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Diffstat (limited to 'source/blender/editors/interface')
-rw-r--r--source/blender/editors/interface/interface.c6
-rw-r--r--source/blender/editors/interface/interface_eyedropper_color.c2
-rw-r--r--source/blender/editors/interface/interface_eyedropper_datablock.c5
-rw-r--r--source/blender/editors/interface/interface_handlers.c16
-rw-r--r--source/blender/editors/interface/interface_layout.c37
-rw-r--r--source/blender/editors/interface/interface_ops.c6
-rw-r--r--source/blender/editors/interface/interface_panel.c10
-rw-r--r--source/blender/editors/interface/interface_templates.c56
-rw-r--r--source/blender/editors/interface/interface_utils.c2
-rw-r--r--source/blender/editors/interface/view2d.c78
-rw-r--r--source/blender/editors/interface/view2d_ops.c21
11 files changed, 130 insertions, 109 deletions
diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c
index 2e4cab5ec24..3188829bf31 100644
--- a/source/blender/editors/interface/interface.c
+++ b/source/blender/editors/interface/interface.c
@@ -4164,7 +4164,7 @@ void UI_but_drag_set_value(uiBut *but)
void UI_but_drag_set_image(uiBut *but, const char *path, int icon, struct ImBuf *imb, float scale, const bool use_free)
{
but->dragtype = WM_DRAG_PATH;
- ui_def_but_icon(but, icon, 0); /* no flag UI_HAS_ICON, so icon doesnt draw in button */
+ ui_def_but_icon(but, icon, 0); /* no flag UI_HAS_ICON, so icon doesn't draw in button */
if ((but->dragflag & UI_BUT_DRAGPOIN_FREE)) {
MEM_SAFE_FREE(but->dragpoin);
but->dragflag &= ~UI_BUT_DRAGPOIN_FREE;
@@ -4484,7 +4484,7 @@ static void operator_enum_search_cb(const struct bContext *C, void *but, const c
for (item = item_array; item->identifier; item++) {
/* note: need to give the index rather than the identifier because the enum can be freed */
if (BLI_strcasestr(item->name, str)) {
- if (false == UI_search_item_add(items, item->name, SET_INT_IN_POINTER(item->value), 0))
+ if (false == UI_search_item_add(items, item->name, POINTER_FROM_INT(item->value), 0))
break;
}
}
@@ -4502,7 +4502,7 @@ static void operator_enum_call_cb(struct bContext *UNUSED(C), void *but, void *a
if (ot) {
if (ot->prop) {
- RNA_property_enum_set(opptr, ot->prop, GET_INT_FROM_POINTER(arg2));
+ RNA_property_enum_set(opptr, ot->prop, POINTER_AS_INT(arg2));
/* We do not call op from here, will be called by button code.
* ui_apply_but_funcs_after() (in interface_handlers.c) called this func before checking operators,
* because one of its parameters is the button itself!
diff --git a/source/blender/editors/interface/interface_eyedropper_color.c b/source/blender/editors/interface/interface_eyedropper_color.c
index 5eb4359607a..34f33f1d970 100644
--- a/source/blender/editors/interface/interface_eyedropper_color.c
+++ b/source/blender/editors/interface/interface_eyedropper_color.c
@@ -103,7 +103,7 @@ static bool eyedropper_init(bContext *C, wmOperator *op)
display_device = scene->display_settings.display_device;
eye->display = IMB_colormanagement_display_get_named(display_device);
- /* store inital color */
+ /* store initial color */
RNA_property_float_get_array(&eye->ptr, eye->prop, col);
if (eye->display) {
IMB_colormanagement_display_to_scene_linear_v3(col, eye->display);
diff --git a/source/blender/editors/interface/interface_eyedropper_datablock.c b/source/blender/editors/interface/interface_eyedropper_datablock.c
index 2bb575558fc..43ccd65ddf2 100644
--- a/source/blender/editors/interface/interface_eyedropper_datablock.c
+++ b/source/blender/editors/interface/interface_eyedropper_datablock.c
@@ -190,7 +190,10 @@ static void datadropper_id_sample_pt(bContext *C, DataDropper *ddr, int mx, int
}
}
- if (id) {
+ PointerRNA idptr;
+ RNA_id_pointer_create(id, &idptr);
+
+ if (id && RNA_property_pointer_poll(&ddr->ptr, ddr->prop, &idptr)) {
BLI_snprintf(ddr->name, sizeof(ddr->name), "%s: %s",
ddr->idcode_name, id->name + 2);
*r_id = id;
diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c
index 06b6099cec7..64c3ae32eaa 100644
--- a/source/blender/editors/interface/interface_handlers.c
+++ b/source/blender/editors/interface/interface_handlers.c
@@ -160,7 +160,7 @@ typedef enum uiHandleButtonState {
#ifdef USE_ALLSELECT
-/* Unfortunately theres no good way handle more generally:
+/* Unfortunately there's no good way handle more generally:
* (propagate single clicks on layer buttons to other objects) */
#define USE_ALLSELECT_LAYER_HACK
@@ -2529,7 +2529,7 @@ static void ui_but_copy_paste(bContext *C, uiBut *but, uiHandleButtonData *data,
* It converts every UTF-8 character to an asterisk, and also remaps
* the cursor position and selection start/end.
*
- * \note: remaping is used, because password could contain UTF-8 characters.
+ * \note: remapping is used, because password could contain UTF-8 characters.
