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Diffstat (limited to 'source/blender/editors/sculpt_paint/paint_vertex.c')
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex.c865
1 files changed, 728 insertions, 137 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c
index b2aa1be3b9f..11a46bb373b 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex.c
@@ -64,6 +64,7 @@
#include "RNA_enum_types.h"
#include "BKE_DerivedMesh.h"
+#include "BKE_armature.h"
#include "BKE_action.h"
#include "BKE_brush.h"
#include "BKE_context.h"
@@ -390,25 +391,27 @@ void vpaint_fill(Object *ob, unsigned int paintcol)
void wpaint_fill(VPaint *wp, Object *ob, float paintweight)
{
Mesh *me;
- MFace *mface;
MDeformWeight *dw, *uw;
int *indexar;
- int index, vgroup;
- unsigned int faceverts[5]={0,0,0,0,0};
- unsigned char i;
- int vgroup_mirror= -1;
+ unsigned int index;
+ int vgroup, vgroup_mirror= -1;
int selected;
+ int use_vert_sel;
+
me= ob->data;
if(me==NULL || me->totface==0 || me->dvert==NULL || !me->mface) return;
selected= (me->editflag & ME_EDIT_PAINT_MASK);
+
+ use_vert_sel= (me->editflag & ME_EDIT_VERT_SEL) != 0;
indexar= get_indexarray(me);
if(selected) {
- for(index=0, mface=me->mface; index<me->totface; index++, mface++) {
- if((mface->flag & ME_FACE_SEL)==0)
+ MFace *mf;
+ for(index=0, mf= me->mface; index<me->totface; index++, mf++) {
+ if((mf->flag & ME_FACE_SEL)==0)
indexar[index]= 0;
else
indexar[index]= index+1;
@@ -430,22 +433,25 @@ void wpaint_fill(VPaint *wp, Object *ob, float paintweight)
for(index=0; index<me->totface; index++) {
if(indexar[index] && indexar[index]<=me->totface) {
- mface= me->mface + (indexar[index]-1);
- /* just so we can loop through the verts */
- faceverts[0]= mface->v1;
- faceverts[1]= mface->v2;
- faceverts[2]= mface->v3;
- faceverts[3]= mface->v4;
- for (i=0; i<3 || faceverts[i]; i++) {
- if(!((me->dvert+faceverts[i])->flag)) {
- dw= defvert_verify_index(me->dvert+faceverts[i], vgroup);
+ MFace *mf= &me->mface[indexar[index]-1];
+ unsigned int fidx= mf->v4 ? 3:2;
+
+ do {
+ unsigned int vidx= *(&mf->v1 + fidx);
+
+ if(!me->dvert[vidx].flag) {
+ if(use_vert_sel && !(me->mvert[vidx].flag & SELECT)) {
+ continue;
+ }
+
+ dw= defvert_verify_index(&me->dvert[vidx], vgroup);
if(dw) {
- uw= defvert_verify_index(wp->wpaint_prev+faceverts[i], vgroup);
+ uw= defvert_verify_index(wp->wpaint_prev+vidx, vgroup);
uw->weight= dw->weight; /* set the undo weight */
dw->weight= paintweight;
-
+
if(me->editflag & ME_EDIT_MIRROR_X) { /* x mirror painting */
- int j= mesh_get_x_mirror_vert(ob, faceverts[i]);
+ int j= mesh_get_x_mirror_vert(ob, vidx);
if(j>=0) {
/* copy, not paint again */
if(vgroup_mirror != -1) {
@@ -460,16 +466,19 @@ void wpaint_fill(VPaint *wp, Object *ob, float paintweight)
}
}
}
- (me->dvert+faceverts[i])->flag= 1;
+ me->dvert[vidx].flag= 1;
}
- }
+
+
+ } while (fidx--);
}
}
-
- index=0;
- while (index<me->totvert) {
- (me->dvert+index)->flag= 0;
- index++;
+
+ {
+ MDeformVert *dv= me->dvert;
+ for(index= me->totvert; index != 0; index--, dv++) {
+ dv->flag= 0;
+ }
}
MEM_freeN(indexar);
@@ -792,7 +801,7 @@ static float calc_vp_alpha_dl(VPaint *vp, ViewContext *vc, float vpimat[][3], fl
return alpha;
}
-static void wpaint_blend(VPaint *wp, MDeformWeight *dw, MDeformWeight *uw, float alpha, float paintval, int flip)
+static void wpaint_blend(VPaint *wp, MDeformWeight *dw, MDeformWeight *uw, float alpha, float paintval, int flip, int multipaint)
{
Brush *brush = paint_brush(&wp->paint);
int tool = brush->vertexpaint_tool;
@@ -830,7 +839,10 @@ static void wpaint_blend(VPaint *wp, MDeformWeight *dw, MDeformWeight *uw, float
if (dw->weight > paintval)
dw->weight = paintval*alpha + dw->weight*(1.0f-alpha);
}
- CLAMP(dw->weight, 0.0f, 1.0f);
+ /* delay clamping until the end so multi-paint can function when the active group is at the limits */
+ if(multipaint == FALSE) {
+ CLAMP(dw->weight, 0.0f, 1.0f);
+ }
/* if no spray, clip result with orig weight & orig alpha */
if((wp->flag & VP_SPRAY)==0) {
@@ -857,15 +869,17 @@ static void wpaint_blend(VPaint *wp, MDeformWeight *dw, MDeformWeight *uw, float
else
testw = uw->weight;
}
- CLAMP(testw, 0.0f, 1.0f);
-
- if( testw<uw->weight ) {
- if(dw->weight < testw) dw->weight= testw;
- else if(dw->weight > uw->weight) dw->weight= uw->weight;
