Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/editors/sculpt_paint/sculpt_boundary.c')
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_boundary.c131
1 files changed, 65 insertions, 66 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt_boundary.c b/source/blender/editors/sculpt_paint/sculpt_boundary.c
index 93da767e3c5..005892b88a0 100644
--- a/source/blender/editors/sculpt_paint/sculpt_boundary.c
+++ b/source/blender/editors/sculpt_paint/sculpt_boundary.c
@@ -128,22 +128,22 @@ static void sculpt_boundary_index_add(SculptBoundary *boundary,
const PBVHVertRef new_vertex,
const int new_index,
const float distance,
- GSet *included_vertices)
+ GSet *included_verts)
{
- boundary->vertices[boundary->num_vertices] = new_vertex;
+ boundary->verts[boundary->verts_num] = new_vertex;
if (boundary->distance) {
boundary->distance[new_index] = distance;
}
- if (included_vertices) {
- BLI_gset_add(included_vertices, POINTER_FROM_INT(new_index));
+ if (included_verts) {
+ BLI_gset_add(included_verts, POINTER_FROM_INT(new_index));
}
- boundary->num_vertices++;
- if (boundary->num_vertices >= boundary->vertices_capacity) {
- boundary->vertices_capacity += BOUNDARY_INDICES_BLOCK_SIZE;
- boundary->vertices = MEM_reallocN_id(
- boundary->vertices, boundary->vertices_capacity * sizeof(PBVHVertRef), "boundary indices");
+ boundary->verts_num++;
+ if (boundary->verts_num >= boundary->verts_capacity) {
+ boundary->verts_capacity += BOUNDARY_INDICES_BLOCK_SIZE;
+ boundary->verts = MEM_reallocN_id(
+ boundary->verts, boundary->verts_capacity * sizeof(PBVHVertRef), "boundary indices");
}
};
@@ -152,11 +152,11 @@ static void sculpt_boundary_preview_edge_add(SculptBoundary *boundary,
const PBVHVertRef v2)
{
- boundary->edges[boundary->num_edges].v1 = v1;
- boundary->edges[boundary->num_edges].v2 = v2;
- boundary->num_edges++;
+ boundary->edges[boundary->edges_num].v1 = v1;
+ boundary->edges[boundary->edges_num].v2 = v2;
+ boundary->edges_num++;
- if (boundary->num_edges >= boundary->edges_capacity) {
+ if (boundary->edges_num >= boundary->edges_capacity) {
boundary->edges_capacity += BOUNDARY_INDICES_BLOCK_SIZE;
boundary->edges = MEM_reallocN_id(boundary->edges,
boundary->edges_capacity * sizeof(SculptBoundaryPreviewEdge),
@@ -209,7 +209,7 @@ static bool sculpt_boundary_is_vertex_in_editable_boundary(SculptSession *ss,
typedef struct BoundaryFloodFillData {
SculptBoundary *boundary;
- GSet *included_vertices;
+ GSet *included_verts;
EdgeSet *preview_edges;
PBVHVertRef last_visited_vertex;
@@ -233,7 +233,7 @@ static bool boundary_floodfill_cb(
boundary->distance[from_v_i] + edge_len :
0.0f;
sculpt_boundary_index_add(
- boundary, to_v, to_v_i, distance_boundary_to_dst, data->included_vertices);
+ boundary, to_v, to_v_i, distance_boundary_to_dst, data->included_verts);
if (!is_duplicate) {
sculpt_boundary_preview_edge_add(boundary, from_v, to_v);
}
@@ -247,7 +247,7 @@ static void sculpt_boundary_indices_init(SculptSession *ss,
{
const int totvert = SCULPT_vertex_count_get(ss);
- boundary->vertices = MEM_malloc_arrayN(
+ boundary->verts = MEM_malloc_arrayN(
BOUNDARY_INDICES_BLOCK_SIZE, sizeof(PBVHVertRef), "boundary indices");
if (init_boundary_distances) {
@@ -256,7 +256,7 @@ static void sculpt_boundary_indices_init(SculptSession *ss,
boundary->edges = MEM_malloc_arrayN(
BOUNDARY_INDICES_BLOCK_SIZE, sizeof(SculptBoundaryPreviewEdge), "boundary edges");
