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Diffstat (limited to 'source/blender/editors/interface/interface_region_menu_popup.cc')
-rw-r--r--source/blender/editors/interface/interface_region_menu_popup.cc675
1 files changed, 675 insertions, 0 deletions
diff --git a/source/blender/editors/interface/interface_region_menu_popup.cc b/source/blender/editors/interface/interface_region_menu_popup.cc
new file mode 100644
index 00000000000..e843a275d08
--- /dev/null
+++ b/source/blender/editors/interface/interface_region_menu_popup.cc
@@ -0,0 +1,675 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later
+ * Copyright 2008 Blender Foundation. All rights reserved. */
+
+/** \file
+ * \ingroup edinterface
+ *
+ * PopUp Menu Region
+ */
+
+#include <cstdarg>
+#include <cstdlib>
+#include <cstring>
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_userdef_types.h"
+
+#include "BLI_listbase.h"
+#include "BLI_math.h"
+
+#include "BLI_ghash.h"
+#include "BLI_rect.h"
+#include "BLI_string.h"
+#include "BLI_utildefines.h"
+
+#include "BKE_context.h"
+#include "BKE_report.h"
+#include "BKE_screen.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "RNA_access.h"
+
+#include "UI_interface.h"
+
+#include "BLT_translation.h"
+
+#include "ED_screen.h"
+
+#include "interface_intern.h"
+#include "interface_regions_intern.h"
+
+/* -------------------------------------------------------------------- */
+/** \name Utility Functions
+ * \{ */
+
+bool ui_but_menu_step_poll(const uiBut *but)
+{
+ BLI_assert(but->type == UI_BTYPE_MENU);
+
+ /* currently only RNA buttons */
+ return ((but->menu_step_func != nullptr) ||
+ (but->rnaprop && RNA_property_type(but->rnaprop) == PROP_ENUM));
+}
+
+int ui_but_menu_step(uiBut *but, int direction)
+{
+ if (ui_but_menu_step_poll(but)) {
+ if (but->menu_step_func) {
+ return but->menu_step_func(
+ static_cast<bContext *>(but->block->evil_C), direction, but->poin);
+ }
+
+ const int curval = RNA_property_enum_get(&but->rnapoin, but->rnaprop);
+ return RNA_property_enum_step(static_cast<bContext *>(but->block->evil_C),
+ &but->rnapoin,
+ but->rnaprop,
+ curval,
+ direction);
+ }
+
+ printf("%s: cannot cycle button '%s'\n", __func__, but->str);
+ return 0;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Popup Menu Memory
+ *
+ * Support menu-memory, a feature that positions the cursor
+ * over the previously used menu item.
+ *
+ * \note This is stored for each unique menu title.
+ * \{ */
+
+static uint ui_popup_string_hash(const char *str, const bool use_sep)
+{
+ /* sometimes button contains hotkey, sometimes not, strip for proper compare */
+ int hash;
+ const char *delimit = use_sep ? strrchr(str, UI_SEP_CHAR) : nullptr;
+
+ if (delimit) {
+ hash = BLI_ghashutil_strhash_n(str, delimit - str);
+ }
+ else {
+ hash = BLI_ghashutil_strhash(str);
+ }
+
+ return hash;
+}
+
+uint ui_popup_menu_hash(const char *str)
+{
+ return BLI_ghashutil_strhash(str);
+}
+
+/* but == nullptr read, otherwise set */