- }
- else {
- if(dw->weight > testw) dw->weight= testw;
- else if(dw->weight < uw->weight) dw->weight= uw->weight;
+
+ if(multipaint == FALSE) {
+ CLAMP(testw, 0.0f, 1.0f);
+ if( testw<uw->weight ) {
+ if(dw->weight < testw) dw->weight= testw;
+ else if(dw->weight > uw->weight) dw->weight= uw->weight;
+ }
+ else {
+ if(dw->weight > testw) dw->weight= testw;
+ else if(dw->weight < uw->weight) dw->weight= uw->weight;
+ }
}
}
@@ -980,7 +994,7 @@ static EnumPropertyItem *weight_paint_sample_enum_itemf(bContext *C, PointerRNA
const int totgroup= BLI_countlist(&vc.obact->defbase);
if(totgroup) {
MFace *mf= ((MFace *)me->mface) + index-1;
- int fidx= mf->v4 ? 3:2;
+ unsigned int fidx= mf->v4 ? 3:2;
int *groups= MEM_callocN(totgroup*sizeof(int), "groups");
int found= FALSE;
@@ -1062,6 +1076,7 @@ void PAINT_OT_weight_sample_group(wmOperatorType *ot)
}
+#if 0 /* UNUSED */
static void do_weight_paint_auto_normalize(MDeformVert *dvert,
int paint_nr, char *map)
{
@@ -1096,41 +1111,600 @@ static void do_weight_paint_auto_normalize(MDeformVert *dvert,
}
}
}
+#endif
+
+/* the active group should be involved in auto normalize */
+static void do_weight_paint_auto_normalize_all_groups(MDeformVert *dvert, char *map, char do_auto_normalize)
+{
+// MDeformWeight *dw = dvert->dw;
+ float sum=0.0f, fac=0.0f;
+ int i, tot=0;
+
+ if (do_auto_normalize == FALSE)
+ return;
+
+ for (i=0; i<dvert->totweight; i++) {
+ if (map[dvert->dw[i].def_nr]) {
+ tot += 1;
+ sum += dvert->dw[i].weight;
+ }
+ }
+
+ if (!tot || sum == 1.0f)
+ return;
+
+ fac = sum;
+ fac = fac==0.0f ? 1.0f : 1.0f / fac;
+
+ for (i=0; i<dvert->totweight; i++) {
+ if (map[dvert->dw[i].def_nr]) {
+ dvert->dw[i].weight *= fac;
+ }
+ }
+}
+
+/*
+See if the current deform vertex has a locked group
+*/
+static char has_locked_group(MDeformVert *dvert, const char *lock_flags)
+{
+ int i;
+ for(i = 0; i < dvert->totweight; i++) {
+ if(lock_flags[dvert->dw[i].def_nr] && dvert->dw[i].weight > 0.0f) {
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+/*
+ * gen_lck_flags gets the status of "flag" for each bDeformGroup
+ *in ob->defbase and returns an array containing them
+ */
+static char *gen_lock_flags(Object* ob, int defbase_tot)
+{
+ char is_locked = FALSE;
+ int i;
+ //int defbase_tot = BLI_countlist(&ob->defbase);
+ char *lock_flags = MEM_mallocN(defbase_tot*sizeof(char), "defflags");
+ bDeformGroup *defgroup;
+
+ for(i = 0, defgroup = ob->defbase.first; i < defbase_tot && defgroup; defgroup = defgroup->next, i++) {
+ lock_flags[i] = ((defgroup->flag & DG_LOCK_WEIGHT) != 0);
+ is_locked |= lock_flags[i];
+ }
+ if(is_locked){
+ return lock_flags;
+ }
+
+ MEM_freeN(lock_flags);
+ return NULL;
+}
+
+static int has_locked_group_selected(int defbase_tot, char *defbase_sel, char *lock_flags)
+{
+ int i;
+ for(i = 0; i < defbase_tot; i++) {
+ if(defbase_sel[i] && lock_flags[i]) {
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+
+#if 0 /* UNUSED */
+static int has_unselected_unlocked_bone_group(int defbase_tot, char *defbase_sel, int selected, char *lock_flags, char *vgroup_validmap)
+{
+ int i;
+ if(defbase_tot == selected) {
+ return FALSE;
+ }
+ for(i = 0; i < defbase_tot; i++) {
+ if(vgroup_validmap[i] && !defbase_sel[i] && !lock_flags[i]) {
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+#endif
+
+
+static void multipaint_selection(MDeformVert *dvert, float change, char *defbase_sel, int defbase_tot)
+{
+ int i;
+ MDeformWeight *dw;
+ float val;
+ /* make sure they are all at most 1 after the change */
+ for(i = 0; i < defbase_tot; i++) {
+ if(defbase_sel[i]) {
+ dw = defvert_find_index(dvert, i);
+ if(dw && dw->weight) {
+ val = dw->weight * change;
+ if(val > 1) {
+ /* TODO: when the change is reduced, you need to recheck
+ * the earlier values to make sure they are not 0
+ * (precision error) */
+ change = 1.0f/dw->weight;
+ }
+ /* the value should never reach zero while multi-painting if it
+ * was nonzero beforehand */
+ if(val <= 0) {
+ return;
+ }
+ }
+ }
+ }
+ /* apply the valid change */
+ for(i = 0; i < defbase_tot; i++) {
+ if(defbase_sel[i]) {
+ dw = defvert_find_index(dvert, i);
+ if(dw && dw->weight) {
+ dw->weight = dw->weight * change;
+ }
+ }
+ }
+}
+
+/* move all change onto valid, unchanged groups. If there is change left over,
+ * then return it.