*
*/
@@ -2793,7 +2793,7 @@ static bool ui_textedit_insert_buf(
if ((len + step >= data->maxlen) && (data->maxlen - (len + 1) > 0)) {
if (ui_but_is_utf8(but)) {
- /* shorten 'step' to a utf8 algined size that fits */
+ /* shorten 'step' to a utf8 aligned size that fits */
BLI_strnlen_utf8_ex(buf, data->maxlen - (len + 1), &step);
}
else {
@@ -3859,7 +3859,7 @@ static int ui_do_but_HOTKEYEVT(
if (event->type == LEFTMOUSE && event->val == KM_PRESS) {
/* only cancel if click outside the button */
if (ui_but_contains_point_px(but->active->region, but, event->x, event->y) == 0) {
- /* data->cancel doesnt work, this button opens immediate */
+ /* data->cancel doesn't work, this button opens immediate */
if (but->flag & UI_BUT_IMMEDIATE)
ui_but_value_set(but, 0);
else
@@ -4444,7 +4444,7 @@ static int ui_do_but_NUM(
else if (event->type == LEFTMOUSE && event->val == KM_RELEASE) {
if (data->dragchange) {
#ifdef USE_DRAG_MULTINUM
- /* if we started multibutton but didnt drag, then edit */
+ /* if we started multibutton but didn't drag, then edit */
if (data->multi_data.init == BUTTON_MULTI_INIT_SETUP) {
click = 1;
}
@@ -4755,7 +4755,7 @@ static int ui_do_but_SLI(
else if (event->type == LEFTMOUSE && event->val == KM_RELEASE) {
if (data->dragchange) {
#ifdef USE_DRAG_MULTINUM
- /* if we started multibutton but didnt drag, then edit */
+ /* if we started multibutton but didn't drag, then edit */
if (data->multi_data.init == BUTTON_MULTI_INIT_SETUP) {
click = 1;
}
@@ -8327,7 +8327,7 @@ static void ui_handle_button_return_submenu(bContext *C, const wmEvent *event, u
/* ************************* menu handling *******************************/
/**
- * Function used to prevent loosing the open menu when using nested pulldowns,
+ * Function used to prevent losing the open menu when using nested pulldowns,
* when moving mouse towards the pulldown menu over other buttons that could
* steal the highlight from the current button, only checks:
*
@@ -8547,7 +8547,7 @@ static int ui_menu_scroll(ARegion *ar, uiBlock *block, int my, uiBut *to_bt)
* let the parent menu get the event.
*
* This allows a menu to be open,
- * but send key events to the parent if theres no active buttons.
+ * but send key events to the parent if there's no active buttons.
*
* Without this keyboard navigation from menu's wont work.
*/
diff --git a/source/blender/editors/interface/interface_layout.c b/source/blender/editors/interface/interface_layout.c
index edd568e4fea..922b5779c9f 100644
--- a/source/blender/editors/interface/interface_layout.c
+++ b/source/blender/editors/interface/interface_layout.c
@@ -370,7 +370,7 @@ static void ui_layer_but_cb(bContext *C, void *arg_but, void *arg_index)
uiBut *but = arg_but, *cbut;
PointerRNA *ptr = &but->rnapoin;
PropertyRNA *prop = but->rnaprop;
- int i, index = GET_INT_FROM_POINTER(arg_index);
+ int i, index = POINTER_AS_INT(arg_index);
int shift = win->eventstate->shift;
int len = RNA_property_array_length(ptr, prop);
@@ -463,7 +463,7 @@ static void ui_item_array(
but = uiDefAutoButR(block, ptr, prop, layer_num, "", icon, x + butw * a, y + buth, butw, buth);
if (subtype == PROP_LAYER_MEMBER)
- UI_but_func_set(but, ui_layer_but_cb, but, SET_INT_IN_POINTER(layer_num));
+ UI_but_func_set(but, ui_layer_but_cb, but, POINTER_FROM_INT(layer_num));
}
for (a = 0; a < colbuts; a++) {
const int layer_num = a + len / 2 + b * colbuts;
@@ -481,7 +481,7 @@ static void ui_item_array(
but = uiDefAutoButR(block, ptr, prop, layer_num, "", icon, x + butw * a, y, butw, buth);
if (subtype == PROP_LAYER_MEMBER)
- UI_but_func_set(but, ui_layer_but_cb, but, SET_INT_IN_POINTER(layer_num));
+ UI_but_func_set(but, ui_layer_but_cb, but, POINTER_FROM_INT(layer_num));
}
UI_block_align_end(block);
@@ -567,7 +567,7 @@ static void ui_item_enum_expand_handle(bContext *C, void *arg1, void *arg2)
if (!win->eventstate->shift) {
uiBut *but = (uiBut *)arg1;
- int enum_value = GET_INT_FROM_POINTER(arg2);
+ int enum_value = POINTER_AS_INT(arg2);
int current_value = RNA_property_enum_get(&but->rnapoin, but->rnaprop);
if (!(current_value & enum_value)) {
@@ -645,7 +645,7 @@ static void ui_item_enum_expand(
