diff options
Diffstat (limited to 'source/blender/editors/object/object_intern.h')
-rw-r--r-- | source/blender/editors/object/object_intern.h | 32 |
1 files changed, 18 insertions, 14 deletions
diff --git a/source/blender/editors/object/object_intern.h b/source/blender/editors/object/object_intern.h index 23f5d0c1475..ed75c4060a2 100644 --- a/source/blender/editors/object/object_intern.h +++ b/source/blender/editors/object/object_intern.h @@ -75,14 +75,22 @@ void OBJECT_OT_drop_named_material(struct wmOperatorType *ot); void OBJECT_OT_mode_set(struct wmOperatorType *ot); void OBJECT_OT_editmode_toggle(struct wmOperatorType *ot); void OBJECT_OT_posemode_toggle(struct wmOperatorType *ot); -void OBJECT_OT_restrictview_set(struct wmOperatorType *ot); -void OBJECT_OT_restrictview_clear(struct wmOperatorType *ot); +void OBJECT_OT_hide_view_set(struct wmOperatorType *ot); +void OBJECT_OT_hide_view_clear(struct wmOperatorType *ot); +void OBJECT_OT_hide_render_set(struct wmOperatorType *ot); +void OBJECT_OT_hide_render_clear(struct wmOperatorType *ot); void OBJECT_OT_proxy_make(struct wmOperatorType *ot); void OBJECT_OT_shade_smooth(struct wmOperatorType *ot); void OBJECT_OT_shade_flat(struct wmOperatorType *ot); void OBJECT_OT_paths_calculate(struct wmOperatorType *ot); void OBJECT_OT_paths_clear(struct wmOperatorType *ot); +void OBJECT_OT_game_property_new(struct wmOperatorType *ot); +void OBJECT_OT_game_property_remove(struct wmOperatorType *ot); +void OBJECT_OT_game_property_copy(struct wmOperatorType *ot); +void OBJECT_OT_game_property_clear(struct wmOperatorType *ot); +void OBJECT_OT_logic_bricks_copy(struct wmOperatorType *ot); + /* object_select.c */ void OBJECT_OT_select_all(struct wmOperatorType *ot); void OBJECT_OT_select_inverse(struct wmOperatorType *ot); @@ -93,12 +101,11 @@ void OBJECT_OT_select_linked(struct wmOperatorType *ot); void OBJECT_OT_select_grouped(struct wmOperatorType *ot); void OBJECT_OT_select_mirror(struct wmOperatorType *ot); void OBJECT_OT_select_name(struct wmOperatorType *ot); +void OBJECT_OT_select_same_group(struct wmOperatorType *ot); /* object_add.c */ void OBJECT_OT_add(struct wmOperatorType *ot); void OBJECT_OT_add_named(struct wmOperatorType *ot); -void OBJECT_OT_curve_add(struct wmOperatorType *ot); -void OBJECT_OT_surface_add(struct wmOperatorType *ot); void OBJECT_OT_metaball_add(struct wmOperatorType *ot); void OBJECT_OT_text_add(struct wmOperatorType *ot); void OBJECT_OT_armature_add(struct wmOperatorType *ot); @@ -124,11 +131,6 @@ void OBJECT_OT_hook_reset(struct wmOperatorType *ot); void OBJECT_OT_hook_recenter(struct wmOperatorType *ot); /* object_lattice.c */ -void free_editLatt(Object *ob); -void make_editLatt(Object *obedit); -void load_editLatt(Object *obedit); -void remake_editLatt(Object *obedit); - void LATTICE_OT_select_all(struct wmOperatorType *ot); void LATTICE_OT_make_regular(struct wmOperatorType *ot); @@ -149,8 +151,8 @@ void OBJECT_OT_modifier_copy(struct wmOperatorType *ot); void OBJECT_OT_multires_subdivide(struct wmOperatorType *ot); void OBJECT_OT_multires_reshape(struct wmOperatorType *ot); void OBJECT_OT_multires_higher_levels_delete(struct wmOperatorType *ot); -void OBJECT_OT_multires_save_external(struct wmOperatorType *ot); -void OBJECT_OT_multires_pack_external(struct wmOperatorType *ot); +void OBJECT_OT_multires_external_save(struct wmOperatorType *ot); +void OBJECT_OT_multires_external_pack(struct wmOperatorType *ot); void OBJECT_OT_meshdeform_bind(struct wmOperatorType *ot); void OBJECT_OT_explode_refresh(struct wmOperatorType *ot); @@ -160,6 +162,9 @@ void OBJECT_OT_constraint_add_with_targets(struct wmOperatorType *ot); void POSE_OT_constraint_add(struct wmOperatorType *ot); void POSE_OT_constraint_add_with_targets(struct wmOperatorType *ot); +void OBJECT_OT_constraints_copy(struct wmOperatorType *ot); +void POSE_OT_constraints_copy(struct wmOperatorType *ot); + void OBJECT_OT_constraints_clear(struct wmOperatorType *ot); void POSE_OT_constraints_clear(struct wmOperatorType *ot); @@ -195,9 +200,7 @@ void OBJECT_OT_vertex_group_clean(struct wmOperatorType *ot); void OBJECT_OT_vertex_group_mirror(struct wmOperatorType *ot); void OBJECT_OT_vertex_group_set_active(struct wmOperatorType *ot); void OBJECT_OT_vertex_group_sort(struct wmOperatorType *ot); - -void OBJECT_OT_game_property_new(struct wmOperatorType *ot); -void OBJECT_OT_game_property_remove(struct wmOperatorType *ot); +void OBJECT_OT_vertex_group_move(struct wmOperatorType *ot); /* object_shapekey.c */ void OBJECT_OT_shape_key_add(struct wmOperatorType *ot); @@ -208,6 +211,7 @@ void OBJECT_OT_shape_key_move(struct wmOperatorType *ot); /* object_group.c */ void OBJECT_OT_group_add(struct wmOperatorType *ot); +void OBJECT_OT_group_link(struct wmOperatorType *ot); void OBJECT_OT_group_remove(struct wmOperatorType *ot); /* object_bake.c */ |