+ * assumes there are valid groups to shift weight onto */
+static float redistribute_change(MDeformVert *ndv, char *change_status, int changeme, int changeto, float totchange, float total_valid, char do_auto_normalize)
+{
+ float was_change;
+ float change;
+ float oldval;
+ MDeformWeight *ndw;
+ int i;
+ do {
+ /* assume there is no change until you see one */
+ was_change = FALSE;
+ /* change each group by the same amount each time */
+ change = totchange/total_valid;
+ for(i = 0; i < ndv->totweight && total_valid && totchange; i++) {
+ ndw = (ndv->dw+i);
+ /* change only the groups with a valid status */
+ if(change_status[ndw->def_nr] == changeme) {
+ oldval = ndw->weight;
+ /* if auto normalize is active, don't worry about upper bounds */
+ if(do_auto_normalize == FALSE && ndw->weight + change > 1) {
+ totchange -= 1-ndw->weight;
+ ndw->weight = 1;
+ /* stop the changes to this group */
+ change_status[ndw->def_nr] = changeto;
+ total_valid--;
+ }
+ else if(ndw->weight + change < 0) { /* check the lower bound */
+ totchange -= ndw->weight;
+ ndw->weight = 0;
+ change_status[ndw->def_nr] = changeto;
+ total_valid--;
+ }
+ else {/* a perfectly valid change occurred to ndw->weight */
+ totchange -= change;
+ ndw->weight += change;
+ }
+ /* see if there was a change */
+ if(oldval != ndw->weight) {
+ was_change = TRUE;
+ }
+ }
+ }
+ /* don't go again if there was no change, if there is no valid group,
+ * or there is no change left */
+ } while(was_change && total_valid && totchange);
+ /* left overs */
+ return totchange;
+}
+
+/* observe the changes made to the weights of groups.
+ * make sure all locked groups on the vertex have the same deformation
+ * by moving the changes made to groups onto other unlocked groups */
+static void enforce_locks(MDeformVert *odv, MDeformVert *ndv, int defbase_tot,
+ const char *lock_flags, const char *vgroup_validmap, char do_auto_normalize)
+{
+ float totchange = 0.0f;
+ float totchange_allowed = 0.0f;
+ float left_over;
+
+ int total_valid = 0;
+ int total_changed = 0;
+ unsigned int i;
+ MDeformWeight *ndw;
+ MDeformWeight *odw;
+ MDeformWeight *ndw2;
+ MDeformWeight *odw2;
+ int designatedw = -1;
+ int designatedw_changed = FALSE;
+ float storedw;
+ char *change_status;
+ char new_weight_has_zero = FALSE;
+
+ if(!lock_flags || !has_locked_group(ndv, lock_flags)) {
+ return;
+ }
+ /* record if a group was changed, unlocked and not changed, or locked */
+ change_status = MEM_callocN(sizeof(char)*defbase_tot, "unlocked_unchanged");
+
+ for(i = 0; i < defbase_tot; i++) {
+ ndw = defvert_find_index(ndv, i);
+ odw = defvert_find_index(odv, i);
+ /* the weights are zero, so we can assume a lot */
+ if(!ndw || !odw) {
+ if (!lock_flags[i] && vgroup_validmap[i]){
+ defvert_verify_index(odv, i);
+ defvert_verify_index(ndv, i);
+ total_valid++;
+ change_status[i] = 1; /* can be altered while redistributing */
+ }
+ continue;
+ }
+ /* locked groups should not be changed */
+ if(lock_flags[i]) {
+ ndw->weight = odw->weight;
+ }
+ else if(ndw->weight != odw->weight) { /* changed groups are handled here */
+ totchange += ndw->weight - odw->weight;
+ change_status[i] = 2; /* was altered already */
+ total_changed++;
+ if(ndw->weight == 0) {
+ new_weight_has_zero = TRUE;
+ }
+ else if(designatedw == -1){
+ designatedw = i;
+ }
+ } /* unchanged, unlocked bone groups are handled here */
+ else if (vgroup_validmap[i]){
+ totchange_allowed += ndw->weight;
+ total_valid++;
+ change_status[i] = 1; /* can be altered while redistributing */
+ }
+ }
+ /* if there was any change, redistribute it */
+ if(total_changed) {
+ /* auto normalize will allow weights to temporarily go above 1 in redistribution */
+ if(vgroup_validmap && total_changed < 0 && total_valid) {
+ totchange_allowed = total_valid;
+ }
+ /* there needs to be change allowed, or you should not bother */
+ if(totchange_allowed) {
+ /* the way you modify the unlocked+unchanged groups is different depending
+ * on whether or not you are painting the weight(s) up or down */
+ if(totchange < 0) {
+ totchange_allowed = total_valid - totchange_allowed;
+ }
+ else {
