but_paste_numeric_array(C, but, data, buf_paste); + } + else { + ui_but_paste_numeric_value(C, but, data, buf_paste); + } + break; + + case UI_BTYPE_UNITVEC: + if (!has_required_data) { + break; + } + ui_but_paste_normalized_vector(C, but, data, buf_paste); + break; + + case UI_BTYPE_COLOR: + if (!has_required_data) { + break; + } + ui_but_paste_color(C, but, buf_paste); + break; + + case UI_BTYPE_TEXT: + case UI_BTYPE_SEARCH_MENU: + if (!has_required_data) { + break; + } + ui_but_paste_text(C, but, data, buf_paste); + break; + + case UI_BTYPE_COLORBAND: + ui_but_paste_colorband(C, but, data); + break; + + case UI_BTYPE_CURVE: + ui_but_paste_curvemapping(C, but); + break; + + case UI_BTYPE_CURVEPROFILE: + ui_but_paste_CurveProfile(C, but); + break; + + default: + break; + } + + MEM_freeN((void *)buf_paste); +} + +void ui_but_clipboard_free(void) +{ + BKE_curvemapping_free_data(&but_copypaste_curve); + BKE_curveprofile_free_data(&but_copypaste_profile); +} + +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Button Text Password + * + * Functions to convert password strings that should not be displayed + * to asterisk representation (e.g. 'mysecretpasswd' -> '*************') + * + * It converts every UTF-8 character to an asterisk, and also remaps + * the cursor position and selection start/end. + * + * \note remapping is used, because password could contain UTF-8 characters. + * + * \{ */ + +static int ui_text_position_from_hidden(uiBut *but, int pos) +{ + const char *butstr = (but->editstr) ? but->editstr : but->drawstr; + const char *strpos = butstr; + for (int i = 0; i < pos; i++) { + strpos = BLI_str_find_next_char_utf8(strpos, NULL); + } + + return (strpos - butstr); +} + +static int ui_text_position_to_hidden(uiBut *but, int pos) +{ + const char *butstr = (but->editstr) ? but->editstr : but->drawstr; + return BLI_strnlen_utf8(butstr, pos); +} + +void ui_but_text_password_hide(char password_str[UI_MAX_PASSWORD_STR], + uiBut *but, + const bool restore) +{ + if (!(but->rnaprop && RNA_property_subtype(but->rnaprop) == PROP_PASSWORD)) { + return; + } + + char *butstr = (but->editstr) ? but->editstr : but->drawstr; + + if (restore) { + /* restore original string */ + BLI_strncpy(butstr, password_str, UI_MAX_PASSWORD_STR); + + /* remap cursor positions */ + if (but->pos >= 0) { + but->pos = ui_text_position_from_hidden(but, but->pos); + but->selsta = ui_text_position_from_hidden(but, but->selsta); + but->selend = ui_text_position_from_hidden(but, but->selend); + } + } + else { + /* convert text to hidden text using asterisks (e.g. pass -> ****) */ + const size_t len = BLI_strlen_utf8(butstr); + + /* remap cursor positions */ + if (but->pos >= 0) { + but->pos = ui_text_position_to_hidden(but, but->pos); + but->selsta = ui_text_position_to_hidden(but, but->selsta); + but->selend = ui_text_position_to_hidden(but, but->selend); + } + + /* save original string */ + BLI_strncpy(password_str, butstr, UI_MAX_PASSWORD_STR); + memset(butstr, '*', len); + butstr[len] = '\0'; + } +} + +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Button Text Selection/Editing + * \{ */ + +void ui_but_active_string_clear_and_exit(bContext *C, uiBut *but) +{ + if (!but->active) { + return; + } + + /* most likely NULL, but let's check, and give it temp zero string */ + if (!but->active->str) { + but->active->str = (char *)MEM_callocN(1, "temp str"); + } + but->active->str[0] = 0; + + ui_apply_but_TEX(C, but, but->active); + button_activate_state(C, but, BUTTON_STATE_EXIT); +} + +static void ui_textedit_string_ensure_max_length(uiBut *but, uiHandleButtonData *data, int maxlen) +{ + BLI_assert(data->is_str_dynamic); + BLI_assert(data->str == but->editstr); + + if (maxlen > data->maxlen) { + data->str = but->editstr = (char *)MEM_reallocN(data->str, sizeof(char) * maxlen); + data->maxlen = maxlen; + } +} + +static void ui_textedit_string_set(uiBut *but, uiHandleButtonData *data, const char *str) +{ + if (data->is_str_dynamic) { + ui_textedit_string_ensure_max_length(but, data, strlen(str) + 1); + } + + if (UI_but_is_utf8(but)) { + BLI_strncpy_utf8(data->str, str, data->maxlen); + } + else { + BLI_strncpy(data->str, str, data->maxlen); + } +} + +static bool ui_textedit_delete_selection(uiBut *but, uiHandleButtonData *data) +{ + char *str = data->str; + const int len = strlen(str); + bool changed = false; + if (but->selsta != but->selend && len) { + memmove(str + but->selsta, str + but->selend, (len - but->selend) + 1); + changed = true; + } + + but->pos = but->selend = but->selsta; + return changed; +} + +static bool ui_textedit_set_cursor_pos_foreach_glyph(const char *UNUSED(str), + const size_t str_step_ofs, + const rcti *glyph_step_bounds, + const int UNUSED(glyph_advance_x), + const rctf *glyph_bounds, + const int UNUSED(glyph_bearing[2]), + void *user_data) +{ + int *cursor_data = (int *)user_data; + const float center = glyph_step_bounds->xmin + (BLI_rctf_size_x(glyph_bounds) / 2.0f); + if (cursor_data[0] < center) { + cursor_data[1] = str_step_ofs; + return false; + } + return true; +} + +/** + * \param x: Screen space cursor location - #wmEvent.x + * + * \note ``but->block->aspect`` is used here, so drawing button style is getting scaled too. + */ +static void ui_textedit_set_cursor_pos(uiBut *but, uiHandleButtonData *data, const float x) +{ + /* XXX pass on as arg. */ + uiFontStyle fstyle = UI_style_get()->widget; + const float aspect = but->block->aspect; + + float startx = but->rect.xmin; + float starty_dummy = 0.0f; + char password_str[UI_MAX_PASSWORD_STR]; + /* treat 'str_last' as null terminator for str, no need to modify in-place */ + const char *str = but->editstr, *str_last; + + ui_block_to_window_fl(data->region, but->block, &startx, &starty_dummy); + + ui_fontscale(&fstyle.points, aspect); + + UI_fontstyle_set(&fstyle); + + if (fstyle.kerning == 1) { + /* for BLF_width */ + BLF_enable(fstyle.uifont_id, BLF_KERNING_DEFAULT); + } + + ui_but_text_password_hide(password_str, but, false); + + if (ELEM(but->type, UI_BTYPE_TEXT, UI_BTYPE_SEARCH_MENU)) { + if (but->flag & UI_HAS_ICON) { + startx += UI_DPI_ICON_SIZE / aspect; + } + } + startx += (UI_TEXT_MARGIN_X * U.widget_unit) / aspect; + + /* mouse dragged outside the widget to the left */ + if (x < startx) { + int i = but->ofs; + + str_last = &str[but->ofs]; + + while (i > 0) { + if (BLI_str_cursor_step_prev_utf8(str, but->ofs, &i)) { + /* 0.25 == scale factor for less sensitivity */ + if (BLF_width(fstyle.uifont_id, str + i, (str_last - str) - i) > (startx - x) * 0.25f) { + break; + } + } + else { + break; /* unlikely but possible */ + } + } + but->ofs = i; + but->pos = but->ofs; + } + /* mouse inside the widget, mouse coords mapped in widget space */ + else { + str_last = &str[but->ofs]; + const int str_last_len = strlen(str_last); + const int x_pos = (int)(x - startx); + int glyph_data[2] = { + x_pos, /* horizontal position to test. */ + -1, /* Write the character offset here. */ + }; + BLF_boundbox_foreach_glyph(fstyle.uifont_id, + str + but->ofs, + INT_MAX, + ui_textedit_set_cursor_pos_foreach_glyph, + glyph_data); + /* If value untouched then we are to the right. */ + if (glyph_data[1] == -1) { + glyph_data[1] = str_last_len; + } + but->pos = glyph_data[1] + but->ofs; + } + + if (fstyle.kerning == 1) { + BLF_disable(fstyle.uifont_id, BLF_KERNING_DEFAULT); + } + + ui_but_text_password_hide(password_str, but, true); +} + +static void ui_textedit_set_cursor_select(uiBut *but, uiHandleButtonData *data, const float x) +{ + ui_textedit_set_cursor_pos(but, data, x); + + but->selsta = but->pos; + but->selend = data->sel_pos_init; + if (but->selend < but->selsta) { + SWAP(short, but->selsta, but->selend); + } + + ui_but_update(but); +} + +/** + * This is used for both utf8 and ascii + * + * For unicode buttons, \a buf is treated as unicode. + */ +static bool ui_textedit_insert_buf(uiBut *but, + uiHandleButtonData *data, + const char *buf, + int buf_len) +{ + int len = strlen(data->str); + const int len_new = len - (but->selend - but->selsta) + 1; + bool changed = false; + + if (data->is_str_dynamic) { + ui_textedit_string_ensure_max_length(but, data, len_new + buf_len); + } + + if (len_new <= data->maxlen) { + char *str = data->str; + size_t step = buf_len; + + /* type over the current selection */ + if ((but->selend - but->selsta) > 0) { + changed = ui_textedit_delete_selection(but, data); + len = strlen(str); + } + + if ((len + step >= data->maxlen) && (data->maxlen - (len + 1) > 0)) { + if (UI_but_is_utf8(but)) { + /* shorten 'step' to a utf8 aligned size that fits */ + BLI_strnlen_utf8_ex(buf, data->maxlen - (len + 1), &step); + } + else { + step = data->maxlen - (len + 1); + } + } + + if (step && (len + step < data->maxlen)) { + memmove(&str[but->pos + step], &str[but->pos], (len + 1) - but->pos); + memcpy(&str[but->pos], buf, step * sizeof(char)); + but->pos += step; + changed = true; + } + } + + return changed; +} + +static bool ui_textedit_insert_ascii(uiBut *but, uiHandleButtonData *data, char ascii) +{ + const char buf[2] = {ascii, '\0'}; + + if (UI_but_is_utf8(but) && (BLI_str_utf8_size(buf) == -1)) { + printf( + "%s: entering invalid ascii char into an ascii key (%d)\n", __func__, (int)(uchar)ascii); + + return false; + } + + /* in some cases we want to allow invalid utf8 chars */ + return ui_textedit_insert_buf(but, data, buf, 1); +} + +static void ui_textedit_move(uiBut *but, + uiHandleButtonData *data, + eStrCursorJumpDirection direction, + const bool select, + eStrCursorJumpType jump) +{ + const char *str = data->str; + const int len = strlen(str); + const int pos_prev = but->pos; + const bool has_sel = (but->selend - but->selsta) > 0; + + ui_but_update(but); + + /* special case, quit selection and set cursor */ + if (has_sel && !select) { + if (jump == STRCUR_JUMP_ALL) { + but->selsta = but->selend = but->pos = direction ? len : 0; + } + else { + if (direction) { + but->selsta = but->pos = but->selend; + } + else { + but->pos = but->selend = but->selsta; + } + } + data->sel_pos_init = but->pos; + } + else { + int pos_i = but->pos; + BLI_str_cursor_step_utf8(str, len, &pos_i, direction, jump, true); + but->pos = pos_i; + + if (select) { + if (has_sel == false) { + data->sel_pos_init = pos_prev; + } + but->selsta = but->pos; + but->selend = data->sel_pos_init; + } + if (but->selend < but->selsta) { + SWAP(short, but->selsta, but->selend); + } + } +} + +static bool ui_textedit_delete(uiBut *but, + uiHandleButtonData *data, + eStrCursorJumpDirection direction, + eStrCursorJumpType jump) +{ + char *str = data->str; + const int len = strlen(str); + + bool changed = false; + + if (jump == STRCUR_JUMP_ALL) { + if (len) { + changed = true; + } + str[0] = '\0'; + but->pos = 0; + } + else if (direction) { /* delete */ + if ((but->selend - but->selsta) > 0) { + changed = ui_textedit_delete_selection(but, data); + } + else if (but->pos >= 0 && but->pos < len) { + int pos = but->pos; + int step; + BLI_str_cursor_step_utf8(str, len, &pos, direction, jump, true); + step = pos - but->pos; + memmove(&str[but->pos], &str[but->pos + step], (len + 1) - (but->pos + step)); + changed = true; + } + } + else { /* backspace */ + if (len != 0) { + if ((but->selend - but->selsta) > 0) { + changed = ui_textedit_delete_selection(but, data); + } + else if (but->pos > 0) { + int pos = but->pos; + int step; + + BLI_str_cursor_step_utf8(str, len, &pos, direction, jump, true); + step = but->pos - pos; + memmove(&str[but->pos - step], &str[but->pos], (len + 1) - but->pos); + but->pos -= step; + changed = true; + } + } + } + + return changed; +} + +static int ui_textedit_autocomplete(bContext *C, uiBut *but, uiHandleButtonData *data) +{ + char *str = data->str; + + int changed; + if (data->searchbox) { + changed = ui_searchbox_autocomplete(C, data->searchbox, but, data->str); + } + else { + changed = but->autocomplete_func(C, str, but->autofunc_arg); + } + + but->pos = strlen(str); + but->selsta = but->selend = but->pos; + + return changed; +} + +/* mode for ui_textedit_copypaste() */ +enum { + UI_TEXTEDIT_PASTE = 1, + UI_TEXTEDIT_COPY, + UI_TEXTEDIT_CUT, +}; + +static bool ui_textedit_copypaste(uiBut *but, uiHandleButtonData *data, const int mode) +{ + bool changed = false; + + /* paste */ + if (mode == UI_TEXTEDIT_PASTE) { + /* extract the first line from the clipboard */ + int buf_len; + char *pbuf = WM_clipboard_text_get_firstline(false, &buf_len); + + if (pbuf) { + if (UI_but_is_utf8(but)) { + buf_len -= BLI_utf8_invalid_strip(pbuf, (size_t)buf_len); + } + + ui_textedit_insert_buf(but, data, pbuf, buf_len); + + changed = true; + + MEM_freeN(pbuf); + } + } + /* cut & copy */ + else if (ELEM(mode, UI_TEXTEDIT_COPY, UI_TEXTEDIT_CUT)) { + /* copy the contents to the copypaste buffer */ + const int sellen = but->selend - but->selsta; + char *buf = (char *)MEM_mallocN(sizeof(char) * (sellen + 1), "ui_textedit_copypaste"); + + BLI_strncpy(buf, data->str + but->selsta, sellen + 1); + WM_clipboard_text_set(buf, 0); + MEM_freeN(buf); + + /* for cut only, delete the selection afterwards */ + if (mode == UI_TEXTEDIT_CUT) { + if ((but->selend - but->selsta) > 0) { + changed = ui_textedit_delete_selection(but, data); + } + } + } + + return changed; +} + +#ifdef WITH_INPUT_IME +/* enable ime, and set up uibut ime data */ +static void ui_textedit_ime_begin(wmWindow *win, uiBut *UNUSED(but)) +{ + /* XXX Is this really needed? */ + int x, y; + + BLI_assert(win->ime_data == NULL); + + /* enable IME and position to cursor, it's a trick */ + x = win->eventstate->x; + /* flip y and move down a bit, prevent the IME panel cover the edit button */ + y = win->eventstate->y - 12; + + wm_window_IME_begin(win, x, y, 0, 0, true); +} + +/* disable ime, and clear uibut ime data */ +static void ui_textedit_ime_end(wmWindow *win, uiBut *UNUSED(but)) +{ + wm_window_IME_end(win); +} + +void ui_but_ime_reposition(uiBut *but, int x, int y, bool complete) +{ + BLI_assert(but->active); + + ui_region_to_window(but->active->region, &x, &y); + wm_window_IME_begin(but->active->window, x, y - 4, 0, 0, complete); +} + +wmIMEData *ui_but_ime_data_get(uiBut *but) +{ + if (but->active && but->active->window) { + return but->active->window->ime_data; + } + else { + return NULL; + } +} +#endif /* WITH_INPUT_IME */ + +static void ui_textedit_begin(bContext *C, uiBut *but, uiHandleButtonData *data) +{ + wmWindow *win = data->window; + const bool is_num_but = ELEM(but->type, UI_BTYPE_NUM, UI_BTYPE_NUM_SLIDER); + bool no_zero_strip = false; + + if (data->str) { + MEM_freeN(data->str); + data->str = NULL; + } + +#ifdef USE_DRAG_MULTINUM + /* this can happen from multi-drag */ + if (data->applied_interactive) { + /* remove any small changes so canceling edit doesn't restore invalid value: T40538 */ + data->cancel = true; + ui_apply_but(C, but->block, but, data, true); + data->cancel = false; + + data->applied_interactive = false; + } +#endif + +#ifdef USE_ALLSELECT + if (is_num_but) { + if (IS_ALLSELECT_EVENT(win->eventstate)) { + data->select_others.is_enabled = true; + data->select_others.is_copy = true; + } + } +#endif + + /* retrieve string */ + data->maxlen = ui_but_string_get_max_length(but); + if (data->maxlen != 0) { + data->str = (char *)MEM_callocN(sizeof(char) * data->maxlen, "textedit str"); + /* We do not want to truncate precision to default here, it's nice to show value, + * not to edit it - way too much precision is lost then. */ + ui_but_string_get_ex( + but, data->str, data->maxlen, UI_PRECISION_FLOAT_MAX, true, &no_zero_strip); + } + else { + data->is_str_dynamic = true; + data->str = ui_but_string_get_dynamic(but, &data->maxlen); + } + + if (ui_but_is_float(but) && !ui_but_is_unit(but) && !ui_but_anim_expression_get(but, NULL, 0) && + !no_zero_strip) { + BLI_str_rstrip_float_zero(data->str, '\0'); + } + + if (is_num_but) { + BLI_assert(data->is_str_dynamic == false); + ui_but_convert_to_unit_alt_name(but, data->str, data->maxlen); + } + + /* won't change from now on */ + const int len = strlen(data->str); + + data->origstr = BLI_strdupn(data->str, len); + data->sel_pos_init = 0; + + /* set cursor pos to the end of the text */ + but->editstr = data->str; + but->pos = len; + but->selsta = 0; + but->selend = len; + + /* Initialize undo history tracking. */ + data->undo_stack_text = ui_textedit_undo_stack_create(); + ui_textedit_undo_push(data->undo_stack_text, but->editstr, but->pos); + + /* optional searchbox */ + if (but->type == UI_BTYPE_SEARCH_MENU) { + uiButSearch *search_but = (uiButSearch *)but; + + data->searchbox = search_but->popup_create_fn(C, data->region, search_but); + ui_searchbox_update(C, data->searchbox, but, true); /* true = reset */ + } + + /* reset alert flag (avoid confusion, will refresh on exit) */ + but->flag &= ~UI_BUT_REDALERT; + + ui_but_update(but); + + WM_cursor_modal_set(win, WM_CURSOR_TEXT_EDIT); + +#ifdef WITH_INPUT_IME + if (is_num_but == false && BLT_lang_is_ime_supported()) { + ui_textedit_ime_begin(win, but); + } +#endif +} + +static void ui_textedit_end(bContext *C, uiBut *but, uiHandleButtonData *data) +{ + wmWindow *win = data->window; + + if (but) { + if (UI_but_is_utf8(but)) { + const int strip = BLI_utf8_invalid_strip(but->editstr, strlen(but->editstr)); + /* not a file?, strip non utf-8 chars */ + if (strip) { + /* wont happen often so isn't that annoying to keep it here for a while */ + printf("%s: invalid utf8 - stripped chars %d\n", __func__, strip); + } + } + + if (data->searchbox) { + if (data->cancel == false) { + BLI_assert(but->type == UI_BTYPE_SEARCH_MENU); + uiButSearch *but_search = (uiButSearch *)but; + + if ((ui_searchbox_apply(but, data->searchbox) == false) && + (ui_searchbox_find_index(data->searchbox, but->editstr) == -1) && + !but_search->results_are_suggestions) { + data->cancel = true; + + /* ensure menu (popup) too is closed! */ + data->escapecancel = true; + + WM_reportf(RPT_ERROR, "Failed to find '%s'", but->editstr); + WM_report_banner_show(); + } + } + + ui_searchbox_free(C, data->searchbox); + data->searchbox = NULL; + } + + but->editstr = NULL; + but->pos = -1; + } + + WM_cursor_modal_restore(win); + + /* Free text undo history text blocks. */ + ui_textedit_undo_stack_destroy(data->undo_stack_text); + data->undo_stack_text = NULL; + +#ifdef WITH_INPUT_IME + if (win->ime_data) { + ui_textedit_ime_end(win, but); + } +#endif +} + +static void ui_textedit_next_but(uiBlock *block, uiBut *actbut, uiHandleButtonData *data) +{ + /* label and roundbox can overlap real buttons (backdrops...) */ + if (ELEM(actbut->type, + UI_BTYPE_LABEL, + UI_BTYPE_SEPR, + UI_BTYPE_SEPR_LINE, + UI_BTYPE_ROUNDBOX, + UI_BTYPE_LISTBOX)) { + return; + } + + for (uiBut *but = actbut->next; but; but = but->next) { + if (ui_but_is_editable_as_text(but)) { + if (!(but->flag & UI_BUT_DISABLED)) { + data->postbut = but; + data->posttype = BUTTON_ACTIVATE_TEXT_EDITING; + return; + } + } + } + for (uiBut *but = (uiBut *)block->buttons.first; but != actbut; but = but->next) { + if (ui_but_is_editable_as_text(but)) { + if (!(but->flag & UI_BUT_DISABLED)) { + data->postbut = but; + data->posttype = BUTTON_ACTIVATE_TEXT_EDITING; + return; + } + } + } +} + +static void ui_textedit_prev_but(uiBlock *block, uiBut *actbut, uiHandleButtonData *data) +{ + /* label and roundbox can overlap real buttons (backdrops...) */ + if (ELEM(actbut->type, + UI_BTYPE_LABEL, + UI_BTYPE_SEPR, + UI_BTYPE_SEPR_LINE, + UI_BTYPE_ROUNDBOX, + UI_BTYPE_LISTBOX)) { + return; + } + + for (uiBut *but = actbut->prev; but; but = but->prev) { + if (ui_but_is_editable_as_text(but)) { + if (!(but->flag & UI_BUT_DISABLED)) { + data->postbut = but; + data->posttype = BUTTON_ACTIVATE_TEXT_EDITING; + return; + } + } + } + for (uiBut *but = (uiBut *)block->buttons.last; but != actbut; but = but->prev) { + if (ui_but_is_editable_as_text(but)) { + if (!(but->flag & UI_BUT_DISABLED)) { + data->postbut = but; + data->posttype = BUTTON_ACTIVATE_TEXT_EDITING; + return; + } + } + } +} + +static void ui_do_but_textedit( + bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, const wmEvent *event) +{ + int retval = WM_UI_HANDLER_CONTINUE; + bool changed = false, inbox = false, update = false, skip_undo_push = false; + +#ifdef WITH_INPUT_IME + wmWindow *win = CTX_wm_window(C); + wmIMEData *ime_data = win->ime_data; + const bool is_ime_composing = ime_data && ime_data->is_ime_composing; +#else + const bool is_ime_composing = false; +#endif + + switch (event->type) { + case MOUSEMOVE: + case MOUSEPAN: + if (data->searchbox) { +#ifdef USE_KEYNAV_LIMIT + if ((event->type == MOUSEMOVE) && + ui_mouse_motion_keynav_test(&data->searchbox_keynav_state, event)) { + /* pass */ + } + else { + ui_searchbox_event(C, data->searchbox, but, data->region, event); + } +#else + ui_searchbox_event(C, data->searchbox, but, data->region, event); +#endif + } + ui_do_but_extra_operator_icons_mousemove(but, data, event); + + break; + case RIGHTMOUSE: + case EVT_ESCKEY: + if (event->val == KM_PRESS) { + /* Support search context menu. */ + if (event->type == RIGHTMOUSE) { + if (data->searchbox) { + if (ui_searchbox_event(C, data->searchbox, but, data->region, event)) { + /* Only break if the event was handled. */ + break; + } + } + } + +#ifdef WITH_INPUT_IME + /* skips button handling since it is not wanted */ + if (is_ime_composing) { + break; + } +#endif + data->cancel = true; + data->escapecancel = true; + button_activate_state(C, but, BUTTON_STATE_EXIT); + retval = WM_UI_HANDLER_BREAK; + } + break; + case LEFTMOUSE: { + /* Allow clicks on extra icons while editing. */ + if (ui_do_but_extra_operator_icon(C, but, data, event)) { + break; + } + + const bool had_selection = but->selsta != but->selend; + + /* exit on LMB only on RELEASE for searchbox, to mimic other popups, + * and allow multiple menu levels */ + if (data->searchbox) { + inbox = ui_searchbox_inside(data->searchbox, event->x, event->y); + } + + /* for double click: we do a press again for when you first click on button + * (selects all text, no cursor pos) */ + if (ELEM(event->val, KM_PRESS, KM_DBL_CLICK)) { + float mx = event->x; + float my = event->y; + ui_window_to_block_fl(data->region, block, &mx, &my); + + if (ui_but_contains_pt(but, mx, my)) { + ui_textedit_set_cursor_pos(but, data, event->x); + but->selsta = but->selend = but->pos; + data->sel_pos_init = but->pos; + + button_activate_state(C, but, BUTTON_STATE_TEXT_SELECTING); + retval = WM_UI_HANDLER_BREAK; + } + else if (inbox == false) { + /* if searchbox, click outside will cancel */ + if (data->searchbox) { + data->cancel = data->escapecancel = true; + } + button_activate_state(C, but, BUTTON_STATE_EXIT); + retval = WM_UI_HANDLER_BREAK; + } + } + + /* only select a word in button if there was no selection before */ + if (event->val == KM_DBL_CLICK && had_selection == false) { + ui_textedit_move(but, data, STRCUR_DIR_PREV, false, STRCUR_JUMP_DELIM); + ui_textedit_move(but, data, STRCUR_DIR_NEXT, true, STRCUR_JUMP_DELIM); + retval = WM_UI_HANDLER_BREAK; + changed = true; + } + else if (inbox) { + /* if we allow activation on key press, + * it gives problems launching operators T35713. */ + if (event->val == KM_RELEASE) { + button_activate_state(C, but, BUTTON_STATE_EXIT); + retval = WM_UI_HANDLER_BREAK; + } + } + break; + } + } + + if (event->val == KM_PRESS && !is_ime_composing) { + switch (event->type) { + case EVT_VKEY: + case EVT_XKEY: + case EVT_CKEY: + if (IS_EVENT_MOD(event, ctrl, oskey)) { + if (event->type == EVT_VKEY) { + changed = ui_textedit_copypaste(but, data, UI_TEXTEDIT_PASTE); + } + else if (event->type == EVT_CKEY) { + changed = ui_textedit_copypaste(but, data, UI_TEXTEDIT_COPY); + } + else if (event->type == EVT_XKEY) { + changed = ui_textedit_copypaste(but, data, UI_TEXTEDIT_CUT); + } + + retval = WM_UI_HANDLER_BREAK; + } + break; + case EVT_RIGHTARROWKEY: + ui_textedit_move(but, + data, + STRCUR_DIR_NEXT, + event->shift != 0, + event->ctrl ? STRCUR_JUMP_DELIM : STRCUR_JUMP_NONE); + retval = WM_UI_HANDLER_BREAK; + break; + case EVT_LEFTARROWKEY: + ui_textedit_move(but, + data, + STRCUR_DIR_PREV, + event->shift != 0, + event->ctrl ? STRCUR_JUMP_DELIM : STRCUR_JUMP_NONE); + retval = WM_UI_HANDLER_BREAK; + break; + case WHEELDOWNMOUSE: + case EVT_DOWNARROWKEY: + if (data->searchbox) { +#ifdef USE_KEYNAV_LIMIT + ui_mouse_motion_keynav_init(&data->searchbox_keynav_state, event); +#endif + ui_searchbox_event(C, data->searchbox, but, data->region, event); + break; + } + if (event->type == WHEELDOWNMOUSE) { + break; + } + ATTR_FALLTHROUGH; + case EVT_ENDKEY: + ui_textedit_move(but, data, STRCUR_DIR_NEXT, event->shift != 0, STRCUR_JUMP_ALL); + retval = WM_UI_HANDLER_BREAK; + break; + case WHEELUPMOUSE: + case EVT_UPARROWKEY: + if (data->searchbox) { +#ifdef USE_KEYNAV_LIMIT + ui_mouse_motion_keynav_init(&data->searchbox_keynav_state, event); +#endif + ui_searchbox_event(C, data->searchbox, but, data->region, event); + break; + } + if (event->type == WHEELUPMOUSE) { + break; + } + ATTR_FALLTHROUGH; + case EVT_HOMEKEY: + ui_textedit_move(but, data, STRCUR_DIR_PREV, event->shift != 0, STRCUR_JUMP_ALL); + retval = WM_UI_HANDLER_BREAK; + break; + case EVT_PADENTER: + case EVT_RETKEY: + button_activate_state(C, but, BUTTON_STATE_EXIT); + retval = WM_UI_HANDLER_BREAK; + break; + case EVT_DELKEY: + changed = ui_textedit_delete( + but, data, STRCUR_DIR_NEXT, event->ctrl ? STRCUR_JUMP_DELIM : STRCUR_JUMP_NONE); + retval = WM_UI_HANDLER_BREAK; + break; + + case EVT_BACKSPACEKEY: + changed = ui_textedit_delete( + but, data, STRCUR_DIR_PREV, event->ctrl ? STRCUR_JUMP_DELIM : STRCUR_JUMP_NONE); + retval = WM_UI_HANDLER_BREAK; + break; + + case EVT_AKEY: + + /* Ctrl-A: Select all. */ +#if defined(__APPLE__) + /* OSX uses Command-A system-wide, so add it. */ + if ((event->oskey && !IS_EVENT_MOD(event, shift, alt, ctrl)) || + (event->ctrl && !IS_EVENT_MOD(event, shift, alt, oskey))) +#else + if (event->ctrl && !IS_EVENT_MOD(event, shift, alt, oskey)) +#endif + { + ui_textedit_move(but, data, STRCUR_DIR_PREV, false, STRCUR_JUMP_ALL); + ui_textedit_move(but, data, STRCUR_DIR_NEXT, true, STRCUR_JUMP_ALL); + retval = WM_UI_HANDLER_BREAK; + } + break; + + case EVT_TABKEY: + /* There is a key conflict here, we can't tab with auto-complete. */ + if (but->autocomplete_func || data->searchbox) { + const int autocomplete = ui_textedit_autocomplete(C, but, data); + changed = autocomplete != AUTOCOMPLETE_NO_MATCH; + + if (autocomplete == AUTOCOMPLETE_FULL_MATCH) { + button_activate_state(C, but, BUTTON_STATE_EXIT); + } + } + else if (!IS_EVENT_MOD(event, ctrl, alt, oskey)) { + /* Use standard keys for cycling through buttons Tab, Shift-Tab to reverse. */ + if (event->shift) { + ui_textedit_prev_but(block, but, data); + } + else { + ui_textedit_next_but(block, but, data); + } + button_activate_state(C, but, BUTTON_STATE_EXIT); + } + retval = WM_UI_HANDLER_BREAK; + break; + case EVT_ZKEY: { + /* Ctrl-Z or Ctrl-Shift-Z: Undo/Redo (allowing for OS-Key on Apple). */ + + const bool is_redo = (event->shift != 0); + if ( +#if defined(__APPLE__) + (event->oskey && !IS_EVENT_MOD(event, alt, ctrl)) || +#endif + (event->ctrl && !IS_EVENT_MOD(event, alt, oskey))) { + int undo_pos; + const char *undo_str = ui_textedit_undo( + data->undo_stack_text, is_redo ? 