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Diffstat (limited to 'source/blender/editors/sculpt_paint/paint_hide.c')
-rw-r--r--source/blender/editors/sculpt_paint/paint_hide.c22
1 files changed, 11 insertions, 11 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_hide.c b/source/blender/editors/sculpt_paint/paint_hide.c
index 944b3f953a0..9e435ee0748 100644
--- a/source/blender/editors/sculpt_paint/paint_hide.c
+++ b/source/blender/editors/sculpt_paint/paint_hide.c
@@ -78,6 +78,12 @@ static void partialvis_update_mesh(Object *ob,
BKE_pbvh_node_get_verts(pbvh, node, &vert_indices, &mvert);
paint_mask = CustomData_get_layer(&me->vdata, CD_PAINT_MASK);
+ bool *hide_vert = CustomData_get_layer_named(&me->vdata, CD_PROP_BOOL, ".hide_vert");
+ if (hide_vert == NULL) {
+ hide_vert = CustomData_add_layer_named(
+ &me->vdata, CD_PROP_BOOL, CD_SET_DEFAULT, NULL, me->totvert, ".hide_vert");
+ }
+
SCULPT_undo_push_node(ob, node, SCULPT_UNDO_HIDDEN);
for (i = 0; i < totvert; i++) {
@@ -86,16 +92,11 @@ static void partialvis_update_mesh(Object *ob,
/* Hide vertex if in the hide volume. */
if (is_effected(area, planes, v->co, vmask)) {
- if (action == PARTIALVIS_HIDE) {
- v->flag |= ME_HIDE;
- }
- else {
- v->flag &= ~ME_HIDE;
- }
+ hide_vert[vert_indices[i]] = (action == PARTIALVIS_HIDE);
any_changed = true;
}
- if (!(v->flag & ME_HIDE)) {
+ if (!hide_vert[vert_indices[i]]) {
any_visible = true;
}
}
@@ -350,10 +351,10 @@ static int hide_show_exec(bContext *C, wmOperator *op)
/* Start undo. */
switch (action) {
case PARTIALVIS_HIDE:
- SCULPT_undo_push_begin(ob, "Hide area");
+ SCULPT_undo_push_begin_ex(ob, "Hide area");
break;
case PARTIALVIS_SHOW:
- SCULPT_undo_push_begin(ob, "Show area");
+ SCULPT_undo_push_begin_ex(ob, "Show area");
break;
}
@@ -382,10 +383,9 @@ static int hide_show_exec(bContext *C, wmOperator *op)
* sculpt but it looks wrong when entering editmode otherwise). */
if (pbvh_type == PBVH_FACES) {
BKE_mesh_flush_hidden_from_verts(me);
+ BKE_pbvh_update_hide_attributes_from_mesh(pbvh);
}
- SCULPT_visibility_sync_all_vertex_to_face_sets(ob->sculpt);
-
DEG_id_tag_update(&ob->id, ID_RECALC_SHADING);
ED_region_tag_redraw(region);