+ totchange_allowed *= -1;
+ }
+ left_over = 0;
+ if(fabsf(totchange_allowed) < fabsf(totchange)) {
+ /* this amount goes back onto the changed, unlocked weights */
+ left_over = fabsf(fabsf(totchange) - fabsf(totchange_allowed));
+ if(totchange > 0) {
+ left_over *= -1;
+ }
+ }
+ else {
+ /* all of the change will be permitted */
+ totchange_allowed = -totchange;
+ }
+ /* move the weight evenly between the allowed groups, move excess back onto the used groups based on the change */
+ totchange_allowed = redistribute_change(ndv, change_status, 1, -1, totchange_allowed, total_valid, do_auto_normalize);
+ left_over += totchange_allowed;
+ if(left_over) {
+ /* more than one nonzero weights were changed with the same ratio, so keep them changed that way! */
+ if(total_changed > 1 && !new_weight_has_zero && designatedw >= 0) {
+ /* this dw is special, it is used as a base to determine how to change the others */
+ ndw = defvert_find_index(ndv, designatedw);
+ odw = defvert_find_index(odv, designatedw);
+ storedw = ndw->weight;
+ for(i = 0; i < ndv->totweight; i++) {
+ if(change_status[ndw->def_nr] == 2) {
+ odw2 = &odv->dw[i];
+ ndw2 = &ndv->dw[i];
+ if(!designatedw_changed) {
+ ndw->weight = (totchange_allowed + odw->weight + odw2->weight)/(1.0f + ndw2->weight/ndw->weight);
+ designatedw_changed = TRUE;
+ }
+ ndw2->weight = ndw->weight * ndw2->weight / storedw;
+ }
+ }
+ }
+ /* a weight was changed to zero, only one weight was changed,
+ * or designatedw is still -1 put weight back as evenly as possible */
+ else {
+ redistribute_change(ndv, change_status, 2, -2, left_over, total_changed, do_auto_normalize);
+ }
+ }
+ }
+ else {
+ /* reset the weights */
+ unsigned int i;
+ MDeformWeight *dw_old= odv->dw;
+ MDeformWeight *dw_new= ndv->dw;
+
+ for (i= odv->totweight; i != 0; i--, dw_old++, dw_new++) {
+ dw_new->weight= dw_old->weight;
+ }
+ }
+ }
+
+ MEM_freeN(change_status);
+}
-static void do_weight_paint_vertex(VPaint *wp, Object *ob, int index,
- float alpha, float paintweight, int flip,
- int vgroup_mirror, char *validmap)
+/* multi-paint's initial, potential change is computed here based on the user's stroke */
+static float get_mp_change(MDeformVert *odv, char *defbase_sel, float brush_change)
+{
+ float selwsum = 0.0f;
+ unsigned int i;
+ MDeformWeight *dw= odv->dw;
+
+ for (i= odv->totweight; i != 0; i--, dw++) {
+ if(defbase_sel[dw->def_nr]) {
+ selwsum += dw->weight;
+ }
+ }
+ if(selwsum && selwsum+brush_change > 0) {
+ return (selwsum+brush_change)/selwsum;
+ }
+ return 0.0f;
+}
+
+/* change the weights back to the wv's weights
+ * it assumes you already have the correct pointer index */
+static void reset_to_prev(MDeformVert *wv, MDeformVert *dvert)
+{
+ MDeformWeight *dw= dvert->dw;
+ MDeformWeight *w;
+ unsigned int i;
+ for (i= dvert->totweight; i != 0; i--, dw++) {
+ w= defvert_find_index(wv, dw->def_nr);
+ /* if there was no w when there is a d, then the old weight was 0 */
+ dw->weight = w ? w->weight : 0.0f;
+ }
+}
+
+static void clamp_weights(MDeformVert *dvert)
+{
+ MDeformWeight *dw= dvert->dw;
+ unsigned int i;
+ for (i= dvert->totweight; i != 0; i--, dw++) {
+ CLAMP(dw->weight, 0.0f, 1.0f);
+ }
+}
+
+/* struct to avoid passing many args each call to do_weight_paint_vertex()
+ * this _could_ be made a part of the operators 'WPaintData' struct, or at
+ * least a member, but for now keep its own struct, initialized on every
+ * paint stroke update - campbell */
+typedef struct WeightPaintInfo {
+
+ int defbase_tot;
+
+ /* both must add up to 'defbase_tot' */
+ int defbase_tot_sel;
+ int defbase_tot_unsel;
+
+ int vgroup_mirror; /* mirror group or -1 */
+
+ char *lock_flags; /* boolean array for locked bones,
+ * length of defbase_tot */
+ char *defbase_sel; /* boolean array for selected bones,
+ * length of defbase_tot */
+
+ char *vgroup_validmap; /* same as WeightPaintData.vgroup_validmap,
+ * only added here for convenience */
+
+ char do_flip;
+ char do_multipaint;
+ char do_auto_normalize;
+} WeightPaintInfo;
+
+/* fresh start to make multi-paint and locking modular */
+/* returns TRUE if it thinks you need to reset the weights due to