1 : -1, &undo_pos); + if (undo_str != NULL) { + ui_textedit_string_set(but, data, undo_str); + + /* Set the cursor & clear selection. */ + but->pos = undo_pos; + but->selsta = but->pos; + but->selend = but->pos; + changed = true; + } + retval = WM_UI_HANDLER_BREAK; + skip_undo_push = true; + } + break; + } + } + + if ((event->ascii || event->utf8_buf[0]) && (retval == WM_UI_HANDLER_CONTINUE) +#ifdef WITH_INPUT_IME + && !is_ime_composing && (!WM_event_is_ime_switch(event) || !BLT_lang_is_ime_supported()) +#endif + ) { + char ascii = event->ascii; + const char *utf8_buf = event->utf8_buf; + + /* exception that's useful for number buttons, some keyboard + * numpads have a comma instead of a period */ + if (ELEM(but->type, UI_BTYPE_NUM, UI_BTYPE_NUM_SLIDER)) { /* could use data->min*/ + if (event->type == EVT_PADPERIOD && ascii == ',') { + ascii = '.'; + utf8_buf = NULL; /* force ascii fallback */ + } + } + + if (utf8_buf && utf8_buf[0]) { + const int utf8_buf_len = BLI_str_utf8_size(utf8_buf); + BLI_assert(utf8_buf_len != -1); + changed = ui_textedit_insert_buf(but, data, event->utf8_buf, utf8_buf_len); + } + else { + changed = ui_textedit_insert_ascii(but, data, ascii); + } + + retval = WM_UI_HANDLER_BREAK; + } + /* textbutton with this flag: do live update (e.g. for search buttons) */ + if (but->flag & UI_BUT_TEXTEDIT_UPDATE) { + update = true; + } + } + +#ifdef WITH_INPUT_IME + if (event->type == WM_IME_COMPOSITE_START || event->type == WM_IME_COMPOSITE_EVENT) { + changed = true; + + if (event->type == WM_IME_COMPOSITE_START && but->selend > but->selsta) { + ui_textedit_delete_selection(but, data); + } + if (event->type == WM_IME_COMPOSITE_EVENT && ime_data->result_len) { + ui_textedit_insert_buf(but, data, ime_data->str_result, ime_data->result_len); + } + } + else if (event->type == WM_IME_COMPOSITE_END) { + changed = true; + } +#endif + + if (changed) { + /* The undo stack may be NULL if an event exits editing. */ + if ((skip_undo_push == false) && (data->undo_stack_text != NULL)) { + ui_textedit_undo_push(data->undo_stack_text, data->str, but->pos); + } + + /* only do live update when but flag request it (UI_BUT_TEXTEDIT_UPDATE). */ + if (update && data->interactive) { + ui_apply_but(C, block, but, data, true); + } + else { + ui_but_update_edited(but); + } + but->changed = true; + + if (data->searchbox) { + ui_searchbox_update(C, data->searchbox, but, true); /* true = reset */ + } + } + + if (changed || (retval == WM_UI_HANDLER_BREAK)) { + ED_region_tag_redraw(data->region); + } +} + +static void ui_do_but_textedit_select( + bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, const wmEvent *event) +{ + int retval = WM_UI_HANDLER_CONTINUE; + + switch (event->type) { + case MOUSEMOVE: { + int mx = event->x; + int my = event->y; + ui_window_to_block(data->region, block, &mx, &my); + + ui_textedit_set_cursor_select(but, data, event->x); + retval = WM_UI_HANDLER_BREAK; + break; + } + case LEFTMOUSE: + if (event->val == KM_RELEASE) { + button_activate_state(C, but, BUTTON_STATE_TEXT_EDITING); + } + retval = WM_UI_HANDLER_BREAK; + break; + } + + if (retval == WM_UI_HANDLER_BREAK) { + ui_but_update(but); + ED_region_tag_redraw(data->region); + } +} + +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Button Number Editing (various types) + * \{ */ + +static void ui_numedit_begin(uiBut *but, uiHandleButtonData *data) +{ + if (but->type == UI_BTYPE_CURVE) { + uiButCurveMapping *but_cumap = (uiButCurveMapping *)but; + but_cumap->edit_cumap = (CurveMapping *)but->poin; + } + else if (but->type == UI_BTYPE_CURVEPROFILE) { + uiButCurveProfile *but_profile = (uiButCurveProfile *)but; + but_profile->edit_profile = (CurveProfile *)but->poin; + } + else if (but->type == UI_BTYPE_COLORBAND) { + uiButColorBand *but_coba = (uiButColorBand *)but; + data->coba = (ColorBand *)but->poin; + but_coba->edit_coba = data->coba; + } + else if (ELEM(but->type, + UI_BTYPE_UNITVEC, + UI_BTYPE_HSVCUBE, + UI_BTYPE_HSVCIRCLE, + UI_BTYPE_COLOR)) { + ui_but_v3_get(but, data->origvec); + copy_v3_v3(data->vec, data->origvec); + but->editvec = data->vec; + } + else { + float softrange, softmin, softmax; + + data->startvalue = ui_but_value_get(but); + data->origvalue = data->startvalue; + data->value = data->origvalue; + but->editval = &data->value; + + softmin = but->softmin; + softmax = but->softmax; + softrange = softmax - softmin; + + if ((but->type == UI_BTYPE_NUM) && (ui_but_is_cursor_warp(but) == false)) { + uiButNumber *number_but = (uiButNumber *)but; + /* Use a minimum so we have a predictable range, + * otherwise some float buttons get a large range. */ + const float value_step_float_min = 0.1f; + const bool is_float = ui_but_is_float(but); + const double value_step = is_float ? + (double)(number_but->step_size * UI_PRECISION_FLOAT_SCALE) : + (int)number_but->step_size; + const float drag_map_softrange_max = UI_DRAG_MAP_SOFT_RANGE_PIXEL_MAX * UI_DPI_FAC; + const float softrange_max = min_ff( + softrange, + 2 * (is_float ? min_ff(value_step, value_step_float_min) * + (drag_map_softrange_max / value_step_float_min) : + drag_map_softrange_max)); + + if (softrange > softrange_max) { + /* Center around the value, keeping in the real soft min/max range. */ + softmin = data->origvalue - (softrange_max / 2); + softmax = data->origvalue + (softrange_max / 2); + if (!isfinite(softmin)) { + softmin = (data->origvalue > 0.0f ? FLT_MAX : -FLT_MAX); + } + if (!isfinite(softmax)) { + softmax = (data->origvalue > 0.0f ? FLT_MAX : -FLT_MAX); + } + + if (softmin < but->softmin) { + softmin = but->softmin; + softmax = softmin + softrange_max; + } + else if (softmax > but->softmax) { + softmax = but->softmax; + softmin = softmax - softrange_max; + } + + /* Can happen at extreme values. */ + if (UNLIKELY(softmin == softmax)) { + if (data->origvalue > 0.0) { + softmin = nextafterf(softmin, -FLT_MAX); + } + else { + softmax = nextafterf(softmax, FLT_MAX); + } + } + + softrange = softmax - softmin; + } + } + + data->dragfstart = (softrange == 0.0f) ? 0.0f : ((float)data->value - softmin) / softrange; + data->dragf = data->dragfstart; + + data->drag_map_soft_min = softmin; + data->drag_map_soft_max = softmax; + } + + data->dragchange = false; + data->draglock = true; +} + +static void ui_numedit_end(uiBut *but, uiHandleButtonData *data) +{ + but->editval = NULL; + but->editvec = NULL; + if (but->type == UI_BTYPE_COLORBAND) { + uiButColorBand *but_coba = (uiButColorBand *)but; + but_coba->edit_coba = NULL; + } + else if (but->type == UI_BTYPE_CURVE) { + uiButCurveMapping *but_cumap = (uiButCurveMapping *)but; + but_cumap->edit_cumap = NULL; + } + else if (but->type == UI_BTYPE_CURVEPROFILE) { + uiButCurveProfile *but_profile = (uiButCurveProfile *)but; + but_profile->edit_profile = NULL; + } + data->dragstartx = 0; + data->draglastx = 0; + data->dragchange = false; + data->dragcbd = NULL; + data->dragsel = 0; +} + +static void ui_numedit_apply(bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data) +{ + if (data->interactive) { + ui_apply_but(C, block, but, data, true); + } + else { + ui_but_update(but); + } + + ED_region_tag_redraw(data->region); +} + +static void ui_but_extra_operator_icon_apply(bContext *C, uiBut *but, uiButExtraOpIcon *op_icon) +{ + if (but->active->interactive) { + ui_apply_but(C, but->block, but, but->active, true); + } + button_activate_state(C, but, BUTTON_STATE_EXIT); + WM_operator_name_call_ptr(C, + op_icon->optype_params->optype, + op_icon->optype_params->opcontext, + op_icon->optype_params->opptr); + + /* Force recreation of extra operator icons (pseudo update). */ + ui_but_extra_operator_icons_free(but); + + WM_event_add_mousemove(CTX_wm_window(C)); +} + +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Menu/Popup Begin/End (various popup types) + * \{ */ + +static void ui_block_open_begin(bContext *C, uiBut *but, uiHandleButtonData *data) +{ + uiBlockCreateFunc func = NULL; + uiBlockHandleCreateFunc handlefunc = NULL; + uiMenuCreateFunc menufunc = NULL; + uiMenuCreateFunc popoverfunc = NULL; + void *arg = NULL; + + switch (but->type) { + case UI_BTYPE_BLOCK: + case UI_BTYPE_PULLDOWN: + if (but->menu_create_func) { + menufunc = but->menu_create_func; + arg = but->poin; + } + else { + func = but->block_create_func; + arg = but->poin ? but->poin : but->func_argN; + } + break; + case UI_BTYPE_MENU: + case UI_BTYPE_POPOVER: + BLI_assert(but->menu_create_func); + if ((but->type == UI_BTYPE_POPOVER) || ui_but_menu_draw_as_popover(but)) { + popoverfunc = but->menu_create_func; + } + else { + menufunc = but->menu_create_func; + } + arg = but->poin; + break; + case UI_BTYPE_COLOR: + ui_but_v3_get(but, data->origvec); + copy_v3_v3(data->vec, data->origvec); + but->editvec = data->vec; + + if (ui_but_menu_draw_as_popover(but)) { + popoverfunc = but->menu_create_func; + } + else { + handlefunc = ui_block_func_COLOR; + } + arg = but; + break; + + /* quiet warnings for unhandled types */ + default: + break; + } + + if (func || handlefunc) { + data->menu = ui_popup_block_create(C, data->region, but, func, handlefunc, arg, NULL); + if (but->block->handle) { + data->menu->popup = but->block->handle->popup; + } + } + else if (menufunc) { + data->menu = ui_popup_menu_create(C, data->region, but, menufunc, arg); + if (but->block->handle) { + data->menu->popup = but->block->handle->popup; + } + } + else if (popoverfunc) { + data->menu = ui_popover_panel_create(C, data->region, but, popoverfunc, arg); + if (but->block->handle) { + data->menu->popup = but->block->handle->popup; + } + } + +#ifdef USE_ALLSELECT + { + if (IS_ALLSELECT_EVENT(data->window->eventstate)) { + data->select_others.is_enabled = true; + } + } +#endif + + /* this makes adjacent blocks auto open from now on */ + // if (but->block->auto_open == 0) { + // but->block->auto_open = 1; + //} +} + +static void ui_block_open_end(bContext *C, uiBut *but, uiHandleButtonData *data) +{ + if (but) { + but->editval = NULL; + but->editvec = NULL; + + but->block->auto_open_last = PIL_check_seconds_timer(); + } + + if (data->menu) { + ui_popup_block_free(C, data->menu); + data->menu = NULL; + } +} + +int ui_but_menu_direction(uiBut *but) +{ + uiHandleButtonData *data = but->active; + + if (data && data->menu) { + return data->menu->direction; + } + + return 0; +} + +/** + * Hack for #uiList #UI_BTYPE_LISTROW buttons to "give" events to overlaying #UI_BTYPE_TEXT + * buttons (Ctrl-Click rename feature & co). + */ +static uiBut *ui_but_list_row_text_activate(bContext *C, + uiBut *but, + uiHandleButtonData *data, + const wmEvent *event, + uiButtonActivateType activate_type) +{ + ARegion *region = CTX_wm_region(C); + uiBut *labelbut = ui_but_find_mouse_over_ex(region, event->x, event->y, true); + + if (labelbut && labelbut->type == UI_BTYPE_TEXT && !(labelbut->flag & UI_BUT_DISABLED)) { + /* exit listrow */ + data->cancel = true; + button_activate_exit(C, but, data, false, false); + + /* Activate the text button. */ + button_activate_init(C, region, labelbut, activate_type); + + return labelbut; + } + return NULL; +} + +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Events for Various Button Types + * \{ */ + +static uiButExtraOpIcon *ui_but_extra_operator_icon_mouse_over_get(uiBut *but, + uiHandleButtonData *data, + const wmEvent *event) +{ + float xmax = but->rect.xmax; + const float icon_size = 0.8f * BLI_rctf_size_y(&but->rect); /* ICON_SIZE_FROM_BUTRECT */ + int x = event->x, y = event->y; + + ui_window_to_block(data->region, but->block, &x, &y); + if (!BLI_rctf_isect_pt(&but->rect, x, y)) { + return NULL; + } + + /* Same as in 'widget_draw_extra_icons', icon padding from the right edge. */ + xmax -= 0.2 * icon_size; + + /* Handle the padding space from the right edge as the last button. */ + if (x > xmax) { + return (uiButExtraOpIcon *)but->extra_op_icons.last; + } + + /* Inverse order, from right to left. */ + LISTBASE_FOREACH_BACKWARD (uiButExtraOpIcon *, op_icon, &but->extra_op_icons) { + if ((x > (xmax - icon_size)) && x <= xmax) { + return op_icon; + } + xmax -= icon_size; + } + + return NULL; +} + +static bool ui_do_but_extra_operator_icon(bContext *C, + uiBut *but, + uiHandleButtonData *data, + const wmEvent *event) +{ + uiButExtraOpIcon *op_icon = ui_but_extra_operator_icon_mouse_over_get(but, data, event); + + if (!op_icon) { + return false; + } + + /* Only act on release, avoids some glitches. */ + if (event->val != KM_RELEASE) { + /* Still swallow events on the icon. */ + return true; + } + + ED_region_tag_redraw(data->region); + button_tooltip_timer_reset(C, but); + + ui_but_extra_operator_icon_apply(C, but, op_icon); + /* Note: 'but', 'data' may now be freed, don't access. */ + + return true; +} + +static void ui_do_but_extra_operator_icons_mousemove(uiBut *but, + uiHandleButtonData *data, + const wmEvent *event) +{ + uiButExtraOpIcon *old_highlighted = NULL; + + /* Unset highlighting of all first. */ + LISTBASE_FOREACH (uiButExtraOpIcon *, op_icon, &but->extra_op_icons) { + if (op_icon->highlighted) { + old_highlighted = op_icon; + } + op_icon->highlighted = false; + } + + uiButExtraOpIcon *hovered = ui_but_extra_operator_icon_mouse_over_get(but, data, event); + + if (hovered) { + hovered->highlighted = true; + } + + if (old_highlighted != hovered) { + ED_region_tag_redraw_no_rebuild(data->region); + } +} + +#ifdef USE_DRAG_TOGGLE +/* Shared by any button that supports drag-toggle. */ +static bool ui_do_but_ANY_drag_toggle( + bContext *C, uiBut *but, uiHandleButtonData *data, const wmEvent *event, int *r_retval) +{ + if (data->state == BUTTON_STATE_HIGHLIGHT) { + if (event->type == LEFTMOUSE && event->val == KM_PRESS && ui_but_is_drag_toggle(but)) { +# if 0 /* UNUSED */ + data->togdual = event->ctrl; + data->togonly = !event->shift; +# endif + ui_apply_but(C, but->block, but, data, true); + button_activate_state(C, but, BUTTON_STATE_WAIT_DRAG); + data->dragstartx = event->x; + data->dragstarty = event->y; + *r_retval = WM_UI_HANDLER_BREAK; + return true; + } + } + else if (data->state == BUTTON_STATE_WAIT_DRAG) { + /* note: the 'BUTTON_STATE_WAIT_DRAG' part of 'ui_do_but_EXIT' could be refactored into + * its own function */ + data->applied = false; + *r_retval = ui_do_but_EXIT(C, but, data, event); + return true; + } + return false; +} +#endif /* USE_DRAG_TOGGLE */ + +static int ui_do_but_BUT(bContext *C, uiBut *but, uiHandleButtonData *data, const wmEvent *event) +{ +#ifdef USE_DRAG_TOGGLE + { + int retval; + if (ui_do_but_ANY_drag_toggle(C, but, data, event, &retval)) { + return retval; + } + } +#endif + + if (data->state == BUTTON_STATE_HIGHLIGHT) { + if (event->type == LEFTMOUSE && event->val == KM_PRESS) { + button_activate_state(C, but, BUTTON_STATE_WAIT_RELEASE); + return WM_UI_HANDLER_BREAK; + } + if (event->type == LEFTMOUSE && event->val == KM_RELEASE && but->block->handle) { + /* regular buttons will be 'UI_SELECT', menu items 'UI_ACTIVE' */ + if (!(but->flag & (UI_SELECT | UI_ACTIVE))) { + data->cancel = true; + } + button_activate_state(C, but, BUTTON_STATE_EXIT); + return WM_UI_HANDLER_BREAK; + } + if (ELEM(event->type, EVT_PADENTER, EVT_RETKEY) && event->val == KM_PRESS) { + button_activate_state(C, but, BUTTON_STATE_WAIT_FLASH); + return WM_UI_HANDLER_BREAK; + } + } + else if (data->state == BUTTON_STATE_WAIT_RELEASE) { + if (event->type == LEFTMOUSE && event->val == KM_RELEASE) { + if (!(but->flag & UI_SELECT)) { + data->cancel = true; + } + button_activate_state(C, but, BUTTON_STATE_EXIT); + return WM_UI_HANDLER_BREAK; + } + } + + return WM_UI_HANDLER_CONTINUE; +} + +static int ui_do_but_HOTKEYEVT(bContext *C, + uiBut *but, + uiHandleButtonData *data, + const wmEvent *event) +{ + if (data->state == BUTTON_STATE_HIGHLIGHT) { + if (ELEM(event->type, LEFTMOUSE, EVT_PADENTER, EVT_RETKEY) && event->val == KM_PRESS) { + but->drawstr[0] = 0; + but->modifier_key = 0; + button_activate_state(C, but, BUTTON_STATE_WAIT_KEY_EVENT); + return WM_UI_HANDLER_BREAK; + } + } + else if (data->state == BUTTON_STATE_WAIT_KEY_EVENT) { + if (ELEM(event->type, MOUSEMOVE, INBETWEEN_MOUSEMOVE)) { + return WM_UI_HANDLER_CONTINUE; + } + if (event->type == EVT_UNKNOWNKEY) { + WM_report(RPT_WARNING, "Unsupported key: Unknown"); + return WM_UI_HANDLER_CONTINUE; + } + if (event->type == EVT_CAPSLOCKKEY) { + WM_report(RPT_WARNING, "Unsupported key: CapsLock"); + return WM_UI_HANDLER_CONTINUE; + } + + if (event->type == LEFTMOUSE && event->val == KM_PRESS) { + /* only cancel if click outside the button */ + if (ui_but_contains_point_px(but, but->active->region, event->x, event->y) == false) { + /* data->cancel doesn't work, this button opens immediate */ + if (but->flag & UI_BUT_IMMEDIATE) { + ui_but_value_set(but, 0); + } + else { + data->cancel = true; + } + button_activate_state(C, but, BUTTON_STATE_EXIT); + return WM_UI_HANDLER_BREAK; + } + } + + /* always set */ + but->modifier_key = 0; + if (event->shift) { + but->modifier_key |= KM_SHIFT; + } + if (event->alt) { + but->modifier_key |= KM_ALT; + } + if (event->ctrl) { + but->modifier_key |= KM_CTRL; + } + if (event->oskey) { + but->modifier_key |= KM_OSKEY; + } + + ui_but_update(but); + ED_region_tag_redraw(data->region); + + if (event->val == KM_PRESS) { + if (ISHOTKEY(event->type) && (event->type != EVT_ESCKEY)) { + if (WM_key_event_string(event->type, false)[0]) { + ui_but_value_set(but, event->type); + } + else { + data->cancel = true; + } + + button_activate_state(C, but, BUTTON_STATE_EXIT); + return WM_UI_HANDLER_BREAK; + } + if (event->type == EVT_ESCKEY) { + if (event->val == KM_PRESS) { + data->cancel = true; + data->escapecancel = true; + button_activate_state(C, but, BUTTON_STATE_EXIT); + } + } + } + } + + return WM_UI_HANDLER_CONTINUE; +} + +static int ui_do_but_KEYEVT(bContext *C, + uiBut *but, + uiHandleButtonData *data, + const wmEvent *event) +{ + if (data->state == BUTTON_STATE_HIGHLIGHT) { + if (ELEM(event->type, LEFTMOUSE, EVT_PADENTER, EVT_RETKEY) && event->val == KM_PRESS) { + button_activate_state(C, but, BUTTON_STATE_WAIT_KEY_EVENT); + return WM_UI_HANDLER_BREAK; + } + } + else if (data->state == BUTTON_STATE_WAIT_KEY_EVENT) { + if (ELEM(event->type, MOUSEMOVE, INBETWEEN_MOUSEMOVE)) { + return WM_UI_HANDLER_CONTINUE; + } + + if (event->val == KM_PRESS) { + if (WM_key_event_string(event->type, false)[0]) { + ui_but_value_set(but, event->type); + } + else { + data->cancel = true; + } + + button_activate_state(C, but, BUTTON_STATE_EXIT); + } + } + + return WM_UI_HANDLER_CONTINUE; +} + +static int ui_do_but_TAB( + bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, const wmEvent *event) +{ + const bool is_property = (but->rnaprop != NULL); + +#ifdef USE_DRAG_TOGGLE + if (is_property) { + int retval; + if (ui_do_but_ANY_drag_toggle(C, but, data, event, &retval)) { + return retval; + } + } +#endif + + if (data->state == BUTTON_STATE_HIGHLIGHT) { + const int rna_type = but->rnaprop ? RNA_property_type(but->rnaprop) : 0; + + if (is_property && ELEM(rna_type, PROP_POINTER, PROP_STRING) && (but->custom_data != NULL) && + (event->type == LEFTMOUSE) && ((event->val == KM_DBL_CLICK) || event->ctrl)) { + button_activate_state(C, but, BUTTON_STATE_TEXT_EDITING); + return WM_UI_HANDLER_BREAK; + } + if (ELEM(event->type, LEFTMOUSE, EVT_PADENTER, EVT_RETKEY)) { + const int event_val = (is_property) ? KM_PRESS : KM_CLICK; + if (event->val == event_val) { + button_activate_state(C, but, BUTTON_STATE_EXIT); + return WM_UI_HANDLER_BREAK; + } + } + } + else if (data->state == BUTTON_STATE_TEXT_EDITING) { + ui_do_but_textedit(C, block, but, data, event); + return WM_UI_HANDLER_BREAK; + } + else if (data->state == BUTTON_STATE_TEXT_SELECTING) { + ui_do_but_textedit_select(C, block, but, data, event); + return WM_UI_HANDLER_BREAK; + } + + return WM_UI_HANDLER_CONTINUE; +} + +static int ui_do_but_TEX( + bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, const wmEvent *event) +{ + if (data->state == BUTTON_STATE_HIGHLIGHT) { + if (ELEM(event->type, LEFTMOUSE, EVT_BUT_OPEN, EVT_PADENTER, EVT_RETKEY) && + event->val == KM_PRESS) { + if (ELEM(event->type, EVT_PADENTER, EVT_RETKEY) && (!UI_but_is_utf8(but))) { + /* pass - allow filesel, enter to execute */ + } + else if (but->emboss == UI_EMBOSS_NONE && !event->ctrl) { + /* pass */ + } + else { + if (!ui_but_extra_operator_icon_mouse_over_get(but, data, event)) { + button_activate_state(C, but, BUTTON_STATE_TEXT_EDITING); + } + return WM_UI_HANDLER_BREAK; + } + } + } + else if (data->state == BUTTON_STATE_TEXT_EDITING) { + ui_do_but_textedit(C, block, but, data, event); + return WM_UI_HANDLER_BREAK; + } + else if (data->state == BUTTON_STATE_TEXT_SELECTING) { + ui_do_but_textedit_select(C, block, but, data, event); + return WM_UI_HANDLER_BREAK; + } + + return WM_UI_HANDLER_CONTINUE; +} + +static int ui_do_but_SEARCH_UNLINK( + bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, const wmEvent *event) +{ + /* unlink icon is on right */ + if (ELEM(event->type, LEFTMOUSE, EVT_BUT_OPEN, EVT_PADENTER, EVT_RETKEY)) { + /* doing this on KM_PRESS calls eyedropper after clicking unlink icon */ + if ((event->val == KM_RELEASE) && ui_do_but_extra_operator_icon(C, but, data, event)) { + return WM_UI_HANDLER_BREAK; + } + } + return ui_do_but_TEX(C, block, but, data, event); +} + +static int ui_do_but_TOG(bContext *C, uiBut *but, uiHandleButtonData *data, const wmEvent *event) +{ +#ifdef USE_DRAG_TOGGLE + { + int retval; + if (ui_do_but_ANY_drag_toggle(C, but, data, event, &retval)) { + return retval; + } + } +#endif + + if (data->state == BUTTON_STATE_HIGHLIGHT) { + bool do_activate = false; + if (ELEM(event->type, EVT_PADENTER, EVT_RETKEY)) { + if (event->val == KM_PRESS) { + do_activate = true; + } + } + else if (event->type == LEFTMOUSE) { + if (ui_block_is_menu(but->block)) { + /* Behave like other menu items. */ + do_activate = (event->val == KM_RELEASE); + } + else { + /* Also use double-clicks to prevent fast clicks to leak to other handlers (T76481). */ + do_activate = ELEM(event->val, KM_PRESS, KM_DBL_CLICK); + } + } + + if (do_activate) { +#if 0 /* UNUSED */ + data->togdual = event->ctrl; + data->togonly = !event->shift; +#endif + button_activate_state(C, but, BUTTON_STATE_EXIT); + return WM_UI_HANDLER_BREAK; + } + if (ELEM(event->type, MOUSEPAN, WHEELDOWNMOUSE, WHEELUPMOUSE) && event->ctrl) { + /* Support Ctrl-Wheel to cycle values on expanded enum rows. */ + if (but->type == UI_BTYPE_ROW) { + int type = event->type; + int val = event->val; + + /* Convert pan to scroll-wheel. */ + if (type == MOUSEPAN) { + ui_pan_to_scroll(event, &type, &val); + + if (type == MOUSEPAN) { + return WM_UI_HANDLER_BREAK; + } + } + + const int direction = (type == WHEELDOWNMOUSE) ? -1 : 1; + uiBut *but_select = ui_but_find_select_in_enum(but, direction); + if (but_select) { + uiBut *but_other = (direction == -1) ? but_select->next : but_select->prev; + if (but_other && ui_but_find_select_in_enum__cmp(but, but_other)) { + ARegion *region = data->region; + + data->cancel = true; + button_activate_exit(C, but, data, false, false); + + /* Activate the text button. */ + button_activate_init(C, region, but_other, BUTTON_ACTIVATE_OVER); + data = but_other->active; + if (data) { + ui_apply_but(C, but->block, but_other, but_other->active, true); + button_activate_exit(C, but_other, data, false, false); + + /* restore active button */ + button_activate_init(C, region, but, BUTTON_ACTIVATE_OVER); + } + else { + /* shouldn't happen */ + BLI_assert(0); + } + } + } + return WM_UI_HANDLER_BREAK; + } + } + } + return WM_UI_HANDLER_CONTINUE; +} + +static int ui_do_but_EXIT(bContext *C, uiBut *but, uiHandleButtonData *data, const wmEvent *event) +{ + if (data->state == BUTTON_STATE_HIGHLIGHT) { + + /* first handle click on icondrag type button */ + if ((event->type == LEFTMOUSE) && (event->val == KM_PRESS) && but->dragpoin) { + if (ui_but_contains_point_px_icon(but, data->region, event)) { + + /* tell the button to wait and keep checking further events to + * see if it should start dragging */ + button_activate_state(C, but, BUTTON_STATE_WAIT_DRAG); + data->dragstartx = event->x; + data->dragstarty = event->y; + return WM_UI_HANDLER_CONTINUE; + } + } +#ifdef USE_DRAG_TOGGLE + if ((event->type == LEFTMOUSE) && (event->val == KM_PRESS) && ui_but_is_drag_toggle(but)) { + button_activate_state(C, but, BUTTON_STATE_WAIT_DRAG); + data->dragstartx = event->x; + data->dragstarty = event->y; + return WM_UI_HANDLER_CONTINUE; + } +#endif + + if (ELEM(event->type, LEFTMOUSE, EVT_PADENTER, EVT_RETKEY) && event->val == KM_PRESS) { + int ret = WM_UI_HANDLER_BREAK; + /* XXX (a bit ugly) Special case handling for filebrowser drag button */ + if (but->dragpoin && but->imb && ui_but_contains_point_px_icon(but, data->region, event)) { + ret = WM_UI_HANDLER_CONTINUE; + } + button_activate_state(C, but, BUTTON_STATE_EXIT); + return ret; + } + } + else if (data->state == BUTTON_STATE_WAIT_DRAG) { + + /* this function also ends state */ + if (ui_but_drag_init(C, but, data, event)) { + return WM_UI_HANDLER_BREAK; + } + + /* If the mouse has been pressed and released, getting to + * this point without triggering a drag, then clear the + * drag state for this button and continue to pass on the event */ + if (event->type == LEFTMOUSE && event->val == KM_RELEASE) { + button_activate_state(C, but, BUTTON_STATE_EXIT); + return WM_UI_HANDLER_CONTINUE; + } + + /* while waiting for a drag to be triggered, always block + * other events from getting handled */ + return WM_UI_HANDLER_BREAK; + } + + return WM_UI_HANDLER_CONTINUE; +} + +/* var names match ui_numedit_but_NUM */ +static float ui_numedit_apply_snapf( + uiBut *but, float tempf, float softmin, float softmax, const enum eSnapType snap) +{ + if (tempf == softmin || tempf == softmax || snap == SNAP_OFF) { + /* pass */ + } + else { + float softrange = softmax - softmin; + float fac = 1.0f; + + if (ui_but_is_unit(but)) { + UnitSettings *unit = but->block->unit; + const int unit_type = RNA_SUBTYPE_UNIT_VALUE(UI_but_unit_type_get(but)); + + if (BKE_unit_is_valid(unit->system, unit_type)) { + fac = (float)BKE_unit_base_scalar(unit->system, unit_type); + if (ELEM(unit_type, B_UNIT_LENGTH, B_UNIT_AREA, B_UNIT_VOLUME)) { + fac /= unit->scale_length; + } + } + } + + if (fac != 1.0f) { + /* snap in unit-space */ + tempf /= fac; + /* softmin /= fac; */ /* UNUSED */ + /* softmax /= fac; */ /* UNUSED */ + softrange /= fac; + } + + /* workaround, too high snapping values */ + /* snapping by 10's for float buttons is quite annoying (location, scale...), + * but allow for rotations */ + if (softrange >= 21.0f) { + UnitSettings *unit = but->block->unit; + const int unit_type = UI_but_unit_type_get(but); + if ((unit_type == PROP_UNIT_ROTATION) && (unit->system_rotation != USER_UNIT_ROT_RADIANS)) { + /* pass (degrees)*/ + } + else { + softrange = 20.0f; + } + } + + if (snap == SNAP_ON) { + if (softrange < 2.10f) { + tempf = roundf(tempf * 10.0f) * 0.1f; + } + else if (softrange < 21.0f) { + tempf = roundf(tempf); + } + else { + tempf = roundf(tempf * 0.1f) * 10.0f; + } + } + else if (snap == SNAP_ON_SMALL) { + if (softrange < 2.10f) { + tempf = roundf(tempf * 100.0f) * 0.01f; + } + else if (softrange < 21.0f) { + tempf = roundf(tempf * 10.0f) * 0.1f; + } + else { + tempf = roundf(tempf); + } + } + else { + BLI_assert(0); + } + + if (fac != 1.0f) { + tempf *= fac; + } + } + + return tempf; +} + +static float ui_numedit_apply_snap(int temp, + float softmin, + float softmax, + const enum eSnapType snap) +{ + if (ELEM(temp, softmin, softmax)) { + return temp; + } + + switch (snap) { + case SNAP_OFF: + break; + case SNAP_ON: + temp = 10 * (temp / 10); + break; + case SNAP_ON_SMALL: + temp = 100 * (temp / 100); + break; + } + + return temp; +} + +static bool ui_numedit_but_NUM(uiButNumber *number_but, + uiHandleButtonData *data, + int mx, + const bool is_motion, + const enum eSnapType snap, + float fac) +{ + uiBut *but = &number_but->but; + float deler, tempf; + int lvalue, temp; + bool changed = false; + const bool is_float = ui_but_is_float(but); + + /* prevent unwanted drag adjustments, test motion so modifier keys refresh. */ + if ((is_motion || data->draglock) && (ui_but_dragedit_update_mval(data, mx) == false)) { + return changed; + } + + if (ui_but_is_cursor_warp(but)) { + const float softmin = but->softmin; + const float softmax = but->softmax; + const float softrange = softmax - softmin; + + /* Mouse location isn't screen clamped to the screen so use a linear mapping + * 2px == 1-int, or 1px == 1-ClickStep */ + if (is_float) { + fac *= 0.01f * number_but->step_size; + tempf = (float)data->startvalue + ((float)(mx - data->dragstartx) * fac); + tempf = ui_numedit_apply_snapf(but, tempf, softmin, softmax, snap); + +#if 1 /* fake moving the click start, nicer for dragging back after passing the limit */ + if (tempf < softmin) { + data->dragstartx -= (softmin - tempf) / fac; + tempf = softmin; + } + else if (tempf > softmax) { + data->dragstartx += (tempf - softmax) / fac; + tempf = softmax; + } +#else + CLAMP(tempf, softmin, softmax); +#endif + + if (tempf != (float)data->value) { + data->dragchange = true; + data->value = tempf; + changed = true; + } + } + else { + if (softrange > 256) { + fac = 1.0; + } /* 1px == 1 */ + else if (softrange > 32) { + fac = 1.0 / 2.0; + } /* 2px == 1 */ + else { + fac = 1.0 / 16.0; + } /* 16px == 1? */ + + temp = data->startvalue + (((double)mx - data->dragstartx) * (double)fac); + temp = ui_numedit_apply_snap(temp, softmin, softmax, snap); + +#if 1 /* fake moving the click start, nicer for dragging back after passing the limit */ + if (temp < softmin) { + data->dragstartx -= (softmin - temp) / fac; + temp = softmin; + } + else if (temp > softmax) { + data->dragstartx += (temp - softmax) / fac; + temp = softmax; + } +#else + CLAMP(temp, softmin, softmax); +#endif + + if (temp != data->value) { + data->dragchange = true; + data->value = temp; + changed = true; + } + } + + data->draglastx = mx; + } + else { + /* Use 'but->softmin', 'but->softmax' when clamping values. */ + const float softmin = data->drag_map_soft_min; + const float softmax = data->drag_map_soft_max; + const float softrange = softmax - softmin; + + float non_linear_range_limit; + float non_linear_pixel_map; + float non_linear_scale; + + /* Use a non-linear mapping of the mouse drag especially for large floats + * (normal behavior) */ + deler = 500; + if (is_float) { + /* not needed for smaller float buttons */ + non_linear_range_limit = 11.0f; + non_linear_pixel_map = 500.0f; + } + else { + /* only scale large int buttons */ + non_linear_range_limit = 129.0f; + /* Larger for ints, we don't need to fine tune them. */ + non_linear_pixel_map = 