diff options
Diffstat (limited to 'source/blender/editors/render/render_preview.c')
-rw-r--r-- | source/blender/editors/render/render_preview.c | 15 |
1 files changed, 8 insertions, 7 deletions
diff --git a/source/blender/editors/render/render_preview.c b/source/blender/editors/render/render_preview.c index 01f00a8458a..450a3b19889 100644 --- a/source/blender/editors/render/render_preview.c +++ b/source/blender/editors/render/render_preview.c @@ -88,6 +88,7 @@ #include "PIL_time.h" #include "RE_pipeline.h" +#include "RE_engine.h" #include "WM_api.h" #include "WM_types.h" @@ -213,6 +214,12 @@ void ED_preview_init_dbase(void) #endif } +static bool check_engine_supports_textures(Scene *scene) +{ + RenderEngineType *type = RE_engines_find(scene->r.engine); + return type->flag & RE_USE_TEXTURE_PREVIEW; +} + void ED_preview_free_dbase(void) { if (G_pr_main) @@ -299,7 +306,7 @@ static Scene *preview_prepare_scene(Scene *scene, ID *id, int id_type, ShaderPre sce->r.cfra = scene->r.cfra; - if (id_type == ID_TE) { + if (id_type == ID_TE && !check_engine_supports_textures(scene)) { /* Force blender internal for texture icons and nodes render, * seems commonly used render engines does not support * such kind of rendering. @@ -751,12 +758,6 @@ static void shader_preview_render(ShaderPreview *sp, ID *id, int split, int firs if (sp->pr_rect) RE_ResultGet32(re, sp->pr_rect); } - else { - /* validate owner */ - //if (ri->rect == NULL) - // ri->rect= MEM_mallocN(sizeof(int) * ri->pr_rectx*ri->pr_recty, "BIF_previewrender"); - //RE_ResultGet32(re, ri->rect); - } /* unassign the pointers, reset vars */ preview_prepare_scene(sp->scene, NULL, GS(id->name), sp); |