+ * normalizing while multi-painting */
+static int apply_mp_locks_normalize(Mesh *me, const WeightPaintInfo *wpi,
+ const unsigned int index,
+ MDeformWeight *dw, MDeformWeight *tdw,
+ float change, float oldChange,
+ float oldw, float neww)
+{
+ MDeformVert *dv= &me->dvert[index];
+ MDeformVert dv_test= {NULL};
+
+ dv_test.dw= MEM_dupallocN(dv->dw);
+ dv_test.flag = dv->flag;
+ dv_test.totweight = dv->totweight;
+ /* do not multi-paint if a locked group is selected or the active group is locked
+ * !lock_flags[dw->def_nr] helps if nothing is selected, but active group is locked */
+ if( (wpi->lock_flags == NULL) ||
+ ((wpi->lock_flags[dw->def_nr] == FALSE) &&
+ has_locked_group_selected(wpi->defbase_tot, wpi->defbase_sel, wpi->lock_flags) == FALSE))
+ {
+ if(wpi->do_multipaint && wpi->defbase_tot_sel > 1) {
+ if(change && change!=1) {
+ multipaint_selection(dv, change, wpi->defbase_sel, wpi->defbase_tot);
+ }
+ }
+ else { /* this lets users paint normally, but don't let them paint locked groups */
+ dw->weight = neww;
+ }
+ }
+ clamp_weights(dv);
+
+ enforce_locks(&dv_test, dv, wpi->defbase_tot, wpi->lock_flags, wpi->vgroup_validmap, wpi->do_auto_normalize);
+
+ do_weight_paint_auto_normalize_all_groups(dv, wpi->vgroup_validmap, wpi->do_auto_normalize);
+
+ if(oldChange && wpi->do_multipaint && wpi->defbase_tot_sel > 1) {
+ if(tdw->weight != oldw) {
+ if(neww > oldw) {
+ if(tdw->weight <= oldw) {
+ MEM_freeN(dv_test.dw);
+ return TRUE;
+ }
+ }
+ else {
+ if(tdw->weight >= oldw) {
+ MEM_freeN(dv_test.dw);
+ return TRUE;
+ }
+ }
+ }
+ }
+ MEM_freeN(dv_test.dw);
+ return FALSE;
+}
+
+/* within the current dvert index, get the dw that is selected and has a weight
+ * above 0, this helps multi-paint */
+static int get_first_selected_nonzero_weight(MDeformVert *dvert, char *defbase_sel)
+{
+ int i;
+ MDeformWeight *dw= dvert->dw;
+ for(i=0; i< dvert->totweight; i++, dw++) {
+ if(defbase_sel[dw->def_nr] && dw->weight > 0.0f) {
+ return i;
+ }
+ }
+ return -1;
+}
+
+
+static char *wpaint_make_validmap(Object *ob);
+
+
+static void do_weight_paint_vertex( /* vars which remain the same for every vert */
+ VPaint *wp, Object *ob, const WeightPaintInfo *wpi,
+ /* vars which change on each stroke */
+ const unsigned int index, float alpha, float paintweight
+ )
{
Mesh *me= ob->data;
+
MDeformWeight *dw, *uw;
int vgroup= ob->actdef-1;
-
+
if(wp->flag & VP_ONLYVGROUP) {
- dw= defvert_find_index(me->dvert+index, vgroup);
+ dw= defvert_find_index(&me->dvert[index], vgroup);
uw= defvert_find_index(wp->wpaint_prev+index, vgroup);
}
else {
- dw= defvert_verify_index(me->dvert+index, vgroup);
+ dw= defvert_verify_index(&me->dvert[index], vgroup);
uw= defvert_verify_index(wp->wpaint_prev+index, vgroup);
}
if(dw==NULL || uw==NULL)
return;
-
- wpaint_blend(wp, dw, uw, alpha, paintweight, flip);
- do_weight_paint_auto_normalize(me->dvert+index, vgroup, validmap);
- if(me->editflag & ME_EDIT_MIRROR_X) { /* x mirror painting */
- int j= mesh_get_x_mirror_vert(ob, index);
- if(j>=0) {
- /* copy, not paint again */
- if(vgroup_mirror != -1)
- uw= defvert_verify_index(me->dvert+j, vgroup_mirror);
- else
- uw= defvert_verify_index(me->dvert+j, vgroup);
-
- uw->weight= dw->weight;
+ /* TODO: De-duplicate the simple weight paint - jason */
+ /* ... or not, since its <10 SLOC - campbell */
+
+ /* If there are no locks or multipaint,
+ * then there is no need to run the more complicated checks */
+ if( (wpi->do_multipaint == FALSE || wpi->defbase_tot_sel <= 1) &&
+ (wpi->lock_flags == NULL || has_locked_group(&me->dvert[index], wpi->lock_flags) == FALSE))
+ {
+ wpaint_blend(wp, dw, uw, alpha, paintweight, wpi->do_flip, FALSE);
+ do_weight_paint_auto_normalize_all_groups(&me->dvert[index], wpi->vgroup_validmap, wpi->do_auto_normalize);
+
+ if(me->editflag & ME_EDIT_MIRROR_X) { /* x mirror painting */
+ int j= mesh_get_x_mirror_vert(ob, index);
+ if(j>=0) {
+ /* copy, not paint again */
+ uw= defvert_verify_index(me->dvert+j, (wpi->vgroup_mirror != -1) ? wpi->vgroup_mirror : vgroup);
+
+ uw->weight= dw->weight;
- do_weight_paint_auto_normalize(me->dvert+j, vgroup, validmap);
