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Diffstat (limited to 'source/blender/editors/physics/physics_fluid.c')
-rw-r--r--source/blender/editors/physics/physics_fluid.c24
1 files changed, 12 insertions, 12 deletions
diff --git a/source/blender/editors/physics/physics_fluid.c b/source/blender/editors/physics/physics_fluid.c
index 1d3cf7c36af..07e8f5c5743 100644
--- a/source/blender/editors/physics/physics_fluid.c
+++ b/source/blender/editors/physics/physics_fluid.c
@@ -81,51 +81,51 @@ typedef struct FluidJob {
static inline bool fluid_is_bake_all(FluidJob *job)
{
- return (STREQ(job->type, FLUID_JOB_BAKE_ALL));
+ return STREQ(job->type, FLUID_JOB_BAKE_ALL);
}
static inline bool fluid_is_bake_data(FluidJob *job)
{
- return (STREQ(job->type, FLUID_JOB_BAKE_DATA));
+ return STREQ(job->type, FLUID_JOB_BAKE_DATA);
}
static inline bool fluid_is_bake_noise(FluidJob *job)
{
- return (STREQ(job->type, FLUID_JOB_BAKE_NOISE));
+ return STREQ(job->type, FLUID_JOB_BAKE_NOISE);
}
static inline bool fluid_is_bake_mesh(FluidJob *job)
{
- return (STREQ(job->type, FLUID_JOB_BAKE_MESH));
+ return STREQ(job->type, FLUID_JOB_BAKE_MESH);
}
static inline bool fluid_is_bake_particle(FluidJob *job)
{
- return (STREQ(job->type, FLUID_JOB_BAKE_PARTICLES));
+ return STREQ(job->type, FLUID_JOB_BAKE_PARTICLES);
}
static inline bool fluid_is_bake_guiding(FluidJob *job)
{
- return (STREQ(job->type, FLUID_JOB_BAKE_GUIDES));
+ return STREQ(job->type, FLUID_JOB_BAKE_GUIDES);
}
static inline bool fluid_is_free_all(FluidJob *job)
{
- return (STREQ(job->type, FLUID_JOB_FREE_ALL));
+ return STREQ(job->type, FLUID_JOB_FREE_ALL);
}
static inline bool fluid_is_free_data(FluidJob *job)
{
- return (STREQ(job->type, FLUID_JOB_FREE_DATA));
+ return STREQ(job->type, FLUID_JOB_FREE_DATA);
}
static inline bool fluid_is_free_noise(FluidJob *job)
{
- return (STREQ(job->type, FLUID_JOB_FREE_NOISE));
+ return STREQ(job->type, FLUID_JOB_FREE_NOISE);
}
static inline bool fluid_is_free_mesh(FluidJob *job)
{
- return (STREQ(job->type, FLUID_JOB_FREE_MESH));
+ return STREQ(job->type, FLUID_JOB_FREE_MESH);
}
static inline bool fluid_is_free_particles(FluidJob *job)
{
- return (STREQ(job->type, FLUID_JOB_FREE_PARTICLES));
+ return STREQ(job->type, FLUID_JOB_FREE_PARTICLES);
}
static inline bool fluid_is_free_guiding(FluidJob *job)
{
- return (STREQ(job->type, FLUID_JOB_FREE_GUIDES));
+ return STREQ(job->type, FLUID_JOB_FREE_GUIDES);
}
static bool fluid_initjob(