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Diffstat (limited to 'source/blender/editors/mesh/editmesh_tools.c')
-rw-r--r--source/blender/editors/mesh/editmesh_tools.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c
index 1febc429edc..7de5ad9f151 100644
--- a/source/blender/editors/mesh/editmesh_tools.c
+++ b/source/blender/editors/mesh/editmesh_tools.c
@@ -936,7 +936,7 @@ static int edbm_add_edge_face_exec(bContext *C, wmOperator *op)
Object *obedit = objects[ob_index];
BMEditMesh *em = BKE_editmesh_from_object(obedit);
- if ((em->bm->totvertsel == 0) && (em->bm->totedgesel == 0) && (em->bm->totvertsel == 0)) {
+ if ((em->bm->totvertsel == 0) && (em->bm->totedgesel == 0) && (em->bm->totfacesel == 0)) {
continue;
}
@@ -8692,7 +8692,7 @@ static int edbm_point_normals_modal(bContext *C, wmOperator *op, const wmEvent *
* Free the data here, then use #point_normals_ensure to add it back on demand. */
if (ret == OPERATOR_PASS_THROUGH) {
/* Don't free on mouse-move, causes creation/freeing of the loop data in an inefficient way. */
- if (!ELEM(event->type, MOUSEMOVE, INBETWEEN_MOUSEMOVE)) {
+ if (!ISMOUSE_MOTION(event->type)) {
point_normals_free(op);
}
}