- GSet *included_vertices = BLI_gset_int_new_ex("included vertices", BOUNDARY_INDICES_BLOCK_SIZE);
+ GSet *included_verts = BLI_gset_int_new_ex("included verts", BOUNDARY_INDICES_BLOCK_SIZE);
SculptFloodFill flood;
SCULPT_floodfill_init(ss, &flood);
@@ -268,12 +268,12 @@ static void sculpt_boundary_indices_init(SculptSession *ss,
copy_v3_v3(boundary->initial_vertex_position,
SCULPT_vertex_co_get(ss, boundary->initial_vertex));
sculpt_boundary_index_add(
- boundary, initial_boundary_vertex, initial_boundary_index, 0.0f, included_vertices);
+ boundary, initial_boundary_vertex, initial_boundary_index, 0.0f, included_verts);
SCULPT_floodfill_add_initial(&flood, boundary->initial_vertex);
BoundaryFloodFillData fdata = {
.boundary = boundary,
- .included_vertices = included_vertices,
+ .included_verts = included_verts,
.last_visited_vertex = {BOUNDARY_VERTEX_NONE},
};
@@ -286,7 +286,7 @@ static void sculpt_boundary_indices_init(SculptSession *ss,
sculpt_boundary_is_vertex_in_editable_boundary(ss, fdata.last_visited_vertex)) {
SculptVertexNeighborIter ni;
SCULPT_VERTEX_NEIGHBORS_ITER_BEGIN (ss, fdata.last_visited_vertex, ni) {
- if (BLI_gset_haskey(included_vertices, POINTER_FROM_INT(ni.index)) &&
+ if (BLI_gset_haskey(included_verts, POINTER_FROM_INT(ni.index)) &&
sculpt_boundary_is_vertex_in_editable_boundary(ss, ni.vertex)) {
sculpt_boundary_preview_edge_add(boundary, fdata.last_visited_vertex, ni.vertex);
boundary->forms_loop = true;
@@ -295,7 +295,7 @@ static void sculpt_boundary_indices_init(SculptSession *ss,
SCULPT_VERTEX_NEIGHBORS_ITER_END(ni);
}
- BLI_gset_free(included_vertices, NULL);
+ BLI_gset_free(included_verts, NULL);
}
/**
@@ -318,7 +318,7 @@ static void sculpt_boundary_edit_data_init(SculptSession *ss,
for (int i = 0; i < totvert; i++) {
boundary->edit_info[i].original_vertex_i = BOUNDARY_VERTEX_NONE;
- boundary->edit_info[i].num_propagation_steps = BOUNDARY_STEPS_NONE;
+ boundary->edit_info[i].propagation_steps_num = BOUNDARY_STEPS_NONE;
}
GSQueue *current_iteration = BLI_gsqueue_new(sizeof(PBVHVertRef));
@@ -326,38 +326,38 @@ static void sculpt_boundary_edit_data_init(SculptSession *ss,
/* Initialized the first iteration with the vertices already in the boundary. This is propagation
* step 0. */
- BLI_bitmap *visited_vertices = BLI_BITMAP_NEW(SCULPT_vertex_count_get(ss), "visited_vertices");
- for (int i = 0; i < boundary->num_vertices; i++) {
- int index = BKE_pbvh_vertex_to_index(ss->pbvh, boundary->vertices[i]);
+ BLI_bitmap *visited_verts = BLI_BITMAP_NEW(SCULPT_vertex_count_get(ss), "visited_verts");
+ for (int i = 0; i < boundary->verts_num; i++) {
+ int index = BKE_pbvh_vertex_to_index(ss->pbvh, boundary->verts[i]);
boundary->edit_info[index].original_vertex_i = BKE_pbvh_vertex_to_index(ss->pbvh,
- boundary->vertices[i]);
- boundary->edit_info[index].num_propagation_steps = 0;
+ boundary->verts[i]);
+ boundary->edit_info[index].propagation_steps_num = 0;
/* This ensures that all duplicate vertices in the boundary have the same original_vertex
* index, so the deformation for them will be the same. */
if (has_duplicates) {
SculptVertexNeighborIter ni_duplis;
- SCULPT_VERTEX_DUPLICATES_AND_NEIGHBORS_ITER_BEGIN (ss, boundary->vertices[i], ni_duplis) {
+ SCULPT_VERTEX_DUPLICATES_AND_NEIGHBORS_ITER_BEGIN (ss, boundary->verts[i], ni_duplis) {
if (ni_duplis.is_duplicate) {