but = uiDefButR_prop(block, UI_BTYPE_ROW, 0, name, 0, 0, itemw, h, ptr, prop, -1, 0, value, -1, -1, NULL);
if (RNA_property_flag(prop) & PROP_ENUM_FLAG) {
- UI_but_func_set(but, ui_item_enum_expand_handle, but, SET_INT_IN_POINTER(value));
+ UI_but_func_set(but, ui_item_enum_expand_handle, but, POINTER_FROM_INT(value));
}
if (ui_layout_local_dir(layout) != UI_LAYOUT_HORIZONTAL)
@@ -1099,7 +1099,7 @@ void uiItemsFullEnumO_items(
uiItemS(target);
}
else {
- /* XXX bug here, colums draw bottom item badly */
+ /* XXX bug here, columns draw bottom item badly */
uiItemS(target);
}
}
@@ -1741,7 +1741,7 @@ static void rna_search_cb(const struct bContext *C, void *arg_but, const char *s
/* add search items from temporary list */
for (cis = items_list->first; cis; cis = cis->next) {
- if (false == UI_search_item_add(items, cis->name, SET_INT_IN_POINTER(cis->index), cis->iconid)) {
+ if (false == UI_search_item_add(items, cis->name, POINTER_FROM_INT(cis->index), cis->iconid)) {
break;
}
}
@@ -1941,8 +1941,11 @@ static uiBut *ui_item_menu(
else
but = uiDefMenuBut(block, func, arg, name, 0, 0, w, h, tip);
- if (argN) { /* ugly .. */
- but->poin = (char *)but;
+ if (argN) {
+ /* ugly .. */
+ if (arg != argN) {
+ but->poin = (char *)but;
+ }
but->func_argN = argN;
}
@@ -1976,7 +1979,9 @@ void uiItemM(uiLayout *layout, const char *menuname, const char *name, int icon)
if (layout->root->type == UI_LAYOUT_MENU && !icon)
icon = ICON_BLANK1;
- ui_item_menu(layout, name, icon, ui_item_menutype_func, mt, NULL, TIP_(mt->description), false);
+ ui_item_menu(
+ layout, name, icon, ui_item_menutype_func, mt, NULL,
+ mt->description ? TIP_(mt->description) : "", false);
}
/* label item */
@@ -2078,6 +2083,18 @@ void uiItemMenuF(uiLayout *layout, const char *name, int icon, uiMenuCreateFunc
ui_item_menu(layout, name, icon, func, arg, NULL, "", false);
}
+/**
+ * Version of #uiItemMenuF that free's `argN`.
+ */
+void uiItemMenuFN(uiLayout *layout, const char *name, int icon, uiMenuCreateFunc func, void *argN)
+{
+ if (!func)
+ return;
+
+ /* Second 'argN' only ensures it gets freed. */
+ ui_item_menu(layout, name, icon, func, argN, argN, "", false);
+}
+
typedef struct MenuItemLevel {
int opcontext;
/* don't use pointers to the strings because python can dynamically
diff --git a/source/blender/editors/interface/interface_ops.c b/source/blender/editors/interface/interface_ops.c
index d941f429339..56f95cd929c 100644
--- a/source/blender/editors/interface/interface_ops.c
+++ b/source/blender/editors/interface/interface_ops.c
@@ -605,8 +605,8 @@ static int reports_to_text_exec(bContext *C, wmOperator *UNUSED(op))
txt = BKE_text_add(bmain, "Recent Reports");
/* convert entire list to a display string, and add this to the text-block
- * - if commandline debug option enabled, show debug reports too
- * - otherwise, up to info (which is what users normally see)
+ * - if commandline debug option enabled, show debug reports too
+ * - otherwise, up to info (which is what users normally see)
*/
str = BKE_reports_string(reports, (G.debug & G_DEBUG) ? RPT_DEBUG : RPT_INFO);
@@ -936,7 +936,7 @@ static int edittranslation_exec(bContext *C, wmOperator *op)
}
/* Try to find a valid po file for current language... */
edittranslation_find_po_file(root, uilng, popath, FILE_MAX);
-/* printf("po path: %s\n", popath);*/
+ /* printf("po path: %s\n", popath); */
if (popath[0] == '\0') {
BKE_reportf(op->reports, RPT_ERROR, "No valid po found for language '%s' under %s", uilng, root);
return OPERATOR_CANCELLED;
diff --git a/source/blender/editors/interface/interface_panel.c b/source/blender/editors/interface/interface_panel.c
index 744f6b3c4d0..20f38b91b98 100644
--- a/source/blender/editors/interface/interface_panel.c
+++ b/source/blender/editors/interface/interface_panel.c
@@ -1247,7 +1247,7 @@ static void ui_panel_drag_collapse(bContext *C, uiPanelDragCollapseHandle *dragc
/**
* Panel drag-collapse (modal handler)
* Clicking and dragging over panels toggles their collapse state based on the panel that was first
- * dragged over. If it was open all affected panels incl the initial one are closed and vise versa.
+ * dragged over. If it was open all affected panels incl the initial one are closed and vice versa.