+static uiBut *ui_popup_menu_memory__internal(uiBlock *block, uiBut *but)
+{
+ static uint mem[256];
+ static bool first = true;
+
+ const uint hash = block->puphash;
+ const uint hash_mod = hash & 255;
+
+ if (first) {
+ /* init */
+ memset(mem, -1, sizeof(mem));
+ first = false;
+ }
+
+ if (but) {
+ /* set */
+ mem[hash_mod] = ui_popup_string_hash(but->str, but->flag & UI_BUT_HAS_SEP_CHAR);
+ return nullptr;
+ }
+
+ /* get */
+ LISTBASE_FOREACH (uiBut *, but_iter, &block->buttons) {
+ if (mem[hash_mod] ==
+ ui_popup_string_hash(but_iter->str, but_iter->flag & UI_BUT_HAS_SEP_CHAR)) {
+ return but_iter;
+ }
+ }
+
+ return nullptr;
+}
+
+uiBut *ui_popup_menu_memory_get(uiBlock *block)
+{
+ return ui_popup_menu_memory__internal(block, nullptr);
+}
+
+void ui_popup_menu_memory_set(uiBlock *block, uiBut *but)
+{
+ ui_popup_menu_memory__internal(block, but);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Popup Menu with Callback or String
+ * \{ */
+
+struct uiPopupMenu {
+ uiBlock *block;
+ uiLayout *layout;
+ uiBut *but;
+ ARegion *butregion;
+
+ int mx, my;
+ bool popup, slideout;
+
+ uiMenuCreateFunc menu_func;
+ void *menu_arg;
+};
+
+static uiBlock *ui_block_func_POPUP(bContext *C, uiPopupBlockHandle *handle, void *arg_pup)
+{
+ uiBlock *block;
+ uiPopupMenu *pup = static_cast<uiPopupMenu *>(arg_pup);
+ int minwidth, width, height;
+ char direction;
+ bool flip;
+
+ if (pup->menu_func) {
+ pup->block->handle = handle;
+ pup->menu_func(C, pup->layout, pup->menu_arg);
+ pup->block->handle = nullptr;
+ }
+
+ /* Find block minimum width. */
+ if (uiLayoutGetUnitsX(pup->layout) != 0.0f) {
+ /* Use the minimum width from the layout if it's set. */
+ minwidth = uiLayoutGetUnitsX(pup->layout) * UI_UNIT_X;
+ }
+ else if (pup->but) {
+ /* Minimum width to enforce. */
+ if (pup->but->drawstr[0]) {
+ minwidth = BLI_rctf_size_x(&pup->but->rect);
+ }
+ else {
+ /* For buttons with no text, use the minimum (typically icon only). */
+ minwidth = UI_MENU_WIDTH_MIN;
+ }
+ }
+ else {
+ minwidth = UI_MENU_WIDTH_MIN;
+ }
+
+ /* Find block direction. */
+ if (pup->but) {
+ if (pup->block->direction != 0) {
+ /* allow overriding the direction from menu_func */
+ direction = pup->block->direction;
+ }
+ else {
+ direction = UI_DIR_DOWN;
+ }
+ }
+ else {
+ direction = UI_DIR_DOWN;
+ }
+
+ flip = (direction == UI_DIR_DOWN);
+
+ block = pup->block;
+
+ /* in some cases we create the block before the region,
+ * so we set it delayed here if necessary */
+ if (BLI_findindex(&handle->region->uiblocks, block) == -1) {
+ UI_block_region_set(block, handle->region);
+ }
+
+ block->direction = direction;
+
+ UI_block_layout_resolve(block, &width, &height);
+
+ UI_block_flag_enable(block, UI_BLOCK_MOVEMOUSE_QUIT);
+
+ if (pup->popup) {
+ int offset[2];
+
+ uiBut *but_activate = nullptr;
+ UI_block_flag_enable(block, UI_BLOCK_LOOP | UI_BLOCK_NUMSELECT);
+ UI_block_theme_style_set(block, UI_BLOCK_THEME_STYLE_POPUP);
