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Diffstat (limited to 'source/blender/editors/object/object_shader_fx.c')
-rw-r--r--source/blender/editors/object/object_shader_fx.c469
1 files changed, 469 insertions, 0 deletions
diff --git a/source/blender/editors/object/object_shader_fx.c b/source/blender/editors/object/object_shader_fx.c
new file mode 100644
index 00000000000..681851850a5
--- /dev/null
+++ b/source/blender/editors/object/object_shader_fx.c
@@ -0,0 +1,469 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2018 Blender Foundation.
+ * All rights reserved.
+ *
+ * Contributor(s): Blender Foundation, 2018
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/editors/object/object_shader_fx.c
+ * \ingroup edobj
+ */
+
+
+#include <math.h>
+#include <stdio.h>
+#include <stdlib.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_gpencil_types.h"
+#include "DNA_shader_fx_types.h"
+#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
+
+#include "BLI_math.h"
+#include "BLI_listbase.h"
+#include "BLI_string.h"
+#include "BLI_string_utf8.h"
+#include "BLI_utildefines.h"
+
+#include "BKE_context.h"
+#include "BKE_main.h"
+#include "BKE_shader_fx.h"
+#include "BKE_report.h"
+#include "BKE_object.h"
+
+#include "DEG_depsgraph.h"
+#include "DEG_depsgraph_build.h"
+#include "DEG_depsgraph_query.h"
+
+#include "RNA_access.h"
+#include "RNA_define.h"
+#include "RNA_enum_types.h"
+
+#include "ED_object.h"
+#include "ED_screen.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "object_intern.h"
+
+/******************************** API ****************************/
+
+ShaderFxData *ED_object_shaderfx_add(ReportList *reports, Main *bmain, Scene *UNUSED(scene), Object *ob, const char *name, int type)
+{
+ ShaderFxData *new_fx = NULL;
+ const ShaderFxTypeInfo *fxi = BKE_shaderfxType_getInfo(type);
+
+ if (ob->type != OB_GPENCIL) {
+ BKE_reportf(reports, RPT_WARNING, "Effect cannot be added to object '%s'", ob->id.name + 2);
+ return NULL;
+ }
+
+ if (fxi->flags & eShaderFxTypeFlag_Single) {
+ if (BKE_shaderfx_findByType(ob, type)) {
+ BKE_report(reports, RPT_WARNING, "Only one Effect of this type is allowed");
+ return NULL;
+ }
+ }
+
+ /* get new effect data to add */
+ new_fx = BKE_shaderfx_new(type);
+
+ BLI_addtail(&ob->shader_fx, new_fx);
+
+ if (name) {
+ BLI_strncpy_utf8(new_fx->name, name, sizeof(new_fx->name));
+ }
+
+ /* make sure effect data has unique name */
+ BKE_shaderfx_unique_name(&ob->shader_fx, new_fx);
+
+ bGPdata *gpd = ob->data;
+ DEG_id_tag_update(&gpd->id, OB_RECALC_OB | OB_RECALC_DATA);
+
+ DEG_id_tag_update(&ob->id, OB_RECALC_DATA);
+ DEG_relations_tag_update(bmain);
+
+ return new_fx;
+}
+
+/* Return true if the object has a effect of type 'type' other than
+ * the shaderfx pointed to be 'exclude', otherwise returns false. */
+static bool UNUSED_FUNCTION(object_has_shaderfx)(
+ const Object *ob, const ShaderFxData *exclude,
+ ShaderFxType type)
+{
+ ShaderFxData *fx;
+
+ for (fx = ob->shader_fx.first; fx; fx = fx->next) {