+ do_weight_paint_auto_normalize_all_groups(me->dvert+j, wpi->vgroup_validmap, wpi->do_auto_normalize);
+ }
+ }
+ }
+ else {
+ /* use locks and/or multipaint */
+ float oldw;
+ float neww;
+ float testw=0;
+ float change = 0;
+ float oldChange = 0;
+ int i;
+ MDeformWeight *tdw = NULL, *tuw;
+ MDeformVert dv= {NULL};
+
+ oldw = dw->weight;
+ wpaint_blend(wp, dw, uw, alpha, paintweight, wpi->do_flip, wpi->do_multipaint && wpi->defbase_tot_sel >1);
+ neww = dw->weight;
+ dw->weight = oldw;
+
+ /* setup multi-paint */
+ if(wpi->defbase_tot_sel > 1 && wpi->do_multipaint) {
+ dv.dw= MEM_dupallocN(me->dvert[index].dw);
+ dv.flag = me->dvert[index].flag;
+ dv.totweight = me->dvert[index].totweight;
+ tdw = dw;
+ tuw = uw;
+ change = get_mp_change(wp->wpaint_prev+index, wpi->defbase_sel, neww - oldw);
+ if(change) {
+ if(!tdw->weight) {
+ i = get_first_selected_nonzero_weight(&me->dvert[index], wpi->defbase_sel);
+ if(i>=0) {
+ tdw = &(me->dvert[index].dw[i]);
+ tuw = defvert_verify_index(wp->wpaint_prev+index, tdw->def_nr);
+ }
+ else {
+ change = 0;
+ }
+ }
+ if(change && tuw->weight && tuw->weight * change) {
+ if(tdw->weight != tuw->weight) {
+ oldChange = tdw->weight/tuw->weight;
+ testw = tuw->weight*change;
+ if( testw > tuw->weight ) {
+ if(change > oldChange) {
+ /* reset the weights and use the new change */
+ reset_to_prev(wp->wpaint_prev+index, &me->dvert[index]);
+ }
+ else {
+ /* the old change was more significant, so set
+ * the change to 0 so that it will not do another multi-paint */
+ change = 0;
+ }
+ }
+ else {
+ if(change < oldChange) {
+ reset_to_prev(wp->wpaint_prev+index, &me->dvert[index]);
+ }
+ else {
+ change = 0;
+ }
+ }
+ }
+ }
+ else {
+ change = 0;
+ }
+ }
+ }
+
+ if(apply_mp_locks_normalize(me, wpi, index, dw, tdw, change, oldChange, oldw, neww)) {
+ reset_to_prev(&dv, &me->dvert[index]);
+ change = 0;
+ oldChange = 0;
+ }
+ if(dv.dw) {
+ MEM_freeN(dv.dw);
+ }
+ /* dvert may have been altered greatly */
+ dw = defvert_find_index(&me->dvert[index], vgroup);
+
+ if(me->editflag & ME_EDIT_MIRROR_X) { /* x mirror painting */
+ int j= mesh_get_x_mirror_vert(ob, index);
+ if(j>=0) {
+ /* copy, not paint again */
+ uw= defvert_verify_index(me->dvert+j, (wpi->vgroup_mirror != -1) ? wpi->vgroup_mirror : vgroup);
+
+ //uw->weight= dw->weight;
+
+ apply_mp_locks_normalize(me, wpi, j, uw, tdw, change, oldChange, oldw, neww);
+ }
}
}
}
@@ -1227,16 +1801,15 @@ struct WPaintData {
/*variables for auto normalize*/
int auto_normalize;
char *vgroup_validmap; /*stores if vgroups tie to deforming bones or not*/
+ char *lock_flags;
+ int defbase_tot;
};
static char *wpaint_make_validmap(Object *ob)
{
bDeformGroup *dg;
ModifierData *md;
- char *validmap;
- bPose *pose;
- bPoseChannel *chan;
- ArmatureModifierData *amd;
+ char *vgroup_validmap;
GHash *gh = BLI_ghash_new(BLI_ghashutil_strhash, BLI_ghashutil_strcmp, "wpaint_make_validmap gh");
int i = 0, step1=1;
@@ -1248,7 +1821,7 @@ static char *wpaint_make_validmap(Object *ob)
if (!i)
return NULL;
- validmap = MEM_callocN(i, "wpaint valid map");
+ vgroup_validmap= MEM_callocN(i, "wpaint valid map");
/*now loop through the armature modifiers and identify deform bones*/
for (md = ob->modifiers.first; md; md= !md->next && step1 ? (step1=0), modifiers_getVirtualModifierList(ob) : md->next) {
@@ -1257,10 +1830,11 @@ static char *wpaint_make_validmap(Object *ob)
if (md->type == eModifierType_Armature)
{
- amd = (ArmatureModifierData*) md;
+ ArmatureModifierData *amd= (ArmatureModifierData*) md;
if(amd->object && amd->object->pose) {
- pose = amd->object->pose;
+ bPose *pose= amd->object->pose;
+ bPoseChannel *chan;
for (chan=pose->chanbase.first; chan; chan=chan->next) {
if (chan->bone->flag & BONE_NO_DEFORM)
@@ -1278,13 +1852,13 @@ static char *wpaint_make_validmap(Object *ob)
/*add all names to a hash table*/
for (dg=ob->defbase.first, i=0; dg; dg=dg->next, i++) {
if (BLI_ghash_lookup(gh, dg->name) != NULL) {
- validmap[i] = 1;
+ vgroup_validmap[i] = TRUE;
}
}
BLI_ghash_free(gh, NULL, NULL);
- return validmap;
+ return vgroup_validmap;
}
