diff options
Diffstat (limited to 'source/blender/editors/mesh/meshtools.c')
-rw-r--r-- | source/blender/editors/mesh/meshtools.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/editors/mesh/meshtools.c b/source/blender/editors/mesh/meshtools.c index 16f4f61f92b..2491685161c 100644 --- a/source/blender/editors/mesh/meshtools.c +++ b/source/blender/editors/mesh/meshtools.c @@ -329,7 +329,7 @@ int join_mesh_exec(bContext *C, wmOperator *op) if (odg) { /* Search for a match in the new object, and set new index */ for (dg = ob->defbase.first, index = 0; dg; dg = dg->next, index++) { - if (!strcmp(dg->name, odg->name)) { + if (STREQ(dg->name, odg->name)) { dvert[i].dw[j].def_nr = index; break; } @@ -627,7 +627,7 @@ int join_mesh_shapes_exec(bContext *C, wmOperator *op) /* first key added, so it was the basis. initialize it with the existing mesh */ kb = BKE_keyblock_add(key, NULL); - BKE_key_convert_from_mesh(me, kb); + BKE_keyblock_convert_from_mesh(me, kb); } /* now ready to add new keys from selected meshes */ @@ -895,7 +895,7 @@ int ED_mesh_mirror_get_vert(Object *ob, int index) index_mirr = eve_mirr ? BM_elem_index_get(eve_mirr) : -1; } else { - index_mirr = mesh_get_x_mirror_vert(ob, index, use_topology); + index_mirr = mesh_get_x_mirror_vert(ob, index, use_topology); } return index_mirr; @@ -1082,11 +1082,11 @@ bool ED_mesh_pick_face(bContext *C, Object *ob, const int mval[2], unsigned int * on an edge in the backbuf, we can still select a face */ float dummy_dist; - *index = view3d_sample_backbuf_rect(&vc, mval, size, 1, me->totpoly + 1, &dummy_dist, 0, NULL, NULL); + *index = ED_view3d_backbuf_sample_rect(&vc, mval, size, 1, me->totpoly + 1, &dummy_dist); } else { /* sample only on the exact position */ - *index = view3d_sample_backbuf(&vc, mval[0], mval[1]); + *index = ED_view3d_backbuf_sample(&vc, mval[0], mval[1]); } if ((*index) == 0 || (*index) > (unsigned int)me->totpoly) @@ -1248,11 +1248,11 @@ bool ED_mesh_pick_vert(bContext *C, Object *ob, const int mval[2], unsigned int * on an face in the backbuf, we can still select a vert */ float dummy_dist; - *index = view3d_sample_backbuf_rect(&vc, mval, size, 1, me->totvert + 1, &dummy_dist, 0, NULL, NULL); + *index = ED_view3d_backbuf_sample_rect(&vc, mval, size, 1, me->totvert + 1, &dummy_dist); } else { /* sample only on the exact position */ - *index = view3d_sample_backbuf(&vc, mval[0], mval[1]); + *index = ED_view3d_backbuf_sample(&vc, mval[0], mval[1]); } if ((*index) == 0 || (*index) > (unsigned int)me->totvert) |