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Diffstat (limited to 'source/blender/editors/sculpt_paint/curves_sculpt_puff.cc')
-rw-r--r--source/blender/editors/sculpt_paint/curves_sculpt_puff.cc385
1 files changed, 385 insertions, 0 deletions
diff --git a/source/blender/editors/sculpt_paint/curves_sculpt_puff.cc b/source/blender/editors/sculpt_paint/curves_sculpt_puff.cc
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index 00000000000..ec69aae372c
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+++ b/source/blender/editors/sculpt_paint/curves_sculpt_puff.cc
@@ -0,0 +1,385 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+#include "BKE_attribute_math.hh"
+#include "BKE_brush.h"
+#include "BKE_bvhutils.h"
+#include "BKE_context.h"
+#include "BKE_crazyspace.hh"
+#include "BKE_mesh.h"
+#include "BKE_mesh_runtime.h"
+
+#include "ED_screen.h"
+#include "ED_view3d.h"
+
+#include "DEG_depsgraph.h"
+
+#include "DNA_brush_types.h"
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+
+#include "WM_api.h"
+
+#include "BLI_length_parameterize.hh"
+
+#include "GEO_add_curves_on_mesh.hh"
+
+#include "curves_sculpt_intern.hh"
+
+namespace blender::ed::sculpt_paint {
+
+class PuffOperation : public CurvesSculptStrokeOperation {
+ private:
+ /** Only used when a 3D brush is used. */
+ CurvesBrush3D brush_3d_;
+
+ /** Length of each segment indexed by the index of the first point in the segment. */
+ Array<float> segment_lengths_cu_;
+
+ friend struct PuffOperationExecutor;
+
+ public:
+ void on_stroke_extended(const bContext &C, const StrokeExtension &stroke_extension) override;
+};
+
+/**
+ * Utility class that actually executes the update when the stroke is updated. That's useful
+ * because it avoids passing a very large number of parameters between functions.
+ */
+struct PuffOperationExecutor {
+ PuffOperation *self_ = nullptr;
+ CurvesSculptCommonContext ctx_;
+
+ Object *object_ = nullptr;
+ Curves *curves_id_ = nullptr;
+ CurvesGeometry *curves_ = nullptr;
+
+ VArray<float> point_factors_;
+ Vector<int64_t> selected_curve_indices_;
+ IndexMask curve_selection_;
+
+ const CurvesSculpt *curves_sculpt_ = nullptr;
+ const Brush *brush_ = nullptr;
+ float brush_radius_base_re_;
+ float brush_radius_factor_;
+ float brush_strength_;
+ float2 brush_pos_re_;
+
+ eBrushFalloffShape falloff_shape_;
+
+ CurvesSurfaceTransforms transforms_;
+
+ Object *surface_ob_ = nullptr;
+ Mesh *surface_ = nullptr;
+ Span<MVert> surface_verts_;
+ Span<MLoop> surface_loops_;
+ Span<MLoopTri> surface_looptris_;
+ Span<float3> corner_normals_su_;
+ BVHTreeFromMesh surface_bvh_;
+
+ PuffOperationExecutor(const bContext &C) : ctx_(C)
+ {
+ }
+
+ void execute(PuffOperation &self, const bContext &C, const StrokeExtension &stroke_extension)
+ {
+ UNUSED_VARS(C, stroke_extension);
+ self_ = &self;
+
+ object_ = CTX_data_active_object(&C);
+ curves_id_ = static_cast<Curves *>(object_->data);
+ curves_ = &CurvesGeometry::wrap(curves_id_->geometry);
+ if (curves_->curves_num() == 0) {
+ return;
+ }
+ if (curves_id_->surface == nullptr || curves_id_->surface->type != OB_MESH) {
+ return;
+ }
+
+ curves_sculpt_ = ctx_.scene->toolsettings->curves_sculpt;
+ brush_ = BKE_paint_brush_for_read(&curves_sculpt_->paint);
+ brush_radius_base_re_ = BKE_brush_size_get(ctx_.scene, brush_);
+ brush_radius_factor_ = brush_radius_factor(*brush_, stroke_extension);
+ brush_strength_ = brush_strength_get(*ctx_.scene, *brush_, stroke_extension);
+ brush_pos_re_ = stroke_extension.mouse_position;
+
+ point_factors_ = get_point_selection(*curves_id_);