*/
static int ui_panel_drag_collapse_handler(bContext *C, const wmEvent *event, void *userdata)
{
@@ -1619,7 +1619,7 @@ void UI_panel_category_draw_all(ARegion *ar, const char *category_id_active)
const int px = max_ii(1, round_fl_to_int(U.pixelsize));
const int category_tabs_width = round_fl_to_int(UI_PANEL_CATEGORY_MARGIN_WIDTH * zoom);
const float dpi_fac = UI_DPI_FAC;
- const int tab_v_pad_text = round_fl_to_int((2 + ((px * 3) * dpi_fac)) * zoom); /* pading of tabs around text */
+ const int tab_v_pad_text = round_fl_to_int((2 + ((px * 3) * dpi_fac)) * zoom); /* padding of tabs around text */
const int tab_v_pad = round_fl_to_int((4 + (2 * px * dpi_fac)) * zoom); /* padding between tabs */
const float tab_curve_radius = ((px * 3) * dpi_fac) * zoom;
const int roundboxtype = UI_CNR_TOP_LEFT | UI_CNR_BOTTOM_LEFT;
@@ -2105,9 +2105,9 @@ static void panel_activate_state(const bContext *C, Panel *pa, uiHandlePanelStat
if (state == PANEL_STATE_EXIT || state == PANEL_STATE_ANIMATION) {
if (data && data->state != PANEL_STATE_ANIMATION) {
/* XXX:
- * - the panel tabbing function call below (test_add_new_tabs()) has been commented out
- * "It is too easy to do by accident when reordering panels,
- * is very hard to control and use, and has no real benefit." - BillRey
+ * - the panel tabbing function call below (test_add_new_tabs()) has been commented out
+ * "It is too easy to do by accident when reordering panels,
+ * is very hard to control and use, and has no real benefit." - BillRey
* Aligorith, 2009Sep
*/
//test_add_new_tabs(ar); // also copies locations of tabs in dragged panel
diff --git a/source/blender/editors/interface/interface_templates.c b/source/blender/editors/interface/interface_templates.c
index d9be0abfb78..f9fcf9520be 100644
--- a/source/blender/editors/interface/interface_templates.c
+++ b/source/blender/editors/interface/interface_templates.c
@@ -349,7 +349,7 @@ static void template_id_cb(bContext *C, void *arg_litem, void *arg_event)
TemplateID *template_ui = (TemplateID *)arg_litem;
PointerRNA idptr = RNA_property_pointer_get(&template_ui->ptr, template_ui->prop);
ID *id = idptr.data;
- int event = GET_INT_FROM_POINTER(arg_event);
+ int event = POINTER_AS_INT(arg_event);
switch (event) {
case UI_ID_BROWSE:
@@ -535,7 +535,7 @@ static void template_ID(
but = uiDefButR(
block, UI_BTYPE_TEXT, 0, name, 0, 0, UI_UNIT_X * 6, UI_UNIT_Y,
&idptr, "name", -1, 0, 0, -1, -1, RNA_struct_ui_description(type));
- UI_but_funcN_set(but, template_id_cb, MEM_dupallocN(template_ui), SET_INT_IN_POINTER(UI_ID_RENAME));
+ UI_but_funcN_set(but, template_id_cb, MEM_dupallocN(template_ui), POINTER_FROM_INT(UI_ID_RENAME));
if (user_alert) UI_but_flag_enable(but, UI_BUT_REDALERT);
if (id->lib) {
@@ -553,7 +553,7 @@ static void template_ID(
UI_but_flag_enable(but, UI_BUT_DISABLED);
}
- UI_but_funcN_set(but, template_id_cb, MEM_dupallocN(template_ui), SET_INT_IN_POINTER(UI_ID_LOCAL));
+ UI_but_funcN_set(but, template_id_cb, MEM_dupallocN(template_ui), POINTER_FROM_INT(UI_ID_LOCAL));
}
if (id->us > 1) {
@@ -568,7 +568,7 @@ static void template_ID(
TIP_("Display number of users of this data (click to make a single-user copy)"));
but->flag |= UI_BUT_UNDO;
- UI_but_funcN_set(but, template_id_cb, MEM_dupallocN(template_ui), SET_INT_IN_POINTER(UI_ID_ALONE));
+ UI_but_funcN_set(but, template_id_cb, MEM_dupallocN(template_ui), POINTER_FROM_INT(UI_ID_ALONE));
if (/* test only */
(id_copy(CTX_data_main(C), id, NULL, true) == false) ||
(idfrom && idfrom->lib) ||
@@ -626,13 +626,13 @@ static void template_ID(
but = uiDefIconTextButO(
block, UI_BTYPE_BUT, newop, WM_OP_INVOKE_DEFAULT, ICON_ZOOMIN,
(id) ? "" : CTX_IFACE_(template_id_context(type), "New"), 0, 0, w, UI_UNIT_Y, NULL);
- UI_but_funcN_set(but, template_id_cb, MEM_dupallocN(template_ui), SET_INT_IN_POINTER(UI_ID_ADD_NEW));
+ UI_but_funcN_set(but, template_id_cb, MEM_dupallocN(template_ui), POINTER_FROM_INT(UI_ID_ADD_NEW));
}
else {
but = uiDefIconTextBut(
block, UI_BTYPE_BUT, 0, ICON_ZOOMIN, (id) ? "" : CTX_IFACE_(template_id_context(type), "New"),
0, 0, w, UI_UNIT_Y, NULL, 0, 0, 0, 0, NULL);
- UI_but_funcN_set(but, template_id_cb, MEM_dupallocN(template_ui), SET_INT_IN_POINTER(UI_ID_ADD_NEW));
+ UI_but_funcN_set(but, template_id_cb, MEM_dupallocN(template_ui), POINTER_FROM_INT(UI_ID_ADD_NEW));
}
if ((idfrom && idfrom->lib) || !editable)
@@ -658,13 +658,13 @@ static void template_ID(
but = uiDefIconTextButO(
block, UI_BTYPE_BUT, openop, WM_OP_INVOKE_DEFAULT, ICON_FILESEL, (id) ? "" : IFACE_("Open"),
0, 0, w, UI_UNIT_Y, NULL);
- UI_but_funcN_set(but, template_id_cb, MEM_dupallocN(template_ui), SET_INT_IN_POINTER(UI_ID_OPEN));