+ UI_block_direction_set(block, direction);
+
+ /* offset the mouse position, possibly based on earlier selection */
+ uiBut *bt;
+ if ((block->flag & UI_BLOCK_POPUP_MEMORY) && (bt = ui_popup_menu_memory_get(block))) {
+ /* position mouse on last clicked item, at 0.8*width of the
+ * button, so it doesn't overlap the text too much, also note
+ * the offset is negative because we are inverse moving the
+ * block to be under the mouse */
+ offset[0] = -(bt->rect.xmin + 0.8f * BLI_rctf_size_x(&bt->rect));
+ offset[1] = -(bt->rect.ymin + 0.5f * UI_UNIT_Y);
+
+ if (ui_but_is_editable(bt)) {
+ but_activate = bt;
+ }
+ }
+ else {
+ /* position mouse at 0.8*width of the button and below the tile
+ * on the first item */
+ offset[0] = 0;
+ LISTBASE_FOREACH (uiBut *, but_iter, &block->buttons) {
+ offset[0] = min_ii(offset[0],
+ -(but_iter->rect.xmin + 0.8f * BLI_rctf_size_x(&but_iter->rect)));
+ }
+
+ offset[1] = 2.1 * UI_UNIT_Y;
+
+ LISTBASE_FOREACH (uiBut *, but_iter, &block->buttons) {
+ if (ui_but_is_editable(but_iter)) {
+ but_activate = but_iter;
+ break;
+ }
+ }
+ }
+
+ /* in rare cases this is needed since moving the popup
+ * to be within the window bounds may move it away from the mouse,
+ * This ensures we set an item to be active. */
+ if (but_activate) {
+ ui_but_activate_over(C, handle->region, but_activate);
+ }
+
+ block->minbounds = minwidth;
+ UI_block_bounds_set_menu(block, 1, offset);
+ }
+ else {
+ /* for a header menu we set the direction automatic */
+ if (!pup->slideout && flip) {
+ ARegion *region = CTX_wm_region(C);
+ if (region) {
+ if (RGN_TYPE_IS_HEADER_ANY(region->regiontype)) {
+ if (RGN_ALIGN_ENUM_FROM_MASK(region->alignment) == RGN_ALIGN_BOTTOM) {
+ UI_block_direction_set(block, UI_DIR_UP);
+ UI_block_order_flip(block);
+ }
+ }
+ }
+ }
+
+ block->minbounds = minwidth;
+ UI_block_bounds_set_text(block, 3.0f * UI_UNIT_X);
+ }
+
+ /* if menu slides out of other menu, override direction */
+ if (pup->slideout) {
+ UI_block_direction_set(block, UI_DIR_RIGHT);
+ }
+
+ return pup->block;
+}
+
+uiPopupBlockHandle *ui_popup_menu_create(
+ bContext *C, ARegion *butregion, uiBut *but, uiMenuCreateFunc menu_func, void *arg)
+{
+ wmWindow *window = CTX_wm_window(C);
+ const uiStyle *style = UI_style_get_dpi();
+ uiPopupBlockHandle *handle;
+
+ uiPopupMenu *pup = MEM_cnew<uiPopupMenu>(__func__);
+ pup->block = UI_block_begin(C, nullptr, __func__, UI_EMBOSS_PULLDOWN);
+ pup->block->flag |= UI_BLOCK_NUMSELECT; /* default menus to numselect */
+ pup->layout = UI_block_layout(
+ pup->block, UI_LAYOUT_VERTICAL, UI_LAYOUT_MENU, 0, 0, 200, 0, UI_MENU_PADDING, style);
+ pup->slideout = but ? ui_block_is_menu(but->block) : false;
+ pup->but = but;
+ uiLayoutSetOperatorContext(pup->layout, WM_OP_INVOKE_REGION_WIN);
+
+ if (!but) {
+ /* no button to start from, means we are a popup */
+ pup->mx = window->eventstate->xy[0];
+ pup->my = window->eventstate->xy[1];
+ pup->popup = true;
+ pup->block->flag |= UI_BLOCK_NO_FLIP;