+ curve_selection_ = retrieve_selected_curves(*curves_id_, selected_curve_indices_);
+
+ falloff_shape_ = static_cast<eBrushFalloffShape>(brush_->falloff_shape);
+
+ surface_ob_ = curves_id_->surface;
+ surface_ = static_cast<Mesh *>(surface_ob_->data);
+
+ transforms_ = CurvesSurfaceTransforms(*object_, surface_ob_);
+
+ if (!CustomData_has_layer(&surface_->ldata, CD_NORMAL)) {
+ BKE_mesh_calc_normals_split(surface_);
+ }
+ corner_normals_su_ = {
+ reinterpret_cast<const float3 *>(CustomData_get_layer(&surface_->ldata, CD_NORMAL)),
+ surface_->totloop};
+
+ surface_verts_ = surface_->verts();
+ surface_loops_ = surface_->loops();
+ surface_looptris_ = {BKE_mesh_runtime_looptri_ensure(surface_),
+ BKE_mesh_runtime_looptri_len(surface_)};
+ BKE_bvhtree_from_mesh_get(&surface_bvh_, surface_, BVHTREE_FROM_LOOPTRI, 2);
+ BLI_SCOPED_DEFER([&]() { free_bvhtree_from_mesh(&surface_bvh_); });
+
+ if (stroke_extension.is_first) {
+ this->initialize_segment_lengths();
+ if (falloff_shape_ == PAINT_FALLOFF_SHAPE_SPHERE) {
+ self.brush_3d_ = *sample_curves_3d_brush(*ctx_.depsgraph,
+ *ctx_.region,
+ *ctx_.v3d,
+ *ctx_.rv3d,
+ *object_,
+ brush_pos_re_,
+ brush_radius_base_re_);
+ }
+ }
+
+ Array<float> curve_weights(curve_selection_.size(), 0.0f);
+
+ if (falloff_shape_ == PAINT_FALLOFF_SHAPE_TUBE) {
+ this->find_curve_weights_projected_with_symmetry(curve_weights);
+ }
+ else if (falloff_shape_ == PAINT_FALLOFF_SHAPE_SPHERE) {
+ this->find_curves_weights_spherical_with_symmetry(curve_weights);
+ }
+ else {
+ BLI_assert_unreachable();
+ }
+
+ this->puff(curve_weights);
+ this->restore_segment_lengths();
+
+ curves_->tag_positions_changed();
+ DEG_id_tag_update(&curves_id_->id, ID_RECALC_GEOMETRY);
+ WM_main_add_notifier(NC_GEOM | ND_DATA, &curves_id_->id);
+ ED_region_tag_redraw(ctx_.region);
+ }
+
+ void find_curve_weights_projected_with_symmetry(MutableSpan<float> r_curve_weights)
+ {
+ const Vector<float4x4> symmetry_brush_transforms = get_symmetry_brush_transforms(
+ eCurvesSymmetryType(curves_id_->symmetry));
+ for (const float4x4 &brush_transform : symmetry_brush_transforms) {
+ this->find_curve_weights_projected(brush_transform, r_curve_weights);
+ }
+ }
+
+ void find_curve_weights_projected(const float4x4 &brush_transform,
+ MutableSpan<float> r_curve_weights)
+ {
+ const float4x4 brush_transform_inv = brush_transform.inverted();
+
+ float4x4 projection;
+ ED_view3d_ob_project_mat_get(ctx_.rv3d, object_, projection.values);
+
+ const float brush_radius_re = brush_radius_base_re_ * brush_radius_factor_;
+ const float brush_radius_sq_re = pow2f(brush_radius_re);
+
+ const bke::crazyspace::GeometryDeformation deformation =
+ bke::crazyspace::get_evaluated_curves_deformation(*ctx_.depsgraph, *object_);
+
+ threading::parallel_for(curve_selection_.index_range(), 256, [&](const IndexRange range) {
+ for (const int curve_selection_i : range) {
+ const int curve_i = curve_selection_[curve_selection_i];
+ const IndexRange points = curves_->points_for_curve(curve_i);
+ const float3 first_pos_cu = brush_transform_inv * deformation.positions[points[0]];
+ float2 prev_pos_re;
+ ED_view3d_project_float_v2_m4(ctx_.region, first_pos_cu, prev_pos_re, projection.values);
+ for (const int point_i : points.drop_front(1)) {
+ const float3 pos_cu = brush_transform_inv * deformation.positions[point_i];
+ float2 pos_re;
+ ED_view3d_project_float_v2_m4(ctx_.region, pos_cu, pos_re, projection.values);
+ BLI_SCOPED_DEFER([&]() { prev_pos_re = pos_re; });
+
+ const float dist_to_brush_sq_re = dist_squared_to_line_segment_v2(
+ brush_pos_re_, prev_pos_re, pos_re);