static int wpaint_stroke_test_start(bContext *C, wmOperator *op, wmEvent *UNUSED(event))
@@ -1318,7 +1892,9 @@ static int wpaint_stroke_test_start(bContext *C, wmOperator *op, wmEvent *UNUSED
/*set up auto-normalize, and generate map for detecting which
vgroups affect deform bones*/
wpd->auto_normalize = ts->auto_normalize;
- if (wpd->auto_normalize)
+ wpd->defbase_tot = BLI_countlist(&ob->defbase);
+ wpd->lock_flags = gen_lock_flags(ob, wpd->defbase_tot);
+ if (wpd->auto_normalize || ts->multipaint || wpd->lock_flags)
wpd->vgroup_validmap = wpaint_make_validmap(ob);
// if(qual & LR_CTRLKEY) {
@@ -1385,14 +1961,19 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
float mat[4][4];
float paintweight;
int *indexar;
- int totindex, index, totw, flip;
+ int totw;
+ unsigned int index, totindex;
float alpha;
float mval[2], pressure;
-
+ int use_vert_sel;
+
+ /* intentionally dont initialize as NULL, make sure we initialize all members below */
+ WeightPaintInfo wpi;
+
/* cannot paint if there is no stroke data */
if (wpd == NULL) {
- // XXX: force a redraw here, since even though we can't paint,
- // at least view won't freeze until stroke ends
+ /* XXX: force a redraw here, since even though we can't paint,
+ * at least view won't freeze until stroke ends */
ED_region_tag_redraw(CTX_wm_region(C));
return;
}
@@ -1407,17 +1988,39 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
/* load projection matrix */
mul_m4_m4m4(mat, ob->obmat, vc->rv3d->persmat);
- flip = RNA_boolean_get(itemptr, "pen_flip");
pressure = RNA_float_get(itemptr, "pressure");
RNA_float_get_array(itemptr, "mouse", mval);
mval[0]-= vc->ar->winrct.xmin;
mval[1]-= vc->ar->winrct.ymin;
-
+
+
+
+ /* *** setup WeightPaintInfo - pass onto do_weight_paint_vertex *** */
+ wpi.defbase_tot= wpd->defbase_tot;
+ wpi.defbase_sel= MEM_mallocN(wpi.defbase_tot*sizeof(char), "wpi.defbase_sel");
+ wpi.defbase_tot_sel= get_selected_defgroups(ob, wpi.defbase_sel, wpi.defbase_tot);
+ if(wpi.defbase_tot_sel == 0 && ob->actdef) wpi.defbase_tot_sel = 1;
+ wpi.defbase_tot_unsel= wpi.defbase_tot - wpi.defbase_tot_sel;
+ wpi.vgroup_mirror= wpd->vgroup_mirror;
+ wpi.lock_flags= wpd->lock_flags;
+ wpi.vgroup_validmap= wpd->vgroup_validmap;
+ wpi.do_flip= RNA_boolean_get(itemptr, "pen_flip");
+ wpi.do_multipaint= (ts->multipaint != 0);
+ wpi.do_auto_normalize= (ts->auto_normalize != 0);
+ /* *** done setting up WeightPaintInfo *** */
+
+
+
swap_m4m4(wpd->vc.rv3d->persmat, mat);
-
+
+ use_vert_sel= (me->editflag & ME_EDIT_VERT_SEL) != 0;
+
/* which faces are involved */
if(wp->flag & VP_AREA) {
+ /* Ugly hack, to avoid drawing vertex index when getting the face index buffer - campbell */
+ me->editflag &= ~ME_EDIT_VERT_SEL;
totindex= sample_backbuf_area(vc, indexar, me->totface, mval[0], mval[1], brush_size(brush));
+ me->editflag |= use_vert_sel ? ME_EDIT_VERT_SEL : 0;
}
else {
indexar[0]= view3d_sample_backbuf(vc, mval[0], mval[1]);
@@ -1460,30 +2063,40 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
for(index=0; index<totindex; index++) {
if(indexar[index] && indexar[index]<=me->totface) {
MFace *mface= me->mface + (indexar[index]-1);
-
- (me->dvert+mface->v1)->flag= 1;
- (me->dvert+mface->v2)->flag= 1;
- (me->dvert+mface->v3)->flag= 1;
- if(mface->v4) (me->dvert+mface->v4)->flag= 1;
+
+ if(use_vert_sel) {
+ me->dvert[mface->v1].flag = (me->mvert[mface->v1].flag & SELECT);
+ me->dvert[mface->v2].flag = (me->mvert[mface->v2].flag & SELECT);
+ me->dvert[mface->v3].flag = (me->mvert[mface->v3].flag & SELECT);
+ if(mface->v4) me->dvert[mface->v4].flag = (me->mvert[mface->v4].flag & SELECT);
+ }
+ else {
+ me->dvert[mface->v1].flag= 1;
+ me->dvert[mface->v2].flag= 1;
+ me->dvert[mface->v3].flag= 1;
+ if(mface->v4) me->dvert[mface->v4].flag= 1;
+ }
if(brush->vertexpaint_tool==VP_BLUR) {
MDeformWeight *dw, *(*dw_func)(MDeformVert *, const int);
+ unsigned int fidx= mface->v4 ? 3:2;
if(wp->flag & VP_ONLYVGROUP)
dw_func= (MDeformWeight *(*)(MDeformVert *, const int))defvert_find_index;
else
dw_func= defvert_verify_index;
-
- dw= dw_func(me->dvert+mface->v1, ob->actdef-1);
- if(dw) {paintweight+= dw->weight; totw++;}