+ }
+ /* some enums reversing is strange, currently we have no good way to
+ * reverse some enum's but not others, so reverse all so the first menu
+ * items are always close to the mouse cursor */
+ else {
+#if 0
+ /* if this is an rna button then we can assume its an enum
+ * flipping enums is generally not good since the order can be
+ * important T28786. */
+ if (but->rnaprop && RNA_property_type(but->rnaprop) == PROP_ENUM) {
+ pup->block->flag |= UI_BLOCK_NO_FLIP;
+ }
+#endif
+ if (but->context) {
+ uiLayoutContextCopy(pup->layout, but->context);
+ }
+ }
+
+ /* menu is created from a callback */
+ pup->menu_func = menu_func;
+ pup->menu_arg = arg;
+
+ handle = ui_popup_block_create(C, butregion, but, nullptr, ui_block_func_POPUP, pup, nullptr);
+
+ if (!but) {
+ handle->popup = true;
+
+ UI_popup_handlers_add(C, &window->modalhandlers, handle, 0);
+ WM_event_add_mousemove(window);
+ }
+
+ MEM_freeN(pup);
+
+ return handle;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Popup Menu API with begin & end
+ * \{ */
+
+uiPopupMenu *UI_popup_menu_begin_ex(bContext *C,
+ const char *title,
+ const char *block_name,
+ int icon)
+{
+ const uiStyle *style = UI_style_get_dpi();
+ uiPopupMenu *pup = MEM_cnew<uiPopupMenu>(__func__);
+ uiBut *but;
+
+ pup->block = UI_block_begin(C, nullptr, block_name, UI_EMBOSS_PULLDOWN);
+ pup->block->flag |= UI_BLOCK_POPUP_MEMORY | UI_BLOCK_IS_FLIP;
+ pup->block->puphash = ui_popup_menu_hash(title);
+ pup->layout = UI_block_layout(
+ pup->block, UI_LAYOUT_VERTICAL, UI_LAYOUT_MENU, 0, 0, 200, 0, UI_MENU_PADDING, style);
+
+ /* NOTE: this intentionally differs from the menu & sub-menu default because many operators
+ * use popups like this to select one of their options -
+ * where having invoke doesn't make sense */
+ uiLayoutSetOperatorContext(pup->layout, WM_OP_EXEC_REGION_WIN);
+
+ /* create in advance so we can let buttons point to retval already */
+ pup->block->handle = MEM_cnew<uiPopupBlockHandle>(__func__);
+
+ /* create title button */
+ if (title[0]) {
+ char titlestr[256];
+
+ if (icon) {
+ BLI_snprintf(titlestr, sizeof(titlestr), " %s", title);
+ uiDefIconTextBut(pup->block,
+ UI_BTYPE_LABEL,
+ 0,
+ icon,
+ titlestr,
+ 0,
+ 0,
+ 200,
+ UI_UNIT_Y,
+ nullptr,
+ 0.0,
+ 0.0,
+ 0,
+ 0,
+ "");
+ }
+ else {
+ but = uiDefBut(
+ pup->block, UI_BTYPE_LABEL, 0, title, 0, 0, 200, UI_UNIT_Y, nullptr, 0.0, 0.0, 0, 0, "");
+ but->drawflag = UI_BUT_TEXT_LEFT;
+ }
+
+ uiItemS(pup->layout);
+ }
+
+ return pup;
+}
+
+uiPopupMenu *UI_popup_menu_begin(bContext *C, const char *title, int icon)
+{
+ return UI_popup_menu_begin_ex(C, title, __func__, icon);
+}
+
+void UI_popup_menu_but_set(uiPopupMenu *pup, struct ARegion *butregion, uiBut *but)
+{
+ pup->but = but;
+ pup->butregion = butregion;
+}
+
+void UI_popup_menu_end(bContext *C, uiPopupMenu *pup)
+{
+ wmWindow *window = CTX_wm_window(C);
+ uiPopupBlockHandle *menu;
+ uiBut *but = nullptr;
+ ARegion *butregion = nullptr;