boundary->edit_info[ni_duplis.index].original_vertex_i = BKE_pbvh_vertex_to_index(
- ss->pbvh, boundary->vertices[i]);
+ ss->pbvh, boundary->verts[i]);
}
}
SCULPT_VERTEX_NEIGHBORS_ITER_END(ni_duplis);
}
- BLI_gsqueue_push(current_iteration, &boundary->vertices[i]);
+ BLI_gsqueue_push(current_iteration, &boundary->verts[i]);
}
- int num_propagation_steps = 0;
+ int propagation_steps_num = 0;
float accum_distance = 0.0f;
while (true) {
/* Stop adding steps to edit info. This happens when a steps is further away from the boundary
* than the brush radius or when the entire mesh was already processed. */
if (accum_distance > radius || BLI_gsqueue_is_empty(current_iteration)) {
- boundary->max_propagation_steps = num_propagation_steps;
+ boundary->max_propagation_steps = propagation_steps_num;
break;
}
@@ -371,22 +371,22 @@ static void sculpt_boundary_edit_data_init(SculptSession *ss,
SCULPT_VERTEX_DUPLICATES_AND_NEIGHBORS_ITER_BEGIN (ss, from_v, ni) {
const bool is_visible = SCULPT_vertex_visible_get(ss, ni.vertex);
if (!is_visible ||
- boundary->edit_info[ni.index].num_propagation_steps != BOUNDARY_STEPS_NONE) {
+ boundary->edit_info[ni.index].propagation_steps_num != BOUNDARY_STEPS_NONE) {
continue;
}
boundary->edit_info[ni.index].original_vertex_i =
boundary->edit_info[from_v_i].original_vertex_i;
- BLI_BITMAP_ENABLE(visited_vertices, ni.index);
+ BLI_BITMAP_ENABLE(visited_verts, ni.index);
if (ni.is_duplicate) {
/* Grids duplicates handling. */
- boundary->edit_info[ni.index].num_propagation_steps =
- boundary->edit_info[from_v_i].num_propagation_steps;
+ boundary->edit_info[ni.index].propagation_steps_num =
+ boundary->edit_info[from_v_i].propagation_steps_num;
}
else {
- boundary->edit_info[ni.index].num_propagation_steps =
- boundary->edit_info[from_v_i].num_propagation_steps + 1;
+ boundary->edit_info[ni.index].propagation_steps_num =
+ boundary->edit_info[from_v_i].propagation_steps_num + 1;
BLI_gsqueue_push(next_iteration, &ni.vertex);
@@ -400,8 +400,8 @@ static void sculpt_boundary_edit_data_init(SculptSession *ss,
if (ni_duplis.is_duplicate) {
boundary->edit_info[ni_duplis.index].original_vertex_i =
boundary->edit_info[from_v_i].original_vertex_i;
- boundary->edit_info[ni_duplis.index].num_propagation_steps =
- boundary->edit_info[from_v_i].num_propagation_steps + 1;
+ boundary->edit_info[ni_duplis.index].propagation_steps_num =
+ boundary->edit_info[from_v_i].propagation_steps_num + 1;
}
}
SCULPT_VERTEX_NEIGHBORS_ITER_END(ni_duplis);
@@ -428,10 +428,10 @@ static void sculpt_boundary_edit_data_init(SculptSession *ss,
BLI_gsqueue_push(current_iteration, &next_v);
}
- num_propagation_steps++;
+ propagation_steps_num++;
}
- MEM_SAFE_FREE(visited_vertices);
+ MEM_SAFE_FREE(visited_verts);
BLI_gsqueue_free(current_iteration);
BLI_gsqueue_free(next_iteration);
@@ -449,9 +449,9 @@ static void sculpt_boundary_falloff_factor_init(SculptSession *ss,
BKE_curvemapping_init(brush->curve);
for (int i = 0; i < totvert; i++) {
- if (boundary->edit_info[i].num_propagation_steps != -1) {
+ if (boundary->edit_info[i].propagation_steps_num != -1) {
boundary->edit_info[i].strength_factor = BKE_brush_curve_strength(
- brush, boundary->edit_info[i].num_propagation_steps, boundary->max_propagation_steps);
+ brush, boundary->edit_info[i].propagation_steps_num, boundary->max_propagation_steps);
}
if (boundary->edit_info[i].original_vertex_i ==