+ UI_but_funcN_set(but, template_id_cb, MEM_dupallocN(template_ui), POINTER_FROM_INT(UI_ID_OPEN));
}
else {
but = uiDefIconTextBut(
block, UI_BTYPE_BUT, 0, ICON_FILESEL, (id) ? "" : IFACE_("Open"), 0, 0, w, UI_UNIT_Y,
NULL, 0, 0, 0, 0, NULL);
- UI_but_funcN_set(but, template_id_cb, MEM_dupallocN(template_ui), SET_INT_IN_POINTER(UI_ID_OPEN));
+ UI_but_funcN_set(but, template_id_cb, MEM_dupallocN(template_ui), POINTER_FROM_INT(UI_ID_OPEN));
}
if ((idfrom && idfrom->lib) || !editable)
@@ -688,7 +688,7 @@ static void template_ID(
block, UI_BTYPE_BUT, 0, ICON_X, 0, 0, UI_UNIT_X, UI_UNIT_Y, NULL, 0, 0, 0, 0,
TIP_("Unlink data-block "
"(Shift + Click to set users to zero, data will then not be saved)"));
- UI_but_funcN_set(but, template_id_cb, MEM_dupallocN(template_ui), SET_INT_IN_POINTER(UI_ID_DELETE));
+ UI_but_funcN_set(but, template_id_cb, MEM_dupallocN(template_ui), POINTER_FROM_INT(UI_ID_DELETE));
if (RNA_property_flag(template_ui->prop) & PROP_NEVER_NULL) {
UI_but_flag_enable(but, UI_BUT_DISABLED);
@@ -749,7 +749,7 @@ static void ui_template_id(
template_ui->idlb = which_libbase(CTX_data_main(C), idcode);
/* create UI elements for this template
- * - template_ID makes a copy of the template data and assigns it to the relevant buttons
+ * - template_ID makes a copy of the template data and assigns it to the relevant buttons
*/
if (template_ui->idlb) {
uiLayoutRow(layout, true);
@@ -1144,7 +1144,7 @@ uiLayout *uiTemplateModifier(uiLayout *layout, bContext *C, PointerRNA *ptr)
/* find modifier and draw it */
cageIndex = modifiers_getCageIndex(scene, ob, &lastCageIndex, 0);
- /* XXX virtual modifiers are not accesible for python */
+ /* XXX virtual modifiers are not accessible for python */
vmd = modifiers_getVirtualModifierList(ob, &virtualModifierData);
for (i = 0; vmd; i++, vmd = vmd->next) {
@@ -2039,7 +2039,7 @@ static uiBlock *curvemap_clipping_func(bContext *C, ARegion *ar, void *cumap_v)
block = UI_block_begin(C, ar, __func__, UI_EMBOSS);
- /* use this for a fake extra empy space around the buttons */
+ /* use this for a fake extra empty space around the buttons */
uiDefBut(block, UI_BTYPE_LABEL, 0, "", -4, 16, width + 8, 6 * UI_UNIT_Y, NULL, 0, 0, 0, 0, "");
bt = uiDefButBitI(
@@ -2598,7 +2598,7 @@ void uiTemplateCryptoPicker(uiLayout *layout, PointerRNA *ptr, const char *propn
static void handle_layer_buttons(bContext *C, void *arg1, void *arg2)
{
uiBut *but = arg1;
- int cur = GET_INT_FROM_POINTER(arg2);
+ int cur = POINTER_AS_INT(arg2);
wmWindow *win = CTX_wm_window(C);
int i, tot, shift = win->eventstate->shift;
@@ -2638,10 +2638,10 @@ void uiTemplateLayers(
}
/* the number of layers determines the way we group them
- * - we want 2 rows only (for now)
- * - the number of columns (cols) is the total number of buttons per row
- * the 'remainder' is added to this, as it will be ok to have first row slightly wider if need be
- * - for now, only split into groups if group will have at least 5 items
+ * - we want 2 rows only (for now)
+ * - the number of columns (cols) is the total number of buttons per row
+ * the 'remainder' is added to this, as it will be ok to have first row slightly wider if need be
+ * - for now, only split into groups if group will have at least 5 items
*/
layers = RNA_property_array_length(ptr, prop);
cols = (layers / 2) + (layers % 2);
@@ -2682,7 +2682,7 @@ void uiTemplateLayers(
icon = ICON_LAYER_USED;
but = uiDefAutoButR(block, ptr, prop, layer, "", icon, 0, 0, UI_UNIT_X / 2, UI_UNIT_Y / 2);
- UI_but_func_set(but, handle_layer_buttons, but, SET_INT_IN_POINTER(layer));
+ UI_but_func_set(but, handle_layer_buttons, but, POINTER_FROM_INT(layer));
but->type = UI_BTYPE_TOGGLE;
}
}
@@ -2707,10 +2707,10 @@ void uiTemplateGameStates(
}
/* the number of states determines the way we group them
- * - we want 2 rows only (for now)
- * - the number of columns (cols) is the total number of buttons per row
- * the 'remainder' is added to this, as it will be ok to have first row slightly wider if need be
- * - for now, only split into groups if group will have at least 5 items
+ * - we want 2 rows only (for now)
+ * - the number of columns (cols) is the total number of buttons per row
+ * the 'remainder' is added to this, as it will be ok to have first row slightly wider if need be
+ * - for now, only split into groups if group will have at least 5 items
*/
states = RNA_property_array_length(ptr, prop);
cols = (states / 2) + (states % 2);
@@ -2753,7 +2753,7 @@ void uiTemplateGameStates(
but = uiDefIconButR_prop(
block, UI_BTYPE_ICON_TOGGLE, 0, icon, 0, 0, UI_UNIT_X / 2, UI_UNIT_Y / 2, ptr, prop,
state, 0, 0, -1, -1, sca_state_name_get(ob, state));
- UI_but_func_set(but, handle_layer_buttons, but, SET_INT_IN_POINTER(state));