250.0f; + + /* prevent large ranges from getting too out of control */ + if (softrange > 600) { + deler = powf(softrange, 0.75f); + } + else if (softrange < 25) { + deler = 50.0; + } + else if (softrange < 100) { + deler = 100.0; + } + } + deler /= fac; + + if (softrange > non_linear_range_limit) { + non_linear_scale = (float)abs(mx - data->dragstartx) / non_linear_pixel_map; + } + else { + non_linear_scale = 1.0f; + } + + if (is_float == false) { + /* at minimum, moving cursor 2 pixels should change an int button. */ + CLAMP_MIN(non_linear_scale, 0.5f * UI_DPI_FAC); + } + + data->dragf += (((float)(mx - data->draglastx)) / deler) * non_linear_scale; + + if (but->softmin == softmin) { + CLAMP_MIN(data->dragf, 0.0f); + } + if (but->softmax == softmax) { + CLAMP_MAX(data->dragf, 1.0f); + } + + data->draglastx = mx; + tempf = (softmin + data->dragf * softrange); + + if (!is_float) { + temp = round_fl_to_int(tempf); + + temp = ui_numedit_apply_snap(temp, but->softmin, but->softmax, snap); + + CLAMP(temp, but->softmin, but->softmax); + lvalue = (int)data->value; + + if (temp != lvalue) { + data->dragchange = true; + data->value = (double)temp; + changed = true; + } + } + else { + temp = 0; + tempf = ui_numedit_apply_snapf(but, tempf, but->softmin, but->softmax, snap); + + CLAMP(tempf, but->softmin, but->softmax); + + if (tempf != (float)data->value) { + data->dragchange = true; + data->value = tempf; + changed = true; + } + } + } + + return changed; +} + +static void ui_numedit_set_active(uiBut *but) +{ + const int oldflag = but->drawflag; + but->drawflag &= ~(UI_BUT_ACTIVE_LEFT | UI_BUT_ACTIVE_RIGHT); + + uiHandleButtonData *data = but->active; + if (!data) { + return; + } + + /* Ignore once we start dragging. */ + if (data->dragchange == false) { + const float handle_width = min_ff(BLI_rctf_size_x(&but->rect) / 3, + BLI_rctf_size_y(&but->rect) * 0.7f); + /* we can click on the side arrows to increment/decrement, + * or click inside to edit the value directly */ + int mx = data->window->eventstate->x; + int my = data->window->eventstate->y; + ui_window_to_block(data->region, but->block, &mx, &my); + + if (mx < (but->rect.xmin + handle_width)) { + but->drawflag |= UI_BUT_ACTIVE_LEFT; + } + else if (mx > (but->rect.xmax - handle_width)) { + but->drawflag |= UI_BUT_ACTIVE_RIGHT; + } + } + + /* Don't change the cursor once pressed. */ + if ((but->flag & UI_SELECT) == 0) { + if ((but->drawflag & UI_BUT_ACTIVE_LEFT) || (but->drawflag & UI_BUT_ACTIVE_RIGHT)) { + if (data->changed_cursor) { + WM_cursor_modal_restore(data->window); + data->changed_cursor = false; + } + } + else { + if (data->changed_cursor == false) { + WM_cursor_modal_set(data->window, WM_CURSOR_X_MOVE); + data->changed_cursor = true; + } + } + } + + if (but->drawflag != oldflag) { + ED_region_tag_redraw(data->region); + } +} + +static int ui_do_but_NUM( + bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, const wmEvent *event) +{ + uiButNumber *number_but = (uiButNumber *)but; + int click = 0; + int retval = WM_UI_HANDLER_CONTINUE; + + /* mouse location scaled to fit the UI */ + int mx = event->x; + int my = event->y; + /* mouse location kept at screen pixel coords */ + const int screen_mx = event->x; + + BLI_assert(but->type == UI_BTYPE_NUM); + + ui_window_to_block(data->region, block, &mx, &my); + ui_numedit_set_active(but); + + if (data->state == BUTTON_STATE_HIGHLIGHT) { + int type = event->type, val = event->val; + + if (type == MOUSEPAN) { + ui_pan_to_scroll(event, &type, &val); + } + + /* XXX hardcoded keymap check.... */ + if (type == MOUSEPAN && event->ctrl) { + /* allow accumulating values, otherwise scrolling gets preference */ + retval = WM_UI_HANDLER_BREAK; + } + else if (type == WHEELDOWNMOUSE && event->ctrl) { + mx = but->rect.xmin; + but->drawflag &= ~UI_BUT_ACTIVE_RIGHT; + but->drawflag |= UI_BUT_ACTIVE_LEFT; + click = 1; + } + else if (type == WHEELUPMOUSE && event->ctrl) { + mx = but->rect.xmax; + but->drawflag &= ~UI_BUT_ACTIVE_LEFT; + but->drawflag |= UI_BUT_ACTIVE_RIGHT; + click = 1; + } + else if (event->val == KM_PRESS) { + if (ELEM(event->type, LEFTMOUSE, EVT_PADENTER, EVT_RETKEY) && event->ctrl) { + button_activate_state(C, but, BUTTON_STATE_TEXT_EDITING); + retval = WM_UI_HANDLER_BREAK; + } + else if (event->type == LEFTMOUSE) { + data->dragstartx = data->draglastx = ui_but_is_cursor_warp(but) ? screen_mx : mx; + button_activate_state(C, but, BUTTON_STATE_NUM_EDITING); + retval = WM_UI_HANDLER_BREAK; + } + else if (ELEM(event->type, EVT_PADENTER, EVT_RETKEY) && event->val == KM_PRESS) { + click = 1; + } + else if (event->type == EVT_MINUSKEY && event->val == KM_PRESS) { + button_activate_state(C, but, BUTTON_STATE_NUM_EDITING); + data->value = -data->value; + button_activate_state(C, but, BUTTON_STATE_EXIT); + retval = WM_UI_HANDLER_BREAK; + } + +#ifdef USE_DRAG_MULTINUM + copy_v2_v2_int(data->multi_data.drag_start, &event->x); +#endif + } + } + else if (data->state == BUTTON_STATE_NUM_EDITING) { + if (ELEM(event->type, EVT_ESCKEY, RIGHTMOUSE)) { + if (event->val == KM_PRESS) { + data->cancel = true; + data->escapecancel = true; + button_activate_state(C, but, BUTTON_STATE_EXIT); + } + } + else if (event->type == LEFTMOUSE && event->val == KM_RELEASE) { + if (data->dragchange) { +#ifdef USE_DRAG_MULTINUM + /* If we started multi-button but didn't drag, then edit. */ + if (data->multi_data.init == uiHandleButtonMulti::BUTTON_MULTI_INIT_SETUP) { + click = 1; + } + else +#endif + { + button_activate_state(C, but, BUTTON_STATE_EXIT); + } + } + else { + click = 1; + } + } + else if ((event->type == MOUSEMOVE) || ui_event_is_snap(event)) { + const bool is_motion = (event->type == MOUSEMOVE); + const enum eSnapType snap = ui_event_to_snap(event); + float fac; + +#ifdef USE_DRAG_MULTINUM + data->multi_data.drag_dir[0] += abs(data->draglastx - mx); + data->multi_data.drag_dir[1] += abs(data->draglasty - my); +#endif + + fac = 1.0f; + if (event->shift) { + fac /= 10.0f; + } + + if (ui_numedit_but_NUM(number_but, + data, + (ui_but_is_cursor_warp(but) ? screen_mx : mx), + is_motion, + snap, + fac)) { + ui_numedit_apply(C, block, but, data); + } +#ifdef USE_DRAG_MULTINUM + else if (data->multi_data.has_mbuts) { + if (data->multi_data.init == uiHandleButtonMulti::BUTTON_MULTI_INIT_ENABLE) { + ui_multibut_states_apply(C, data, block); + } + } +#endif + } + retval = WM_UI_HANDLER_BREAK; + } + else if (data->state == BUTTON_STATE_TEXT_EDITING) { + ui_do_but_textedit(C, block, but, data, event); + retval = WM_UI_HANDLER_BREAK; + } + else if (data->state == BUTTON_STATE_TEXT_SELECTING) { + ui_do_but_textedit_select(C, block, but, data, event); + retval = WM_UI_HANDLER_BREAK; + } + + if (click) { + /* we can click on the side arrows to increment/decrement, + * or click inside to edit the value directly */ + + if (!ui_but_is_float(but)) { + /* Integer Value. */ + if (but->drawflag & (UI_BUT_ACTIVE_LEFT | UI_BUT_ACTIVE_RIGHT)) { + button_activate_state(C, but, BUTTON_STATE_NUM_EDITING); + + const int value_step = (int)number_but->step_size; + BLI_assert(value_step > 0); + const int softmin = round_fl_to_int_clamp(but->softmin); + const int softmax = round_fl_to_int_clamp(but->softmax); + const double value_test = (but->drawflag & UI_BUT_ACTIVE_LEFT) ? + (double)max_ii(softmin, (int)data->value - value_step) : + (double)min_ii(softmax, (int)data->value + value_step); + if (value_test != data->value) { + data->value = (double)value_test; + } + else { + data->cancel = true; + } + button_activate_state(C, but, BUTTON_STATE_EXIT); + } + else { + button_activate_state(C, but, BUTTON_STATE_TEXT_EDITING); + } + } + else { + /* Float Value. */ + if (but->drawflag & (UI_BUT_ACTIVE_LEFT | UI_BUT_ACTIVE_RIGHT)) { + button_activate_state(C, but, BUTTON_STATE_NUM_EDITING); + + const double value_step = (double)number_but->step_size * UI_PRECISION_FLOAT_SCALE; + BLI_assert(value_step > 0.0f); + const double value_test = (but->drawflag & UI_BUT_ACTIVE_LEFT) ? + (double)max_ff(but->softmin, + (float)(data->value - value_step)) : + (double)min_ff(but->softmax, + (float)(data->value + value_step)); + if (value_test != data->value) { + data->value = value_test; + } + else { + data->cancel = true; + } + button_activate_state(C, but, BUTTON_STATE_EXIT); + } + else { + button_activate_state(C, but, BUTTON_STATE_TEXT_EDITING); + } + } + + retval = WM_UI_HANDLER_BREAK; + } + + data->draglastx = mx; + data->draglasty = my; + + return retval; +} + +static bool ui_numedit_but_SLI(uiBut *but, + uiHandleButtonData *data, + int mx, + const bool is_horizontal, + const bool is_motion, + const bool snap, + const bool shift) +{ + float cursor_x_range, f, tempf, softmin, softmax, softrange; + int temp, lvalue; + bool changed = false; + float mx_fl, my_fl; + + /* prevent unwanted drag adjustments, test motion so modifier keys refresh. */ + if ((but->type != UI_BTYPE_SCROLL) && (is_motion || data->draglock) && + (ui_but_dragedit_update_mval(data, mx) == false)) { + return changed; + } + + softmin = but->softmin; + softmax = but->softmax; + softrange = softmax - softmin; + + /* yes, 'mx' as both x/y is intentional */ + ui_mouse_scale_warp(data, mx, mx, &mx_fl, &my_fl, shift); + + if (but->type == UI_BTYPE_NUM_SLIDER) { + cursor_x_range = BLI_rctf_size_x(&but->rect); + } + else if (but->type == UI_BTYPE_SCROLL) { + const float size = (is_horizontal) ? BLI_rctf_size_x(&but->rect) : + -BLI_rctf_size_y(&but->rect); + cursor_x_range = size * (but->softmax - but->softmin) / + (but->softmax - but->softmin + but->a1); + } + else { + const float ofs = (BLI_rctf_size_y(&but->rect) / 2.0f); + cursor_x_range = (BLI_rctf_size_x(&but->rect) - ofs); + } + + f = (mx_fl - data->dragstartx) / cursor_x_range + data->dragfstart; + CLAMP(f, 0.0f, 1.0f); + + /* deal with mouse correction */ +#ifdef USE_CONT_MOUSE_CORRECT + if (ui_but_is_cursor_warp(but)) { + /* OK but can go outside bounds */ + if (is_horizontal) { + data->ungrab_mval[0] = but->rect.xmin + (f * cursor_x_range); + data->ungrab_mval[1] = BLI_rctf_cent_y(&but->rect); + } + else { + data->ungrab_mval[1] = but->rect.ymin + (f * cursor_x_range); + data->ungrab_mval[0] = BLI_rctf_cent_x(&but->rect); + } + BLI_rctf_clamp_pt_v(&but->rect, data->ungrab_mval); + } +#endif + /* done correcting mouse */ + + tempf = softmin + f * softrange; + temp = round_fl_to_int(tempf); + + if (snap) { + if (ELEM(tempf, softmin, softmax)) { + /* pass */ + } + else if (ui_but_is_float(but)) { + + if (shift) { + if (ELEM(tempf, softmin, softmax)) { + } + else if (softrange < 2.10f) { + tempf = roundf(tempf * 100.0f) * 0.01f; + } + else if (softrange < 21.0f) { + tempf = roundf(tempf * 10.0f) * 0.1f; + } + else { + tempf = roundf(tempf); + } + } + else { + if (softrange < 2.10f) { + tempf = roundf(tempf * 10.0f) * 0.1f; + } + else if (softrange < 21.0f) { + tempf = roundf(tempf); + } + else { + tempf = roundf(tempf * 0.1f) * 10.0f; + } + } + } + else { + temp = 10 * (temp / 10); + tempf = temp; + } + } + + if (!ui_but_is_float(but)) { + lvalue = round(data->value); + + CLAMP(temp, softmin, softmax); + + if (temp != lvalue) { + data->value = temp; + data->dragchange = true; + changed = true; + } + } + else { + CLAMP(tempf, softmin, softmax); + + if (tempf != (float)data->value) { + data->value = tempf; + data->dragchange = true; + changed = true; + } + } + + return changed; +} + +static int ui_do_but_SLI( + bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, const wmEvent *event) +{ + int click = 0; + int retval = WM_UI_HANDLER_CONTINUE; + + int mx = event->x; + int my = event->y; + ui_window_to_block(data->region, block, &mx, &my); + + if (data->state == BUTTON_STATE_HIGHLIGHT) { + int type = event->type, val = event->val; + + if (type == MOUSEPAN) { + ui_pan_to_scroll(event, &type, &val); + } + + /* XXX hardcoded keymap check.... */ + if (type == MOUSEPAN && event->ctrl) { + /* allow accumulating values, otherwise scrolling gets preference */ + retval = WM_UI_HANDLER_BREAK; + } + else if (type == WHEELDOWNMOUSE && event->ctrl) { + mx = but->rect.xmin; + click = 2; + } + else if (type == WHEELUPMOUSE && event->ctrl) { + mx = but->rect.xmax; + click = 2; + } + else if (event->val == KM_PRESS) { + if (ELEM(event->type, LEFTMOUSE, EVT_PADENTER, EVT_RETKEY) && event->ctrl) { + button_activate_state(C, but, BUTTON_STATE_TEXT_EDITING); + retval = WM_UI_HANDLER_BREAK; + } +#ifndef USE_ALLSELECT + /* alt-click on sides to get "arrows" like in UI_BTYPE_NUM buttons, + * and match wheel usage above */ + else if (event->type == LEFTMOUSE && event->alt) { + int halfpos = BLI_rctf_cent_x(&but->rect); + click = 2; + if (mx < halfpos) { + mx = but->rect.xmin; + } + else { + mx = but->rect.xmax; + } + } +#endif + else if (event->type == LEFTMOUSE) { + data->dragstartx = mx; + data->draglastx = mx; + button_activate_state(C, but, BUTTON_STATE_NUM_EDITING); + retval = WM_UI_HANDLER_BREAK; + } + else if (ELEM(event->type, EVT_PADENTER, EVT_RETKEY) && event->val == KM_PRESS) { + click = 1; + } + else if (event->type == EVT_MINUSKEY && event->val == KM_PRESS) { + button_activate_state(C, but, BUTTON_STATE_NUM_EDITING); + data->value = -data->value; + button_activate_state(C, but, BUTTON_STATE_EXIT); + retval = WM_UI_HANDLER_BREAK; + } + } +#ifdef USE_DRAG_MULTINUM + copy_v2_v2_int(data->multi_data.drag_start, &event->x); +#endif + } + else if (data->state == BUTTON_STATE_NUM_EDITING) { + if (ELEM(event->type, EVT_ESCKEY, RIGHTMOUSE)) { + if (event->val == KM_PRESS) { + data->cancel = true; + data->escapecancel = true; + button_activate_state(C, but, BUTTON_STATE_EXIT); + } + } + else if (event->type == LEFTMOUSE && event->val == KM_RELEASE) { + if (data->dragchange) { +#ifdef USE_DRAG_MULTINUM + /* If we started multi-button but didn't drag, then edit. */ + if (data->multi_data.init == uiHandleButtonMulti::BUTTON_MULTI_INIT_SETUP) { + click = 1; + } + else +#endif + { + button_activate_state(C, but, BUTTON_STATE_EXIT); + } + } + else { +#ifdef USE_CONT_MOUSE_CORRECT + /* reset! */ + copy_v2_fl(data->ungrab_mval, FLT_MAX); +#endif + click = 1; + } + } + else if ((event->type == MOUSEMOVE) || ui_event_is_snap(event)) { + const bool is_motion = (event->type == MOUSEMOVE); +#ifdef USE_DRAG_MULTINUM + data->multi_data.drag_dir[0] += abs(data->draglastx - mx); + data->multi_data.drag_dir[1] += abs(data->draglasty - my); +#endif + if (ui_numedit_but_SLI( + but, data, mx, true, is_motion, event->ctrl != 0, event->shift != 0)) { + ui_numedit_apply(C, block, but, data); + } + +#ifdef USE_DRAG_MULTINUM + else if (data->multi_data.has_mbuts) { + if (data->multi_data.init == uiHandleButtonMulti::BUTTON_MULTI_INIT_ENABLE) { + ui_multibut_states_apply(C, data, block); + } + } +#endif + } + retval = WM_UI_HANDLER_BREAK; + } + else if (data->state == BUTTON_STATE_TEXT_EDITING) { + ui_do_but_textedit(C, block, but, data, event); + retval = WM_UI_HANDLER_BREAK; + } + else if (data->state == BUTTON_STATE_TEXT_SELECTING) { + ui_do_but_textedit_select(C, block, but, data, event); + retval = WM_UI_HANDLER_BREAK; + } + + if (click) { + if (click == 2) { + /* nudge slider to the left or right */ + float f, tempf, softmin, softmax, softrange; + int temp; + + button_activate_state(C, but, BUTTON_STATE_NUM_EDITING); + + softmin = but->softmin; + softmax = but->softmax; + softrange = softmax - softmin; + + tempf = data->value; + temp = (int)data->value; + +#if 0 + if (but->type == SLI) { + /* same as below */ + f = (float)(mx - but->rect.xmin) / (BLI_rctf_size_x(&but->rect)); + } + else +#endif + { + f = (float)(mx - but->rect.xmin) / (BLI_rctf_size_x(&but->rect)); + } + + f = softmin + f * softrange; + + if (!ui_but_is_float(but)) { + if (f < temp) { + temp--; + } + else { + temp++; + } + + if (temp >= softmin && temp <= softmax) { + data->value = temp; + } + else { + data->cancel = true; + } + } + else { + if (f < tempf) { + tempf -= 0.01f; + } + else { + tempf += 0.01f; + } + + if (tempf >= softmin && tempf <= softmax) { + data->value = tempf; + } + else { + data->cancel = true; + } + } + + button_activate_state(C, but, BUTTON_STATE_EXIT); + retval = WM_UI_HANDLER_BREAK; + } + else { + /* edit the value directly */ + button_activate_state(C, but, BUTTON_STATE_TEXT_EDITING); + retval = WM_UI_HANDLER_BREAK; + } + } + + data->draglastx = mx; + data->draglasty = my; + + return retval; +} + +static int ui_do_but_SCROLL( + bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, const wmEvent *event) +{ + int retval = WM_UI_HANDLER_CONTINUE; + const bool horizontal = (BLI_rctf_size_x(&but->rect) > BLI_rctf_size_y(&but->rect)); + + int mx = event->x; + int my = event->y; + ui_window_to_block(data->region, block, &mx, &my); + + if (data->state == BUTTON_STATE_HIGHLIGHT) { + if (event->val == KM_PRESS) { + if (event->type == LEFTMOUSE) { + if (horizontal) { + data->dragstartx = mx; + data->draglastx = mx; + } + else { + data->dragstartx = my; + data->draglastx = my; + } + button_activate_state(C, but, BUTTON_STATE_NUM_EDITING); + retval = WM_UI_HANDLER_BREAK; + } + } + } + else if (data->state == BUTTON_STATE_NUM_EDITING) { + if (event->type == EVT_ESCKEY) { + if (event->val == KM_PRESS) { + data->cancel = true; + data->escapecancel = true; + button_activate_state(C, but, BUTTON_STATE_EXIT); + } + } + else if (event->type == LEFTMOUSE && event->val == KM_RELEASE) { + button_activate_state(C, but, BUTTON_STATE_EXIT); + } + else if (event->type == MOUSEMOVE) { + const bool is_motion = (event->type == MOUSEMOVE); + if (ui_numedit_but_SLI( + but, data, (horizontal) ? mx : my, horizontal, is_motion, false, false)) { + ui_numedit_apply(C, block, but, data); + } + } + + retval = WM_UI_HANDLER_BREAK; + } + + return retval; +} + +static int ui_do_but_GRIP( + bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, const wmEvent *event) +{ + int retval = WM_UI_HANDLER_CONTINUE; + const bool horizontal = (BLI_rctf_size_x(&but->rect) < BLI_rctf_size_y(&but->rect)); + + /* Note: Having to store org point in window space and recompute it to block "space" each time + * is not ideal, but this is a way to hack around behavior of ui_window_to_block(), which + * returns different results when the block is inside a panel or not... + * See T37739. + */ + + int mx = event->x; + int my = event->y; + ui_window_to_block(data->region, block, &mx, &my); + + if (data->state == BUTTON_STATE_HIGHLIGHT) { + if (event->val == KM_PRESS) { + if (event->type == LEFTMOUSE) { + data->dragstartx = event->x; + data->dragstarty = event->y; + button_activate_state(C, but, BUTTON_STATE_NUM_EDITING); + retval = WM_UI_HANDLER_BREAK; + } + } + } + else if (data->state == BUTTON_STATE_NUM_EDITING) { + if (event->type == EVT_ESCKEY) { + if (event->val == KM_PRESS) { + data->cancel = true; + data->escapecancel = true; + button_activate_state(C, but, BUTTON_STATE_EXIT); + } + } + else if (event->type == LEFTMOUSE && event->val == KM_RELEASE) { + button_activate_state(C, but, BUTTON_STATE_EXIT); + } + else if (event->type == MOUSEMOVE) { + int dragstartx = data->dragstartx; + int dragstarty = data->dragstarty; + ui_window_to_block(data->region, block, &dragstartx, &dragstarty); + data->value = data->origvalue + (horizontal ? mx - dragstartx : dragstarty - my); + ui_numedit_apply(C, block, but, data); + } + + retval = WM_UI_HANDLER_BREAK; + } + + return retval; +} + +static int ui_do_but_LISTROW(bContext *C, + uiBut *but, + uiHandleButtonData *data, + const wmEvent *event) +{ + if (data->state == BUTTON_STATE_HIGHLIGHT) { + /* hack to pass on ctrl+click and double click to overlapping text + * editing field for editing list item names + */ + if ((ELEM(event->type, LEFTMOUSE, EVT_PADENTER, EVT_RETKEY) && event->val == KM_PRESS && + event->ctrl) || + (event->type == LEFTMOUSE && event->val == KM_DBL_CLICK)) { + uiBut *labelbut = ui_but_list_row_text_activate( + C, but, data, event, BUTTON_ACTIVATE_TEXT_EDITING); + if (labelbut) { + /* Nothing else to do. */ + return WM_UI_HANDLER_BREAK; + } + } + } + + return ui_do_but_EXIT(C, but, data, event); +} + +static int ui_do_but_BLOCK(bContext *C, uiBut *but, uiHandleButtonData *data, const wmEvent *event) +{ + if (data->state == BUTTON_STATE_HIGHLIGHT) { + + /* first handle click on icondrag type button */ + if (event->type == LEFTMOUSE && but->dragpoin && event->val == KM_PRESS) { + if (ui_but_contains_point_px_icon(but, data->region, event)) { + button_activate_state(C, but, BUTTON_STATE_WAIT_DRAG); + data->dragstartx = event->x; + data->dragstarty = event->y; + return WM_UI_HANDLER_BREAK; + } + } +#ifdef USE_DRAG_TOGGLE + if (event->type == LEFTMOUSE && event->val == KM_PRESS && (ui_but_is_drag_toggle(but))) { + button_activate_state(C, but, BUTTON_STATE_WAIT_DRAG); + data->dragstartx = event->x; + data->dragstarty = event->y; + return WM_UI_HANDLER_BREAK; + } +#endif + /* regular open menu */ + if (ELEM(event->type, LEFTMOUSE, EVT_PADENTER, EVT_RETKEY) && event->val == KM_PRESS) { + button_activate_state(C, but, BUTTON_STATE_MENU_OPEN); + return WM_UI_HANDLER_BREAK; + } + if (ui_but_supports_cycling(but)) { + if (ELEM(event->type, MOUSEPAN, WHEELDOWNMOUSE, WHEELUPMOUSE) && event->ctrl) { + int type = event->type; + int val = event->val; + + /* Convert pan to scroll-wheel. */ + if (type == MOUSEPAN) { + ui_pan_to_scroll(event, &type, &val); + + if (type == MOUSEPAN) { + return WM_UI_HANDLER_BREAK; + } + } + + const int direction = (type == WHEELDOWNMOUSE) ? 1 : -1; + + data->value = ui_but_menu_step(but, direction); + + button_activate_state(C, but, BUTTON_STATE_EXIT); + ui_apply_but(C, but->block, but, data, true); + + /* Button's state need to be changed to EXIT so moving mouse away from this mouse + * wouldn't lead to cancel changes made to this button, but changing state to EXIT also + * makes no button active for a while which leads to triggering operator when doing fast + * scrolling mouse wheel. using post activate stuff from button allows to make button be + * active again after checking for all all that mouse leave and cancel stuff, so quick + * scroll wouldn't be an issue anymore. Same goes for scrolling wheel in another + * direction below (sergey). + */ + data->postbut = but; + data->posttype = BUTTON_ACTIVATE_OVER; + + /* without this, a new interface that draws as result of the menu change + * won't register that the mouse is over it, eg: + * Alt+MouseWheel over the render slots, without this, + * the slot menu fails to switch a second time. + * + * The active state of the button could be maintained some other way + * and remove this mousemove event. + */ + WM_event_add_mousemove(data->window); + + return WM_UI_HANDLER_BREAK; + } + } + } + else if (data->state == BUTTON_STATE_WAIT_DRAG) { + + /* this function also ends state */ + if (ui_but_drag_init(C, but, data, event)) { + return WM_UI_HANDLER_BREAK; + } + + /* outside icon quit, not needed if drag activated */ + if (0 == ui_but_contains_point_px_icon(but, data->region, event)) { + button_activate_state(C, but, BUTTON_STATE_EXIT); + data->cancel = true; + return WM_UI_HANDLER_BREAK; + } + + if (event->type == LEFTMOUSE && event->val == KM_RELEASE) { + button_activate_state(C, but, BUTTON_STATE_MENU_OPEN); + return WM_UI_HANDLER_BREAK; + } + } + + return WM_UI_HANDLER_CONTINUE; +} + +static bool ui_numedit_but_UNITVEC( + uiBut *but, uiHandleButtonData *data, int mx, int my, const enum eSnapType snap) +{ + float mrad; + bool changed = true; + + /* button is presumed square */ + /* if mouse moves outside of sphere, it does negative normal */ + + /* note that both data->vec and data->origvec should be normalized + * else we'll get a harmless but annoying jump when first clicking */ + + float *fp = data->origvec; + const float rad = BLI_rctf_size_x(&but->rect); + const float radsq = rad * rad; + + int mdx, mdy; + if (fp[2] > 0.0f) { + mdx = (rad * fp[0]); + mdy = (rad * fp[1]); + } + else if (fp[2] > -1.0f) { + mrad = rad / sqrtf(fp[0] * fp[0] + fp[1] * fp[1]); + + mdx = 2.0f * mrad * fp[0] - (rad * fp[0]); + mdy = 2.0f * mrad * fp[1] - (rad * fp[1]); + } + else { + mdx = mdy = 0; + } + + float dx = (float)(mx + mdx - data->dragstartx); + float dy = (float)(my + mdy - data->dragstarty); + + fp = data->vec; + mrad = dx * dx + dy * dy; + if (mrad < radsq) { /* inner circle */ + fp[0] = dx; + fp[1] = dy; + fp[2] = sqrtf(radsq - dx * dx - dy * dy); + } + else { /* outer circle */ + + mrad = rad / sqrtf(mrad); /* veclen */ + + dx *= (2.0f * mrad - 1.0f); + dy *= (2.0f * mrad - 1.0f); + + mrad = dx * dx + dy * dy; + if (mrad < radsq) { + fp[0] = dx; + fp[1] = dy; + fp[2] = -sqrtf(radsq - dx * dx - dy * dy); + } + } + normalize_v3(fp); + + if (snap != SNAP_OFF) { + const int snap_steps = (snap == SNAP_ON) ? 