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Diffstat (limited to 'source/blender/editors/mesh/editmesh_knife.c')
-rw-r--r--source/blender/editors/mesh/editmesh_knife.c16
1 files changed, 8 insertions, 8 deletions
diff --git a/source/blender/editors/mesh/editmesh_knife.c b/source/blender/editors/mesh/editmesh_knife.c
index 8eb3ad84919..9cc19d5194e 100644
--- a/source/blender/editors/mesh/editmesh_knife.c
+++ b/source/blender/editors/mesh/editmesh_knife.c
@@ -479,7 +479,7 @@ static KnifeEdge *get_bm_knife_edge(KnifeTool_OpData *kcd, BMEdge *e)
/* Record the index in kcd->em->looptris of first looptri triple for a given face,
* given an index for some triple in that array.
* This assumes that all of the triangles for a given face are contiguous
- * in that array (as they are by the current tesselation routines).
+ * in that array (as they are by the current tessellation routines).
* Actually store index + 1 in the hash, because 0 looks like "no entry"
* to hash lookup routine; will reverse this in the get routine.
* Doing this lazily rather than all at once for all faces.
@@ -502,7 +502,7 @@ static void set_lowest_face_tri(KnifeTool_OpData *kcd, BMFace *f, int index)
if (i == -1)
i++;
- BLI_ghash_insert(kcd->facetrimap, f, SET_INT_IN_POINTER(i + 1));
+ BLI_ghash_insert(kcd->facetrimap, f, POINTER_FROM_INT(i + 1));
}
/* This should only be called for faces that have had a lowest face tri set by previous function */
@@ -510,7 +510,7 @@ static int get_lowest_face_tri(KnifeTool_OpData *kcd, BMFace *f)
{
int ans;
- ans = GET_INT_FROM_POINTER(BLI_ghash_lookup(kcd->facetrimap, f));
+ ans = POINTER_AS_INT(BLI_ghash_lookup(kcd->facetrimap, f));
BLI_assert(ans != 0);
return ans - 1;
}
@@ -1217,7 +1217,7 @@ static bool knife_ray_intersect_face(
lv2 = kcd->cagecos[BM_elem_index_get(tri[1]->v)];
lv3 = kcd->cagecos[BM_elem_index_get(tri[2]->v)];
/* using epsilon test in case ray is directly through an internal
- * tesselation edge and might not hit either tesselation tri with
+ * tessellation edge and might not hit either tessellation tri with
* an exact test;
* we will exclude hits near real edges by a later test */
if (isect_ray_tri_epsilon_v3(v1, raydir, lv1, lv2, lv3, &lambda, ray_tri_uv, KNIFE_FLT_EPS)) {
@@ -1542,8 +1542,8 @@ static void knife_find_line_hits(KnifeTool_OpData *kcd)
}
/* unproject screen line */
- ED_view3d_win_to_segment(kcd->ar, kcd->vc.v3d, s1, v1, v3, true);
- ED_view3d_win_to_segment(kcd->ar, kcd->vc.v3d, s2, v2, v4, true);
+ ED_view3d_win_to_segment_clipped(kcd->ar, kcd->vc.v3d, s1, v1, v3, true);
+ ED_view3d_win_to_segment_clipped(kcd->ar, kcd->vc.v3d, s2, v2, v4, true);
mul_m4_v3(kcd->ob->imat, v1);
mul_m4_v3(kcd->ob->imat, v2);
@@ -1551,7 +1551,7 @@ static void knife_find_line_hits(KnifeTool_OpData *kcd)
mul_m4_v3(kcd->ob->imat, v4);
/* numeric error, 'v1' -> 'v2', 'v2' -> 'v4' can end up being ~2000 units apart in otho mode
- * (from ED_view3d_win_to_segment_clip() above)
+ * (from ED_view3d_win_to_segment_clipped() above)
* this gives precision error; rather then solving properly
* (which may involve using doubles everywhere!),
* limit the distance between these points */
@@ -2194,7 +2194,7 @@ static int knife_update_active(KnifeTool_OpData *kcd)
/* if no hits are found this would normally default to (0, 0, 0) so instead
* get a point at the mouse ray closest to the previous point.
* Note that drawing lines in `free-space` isn't properly supported
- * but theres no guarantee (0, 0, 0) has any geometry either - campbell */
+ * but there's no guarantee (0, 0, 0) has any geometry either - campbell */
if (kcd->curr.vert == NULL && kcd->curr.edge == NULL && kcd->curr.bmface == NULL) {
float origin[3];
float origin_ofs[3];