+
+ pup->popup = true;
+ pup->mx = window->eventstate->xy[0];
+ pup->my = window->eventstate->xy[1];
+
+ if (pup->but) {
+ but = pup->but;
+ butregion = pup->butregion;
+ }
+
+ menu = ui_popup_block_create(C, butregion, but, nullptr, ui_block_func_POPUP, pup, nullptr);
+ menu->popup = true;
+
+ UI_popup_handlers_add(C, &window->modalhandlers, menu, 0);
+ WM_event_add_mousemove(window);
+
+ MEM_freeN(pup);
+}
+
+bool UI_popup_menu_end_or_cancel(bContext *C, uiPopupMenu *pup)
+{
+ if (!UI_block_is_empty_ex(pup->block, true)) {
+ UI_popup_menu_end(C, pup);
+ return true;
+ }
+ UI_block_layout_resolve(pup->block, nullptr, nullptr);
+ MEM_freeN(pup->block->handle);
+ UI_block_free(C, pup->block);
+ MEM_freeN(pup);
+ return false;
+}
+
+uiLayout *UI_popup_menu_layout(uiPopupMenu *pup)
+{
+ return pup->layout;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Standard Popup Menus
+ * \{ */
+
+void UI_popup_menu_reports(bContext *C, ReportList *reports)
+{
+ uiPopupMenu *pup = nullptr;
+ uiLayout *layout;
+
+ if (!CTX_wm_window(C)) {
+ return;
+ }
+
+ LISTBASE_FOREACH (Report *, report, &reports->list) {
+ int icon;
+ const char *msg, *msg_next;
+
+ if (report->type < reports->printlevel) {
+ continue;
+ }
+
+ if (pup == nullptr) {
+ char title[UI_MAX_DRAW_STR];
+ BLI_snprintf(title, sizeof(title), "%s: %s", IFACE_("Report"), report->typestr);
+ /* popup_menu stuff does just what we need (but pass meaningful block name) */
+ pup = UI_popup_menu_begin_ex(C, title, __func__, ICON_NONE);
+ layout = UI_popup_menu_layout(pup);
+ }
+ else {
+ uiItemS(layout);
+ }
+
+ /* split each newline into a label */
+ msg = report->message;
+ icon = UI_icon_from_report_type(report->type);
+ do {
+ char buf[UI_MAX_DRAW_STR];
+ msg_next = strchr(msg, '\n');
+ if (msg_next) {
+ msg_next++;
+ BLI_strncpy(buf, msg, MIN2(sizeof(buf), msg_next - msg));
+ msg = buf;
+ }
+ uiItemL(layout, msg, icon);
+ icon = ICON_NONE;
+ } while ((msg = msg_next) && *msg);
+ }
+
+ if (pup) {
+ UI_popup_menu_end(C, pup);
+ }
+}
+
+int UI_popup_menu_invoke(bContext *C, const char *idname, ReportList *reports)
+{
+ uiPopupMenu *pup;
+ uiLayout *layout;
+ MenuType *mt = WM_menutype_find(idname, true);
+
+ if (mt == nullptr) {
+ BKE_reportf(reports, RPT_ERROR, "Menu \"%s\" not found", idname);
+ return OPERATOR_CANCELLED;
+ }
+
+ if (WM_menutype_poll(C, mt) == false) {
+ /* cancel but allow event to pass through, just like operators do */
+ return (OPERATOR_CANCELLED | OPERATOR_PASS_THROUGH);
+ }
+
+ pup = UI_popup_menu_begin(C, IFACE_(mt->label), ICON_NONE);
+ layout = UI_popup_menu_layout(pup);
+
+ UI_menutype_draw(C, mt, layout);
+
+ UI_popup_menu_end(C, pup);
+
+ return OPERATOR_INTERFACE;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Popup Block API
+ * \{ */
+
+void UI_popup_block_invoke_ex(
+ bContext *C, uiBlockCreateFunc func, void *arg, uiFreeArgFunc arg_free, bool can_refresh)
+{
+ wmWindow *window = CTX_wm_window(C);
+ uiPopupBlockHandle *handle;