4 : 12; /* 45 or 15 degree increments */ + const float snap_steps_angle = M_PI / snap_steps; + float angle, angle_snap; + + /* round each axis of 'fp' to the next increment + * do this in "angle" space - this gives increments of same size */ + for (int i = 0; i < 3; i++) { + angle = asinf(fp[i]); + angle_snap = roundf((angle / snap_steps_angle)) * snap_steps_angle; + fp[i] = sinf(angle_snap); + } + normalize_v3(fp); + changed = !compare_v3v3(fp, data->origvec, FLT_EPSILON); + } + + data->draglastx = mx; + data->draglasty = my; + + return changed; +} + +static void ui_palette_set_active(uiButColor *color_but) +{ + if (color_but->is_pallete_color) { + Palette *palette = (Palette *)color_but->but.rnapoin.owner_id; + PaletteColor *color = (PaletteColor *)color_but->but.rnapoin.data; + palette->active_color = BLI_findindex(&palette->colors, color); + } +} + +static int ui_do_but_COLOR(bContext *C, uiBut *but, uiHandleButtonData *data, const wmEvent *event) +{ + BLI_assert(but->type == UI_BTYPE_COLOR); + uiButColor *color_but = (uiButColor *)but; + + if (data->state == BUTTON_STATE_HIGHLIGHT) { + /* first handle click on icondrag type button */ + if (event->type == LEFTMOUSE && but->dragpoin && event->val == KM_PRESS) { + ui_palette_set_active(color_but); + if (ui_but_contains_point_px_icon(but, data->region, event)) { + button_activate_state(C, but, BUTTON_STATE_WAIT_DRAG); + data->dragstartx = event->x; + data->dragstarty = event->y; + return WM_UI_HANDLER_BREAK; + } + } +#ifdef USE_DRAG_TOGGLE + if (event->type == LEFTMOUSE && event->val == KM_PRESS) { + ui_palette_set_active(color_but); + button_activate_state(C, but, BUTTON_STATE_WAIT_DRAG); + data->dragstartx = event->x; + data->dragstarty = event->y; + return WM_UI_HANDLER_BREAK; + } +#endif + /* regular open menu */ + if (ELEM(event->type, LEFTMOUSE, EVT_PADENTER, EVT_RETKEY) && event->val == KM_PRESS) { + ui_palette_set_active(color_but); + button_activate_state(C, but, BUTTON_STATE_MENU_OPEN); + return WM_UI_HANDLER_BREAK; + } + if (ELEM(event->type, MOUSEPAN, WHEELDOWNMOUSE, WHEELUPMOUSE) && event->ctrl) { + ColorPicker *cpicker = (ColorPicker *)but->custom_data; + float hsv_static[3] = {0.0f}; + float *hsv = cpicker ? cpicker->hsv_perceptual : hsv_static; + float col[3]; + + ui_but_v3_get(but, col); + rgb_to_hsv_compat_v(col, hsv); + + if (event->type == WHEELDOWNMOUSE) { + hsv[2] = clamp_f(hsv[2] - 0.05f, 0.0f, 1.0f); + } + else if (event->type == WHEELUPMOUSE) { + hsv[2] = clamp_f(hsv[2] + 0.05f, 0.0f, 1.0f); + } + else { + const float fac = 0.005 * (event->y - event->prevy); + hsv[2] = clamp_f(hsv[2] + fac, 0.0f, 1.0f); + } + + hsv_to_rgb_v(hsv, data->vec); + ui_but_v3_set(but, data->vec); + + button_activate_state(C, but, BUTTON_STATE_EXIT); + ui_apply_but(C, but->block, but, data, true); + return WM_UI_HANDLER_BREAK; + } + if (color_but->is_pallete_color && (event->type == EVT_DELKEY) && (event->val == KM_PRESS)) { + Palette *palette = (Palette *)but->rnapoin.owner_id; + PaletteColor *color = (PaletteColor *)but->rnapoin.data; + + BKE_palette_color_remove(palette, color); + + button_activate_state(C, but, BUTTON_STATE_EXIT); + + /* this is risky. it works OK for now, + * but if it gives trouble we should delay execution */ + but->rnapoin = PointerRNA_NULL; + but->rnaprop = NULL; + + return WM_UI_HANDLER_BREAK; + } + } + else if (data->state == BUTTON_STATE_WAIT_DRAG) { + + /* this function also ends state */ + if (ui_but_drag_init(C, but, data, event)) { + return WM_UI_HANDLER_BREAK; + } + + /* outside icon quit, not needed if drag activated */ + if (0 == ui_but_contains_point_px_icon(but, data->region, event)) { + button_activate_state(C, but, BUTTON_STATE_EXIT); + data->cancel = true; + return WM_UI_HANDLER_BREAK; + } + + if (event->type == LEFTMOUSE && event->val == KM_RELEASE) { + if (color_but->is_pallete_color) { + if (!event->ctrl) { + float color[3]; + Paint *paint = BKE_paint_get_active_from_context(C); + Brush *brush = BKE_paint_brush(paint); + + if (brush->flag & BRUSH_USE_GRADIENT) { + float *target = &brush->gradient->data[brush->gradient->cur].r; + + if (but->rnaprop && RNA_property_subtype(but->rnaprop) == PROP_COLOR_GAMMA) { + RNA_property_float_get_array(&but->rnapoin, but->rnaprop, target); + IMB_colormanagement_srgb_to_scene_linear_v3(target); + } + else if (but->rnaprop && RNA_property_subtype(but->rnaprop) == PROP_COLOR) { + RNA_property_float_get_array(&but->rnapoin, but->rnaprop, target); + } + } + else { + Scene *scene = CTX_data_scene(C); + bool updated = false; + + if (but->rnaprop && RNA_property_subtype(but->rnaprop) == PROP_COLOR_GAMMA) { + RNA_property_float_get_array(&but->rnapoin, but->rnaprop, color); + BKE_brush_color_set(scene, brush, color); + updated = true; + } + else if (but->rnaprop && RNA_property_subtype(but->rnaprop) == PROP_COLOR) { + RNA_property_float_get_array(&but->rnapoin, but->rnaprop, color); + IMB_colormanagement_scene_linear_to_srgb_v3(color); + BKE_brush_color_set(scene, brush, color); + updated = true; + } + + if (updated) { + PointerRNA brush_ptr; + PropertyRNA *brush_color_prop; + + RNA_id_pointer_create(&brush->id, &brush_ptr); + brush_color_prop = RNA_struct_find_property(&brush_ptr, "color"); + RNA_property_update(C, &brush_ptr, brush_color_prop); + } + } + + button_activate_state(C, but, BUTTON_STATE_EXIT); + } + else { + button_activate_state(C, but, BUTTON_STATE_MENU_OPEN); + } + } + else { + button_activate_state(C, but, BUTTON_STATE_MENU_OPEN); + } + return WM_UI_HANDLER_BREAK; + } + } + + return WM_UI_HANDLER_CONTINUE; +} + +static int ui_do_but_UNITVEC( + bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, const wmEvent *event) +{ + int mx = event->x; + int my = event->y; + ui_window_to_block(data->region, block, &mx, &my); + + if (data->state == BUTTON_STATE_HIGHLIGHT) { + if (event->type == LEFTMOUSE && event->val == KM_PRESS) { + const enum eSnapType snap = ui_event_to_snap(event); + data->dragstartx = mx; + data->dragstarty = my; + data->draglastx = mx; + data->draglasty = my; + button_activate_state(C, but, BUTTON_STATE_NUM_EDITING); + + /* also do drag the first time */ + if (ui_numedit_but_UNITVEC(but, data, mx, my, snap)) { + ui_numedit_apply(C, block, but, data); + } + + return WM_UI_HANDLER_BREAK; + } + } + else if (data->state == BUTTON_STATE_NUM_EDITING) { + if ((event->type == MOUSEMOVE) || ui_event_is_snap(event)) { + if (mx != data->draglastx || my != data->draglasty || event->type != MOUSEMOVE) { + const enum eSnapType snap = ui_event_to_snap(event); + if (ui_numedit_but_UNITVEC(but, data, mx, my, snap)) { + ui_numedit_apply(C, block, but, data); + } + } + } + else if (ELEM(event->type, EVT_ESCKEY, RIGHTMOUSE)) { + if (event->val == KM_PRESS) { + data->cancel = true; + data->escapecancel = true; + button_activate_state(C, but, BUTTON_STATE_EXIT); + } + } + else if (event->type == LEFTMOUSE && event->val == KM_RELEASE) { + button_activate_state(C, but, BUTTON_STATE_EXIT); + } + + return WM_UI_HANDLER_BREAK; + } + + return WM_UI_HANDLER_CONTINUE; +} + +/* scales a vector so no axis exceeds max + * (could become BLI_math func) */ +static void clamp_axis_max_v3(float v[3], const float max) +{ + const float v_max = max_fff(v[0], v[1], v[2]); + if (v_max > max) { + mul_v3_fl(v, max / v_max); + if (v[0] > max) { + v[0] = max; + } + if (v[1] > max) { + v[1] = max; + } + if (v[2] > max) { + v[2] = max; + } + } +} + +static void ui_rgb_to_color_picker_HSVCUBE_compat_v(const uiButHSVCube *hsv_but, + const float rgb[3], + float hsv[3]) +{ + if (hsv_but->gradient_type == UI_GRAD_L_ALT) { + rgb_to_hsl_compat_v(rgb, hsv); + } + else { + rgb_to_hsv_compat_v(rgb, hsv); + } +} + +static void ui_rgb_to_color_picker_HSVCUBE_v(const uiButHSVCube *hsv_but, + const float rgb[3], + float hsv[3]) +{ + if (hsv_but->gradient_type == UI_GRAD_L_ALT) { + rgb_to_hsl_v(rgb, hsv); + } + else { + rgb_to_hsv_v(rgb, hsv); + } +} + +static void ui_color_picker_to_rgb_HSVCUBE_v(const uiButHSVCube *hsv_but, + const float hsv[3], + float rgb[3]) +{ + if (hsv_but->gradient_type == UI_GRAD_L_ALT) { + hsl_to_rgb_v(hsv, rgb); + } + else { + hsv_to_rgb_v(hsv, rgb); + } +} + +static bool ui_numedit_but_HSVCUBE(uiBut *but, + uiHandleButtonData *data, + int mx, + int my, + const enum eSnapType snap, + const bool shift) +{ + const uiButHSVCube *hsv_but = (uiButHSVCube *)but; + ColorPicker *cpicker = (ColorPicker *)but->custom_data; + float *hsv = cpicker->hsv_perceptual; + float rgb[3]; + float x, y; + float mx_fl, my_fl; + const bool changed = true; + + ui_mouse_scale_warp(data, mx, my, &mx_fl, &my_fl, shift); + +#ifdef USE_CONT_MOUSE_CORRECT + if (ui_but_is_cursor_warp(but)) { + /* OK but can go outside bounds */ + data->ungrab_mval[0] = mx_fl; + data->ungrab_mval[1] = my_fl; + BLI_rctf_clamp_pt_v(&but->rect, data->ungrab_mval); + } +#endif + + ui_but_v3_get(but, rgb); + ui_scene_linear_to_perceptual_space(but, rgb); + + ui_rgb_to_color_picker_HSVCUBE_compat_v(hsv_but, rgb, hsv); + + /* only apply the delta motion, not absolute */ + if (shift) { + rcti rect_i; + float xpos, ypos, hsvo[3]; + + BLI_rcti_rctf_copy(&rect_i, &but->rect); + + /* calculate original hsv again */ + copy_v3_v3(rgb, data->origvec); + ui_scene_linear_to_perceptual_space(but, rgb); + + copy_v3_v3(hsvo, hsv); + + ui_rgb_to_color_picker_HSVCUBE_compat_v(hsv_but, rgb, hsvo); + + /* and original position */ + ui_hsvcube_pos_from_vals(hsv_but, &rect_i, hsvo, &xpos, &ypos); + + mx_fl = xpos - (data->dragstartx - mx_fl); + my_fl = ypos - (data->dragstarty - my_fl); + } + + /* relative position within box */ + x = ((float)mx_fl - but->rect.xmin) / BLI_rctf_size_x(&but->rect); + y = ((float)my_fl - but->rect.ymin) / BLI_rctf_size_y(&but->rect); + CLAMP(x, 0.0f, 1.0f); + CLAMP(y, 0.0f, 1.0f); + + switch (hsv_but->gradient_type) { + case UI_GRAD_SV: + hsv[1] = x; + hsv[2] = y; + break; + case UI_GRAD_HV: + hsv[0] = x; + hsv[2] = y; + break; + case UI_GRAD_HS: + hsv[0] = x; + hsv[1] = y; + break; + case UI_GRAD_H: + hsv[0] = x; + break; + case UI_GRAD_S: + hsv[1] = x; + break; + case UI_GRAD_V: + hsv[2] = x; + break; + case UI_GRAD_L_ALT: + hsv[2] = y; + break; + case UI_GRAD_V_ALT: { + /* vertical 'value' strip */ + const float min = but->softmin, max = but->softmax; + /* exception only for value strip - use the range set in but->min/max */ + hsv[2] = y * (max - min) + min; + break; + } + default: + BLI_assert(0); + break; + } + + if (snap != SNAP_OFF) { + if (ELEM(hsv_but->gradient_type, UI_GRAD_HV, UI_GRAD_HS, UI_GRAD_H)) { + ui_color_snap_hue(snap, &hsv[0]); + } + } + + ui_color_picker_to_rgb_HSVCUBE_v(hsv_but, hsv, rgb); + ui_perceptual_to_scene_linear_space(but, rgb); + + /* clamp because with color conversion we can exceed range T34295. */ + if (hsv_but->gradient_type == UI_GRAD_V_ALT) { + clamp_axis_max_v3(rgb, but->softmax); + } + + copy_v3_v3(data->vec, rgb); + + data->draglastx = mx; + data->draglasty = my; + + return changed; +} + +#ifdef WITH_INPUT_NDOF +static void ui_ndofedit_but_HSVCUBE(uiButHSVCube *hsv_but, + uiHandleButtonData *data, + const wmNDOFMotionData *ndof, + const enum eSnapType snap, + const bool shift) +{ + ColorPicker *cpicker = hsv_but->but.custom_data; + float *hsv = cpicker->hsv_perceptual; + const float hsv_v_max = max_ff(hsv[2], hsv_but->but.softmax); + float rgb[3]; + const float sensitivity = (shift ? 0.15f : 0.3f) * ndof->dt; + + ui_but_v3_get(&hsv_but->but, rgb); + ui_scene_linear_to_perceptual_space(&hsv_but->but, rgb); + ui_rgb_to_color_picker_HSVCUBE_compat_v(hsv_but, rgb, hsv); + + switch (hsv_but->gradient_type) { + case UI_GRAD_SV: + hsv[1] += ndof->rvec[2] * sensitivity; + hsv[2] += ndof->rvec[0] * sensitivity; + break; + case UI_GRAD_HV: + hsv[0] += ndof->rvec[2] * sensitivity; + hsv[2] += ndof->rvec[0] * sensitivity; + break; + case UI_GRAD_HS: + hsv[0] += ndof->rvec[2] * sensitivity; + hsv[1] += ndof->rvec[0] * sensitivity; + break; + case UI_GRAD_H: + hsv[0] += ndof->rvec[2] * sensitivity; + break; + case UI_GRAD_S: + hsv[1] += ndof->rvec[2] * sensitivity; + break; + case UI_GRAD_V: + hsv[2] += ndof->rvec[2] * sensitivity; + break; + case UI_GRAD_V_ALT: + case UI_GRAD_L_ALT: + /* vertical 'value' strip */ + + /* exception only for value strip - use the range set in but->min/max */ + hsv[2] += ndof->rvec[0] * sensitivity; + + CLAMP(hsv[2], hsv_but->but.softmin, hsv_but->but.softmax); + break; + default: + BLI_assert(!"invalid hsv type"); + break; + } + + if (snap != SNAP_OFF) { + if (ELEM(hsv_but->gradient_type, UI_GRAD_HV, UI_GRAD_HS, UI_GRAD_H)) { + ui_color_snap_hue(snap, &hsv[0]); + } + } + + /* ndof specific: the changes above aren't clamping */ + hsv_clamp_v(hsv, hsv_v_max); + + ui_color_picker_to_rgb_HSVCUBE_v(hsv_but, hsv, rgb); + ui_perceptual_to_scene_linear_space(&hsv_but->but, rgb); + + copy_v3_v3(data->vec, rgb); + ui_but_v3_set(&hsv_but->but, data->vec); +} +#endif /* WITH_INPUT_NDOF */ + +static int ui_do_but_HSVCUBE( + bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, const wmEvent *event) +{ + uiButHSVCube *hsv_but = (uiButHSVCube *)but; + int mx = event->x; + int my = event->y; + ui_window_to_block(data->region, block, &mx, &my); + + if (data->state == BUTTON_STATE_HIGHLIGHT) { + if (event->type == LEFTMOUSE && event->val == KM_PRESS) { + const enum eSnapType snap = ui_event_to_snap(event); + + data->dragstartx = mx; + data->dragstarty = my; + data->draglastx = mx; + data->draglasty = my; + button_activate_state(C, but, BUTTON_STATE_NUM_EDITING); + + /* also do drag the first time */ + if (ui_numedit_but_HSVCUBE(but, data, mx, my, snap, event->shift != 0)) { + ui_numedit_apply(C, block, but, data); + } + + return WM_UI_HANDLER_BREAK; + } +#ifdef WITH_INPUT_NDOF + if (event->type == NDOF_MOTION) { + const wmNDOFMotionData *ndof = event->customdata; + const enum eSnapType snap = ui_event_to_snap(event); + + ui_ndofedit_but_HSVCUBE(hsv_but, data, ndof, snap, event->shift != 0); + + button_activate_state(C, but, BUTTON_STATE_EXIT); + ui_apply_but(C, but->block, but, data, true); + + return WM_UI_HANDLER_BREAK; + } +#endif /* WITH_INPUT_NDOF */ + /* XXX hardcoded keymap check.... */ + if (event->type == EVT_BACKSPACEKEY && event->val == KM_PRESS) { + if (ELEM(hsv_but->gradient_type, UI_GRAD_V_ALT, UI_GRAD_L_ALT)) { + int len; + + /* reset only value */ + + len = RNA_property_array_length(&but->rnapoin, but->rnaprop); + if (ELEM(len, 3, 4)) { + float rgb[3], def_hsv[3]; + float def[4]; + ColorPicker *cpicker = (ColorPicker *)but->custom_data; + float *hsv = cpicker->hsv_perceptual; + + RNA_property_float_get_default_array(&but->rnapoin, but->rnaprop, def); + ui_rgb_to_color_picker_HSVCUBE_v(hsv_but, def, def_hsv); + + ui_but_v3_get(but, rgb); + ui_rgb_to_color_picker_HSVCUBE_compat_v(hsv_but, rgb, hsv); + + def_hsv[0] = hsv[0]; + def_hsv[1] = hsv[1]; + + ui_color_picker_to_rgb_HSVCUBE_v(hsv_but, def_hsv, rgb); + ui_but_v3_set(but, rgb); + + RNA_property_update(C, &but->rnapoin, but->rnaprop); + return WM_UI_HANDLER_BREAK; + } + } + } + } + else if (data->state == BUTTON_STATE_NUM_EDITING) { + if (ELEM(event->type, EVT_ESCKEY, RIGHTMOUSE)) { + if (event->val == KM_PRESS) { + data->cancel = true; + data->escapecancel = true; + button_activate_state(C, but, BUTTON_STATE_EXIT); + } + } + else if ((event->type == MOUSEMOVE) || ui_event_is_snap(event)) { + if (mx != data->draglastx || my != data->draglasty || event->type != MOUSEMOVE) { + const enum eSnapType snap = ui_event_to_snap(event); + + if (ui_numedit_but_HSVCUBE(but, data, mx, my, snap, event->shift != 0)) { + ui_numedit_apply(C, block, but, data); + } + } + } + else if (event->type == LEFTMOUSE && event->val == KM_RELEASE) { + button_activate_state(C, but, BUTTON_STATE_EXIT); + } + + return WM_UI_HANDLER_BREAK; + } + + return WM_UI_HANDLER_CONTINUE; +} + +static bool ui_numedit_but_HSVCIRCLE(uiBut *but, + uiHandleButtonData *data, + float mx, + float my, + const enum eSnapType snap, + const bool shift) +{ + const bool changed = true; + ColorPicker *cpicker = (ColorPicker *)but->custom_data; + float *hsv = cpicker->hsv_perceptual; + + float mx_fl, my_fl; + ui_mouse_scale_warp(data, mx, my, &mx_fl, &my_fl, shift); + +#ifdef USE_CONT_MOUSE_CORRECT + if (ui_but_is_cursor_warp(but)) { + /* OK but can go outside bounds */ + data->ungrab_mval[0] = mx_fl; + data->ungrab_mval[1] = my_fl; + { /* clamp */ + const float radius = min_ff(BLI_rctf_size_x(&but->rect), BLI_rctf_size_y(&but->rect)) / 2.0f; + const float cent[2] = {BLI_rctf_cent_x(&but->rect), BLI_rctf_cent_y(&but->rect)}; + const float len = len_v2v2(cent, data->ungrab_mval); + if (len > radius) { + dist_ensure_v2_v2fl(data->ungrab_mval, cent, radius); + } + } + } +#endif + + rcti rect; + BLI_rcti_rctf_copy(&rect, &but->rect); + + float rgb[3]; + ui_but_v3_get(but, rgb); + ui_scene_linear_to_perceptual_space(but, rgb); + ui_color_picker_rgb_to_hsv_compat(rgb, hsv); + + /* exception, when using color wheel in 'locked' value state: + * allow choosing a hue for black values, by giving a tiny increment */ + if (cpicker->use_color_lock) { + if (U.color_picker_type == USER_CP_CIRCLE_HSV) { /* lock */ + if (hsv[2] == 0.0f) { + hsv[2] = 0.0001f; + } + } + else { + if (hsv[2] == 0.0f) { + hsv[2] = 0.0001f; + } + if (hsv[2] >= 0.9999f) { + hsv[2] = 0.9999f; + } + } + } + + /* only apply the delta motion, not absolute */ + if (shift) { + float xpos, ypos, hsvo[3], rgbo[3]; + + /* calculate original hsv again */ + copy_v3_v3(hsvo, hsv); + copy_v3_v3(rgbo, data->origvec); + ui_scene_linear_to_perceptual_space(but, rgbo); + ui_color_picker_rgb_to_hsv_compat(rgbo, hsvo); + + /* and original position */ + ui_hsvcircle_pos_from_vals(cpicker, &rect, hsvo, &xpos, &ypos); + + mx_fl = xpos - (data->dragstartx - mx_fl); + my_fl = ypos - (data->dragstarty - my_fl); + } + + ui_hsvcircle_vals_from_pos(&rect, mx_fl, my_fl, hsv, hsv + 1); + + if ((cpicker->use_color_cubic) && (U.color_picker_type == USER_CP_CIRCLE_HSV)) { + hsv[1] = 1.0f - sqrt3f(1.0f - hsv[1]); + } + + if (snap != SNAP_OFF) { + ui_color_snap_hue(snap, &hsv[0]); + } + + ui_color_picker_hsv_to_rgb(hsv, rgb); + + if ((cpicker->use_luminosity_lock)) { + if (!is_zero_v3(rgb)) { + normalize_v3_length(rgb, cpicker->luminosity_lock_value); + } + } + + ui_perceptual_to_scene_linear_space(but, rgb); + ui_but_v3_set(but, rgb); + + data->draglastx = mx; + data->draglasty = my; + + return changed; +} + +#ifdef WITH_INPUT_NDOF +static void ui_ndofedit_but_HSVCIRCLE(uiBut *but, + uiHandleButtonData *data, + const wmNDOFMotionData *ndof, + const enum eSnapType snap, + const bool shift) +{ + ColorPicker *cpicker = but->custom_data; + float *hsv = cpicker->hsv_perceptual; + float rgb[3]; + float phi, r /*, sqr */ /* UNUSED */, v[2]; + const float sensitivity = (shift ? 0.06f : 0.3f) * ndof->dt; + + ui_but_v3_get(but, rgb); + ui_scene_linear_to_perceptual_space(but, rgb); + ui_color_picker_rgb_to_hsv_compat(rgb, hsv); + + /* Convert current color on hue/sat disc to circular coordinates phi, r */ + phi = fmodf(hsv[0] + 0.25f, 1.0f) * -2.0f * (float)M_PI; + r = hsv[1]; + /* sqr = r > 0.0f ? sqrtf(r) : 1; */ /* UNUSED */ + + /* Convert to 2d vectors */ + v[0] = r * cosf(phi); + v[1] = r * sinf(phi); + + /* Use ndof device y and x rotation to move the vector in 2d space */ + v[0] += ndof->rvec[2] * sensitivity; + v[1] += ndof->rvec[0] * sensitivity; + + /* convert back to polar coords on circle */ + phi = atan2f(v[0], v[1]) / (2.0f * (float)M_PI) + 0.5f; + + /* use ndof Y rotation to additionally rotate hue */ + phi += ndof->rvec[1] * sensitivity * 0.5f; + r = len_v2(v); + + /* convert back to hsv values, in range [0,1] */ + hsv[0] = phi; + hsv[1] = r; + + /* exception, when using color wheel in 'locked' value state: + * allow choosing a hue for black values, by giving a tiny increment */ + if (cpicker->use_color_lock) { + if (U.color_picker_type == USER_CP_CIRCLE_HSV) { /* lock */ + if (hsv[2] == 0.0f) { + hsv[2] = 0.0001f; + } + } + else { + if (hsv[2] == 0.0f) { + hsv[2] = 0.0001f; + } + if (hsv[2] == 1.0f) { + hsv[2] = 0.9999f; + } + } + } + + if (snap != SNAP_OFF) { + ui_color_snap_hue(snap, &hsv[0]); + } + + hsv_clamp_v(hsv, FLT_MAX); + + ui_color_picker_hsv_to_rgb(hsv, data->vec); + + if (cpicker->use_luminosity_lock) { + if (!is_zero_v3(data->vec)) { + normalize_v3_length(data->vec, cpicker->luminosity_lock_value); + } + } + + ui_perceptual_to_scene_linear_space(but, data->vec); + ui_but_v3_set(but, data->vec); +} +#endif /* WITH_INPUT_NDOF */ + +static int ui_do_but_HSVCIRCLE( + bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, const wmEvent *event) +{ + ColorPicker *cpicker = (ColorPicker *)but->custom_data; + float *hsv = cpicker->hsv_perceptual; + int mx = event->x; + int my = event->y; + ui_window_to_block(data->region, block, &mx, &my); + + if (data->state == BUTTON_STATE_HIGHLIGHT) { + if (event->type == LEFTMOUSE && event->val == KM_PRESS) { + const enum eSnapType snap = ui_event_to_snap(event); + data->dragstartx = mx; + data->dragstarty = my; + data->draglastx = mx; + data->draglasty = my; + button_activate_state(C, but, BUTTON_STATE_NUM_EDITING); + + /* also do drag the first time */ + if (ui_numedit_but_HSVCIRCLE(but, data, mx, my, snap, event->shift != 0)) { + ui_numedit_apply(C, block, but, data); + } + + return WM_UI_HANDLER_BREAK; + } +#ifdef WITH_INPUT_NDOF + if (event->type == NDOF_MOTION) { + const enum eSnapType snap = ui_event_to_snap(event); + const wmNDOFMotionData *ndof = event->customdata; + + ui_ndofedit_but_HSVCIRCLE(but, data, ndof, snap, event->shift != 0); + + button_activate_state(C, but, BUTTON_STATE_EXIT); + ui_apply_but(C, but->block, but, data, true); + + return WM_UI_HANDLER_BREAK; + } +#endif /* WITH_INPUT_NDOF */ + /* XXX hardcoded keymap check.... */ + if (event->type == EVT_BACKSPACEKEY && event->val == KM_PRESS) { + int len; + + /* reset only saturation */ + + len = RNA_property_array_length(&but->rnapoin, but->rnaprop); + if (len >= 3) { + float rgb[3], def_hsv[3]; + float *def = (float *)MEM_callocN(sizeof(float) * len, "reset_defaults - float"); + + RNA_property_float_get_default_array(&but->rnapoin, but->rnaprop, def); + ui_color_picker_hsv_to_rgb(def, def_hsv); + + ui_but_v3_get(but, rgb); + ui_color_picker_rgb_to_hsv_compat(rgb, hsv); + + def_hsv[0] = hsv[0]; + def_hsv[2] = hsv[2]; + + hsv_to_rgb_v(def_hsv, rgb); + ui_but_v3_set(but, rgb); + + RNA_property_update(C, &but->rnapoin, but->rnaprop); + + MEM_freeN(def); + } + return WM_UI_HANDLER_BREAK; + } + } + else if (data->state == BUTTON_STATE_NUM_EDITING) { + if (ELEM(event->type, EVT_ESCKEY, RIGHTMOUSE)) { + if (event->val == KM_PRESS) { + data->cancel = true; + data->escapecancel = true; + button_activate_state(C, but, BUTTON_STATE_EXIT); + } + } + /* XXX hardcoded keymap check.... */ + else if (event->type == WHEELDOWNMOUSE) { + hsv[2] = clamp_f(hsv[2] - 0.05f, 0.0f, 1.0f); + ui_but_hsv_set(but); /* converts to rgb */ + ui_numedit_apply(C, block, but, data); + } + else if (event->type == WHEELUPMOUSE) { + hsv[2] = clamp_f(hsv[2] + 0.05f, 0.0f, 1.0f); + ui_but_hsv_set(but); /* converts to rgb */ + ui_numedit_apply(C, block, but, data); + } + else if ((event->type == MOUSEMOVE) || ui_event_is_snap(event)) { + if (mx != data->draglastx || my != data->draglasty || event->type != MOUSEMOVE) { + const enum eSnapType snap = ui_event_to_snap(event); + + if (ui_numedit_but_HSVCIRCLE(but, data, mx, my, snap, event->shift != 0)) { + ui_numedit_apply(C, block, but, data); + } + } + } + else if (event->type == LEFTMOUSE && event->val == KM_RELEASE) { + button_activate_state(C, but, BUTTON_STATE_EXIT); + } + return WM_UI_HANDLER_BREAK; + } + + return WM_UI_HANDLER_CONTINUE; +} + +static bool ui_numedit_but_COLORBAND(uiBut *but, uiHandleButtonData *data, int mx) +{ + bool changed = false; + + if (data->draglastx == mx) { + return changed; + } + + if (data->coba->tot == 0) { + return changed; + } + + const float dx = ((float)(mx - data->draglastx)) / BLI_rctf_size_x(&but->rect); + data->dragcbd->pos += dx; + CLAMP(data->dragcbd->pos, 0.0f, 1.0f); + + BKE_colorband_update_sort(data->coba); + data->dragcbd = data->coba->data + data->coba->cur; /* because qsort */ + + data->draglastx = mx; + changed = true; + + return changed; +} + +static int ui_do_but_COLORBAND( + bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, const wmEvent *event) +{ + int mx = event->x; + int my = event->y; + ui_window_to_block(data->region, block, &mx, &my); + + if (data->state == BUTTON_STATE_HIGHLIGHT) { + if (event->type == LEFTMOUSE && event->val == KM_PRESS) { + ColorBand *coba = (ColorBand *)but->poin; + + if (event->ctrl) { + /* insert new key on mouse location */ + const float pos = ((float)(mx - but->rect.xmin)) / BLI_rctf_size_x(&but->rect); + BKE_colorband_element_add(coba, pos); + button_activate_state(C, but, BUTTON_STATE_EXIT); + } + else { + CBData *cbd; + /* ignore zoom-level for mindist */ + int mindist = (50 * UI_DPI_FAC) * block->aspect; + int xco; + data->dragstartx = mx; + data->dragstarty = my; + data->draglastx = mx; + data->draglasty = my; + + /* activate new key when mouse is close */ + int a; + for (a = 0, cbd = coba->data; a < coba->tot; a++, cbd++) { + xco = but->rect.xmin + (cbd->pos * BLI_rctf_size_x(&but->rect)); + xco = abs(xco - mx); + if (a == coba->cur) { + /* Selected one disadvantage. */ + xco += 5; + } + if (xco < mindist) { + coba->cur = a; + mindist = xco; + } + } + + data->dragcbd = coba->data + coba->cur; + data->dragfstart = data->dragcbd->pos; + button_activate_state(C, but, BUTTON_STATE_NUM_EDITING); + } + + return WM_UI_HANDLER_BREAK; + } + } + else if (data->state == BUTTON_STATE_NUM_EDITING) { + if (event->type == MOUSEMOVE) { + if (mx != data->draglastx || my != data->draglasty) { + if (ui_numedit_but_COLORBAND(but, data, mx)) { + ui_numedit_apply(C, block, but, data); + } + } + } + else if (event->type == LEFTMOUSE && event->val == KM_RELEASE) { + button_activate_state(C, but, BUTTON_STATE_EXIT); + } + else if (ELEM(event->type, EVT_ESCKEY, RIGHTMOUSE)) { + if (event->val == KM_PRESS) { + data->dragcbd->pos = data->dragfstart; + BKE_colorband_update_sort(data->coba); + data->cancel = true; + data->escapecancel = true; + button_activate_state(C, but, BUTTON_STATE_EXIT); + } + } + return WM_UI_HANDLER_BREAK; + } + + return WM_UI_HANDLER_CONTINUE; +} + +static bool ui_numedit_but_CURVE(uiBlock *block, + uiBut *but, + uiHandleButtonData *data, + int evtx, + int evty, + bool snap, + const bool shift) +{ + CurveMapping *cumap = (CurveMapping *)but->poin; + CurveMap *cuma = cumap->cm + cumap->cur; + CurveMapPoint *cmp = cuma->curve; + bool changed = false; + + /* evtx evty and drag coords are absolute mousecoords, + * prevents errors when editing when layout changes */ + int mx = evtx; + int my = evty; + ui_window_to_block(data->region, block, &mx, &my); + int dragx = data->draglastx; + int dragy = data->draglasty; + ui_window_to_block(data->region, block, &dragx, &dragy); + + const float zoomx = BLI_rctf_size_x(&but->rect) / BLI_rctf_size_x(&cumap->curr); + const float zoomy = BLI_rctf_size_y(&but->rect) / BLI_rctf_size_y(&cumap->curr); + + if (snap) { + float d[2]; + + d[0] = mx - data->dragstartx; + d[1] = my - data->dragstarty; + + if (len_squared_v2(d) < (3.0f * 3.0f)) { + snap = false; + } + } + + float fx = (mx - dragx) / zoomx; + float fy = (my - dragy) / zoomy; + + if (data->dragsel != -1) { + CurveMapPoint *cmp_last = NULL; + const float mval_factor = ui_mouse_scale_warp_factor(shift); + bool moved_point = false; /* for ctrl grid, can't use orig coords because of sorting */ + + fx *= mval_factor; + fy *= mval_factor; + + for (int a = 0; a < cuma->totpoint; a++) { + if (cmp[a].flag & CUMA_SELECT) { + const float origx = cmp[a].x, origy = cmp[a].y; + cmp[a].x += fx; + cmp[a].y += fy; + if (snap) { + cmp[a].x = 0.125f * roundf(8.0f * cmp[a].x); + cmp[a].y = 0.125f * roundf(8.0f * cmp[a].y); + } + if (cmp[a].x != origx || cmp[a].y != origy) { + moved_point = true; + } + + cmp_last = &cmp[a]; + } + } + + BKE_curvemapping_changed(cumap, false); + + if (moved_point) { + data->draglastx = evtx; + data->draglasty = evty; + changed = true; + +#ifdef USE_CONT_MOUSE_CORRECT + /* note: using 'cmp_last' is weak since there may be multiple points selected, + * but in practice this isn't really an issue */ + if (ui_but_is_cursor_warp(but)) { + /* OK but can go outside bounds */ + data->ungrab_mval[0] = but->rect.xmin + ((cmp_last->x - cumap->curr.xmin) * zoomx); + data->ungrab_mval[1] = but->rect.ymin + ((cmp_last->y - cumap->curr.ymin) * zoomy); + BLI_rctf_clamp_pt_v(&but->rect, data->ungrab_mval); + } +#endif + } + + data->dragchange = true; /* mark for selection */ + } + else { + /* clamp for clip */ + if (cumap->flag & CUMA_DO_CLIP) { + if (cumap->curr.xmin - fx < cumap->clipr.xmin) { + fx = cumap->curr.xmin - cumap->clipr.xmin; + } + else if (cumap->curr.xmax - fx > cumap->clipr.xmax) { + fx = cumap->curr.xmax - cumap->clipr.xmax; + } + if (cumap->curr.ymin - fy < cumap->clipr.ymin) { + fy = cumap->curr.ymin - cumap->clipr.ymin; + } + else if (cumap->curr.ymax - fy > cumap->clipr.ymax) { + fy = cumap->curr.ymax - cumap->clipr.ymax; + } + } + + cumap->curr.xmin -= fx; + cumap->curr.ymin -= fy; + cumap->curr.xmax -= fx; + cumap->curr.ymax -= fy; + + data->draglastx = evtx; + data->draglasty = evty; + + changed = true; + } + + return changed; +} + +static int ui_do_but_CURVE( + bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, const wmEvent *event) +{ + bool changed = false; + Scene *scene = CTX_data_scene(C); + ViewLayer *view_layer = CTX_data_view_layer(C); + + int mx = event->x; + int my = event->y; + ui_window_to_block(data->region, block, &mx, &my); + + if (data->state == BUTTON_STATE_HIGHLIGHT) { + if (event->type == LEFTMOUSE && event->val == KM_PRESS) { + CurveMapping *cumap = (CurveMapping *)but->poin; + CurveMap *cuma = cumap->cm + cumap->cur; + const float m_xy[2] = {mx, my}; + float dist_min_sq = square_f(U.dpi_fac * 14.0f); /* 14 pixels radius */ + int sel = -1; + + if (event->ctrl) { + float f_xy[2]; + BLI_rctf_transform_pt_v(&cumap->curr, &but->rect, f_xy, m_xy); + + BKE_curvemap_insert(cuma, f_xy[0], f_xy[1]); + BKE_curvemapping_changed(cumap, false); + changed = true; + } + + /* check for selecting of a point */ + CurveMapPoint *cmp = cuma->curve; /* ctrl adds point, new malloc */ + for (int a = 0; a < cuma->totpoint; a++) { + float f_xy[2]; + BLI_rctf_transform_pt_v(&but->rect, &cumap->curr, f_xy, &cmp[a].x); + const float dist_sq = len_squared_v2v2(m_xy, f_xy); + if (dist_sq < dist_min_sq) { + sel = a; + dist_min_sq = dist_sq; + } + } + + if (sel == -1) { + float f_xy[2], f_xy_prev[2]; + + /* if the click didn't select anything, check if it's clicked on the + * curve itself, and if so, add a point */ + cmp = cuma->table; + + BLI_rctf_transform_pt_v(&but->rect, &cumap->curr, f_xy, &cmp[0].x); + + /* with 160px height 8px should translate to the old 0.05 coefficient at no zoom */ + dist_min_sq = square_f(U.dpi_fac * 8.0f); + + /* loop through the curve segment table and find what's near the mouse. */ + for (int i = 1; i <= CM_TABLE; i++) { + copy_v2_v2(f_xy_prev, f_xy); + BLI_rctf_transform_pt_v(&but->rect, &cumap->curr, f_xy, &cmp[i].x); + + if (dist_squared_to_line_segment_v2(m_xy, f_xy_prev, f_xy) < dist_min_sq) { + BLI_rctf_transform_pt_v(&cumap->curr, &but->rect, f_xy, m_xy); + + BKE_curvemap_insert(cuma, f_xy[0], f_xy[1]); + BKE_curvemapping_changed(cumap, false); + + changed = true; + + /* reset cmp back to the curve points again, + * rather than drawing segments */ + cmp = cuma->curve; + + /* find newly added point and make it 'sel' */ + for (int a = 0; a < cuma->totpoint; a++) { + if (cmp[a].x == f_xy[0]) { + sel = a; + } + } + break; + } + } + } + + if (sel != -1) { + /* ok, we move a point */ + /* deselect all if this one is deselect. except if we hold shift */ + if (!event->shift) { + for (int a = 0; a < cuma->totpoint; a++) { + cmp[a].flag &= ~CUMA_SELECT; + } + cmp[sel].flag |= CUMA_SELECT; + } + else { + cmp[sel].flag ^= CUMA_SELECT; + } + } + else { + /* move the view */ + data->cancel = true; + } + + data->dragsel = sel; + + data->dragstartx = event->x; + data->dragstarty = event->y; + data->draglastx = event->x; + data->draglasty = event->y; + + button_activate_state(C, but, BUTTON_STATE_NUM_EDITING); + return WM_UI_HANDLER_BREAK; + } + } + else if (data->state == BUTTON_STATE_NUM_EDITING) { + if (event->type == MOUSEMOVE) { + if (event->x != data->draglastx || event->y != data->draglasty) { + + if (ui_numedit_but_CURVE( + block, but, data, event->x, event->y, event->ctrl != 0, event->shift != 0)) { + ui_numedit_apply(C, block, but, data); + } + } + } + else if (event->type == LEFTMOUSE && event->val == KM_RELEASE) { + if (data->dragsel != -1) { + CurveMapping *cumap = (CurveMapping *)but->poin; + CurveMap *cuma = cumap->cm + cumap->cur; + CurveMapPoint *cmp = cuma->curve; + + if (data->dragchange == false) { + /* deselect all, select one */ + if (!event->shift) { + for (int a = 0; a < cuma->totpoint; a++) { + cmp[a].flag &= ~CUMA_SELECT; + } + cmp[data->dragsel].flag |= CUMA_SELECT; + } + } + else { + BKE_curvemapping_changed(cumap, true); /* remove doubles */ + BKE_paint_invalidate_cursor_overlay(scene, view_layer, cumap); + } + } + + button_activate_state(C, but, BUTTON_STATE_EXIT); + } + + return