- dw= dw_func(me->dvert+mface->v2, ob->actdef-1);
- if(dw) {paintweight+= dw->weight; totw++;}
- dw= dw_func(me->dvert+mface->v3, ob->actdef-1);
- if(dw) {paintweight+= dw->weight; totw++;}
- if(mface->v4) {
- dw= dw_func(me->dvert+mface->v4, ob->actdef-1);
- if(dw) {paintweight+= dw->weight; totw++;}
- }
+
+ do {
+ unsigned int vidx= *(&mface->v1 + fidx);
+
+ dw= dw_func(me->dvert+vidx, ob->actdef-1);
+ if(dw) {
+ paintweight+= dw->weight;
+ totw++;
+ }
+
+ } while (fidx--);
+
}
}
}
@@ -1494,52 +2107,28 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
for(index=0; index<totindex; index++) {
if(indexar[index] && indexar[index]<=me->totface) {
- MFace *mface= me->mface + (indexar[index]-1);
-
- if((me->dvert+mface->v1)->flag) {
- alpha= calc_vp_alpha_dl(wp, vc, wpd->wpimat, wpd->vertexcosnos+6*mface->v1, mval, pressure);
- if(alpha) {
- do_weight_paint_vertex(wp, ob, mface->v1,
- alpha, paintweight, flip, wpd->vgroup_mirror,
- wpd->vgroup_validmap);
- }
- (me->dvert+mface->v1)->flag= 0;
- }
-
- if((me->dvert+mface->v2)->flag) {
- alpha= calc_vp_alpha_dl(wp, vc, wpd->wpimat, wpd->vertexcosnos+6*mface->v2, mval, pressure);
- if(alpha) {
- do_weight_paint_vertex(wp, ob, mface->v2,
- alpha, paintweight, flip, wpd->vgroup_mirror,
- wpd->vgroup_validmap);
- }
- (me->dvert+mface->v2)->flag= 0;
- }
-
- if((me->dvert+mface->v3)->flag) {
- alpha= calc_vp_alpha_dl(wp, vc, wpd->wpimat, wpd->vertexcosnos+6*mface->v3, mval, pressure);
- if(alpha) {
- do_weight_paint_vertex(wp, ob, mface->v3,
- alpha, paintweight, flip, wpd->vgroup_mirror,
- wpd->vgroup_validmap);
- }
- (me->dvert+mface->v3)->flag= 0;
- }
-
- if((me->dvert+mface->v4)->flag) {
- if(mface->v4) {
- alpha= calc_vp_alpha_dl(wp, vc, wpd->wpimat, wpd->vertexcosnos+6*mface->v4, mval, pressure);
+ MFace *mf= me->mface + (indexar[index]-1);
+ unsigned int fidx= mf->v4 ? 3:2;;
+ do {
+ unsigned int vidx= *(&mf->v1 + fidx);
+
+ if(me->dvert[vidx].flag) {
+ alpha= calc_vp_alpha_dl(wp, vc, wpd->wpimat, wpd->vertexcosnos+6*vidx, mval, pressure);
if(alpha) {
- do_weight_paint_vertex(wp, ob, mface->v4,
- alpha, paintweight, flip, wpd->vgroup_mirror,
- wpd->vgroup_validmap);
+ do_weight_paint_vertex(wp, ob, &wpi, vidx, alpha, paintweight);
}
- (me->dvert+mface->v4)->flag= 0;
+ me->dvert[vidx].flag= 0;
}
- }
+ } while (fidx--);
}
}
-
+
+
+ /* *** free wpi members */
+ MEM_freeN(wpi.defbase_sel);
+ /* *** dont freeing wpi members */
+
+
swap_m4m4(vc->rv3d->persmat, mat);
DAG_id_tag_update(ob->data, 0);
@@ -1559,7 +2148,9 @@ static void wpaint_stroke_done(bContext *C, struct PaintStroke *stroke)
if (wpd->vgroup_validmap)
MEM_freeN(wpd->vgroup_validmap);
-
+ if(wpd->lock_flags)
+ MEM_freeN(wpd->lock_flags);
+
MEM_freeN(wpd);
}
@@ -1633,7 +2224,7 @@ static int weight_paint_set_exec(bContext *C, wmOperator *UNUSED(op))
Object *obact = CTX_data_active_object(C);
wpaint_fill(scene->toolsettings->wpaint, obact, scene->toolsettings->vgroup_weight);
- ED_region_tag_redraw(CTX_wm_region(C)); // XXX - should redraw all 3D views
+ ED_region_tag_redraw(CTX_wm_region(C)); /* XXX - should redraw all 3D views */
return OPERATOR_FINISHED;
}
@@ -1645,7 +2236,7 @@ void PAINT_OT_weight_set(wmOperatorType *ot)
/* api callbacks */
ot->exec= weight_paint_set_exec;
- ot->poll= facemask_paint_poll;
+ ot->poll= mask_paint_poll; /* it was facemask_paint_poll */
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
@@ -1781,12 +2372,12 @@ static int vpaint_stroke_test_start(bContext *C, struct wmOperator *op, wmEvent
return 1;
}
-static void vpaint_paint_face(VPaint *vp, VPaintData *vpd, Object *ob, int index, const float mval[2], float pressure, int UNUSED(flip))
+static void vpaint_paint_face(VPaint *vp, VPaintData *vpd, Object *ob, const unsigned int index, const float mval[2], float pressure, int UNUSED(flip))
{
ViewContext *vc = &vpd->vc;
Brush *brush = paint_brush(&vp->paint);
Mesh *me = get_mesh(ob);
- MFace *mface= ((MFace*)me->mface) + index;
+ MFace *mface= &me->mface[index];
unsigned int *mcol= ((unsigned int*)me->mcol) + 4*index;
unsigned int *mcolorig= ((unsigned int*)vp->vpaint_prev) + 4*index;
float alpha;