+ if (dist_to_brush_sq_re > brush_radius_sq_re) {
+ continue;
+ }
+
+ const float dist_to_brush_re = std::sqrt(dist_to_brush_sq_re);
+ const float radius_falloff = BKE_brush_curve_strength(
+ brush_, dist_to_brush_re, brush_radius_re);
+ const float weight = radius_falloff;
+ math::max_inplace(r_curve_weights[curve_selection_i], weight);
+ }
+ }
+ });
+ }
+
+ void find_curves_weights_spherical_with_symmetry(MutableSpan<float> r_curve_weights)
+ {
+ float4x4 projection;
+ ED_view3d_ob_project_mat_get(ctx_.rv3d, object_, projection.values);
+
+ float3 brush_pos_wo;
+ ED_view3d_win_to_3d(ctx_.v3d,
+ ctx_.region,
+ transforms_.curves_to_world * self_->brush_3d_.position_cu,
+ brush_pos_re_,
+ brush_pos_wo);
+ const float3 brush_pos_cu = transforms_.world_to_curves * brush_pos_wo;
+ const float brush_radius_cu = self_->brush_3d_.radius_cu * brush_radius_factor_;
+
+ const Vector<float4x4> symmetry_brush_transforms = get_symmetry_brush_transforms(
+ eCurvesSymmetryType(curves_id_->symmetry));
+ for (const float4x4 &brush_transform : symmetry_brush_transforms) {
+ this->find_curves_weights_spherical(
+ brush_transform * brush_pos_cu, brush_radius_cu, r_curve_weights);
+ }
+ }
+
+ void find_curves_weights_spherical(const float3 &brush_pos_cu,
+ const float brush_radius_cu,
+ MutableSpan<float> r_curve_weights)
+ {
+ const float brush_radius_sq_cu = pow2f(brush_radius_cu);
+
+ const bke::crazyspace::GeometryDeformation deformation =
+ bke::crazyspace::get_evaluated_curves_deformation(*ctx_.depsgraph, *object_);
+
+ threading::parallel_for(curve_selection_.index_range(), 256, [&](const IndexRange range) {
+ for (const int curve_selection_i : range) {
+ const int curve_i = curve_selection_[curve_selection_i];
+ const IndexRange points = curves_->points_for_curve(curve_i);
+ for (const int point_i : points.drop_front(1)) {
+ const float3 &prev_pos_cu = deformation.positions[point_i - 1];
+ const float3 &pos_cu = deformation.positions[point_i];
+ const float dist_to_brush_sq_cu = dist_squared_to_line_segment_v3(
+ brush_pos_cu, prev_pos_cu, pos_cu);
+ if (dist_to_brush_sq_cu > brush_radius_sq_cu) {
+ continue;
+ }
+
+ const float dist_to_brush_cu = std::sqrt(dist_to_brush_sq_cu);
+ const float radius_falloff = BKE_brush_curve_strength(
+ brush_, dist_to_brush_cu, brush_radius_cu);
+ const float weight = radius_falloff;
+ math::max_inplace(r_curve_weights[curve_selection_i], weight);
+ }
+ }
+ });
+ }
+
+ void puff(const Span<float> curve_weights)
+ {
+ BLI_assert(curve_weights.size() == curve_selection_.size());
+ MutableSpan<float3> positions_cu = curves_->positions_for_write();
+
+ threading::parallel_for(curve_selection_.index_range(), 256, [&](const IndexRange range) {
+ Vector<float> accumulated_lengths_cu;
+ for (const int curve_selection_i : range) {
+ const int curve_i = curve_selection_[curve_selection_i];
+ const IndexRange points = curves_->points_for_curve(curve_i);
+ const int first_point_i = points[0];
+ const float3 first_pos_cu = positions_cu[first_point_i];
+ const float3 first_pos_su = transforms_.curves_to_surface * first_pos_cu;
+
+ /* Find the nearest position on the surface. The curve will be aligned to the normal of
+ * that point. */
+ BVHTreeNearest nearest;
+ nearest.dist_sq = FLT_MAX;
+ BLI_bvhtree_find_nearest(surface_bvh_.tree,
+ first_pos_su,
+ &nearest,
+ surface_bvh_.nearest_callback,
+ &surface_bvh_);
+
+ const MLoopTri &looptri = surface_looptris_[nearest.index];
+ const float3 closest_pos_su = nearest.co;
+ const float3 &v0_su = surface_verts_[surface_loops_[looptri.tri[0]].v].co;