WM_UI_HANDLER_BREAK; + } + + /* UNUSED but keep for now */ + (void)changed; + + return WM_UI_HANDLER_CONTINUE; +} + +/* Same as ui_numedit_but_CURVE with some smaller changes. */ +static bool ui_numedit_but_CURVEPROFILE(uiBlock *block, + uiBut *but, + uiHandleButtonData *data, + int evtx, + int evty, + bool snap, + const bool shift) +{ + CurveProfile *profile = (CurveProfile *)but->poin; + CurveProfilePoint *pts = profile->path; + bool changed = false; + + /* evtx evty and drag coords are absolute mousecoords, + * prevents errors when editing when layout changes */ + int mx = evtx; + int my = evty; + ui_window_to_block(data->region, block, &mx, &my); + int dragx = data->draglastx; + int dragy = data->draglasty; + ui_window_to_block(data->region, block, &dragx, &dragy); + + const float zoomx = BLI_rctf_size_x(&but->rect) / BLI_rctf_size_x(&profile->view_rect); + const float zoomy = BLI_rctf_size_y(&but->rect) / BLI_rctf_size_y(&profile->view_rect); + + if (snap) { + float d[2] = {mx - data->dragstartx, data->dragstarty}; + + if (len_squared_v2(d) < (9.0f * U.dpi_fac)) { + snap = false; + } + } + + float fx = (mx - dragx) / zoomx; + float fy = (my - dragy) / zoomy; + + if (data->dragsel != -1) { + float last_x, last_y; + const float mval_factor = ui_mouse_scale_warp_factor(shift); + bool moved_point = false; /* for ctrl grid, can't use orig coords because of sorting */ + + fx *= mval_factor; + fy *= mval_factor; + + /* Move all selected points. */ + const float delta[2] = {fx, fy}; + for (int a = 0; a < profile->path_len; a++) { + /* Don't move the last and first control points. */ + if (pts[a].flag & PROF_SELECT) { + moved_point |= BKE_curveprofile_move_point(profile, &pts[a], snap, delta); + last_x = pts[a].x; + last_y = pts[a].y; + } + else { + /* Move handles when they're selected but the control point isn't. */ + if (ELEM(pts[a].h2, HD_FREE, HD_ALIGN) && pts[a].flag == PROF_H1_SELECT) { + moved_point |= BKE_curveprofile_move_handle(&pts[a], true, snap, delta); + last_x = pts[a].h1_loc[0]; + last_y = pts[a].h1_loc[1]; + } + if (ELEM(pts[a].h2, HD_FREE, HD_ALIGN) && pts[a].flag == PROF_H2_SELECT) { + moved_point |= BKE_curveprofile_move_handle(&pts[a], false, snap, delta); + last_x = pts[a].h2_loc[0]; + last_y = pts[a].h2_loc[1]; + } + } + } + + BKE_curveprofile_update(profile, PROF_UPDATE_NONE); + + if (moved_point) { + data->draglastx = evtx; + data->draglasty = evty; + changed = true; +#ifdef USE_CONT_MOUSE_CORRECT + /* note: using 'cmp_last' is weak since there may be multiple points selected, + * but in practice this isn't really an issue */ + if (ui_but_is_cursor_warp(but)) { + /* OK but can go outside bounds */ + data->ungrab_mval[0] = but->rect.xmin + ((last_x - profile->view_rect.xmin) * zoomx); + data->ungrab_mval[1] = but->rect.ymin + ((last_y - profile->view_rect.ymin) * zoomy); + BLI_rctf_clamp_pt_v(&but->rect, data->ungrab_mval); + } +#endif + } + data->dragchange = true; /* mark for selection */ + } + else { + /* Clamp the view rect when clipping is on. */ + if (profile->flag & PROF_USE_CLIP) { + if (profile->view_rect.xmin - fx < profile->clip_rect.xmin) { + fx = profile->view_rect.xmin - profile->clip_rect.xmin; + } + else if (profile->view_rect.xmax - fx > profile->clip_rect.xmax) { + fx = profile->view_rect.xmax - profile->clip_rect.xmax; + } + if (profile->view_rect.ymin - fy < profile->clip_rect.ymin) { + fy = profile->view_rect.ymin - profile->clip_rect.ymin; + } + else if (profile->view_rect.ymax - fy > profile->clip_rect.ymax) { + fy = profile->view_rect.ymax - profile->clip_rect.ymax; + } + } + + profile->view_rect.xmin -= fx; + profile->view_rect.ymin -= fy; + profile->view_rect.xmax -= fx; + profile->view_rect.ymax -= fy; + + data->draglastx = evtx; + data->draglasty = evty; + + changed = true; + } + + return changed; +} + +/** + * Helper for #ui_do_but_CURVEPROFILE. Used to tell whether to select a control point's handles. + */ +static bool point_draw_handles(CurveProfilePoint *point) +{ + return (point->flag & PROF_SELECT && + (ELEM(point->h1, HD_FREE, HD_ALIGN) || ELEM(point->h2, HD_FREE, HD_ALIGN))) || + ELEM(point->flag, PROF_H1_SELECT, PROF_H2_SELECT); +} + +/** + * Interaction for curve profile widget. + * \note Uses hardcoded keys rather than the keymap. + */ +static int ui_do_but_CURVEPROFILE( + bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, const wmEvent *event) +{ + CurveProfile *profile = (CurveProfile *)but->poin; + int mx = event->x; + int my = event->y; + + ui_window_to_block(data->region, block, &mx, &my); + + /* Move selected control points. */ + if (event->type == EVT_GKEY && event->val == KM_RELEASE) { + data->dragstartx = mx; + data->dragstarty = my; + data->draglastx = mx; + data->draglasty = my; + button_activate_state(C, but, BUTTON_STATE_NUM_EDITING); + return WM_UI_HANDLER_BREAK; + } + + /* Delete selected control points. */ + if (event->type == EVT_XKEY && event->val == KM_RELEASE) { + BKE_curveprofile_remove_by_flag(profile, PROF_SELECT); + BKE_curveprofile_update(profile, PROF_UPDATE_NONE); + button_activate_state(C, but, BUTTON_STATE_EXIT); + return WM_UI_HANDLER_BREAK; + } + + /* Selecting, adding, and starting point movements. */ + if (data->state == BUTTON_STATE_HIGHLIGHT) { + if (event->type == LEFTMOUSE && event->val == KM_PRESS) { + const float m_xy[2] = {mx, my}; + + if (event->ctrl) { + float f_xy[2]; + BLI_rctf_transform_pt_v(&profile->view_rect, &but->rect, f_xy, m_xy); + + BKE_curveprofile_insert(profile, f_xy[0], f_xy[1]); + BKE_curveprofile_update(profile, PROF_UPDATE_CLIP); + } + + /* Check for selecting of a point by finding closest point in radius. */ + CurveProfilePoint *pts = profile->path; + float dist_min_sq = square_f(U.dpi_fac * 14.0f); /* 14 pixels radius for selecting points. */ + int i_selected = -1; + short selection_type = 0; /* For handle selection. */ + for (int i = 0; i < profile->path_len; i++) { + float f_xy[2]; + BLI_rctf_transform_pt_v(&but->rect, &profile->view_rect, f_xy, &pts[i].x); + float dist_sq = len_squared_v2v2(m_xy, f_xy); + if (dist_sq < dist_min_sq) { + i_selected = i; + selection_type = PROF_SELECT; + dist_min_sq = dist_sq; + } + + /* Also select handles if the point is selected and it has the right handle type. */ + if (point_draw_handles(&pts[i])) { + if (ELEM(profile->path[i].h1, HD_FREE, HD_ALIGN)) { + BLI_rctf_transform_pt_v(&but->rect, &profile->view_rect, f_xy, pts[i].h1_loc); + dist_sq = len_squared_v2v2(m_xy, f_xy); + if (dist_sq < dist_min_sq) { + i_selected = i; + selection_type = PROF_H1_SELECT; + dist_min_sq = dist_sq; + } + } + if (ELEM(profile->path[i].h2, HD_FREE, HD_ALIGN)) { + BLI_rctf_transform_pt_v(&but->rect, &profile->view_rect, f_xy, pts[i].h2_loc); + dist_sq = len_squared_v2v2(m_xy, f_xy); + if (dist_sq < dist_min_sq) { + i_selected = i; + selection_type = PROF_H2_SELECT; + dist_min_sq = dist_sq; + } + } + } + } + + /* Add a point if the click was close to the path but not a control point or handle. */ + if (i_selected == -1) { + float f_xy[2], f_xy_prev[2]; + CurveProfilePoint *table = profile->table; + BLI_rctf_transform_pt_v(&but->rect, &profile->view_rect, f_xy, &table[0].x); + + dist_min_sq = square_f(U.dpi_fac * 8.0f); /* 8 pixel radius from each table point. */ + + /* Loop through the path's high resolution table and find what's near the click. */ + for (int i = 1; i <= PROF_TABLE_LEN(profile->path_len); i++) { + copy_v2_v2(f_xy_prev, f_xy); + BLI_rctf_transform_pt_v(&but->rect, &profile->view_rect, f_xy, &table[i].x); + + if (dist_squared_to_line_segment_v2(m_xy, f_xy_prev, f_xy) < dist_min_sq) { + BLI_rctf_transform_pt_v(&profile->view_rect, &but->rect, f_xy, m_xy); + + CurveProfilePoint *new_pt = BKE_curveprofile_insert(profile, f_xy[0], f_xy[1]); + BKE_curveprofile_update(profile, PROF_UPDATE_CLIP); + + /* Get the index of the newly added point. */ + i_selected = (int)(new_pt - profile->path); + BLI_assert(i_selected >= 0 && i_selected <= profile->path_len); + selection_type = PROF_SELECT; + break; + } + } + } + + /* Change the flag for the point(s) if one was selected or added. */ + if (i_selected != -1) { + /* Deselect all if this one is deselected, except if we hold shift. */ + if (event->shift) { + pts[i_selected].flag ^= selection_type; + } + else { + for (int i = 0; i < profile->path_len; i++) { + // pts[i].flag &= ~(PROF_SELECT | PROF_H1_SELECT | PROF_H2_SELECT); + profile->path[i].flag &= ~(PROF_SELECT | PROF_H1_SELECT | PROF_H2_SELECT); + } + profile->path[i_selected].flag |= selection_type; + } + } + else { + /* Move the view. */ + data->cancel = true; + } + + data->dragsel = i_selected; + + data->dragstartx = mx; + data->dragstarty = my; + data->draglastx = mx; + data->draglasty = my; + + button_activate_state(C, but, BUTTON_STATE_NUM_EDITING); + return WM_UI_HANDLER_BREAK; + } + } + else if (data->state == BUTTON_STATE_NUM_EDITING) { /* Do control point movement. */ + if (event->type == MOUSEMOVE) { + if (mx != data->draglastx || my != data->draglasty) { + if (ui_numedit_but_CURVEPROFILE( + block, but, data, mx, my, event->ctrl != 0, event->shift != 0)) { + ui_numedit_apply(C, block, but, data); + } + } + } + else if (event->type == LEFTMOUSE && event->val == KM_RELEASE) { + /* Finish move. */ + if (data->dragsel != -1) { + + if (data->dragchange == false) { + /* Deselect all, select one. */ + } + else { + /* Remove doubles, clip after move. */ + BKE_curveprofile_update(profile, PROF_UPDATE_REMOVE_DOUBLES | PROF_UPDATE_CLIP); + } + } + button_activate_state(C, but, BUTTON_STATE_EXIT); + } + return WM_UI_HANDLER_BREAK; + } + + return WM_UI_HANDLER_CONTINUE; +} + +static bool ui_numedit_but_HISTOGRAM(uiBut *but, uiHandleButtonData *data, int mx, int my) +{ + Histogram *hist = (Histogram *)but->poin; + const bool changed = true; + const float dy = my - data->draglasty; + + /* scale histogram values (dy / 10 for better control) */ + const float yfac = min_ff(pow2f(hist->ymax), 1.0f) * 0.5f; + hist->ymax += (dy * 0.1f) * yfac; + + /* 0.1 allows us to see HDR colors up to 10 */ + CLAMP(hist->ymax, 0.1f, 100.0f); + + data->draglastx = mx; + data->draglasty = my; + + return changed; +} + +static int ui_do_but_HISTOGRAM( + bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, const wmEvent *event) +{ + int mx = event->x; + int my = event->y; + ui_window_to_block(data->region, block, &mx, &my); + + if (data->state == BUTTON_STATE_HIGHLIGHT) { + if (event->type == LEFTMOUSE && event->val == KM_PRESS) { + data->dragstartx = mx; + data->dragstarty = my; + data->draglastx = mx; + data->draglasty = my; + button_activate_state(C, but, BUTTON_STATE_NUM_EDITING); + + /* also do drag the first time */ + if (ui_numedit_but_HISTOGRAM(but, data, mx, my)) { + ui_numedit_apply(C, block, but, data); + } + + return WM_UI_HANDLER_BREAK; + } + /* XXX hardcoded keymap check.... */ + if (event->type == EVT_BACKSPACEKEY && event->val == KM_PRESS) { + Histogram *hist = (Histogram *)but->poin; + hist->ymax = 1.0f; + + button_activate_state(C, but, BUTTON_STATE_EXIT); + return WM_UI_HANDLER_BREAK; + } + } + else if (data->state == BUTTON_STATE_NUM_EDITING) { + if (event->type == EVT_ESCKEY) { + if (event->val == KM_PRESS) { + data->cancel = true; + data->escapecancel = true; + button_activate_state(C, but, BUTTON_STATE_EXIT); + } + } + else if (event->type == MOUSEMOVE) { + if (mx != data->draglastx || my != data->draglasty) { + if (ui_numedit_but_HISTOGRAM(but, data, mx, my)) { + ui_numedit_apply(C, block, but, data); + } + } + } + else if (event->type == LEFTMOUSE && event->val == KM_RELEASE) { + button_activate_state(C, but, BUTTON_STATE_EXIT); + } + return WM_UI_HANDLER_BREAK; + } + + return WM_UI_HANDLER_CONTINUE; +} + +static bool ui_numedit_but_WAVEFORM(uiBut *but, uiHandleButtonData *data, int mx, int my) +{ + Scopes *scopes = (Scopes *)but->poin; + const bool changed = true; + + const float dy = my - data->draglasty; + + /* scale waveform values */ + scopes->wavefrm_yfac += dy / 200.0f; + + CLAMP(scopes->wavefrm_yfac, 0.5f, 2.0f); + + data->draglastx = mx; + data->draglasty = my; + + return changed; +} + +static int ui_do_but_WAVEFORM( + bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, const wmEvent *event) +{ + int mx = event->x; + int my = event->y; + ui_window_to_block(data->region, block, &mx, &my); + + if (data->state == BUTTON_STATE_HIGHLIGHT) { + if (event->type == LEFTMOUSE && event->val == KM_PRESS) { + data->dragstartx = mx; + data->dragstarty = my; + data->draglastx = mx; + data->draglasty = my; + button_activate_state(C, but, BUTTON_STATE_NUM_EDITING); + + /* also do drag the first time */ + if (ui_numedit_but_WAVEFORM(but, data, mx, my)) { + ui_numedit_apply(C, block, but, data); + } + + return WM_UI_HANDLER_BREAK; + } + /* XXX hardcoded keymap check.... */ + if (event->type == EVT_BACKSPACEKEY && event->val == KM_PRESS) { + Scopes *scopes = (Scopes *)but->poin; + scopes->wavefrm_yfac = 1.0f; + + button_activate_state(C, but, BUTTON_STATE_EXIT); + return WM_UI_HANDLER_BREAK; + } + } + else if (data->state == BUTTON_STATE_NUM_EDITING) { + if (event->type == EVT_ESCKEY) { + if (event->val == KM_PRESS) { + data->cancel = true; + data->escapecancel = true; + button_activate_state(C, but, BUTTON_STATE_EXIT); + } + } + else if (event->type == MOUSEMOVE) { + if (mx != data->draglastx || my != data->draglasty) { + if (ui_numedit_but_WAVEFORM(but, data, mx, my)) { + ui_numedit_apply(C, block, but, data); + } + } + } + else if (event->type == LEFTMOUSE && event->val == KM_RELEASE) { + button_activate_state(C, but, BUTTON_STATE_EXIT); + } + return WM_UI_HANDLER_BREAK; + } + + return WM_UI_HANDLER_CONTINUE; +} + +static bool ui_numedit_but_TRACKPREVIEW( + bContext *C, uiBut *but, uiHandleButtonData *data, int mx, int my, const bool shift) +{ + MovieClipScopes *scopes = (MovieClipScopes *)but->poin; + const bool changed = true; + + float dx = mx - data->draglastx; + float dy = my - data->draglasty; + + if (shift) { + dx /= 5.0f; + dy /= 5.0f; + } + + if (!scopes->track_locked) { + const MovieClip *clip = CTX_data_edit_movieclip(C); + const int clip_framenr = BKE_movieclip_remap_scene_to_clip_frame(clip, scopes->scene_framenr); + if (scopes->marker->framenr != clip_framenr) { + scopes->marker = BKE_tracking_marker_ensure(scopes->track, clip_framenr); + } + + scopes->marker->flag &= ~(MARKER_DISABLED | MARKER_TRACKED); + scopes->marker->pos[0] += -dx * scopes->slide_scale[0] / BLI_rctf_size_x(&but->block->rect); + scopes->marker->pos[1] += -dy * scopes->slide_scale[1] / BLI_rctf_size_y(&but->block->rect); + + WM_event_add_notifier(C, NC_MOVIECLIP | NA_EDITED, NULL); + } + + scopes->ok = 0; + + data->draglastx = mx; + data->draglasty = my; + + return changed; +} + +static int ui_do_but_TRACKPREVIEW( + bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, const wmEvent *event) +{ + int mx = event->x; + int my = event->y; + ui_window_to_block(data->region, block, &mx, &my); + + if (data->state == BUTTON_STATE_HIGHLIGHT) { + if (event->type == LEFTMOUSE && event->val == KM_PRESS) { + data->dragstartx = mx; + data->dragstarty = my; + data->draglastx = mx; + data->draglasty = my; + button_activate_state(C, but, BUTTON_STATE_NUM_EDITING); + + /* also do drag the first time */ + if (ui_numedit_but_TRACKPREVIEW(C, but, data, mx, my, event->shift != 0)) { + ui_numedit_apply(C, block, but, data); + } + + return WM_UI_HANDLER_BREAK; + } + } + else if (data->state == BUTTON_STATE_NUM_EDITING) { + if (event->type == EVT_ESCKEY) { + if (event->val == KM_PRESS) { + data->cancel = true; + data->escapecancel = true; + button_activate_state(C, but, BUTTON_STATE_EXIT); + } + } + else if (event->type == MOUSEMOVE) { + if (mx != data->draglastx || my != data->draglasty) { + if (ui_numedit_but_TRACKPREVIEW(C, but, data, mx, my, event->shift != 0)) { + ui_numedit_apply(C, block, but, data); + } + } + } + else if (event->type == LEFTMOUSE && event->val == KM_RELEASE) { + button_activate_state(C, but, BUTTON_STATE_EXIT); + } + return WM_UI_HANDLER_BREAK; + } + + return WM_UI_HANDLER_CONTINUE; +} + +static int ui_do_button(bContext *C, uiBlock *block, uiBut *but, const wmEvent *event) +{ + uiHandleButtonData *data = but->active; + int retval = WM_UI_HANDLER_CONTINUE; + + const bool is_disabled = but->flag & UI_BUT_DISABLED; + + /* if but->pointype is set, but->poin should be too */ + BLI_assert(!but->pointype || but->poin); + + /* Only hard-coded stuff here, button interactions with configurable + * keymaps are handled using operators (see #ED_keymap_ui). */ + + if ((data->state == BUTTON_STATE_HIGHLIGHT) || (event->type == EVT_DROP)) { + + /* handle copy and paste */ + bool is_press_ctrl_but_no_shift = event->val == KM_PRESS && IS_EVENT_MOD(event, ctrl, oskey) && + !event->shift; + const bool do_copy = event->type == EVT_CKEY && is_press_ctrl_but_no_shift; + const bool do_paste = event->type == EVT_VKEY && is_press_ctrl_but_no_shift; + + /* Specific handling for listrows, we try to find their overlapping tex button. */ + if ((do_copy || do_paste) && but->type == UI_BTYPE_LISTROW) { + uiBut *labelbut = ui_but_list_row_text_activate(C, but, data, event, BUTTON_ACTIVATE_OVER); + if (labelbut) { + but = labelbut; + data = but->active; + } + } + + /* do copy first, because it is the only allowed operator when disabled */ + if (do_copy) { + ui_but_copy(C, but, event->alt); + return WM_UI_HANDLER_BREAK; + } + + /* handle menu */ + if ((event->type == RIGHTMOUSE) && !IS_EVENT_MOD(event, shift, ctrl, alt, oskey) && + (event->val == KM_PRESS)) { + /* RMB has two options now */ + if (ui_popup_context_menu_for_button(C, but)) { + return WM_UI_HANDLER_BREAK; + } + } + + if (is_disabled) { + return WM_UI_HANDLER_CONTINUE; + } + + if (do_paste) { + ui_but_paste(C, but, data, event->alt); + return WM_UI_HANDLER_BREAK; + } + + /* handle drop */ + if (event->type == EVT_DROP) { + ui_but_drop(C, event, but, data); + } + + if ((data->state == BUTTON_STATE_HIGHLIGHT) && + ELEM(event->type, LEFTMOUSE, EVT_BUT_OPEN, EVT_PADENTER, EVT_RETKEY) && + (event->val == KM_RELEASE) && + /* Only returns true if the event was handled. */ + ui_do_but_extra_operator_icon(C, but, data, event)) { + return WM_UI_HANDLER_BREAK; + } + } + + if (but->flag & UI_BUT_DISABLED) { + return WM_UI_HANDLER_BREAK; + } + + switch (but->type) { + case UI_BTYPE_BUT: + case UI_BTYPE_DECORATOR: + retval = ui_do_but_BUT(C, but, data, event); + break; + case UI_BTYPE_KEY_EVENT: + retval = ui_do_but_KEYEVT(C, but, data, event); + break; + case UI_BTYPE_HOTKEY_EVENT: + retval = ui_do_but_HOTKEYEVT(C, but, data, event); + break; + case UI_BTYPE_TAB: + retval = ui_do_but_TAB(C, block, but, data, event); + break; + case UI_BTYPE_BUT_TOGGLE: + case UI_BTYPE_TOGGLE: + case UI_BTYPE_ICON_TOGGLE: + case UI_BTYPE_ICON_TOGGLE_N: + case UI_BTYPE_TOGGLE_N: + case UI_BTYPE_CHECKBOX: + case UI_BTYPE_CHECKBOX_N: + case UI_BTYPE_ROW: + retval = ui_do_but_TOG(C, but, data, event); + break; + case UI_BTYPE_SCROLL: + retval = ui_do_but_SCROLL(C, block, but, data, event); + break; + case UI_BTYPE_GRIP: + retval = ui_do_but_GRIP(C, block, but, data, event); + break; + case UI_BTYPE_NUM: + retval = ui_do_but_NUM(C, block, but, data, event); + break; + case UI_BTYPE_NUM_SLIDER: + retval = ui_do_but_SLI(C, block, but, data, event); + break; + case UI_BTYPE_LISTBOX: + /* Nothing to do! */ + break; + case UI_BTYPE_LISTROW: + retval = ui_do_but_LISTROW(C, but, data, event); + break; + case UI_BTYPE_ROUNDBOX: + case UI_BTYPE_LABEL: + case UI_BTYPE_IMAGE: + case UI_BTYPE_PROGRESS_BAR: + case UI_BTYPE_NODE_SOCKET: + retval = ui_do_but_EXIT(C, but, data, event); + break; + case UI_BTYPE_HISTOGRAM: + retval = ui_do_but_HISTOGRAM(C, block, but, data, event); + break; + case UI_BTYPE_WAVEFORM: + retval = ui_do_but_WAVEFORM(C, block, but, data, event); + break; + case UI_BTYPE_VECTORSCOPE: + /* Nothing to do! */ + break; + case UI_BTYPE_TEXT: + case UI_BTYPE_SEARCH_MENU: + if ((but->type == UI_BTYPE_SEARCH_MENU) && (but->flag & UI_BUT_VALUE_CLEAR)) { + retval = ui_do_but_SEARCH_UNLINK(C, block, but, data, event); + if (retval & WM_UI_HANDLER_BREAK) { + break; + } + } + retval = ui_do_but_TEX(C, block, but, data, event); + break; + case UI_BTYPE_MENU: + case UI_BTYPE_POPOVER: + case UI_BTYPE_BLOCK: + case UI_BTYPE_PULLDOWN: + retval = ui_do_but_BLOCK(C, but, data, event); + break; + case UI_BTYPE_BUT_MENU: + retval = ui_do_but_BUT(C, but, data, event); + break; + case UI_BTYPE_COLOR: + retval = ui_do_but_COLOR(C, but, data, event); + break; + case UI_BTYPE_UNITVEC: + retval = ui_do_but_UNITVEC(C, block, but, data, event); + break; + case UI_BTYPE_COLORBAND: + retval = ui_do_but_COLORBAND(C, block, but, data, event); + break; + case UI_BTYPE_CURVE: + retval = ui_do_but_CURVE(C, block, but, data, event); + break; + case UI_BTYPE_CURVEPROFILE: + retval = ui_do_but_CURVEPROFILE(C, block, but, data, event); + break; + case UI_BTYPE_HSVCUBE: + retval = ui_do_but_HSVCUBE(C, block, but, data, event); + break; + case UI_BTYPE_HSVCIRCLE: + retval = ui_do_but_HSVCIRCLE(C, block, but, data, event); + break; + case UI_BTYPE_TRACK_PREVIEW: + retval = ui_do_but_TRACKPREVIEW(C, block, but, data, event); + break; + + /* quiet warnings for unhandled types */ + case UI_BTYPE_SEPR: + case UI_BTYPE_SEPR_LINE: + case UI_BTYPE_SEPR_SPACER: + case UI_BTYPE_EXTRA: + break; + } + +#ifdef USE_DRAG_MULTINUM + data = but->active; + if (data) { + if (ELEM(event->type, MOUSEMOVE, INBETWEEN_MOUSEMOVE) || + /* if we started dragging, progress on any event */ + (data->multi_data.init == uiHandleButtonMulti::BUTTON_MULTI_INIT_SETUP)) { + if (ELEM(but->type, UI_BTYPE_NUM, UI_BTYPE_NUM_SLIDER) && + ELEM(data->state, BUTTON_STATE_TEXT_EDITING, BUTTON_STATE_NUM_EDITING)) { + /* initialize! */ + if (data->multi_data.init == uiHandleButtonMulti::BUTTON_MULTI_INIT_UNSET) { + /* --> (BUTTON_MULTI_INIT_SETUP | BUTTON_MULTI_INIT_DISABLE) */ + + const float margin_y = DRAG_MULTINUM_THRESHOLD_DRAG_Y / sqrtf(block->aspect); + + /* check if we have a vertical gesture */ + if (len_squared_v2(data->multi_data.drag_dir) > (margin_y * margin_y)) { + const float dir_nor_y[2] = {0.0, 1.0f}; + float dir_nor_drag[2]; + + normalize_v2_v2(dir_nor_drag, data->multi_data.drag_dir); + + if (fabsf(dot_v2v2(dir_nor_drag, dir_nor_y)) > DRAG_MULTINUM_THRESHOLD_VERTICAL) { + data->multi_data.init = uiHandleButtonMulti::BUTTON_MULTI_INIT_SETUP; + data->multi_data.drag_lock_x = event->x; + } + else { + data->multi_data.init = uiHandleButtonMulti::BUTTON_MULTI_INIT_DISABLE; + } + } + } + else if (data->multi_data.init == uiHandleButtonMulti::BUTTON_MULTI_INIT_SETUP) { + /* --> (BUTTON_MULTI_INIT_ENABLE) */ + const float margin_x = DRAG_MULTINUM_THRESHOLD_DRAG_X / sqrtf(block->aspect); + /* Check if we're don't setting buttons. */ + if ((data->str && + ELEM(data->state, BUTTON_STATE_TEXT_EDITING, BUTTON_STATE_NUM_EDITING)) || + ((abs(data->multi_data.drag_lock_x - event->x) > margin_x) && + /* Just to be sure, check we're dragging more horizontally then vertically. */ + abs(event->prevx - event->x) > abs(event->prevy - event->y))) { + if (data->multi_data.has_mbuts) { + ui_multibut_states_create(but, data); + data->multi_data.init = uiHandleButtonMulti::BUTTON_MULTI_INIT_ENABLE; + } + else { + data->multi_data.init = uiHandleButtonMulti::BUTTON_MULTI_INIT_DISABLE; + } + } + } + + if (data->multi_data.init == uiHandleButtonMulti::BUTTON_MULTI_INIT_SETUP) { + if (ui_multibut_states_tag(but, data, event)) { + ED_region_tag_redraw(data->region); + } + } + } + } + } +#endif /* USE_DRAG_MULTINUM */ + + return retval; +} + +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Button Tool Tip + * \{ */ + +static void ui_blocks_set_tooltips(ARegion *region, const bool enable) +{ + if (!region) { + return; + } + + /* we disabled buttons when when they were already shown, and + * re-enable them on mouse move */ + LISTBASE_FOREACH (uiBlock *, block, ®ion->uiblocks) { + block->tooltipdisabled = !enable; + } +} + +/** + * Recreate tool-tip (use to update dynamic tips) + */ +void UI_but_tooltip_refresh(bContext *C, uiBut *but) +{ + uiHandleButtonData *data = but->active; + if (data) { + bScreen *screen = WM_window_get_active_screen(data->window); + if (screen->tool_tip && screen->tool_tip->region) { + WM_tooltip_refresh(C, data->window); + } + } +} + +/** + * Removes tool-tip timer from active but + * (meaning tool-tip is disabled until it's re-enabled again). + */ +void UI_but_tooltip_timer_remove(bContext *C, uiBut *but) +{ + uiHandleButtonData *data = but->active; + if (data) { + if (data->autoopentimer) { + WM_event_remove_timer(data->wm, data->window, data->autoopentimer); + data->autoopentimer = NULL; + } + + if (data->window) { + WM_tooltip_clear(C, data->window); + } + } +} + +static ARegion *ui_but_tooltip_init( + bContext *C, ARegion *region, int *pass, double *r_pass_delay, bool *r_exit_on_event) +{ + bool is_label = false; + if (*pass == 1) { + is_label = true; + (*pass)--; + (*r_pass_delay) = UI_TOOLTIP_DELAY - UI_TOOLTIP_DELAY_LABEL; + } + + uiBut *but = UI_region_active_but_get(region); + *r_exit_on_event = false; + if (but) { + return UI_tooltip_create_from_button(C, region, but, is_label); + } + return NULL; +} + +static void button_tooltip_timer_reset(bContext *C, uiBut *but) +{ + wmWindowManager *wm = CTX_wm_manager(C); + uiHandleButtonData *data = but->active; + + WM_tooltip_timer_clear(C, data->window); + + if ((U.flag & USER_TOOLTIPS) || (data->tooltip_force)) { + if (!but->block->tooltipdisabled) { + if (!wm->drags.first) { + const bool is_label = UI_but_has_tooltip_label(but); + const double delay = is_label ? UI_TOOLTIP_DELAY_LABEL : UI_TOOLTIP_DELAY; + WM_tooltip_timer_init_ex( + C, data->window, data->area, data->region, ui_but_tooltip_init, delay); + if (is_label) { + bScreen *screen = WM_window_get_active_screen(data->window); + if (screen->tool_tip) { + screen->tool_tip->pass = 1; + } + } + } + } + } +} + +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Button State Handling + * \{ */ + +static bool button_modal_state(uiHandleButtonState state) +{ + return ELEM(state, + BUTTON_STATE_WAIT_RELEASE, + BUTTON_STATE_WAIT_KEY_EVENT, + BUTTON_STATE_NUM_EDITING, + BUTTON_STATE_TEXT_EDITING, + BUTTON_STATE_TEXT_SELECTING, + BUTTON_STATE_MENU_OPEN); +} + +static void button_activate_state(bContext *C, uiBut *but, uiHandleButtonState state) +{ + uiHandleButtonData *data = but->active; + if (data->state == state) { + return; + } + + /* Highlight has timers for tool-tips and auto open. */ + if (state == BUTTON_STATE_HIGHLIGHT) { + but->flag &= ~UI_SELECT; + + button_tooltip_timer_reset(C, but); + + /* Automatic open pull-down block timer. */ + if (ELEM(but->type, UI_BTYPE_BLOCK, UI_BTYPE_PULLDOWN, UI_BTYPE_POPOVER) || + /* Menu button types may draw as popovers, check for this case + * ignoring other kinds of menus (mainly enums). (see T66538). */ + ((but->type == UI_BTYPE_MENU) && + (UI_but_paneltype_get(but) || ui_but_menu_draw_as_popover(but)))) { + if (data->used_mouse && !data->autoopentimer) { + int time; + + if (but->block->auto_open == true) { /* test for toolbox */ + time = 1; + } + else if ((but->block->flag & UI_BLOCK_LOOP && but->type != UI_BTYPE_BLOCK) || + (but->block->auto_open == true)) { + time = 5 * U.menuthreshold2; + } + else if (U.uiflag & USER_MENUOPENAUTO) { + time = 5 * U.menuthreshold1; + } + else { + time = -1; /* do nothing */ + } + + if (time >= 0) { + data->autoopentimer = WM_event_add_timer( + data->wm, data->window, TIMER, 0.02 * (double)time); + } + } + } + } + else { + but->flag |= UI_SELECT; + UI_but_tooltip_timer_remove(C, but); + } + + /* text editing */ + if (state == BUTTON_STATE_TEXT_EDITING && data->state != BUTTON_STATE_TEXT_SELECTING) { + ui_textedit_begin(C, but, data); + } + else if (data->state == BUTTON_STATE_TEXT_EDITING && state != BUTTON_STATE_TEXT_SELECTING) { + ui_textedit_end(C, but, data); + } + else if (data->state == BUTTON_STATE_TEXT_SELECTING && state != BUTTON_STATE_TEXT_EDITING) { + ui_textedit_end(C, but, data); + } + + /* number editing */ + if (state == BUTTON_STATE_NUM_EDITING) { + if (ui_but_is_cursor_warp(but)) { + WM_cursor_grab_enable(CTX_wm_window(C), WM_CURSOR_WRAP_XY, true, NULL); + } + ui_numedit_begin(but, data); + } + else if (data->state == BUTTON_STATE_NUM_EDITING) { + ui_numedit_end(but, data); + + if (but->flag & UI_BUT_DRIVEN) { + /* Only warn when editing stepping/dragging the value. + * No warnings should show for editing driver expressions though! + */ + if (state != BUTTON_STATE_TEXT_EDITING) { + WM_report(RPT_INFO, + "Can't edit driven number value, see graph editor for the driver setup."); + } + } + + if (ui_but_is_cursor_warp(but)) { + +#ifdef USE_CONT_MOUSE_CORRECT + /* stereo3d has issues with changing cursor location so rather avoid */ + if (data->ungrab_mval[0] != FLT_MAX && !WM_stereo3d_enabled(data->window, false)) { + int mouse_ungrab_xy[2]; + ui_block_to_window_fl( + data->region, but->block, &data->ungrab_mval[0], &data->ungrab_mval[1]); + mouse_ungrab_xy[0] = data->ungrab_mval[0]; + mouse_ungrab_xy[1] = data->ungrab_mval[1]; + + WM_cursor_grab_disable(data->window, mouse_ungrab_xy); + } + else { + WM_cursor_grab_disable(data->window, NULL); + } +#else + WM_cursor_grab_disable(data->window, NULL); +#endif + } + } + /* menu open */ + if (state == BUTTON_STATE_MENU_OPEN) { + ui_block_open_begin(C, but, data); + } + else if (data->state == BUTTON_STATE_MENU_OPEN) { + ui_block_open_end(C, but, data); + } + + /* add a short delay before exiting, to ensure there is some feedback */ + if (state == BUTTON_STATE_WAIT_FLASH) { + data->flashtimer = WM_event_add_timer(data->wm, data->window, TIMER, BUTTON_FLASH_DELAY); + } + else if (data->flashtimer) { + WM_event_remove_timer(data->wm, data->window, data->flashtimer); + data->flashtimer = NULL; + } + + /* add hold timer if it's used */ + if (state == BUTTON_STATE_WAIT_RELEASE && (but->hold_func != NULL)) { + data->hold_action_timer = WM_event_add_timer( + data->wm, data->window, TIMER, BUTTON_AUTO_OPEN_THRESH); + } + else if (data->hold_action_timer) { + WM_event_remove_timer(data->wm, data->window, data->hold_action_timer); + data->hold_action_timer = NULL; + } + + /* add a blocking ui handler at the window handler for blocking, modal states + * but not for popups, because we already have a window level handler*/ + if (!