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Diffstat (limited to 'source/blender/editors/sculpt_paint/sculpt.c')
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c26
1 files changed, 18 insertions, 8 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index a557afcdf3d..2a6b6d4b3d9 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -3795,15 +3795,26 @@ static void sculpt_update_cache_invariants(bContext *C, Sculpt *sd, SculptSessio
Object *ob = CTX_data_active_object(C);
float mat[3][3];
float viewDir[3] = {0.0f, 0.0f, 1.0f};
+ float max_scale;
int i;
int mode;
ss->cache = cache;
/* Set scaling adjustment */
- cache->scale[0] = 1.0f / ob->size[0];
- cache->scale[1] = 1.0f / ob->size[1];
- cache->scale[2] = 1.0f / ob->size[2];
+ if (brush->sculpt_tool == SCULPT_TOOL_LAYER) {
+ max_scale = 1.0f;
+ }
+ else {
+ max_scale = 0.0f;
+ for (i = 0; i < 3; i ++) {
+ max_scale = max_ff(max_scale, fabsf(ob->size[i]));
+ }
+ }
+ cache->scale[0] = max_scale / ob->size[0];
+ cache->scale[1] = max_scale / ob->size[1];
+ cache->scale[2] = max_scale / ob->size[2];
+
cache->plane_trim_squared = brush->plane_trim * brush->plane_trim;
@@ -4677,10 +4688,7 @@ void sculpt_dynamic_topology_enable(bContext *C)
Object *ob = CTX_data_active_object(C);
SculptSession *ss = ob->sculpt;
Mesh *me = ob->data;
- const BMAllocTemplate allocsize = {me->totvert,
- me->totedge,
- me->totloop,
- me->totpoly};
+ const BMAllocTemplate allocsize = BMALLOC_TEMPLATE_FROM_ME(me);
sculpt_pbvh_clear(ob);
@@ -4931,7 +4939,7 @@ int ED_sculpt_mask_layers_ensure(Object *ob, MultiresModifierData *mmd)
if (mmd && !CustomData_has_layer(&me->ldata, CD_GRID_PAINT_MASK)) {
GridPaintMask *gmask;
int level = max_ii(1, mmd->sculptlvl);
- int gridsize = ccg_gridsize(level);
+ int gridsize = BKE_ccg_gridsize(level);
int gridarea = gridsize * gridsize;
int i, j;
@@ -5031,6 +5039,8 @@ static int sculpt_mode_toggle_exec(bContext *C, wmOperator *op)
ob->mode &= ~mode_flag;
free_sculptsession(ob);
+
+ paint_cursor_delete_textures();
}
else {
/* Enter sculptmode */