+ if ((fx != exclude) && (fx->type == type))
+ return true;
+ }
+
+ return false;
+}
+
+static bool object_shaderfx_remove(
+ Main *bmain, Object *ob, ShaderFxData *fx,
+ bool *UNUSED(r_sort_depsgraph))
+{
+ /* It seems on rapid delete it is possible to
+ * get called twice on same effect, so make
+ * sure it is in list. */
+ if (BLI_findindex(&ob->shader_fx, fx) == -1) {
+ return 0;
+ }
+
+ DEG_relations_tag_update(bmain);
+
+ BLI_remlink(&ob->shader_fx, fx);
+ BKE_shaderfx_free(fx);
+ BKE_object_free_derived_caches(ob);
+
+ return 1;
+}
+
+bool ED_object_shaderfx_remove(ReportList *reports, Main *bmain, Object *ob, ShaderFxData *fx)
+{
+ bool sort_depsgraph = false;
+ bool ok;
+
+ ok = object_shaderfx_remove(bmain, ob, fx, &sort_depsgraph);
+
+ if (!ok) {
+ BKE_reportf(reports, RPT_ERROR, "Effect '%s' not in object '%s'", fx->name, ob->id.name);
+ return 0;
+ }
+
+ DEG_id_tag_update(&ob->id, OB_RECALC_DATA);
+ DEG_relations_tag_update(bmain);
+
+ return 1;
+}
+
+void ED_object_shaderfx_clear(Main *bmain, Object *ob)
+{
+ ShaderFxData *fx = ob->shader_fx.first;
+ bool sort_depsgraph = false;
+
+ if (!fx)
+ return;
+
+ while (fx) {
+ ShaderFxData *next_fx;
+
+ next_fx = fx->next;
+
+ object_shaderfx_remove(bmain, ob, fx, &sort_depsgraph);
+
+ fx = next_fx;
+ }
+
+ DEG_id_tag_update(&ob->id, OB_RECALC_DATA);
+ DEG_relations_tag_update(bmain);
+}
+
+int ED_object_shaderfx_move_up(ReportList *UNUSED(reports), Object *ob, ShaderFxData *fx)
+{
+ if (fx->prev) {
+ BLI_remlink(&ob->shader_fx, fx);
+ BLI_insertlinkbefore(&ob->shader_fx, fx->prev, fx);
+ }
+
+ return 1;
+}
+
+int ED_object_shaderfx_move_down(ReportList *UNUSED(reports), Object *ob, ShaderFxData *fx)
+{
+ if (fx->next) {
+ BLI_remlink(&ob->shader_fx, fx);
+ BLI_insertlinkafter(&ob->shader_fx, fx->next, fx);
+ }
+
+ return 1;
+}
+
+/************************ add effect operator *********************/
+
+static int shaderfx_add_exec(bContext *C, wmOperator *op)
+{
+ Main *bmain = CTX_data_main(C);
+ Scene *scene = CTX_data_scene(C);
+ Object *ob = ED_object_active_context(C);
+ int type = RNA_enum_get(op->ptr, "type");
+
+ if (!ED_object_shaderfx_add(op->reports, bmain, scene, ob, NULL, type))
+ return OPERATOR_CANCELLED;
+
+ WM_event_add_notifier(C, NC_OBJECT | ND_MODIFIER, ob);
+
+ return OPERATOR_FINISHED;
+}
+
+static const EnumPropertyItem *shaderfx_add_itemf(
+ bContext *C, PointerRNA *UNUSED(ptr), PropertyRNA *UNUSED(prop), bool *r_free)
+{
+ Object *ob = ED_object_active_context(C);
+ EnumPropertyItem *item = NULL;
+ const EnumPropertyItem *fx_item, *group_item = NULL;
+ const ShaderFxTypeInfo *mti;
+ int totitem = 0, a;
+
+ if (!ob)
+ return rna_enum_object_shaderfx_type_items;
+
+ for (a = 0; rna_enum_object_shaderfx_type_items[a].identifier; a++) {
+ fx_item = &rna_enum_object_shaderfx_type_items[a];
+ if (fx_item->identifier[0]) {
+ mti = BKE_shaderfxType_getInfo(fx_item->value);
+
+ if (mti->flags & eShaderFxTypeFlag_NoUserAdd)
+ continue;
+ }
+ else {
+ group_item = fx_item;
+ fx_item = NULL;
+