+
+ handle = ui_popup_block_create(C, nullptr, nullptr, func, nullptr, arg, arg_free);
+ handle->popup = true;
+
+ /* It can be useful to disable refresh (even though it will work)
+ * as this exists text fields which can be disruptive if refresh isn't needed. */
+ handle->can_refresh = can_refresh;
+
+ UI_popup_handlers_add(C, &window->modalhandlers, handle, 0);
+ UI_block_active_only_flagged_buttons(
+ C, handle->region, static_cast<uiBlock *>(handle->region->uiblocks.first));
+ WM_event_add_mousemove(window);
+}
+
+void UI_popup_block_invoke(bContext *C, uiBlockCreateFunc func, void *arg, uiFreeArgFunc arg_free)
+{
+ UI_popup_block_invoke_ex(C, func, arg, arg_free, true);
+}
+
+void UI_popup_block_ex(bContext *C,
+ uiBlockCreateFunc func,
+ uiBlockHandleFunc popup_func,
+ uiBlockCancelFunc cancel_func,
+ void *arg,
+ wmOperator *op)
+{
+ wmWindow *window = CTX_wm_window(C);
+ uiPopupBlockHandle *handle;
+
+ handle = ui_popup_block_create(C, nullptr, nullptr, func, nullptr, arg, nullptr);
+ handle->popup = true;
+ handle->retvalue = 1;
+ handle->can_refresh = true;
+
+ handle->popup_op = op;
+ handle->popup_arg = arg;
+ handle->popup_func = popup_func;
+ handle->cancel_func = cancel_func;
+ // handle->opcontext = opcontext;
+
+ UI_popup_handlers_add(C, &window->modalhandlers, handle, 0);
+ UI_block_active_only_flagged_buttons(
+ C, handle->region, static_cast<uiBlock *>(handle->region->uiblocks.first));
+ WM_event_add_mousemove(window);
+}
+
+#if 0 /* UNUSED */
+void uiPupBlockOperator(bContext *C, uiBlockCreateFunc func, wmOperator *op, wmOperatorCallContext opcontext)
+{
+ wmWindow *window = CTX_wm_window(C);
+ uiPopupBlockHandle *handle;
+
+ handle = ui_popup_block_create(C, nullptr, nullptr, func, nullptr, op, nullptr);
+ handle->popup = 1;
+ handle->retvalue = 1;
+ handle->can_refresh = true;
+
+ handle->popup_arg = op;
+ handle->popup_func = operator_cb;
+ handle->cancel_func = confirm_cancel_operator;
+ handle->opcontext = opcontext;
+
+ UI_popup_handlers_add(C, &window->modalhandlers, handle, 0);
+ WM_event_add_mousemove(C);
+}
+#endif
+
+void UI_popup_block_close(bContext *C, wmWindow *win, uiBlock *block)
+{
+ /* if loading new .blend while popup is open, window will be nullptr */
+ if (block->handle) {
+ if (win) {
+ const bScreen *screen = WM_window_get_active_screen(win);
+
+ UI_popup_handlers_remove(&win->modalhandlers, block->handle);
+ ui_popup_block_free(C, block->handle);
+
+ /* In the case we have nested popups,
+ * closing one may need to redraw another, see: T48874 */
+ LISTBASE_FOREACH (ARegion *, region, &screen->regionbase) {
+ ED_region_tag_refresh_ui(region);
+ }
+ }
+ }
+}
+
+bool UI_popup_block_name_exists(const bScreen *screen, const char *name)
+{
+ LISTBASE_FOREACH (const ARegion *, region, &screen->regionbase) {
+ LISTBASE_FOREACH (const uiBlock *, block, &region->uiblocks) {
+ if (STREQ(block->name, name)) {
+ return true;
+ }
+ }
+ }
+ return false;
+}
+
+/** \} */