+ UI_but_func_set(but, handle_layer_buttons, but, POINTER_FROM_INT(state));
but->type = UI_BTYPE_TOGGLE;
}
}
@@ -3670,7 +3670,7 @@ void uiTemplateOperatorPropertyButs(
/* only for popups, see [#36109] */
/* if button is operator's default property, and a text-field, enable focus for it
- * - this is used for allowing operators with popups to rename stuff with fewer clicks
+ * - this is used for allowing operators with popups to rename stuff with fewer clicks
*/
if (is_popup) {
if ((but->rnaprop == op->type->prop) && (but->type == UI_BTYPE_TEXT)) {
@@ -3876,9 +3876,11 @@ void uiTemplateRunningJobs(uiLayout *layout, bContext *C)
UI_but_func_tooltip_set(but_progress, progress_tooltip_func, tip_arg);
}
- uiDefIconTextBut(block, UI_BTYPE_BUT, handle_event, ICON_PANEL_CLOSE,
- "", 0, 0, UI_UNIT_X, UI_UNIT_Y,
- NULL, 0.0f, 0.0f, 0, 0, TIP_("Stop this job"));
+ if (!wm->is_interface_locked) {
+ uiDefIconTextBut(block, UI_BTYPE_BUT, handle_event, ICON_PANEL_CLOSE,
+ "", 0, 0, UI_UNIT_X, UI_UNIT_Y,
+ NULL, 0.0f, 0.0f, 0, 0, TIP_("Stop this job"));
+ }
}
if (screen->animtimer)
diff --git a/source/blender/editors/interface/interface_utils.c b/source/blender/editors/interface/interface_utils.c
index 2059fc1c849..2b9c6265eeb 100644
--- a/source/blender/editors/interface/interface_utils.c
+++ b/source/blender/editors/interface/interface_utils.c
@@ -120,7 +120,7 @@ uiBut *uiDefAutoButR(uiBlock *block, PointerRNA *ptr, PropertyRNA *prop, int ind
but = uiDefButR_prop(block, UI_BTYPE_TEXT, 0, name, x1, y1, x2, y2, ptr, prop, index, 0, 0, -1, -1, NULL);
if (RNA_property_flag(prop) & PROP_TEXTEDIT_UPDATE) {
- /* TEXTEDIT_UPDATE is usally used for search buttons. For these we also want
+ /* TEXTEDIT_UPDATE is usually used for search buttons. For these we also want
* the 'x' icon to clear search string, so setting VALUE_CLEAR flag, too. */
UI_but_flag_enable(but, UI_BUT_TEXTEDIT_UPDATE | UI_BUT_VALUE_CLEAR);
}
diff --git a/source/blender/editors/interface/view2d.c b/source/blender/editors/interface/view2d.c
index 7db2d7f156f..622d47bae18 100644
--- a/source/blender/editors/interface/view2d.c
+++ b/source/blender/editors/interface/view2d.c
@@ -148,8 +148,8 @@ static void view2d_masks(View2D *v2d, bool check_scrollers)
scroll = view2d_scroll_mapped(v2d->scroll);
/* scrollers shrink mask area, but should be based off regionsize
- * - they can only be on one to two edges of the region they define
- * - if they overlap, they must not occupy the corners (which are reserved for other widgets)
+ * - they can only be on one to two edges of the region they define
+ * - if they overlap, they must not occupy the corners (which are reserved for other widgets)
*/
if (scroll) {
/* vertical scroller */
@@ -387,16 +387,16 @@ static void ui_view2d_curRect_validate_resize(View2D *v2d, bool resize, bool mas
tot = &v2d->tot;
/* we must satisfy the following constraints (in decreasing order of importance):
- * - alignment restrictions are respected
- * - cur must not fall outside of tot
- * - axis locks (zoom and offset) must be maintained
- * - zoom must not be excessive (check either sizes or zoom values)
- * - aspect ratio should be respected (NOTE: this is quite closely related to zoom too)
+ * - alignment restrictions are respected
+ * - cur must not fall outside of tot
+ * - axis locks (zoom and offset) must be maintained
+ * - zoom must not be excessive (check either sizes or zoom values)
+ * - aspect ratio should be respected (NOTE: this is quite closely related to zoom too)
*/
/* Step 1: if keepzoom, adjust the sizes of the rects only
- * - firstly, we calculate the sizes of the rects
- * - curwidth and curheight are saved as reference... modify width and height values here
+ * - firstly, we calculate the sizes of the rects
+ * - curwidth and curheight are saved as reference... modify width and height values here
*/
totwidth = BLI_rctf_size_x(tot);
totheight = BLI_rctf_size_y(tot);
@@ -478,7 +478,7 @@ static void ui_view2d_curRect_validate_resize(View2D *v2d, bool resize, bool mas
float curRatio, winRatio;
/* when a window edge changes, the aspect ratio can't be used to
- * find which is the best new 'cur' rect. thats why it stores 'old'
+ * find which is the best new 'cur' rect. that's why it stores 'old'
*/
if (winx != v2d->oldwinx) do_x = true;
if (winy != v2d->oldwiny) do_y = true;
@@ -506,9 +506,9 @@ static void ui_view2d_curRect_validate_resize(View2D *v2d, bool resize, bool mas
if (do_cur) {
if ((v2d->keeptot == V2D_KEEPTOT_STRICT) && (winx != v2d->oldwinx)) {
/* special exception for Outliner (and later channel-lists):
- * - The view may be moved left to avoid contents being pushed out of view when view shrinks.