+ continue;
+ }
+
+ if (group_item) {
+ RNA_enum_item_add(&item, &totitem, group_item);
+ group_item = NULL;
+ }
+
+ RNA_enum_item_add(&item, &totitem, fx_item);
+ }
+
+ RNA_enum_item_end(&item, &totitem);
+ *r_free = true;
+
+ return item;
+}
+
+void OBJECT_OT_shaderfx_add(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ /* identifiers */
+ ot->name = "Add Effect";
+ ot->description = "Add a visual effect to the active object";
+ ot->idname = "OBJECT_OT_shaderfx_add";
+
+ /* api callbacks */
+ ot->invoke = WM_menu_invoke;
+ ot->exec = shaderfx_add_exec;
+ ot->poll = ED_operator_object_active_editable;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* properties */
+ prop = RNA_def_enum(ot->srna, "type", rna_enum_object_shaderfx_type_items, eShaderFxType_Blur, "Type", "");
+ RNA_def_enum_funcs(prop, shaderfx_add_itemf);
+ ot->prop = prop;
+}
+
+/************************ generic functions for operators using names and data context *********************/
+
+static bool edit_shaderfx_poll_generic(bContext *C, StructRNA *rna_type, int obtype_flag)
+{
+ PointerRNA ptr = CTX_data_pointer_get_type(C, "shaderfx", rna_type);
+ Object *ob = (ptr.id.data) ? ptr.id.data : ED_object_active_context(C);
+
+ if (!ptr.data) {
+ CTX_wm_operator_poll_msg_set(C, "Context missing 'shaderfx'");
+ return 0;
+ }
+
+ if (!ob || ID_IS_LINKED(ob)) return 0;
+ if (obtype_flag && ((1 << ob->type) & obtype_flag) == 0) return 0;
+ if (ptr.id.data && ID_IS_LINKED(ptr.id.data)) return 0;
+
+ if (ID_IS_STATIC_OVERRIDE(ob)) {
+ CTX_wm_operator_poll_msg_set(C, "Cannot edit shaderfxs comming from static override");
+ return (((ShaderFxData *)ptr.data)->flag & eShaderFxFlag_StaticOverride_Local) != 0;
+ }
+
+ return 1;
+}
+
+static bool edit_shaderfx_poll(bContext *C)
+{
+ return edit_shaderfx_poll_generic(C, &RNA_ShaderFx, 0);
+}
+
+static void edit_shaderfx_properties(wmOperatorType *ot)
+{
+ RNA_def_string(ot->srna, "shaderfx", NULL, MAX_NAME, "Shader", "Name of the shaderfx to edit");
+}
+
+static int edit_shaderfx_invoke_properties(bContext *C, wmOperator *op)
+{
+ ShaderFxData *fx;
+
+ if (RNA_struct_property_is_set(op->ptr, "shaderfx")) {
+ return true;
+ }
+ else {
+ PointerRNA ptr = CTX_data_pointer_get_type(C, "shaderfx", &RNA_ShaderFx);
+ if (ptr.data) {
+ fx = ptr.data;
+ RNA_string_set(op->ptr, "shaderfx", fx->name);
+ return true;
+ }
+ }
+
+ return false;
+}
+
+static ShaderFxData *edit_shaderfx_property_get(wmOperator *op, Object *ob, int type)
+{
+ char shaderfx_name[MAX_NAME];
+ ShaderFxData *fx;
+ RNA_string_get(op->ptr, "shaderfx", shaderfx_name);
+
+ fx = BKE_shaderfx_findByName(ob, shaderfx_name);
+
+ if (fx && type != 0 && fx->type != type)
+ fx = NULL;
+
+ return fx;
+}
+
+/************************ remove shaderfx operator *********************/
+
+static int shaderfx_remove_exec(bContext *C, wmOperator *op)
+{
+ Main *bmain = CTX_data_main(C);
+ Object *ob = ED_object_active_context(C);
+ ShaderFxData *fx = edit_shaderfx_property_get(op, ob, 0);
+