+ const float3 &v1_su = surface_verts_[surface_loops_[looptri.tri[1]].v].co;
+ const float3 &v2_su = surface_verts_[surface_loops_[looptri.tri[2]].v].co;
+ float3 bary_coords;
+ interp_weights_tri_v3(bary_coords, v0_su, v1_su, v2_su, closest_pos_su);
+ const float3 normal_su = geometry::compute_surface_point_normal(
+ looptri, bary_coords, corner_normals_su_);
+ const float3 normal_cu = math::normalize(transforms_.surface_to_curves_normal * normal_su);
+
+ accumulated_lengths_cu.reinitialize(points.size() - 1);
+ length_parameterize::accumulate_lengths<float3>(
+ positions_cu.slice(points), false, accumulated_lengths_cu);
+
+ /* Align curve to the surface normal while making sure that the curve does not fold up much
+ * in the process (e.g. when the curve was pointing in the opposite direction before). */
+ for (const int i : IndexRange(points.size()).drop_front(1)) {
+ const int point_i = points[i];
+ const float3 old_pos_cu = positions_cu[point_i];
+
+ /* Compute final position of the point. */
+ const float length_param_cu = accumulated_lengths_cu[i - 1];
+ const float3 goal_pos_cu = first_pos_cu + length_param_cu * normal_cu;
+
+ const float weight = 0.01f * brush_strength_ * point_factors_[point_i] *
+ curve_weights[curve_selection_i];
+ float3 new_pos_cu = math::interpolate(old_pos_cu, goal_pos_cu, weight);
+
+ /* Make sure the point does not move closer to the root point than it was initially. This
+ * makes the curve kind of "rotate up". */
+ const float old_dist_to_root_cu = math::distance(old_pos_cu, first_pos_cu);
+ const float new_dist_to_root_cu = math::distance(new_pos_cu, first_pos_cu);
+ if (new_dist_to_root_cu < old_dist_to_root_cu) {
+ const float3 offset = math::normalize(new_pos_cu - first_pos_cu);
+ new_pos_cu += (old_dist_to_root_cu - new_dist_to_root_cu) * offset;
+ }
+
+ positions_cu[point_i] = new_pos_cu;
+ }
+ }
+ });
+ }
+
+ void initialize_segment_lengths()
+ {
+ const Span<float3> positions_cu = curves_->positions();
+ self_->segment_lengths_cu_.reinitialize(curves_->points_num());
+ threading::parallel_for(curves_->curves_range(), 128, [&](const IndexRange range) {
+ for (const int curve_i : range) {
+ const IndexRange points = curves_->points_for_curve(curve_i);
+ for (const int point_i : points.drop_back(1)) {
+ const float3 &p1_cu = positions_cu[point_i];
+ const float3 &p2_cu = positions_cu[point_i + 1];
+ const float length_cu = math::distance(p1_cu, p2_cu);
+ self_->segment_lengths_cu_[point_i] = length_cu;
+ }
+ }
+ });
+ }
+
+ void restore_segment_lengths()
+ {
+ const Span<float> expected_lengths_cu = self_->segment_lengths_cu_;
+ MutableSpan<float3> positions_cu = curves_->positions_for_write();
+
+ threading::parallel_for(curves_->curves_range(), 256, [&](const IndexRange range) {
+ for (const int curve_i : range) {
+ const IndexRange points = curves_->points_for_curve(curve_i);
+ for (const int segment_i : points.drop_back(1)) {
+ const float3 &p1_cu = positions_cu[segment_i];
+ float3 &p2_cu = positions_cu[segment_i + 1];
+ const float3 direction = math::normalize(p2_cu - p1_cu);
+ const float expected_length_cu = expected_lengths_cu[segment_i];
+ p2_cu = p1_cu + direction * expected_length_cu;
+ }
+ }
+ });
+ }
+};
+
+void PuffOperation::on_stroke_extended(const bContext &C, const StrokeExtension &stroke_extension)
+{
+ PuffOperationExecutor executor{C};
+ executor.execute(*this, C, stroke_extension);
+}
+
+std::unique_ptr<CurvesSculptStrokeOperation> new_puff_operation()
+{
+ return std::make_unique<PuffOperation>();
+}
+
+} // namespace blender::ed::sculpt_paint