(but->block->handle && but->block->handle->popup)) { + if (button_modal_state(state)) { + if (!button_modal_state(data->state)) { + WM_event_add_ui_handler( + C, &data->window->modalhandlers, ui_handler_region_menu, NULL, data, 0); + } + } + else { + if (button_modal_state(data->state)) { + /* true = postpone free */ + WM_event_remove_ui_handler( + &data->window->modalhandlers, ui_handler_region_menu, NULL, data, true); + } + } + } + + /* wait for mousemove to enable drag */ + if (state == BUTTON_STATE_WAIT_DRAG) { + but->flag &= ~UI_SELECT; + } + + data->state = state; + + if (state != BUTTON_STATE_EXIT) { + /* When objects for eg. are removed, running ui_but_update() can access + * the removed data - so disable update on exit. Also in case of + * highlight when not in a popup menu, we remove because data used in + * button below popup might have been removed by action of popup. Needs + * a more reliable solution... */ + if (state != BUTTON_STATE_HIGHLIGHT || (but->block->flag & UI_BLOCK_LOOP)) { + ui_but_update(but); + } + } + + /* redraw */ + ED_region_tag_redraw_no_rebuild(data->region); +} + +static void button_activate_init(bContext *C, + ARegion *region, + uiBut *but, + uiButtonActivateType type) +{ + /* Only ever one active button! */ + BLI_assert(ui_region_find_active_but(region) == NULL); + + /* setup struct */ + uiHandleButtonData *data = (uiHandleButtonData *)MEM_callocN(sizeof(uiHandleButtonData), + "uiHandleButtonData"); + data->wm = CTX_wm_manager(C); + data->window = CTX_wm_window(C); + data->area = CTX_wm_area(C); + BLI_assert(region != NULL); + data->region = region; + +#ifdef USE_CONT_MOUSE_CORRECT + copy_v2_fl(data->ungrab_mval, FLT_MAX); +#endif + + if (ELEM(but->type, UI_BTYPE_CURVE, UI_BTYPE_CURVEPROFILE, UI_BTYPE_SEARCH_MENU)) { + /* XXX curve is temp */ + } + else { + if ((but->flag & UI_BUT_UPDATE_DELAY) == 0) { + data->interactive = true; + } + } + + data->state = BUTTON_STATE_INIT; + + /* activate button */ + but->flag |= UI_ACTIVE; + + but->active = data; + + /* we disable auto_open in the block after a threshold, because we still + * want to allow auto opening adjacent menus even if no button is activated + * in between going over to the other button, but only for a short while */ + if (type == BUTTON_ACTIVATE_OVER && but->block->auto_open == true) { + if (but->block->auto_open_last + BUTTON_AUTO_OPEN_THRESH < PIL_check_seconds_timer()) { + but->block->auto_open = false; + } + } + + if (type == BUTTON_ACTIVATE_OVER) { + data->used_mouse = true; + } + button_activate_state(C, but, BUTTON_STATE_HIGHLIGHT); + + /* activate right away */ + if (but->flag & UI_BUT_IMMEDIATE) { + if (but->type == UI_BTYPE_HOTKEY_EVENT) { + button_activate_state(C, but, BUTTON_STATE_WAIT_KEY_EVENT); + } + /* .. more to be added here */ + } + + if (type == BUTTON_ACTIVATE_OPEN) { + button_activate_state(C, but, BUTTON_STATE_MENU_OPEN); + + /* activate first button in submenu */ + if (data->menu && data->menu->region) { + ARegion *subar = data->menu->region; + uiBlock *subblock = (uiBlock *)subar->uiblocks.first; + uiBut *subbut; + + if (subblock) { + subbut = ui_but_first(subblock); + + if (subbut) { + ui_handle_button_activate(C, subar, subbut, BUTTON_ACTIVATE); + } + } + } + } + else if (type == BUTTON_ACTIVATE_TEXT_EDITING) { + button_activate_state(C, but, BUTTON_STATE_TEXT_EDITING); + } + else if (type == BUTTON_ACTIVATE_APPLY) { + button_activate_state(C, but, BUTTON_STATE_WAIT_FLASH); + } + + if (but->type == UI_BTYPE_GRIP) { + const bool horizontal = (BLI_rctf_size_x(&but->rect) < BLI_rctf_size_y(&but->rect)); + WM_cursor_modal_set(data->window, horizontal ? WM_CURSOR_X_MOVE : WM_CURSOR_Y_MOVE); + } + else if (but->type == UI_BTYPE_NUM) { + ui_numedit_set_active(but); + } + + if (UI_but_has_tooltip_label(but)) { + /* Show a label for this button. */ + bScreen *screen = WM_window_get_active_screen(data->window); + if ((PIL_check_seconds_timer() - WM_tooltip_time_closed()) < 0.1) { + WM_tooltip_immediate_init(C, CTX_wm_window(C), data->area, region, ui_but_tooltip_init); + if (screen->tool_tip) { + screen->tool_tip->pass = 1; + } + } + } +} + +static void button_activate_exit( + bContext *C, uiBut *but, uiHandleButtonData *data, const bool mousemove, const bool onfree) +{ + wmWindow *win = data->window; + uiBlock *block = but->block; + + if (but->type == UI_BTYPE_GRIP) { + WM_cursor_modal_restore(win); + } + + /* ensure we are in the exit state */ + if (data->state != BUTTON_STATE_EXIT) { + button_activate_state(C, but, BUTTON_STATE_EXIT); + } + + /* apply the button action or value */ + if (!onfree) { + ui_apply_but(C, block, but, data, false); + } + +#ifdef USE_DRAG_MULTINUM + if (data->multi_data.has_mbuts) { + LISTBASE_FOREACH (uiBut *, bt, &block->buttons) { + if (bt->flag & UI_BUT_DRAG_MULTI) { + bt->flag &= ~UI_BUT_DRAG_MULTI; + + if (!data->cancel) { + ui_apply_but_autokey(C, bt); + } + } + } + + ui_multibut_free(data, block); + } +#endif + + /* if this button is in a menu, this will set the button return + * value to the button value and the menu return value to ok, the + * menu return value will be picked up and the menu will close */ + if (block->handle && !(block->flag & UI_BLOCK_KEEP_OPEN)) { + if (!data->cancel || data->escapecancel) { + uiPopupBlockHandle *menu; + + menu = block->handle; + menu->butretval = data->retval; + menu->menuretval = (data->cancel) ? UI_RETURN_CANCEL : UI_RETURN_OK; + } + } + + if (!onfree && !data->cancel) { + /* autokey & undo push */ + ui_apply_but_undo(but); + ui_apply_but_autokey(C, but); + +#ifdef USE_ALLSELECT + { + /* only RNA from this button is used */ + uiBut but_temp = *but; + uiSelectContextStore *selctx_data = &data->select_others; + for (int i = 0; i < selctx_data->elems_len; i++) { + uiSelectContextElem *other = &selctx_data->elems[i]; + but_temp.rnapoin = other->ptr; + ui_apply_but_autokey(C, &but_temp); + } + } +#endif + + /* popup menu memory */ + if (block->flag & UI_BLOCK_POPUP_MEMORY) { + ui_popup_menu_memory_set(block, but); + } + + if (U.runtime.is_dirty == false) { + ui_but_update_preferences_dirty(but); + } + } + + /* Disable tool-tips until mouse-move + last active flag. */ + LISTBASE_FOREACH (uiBlock *, block_iter, &data->region->uiblocks) { + LISTBASE_FOREACH (uiBut *, bt, &block_iter->buttons) { + bt->flag &= ~UI_BUT_LAST_ACTIVE; + } + + block_iter->tooltipdisabled = true; + } + + ui_blocks_set_tooltips(data->region, false); + + /* clean up */ + if (data->str) { + MEM_freeN(data->str); + } + if (data->origstr) { + MEM_freeN(data->origstr); + } + +#ifdef USE_ALLSELECT + ui_selectcontext_end(but, &data->select_others); +#endif + + if (data->changed_cursor) { + WM_cursor_modal_restore(data->window); + } + + /* redraw and refresh (for popups) */ + ED_region_tag_redraw_no_rebuild(data->region); + ED_region_tag_refresh_ui(data->region); + + /* clean up button */ + if (but->active) { + MEM_freeN(but->active); + but->active = NULL; + } + + but->flag &= ~(UI_ACTIVE | UI_SELECT); + but->flag |= UI_BUT_LAST_ACTIVE; + if (!onfree) { + ui_but_update(but); + } + + /* adds empty mousemove in queue for re-init handler, in case mouse is + * still over a button. We cannot just check for this ourselves because + * at this point the mouse may be over a button in another region */ + if (mousemove) { + WM_event_add_mousemove(CTX_wm_window(C)); + } +} + +void ui_but_active_free(const bContext *C, uiBut *but) +{ + /* this gets called when the button somehow disappears while it is still + * active, this is bad for user interaction, but we need to handle this + * case cleanly anyway in case it happens */ + if (but->active) { + uiHandleButtonData *data = but->active; + data->cancel = true; + button_activate_exit((bContext *)C, but, data, false, true); + } +} + +/* returns the active button with an optional checking function */ +static uiBut *ui_context_button_active(const ARegion *region, bool (*but_check_cb)(const uiBut *)) +{ + uiBut *but_found = NULL; + + while (region) { + uiBut *activebut = NULL; + + /* find active button */ + LISTBASE_FOREACH (uiBlock *, block, ®ion->uiblocks) { + LISTBASE_FOREACH (uiBut *, but, &block->buttons) { + if (but->active) { + activebut = but; + } + else if (!activebut && (but->flag & UI_BUT_LAST_ACTIVE)) { + activebut = but; + } + } + } + + if (activebut && (but_check_cb == NULL || but_check_cb(activebut))) { + uiHandleButtonData *data = activebut->active; + + but_found = activebut; + + /* Recurse into opened menu, like color-picker case. */ + if (data && data->menu && (region != data->menu->region)) { + region = data->menu->region; + } + else { + return but_found; + } + } + else { + /* no active button */ + return but_found; + } + } + + return but_found; +} + +static bool ui_context_rna_button_active_test(const uiBut *but) +{ + return (but->rnapoin.data != NULL); +} +static uiBut *ui_context_rna_button_active(const bContext *C) +{ + return ui_context_button_active(CTX_wm_region(C), ui_context_rna_button_active_test); +} + +uiBut *UI_context_active_but_get(const bContext *C) +{ + return ui_context_button_active(CTX_wm_region(C), NULL); +} + +/* + * Version of #UI_context_active_get() that uses the result of #CTX_wm_menu() + * if set. Does not traverse into parent menus, which may be wanted in some + * cases. + */ +uiBut *UI_context_active_but_get_respect_menu(const bContext *C) +{ + ARegion *region_menu = CTX_wm_menu(C); + return ui_context_button_active(region_menu ? region_menu : CTX_wm_region(C), NULL); +} + +uiBut *UI_region_active_but_get(const ARegion *region) +{ + return ui_context_button_active(region, NULL); +} + +uiBut *UI_region_but_find_rect_over(const ARegion *region, const rcti *rect_px) +{ + return ui_but_find_rect_over(region, rect_px); +} + +uiBlock *UI_region_block_find_mouse_over(const struct ARegion *region, + const int xy[2], + bool only_clip) +{ + return ui_block_find_mouse_over_ex(region, xy[0], xy[1], only_clip); +} + +/** + * Version of #UI_context_active_but_get that also returns RNA property info. + * Helper function for insert keyframe, reset to default, etc operators. + * + * \return active button, NULL if none found or if it doesn't contain valid RNA data. + */ +uiBut *UI_context_active_but_prop_get(const bContext *C, + struct PointerRNA *r_ptr, + struct PropertyRNA **r_prop, + int *r_index) +{ + uiBut *activebut = ui_context_rna_button_active(C); + + if (activebut && activebut->rnapoin.data) { + *r_ptr = activebut->rnapoin; + *r_prop = activebut->rnaprop; + *r_index = activebut->rnaindex; + } + else { + memset(r_ptr, 0, sizeof(*r_ptr)); + *r_prop = NULL; + *r_index = 0; + } + + return activebut; +} + +void UI_context_active_but_prop_handle(bContext *C) +{ + uiBut *activebut = ui_context_rna_button_active(C); + if (activebut) { + /* TODO, look into a better way to handle the button change + * currently this is mainly so reset defaults works for the + * operator redo panel - campbell */ + uiBlock *block = activebut->block; + if (block->handle_func) { + block->handle_func(C, block->handle_func_arg, activebut->retval); + } + } +} + +void UI_context_active_but_clear(bContext *C, wmWindow *win, ARegion *region) +{ + wm_event_handler_ui_cancel_ex(C, win, region, false); +} + +wmOperator *UI_context_active_operator_get(const struct bContext *C) +{ + ARegion *region_ctx = CTX_wm_region(C); + + /* background mode */ + if (region_ctx == NULL) { + return NULL; + } + + /* scan active regions ui */ + LISTBASE_FOREACH (uiBlock *, block, ®ion_ctx->uiblocks) { + if (block->ui_operator) { + return block->ui_operator; + } + } + + /* scan popups */ + { + bScreen *screen = CTX_wm_screen(C); + + LISTBASE_FOREACH (ARegion *, region, &screen->regionbase) { + if (region == region_ctx) { + continue; + } + LISTBASE_FOREACH (uiBlock *, block, ®ion->uiblocks) { + if (block->ui_operator) { + return block->ui_operator; + } + } + } + } + + return NULL; +} + +/** + * Try to find a search-box region opened from a button in \a button_region. + */ +ARegion *UI_region_searchbox_region_get(const ARegion *button_region) +{ + uiBut *but = UI_region_active_but_get(button_region); + return (but != NULL) ? but->active->searchbox : NULL; +} + +/* helper function for insert keyframe, reset to default, etc operators */ +void UI_context_update_anim_flag(const bContext *C) +{ + Scene *scene = CTX_data_scene(C); + ARegion *region = CTX_wm_region(C); + struct Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C); + const AnimationEvalContext anim_eval_context = BKE_animsys_eval_context_construct( + depsgraph, (scene) ? scene->r.cfra : 0.0f); + + while (region) { + /* find active button */ + uiBut *activebut = NULL; + + LISTBASE_FOREACH (uiBlock *, block, ®ion->uiblocks) { + LISTBASE_FOREACH (uiBut *, but, &block->buttons) { + ui_but_anim_flag(but, &anim_eval_context); + ui_but_override_flag(CTX_data_main(C), but); + if (UI_but_is_decorator(but)) { + ui_but_anim_decorate_update_from_flag((uiButDecorator *)but); + } + + ED_region_tag_redraw(region); + + if (but->active) { + activebut = but; + } + else if (!activebut && (but->flag & UI_BUT_LAST_ACTIVE)) { + activebut = but; + } + } + } + + if (activebut) { + /* Always recurse into opened menu, so all buttons update (like color-picker). */ + uiHandleButtonData *data = activebut->active; + if (data && data->menu) { + region = data->menu->region; + } + else { + return; + } + } + else { + /* no active button */ + return; + } + } +} + +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Button Activation Handling + * \{ */ + +static uiBut *ui_but_find_open_event(ARegion *region, const wmEvent *event) +{ + LISTBASE_FOREACH (uiBlock *, block, ®ion->uiblocks) { + LISTBASE_FOREACH (uiBut *, but, &block->buttons) { + if (but == event->customdata) { + return but; + } + } + } + return NULL; +} + +static int ui_handle_button_over(bContext *C, const wmEvent *event, ARegion *region) +{ + if (event->type == MOUSEMOVE) { + uiBut *but = ui_but_find_mouse_over(region, event); + if (but) { + button_activate_init(C, region, but, BUTTON_ACTIVATE_OVER); + + if (event->alt && but->active) { + /* Display tool-tips if holding Alt on mouse-over when tool-tips are disabled in the + * preferences. */ + but->active->tooltip_force = true; + } + } + } + else if (event->type == EVT_BUT_OPEN) { + uiBut *but = ui_but_find_open_event(region, event); + if (but) { + button_activate_init(C, region, but, BUTTON_ACTIVATE_OVER); + ui_do_button(C, but->block, but, event); + } + } + + return WM_UI_HANDLER_CONTINUE; +} + +/** + * Exported to interface.c: #UI_but_active_only() + * \note The region is only for the button. + * The context needs to be set by the caller. + */ +void ui_but_activate_event(bContext *C, ARegion *region, uiBut *but) +{ + wmWindow *win = CTX_wm_window(C); + + button_activate_init(C, region, but, BUTTON_ACTIVATE_OVER); + + wmEvent event; + wm_event_init_from_window(win, &event); + event.type = EVT_BUT_OPEN; + event.val = KM_PRESS; + event.is_repeat = false; + event.customdata = but; + event.customdatafree = false; + + ui_do_button(C, but->block, but, &event); +} + +/** + * Simulate moving the mouse over a button (or navigating to it with arrow keys). + * + * exported so menus can start with a highlighted button, + * even if the mouse isn't over it + */ +void ui_but_activate_over(bContext *C, ARegion *region, uiBut *but) +{ + button_activate_init(C, region, but, BUTTON_ACTIVATE_OVER); +} + +void ui_but_execute_begin(struct bContext *UNUSED(C), + struct ARegion *region, + uiBut *but, + void **active_back) +{ + BLI_assert(region != NULL); + BLI_assert(BLI_findindex(®ion->uiblocks, but->block) != -1); + /* note: ideally we would not have to change 'but->active' however + * some functions we call don't use data (as they should be doing) */ + + *active_back = but->active; + uiHandleButtonData *data = (uiHandleButtonData *)MEM_callocN(sizeof(uiHandleButtonData), + "uiHandleButtonData_Fake"); + but->active = data; + BLI_assert(region != NULL); + data->region = region; +} + +void ui_but_execute_end(struct bContext *C, + struct ARegion *UNUSED(region), + uiBut *but, + void *active_back) +{ + ui_apply_but(C, but->block, but, but->active, true); + + if ((but->flag & UI_BUT_DRAG_MULTI) == 0) { + ui_apply_but_autokey(C, but); + } + /* use onfree event so undo is handled by caller and apply is already done above */ + button_activate_exit((bContext *)C, but, but->active, false, true); + but->active = (uiHandleButtonData *)active_back; +} + +static void ui_handle_button_activate(bContext *C, + ARegion *region, + uiBut *but, + uiButtonActivateType type) +{ + uiBut *oldbut = ui_region_find_active_but(region); + if (oldbut) { + uiHandleButtonData *data = oldbut->active; + data->cancel = true; + button_activate_exit(C, oldbut, data, false, false); + } + + button_activate_init(C, region, but, type); +} + +/** + * Use for key accelerator or default key to activate the button even if its not active. + */ +static bool ui_handle_button_activate_by_type(bContext *C, ARegion *region, uiBut *but) +{ + if (but->type == UI_BTYPE_BUT_MENU) { + /* mainly for operator buttons */ + ui_handle_button_activate(C, region, but, BUTTON_ACTIVATE_APPLY); + } + else if (ELEM(but->type, UI_BTYPE_BLOCK, UI_BTYPE_PULLDOWN)) { + /* open sub-menus (like right arrow key) */ + ui_handle_button_activate(C, region, but, BUTTON_ACTIVATE_OPEN); + } + else if (but->type == UI_BTYPE_MENU) { + /* activate menu items */ + ui_handle_button_activate(C, region, but, BUTTON_ACTIVATE); + } + else { +#ifdef DEBUG + printf("%s: error, unhandled type: %u\n", __func__, but->type); +#endif + return false; + } + return true; +} + +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Handle Events for Activated Buttons + * \{ */ + +static bool ui_button_value_default(uiBut *but, double *r_value) +{ + if (but->rnaprop != NULL && ui_but_is_rna_valid(but)) { + const int type = RNA_property_type(but->rnaprop); + if (ELEM(type, PROP_FLOAT, PROP_INT)) { + double default_value; + switch (type) { + case PROP_INT: + if (RNA_property_array_check(but->rnaprop)) { + default_value = (double)RNA_property_int_get_default_index( + &but->rnapoin, but->rnaprop, but->rnaindex); + } + else { + default_value = (double)RNA_property_int_get_default(&but->rnapoin, but->rnaprop); + } + break; + case PROP_FLOAT: + if (RNA_property_array_check(but->rnaprop)) { + default_value = (double)RNA_property_float_get_default_index( + &but->rnapoin, but->rnaprop, but->rnaindex); + } + else { + default_value = (double)RNA_property_float_get_default(&but->rnapoin, but->rnaprop); + } + break; + } + *r_value = default_value; + return true; + } + } + return false; +} + +static int ui_handle_button_event(bContext *C, const wmEvent *event, uiBut *but) +{ + uiHandleButtonData *data = but->active; + const uiHandleButtonState state_orig = data->state; + + uiBlock *block = but->block; + ARegion *region = data->region; + + int retval = WM_UI_HANDLER_CONTINUE; + + if (data->state == BUTTON_STATE_HIGHLIGHT) { + switch (event->type) { + case WINDEACTIVATE: + case EVT_BUT_CANCEL: + data->cancel = true; + button_activate_state(C, but, BUTTON_STATE_EXIT); + break; +#ifdef USE_UI_POPOVER_ONCE + case LEFTMOUSE: { + if (event->val == KM_RELEASE) { + if (block->flag & UI_BLOCK_POPOVER_ONCE) { + if (!(but->flag & UI_BUT_DISABLED)) { + if (ui_but_is_popover_once_compat(but)) { + data->cancel = false; + button_activate_state(C, but, BUTTON_STATE_EXIT); + retval = WM_UI_HANDLER_BREAK; + /* Cancel because this `but` handles all events and we don't want + * the parent button's update function to do anything. + * + * Causes issues with buttons defined by #uiItemFullR_with_popover. */ + block->handle->menuretval = UI_RETURN_CANCEL; + } + else if (ui_but_is_editable_as_text(but)) { + ui_handle_button_activate(C, region, but, BUTTON_ACTIVATE_TEXT_EDITING); + retval = WM_UI_HANDLER_BREAK; + } + } + } + } + break; + } +#endif + case MOUSEMOVE: { + uiBut *but_other = ui_but_find_mouse_over(region, event); + bool exit = false; + + /* always deactivate button for pie menus, + * else moving to blank space will leave activated */ + if ((!ui_block_is_menu(block) || ui_block_is_pie_menu(block)) && + !ui_but_contains_point_px(but, region, event->x, event->y)) { + exit = true; + } + else if (but_other && ui_but_is_editable(but_other) && (but_other != but)) { + exit = true; + } + + if (exit) { + data->cancel = true; + button_activate_state(C, but, BUTTON_STATE_EXIT); + } + else if (event->x != event->prevx || event->y != event->prevy) { + /* Re-enable tool-tip on mouse move. */ + ui_blocks_set_tooltips(region, true); + button_tooltip_timer_reset(C, but); + } + + /* Update extra icons states. */ + ui_do_but_extra_operator_icons_mousemove(but, data, event); + + break; + } + case TIMER: { + /* Handle menu auto open timer. */ + if (event->customdata == data->autoopentimer) { + WM_event_remove_timer(data->wm, data->window, data->autoopentimer); + data->autoopentimer = NULL; + + if (ui_but_contains_point_px(but, region, event->x, event->y) || but->active) { + button_activate_state(C, but, BUTTON_STATE_MENU_OPEN); + } + } + + break; + } + /* XXX hardcoded keymap check... but anyway, + * while view changes, tool-tips should be removed */ + case WHEELUPMOUSE: + case WHEELDOWNMOUSE: + case MIDDLEMOUSE: + case MOUSEPAN: + UI_but_tooltip_timer_remove(C, but); + ATTR_FALLTHROUGH; + default: + break; + } + + /* handle button type specific events */ + retval = ui_do_button(C, block, but, event); + } + else if (data->state == BUTTON_STATE_WAIT_RELEASE) { + switch (event->type) { + case WINDEACTIVATE: + data->cancel = true; + button_activate_state(C, but, BUTTON_STATE_EXIT); + break; + + case TIMER: { + if (event->customdata == data->hold_action_timer) { + if (true) { + data->cancel = true; + button_activate_state(C, but, BUTTON_STATE_EXIT); + } + else { + /* Do this so we can still mouse-up, closing the menu and running the button. + * This is nice to support but there are times when the button gets left pressed. + * Keep disabled for now. */ + WM_event_remove_timer(data->wm, data->window, data->hold_action_timer); + data->hold_action_timer = NULL; + } + retval = WM_UI_HANDLER_CONTINUE; + but->hold_func(C, data->region, but); + } + break; + } + case MOUSEMOVE: { + /* deselect the button when moving the mouse away */ + /* also de-activate for buttons that only show highlights */ + if (ui_but_contains_point_px(but, region, event->x, event->y)) { + + /* Drag on a hold button (used in the toolbar) now opens it immediately. */ + if (data->hold_action_timer) { + if (but->flag & UI_SELECT) { + if (len_manhattan_v2v2_int(&event->x, &event->prevx) <= + WM_EVENT_CURSOR_MOTION_THRESHOLD) { + /* pass */ + } + else { + WM_event_remove_timer(data->wm, data->window, data->hold_action_timer); + data->hold_action_timer = WM_event_add_timer(data->wm, data->window, TIMER, 0.0f); + } + } + } + + if (!(but->flag & UI_SELECT)) { + but->flag |= (UI_SELECT | UI_ACTIVE); + data->cancel = false; + ED_region_tag_redraw_no_rebuild(data->region); + } + } + else { + if (but->flag & UI_SELECT) { + but->flag &= ~(UI_SELECT | UI_ACTIVE); + data->cancel = true; + ED_region_tag_redraw_no_rebuild(data->region); + } + } + break; + } + default: + /* otherwise catch mouse release event */ + ui_do_button(C, block, but, event); + break; + } + + retval = WM_UI_HANDLER_BREAK; + } + else if (data->state == BUTTON_STATE_WAIT_FLASH) { + switch (event->type) { + case TIMER: { + if (event->customdata == data->flashtimer) { + button_activate_state(C, but, BUTTON_STATE_EXIT); + } + break; + } + } + + retval = WM_UI_HANDLER_CONTINUE; + } + else if (data->state == BUTTON_STATE_MENU_OPEN) { + /* check for exit because of mouse-over another button */ + switch (event->type) { + case MOUSEMOVE: { + uiBut *bt; + + if (data->menu && data->menu->region) { + if (ui_region_contains_point_px(data->menu->region, event->x, event->y)) { + break; + } + } + + bt = ui_but_find_mouse_over(region, event); + + if (bt && bt->active != data) { + if (but->type != UI_BTYPE_COLOR) { /* exception */ + data->cancel = true; + } + button_activate_state(C, but, BUTTON_STATE_EXIT); + } + break; + } + case RIGHTMOUSE: { + if (event->val == KM_PRESS) { + uiBut *bt = ui_but_find_mouse_over(region, event); + if (bt && bt->active == data) { + button_activate_state(C, bt, BUTTON_STATE_HIGHLIGHT); + } + } + break; + } + } + + ui_do_button(C, block, but, event); + retval = WM_UI_HANDLER_CONTINUE; + } + else { + retval = ui_do_button(C, block, but, event); + // retval = WM_UI_HANDLER_BREAK; XXX why ? + } + + /* may have been re-allocated above (eyedropper for eg) */ + data = but->active; + if (data && data->state == BUTTON_STATE_EXIT) { + uiBut *post_but = data->postbut; + const uiButtonActivateType post_type = data->posttype; + + /* Reset the button value when empty text is typed. */ + if ((data->cancel == false) && (data->str != NULL) && (data->str[0] == '\0') && + (but->rnaprop && ELEM(RNA_property_type(but->rnaprop), PROP_FLOAT, PROP_INT))) { + MEM_SAFE_FREE(data->str); + ui_button_value_default(but, &data->value); + +#ifdef USE_DRAG_MULTINUM + if (data->multi_data.mbuts) { + for (LinkNode *l = data->multi_data.mbuts; l; l = l->next) { + uiButMultiState *state = (uiButMultiState *)l->link; + uiBut *but_iter = state->but; + double default_value; + + if (ui_button_value_default(but_iter, &default_value)) { + ui_but_value_set(but_iter, default_value); + } + } + } + data->multi_data.skip = true; +#endif + } + + button_activate_exit(C, but, data, (post_but == NULL), false); + + /* for jumping to the next button with tab while text editing */ + if (post_but) { + /* The post_but still has previous ranges (without the changes in active button considered), + * needs refreshing the ranges. */ + ui_but_range_set_soft(post_but); + ui_but_range_set_hard(post_but); + + button_activate_init(C, region, post_but, post_type); + } + else if (!((event->type == EVT_BUT_CANCEL) && (event->val == 1))) { + /* XXX issue is because WM_event_add_mousemove(wm) is a bad hack and not reliable, + * if that gets coded better this bypass can go away too. + * + * This is needed to make sure if a button was active, + * it stays active while the mouse is over it. + * This avoids adding mousemoves, see: T33466. */ + if (ELEM(state_orig, BUTTON_STATE_INIT, BUTTON_STATE_HIGHLIGHT, BUTTON_STATE_WAIT_DRAG)) { + if (ui_but_find_mouse_over(region, event) == but) { + button_activate_init(C, region, but, BUTTON_ACTIVATE_OVER); + } + } + } + } + + return retval; +} + +static int ui_handle_list_event(bContext *C, const wmEvent *event, ARegion *region, uiBut *listbox) +{ + int retval = WM_UI_HANDLER_CONTINUE; + int type = event->type, val = event->val; + int scroll_dir = 1; + bool redraw = false; + + uiList *ui_list = (uiList *)listbox->custom_data; + if (!ui_list || !ui_list->dyn_data) { + return retval; + } + uiListDyn *dyn_data = ui_list->dyn_data; + + int mx = event->x; + int my = event->y; + ui_window_to_block(region, listbox->block, &mx, &my); + + /* Convert pan to scroll-wheel. */ + if (type == MOUSEPAN) { + ui_pan_to_scroll(event, &type, &val); + + /* 'ui_pan_to_scroll' gives the absolute direction. */ + if (event->is_direction_inverted) { + scroll_dir = -1; + } + + /* If type still is mouse-pan, we call it handled, since delta-y accumulate. */ + /* also see wm_event_system.c do_wheel_ui hack */ + if (type == MOUSEPAN) { + retval = WM_UI_HANDLER_BREAK; + } + } + + if (val == KM_PRESS) { + if ((ELEM(type, EVT_UPARROWKEY, EVT_DOWNARROWKEY) && + !IS_EVENT_MOD(event, shift, ctrl, alt, oskey)) || + ((ELEM(type, WHEELUPMOUSE, WHEELDOWNMOUSE) && event->ctrl && + !IS_EVENT_MOD(event, shift, alt, oskey)))) { + const int value_orig = RNA_property_int_get(&listbox->rnapoin, listbox->rnaprop); + int value, min, max, inc; + + /* activate up/down the list */ + value = value_orig; + if ((ui_list->filter_sort_flag & UILST_FLT_SORT_REVERSE) != 0) { + inc = ELEM(type, EVT_UPARROWKEY, WHEELUPMOUSE) ? 