+ if (!fx || !ED_object_shaderfx_remove(op->reports, bmain, ob, fx))
+ return OPERATOR_CANCELLED;
+
+ WM_event_add_notifier(C, NC_OBJECT | ND_MODIFIER, ob);
+
+ return OPERATOR_FINISHED;
+}
+
+static int shaderfx_remove_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
+{
+ if (edit_shaderfx_invoke_properties(C, op))
+ return shaderfx_remove_exec(C, op);
+ else
+ return OPERATOR_CANCELLED;
+}
+
+void OBJECT_OT_shaderfx_remove(wmOperatorType *ot)
+{
+ ot->name = "Remove Grease Pencil Modifier";
+ ot->description = "Remove a shaderfx from the active grease pencil object";
+ ot->idname = "OBJECT_OT_shaderfx_remove";
+
+ ot->invoke = shaderfx_remove_invoke;
+ ot->exec = shaderfx_remove_exec;
+ ot->poll = edit_shaderfx_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_INTERNAL;
+ edit_shaderfx_properties(ot);
+}
+
+/************************ move up shaderfx operator *********************/
+
+static int shaderfx_move_up_exec(bContext *C, wmOperator *op)
+{
+ Object *ob = ED_object_active_context(C);
+ ShaderFxData *fx = edit_shaderfx_property_get(op, ob, 0);
+
+ if (!fx || !ED_object_shaderfx_move_up(op->reports, ob, fx))
+ return OPERATOR_CANCELLED;
+
+ DEG_id_tag_update(&ob->id, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_OBJECT | ND_MODIFIER, ob);
+
+ return OPERATOR_FINISHED;
+}
+
+static int shaderfx_move_up_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
+{
+ if (edit_shaderfx_invoke_properties(C, op))
+ return shaderfx_move_up_exec(C, op);
+ else
+ return OPERATOR_CANCELLED;
+}
+
+void OBJECT_OT_shaderfx_move_up(wmOperatorType *ot)
+{
+ ot->name = "Move Up Modifier";
+ ot->description = "Move shaderfx up in the stack";
+ ot->idname = "OBJECT_OT_shaderfx_move_up";
+
+ ot->invoke = shaderfx_move_up_invoke;
+ ot->exec = shaderfx_move_up_exec;
+ ot->poll = edit_shaderfx_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_INTERNAL;
+ edit_shaderfx_properties(ot);
+}
+
+/************************ move down shaderfx operator *********************/
+
+static int shaderfx_move_down_exec(bContext *C, wmOperator *op)
+{
+ Object *ob = ED_object_active_context(C);
+ ShaderFxData *fx = edit_shaderfx_property_get(op, ob, 0);
+
+ if (!fx || !ED_object_shaderfx_move_down(op->reports, ob, fx))
+ return OPERATOR_CANCELLED;
+
+ DEG_id_tag_update(&ob->id, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_OBJECT | ND_MODIFIER, ob);
+
+ return OPERATOR_FINISHED;
+}
+
+static int shaderfx_move_down_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
+{
+ if (edit_shaderfx_invoke_properties(C, op))
+ return shaderfx_move_down_exec(C, op);
+ else
+ return OPERATOR_CANCELLED;
+}
+
+void OBJECT_OT_shaderfx_move_down(wmOperatorType *ot)
+{
+ ot->name = "Move Down Modifier";
+ ot->description = "Move shaderfx down in the stack";
+ ot->idname = "OBJECT_OT_shaderfx_move_down";
+
+ ot->invoke = shaderfx_move_down_invoke;
+ ot->exec = shaderfx_move_down_exec;
+ ot->poll = edit_shaderfx_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_INTERNAL;
+ edit_shaderfx_properties(ot);
+}