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Diffstat (limited to 'source/blender/editors/sculpt_paint/sculpt.c')
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c15
1 files changed, 11 insertions, 4 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 84e98181dfb..d1965d93172 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -626,8 +626,7 @@ static bool sculpt_get_redraw_rect(ARegion *ar, RegionView3D *rv3d,
return 1;
}
-void ED_sculpt_redraw_planes_get(float planes[4][4], ARegion *ar,
- RegionView3D *rv3d, Object *ob)
+void ED_sculpt_redraw_planes_get(float planes[4][4], ARegion *ar, Object *ob)
{
PBVH *pbvh = ob->sculpt->pbvh;
/* copy here, original will be used below */
@@ -635,7 +634,7 @@ void ED_sculpt_redraw_planes_get(float planes[4][4], ARegion *ar,
sculpt_extend_redraw_rect_previous(ob, &rect);
- paint_calc_redraw_planes(planes, ar, rv3d, ob, &rect);
+ paint_calc_redraw_planes(planes, ar, ob, &rect);
/* we will draw this rect, so now we can set it as the previous partial rect.
* Note that we don't update with the union of previous/current (rect), only with
@@ -2044,6 +2043,10 @@ static void do_draw_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
mul_v3_v3(offset, ss->cache->scale);
mul_v3_fl(offset, bstrength);
+ /* XXX - this shouldn't be necessary, but sculpting crashes in blender2.8 otherwise
+ * initialize before threads so they can do curve mapping */
+ curvemapping_initialize(brush->curve);
+
/* threaded loop over nodes */
SculptThreadedTaskData data = {
.sd = sd, .ob = ob, .brush = brush, .nodes = nodes,
@@ -5361,8 +5364,12 @@ static int sculpt_mode_toggle_exec(bContext *C, wmOperator *op)
if (mmd)
multires_force_update(ob);
- if (flush_recalc || (ob->sculpt && ob->sculpt->bm))
+ /* Always for now, so leaving sculpt mode always ensures scene is in
+ * a consistent state.
+ */
+ if (true || flush_recalc || (ob->sculpt && ob->sculpt->bm)) {
DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
+ }
if (me->flag & ME_SCULPT_DYNAMIC_TOPOLOGY) {
/* Dynamic topology must be disabled before exiting sculpt