@@ -542,7 +542,7 @@ SculptBoundary *SCULPT_boundary_data_init(Object *object,
void SCULPT_boundary_data_free(SculptBoundary *boundary)
{
- MEM_SAFE_FREE(boundary->vertices);
+ MEM_SAFE_FREE(boundary->verts);
MEM_SAFE_FREE(boundary->edges);
MEM_SAFE_FREE(boundary->distance);
MEM_SAFE_FREE(boundary->edit_info);
@@ -564,7 +564,7 @@ static void sculpt_boundary_bend_data_init(SculptSession *ss, SculptBoundary *bo
boundary->bend.pivot_positions = MEM_calloc_arrayN(totvert, sizeof(float[3]), "pivot positions");
for (int i = 0; i < totvert; i++) {
- if (boundary->edit_info[i].num_propagation_steps != boundary->max_propagation_steps) {
+ if (boundary->edit_info[i].propagation_steps_num != boundary->max_propagation_steps) {
continue;
}
@@ -586,7 +586,7 @@ static void sculpt_boundary_bend_data_init(SculptSession *ss, SculptBoundary *bo
}
for (int i = 0; i < totvert; i++) {
- if (boundary->edit_info[i].num_propagation_steps == BOUNDARY_STEPS_NONE) {
+ if (boundary->edit_info[i].propagation_steps_num == BOUNDARY_STEPS_NONE) {
continue;
}
copy_v3_v3(boundary->bend.pivot_positions[i],
@@ -602,7 +602,7 @@ static void sculpt_boundary_slide_data_init(SculptSession *ss, SculptBoundary *b
boundary->slide.directions = MEM_calloc_arrayN(totvert, sizeof(float[3]), "slide directions");
for (int i = 0; i < totvert; i++) {
- if (boundary->edit_info[i].num_propagation_steps != boundary->max_propagation_steps) {
+ if (boundary->edit_info[i].propagation_steps_num != boundary->max_propagation_steps) {
continue;
}
sub_v3_v3v3(
@@ -614,7 +614,7 @@ static void sculpt_boundary_slide_data_init(SculptSession *ss, SculptBoundary *b
}
for (int i = 0; i < totvert; i++) {
- if (boundary->edit_info[i].num_propagation_steps == BOUNDARY_STEPS_NONE) {
+ if (boundary->edit_info[i].propagation_steps_num == BOUNDARY_STEPS_NONE) {
continue;
}
copy_v3_v3(boundary->slide.directions[i],
@@ -625,15 +625,14 @@ static void sculpt_boundary_slide_data_init(SculptSession *ss, SculptBoundary *b
static void sculpt_boundary_twist_data_init(SculptSession *ss, SculptBoundary *boundary)
{
zero_v3(boundary->twist.pivot_position);
- float(*poly_verts)[3] = MEM_malloc_arrayN(
- boundary->num_vertices, sizeof(float[3]), "poly verts");
- for (int i = 0; i < boundary->num_vertices; i++) {
- add_v3_v3(boundary->twist.pivot_position, SCULPT_vertex_co_get(ss, boundary->vertices[i]));
- copy_v3_v3(poly_verts[i], SCULPT_vertex_co_get(ss, boundary->vertices[i]));
+ float(*poly_verts)[3] = MEM_malloc_arrayN(boundary->verts_num, sizeof(float[3]), "poly verts");
+ for (int i = 0; i < boundary->verts_num; i++) {
+ add_v3_v3(boundary->twist.pivot_position, SCULPT_vertex_co_get(ss, boundary->verts[i]));
+ copy_v3_v3(poly_verts[i], SCULPT_vertex_co_get(ss, boundary->verts[i]));
}
- mul_v3_fl(boundary->twist.pivot_position, 1.0f / boundary->num_vertices);
+ mul_v3_fl(boundary->twist.pivot_position, 1.0f / boundary->verts_num);
if (boundary->forms_loop) {
- normal_poly_v3(boundary->twist.rotation_axis, poly_verts, boundary->num_vertices);
+ normal_poly_v3(boundary->twist.rotation_axis, poly_verts, boundary->verts_num);
}
else {
sub_v3_v3v3(boundary->twist.rotation_axis,
@@ -684,7 +683,7 @@ static void do_boundary_brush_bend_task_cb_ex(void *__restrict userdata,
const float angle = angle_factor * M_PI;
BKE_pbvh_vertex_iter_begin (ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE) {
- if (boundary->edit_info[vd.index].num_propagation_steps == -1) {