1 : -1; + } + else { + inc = ELEM(type, EVT_UPARROWKEY, WHEELUPMOUSE) ? -1 : 1; + } + + if (dyn_data->items_filter_neworder || dyn_data->items_filter_flags) { + /* If we have a display order different from + * collection order, we have some work! */ + int *org_order = (int *)MEM_mallocN(dyn_data->items_shown * sizeof(int), __func__); + const int *new_order = dyn_data->items_filter_neworder; + int org_idx = -1, len = dyn_data->items_len; + int current_idx = -1; + const int filter_exclude = ui_list->filter_flag & UILST_FLT_EXCLUDE; + + for (int i = 0; i < len; i++) { + if (!dyn_data->items_filter_flags || + ((dyn_data->items_filter_flags[i] & UILST_FLT_ITEM) ^ filter_exclude)) { + org_order[new_order ? new_order[++org_idx] : ++org_idx] = i; + if (i == value) { + current_idx = new_order ? new_order[org_idx] : org_idx; + } + } + else if (i == value && org_idx >= 0) { + current_idx = -(new_order ? new_order[org_idx] : org_idx) - 1; + } + } + /* Now, org_order maps displayed indices to real indices, + * and current_idx either contains the displayed index of active value (positive), + * or its more-nearest one (negated). + */ + if (current_idx < 0) { + current_idx = (current_idx * -1) + (inc < 0 ? inc : inc - 1); + } + else { + current_idx += inc; + } + CLAMP(current_idx, 0, dyn_data->items_shown - 1); + value = org_order[current_idx]; + MEM_freeN(org_order); + } + else { + value += inc; + } + + CLAMP(value, 0, dyn_data->items_len - 1); + + RNA_property_int_range(&listbox->rnapoin, listbox->rnaprop, &min, &max); + CLAMP(value, min, max); + + if (value != value_orig) { + RNA_property_int_set(&listbox->rnapoin, listbox->rnaprop, value); + RNA_property_update(C, &listbox->rnapoin, listbox->rnaprop); + + ui_apply_but_undo(listbox); + + ui_list->flag |= UILST_SCROLL_TO_ACTIVE_ITEM; + redraw = true; + } + retval = WM_UI_HANDLER_BREAK; + } + else if (ELEM(type, WHEELUPMOUSE, WHEELDOWNMOUSE) && event->shift) { + /* We now have proper grip, but keep this anyway! */ + if (ui_list->list_grip < (dyn_data->visual_height_min - UI_LIST_AUTO_SIZE_THRESHOLD)) { + ui_list->list_grip = dyn_data->visual_height; + } + ui_list->list_grip += (type == WHEELUPMOUSE) ? -1 : 1; + + ui_list->flag |= UILST_SCROLL_TO_ACTIVE_ITEM; + + redraw = true; + retval = WM_UI_HANDLER_BREAK; + } + else if (ELEM(type, WHEELUPMOUSE, WHEELDOWNMOUSE)) { + if (dyn_data->height > dyn_data->visual_height) { + /* list template will clamp */ + ui_list->list_scroll += scroll_dir * ((type == WHEELUPMOUSE) ? -1 : 1); + + redraw = true; + retval = WM_UI_HANDLER_BREAK; + } + } + } + + if (redraw) { + ED_region_tag_redraw(region); + ED_region_tag_refresh_ui(region); + } + + return retval; +} + +static void ui_handle_button_return_submenu(bContext *C, const wmEvent *event, uiBut *but) +{ + uiHandleButtonData *data = but->active; + uiPopupBlockHandle *menu = data->menu; + + /* copy over return values from the closing menu */ + if ((menu->menuretval & UI_RETURN_OK) || (menu->menuretval & UI_RETURN_UPDATE)) { + if (but->type == UI_BTYPE_COLOR) { + copy_v3_v3(data->vec, menu->retvec); + } + else if (but->type == UI_BTYPE_MENU) { + data->value = menu->retvalue; + } + } + + if (menu->menuretval & UI_RETURN_UPDATE) { + if (data->interactive) { + ui_apply_but(C, but->block, but, data, true); + } + else { + ui_but_update(but); + } + + menu->menuretval = 0; + } + + /* now change button state or exit, which will close the submenu */ + if ((menu->menuretval & UI_RETURN_OK) || (menu->menuretval & UI_RETURN_CANCEL)) { + if (menu->menuretval != UI_RETURN_OK) { + data->cancel = true; + } + + button_activate_exit(C, but, data, true, false); + } + else if (menu->menuretval & UI_RETURN_OUT) { + if (event->type == MOUSEMOVE && + ui_but_contains_point_px(but, data->region, event->x, event->y)) { + button_activate_state(C, but, BUTTON_STATE_HIGHLIGHT); + } + else { + if (ISKEYBOARD(event->type)) { + /* keyboard menu hierarchy navigation, going back to previous level */ + but->active->used_mouse = false; + button_activate_state(C, but, BUTTON_STATE_HIGHLIGHT); + } + else { + data->cancel = true; + button_activate_exit(C, but, data, true, false); + } + } + } +} + +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Menu Towards (mouse motion logic) + * \{ */ + +/** + * Function used to prevent losing the open menu when using nested pull-downs, + * when moving mouse towards the pull-down menu over other buttons that could + * steal the highlight from the current button, only checks: + * + * - while mouse moves in triangular area defined old mouse position and + * left/right side of new menu. + * - only for 1 second. + */ + +static void ui_mouse_motion_towards_init_ex(uiPopupBlockHandle *menu, + const int xy[2], + const bool force) +{ + BLI_assert(((uiBlock *)menu->region->uiblocks.first)->flag & + (UI_BLOCK_MOVEMOUSE_QUIT | UI_BLOCK_POPOVER)); + + if (!menu->dotowards || force) { + menu->dotowards = true; + menu->towards_xy[0] = xy[0]; + menu->towards_xy[1] = xy[1]; + + if (force) { + menu->towardstime = DBL_MAX; /* unlimited time */ + } + else { + menu->towardstime = PIL_check_seconds_timer(); + } + } +} + +static void ui_mouse_motion_towards_init(uiPopupBlockHandle *menu, const int xy[2]) +{ + ui_mouse_motion_towards_init_ex(menu, xy, false); +} + +static void ui_mouse_motion_towards_reinit(uiPopupBlockHandle *menu, const int xy[2]) +{ + ui_mouse_motion_towards_init_ex(menu, xy, true); +} + +static bool ui_mouse_motion_towards_check(uiBlock *block, + uiPopupBlockHandle *menu, + const int xy[2], + const bool use_wiggle_room) +{ + BLI_assert(block->flag & (UI_BLOCK_MOVEMOUSE_QUIT | UI_BLOCK_POPOVER)); + + /* annoying fix for T36269, this is a bit odd but in fact works quite well + * don't mouse-out of a menu if another menu has been created after it. + * if this causes problems we could remove it and check on a different fix - campbell */ + if (menu->region->next) { + /* am I the last menu (test) */ + ARegion *region = menu->region->next; + do { + uiBlock *block_iter = (uiBlock *)region->uiblocks.first; + if (block_iter && ui_block_is_menu(block_iter)) { + return true; + } + } while ((region = region->next)); + } + /* annoying fix end! */ + + if (!menu->dotowards) { + return false; + } + + float oldp[2] = {menu->towards_xy[0], menu->towards_xy[1]}; + const float newp[2] = {xy[0], xy[1]}; + if (len_squared_v2v2(oldp, newp) < (4.0f * 4.0f)) { + return menu->dotowards; + } + + /* verify that we are moving towards one of the edges of the + * menu block, in other words, in the triangle formed by the + * initial mouse location and two edge points. */ + rctf rect_px; + ui_block_to_window_rctf(menu->region, block, &rect_px, &block->rect); + + const float margin = MENU_TOWARDS_MARGIN; + + const float p1[2] = {rect_px.xmin - margin, rect_px.ymin - margin}; + const float p2[2] = {rect_px.xmax + margin, rect_px.ymin - margin}; + const float p3[2] = {rect_px.xmax + margin, rect_px.ymax + margin}; + const float p4[2] = {rect_px.xmin - margin, rect_px.ymax + margin}; + + /* allow for some wiggle room, if the user moves a few pixels away, + * don't immediately quit (only for top level menus) */ + if (use_wiggle_room) { + const float cent[2] = {BLI_rctf_cent_x(&rect_px), BLI_rctf_cent_y(&rect_px)}; + float delta[2]; + + sub_v2_v2v2(delta, oldp, cent); + normalize_v2_length(delta, MENU_TOWARDS_WIGGLE_ROOM); + add_v2_v2(oldp, delta); + } + + bool closer = (isect_point_tri_v2(newp, oldp, p1, p2) || + isect_point_tri_v2(newp, oldp, p2, p3) || + isect_point_tri_v2(newp, oldp, p3, p4) || isect_point_tri_v2(newp, oldp, p4, p1)); + + if (!closer) { + menu->dotowards = false; + } + + /* 1 second timer */ + if (PIL_check_seconds_timer() - menu->towardstime > BUTTON_MOUSE_TOWARDS_THRESH) { + menu->dotowards = false; + } + + return menu->dotowards; +} + +#ifdef USE_KEYNAV_LIMIT +static void ui_mouse_motion_keynav_init(struct uiKeyNavLock *keynav, const wmEvent *event) +{ + keynav->is_keynav = true; + copy_v2_v2_int(keynav->event_xy, &event->x); +} +/** + * Return true if key-input isn't blocking mouse-motion, + * or if the mouse-motion is enough to disable key-input. + */ +static bool ui_mouse_motion_keynav_test(struct uiKeyNavLock *keynav, const wmEvent *event) +{ + if (keynav->is_keynav && + (len_manhattan_v2v2_int(keynav->event_xy, &event->x) > BUTTON_KEYNAV_PX_LIMIT)) { + keynav->is_keynav = false; + } + + return keynav->is_keynav; +} +#endif /* USE_KEYNAV_LIMIT */ + +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Menu Scroll + * \{ */ + +static char ui_menu_scroll_test(uiBlock *block, int my) +{ + if (block->flag & (UI_BLOCK_CLIPTOP | UI_BLOCK_CLIPBOTTOM)) { + if (block->flag & UI_BLOCK_CLIPTOP) { + if (my > block->rect.ymax - UI_MENU_SCROLL_MOUSE) { + return 't'; + } + } + if (block->flag & UI_BLOCK_CLIPBOTTOM) { + if (my < block->rect.ymin + UI_MENU_SCROLL_MOUSE) { + return 'b'; + } + } + } + return 0; +} + +static void ui_menu_scroll_apply_offset_y(ARegion *region, uiBlock *block, float dy) +{ + BLI_assert(dy != 0.0f); + + const int scroll_pad = ui_block_is_menu(block) ? UI_MENU_SCROLL_PAD : UI_UNIT_Y * 0.5f; + + if (dy < 0.0f) { + /* Stop at top item, extra 0.5 UI_UNIT_Y makes it snap nicer. */ + float ymax = -FLT_MAX; + LISTBASE_FOREACH (uiBut *, bt, &block->buttons) { + ymax = max_ff(ymax, bt->rect.ymax); + } + if (ymax + dy - UI_UNIT_Y * 0.5f < block->rect.ymax - scroll_pad) { + dy = block->rect.ymax - ymax - scroll_pad; + } + } + else { + /* Stop at bottom item, extra 0.5 UI_UNIT_Y makes it snap nicer. */ + float ymin = FLT_MAX; + LISTBASE_FOREACH (uiBut *, bt, &block->buttons) { + ymin = min_ff(ymin, bt->rect.ymin); + } + if (ymin + dy + UI_UNIT_Y * 0.5f > block->rect.ymin + scroll_pad) { + dy = block->rect.ymin - ymin + scroll_pad; + } + } + + /* remember scroll offset for refreshes */ + block->handle->scrolloffset += dy; + + /* apply scroll offset */ + LISTBASE_FOREACH (uiBut *, bt, &block->buttons) { + bt->rect.ymin += dy; + bt->rect.ymax += dy; + } + + /* set flags again */ + ui_popup_block_scrolltest(block); + + ED_region_tag_redraw(region); +} + +/** Scroll to activated button. */ +static bool ui_menu_scroll_to_but(ARegion *region, uiBlock *block, uiBut *but_target) +{ + float dy = 0.0; + if (block->flag & UI_BLOCK_CLIPTOP) { + if (but_target->rect.ymax > block->rect.ymax - UI_MENU_SCROLL_ARROW) { + dy = block->rect.ymax - but_target->rect.ymax - UI_MENU_SCROLL_ARROW; + } + } + if (block->flag & UI_BLOCK_CLIPBOTTOM) { + if (but_target->rect.ymin < block->rect.ymin + UI_MENU_SCROLL_ARROW) { + dy = block->rect.ymin - but_target->rect.ymin + UI_MENU_SCROLL_ARROW; + } + } + if (dy != 0.0f) { + ui_menu_scroll_apply_offset_y(region, block, dy); + return true; + } + return false; +} + +/** Scroll to y location (in block space, see #ui_window_to_block). */ +static bool ui_menu_scroll_to_y(ARegion *region, uiBlock *block, int y) +{ + const char test = ui_menu_scroll_test(block, y); + float dy = 0.0f; + if (test == 't') { + dy = -UI_UNIT_Y; /* scroll to the top */ + } + else if (test == 'b') { + dy = UI_UNIT_Y; /* scroll to the bottom */ + } + if (dy != 0.0f) { + ui_menu_scroll_apply_offset_y(region, block, dy); + return true; + } + return false; +} + +static bool ui_menu_scroll_step(ARegion *region, uiBlock *block, const int scroll_dir) +{ + int my; + if (scroll_dir == 1) { + if ((block->flag & UI_BLOCK_CLIPTOP) == 0) { + return false; + } + my = block->rect.ymax + UI_UNIT_Y; + } + else if (scroll_dir == -1) { + if ((block->flag & UI_BLOCK_CLIPBOTTOM) == 0) { + return false; + } + my = block->rect.ymin - UI_UNIT_Y; + } + else { + BLI_assert(0); + return false; + } + + return ui_menu_scroll_to_y(region, block, my); +} + +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Menu Event Handling + * \{ */ + +static void ui_region_auto_open_clear(ARegion *region) +{ + LISTBASE_FOREACH (uiBlock *, block, ®ion->uiblocks) { + block->auto_open = false; + } +} + +/** + * Special function to handle nested menus. + * let the parent menu get the event. + * + * This allows a menu to be open, + * but send key events to the parent if there's no active buttons. + * + * Without this keyboard navigation from menu's wont work. + */ +static bool ui_menu_pass_event_to_parent_if_nonactive(uiPopupBlockHandle *menu, + const uiBut *but, + const int level, + const int retval) +{ + if ((level != 0) && (but == NULL)) { + menu->menuretval = UI_RETURN_OUT | UI_RETURN_OUT_PARENT; + (void)retval; /* so release builds with strict flags are happy as well */ + BLI_assert(retval == WM_UI_HANDLER_CONTINUE); + return true; + } + return false; +} + +static int ui_handle_menu_button(bContext *C, const wmEvent *event, uiPopupBlockHandle *menu) +{ + ARegion *region = menu->region; + uiBut *but = ui_region_find_active_but(region); + + if (but) { + /* Its possible there is an active menu item NOT under the mouse, + * in this case ignore mouse clicks outside the button (but Enter etc is accepted) */ + if (event->val == KM_RELEASE) { + /* pass, needed so we can exit active menu-items when click-dragging out of them */ + } + else if (but->type == UI_BTYPE_SEARCH_MENU) { + /* Pass, needed so search popup can have RMB context menu. + * This may be useful for other interactions which happen in the search popup + * without being directly over the search button. */ + } + else if (!ui_block_is_menu(but->block) || ui_block_is_pie_menu(but->block)) { + /* pass, skip for dialogs */ + } + else if (!ui_region_contains_point_px(but->active->region, event->x, event->y)) { + /* Pass, needed to click-exit outside of non-floating menus. */ + ui_region_auto_open_clear(but->active->region); + } + else if ((!ELEM(event->type, MOUSEMOVE, WHEELUPMOUSE, WHEELDOWNMOUSE, MOUSEPAN)) && + ISMOUSE(event->type)) { + if (!ui_but_contains_point_px(but, but->active->region, event->x, event->y)) { + but = NULL; + } + } + } + + int retval; + if (but) { + ScrArea *ctx_area = CTX_wm_area(C); + ARegion *ctx_region = CTX_wm_region(C); + + if (menu->ctx_area) { + CTX_wm_area_set(C, menu->ctx_area); + } + if (menu->ctx_region) { + CTX_wm_region_set(C, menu->ctx_region); + } + + retval = ui_handle_button_event(C, event, but); + + if (menu->ctx_area) { + CTX_wm_area_set(C, ctx_area); + } + if (menu->ctx_region) { + CTX_wm_region_set(C, ctx_region); + } + } + else { + retval = ui_handle_button_over(C, event, region); + } + + return retval; +} + +float ui_block_calc_pie_segment(uiBlock *block, const float event_xy[2]) +{ + float seg1[2]; + + if (block->pie_data.flags & UI_PIE_INITIAL_DIRECTION) { + copy_v2_v2(seg1, block->pie_data.pie_center_init); + } + else { + copy_v2_v2(seg1, block->pie_data.pie_center_spawned); + } + + float seg2[2]; + sub_v2_v2v2(seg2, event_xy, seg1); + + const float len = normalize_v2_v2(block->pie_data.pie_dir, seg2); + + if (len < U.pie_menu_threshold * U.dpi_fac) { + block->pie_data.flags |= UI_PIE_INVALID_DIR; + } + else { + block->pie_data.flags &= ~UI_PIE_INVALID_DIR; + } + + return len; +} + +static int ui_handle_menu_event(bContext *C, + const wmEvent *event, + uiPopupBlockHandle *menu, + int level, + const bool is_parent_inside, + const bool is_parent_menu, + const bool is_floating) +{ + uiBut *but; + ARegion *region = menu->region; + uiBlock *block = (uiBlock *)region->uiblocks.first; + + int retval = WM_UI_HANDLER_CONTINUE; + + int mx = event->x; + int my = event->y; + ui_window_to_block(region, block, &mx, &my); + + /* check if mouse is inside block */ + const bool inside = BLI_rctf_isect_pt(&block->rect, mx, my); + /* check for title dragging */ + const bool inside_title = inside && ((my + (UI_UNIT_Y * 1.5f)) > block->rect.ymax); + + /* if there's an active modal button, don't check events or outside, except for search menu */ + but = ui_region_find_active_but(region); + +#ifdef USE_DRAG_POPUP + if (menu->is_grab) { + if (event->type == LEFTMOUSE) { + menu->is_grab = false; + retval = WM_UI_HANDLER_BREAK; + } + else { + if (event->type == MOUSEMOVE) { + int mdiff[2]; + + sub_v2_v2v2_int(mdiff, &event->x, menu->grab_xy_prev); + copy_v2_v2_int(menu->grab_xy_prev, &event->x); + + add_v2_v2v2_int(menu->popup_create_vars.event_xy, menu->popup_create_vars.event_xy, mdiff); + + ui_popup_translate(region, mdiff); + } + + return retval; + } + } +#endif + + if (but && button_modal_state(but->active->state)) { + if (block->flag & (UI_BLOCK_MOVEMOUSE_QUIT | UI_BLOCK_POPOVER)) { + /* if a button is activated modal, always reset the start mouse + * position of the towards mechanism to avoid losing focus, + * and don't handle events */ + ui_mouse_motion_towards_reinit(menu, &event->x); + } + } + else if (event->type == TIMER) { + if (event->customdata == menu->scrolltimer) { + ui_menu_scroll_to_y(region, block, my); + } + } + else { + /* for ui_mouse_motion_towards_block */ + if (event->type == MOUSEMOVE) { + if (block->flag & (UI_BLOCK_MOVEMOUSE_QUIT | UI_BLOCK_POPOVER)) { + ui_mouse_motion_towards_init(menu, &event->x); + } + + /* add menu scroll timer, if needed */ + if (ui_menu_scroll_test(block, my)) { + if (menu->scrolltimer == NULL) { + menu->scrolltimer = WM_event_add_timer( + CTX_wm_manager(C), CTX_wm_window(C), TIMER, MENU_SCROLL_INTERVAL); + } + } + } + + /* first block own event func */ + if (block->block_event_func && block->block_event_func(C, block, event)) { + /* pass */ + } /* events not for active search menu button */ + else { + int act = 0; + + switch (event->type) { + + /* Closing sub-levels of pull-downs. + * + * The actual event is handled by the button under the cursor. + * This is done so we can right click on menu items even when they have sub-menus open. + */ + case RIGHTMOUSE: + if (inside == false) { + if (event->val == KM_PRESS && (block->flag & UI_BLOCK_LOOP)) { + if (block->saferct.first) { + /* Currently right clicking on a top level pull-down (typically in the header) + * just closes the menu and doesn't support immediately handling the RMB event. + * + * To support we would need UI_RETURN_OUT_PARENT to be handled by + * top-level buttons, not just menus. Note that this isn't very important + * since it's easy to manually close these menus by clicking on them. */ + menu->menuretval = (level > 0 && is_parent_inside) ? UI_RETURN_OUT_PARENT : + UI_RETURN_OUT; + } + } + retval = WM_UI_HANDLER_BREAK; + } + break; + + /* Closing sub-levels of pull-downs. */ + case EVT_LEFTARROWKEY: + if (event->val == KM_PRESS && (block->flag & UI_BLOCK_LOOP)) { + if (block->saferct.first) { + menu->menuretval = UI_RETURN_OUT; + } + } + + retval = WM_UI_HANDLER_BREAK; + break; + + /* Opening sub-levels of pull-downs. */ + case EVT_RIGHTARROWKEY: + if (event->val == KM_PRESS && (block->flag & UI_BLOCK_LOOP)) { + + if (ui_menu_pass_event_to_parent_if_nonactive(menu, but, level, retval)) { + break; + } + + but = ui_region_find_active_but(region); + + if (!but) { + /* no item active, we make first active */ + if (block->direction & UI_DIR_UP) { + but = ui_but_last(block); + } + else { + but = ui_but_first(block); + } + } + + if (but && ELEM(but->type, UI_BTYPE_BLOCK, UI_BTYPE_PULLDOWN)) { + ui_handle_button_activate(C, region, but, BUTTON_ACTIVATE_OPEN); + } + } + + retval = WM_UI_HANDLER_BREAK; + break; + + /* Smooth scrolling for popovers. */ + case MOUSEPAN: { + if (IS_EVENT_MOD(event, shift, ctrl, alt, oskey)) { + /* pass */ + } + else if (!ui_block_is_menu(block)) { + if (block->flag & (UI_BLOCK_CLIPTOP | UI_BLOCK_CLIPBOTTOM)) { + const float dy = event->y - event->prevy; + if (dy != 0.0f) { + ui_menu_scroll_apply_offset_y(region, block, dy); + + if (but) { + but->active->cancel = true; + button_activate_exit(C, but, but->active, false, false); + } + WM_event_add_mousemove(CTX_wm_window(C)); + } + } + break; + } + ATTR_FALLTHROUGH; + } + case WHEELUPMOUSE: + case WHEELDOWNMOUSE: { + if (IS_EVENT_MOD(event, shift, ctrl, alt, oskey)) { + /* pass */ + } + else if (!ui_block_is_menu(block)) { + const int scroll_dir = (event->type == WHEELUPMOUSE) ? 1 : -1; + if (ui_menu_scroll_step(region, block, scroll_dir)) { + if (but) { + but->active->cancel = true; + button_activate_exit(C, but, but->active, false, false); + } + WM_event_add_mousemove(CTX_wm_window(C)); + } + break; + } + ATTR_FALLTHROUGH; + } + case EVT_UPARROWKEY: + case EVT_DOWNARROWKEY: + case EVT_PAGEUPKEY: + case EVT_PAGEDOWNKEY: + case EVT_HOMEKEY: + case EVT_ENDKEY: + /* Arrow-keys: only handle for block_loop blocks. */ + if (IS_EVENT_MOD(event, shift, ctrl, alt, oskey)) { + /* pass */ + } + else if (inside || (block->flag & UI_BLOCK_LOOP)) { + int type = event->type; + int val = event->val; + + /* Convert pan to scroll-wheel. */ + if (type == MOUSEPAN) { + ui_pan_to_scroll(event, &type, &val); + } + + if (val == KM_PRESS) { + /* Determine scroll operation. */ + uiMenuScrollType scrolltype; + const bool ui_block_flipped = (block->flag & UI_BLOCK_IS_FLIP) != 0; + + if (ELEM(type, EVT_PAGEUPKEY, EVT_HOMEKEY)) { + scrolltype = ui_block_flipped ? MENU_SCROLL_TOP : MENU_SCROLL_BOTTOM; + } + else if (ELEM(type, EVT_PAGEDOWNKEY, EVT_ENDKEY)) { + scrolltype = ui_block_flipped ? MENU_SCROLL_BOTTOM : MENU_SCROLL_TOP; + } + else if (ELEM(type, EVT_UPARROWKEY, WHEELUPMOUSE)) { + scrolltype = ui_block_flipped ? MENU_SCROLL_UP : MENU_SCROLL_DOWN; + } + else { + scrolltype = ui_block_flipped ? MENU_SCROLL_DOWN : MENU_SCROLL_UP; + } + + if (ui_menu_pass_event_to_parent_if_nonactive(menu, but, level, retval)) { + break; + } + +#ifdef USE_KEYNAV_LIMIT + ui_mouse_motion_keynav_init(&menu->keynav_state, event); +#endif + + but = ui_region_find_active_but(region); + if (but) { + /* Apply scroll operation. */ + if (scrolltype == MENU_SCROLL_DOWN) { + but = ui_but_next(but); + } + else if (scrolltype == MENU_SCROLL_UP) { + but = ui_but_prev(but); + } + else if (scrolltype == MENU_SCROLL_TOP) { + but = ui_but_first(block); + } + else if (scrolltype == MENU_SCROLL_BOTTOM) { + but = ui_but_last(block); + } + } + + if (!but) { + /* wrap button or no active button*/ + uiBut *but_wrap = NULL; + if (ELEM(scrolltype, MENU_SCROLL_UP, MENU_SCROLL_BOTTOM)) { + but_wrap = ui_but_last(block); + } + else if (ELEM(scrolltype, MENU_SCROLL_DOWN, MENU_SCROLL_TOP)) { + but_wrap = ui_but_first(block); + } + if (but_wrap) { + but = but_wrap; + } + } + + if (but) { + ui_handle_button_activate(C, region, but, BUTTON_ACTIVATE); + ui_menu_scroll_to_but(region, block, but); + } + } + + retval = WM_UI_HANDLER_BREAK; + } + + break; + + case EVT_ONEKEY: + case EVT_PAD1: + act = 1; + ATTR_FALLTHROUGH; + case EVT_TWOKEY: + case EVT_PAD2: + if (act == 0) { + act = 2; + } + ATTR_FALLTHROUGH; + case EVT_THREEKEY: + case EVT_PAD3: + if (act == 0) { + act = 3; + } + ATTR_FALLTHROUGH; + case EVT_FOURKEY: + case EVT_PAD4: + if (act == 0) { + act = 4; + } + ATTR_FALLTHROUGH; + case EVT_FIVEKEY: + case EVT_PAD5: + if (act == 0) { + act = 5; + } + ATTR_FALLTHROUGH; + case EVT_SIXKEY: + case EVT_PAD6: + if (act == 0) { + act = 6; + } + ATTR_FALLTHROUGH; + case EVT_SEVENKEY: + case EVT_PAD7: + if (act == 0) { + act = 7; + } + ATTR_FALLTHROUGH; + case EVT_EIGHTKEY: + case EVT_PAD8: + if (act == 0) { + act = 8; + } + ATTR_FALLTHROUGH; + case EVT_NINEKEY: + case EVT_PAD9: + if (act == 0) { + act = 9; + } + ATTR_FALLTHROUGH; + case EVT_ZEROKEY: + case EVT_PAD0: + if (act == 0) { + act = 10; + } + + if ((block->flag & UI_BLOCK_NUMSELECT) && event->val == KM_PRESS) { + int count; + + if (ui_menu_pass_event_to_parent_if_nonactive(menu, but, level, retval)) { + break; + } + + /* Only respond to explicit press to avoid the event that opened the menu + * activating an item when the key is held. */ + if (event->is_repeat) { + break; + } + + if (event->alt) { + act += 10; + } + + count = 0; + for (but = (uiBut *)block->buttons.first; but; but = but->next) { + bool doit = false; + + if (!ELEM(but->type, + UI_BTYPE_LABEL, + UI_BTYPE_SEPR, + UI_BTYPE_SEPR_LINE, + UI_BTYPE_IMAGE)) { + count++; + } + + /* exception for rna layer buts */ + if (but->rnapoin.data && but->rnaprop && + ELEM(RNA_property_subtype(but->rnaprop), PROP_LAYER, PROP_LAYER_MEMBER)) { + if (but->rnaindex == act - 1) { + doit = true; + } + } + else if (ELEM(but->type, + UI_BTYPE_BUT, + UI_BTYPE_BUT_MENU, + UI_BTYPE_MENU, + UI_BTYPE_BLOCK, + UI_BTYPE_PULLDOWN) && + count == act) { + doit = true; + } + + if (!(but->flag & UI_BUT_DISABLED) && doit) { + /* activate buttons but open menu's */ + uiButtonActivateType activate; + if (but->type == UI_BTYPE_PULLDOWN) { + activate = BUTTON_ACTIVATE_OPEN; + } + else { + activate = BUTTON_ACTIVATE_APPLY; + } + + ui_handle_button_activate(C, region, but, activate); + break; + } + } + + retval = WM_UI_HANDLER_BREAK; + } + break; + + /* Handle keystrokes on menu items */ + case EVT_AKEY: + case EVT_BKEY: + case EVT_CKEY: + case EVT_DKEY: + case EVT_EKEY: + case EVT_FKEY: + case EVT_GKEY: + case EVT_HKEY: + case EVT_IKEY: + case EVT_JKEY: + case EVT_KKEY: + case EVT_LKEY: + case EVT_MKEY: + case EVT_NKEY: + case EVT_OKEY: + case EVT_PKEY: + case EVT_QKEY: + case EVT_RKEY: + case EVT_SKEY: + case EVT_TKEY: + case EVT_UKEY: + case EVT_VKEY: + case EVT_WKEY: + case EVT_XKEY: + case EVT_YKEY: + case EVT_ZKEY: { + if (ELEM(event->val, KM_PRESS, KM_DBL_CLICK) && + !IS_EVENT_MOD(event, shift, ctrl, oskey) && + /* Only respond to explicit press to avoid the event that opened the menu + * activating an item when the key is held. */ + !event->is_repeat) { + if (ui_menu_pass_event_to_parent_if_nonactive(menu, but, level, retval)) { + break; + } + + for (but = (uiBut *)block->buttons.first; but; but = but->next) { + if (!