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Diffstat (limited to 'source/blender/editors/render')
-rw-r--r--source/blender/editors/render/render_opengl.cc18
-rw-r--r--source/blender/editors/render/render_preview.cc2
-rw-r--r--source/blender/editors/render/render_view.cc8
3 files changed, 16 insertions, 12 deletions
diff --git a/source/blender/editors/render/render_opengl.cc b/source/blender/editors/render/render_opengl.cc
index d907a52543c..77ad23f1e3f 100644
--- a/source/blender/editors/render/render_opengl.cc
+++ b/source/blender/editors/render/render_opengl.cc
@@ -494,7 +494,8 @@ static void screen_opengl_render_apply(const bContext *C, OGLRender *oglrender)
for (view_id = 0; view_id < oglrender->views_len; view_id++) {
context.view_id = view_id;
context.gpu_offscreen = oglrender->ofs;
- oglrender->seq_data.ibufs_arr[view_id] = SEQ_render_give_ibuf(&context, CFRA, chanshown);
+ oglrender->seq_data.ibufs_arr[view_id] = SEQ_render_give_ibuf(
+ &context, scene->r.cfra, chanshown);
}
}
@@ -757,8 +758,7 @@ static bool screen_opengl_render_init(bContext *C, wmOperator *op)
WM_jobs_kill_all_except(wm, CTX_wm_screen(C));
/* create offscreen buffer */
- sizex = (scene->r.size * scene->r.xsch) / 100;
- sizey = (scene->r.size * scene->r.ysch) / 100;
+ BKE_render_resolution(&scene->r, false, &sizex, &sizey);
/* corrects render size with actual size, not every card supports non-power-of-two dimensions */
DRW_opengl_context_enable(); /* Off-screen creation needs to be done in DRW context. */
@@ -1136,12 +1136,12 @@ static bool screen_opengl_render_anim_step(bContext *C, wmOperator *op)
RenderResult *rr;
/* go to next frame */
- if (CFRA < oglrender->nfra) {
- CFRA++;
+ if (scene->r.cfra < oglrender->nfra) {
+ scene->r.cfra++;
}
- while (CFRA < oglrender->nfra) {
+ while (scene->r.cfra < oglrender->nfra) {
BKE_scene_graph_update_for_newframe(depsgraph);
- CFRA++;
+ scene->r.cfra++;
}
is_movie = BKE_imtype_is_movie(scene->r.im_format.imtype);
@@ -1184,7 +1184,7 @@ static bool screen_opengl_render_anim_step(bContext *C, wmOperator *op)
}
if (oglrender->render_frames == nullptr ||
- BLI_BITMAP_TEST_BOOL(oglrender->render_frames, CFRA - PSFRA)) {
+ BLI_BITMAP_TEST_BOOL(oglrender->render_frames, scene->r.cfra - PSFRA)) {
/* render into offscreen buffer */
screen_opengl_render_apply(C, oglrender);
}
@@ -1204,7 +1204,7 @@ finally: /* Step the frame and bail early if needed */
oglrender->nfra += scene->r.frame_step;
/* stop at the end or on error */
- if (CFRA >= PEFRA || !ok) {
+ if (scene->r.cfra >= PEFRA || !ok) {
screen_opengl_render_end(C, static_cast<OGLRender *>(op->customdata));
return false;
}
diff --git a/source/blender/editors/render/render_preview.cc b/source/blender/editors/render/render_preview.cc
index addcedc4481..97bbcaa102f 100644
--- a/source/blender/editors/render/render_preview.cc
+++ b/source/blender/editors/render/render_preview.cc
@@ -805,7 +805,7 @@ static Scene *object_preview_scene_create(const struct ObjectPreviewData *previe
Scene *scene = BKE_scene_add(preview_data->pr_main, "Object preview scene");
/* Preview need to be in the current frame to get a thumbnail similar of what
* viewport displays. */
- CFRA = preview_data->cfra;
+ scene->r.cfra = preview_data->cfra;
ViewLayer *view_layer = static_cast<ViewLayer *>(scene->view_layers.first);
Depsgraph *depsgraph = DEG_graph_new(
diff --git a/source/blender/editors/render/render_view.cc b/source/blender/editors/render/render_view.cc
index a7ff2aad05a..9a16c910205 100644
--- a/source/blender/editors/render/render_view.cc
+++ b/source/blender/editors/render/render_view.cc
@@ -19,6 +19,7 @@
#include "BKE_image.h"
#include "BKE_main.h"
#include "BKE_report.h"
+#include "BKE_scene.h"
#include "BKE_screen.h"
#include "BLT_translation.h"
@@ -130,8 +131,11 @@ ScrArea *render_view_open(bContext *C, int mx, int my, ReportList *reports)
}
if (U.render_display_type == USER_RENDER_DISPLAY_WINDOW) {
- int sizex = 30 * UI_DPI_FAC + (scene->r.xsch * scene->r.size) / 100;
- int sizey = 60 * UI_DPI_FAC + (scene->r.ysch * scene->r.size) / 100;
+ int sizex, sizey;
+ BKE_render_resolution(&scene->r, false, &sizex, &sizey);
+
+ sizex += 30 * UI_DPI_FAC;
+ sizey += 60 * UI_DPI_FAC;
/* arbitrary... miniature image window views don't make much sense */
if (sizex < 320) {