- * - The keeptot code will make sure cur->xmin will not be less than tot->xmin (which cannot be allowed)
- * - width is not adjusted for changed ratios here...
+ * - The view may be moved left to avoid contents being pushed out of view when view shrinks.
+ * - The keeptot code will make sure cur->xmin will not be less than tot->xmin (which cannot be allowed)
+ * - width is not adjusted for changed ratios here...
*/
if (winx < v2d->oldwinx) {
float temp = v2d->oldwinx - winx;
@@ -529,7 +529,7 @@ static void ui_view2d_curRect_validate_resize(View2D *v2d, bool resize, bool mas
else {
if ((v2d->keeptot == V2D_KEEPTOT_STRICT) && (winy != v2d->oldwiny)) {
/* special exception for Outliner (and later channel-lists):
- * - Currently, no actions need to be taken here...
+ * - Currently, no actions need to be taken here...
*/
if (winy < v2d->oldwiny) {
@@ -616,8 +616,8 @@ static void ui_view2d_curRect_validate_resize(View2D *v2d, bool resize, bool mas
}
else if (v2d->keeptot == V2D_KEEPTOT_STRICT) {
/* This is an exception for the outliner (and later channel-lists, headers)
- * - must clamp within tot rect (absolutely no excuses)
- * --> therefore, cur->xmin must not be less than tot->xmin
+ * - must clamp within tot rect (absolutely no excuses)
+ * --> therefore, cur->xmin must not be less than tot->xmin
*/
if (cur->xmin < tot->xmin) {
/* move cur across so that it sits at minimum of tot */
@@ -648,8 +648,8 @@ static void ui_view2d_curRect_validate_resize(View2D *v2d, bool resize, bool mas
}
else {
/* This here occurs when:
- * - width too big, but maintaining zoom (i.e. widths cannot be changed)
- * - width is OK, but need to check if outside of boundaries
+ * - width too big, but maintaining zoom (i.e. widths cannot be changed)
+ * - width is OK, but need to check if outside of boundaries
*
* So, resolution is to just shift view by the gap between the extremities.
* We favour moving the 'minimum' across, as that's origin for most things
@@ -699,8 +699,8 @@ static void ui_view2d_curRect_validate_resize(View2D *v2d, bool resize, bool mas
}
else {
/* This here occurs when:
- * - height too big, but maintaining zoom (i.e. heights cannot be changed)
- * - height is OK, but need to check if outside of boundaries
+ * - height too big, but maintaining zoom (i.e. heights cannot be changed)
+ * - height is OK, but need to check if outside of boundaries
*
* So, resolution is to just shift view by the gap between the extremities.
* We favour moving the 'minimum' across, as that's origin for most things
@@ -1189,7 +1189,7 @@ static void step_to_grid(float *step, int *power, int unit)
/* for frames, we want 1.0 frame intervals only */
if (unit == V2D_UNIT_FRAMES) {
rem = 1.0f;
- *step = 2.0f; /* use 2 since there are grid lines drawn in between, this way to get 1 line per frane */
+ *step = 2.0f; /* use 2 since there are grid lines drawn in between, this way to get 1 line per frame */
}
/* prevents printing 1.0 2.0 3.0 etc */
@@ -1561,8 +1561,8 @@ View2DScrollers *UI_view2d_scrollers_calc(
scrollers->hor = hor;
/* scroller 'buttons':
- * - These should always remain within the visible region of the scrollbar
- * - They represent the region of 'tot' that is visible in 'cur'
+ * - These should always remain within the visible region of the scrollbar
+ * - They represent the region of 'tot' that is visible in 'cur'
*/
/* horizontal scrollers */
@@ -1722,11 +1722,11 @@ void UI_view2d_scrollers_draw(const bContext *C, View2D *v2d, View2DScrollers *v
state = (v2d->scroll_ui & V2D_SCROLL_H_ACTIVE) ? UI_SCROLL_PRESSED : 0;
/* show zoom handles if:
- * - zooming on x-axis is allowed (no scroll otherwise)
- * - slider bubble is large enough (no overdraw confusion)
- * - scale is shown on the scroller
- * (workaround to make sure that button windows don't show these,
- * and only the time-grids with their zoomability can do so)
+ * - zooming on x-axis is allowed (no scroll otherwise)
+ * - slider bubble is large enough (no overdraw confusion)
+ * - scale is shown on the scroller
+ * (workaround to make sure that button windows don't show these,
+ * and only the time-grids with their zoomability can do so)
*/
if ((v2d->keepzoom & V2D_LOCKZOOM_X) == 0 &&
(v2d->scroll & V2D_SCROLL_SCALE_HORIZONTAL) &&
@@ -1750,8 +1750,8 @@ void UI_view2d_scrollers_draw(const bContext *C, View2D *v2d, View2DScrollers *v
float fac, dfac, fac2, val;
/* the numbers: convert grid->startx and -dx to scroll coordinates
- * - fac is x-coordinate to draw to
- * - dfac is gap between scale markings
+ * - fac is x-coordinate to draw to
+ * - dfac is gap between scale markings
*/
fac = (grid->startx - v2d->cur.xmin) / BLI_rctf_size_x(&v2d->cur);