(but->flag & UI_BUT_DISABLED) && but->menu_key == event->type) { + if (but->type == UI_BTYPE_BUT) { + UI_but_execute(C, region, but); + } + else { + ui_handle_button_activate_by_type(C, region, but); + } + break; + } + } + + retval = WM_UI_HANDLER_BREAK; + } + break; + } + } + } + + /* here we check return conditions for menus */ + if (block->flag & UI_BLOCK_LOOP) { + /* If we click outside the block, verify if we clicked on the + * button that opened us, otherwise we need to close, + * + * note that there is an exception for root level menus and + * popups which you can click again to close. + * + * Events handled above may have already set the return value, + * don't overwrite them, see: T61015. + */ + if ((inside == false) && (menu->menuretval == 0)) { + uiSafetyRct *saferct = (uiSafetyRct *)block->saferct.first; + + if (ELEM(event->type, LEFTMOUSE, MIDDLEMOUSE, RIGHTMOUSE)) { + if (ELEM(event->val, KM_PRESS, KM_DBL_CLICK)) { + if ((is_parent_menu == false) && (U.uiflag & USER_MENUOPENAUTO) == 0) { + /* for root menus, allow clicking to close */ + if (block->flag & UI_BLOCK_OUT_1) { + menu->menuretval = UI_RETURN_OK; + } + else { + menu->menuretval = UI_RETURN_OUT; + } + } + else if (saferct && !BLI_rctf_isect_pt(&saferct->parent, event->x, event->y)) { + if (block->flag & UI_BLOCK_OUT_1) { + menu->menuretval = UI_RETURN_OK; + } + else { + menu->menuretval = UI_RETURN_OUT; + } + } + } + else if (ELEM(event->val, KM_RELEASE, KM_CLICK)) { + /* For buttons that use a hold function, + * exit when mouse-up outside the menu. */ + if (block->flag & UI_BLOCK_POPUP_HOLD) { + /* Note, we could check the cursor is over the parent button. */ + menu->menuretval = UI_RETURN_CANCEL; + retval = WM_UI_HANDLER_CONTINUE; + } + } + } + } + + if (menu->menuretval) { + /* pass */ + } +#ifdef USE_KEYNAV_LIMIT + else if ((event->type == MOUSEMOVE) && + ui_mouse_motion_keynav_test(&menu->keynav_state, event)) { + /* Don't handle the mouse-move if we're using key-navigation. */ + retval = WM_UI_HANDLER_BREAK; + } +#endif + else if (event->type == EVT_ESCKEY && event->val == KM_PRESS) { + /* Escape cancels this and all preceding menus. */ + menu->menuretval = UI_RETURN_CANCEL; + } + else if (ELEM(event->type, EVT_RETKEY, EVT_PADENTER) && event->val == KM_PRESS) { + uiBut *but_default = ui_region_find_first_but_test_flag( + region, UI_BUT_ACTIVE_DEFAULT, UI_HIDDEN); + if ((but_default != NULL) && (but_default->active == NULL)) { + if (but_default->type == UI_BTYPE_BUT) { + UI_but_execute(C, region, but_default); + } + else { + ui_handle_button_activate_by_type(C, region, but_default); + } + } + else { + uiBut *but_active = ui_region_find_active_but(region); + + /* enter will always close this block, we let the event + * get handled by the button if it is activated, otherwise we cancel */ + if (but_active == NULL) { + menu->menuretval = UI_RETURN_CANCEL | UI_RETURN_POPUP_OK; + } + } + } +#ifdef USE_DRAG_POPUP + else if ((event->type == LEFTMOUSE) && (event->val == KM_PRESS) && + (inside && is_floating && inside_title)) { + if (!but || !ui_but_contains_point_px(but, region, event->x, event->y)) { + if (but) { + UI_but_tooltip_timer_remove(C, but); + } + + menu->is_grab = true; + copy_v2_v2_int(menu->grab_xy_prev, &event->x); + retval = WM_UI_HANDLER_BREAK; + } + } +#endif + else { + + /* check mouse moving outside of the menu */ + if (inside == false && (block->flag & (UI_BLOCK_MOVEMOUSE_QUIT | UI_BLOCK_POPOVER))) { + uiSafetyRct *saferct; + + ui_mouse_motion_towards_check(block, menu, &event->x, is_parent_inside == false); + + /* Check for all parent rects, enables arrow-keys to be used. */ + for (saferct = (uiSafetyRct *)block->saferct.first; saferct; saferct = saferct->next) { + /* for mouse move we only check our own rect, for other + * events we check all preceding block rects too to make + * arrow keys navigation work */ + if (event->type != MOUSEMOVE || saferct == block->saferct.first) { + if (BLI_rctf_isect_pt(&saferct->parent, (float)event->x, (float)event->y)) { + break; + } + if (BLI_rctf_isect_pt(&saferct->safety, (float)event->x, (float)event->y)) { + break; + } + } + } + + /* strict check, and include the parent rect */ + if (!menu->dotowards && !saferct) { + if (block->flag & UI_BLOCK_OUT_1) { + menu->menuretval = UI_RETURN_OK; + } + else { + menu->menuretval = UI_RETURN_OUT; + } + } + else if (menu->dotowards && event->type == MOUSEMOVE) { + retval = WM_UI_HANDLER_BREAK; + } + } + } + + /* end switch */ + } + } + + /* if we are didn't handle the event yet, lets pass it on to + * buttons inside this region. disabled inside check .. not sure + * anymore why it was there? but it meant enter didn't work + * for example when mouse was not over submenu */ + if ((event->type == TIMER) || + (/*inside &&*/ (!menu->menuretval || (menu->menuretval & UI_RETURN_UPDATE)) && + retval == WM_UI_HANDLER_CONTINUE)) { + retval = ui_handle_menu_button(C, event, menu); + } + +#ifdef USE_UI_POPOVER_ONCE + if (block->flag & UI_BLOCK_POPOVER_ONCE) { + if ((event->type == LEFTMOUSE) && (event->val == KM_RELEASE)) { + UI_popover_once_clear((uiPopover *)menu->popup_create_vars.arg); + block->flag &= ~UI_BLOCK_POPOVER_ONCE; + } + } +#endif + + /* Don't handle double click events, rehandle as regular press/release. */ + if (retval == WM_UI_HANDLER_CONTINUE && event->val == KM_DBL_CLICK) { + return retval; + } + + /* if we set a menu return value, ensure we continue passing this on to + * lower menus and buttons, so always set continue then, and if we are + * inside the region otherwise, ensure we swallow the event */ + if (menu->menuretval) { + return WM_UI_HANDLER_CONTINUE; + } + if (inside) { + return WM_UI_HANDLER_BREAK; + } + return retval; +} + +static int ui_handle_menu_return_submenu(bContext *C, + const wmEvent *event, + uiPopupBlockHandle *menu) +{ + ARegion *region = menu->region; + uiBlock *block = (uiBlock *)region->uiblocks.first; + + uiBut *but = ui_region_find_active_but(region); + + BLI_assert(but); + + uiHandleButtonData *data = but->active; + uiPopupBlockHandle *submenu = data->menu; + + if (submenu->menuretval) { + bool update; + + /* first decide if we want to close our own menu cascading, if + * so pass on the sub menu return value to our own menu handle */ + if ((submenu->menuretval & UI_RETURN_OK) || (submenu->menuretval & UI_RETURN_CANCEL)) { + if (!(block->flag & UI_BLOCK_KEEP_OPEN)) { + menu->menuretval = submenu->menuretval; + menu->butretval = data->retval; + } + } + + update = (submenu->menuretval & UI_RETURN_UPDATE) != 0; + + /* now let activated button in this menu exit, which + * will actually close the submenu too */ + ui_handle_button_return_submenu(C, event, but); + + if (update) { + submenu->menuretval = 0; + } + } + + if (block->flag & (UI_BLOCK_MOVEMOUSE_QUIT | UI_BLOCK_POPOVER)) { + /* for cases where close does not cascade, allow the user to + * move the mouse back towards the menu without closing */ + ui_mouse_motion_towards_reinit(menu, &event->x); + } + + if (menu->menuretval) { + return WM_UI_HANDLER_CONTINUE; + } + return WM_UI_HANDLER_BREAK; +} + +static bool ui_but_pie_menu_supported_apply(uiBut *but) +{ + return (!ELEM(but->type, UI_BTYPE_NUM_SLIDER, UI_BTYPE_NUM)); +} + +static int ui_but_pie_menu_apply(bContext *C, + uiPopupBlockHandle *menu, + uiBut *but, + bool force_close) +{ + const int retval = WM_UI_HANDLER_BREAK; + + if (but && ui_but_pie_menu_supported_apply(but)) { + if (but->type == UI_BTYPE_MENU) { + /* forcing the pie menu to close will not handle menus */ + if (!force_close) { + uiBut *active_but = ui_region_find_active_but(menu->region); + + if (active_but) { + button_activate_exit(C, active_but, active_but->active, false, false); + } + + button_activate_init(C, menu->region, but, BUTTON_ACTIVATE_OPEN); + return retval; + } + menu->menuretval = UI_RETURN_CANCEL; + } + else { + button_activate_exit((bContext *)C, but, but->active, false, false); + + menu->menuretval = UI_RETURN_OK; + } + } + else { + menu->menuretval = UI_RETURN_CANCEL; + + ED_region_tag_redraw(menu->region); + } + + return retval; +} + +static uiBut *ui_block_pie_dir_activate(uiBlock *block, const wmEvent *event, RadialDirection dir) +{ + if ((block->flag & UI_BLOCK_NUMSELECT) && event->val == KM_PRESS) { + LISTBASE_FOREACH (uiBut *, but, &block->buttons) { + if (but->pie_dir == dir && !ELEM(but->type, UI_BTYPE_SEPR, UI_BTYPE_SEPR_LINE)) { + return but; + } + } + } + + return NULL; +} + +static int ui_but_pie_button_activate(bContext *C, uiBut *but, uiPopupBlockHandle *menu) +{ + if (but == NULL) { + return WM_UI_HANDLER_BREAK; + } + + uiBut *active_but = ui_region_find_active_but(menu->region); + + if (active_but) { + button_activate_exit(C, active_but, active_but->active, false, false); + } + + button_activate_init(C, menu->region, but, BUTTON_ACTIVATE_OVER); + return ui_but_pie_menu_apply(C, menu, but, false); +} + +static int ui_pie_handler(bContext *C, const wmEvent *event, uiPopupBlockHandle *menu) +{ + /* we block all events, this is modal interaction, + * except for drop events which is described below */ + int retval = WM_UI_HANDLER_BREAK; + + if (event->type == EVT_DROP) { + /* may want to leave this here for later if we support pie ovens */ + + retval = WM_UI_HANDLER_CONTINUE; + } + + ARegion *region = menu->region; + uiBlock *block = (uiBlock *)region->uiblocks.first; + + const bool is_click_style = (block->pie_data.flags & UI_PIE_CLICK_STYLE); + + /* if there's an active modal button, don't check events or outside, except for search menu */ + uiBut *but_active = ui_region_find_active_but(region); + + if (menu->scrolltimer == NULL) { + menu->scrolltimer = WM_event_add_timer( + CTX_wm_manager(C), CTX_wm_window(C), TIMER, PIE_MENU_INTERVAL); + menu->scrolltimer->duration = 0.0; + } + + const double duration = menu->scrolltimer->duration; + + float event_xy[2] = {event->x, event->y}; + + ui_window_to_block_fl(region, block, &event_xy[0], &event_xy[1]); + + /* Distance from initial point. */ + const float dist = ui_block_calc_pie_segment(block, event_xy); + + if (but_active && button_modal_state(but_active->active->state)) { + retval = ui_handle_menu_button(C, event, menu); + } + else { + if (event->type == TIMER) { + if (event->customdata == menu->scrolltimer) { + /* deactivate initial direction after a while */ + if (duration > 0.01 * U.pie_initial_timeout) { + block->pie_data.flags &= ~UI_PIE_INITIAL_DIRECTION; + } + + /* handle animation */ + if (!(block->pie_data.flags & UI_PIE_ANIMATION_FINISHED)) { + const double final_time = 0.01 * U.pie_animation_timeout; + float fac = duration / final_time; + const float pie_radius = U.pie_menu_radius * UI_DPI_FAC; + + if (fac > 1.0f) { + fac = 1.0f; + block->pie_data.flags |= UI_PIE_ANIMATION_FINISHED; + } + + LISTBASE_FOREACH (uiBut *, but, &block->buttons) { + if (but->pie_dir != UI_RADIAL_NONE) { + float vec[2]; + float center[2]; + + ui_but_pie_dir((RadialDirection)but->pie_dir, vec); + + center[0] = (vec[0] > 0.01f) ? 0.5f : ((vec[0] < -0.01f) ? -0.5f : 0.0f); + center[1] = (vec[1] > 0.99f) ? 0.5f : ((vec[1] < -0.99f) ? -0.5f : 0.0f); + + center[0] *= BLI_rctf_size_x(&but->rect); + center[1] *= BLI_rctf_size_y(&but->rect); + + mul_v2_fl(vec, pie_radius); + add_v2_v2(vec, center); + mul_v2_fl(vec, fac); + add_v2_v2(vec, block->pie_data.pie_center_spawned); + + BLI_rctf_recenter(&but->rect, vec[0], vec[1]); + } + } + block->pie_data.alphafac = fac; + + ED_region_tag_redraw(region); + } + } + + /* Check pie velocity here if gesture has ended. */ + if (block->pie_data.flags & UI_PIE_GESTURE_END_WAIT) { + float len_sq = 10; + + /* use a time threshold to ensure we leave time to the mouse to move */ + if (duration - block->pie_data.duration_gesture > 0.02) { + len_sq = len_squared_v2v2(event_xy, block->pie_data.last_pos); + copy_v2_v2(block->pie_data.last_pos, event_xy); + block->pie_data.duration_gesture = duration; + } + + if (len_sq < 1.0f) { + uiBut *but = ui_region_find_active_but(menu->region); + + if (but) { + return ui_but_pie_menu_apply(C, menu, but, true); + } + } + } + } + + if (event->type == block->pie_data.event_type && !is_click_style) { + if (event->val != KM_RELEASE) { + ui_handle_menu_button(C, event, menu); + + if (len_squared_v2v2(event_xy, block->pie_data.pie_center_init) > PIE_CLICK_THRESHOLD_SQ) { + block->pie_data.flags |= UI_PIE_DRAG_STYLE; + } + /* why redraw here? It's simple, we are getting many double click events here. + * Those operate like mouse move events almost */ + ED_region_tag_redraw(region); + } + else { + if ((duration < 0.01 * U.pie_tap_timeout) && + !(block->pie_data.flags & UI_PIE_DRAG_STYLE)) { + block->pie_data.flags |= UI_PIE_CLICK_STYLE; + } + else { + uiBut *but = ui_region_find_active_but(menu->region); + + if (but && (U.pie_menu_confirm > 0) && + (dist >= U.dpi_fac * (U.pie_menu_threshold + U.pie_menu_confirm))) { + return ui_but_pie_menu_apply(C, menu, but, true); + } + + retval = ui_but_pie_menu_apply(C, menu, but, true); + } + } + } + else { + /* direction from numpad */ + RadialDirection num_dir = UI_RADIAL_NONE; + + switch (event->type) { + case MOUSEMOVE: + if (!is_click_style) { + const float len_sq = len_squared_v2v2(event_xy, block->pie_data.pie_center_init); + + /* here we use the initial position explicitly */ + if (len_sq > PIE_CLICK_THRESHOLD_SQ) { + block->pie_data.flags |= UI_PIE_DRAG_STYLE; + } + + /* here instead, we use the offset location to account for the initial + * direction timeout */ + if ((U.pie_menu_confirm > 0) && + (dist >= U.dpi_fac * (U.pie_menu_threshold + U.pie_menu_confirm))) { + block->pie_data.flags |= UI_PIE_GESTURE_END_WAIT; + copy_v2_v2(block->pie_data.last_pos, event_xy); + block->pie_data.duration_gesture = duration; + } + } + + ui_handle_menu_button(C, event, menu); + + /* mouse move should always refresh the area for pie menus */ + ED_region_tag_redraw(region); + break; + + case LEFTMOUSE: + if (is_click_style) { + if (block->pie_data.flags & UI_PIE_INVALID_DIR) { + menu->menuretval = UI_RETURN_CANCEL; + } + else { + retval = ui_handle_menu_button(C, event, menu); + } + } + break; + + case EVT_ESCKEY: + case RIGHTMOUSE: + menu->menuretval = UI_RETURN_CANCEL; + break; + + case EVT_AKEY: + case EVT_BKEY: + case EVT_CKEY: + case EVT_DKEY: + case EVT_EKEY: + case EVT_FKEY: + case EVT_GKEY: + case EVT_HKEY: + case EVT_IKEY: + case EVT_JKEY: + case EVT_KKEY: + case EVT_LKEY: + case EVT_MKEY: + case EVT_NKEY: + case EVT_OKEY: + case EVT_PKEY: + case EVT_QKEY: + case EVT_RKEY: + case EVT_SKEY: + case EVT_TKEY: + case EVT_UKEY: + case EVT_VKEY: + case EVT_WKEY: + case EVT_XKEY: + case EVT_YKEY: + case EVT_ZKEY: { + if ((event->val == KM_PRESS || event->val == KM_DBL_CLICK) && + !IS_EVENT_MOD(event, shift, ctrl, oskey)) { + LISTBASE_FOREACH (uiBut *, but, &block->buttons) { + if (but->menu_key == event->type) { + ui_but_pie_button_activate(C, but, menu); + } + } + } + break; + } + +#define CASE_NUM_TO_DIR(n, d) \ + case (EVT_ZEROKEY + n): \ + case (EVT_PAD0 + n): { \ + if (num_dir == UI_RADIAL_NONE) { \ + num_dir = d; \ + } \ + } \ + (void)0 + + CASE_NUM_TO_DIR(1, UI_RADIAL_SW); + ATTR_FALLTHROUGH; + CASE_NUM_TO_DIR(2, UI_RADIAL_S); + ATTR_FALLTHROUGH; + CASE_NUM_TO_DIR(3, UI_RADIAL_SE); + ATTR_FALLTHROUGH; + CASE_NUM_TO_DIR(4, UI_RADIAL_W); + ATTR_FALLTHROUGH; + CASE_NUM_TO_DIR(6, UI_RADIAL_E); + ATTR_FALLTHROUGH; + CASE_NUM_TO_DIR(7, UI_RADIAL_NW); + ATTR_FALLTHROUGH; + CASE_NUM_TO_DIR(8, UI_RADIAL_N); + ATTR_FALLTHROUGH; + CASE_NUM_TO_DIR(9, UI_RADIAL_NE); + { + uiBut *but = ui_block_pie_dir_activate(block, event, num_dir); + retval = ui_but_pie_button_activate(C, but, menu); + break; + } +#undef CASE_NUM_TO_DIR + default: + retval = ui_handle_menu_button(C, event, menu); + break; + } + } + } + + return retval; +} + +static int ui_handle_menus_recursive(bContext *C, + const wmEvent *event, + uiPopupBlockHandle *menu, + int level, + const bool is_parent_inside, + const bool is_parent_menu, + const bool is_floating) +{ + int retval = WM_UI_HANDLER_CONTINUE; + bool do_towards_reinit = false; + + /* check if we have a submenu, and handle events for it first */ + uiBut *but = ui_region_find_active_but(menu->region); + uiHandleButtonData *data = (but) ? but->active : NULL; + uiPopupBlockHandle *submenu = (data) ? data->menu : NULL; + + if (submenu) { + uiBlock *block = (uiBlock *)menu->region->uiblocks.first; + const bool is_menu = ui_block_is_menu(block); + bool inside = false; + /* root pie menus accept the key that spawned + * them as double click to improve responsiveness */ + const bool do_recursion = (!(block->flag & UI_BLOCK_RADIAL) || + event->type != block->pie_data.event_type); + + if (do_recursion) { + if (is_parent_inside == false) { + int mx = event->x; + int my = event->y; + ui_window_to_block(menu->region, block, &mx, &my); + inside = BLI_rctf_isect_pt(&block->rect, mx, my); + } + + retval = ui_handle_menus_recursive( + C, event, submenu, level + 1, is_parent_inside || inside, is_menu, false); + } + } + + /* now handle events for our own menu */ + if (retval == WM_UI_HANDLER_CONTINUE || event->type == TIMER) { + const bool do_but_search = (but && (but->type == UI_BTYPE_SEARCH_MENU)); + if (submenu && submenu->menuretval) { + const bool do_ret_out_parent = (submenu->menuretval & UI_RETURN_OUT_PARENT) != 0; + retval = ui_handle_menu_return_submenu(C, event, menu); + submenu = NULL; /* hint not to use this, it may be freed by call above */ + (void)submenu; + /* we may want to quit the submenu and handle the even in this menu, + * if its important to use it, check 'data->menu' first */ + if (((retval == WM_UI_HANDLER_BREAK) && do_ret_out_parent) == false) { + /* skip applying the event */ + return retval; + } + } + + if (do_but_search) { + uiBlock *block = (uiBlock *)menu->region->uiblocks.first; + + retval = ui_handle_menu_button(C, event, menu); + + if (block->flag & (UI_BLOCK_MOVEMOUSE_QUIT | UI_BLOCK_POPOVER)) { + /* when there is a active search button and we close it, + * we need to reinit the mouse coords T35346. */ + if (ui_region_find_active_but(menu->region) != but) { + do_towards_reinit = true; + } + } + } + else { + uiBlock *block = (uiBlock *)menu->region->uiblocks.first; + uiBut *listbox = ui_list_find_mouse_over(menu->region, event); + + if (block->flag & UI_BLOCK_RADIAL) { + retval = ui_pie_handler(C, event, menu); + } + else if (event->type == LEFTMOUSE || event->val != KM_DBL_CLICK) { + bool handled = false; + + if (listbox) { + const int retval_test = ui_handle_list_event(C, event, menu->region, listbox); + if (retval_test != WM_UI_HANDLER_CONTINUE) { + retval = retval_test; + handled = true; + } + } + + if (handled == false) { + retval = ui_handle_menu_event( + C, event, menu, level, is_parent_inside, is_parent_menu, is_floating); + } + } + } + } + + if (do_towards_reinit) { + ui_mouse_motion_towards_reinit(menu, &event->x); + } + + return retval; +} + +/** + * Allow setting menu return value from externals. + * E.g. WM might need to do this for exiting files correctly. + */ +void UI_popup_menu_retval_set(const uiBlock *block, const int retval, const bool enable) +{ + uiPopupBlockHandle *menu = block->handle; + if (menu) { + menu->menuretval = enable ? (menu->menuretval | retval) : (menu->menuretval & retval); + } +} + +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name UI Event Handlers + * \{ */ + +static int ui_region_handler(bContext *C, const wmEvent *event, void *UNUSED(userdata)) +{ + /* here we handle buttons at the region level, non-modal */ + ARegion *region = CTX_wm_region(C); + int retval = WM_UI_HANDLER_CONTINUE; + + if (region == NULL || BLI_listbase_is_empty(®ion->uiblocks)) { + return retval; + } + + /* either handle events for already activated button or try to activate */ + uiBut *but = ui_region_find_active_but(region); + uiBut *listbox = ui_list_find_mouse_over(region, event); + + retval = ui_handler_panel_region(C, event, region, listbox ? listbox : but); + + if (retval == WM_UI_HANDLER_CONTINUE && listbox) { + retval = ui_handle_list_event(C, event, region, listbox); + + /* interactions with the listbox should disable tips */ + if (retval == WM_UI_HANDLER_BREAK) { + if (but) { + UI_but_tooltip_timer_remove(C, but); + } + } + } + + if (retval == WM_UI_HANDLER_CONTINUE) { + if (but) { + retval = ui_handle_button_event(C, event, but); + } + else { + retval = ui_handle_button_over(C, event, region); + } + } + + /* Re-enable tool-tips. */ + if (event->type == MOUSEMOVE && (event->x != event->prevx || event->y != event->prevy)) { + ui_blocks_set_tooltips(region, true); + } + + /* delayed apply callbacks */ + ui_apply_but_funcs_after(C); + + return retval; +} + +static void ui_region_handler_remove(bContext *C, void *UNUSED(userdata)) +{ + ARegion *region = CTX_wm_region(C); + if (region == NULL) { + return; + } + + UI_blocklist_free(C, ®ion->uiblocks); + + bScreen *screen = CTX_wm_screen(C); + if (screen == NULL) { + return; + } + + /* delayed apply callbacks, but not for screen level regions, those + * we rather do at the very end after closing them all, which will + * be done in ui_region_handler/window */ + if (BLI_findindex(&screen->regionbase, region) == -1) { + ui_apply_but_funcs_after(C); + } +} + +/* handle buttons at the window level, modal, for example while + * number sliding, text editing, or when a menu block is open */ +static int ui_handler_region_menu(bContext *C, const wmEvent *event, void *UNUSED(userdata)) +{ + ARegion *menu_region = CTX_wm_menu(C); + ARegion *region = menu_region ? menu_region : CTX_wm_region(C); + int retval = WM_UI_HANDLER_CONTINUE; + + uiBut *but = ui_region_find_active_but(region); + + if (but) { + bScreen *screen = CTX_wm_screen(C); + uiBut *but_other; + + /* handle activated button events */ + uiHandleButtonData *data = but->active; + + if ((data->state == BUTTON_STATE_MENU_OPEN) && + /* Make sure this popup isn't dragging a button. + * can happen with popovers (see T67882). */ + (ui_region_find_active_but(data->menu->region) == NULL) && + /* make sure mouse isn't inside another menu (see T43247) */ + (ui_screen_region_find_mouse_over(screen, event) == NULL) && + (ELEM(but->type, UI_BTYPE_PULLDOWN, UI_BTYPE_POPOVER, UI_BTYPE_MENU)) && + (but_other = ui_but_find_mouse_over(region, event)) && (but != but_other) && + (ELEM(but_other->type, UI_BTYPE_PULLDOWN, UI_BTYPE_POPOVER, UI_BTYPE_MENU)) && + /* Hover-opening menu's doesn't work well for buttons over one another + * along the same axis the menu is opening on (see T71719). */ + (((data->menu->direction & (UI_DIR_LEFT | UI_DIR_RIGHT)) && + BLI_rctf_isect_rect_x(&but->rect, &but_other->rect, NULL)) || + ((data->menu->direction & (UI_DIR_DOWN | UI_DIR_UP)) && + BLI_rctf_isect_rect_y(&but->rect, &but_other->rect, NULL)))) { + /* if mouse moves to a different root-level menu button, + * open it to replace the current menu */ + if ((but_other->flag & UI_BUT_DISABLED) == 0) { + ui_handle_button_activate(C, region, but_other, BUTTON_ACTIVATE_OVER); + button_activate_state(C, but_other, BUTTON_STATE_MENU_OPEN); + retval = WM_UI_HANDLER_BREAK; + } + } + else if (data->state == BUTTON_STATE_MENU_OPEN) { + /* handle events for menus and their buttons recursively, + * this will handle events from the top to the bottom menu */ + if (data->menu) { + retval = ui_handle_menus_recursive(C, event, data->menu, 0, false, false, false); + } + + /* handle events for the activated button */ + if ((data->menu && (retval == WM_UI_HANDLER_CONTINUE)) || (event->type == TIMER)) { + if (data->menu && data->menu->menuretval) { + ui_handle_button_return_submenu(C, event, but); + retval = WM_UI_HANDLER_BREAK; + } + else { + retval = ui_handle_button_event(C, event, but); + } + } + } + else { + /* handle events for the activated button */ + retval = ui_handle_button_event(C, event, but); + } + } + + /* Re-enable tool-tips. */ + if (event->type == MOUSEMOVE && (event->x != event->prevx || event->y != event->prevy)) { + ui_blocks_set_tooltips(region, true); + } + + if (but && but->active && but->active->menu) { + /* Set correct context menu-region. The handling button above breaks if we set the region + * first, so only set it for executing the after-funcs. */ + CTX_wm_menu_set(C, but->active->menu->region); + } + + /* delayed apply callbacks */ + ui_apply_but_funcs_after(C); + + /* Reset to previous context region. */ + CTX_wm_menu_set(C, menu_region); + + /* Don't handle double-click events, + * these will be converted into regular clicks which we handle. */ + if (retval == WM_UI_HANDLER_CONTINUE) { + if (event->val == KM_DBL_CLICK) { + return WM_UI_HANDLER_CONTINUE; + } + } + + /* we block all events, this is modal interaction */ + return WM_UI_HANDLER_BREAK; +} + +/* two types of popups, one with operator + enum, other with regular callbacks */ +static int ui_popup_handler(bContext *C, const wmEvent *event, void *userdata) +{ + uiPopupBlockHandle *menu = (uiPopupBlockHandle *)userdata; + /* we block all events, this is modal interaction, + * except for drop events which is described below */ + int retval = WM_UI_HANDLER_BREAK; + bool reset_pie = false; + + ARegion *menu_region = CTX_wm_menu(C); + CTX_wm_menu_set(C, menu->region); + + if (event->type == EVT_DROP || event->val == KM_DBL_CLICK) { + /* EVT_DROP: + * If we're handling drop event we'll want it to be handled by popup callee as well, + * so it'll be possible to perform such operations as opening .blend files by dropping + * them into blender, even if there's opened popup like splash screen (sergey). + * KM_DBL_CLICK: + * Continue in case of double click so wm_handlers_do calls handler again with KM_PRESS + * event. This is needed to ensure correct button handling for fast clicking (T47532). + */ + + retval = WM_UI_HANDLER_CONTINUE; + } + + ui_handle_menus_recursive(C, event, menu, 0, false, false, true); + + /* free if done, does not free handle itself */ + if (menu->menuretval) { + wmWindow *win = CTX_wm_window(C); + /* copy values, we have to free first (closes region) */ + const uiPopupBlockHandle temp = *menu; + uiBlock *block = (uiBlock *)menu->region->uiblocks.first; + + /* set last pie event to allow chained pie spawning */ + if (block->flag & UI_BLOCK_RADIAL) { + win->pie_event_type_last = block->pie_data.event_type; + reset_pie = true; + } + + ui_popup_block_free(C, menu); + UI_popup_handlers_remove(&win->modalhandlers, menu); + CTX_wm_menu_set(C, NULL); + +#ifdef USE_DRAG_TOGGLE + { + WM_event_free_ui_handler_all(C, + &win->modalhandlers, + ui_handler_region_drag_toggle, + ui_handler_region_drag_toggle_remove); + } +#endif + + if ((temp.menuretval & UI_RETURN_OK) || (temp.menuretval & UI_RETURN_POPUP_OK)) { + if (temp.popup_func) { + temp.popup_func(C, temp.popup_arg, temp.retvalue); + } + } + else if (temp.cancel_func) { + temp.cancel_func(C, temp.popup_arg); + } + + WM_event_add_mousemove(win); + } + else { + /* Re-enable tool-tips */ + if (event->type == MOUSEMOVE && (event->x != event->prevx || event->y != event->prevy)) { + ui_blocks_set_tooltips(menu->region, true); + } + } + + /* delayed apply callbacks */ + ui_apply_but_funcs_after(C); + + if (reset_pie) { + /* Reacquire window in case pie invalidates it somehow. */ + wmWindow *win = CTX_wm_window(C); + + if (win) { + win->pie_event_type_last = EVENT_NONE; + } + } + + CTX_wm_region_set(C, menu_region); + + return retval; +} + +static void ui_popup_handler_remove(bContext *C, void *userdata) +{ + uiPopupBlockHandle *menu = (uiPopupBlockHandle *)userdata; + + /* More correct would be to expect UI_RETURN_CANCEL here, but not wanting to + * cancel when removing handlers because of file exit is a rare exception. + * So instead of setting cancel flag for all menus before removing handlers, + * just explicitly flag menu with UI_RETURN_OK to avoid canceling it. */ + if ((menu->menuretval & UI_RETURN_OK) == 0 && menu->cancel_func) { + menu->cancel_func(C, menu->popup_arg); + } + + /* free menu block if window is closed for some reason */ + ui_popup_block_free(C, menu); + + /* delayed apply callbacks */ + ui_apply_but_funcs_after(C); +} + +void UI_region_handlers_add(ListBase *handlers) +{ + WM_event_remove_ui_handler(handlers, ui_region_handler, ui_region_handler_remove, NULL, false); + WM_event_add_ui_handler(NULL, handlers, ui_region_handler, ui_region_handler_remove, NULL, 0); +} + +void UI_popup_handlers_add(bContext *C, + ListBase *handlers, + uiPopupBlockHandle *popup, + const char flag) +{ + WM_event_add_ui_handler(C, handlers, ui_popup_handler, ui_popup_handler_remove, popup, flag); +} + +void UI_popup_handlers_remove(ListBase *handlers, uiPopupBlockHandle *popup) +{ + LISTBASE_FOREACH (wmEventHandler *, handler_base, handlers) { + if (handler_base->type == WM_HANDLER_TYPE_UI) { + wmEventHandler_UI *handler = (wmEventHandler_UI *)handler_base; + + if (handler->handle_fn == ui_popup_handler && + handler->remove_fn == ui_popup_handler_remove && handler->user_data == popup) { + /* tag refresh parent popup */ + wmEventHandler_UI *handler_next = (wmEventHandler_UI *)handler->head.next; + if (handler_next && handler_next->head.type == WM_HANDLER_TYPE_UI && + handler_next->handle_fn == ui_popup_handler && + handler_next->remove_fn == ui_popup_handler_remove) { + uiPopupBlockHandle *parent_popup = (uiPopupBlockHandle *)handler_next->user_data; + ED_region_tag_refresh_ui(parent_popup->region); + } + break; + } + } + } + + WM_event_remove_ui_handler(handlers, ui_popup_handler, ui_popup_handler_remove, popup, false); +} + +void UI_popup_handlers_remove_all(bContext *C, ListBase *handlers) +{ + WM_event_free_ui_handler_all(C, handlers, ui_popup_handler, ui_popup_handler_remove); +} + +bool UI_textbutton_activate_rna(const bContext *C, + ARegion *region, + const void *rna_poin_data, + const char *rna_prop_id) +{ + uiBlock *block_text = NULL; + uiBut *but_text = NULL; + + LISTBASE_FOREACH (uiBlock *, block, ®ion->uiblocks) { + LISTBASE_FOREACH (uiBut *, but, &block->buttons) { + if (but->type == UI_BTYPE_TEXT) { + if (but->rnaprop && but->rnapoin.data == rna_poin_data) { + if (STREQ(RNA_property_identifier(but->rnaprop), rna_prop_id)) { + block_text = block; + but_text = but; + break; + } + } + } + } + if (but_text) { + break; + } + } + + if (but_text) { + UI_but_active_only(C, region, block_text, but_text); + return true; + } + return false; +} + +bool UI_textbutton_activate_but(const bContext *C, uiBut *actbut) +{ + ARegion *region = CTX_wm_region(C); + uiBlock *block_text = NULL; + uiBut *but_text = NULL; + + LISTBASE_FOREACH (uiBlock *, block, ®ion->uiblocks) { + LISTBASE_FOREACH (uiBut *, but, &block->buttons) { + if (but == actbut && but->type == UI_BTYPE_TEXT) { + block_text = block; + but_text = but; + break; + } + } + + if (but_text) { + break; + } + } + + if (but_text) { + UI_but_active_only(C, region, block_text, but_text); + return true; + } + return false; +} + +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Public Utilities + * \{ */ + +/* is called by notifier */ +void UI_screen_free_active_but(const bContext *C, bScreen *screen) +{ + wmWindow *win = CTX_wm_window(C); + + ED_screen_areas_iter (win, screen, area) { + LISTBASE_FOREACH (ARegion *, region, &area->regionbase) { + uiBut *but = ui_region_find_active_but(region); + if (but) { + uiHandleButtonData *data = but->active; + + if (data->menu == NULL && data->searchbox == NULL) { + if (data->state == BUTTON_STATE_HIGHLIGHT) { + ui_but_active_free(C, but); + } + } + } + } + } +} + +/* returns true if highlighted button allows drop of names */ +/* called in region context */ +bool UI_but_active_drop_name(bContext *C) +{ + ARegion *region = CTX_wm_region(C); + uiBut *but = ui_region_find_active_but(region); + + if (but) { + if (ELEM(but->type, UI_BTYPE_TEXT, UI_BTYPE_SEARCH_MENU)) { + return true; + } + } + + return false; +} + +bool UI_but_active_drop_color(bContext *C) +{ + ARegion *region = CTX_wm_region(C); + + if (region) { + uiBut *but = ui_region_find_active_but(region); + + if (but && but->type == UI_BTYPE_COLOR) { + return true; + } + } + + return false; +} + +/** \} */ |