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Diffstat (limited to 'source/blender/editors/sculpt_paint/curves_sculpt_intern.hh')
-rw-r--r--source/blender/editors/sculpt_paint/curves_sculpt_intern.hh53
1 files changed, 36 insertions, 17 deletions
diff --git a/source/blender/editors/sculpt_paint/curves_sculpt_intern.hh b/source/blender/editors/sculpt_paint/curves_sculpt_intern.hh
index 5c926b1a740..5c8c0cedc6f 100644
--- a/source/blender/editors/sculpt_paint/curves_sculpt_intern.hh
+++ b/source/blender/editors/sculpt_paint/curves_sculpt_intern.hh
@@ -12,8 +12,11 @@
#include "BLI_virtual_array.hh"
#include "BKE_attribute.h"
+#include "BKE_crazyspace.hh"
#include "BKE_curves.hh"
+#include "ED_curves_sculpt.h"
+
struct ARegion;
struct RegionView3D;
struct Depsgraph;
@@ -21,15 +24,19 @@ struct View3D;
struct Object;
struct Brush;
struct Scene;
+struct BVHTreeFromMesh;
+struct ReportList;
namespace blender::ed::sculpt_paint {
using bke::CurvesGeometry;
+using bke::CurvesSurfaceTransforms;
struct StrokeExtension {
bool is_first;
float2 mouse_position;
float pressure;
+ ReportList *reports = nullptr;
};
float brush_radius_factor(const Brush &brush, const StrokeExtension &stroke_extension);
@@ -51,8 +58,7 @@ class CurvesSculptStrokeOperation {
virtual void on_stroke_extended(const bContext &C, const StrokeExtension &stroke_extension) = 0;
};
-std::unique_ptr<CurvesSculptStrokeOperation> new_add_operation(const bContext &C,
- ReportList *reports);
+std::unique_ptr<CurvesSculptStrokeOperation> new_add_operation();
std::unique_ptr<CurvesSculptStrokeOperation> new_comb_operation();
std::unique_ptr<CurvesSculptStrokeOperation> new_delete_operation();
std::unique_ptr<CurvesSculptStrokeOperation> new_snake_hook_operation();
@@ -60,6 +66,13 @@ std::unique_ptr<CurvesSculptStrokeOperation> new_grow_shrink_operation(
const BrushStrokeMode brush_mode, const bContext &C);
std::unique_ptr<CurvesSculptStrokeOperation> new_selection_paint_operation(
const BrushStrokeMode brush_mode, const bContext &C);
+std::unique_ptr<CurvesSculptStrokeOperation> new_pinch_operation(const BrushStrokeMode brush_mode,
+ const bContext &C);
+std::unique_ptr<CurvesSculptStrokeOperation> new_smooth_operation();
+std::unique_ptr<CurvesSculptStrokeOperation> new_puff_operation();
+std::unique_ptr<CurvesSculptStrokeOperation> new_density_operation(
+ const BrushStrokeMode brush_mode, const bContext &C, const StrokeExtension &stroke_start);
+std::unique_ptr<CurvesSculptStrokeOperation> new_slide_operation();
struct CurvesBrush3D {
float3 position_cu;
@@ -89,31 +102,37 @@ VArray<float> get_curves_selection(const Curves &curves_id);
*/
VArray<float> get_point_selection(const Curves &curves_id);
-/**
- * Find curves that have any point selected (a selection factor greater than zero),
- * or curves that have their own selection factor greater than zero.
- */
-IndexMask retrieve_selected_curves(const Curves &curves_id, Vector<int64_t> &r_indices);
-
void move_last_point_and_resample(MutableSpan<float3> positions, const float3 &new_last_position);
-float3 compute_surface_point_normal(const MLoopTri &looptri,
- const float3 &bary_coord,
- const Span<float3> corner_normals);
-
-float3 compute_bary_coord_in_triangle(const Mesh &mesh,
- const MLoopTri &looptri,
- const float3 &position);
-
class CurvesSculptCommonContext {
public:
const Depsgraph *depsgraph = nullptr;
const Scene *scene = nullptr;
ARegion *region = nullptr;
const View3D *v3d = nullptr;
- const RegionView3D *rv3d = nullptr;
+ RegionView3D *rv3d = nullptr;
CurvesSculptCommonContext(const bContext &C);
};
+std::optional<CurvesBrush3D> sample_curves_surface_3d_brush(
+ const Depsgraph &depsgraph,
+ const ARegion &region,
+ const View3D &v3d,
+ const CurvesSurfaceTransforms &transforms,
+ const BVHTreeFromMesh &surface_bvh,
+ const float2 &brush_pos_re,
+ const float brush_radius_re);
+
+float transform_brush_radius(const float4x4 &transform,
+ const float3 &brush_position,
+ const float old_radius);
+
+void report_empty_original_surface(ReportList *reports);
+void report_empty_evaluated_surface(ReportList *reports);
+void report_missing_surface(ReportList *reports);
+void report_missing_uv_map_on_original_surface(ReportList *reports);
+void report_missing_uv_map_on_evaluated_surface(ReportList *reports);
+void report_invalid_uv_map(ReportList *reports);
+
} // namespace blender::ed::sculpt_paint