fac = (float)hor.xmin + fac * BLI_rcti_size_x(&hor);
@@ -1823,11 +1823,11 @@ void UI_view2d_scrollers_draw(const bContext *C, View2D *v2d, View2DScrollers *v
state = (v2d->scroll_ui & V2D_SCROLL_V_ACTIVE) ? UI_SCROLL_PRESSED : 0;
/* show zoom handles if:
- * - zooming on y-axis is allowed (no scroll otherwise)
- * - slider bubble is large enough (no overdraw confusion)
- * - scale is shown on the scroller
- * (workaround to make sure that button windows don't show these,
- * and only the time-grids with their zoomability can do so)
+ * - zooming on y-axis is allowed (no scroll otherwise)
+ * - slider bubble is large enough (no overdraw confusion)
+ * - scale is shown on the scroller
+ * (workaround to make sure that button windows don't show these,
+ * and only the time-grids with their zoomability can do so)
*/
if ((v2d->keepzoom & V2D_LOCKZOOM_Y) == 0 &&
(v2d->scroll & V2D_SCROLL_SCALE_VERTICAL) &&
@@ -1852,10 +1852,10 @@ void UI_view2d_scrollers_draw(const bContext *C, View2D *v2d, View2DScrollers *v
float fac, dfac, val;
/* the numbers: convert grid->starty and dy to scroll coordinates
- * - fac is y-coordinate to draw to
- * - dfac is gap between scale markings
- * - these involve a correction for horizontal scrollbar
- * NOTE: it's assumed that that scrollbar is there if this is involved!
+ * - fac is y-coordinate to draw to
+ * - dfac is gap between scale markings
+ * - these involve a correction for horizontal scrollbar
+ * NOTE: it's assumed that that scrollbar is there if this is involved!
*/
fac = (grid->starty - v2d->cur.ymin) / BLI_rctf_size_y(&v2d->cur);
fac = vert.ymin + fac * BLI_rcti_size_y(&vert);
diff --git a/source/blender/editors/interface/view2d_ops.c b/source/blender/editors/interface/view2d_ops.c
index b9ea5d96057..e08f9535e1f 100644
--- a/source/blender/editors/interface/view2d_ops.c
+++ b/source/blender/editors/interface/view2d_ops.c
@@ -1147,7 +1147,7 @@ static int view_zoomdrag_modal(bContext *C, wmOperator *op, const wmEvent *event
vzd->dy += dy;
/* store mouse coordinates for next time, if not doing continuous zoom
- * - continuous zoom only depends on distance of mouse to starting point to determine rate of change
+ * - continuous zoom only depends on distance of mouse to starting point to determine rate of change
*/
if (U.viewzoom != USER_ZOOM_CONT) { // XXX store this setting as RNA prop?
vzd->lastx = event->x;
@@ -1239,9 +1239,9 @@ static int view_borderzoom_exec(bContext *C, wmOperator *op)
if (zoom_in) {
/* zoom in:
- * - 'cur' rect will be defined by the coordinates of the border region
- * - just set the 'cur' rect to have the same coordinates as the border region
- * if zoom is allowed to be changed
+ * - 'cur' rect will be defined by the coordinates of the border region
+ * - just set the 'cur' rect to have the same coordinates as the border region
+ * if zoom is allowed to be changed
*/
if ((v2d->keepzoom & V2D_LOCKZOOM_X) == 0) {
cur_new.xmin = rect.xmin;
@@ -1254,9 +1254,9 @@ static int view_borderzoom_exec(bContext *C, wmOperator *op)
}
else {
/* zoom out:
- * - the current 'cur' rect coordinates are going to end up where the 'rect' ones are,
- * but the 'cur' rect coordinates will need to be adjusted to take in more of the view
- * - calculate zoom factor, and adjust using center-point
+ * - the current 'cur' rect coordinates are going to end up where the 'rect' ones are,
+ * but the 'cur' rect coordinates will need to be adjusted to take in more of the view
+ * - calculate zoom factor, and adjust using center-point
*/
float zoom, center, size;
@@ -1545,7 +1545,6 @@ static void VIEW2D_OT_smoothview(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Smooth View 2D";
- ot->description = "";
ot->idname = "VIEW2D_OT_smoothview";
/* api callbacks */
@@ -1627,8 +1626,8 @@ static short mouse_in_scroller_handle(int mouse, int sc_min, int sc_max, int sh_
bool in_min, in_max, in_bar, out_min, out_max, in_view = 1;
/* firstly, check if
- * - 'bubble' fills entire scroller
- * - 'bubble' completely out of view on either side
+ * - 'bubble' fills entire scroller
+ * - 'bubble' completely out of view on either side
*/
if ((sh_min <= sc_min) && (sh_max >= sc_max)) in_view = 0;
if (sh_min == sh_max) {
@@ -1691,7 +1690,7 @@ static void scroller_activate_init(bContext *C, wmOperator *op, const wmEvent *e
vsm->lastx = event->x;
vsm->lasty = event->y;
/* 'zone' depends on where mouse is relative to bubble
- * - zooming must be allowed on this axis, otherwise, default to pan
+ * - zooming must be allowed on this axis, otherwise, default to pan
*/
scrollers = UI_view2d_scrollers_calc(C, v2d, V2D_ARG_DUMMY, V2D_ARG_DUMMY, V2D_ARG_DUMMY, V2D_ARG_DUMMY);