+ if (boundary->edit_info[vd.index].propagation_steps_num == -1) {
continue;
}
@@ -732,7 +731,7 @@ static void do_boundary_brush_slide_task_cb_ex(void *__restrict userdata,
const float disp = sculpt_boundary_displacement_from_grab_delta_get(ss, boundary);
BKE_pbvh_vertex_iter_begin (ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE) {
- if (boundary->edit_info[vd.index].num_propagation_steps == -1) {
+ if (boundary->edit_info[vd.index].propagation_steps_num == -1) {
continue;
}
@@ -778,7 +777,7 @@ static void do_boundary_brush_inflate_task_cb_ex(void *__restrict userdata,
const float disp = sculpt_boundary_displacement_from_grab_delta_get(ss, boundary);
BKE_pbvh_vertex_iter_begin (ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE) {
- if (boundary->edit_info[vd.index].num_propagation_steps == -1) {
+ if (boundary->edit_info[vd.index].propagation_steps_num == -1) {
continue;
}
@@ -822,7 +821,7 @@ static void do_boundary_brush_grab_task_cb_ex(void *__restrict userdata,
SCULPT_orig_vert_data_init(&orig_data, data->ob, data->nodes[n], SCULPT_UNDO_COORDS);
BKE_pbvh_vertex_iter_begin (ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE) {
- if (boundary->edit_info[vd.index].num_propagation_steps == -1) {
+ if (boundary->edit_info[vd.index].propagation_steps_num == -1) {
continue;
}
@@ -873,7 +872,7 @@ static void do_boundary_brush_twist_task_cb_ex(void *__restrict userdata,
const float angle = angle_factor * M_PI;
BKE_pbvh_vertex_iter_begin (ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE) {
- if (boundary->edit_info[vd.index].num_propagation_steps == -1) {
+ if (boundary->edit_info[vd.index].propagation_steps_num == -1) {
continue;
}
@@ -919,7 +918,7 @@ static void do_boundary_brush_smooth_task_cb_ex(void *__restrict userdata,
SCULPT_orig_vert_data_init(&orig_data, data->ob, data->nodes[n], SCULPT_UNDO_COORDS);
BKE_pbvh_vertex_iter_begin (ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE) {
- if (boundary->edit_info[vd.index].num_propagation_steps == -1) {
+ if (boundary->edit_info[vd.index].propagation_steps_num == -1) {
continue;
}
@@ -931,10 +930,10 @@ static void do_boundary_brush_smooth_task_cb_ex(void *__restrict userdata,
float coord_accum[3] = {0.0f, 0.0f, 0.0f};
int total_neighbors = 0;
- const int current_propagation_steps = boundary->edit_info[vd.index].num_propagation_steps;
+ const int current_propagation_steps = boundary->edit_info[vd.index].propagation_steps_num;
SculptVertexNeighborIter ni;
SCULPT_VERTEX_NEIGHBORS_ITER_BEGIN (ss, vd.vertex, ni) {
- if (current_propagation_steps == boundary->edit_info[ni.index].num_propagation_steps) {
+ if (current_propagation_steps == boundary->edit_info[ni.index].propagation_steps_num) {
add_v3_v3(coord_accum, SCULPT_vertex_co_get(ss, ni.vertex));
total_neighbors++;
}
@@ -1053,8 +1052,8 @@ void SCULPT_boundary_edges_preview_draw(const uint gpuattr,
}
immUniformColor3fvAlpha(outline_col, outline_alpha);
GPU_line_width(2.0f);
- immBegin(GPU_PRIM_LINES, ss->boundary_preview->num_edges * 2);
- for (int i = 0; i < ss->boundary_preview->num_edges; i++) {
+ immBegin(GPU_PRIM_LINES, ss->boundary_preview->edges_num * 2);
+ for (int i = 0; i < ss->boundary_preview->edges_num; i++) {
immVertex3fv(gpuattr, SCULPT_vertex_co_get(ss, ss->boundary_preview->edges[i].v1));
immVertex3fv(gpuattr, SCULPT_vertex_co_get(ss, ss->boundary_preview->edges[i].v2));
}