diff options
Diffstat (limited to 'source/blender/editors/sculpt_paint')
-rw-r--r-- | source/blender/editors/sculpt_paint/paint_image.c | 81 | ||||
-rw-r--r-- | source/blender/editors/sculpt_paint/paint_intern.h | 2 | ||||
-rw-r--r-- | source/blender/editors/sculpt_paint/paint_ops.c | 8 | ||||
-rw-r--r-- | source/blender/editors/sculpt_paint/paint_stroke.c | 8 | ||||
-rw-r--r-- | source/blender/editors/sculpt_paint/paint_undo.c | 5 | ||||
-rw-r--r-- | source/blender/editors/sculpt_paint/paint_utils.c | 4 | ||||
-rw-r--r-- | source/blender/editors/sculpt_paint/paint_vertex.c | 14 | ||||
-rw-r--r-- | source/blender/editors/sculpt_paint/sculpt.c | 12 |
8 files changed, 71 insertions, 63 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c index 6e921b57d9d..71754c3589a 100644 --- a/source/blender/editors/sculpt_paint/paint_image.c +++ b/source/blender/editors/sculpt_paint/paint_image.c @@ -383,7 +383,7 @@ static void *image_undo_push_tile(Image *ima, ImBuf *ibuf, ImBuf **tmpibuf, int return tile->rect; if (*tmpibuf==NULL) - *tmpibuf = IMB_allocImBuf(IMAPAINT_TILE_SIZE, IMAPAINT_TILE_SIZE, 32, IB_rectfloat|IB_rect, 0); + *tmpibuf = IMB_allocImBuf(IMAPAINT_TILE_SIZE, IMAPAINT_TILE_SIZE, 32, IB_rectfloat|IB_rect); tile= MEM_callocN(sizeof(UndoImageTile), "UndoImageTile"); strcpy(tile->idname, ima->id.name); @@ -410,7 +410,7 @@ static void image_undo_restore(bContext *C, ListBase *lb) UndoImageTile *tile; tmpibuf= IMB_allocImBuf(IMAPAINT_TILE_SIZE, IMAPAINT_TILE_SIZE, 32, - IB_rectfloat|IB_rect, 0); + IB_rectfloat|IB_rect); for(tile=lb->first; tile; tile=tile->next) { /* find image based on name, pointer becomes invalid with global undo */ @@ -473,8 +473,6 @@ static int project_bucket_offset_safe(const ProjPaintState *ps, const float proj } } -#define SIDE_OF_LINE(pa, pb, pp) ((pa[0]-pp[0])*(pb[1]-pp[1]))-((pb[0]-pp[0])*(pa[1]-pp[1])) - /* still use 2D X,Y space but this works for verts transformed by a perspective matrix, using their 4th component as a weight */ static void barycentric_weights_v2_persp(float v1[4], float v2[4], float v3[4], float co[2], float w[3]) { @@ -1689,7 +1687,7 @@ static float Vec2Lenf_nosqrt_other(const float *v1, const float v2_1, const floa /* note, use a squared value so we can use Vec2Lenf_nosqrt * be sure that you have done a bounds check first or this may fail */ /* only give bucket_bounds as an arg because we need it elsewhere */ -static int project_bucket_isect_circle(const int bucket_x, const int bucket_y, const float cent[2], const float radius_squared, rctf *bucket_bounds) +static int project_bucket_isect_circle(const float cent[2], const float radius_squared, rctf *bucket_bounds) { /* Would normally to a simple intersection test, however we know the bounds of these 2 already intersect @@ -1852,7 +1850,7 @@ static void project_bucket_clip_face( { int inside_bucket_flag = 0; int inside_face_flag = 0; - const int flip = ((SIDE_OF_LINE(v1coSS, v2coSS, v3coSS) > 0.0f) != (SIDE_OF_LINE(uv1co, uv2co, uv3co) > 0.0f)); + const int flip = ((line_point_side_v2(v1coSS, v2coSS, v3coSS) > 0.0f) != (line_point_side_v2(uv1co, uv2co, uv3co) > 0.0f)); float bucket_bounds_ss[4][2]; @@ -2134,15 +2132,15 @@ if __name__ == '__main__': /* checks if pt is inside a convex 2D polyline, the polyline must be ordered rotating clockwise - * otherwise it would have to test for mixed (SIDE_OF_LINE > 0.0f) cases */ + * otherwise it would have to test for mixed (line_point_side_v2 > 0.0f) cases */ int IsectPoly2Df(const float pt[2], float uv[][2], const int tot) { int i; - if (SIDE_OF_LINE(uv[tot-1], uv[0], pt) < 0.0f) + if (line_point_side_v2(uv[tot-1], uv[0], pt) < 0.0f) return 0; for (i=1; i<tot; i++) { - if (SIDE_OF_LINE(uv[i-1], uv[i], pt) < 0.0f) + if (line_point_side_v2(uv[i-1], uv[i], pt) < 0.0f) return 0; } @@ -2152,10 +2150,10 @@ int IsectPoly2Df(const float pt[2], float uv[][2], const int tot) static int IsectPoly2Df_twoside(const float pt[2], float uv[][2], const int tot) { int i; - int side = (SIDE_OF_LINE(uv[tot-1], uv[0], pt) > 0.0f); + int side = (line_point_side_v2(uv[tot-1], uv[0], pt) > 0.0f); for (i=1; i<tot; i++) { - if ((SIDE_OF_LINE(uv[i-1], uv[i], pt) > 0.0f) != side) + if ((line_point_side_v2(uv[i-1], uv[i], pt) > 0.0f) != side) return 0; } @@ -2652,7 +2650,7 @@ static void project_bucket_init(const ProjPaintState *ps, const int thread_index * calculated when it might not be needed later, (at the moment at least) * obviously it shouldn't have bugs though */ -static int project_bucket_face_isect(ProjPaintState *ps, float min[2], float max[2], int bucket_x, int bucket_y, int bucket_index, const MFace *mf) +static int project_bucket_face_isect(ProjPaintState *ps, int bucket_x, int bucket_y, const MFace *mf) { /* TODO - replace this with a tricker method that uses sideofline for all screenCoords's edges against the closest bucket corner */ rctf bucket_bounds; @@ -2712,11 +2710,11 @@ static int project_bucket_face_isect(ProjPaintState *ps, float min[2], float max /* Add faces to the bucket but dont initialize its pixels * TODO - when painting occluded, sort the faces on their min-Z and only add faces that faces that are not occluded */ -static void project_paint_delayed_face_init(ProjPaintState *ps, const MFace *mf, const MTFace *tf, const int face_index) +static void project_paint_delayed_face_init(ProjPaintState *ps, const MFace *mf, const int face_index) { float min[2], max[2], *vCoSS; int bucketMin[2], bucketMax[2]; /* for ps->bucketRect indexing */ - int fidx, bucket_x, bucket_y, bucket_index; + int fidx, bucket_x, bucket_y; int has_x_isect = -1, has_isect = 0; /* for early loop exit */ MemArena *arena = ps->arena_mt[0]; /* just use the first thread arena since threading has not started yet */ @@ -2733,10 +2731,8 @@ static void project_paint_delayed_face_init(ProjPaintState *ps, const MFace *mf, for (bucket_y = bucketMin[1]; bucket_y < bucketMax[1]; bucket_y++) { has_x_isect = 0; for (bucket_x = bucketMin[0]; bucket_x < bucketMax[0]; bucket_x++) { - - bucket_index = bucket_x + (bucket_y * ps->buckets_x); - - if (project_bucket_face_isect(ps, min, max, bucket_x, bucket_y, bucket_index, mf)) { + if (project_bucket_face_isect(ps, bucket_x, bucket_y, mf)) { + int bucket_index= bucket_x + (bucket_y * ps->buckets_x); BLI_linklist_prepend_arena( &ps->bucketFaces[ bucket_index ], SET_INT_IN_POINTER(face_index), /* cast to a pointer to shut up the compiler */ @@ -3194,7 +3190,7 @@ static void project_paint_begin(ProjPaintState *ps) } } else { - if (SIDE_OF_LINE(v1coSS, v2coSS, v3coSS) < 0.0f) { + if (line_point_side_v2(v1coSS, v2coSS, v3coSS) < 0.0f) { continue; } @@ -3217,7 +3213,7 @@ static void project_paint_begin(ProjPaintState *ps) if (image_index != -1) { /* Initialize the faces screen pixels */ /* Add this to a list to initialize later */ - project_paint_delayed_face_init(ps, mf, tf, face_index); + project_paint_delayed_face_init(ps, mf, face_index); } } } @@ -3500,7 +3496,7 @@ static int project_bucket_iter_next(ProjPaintState *ps, int *bucket_index, rctf project_bucket_bounds(ps, ps->context_bucket_x, ps->context_bucket_y, bucket_bounds); if ( (ps->source != PROJ_SRC_VIEW) || - project_bucket_isect_circle(ps->context_bucket_x, ps->context_bucket_y, mval, (float)(diameter*diameter), bucket_bounds) + project_bucket_isect_circle(mval, (float)(diameter*diameter), bucket_bounds) ) { *bucket_index = ps->context_bucket_x + (ps->context_bucket_y * ps->buckets_x); ps->context_bucket_x++; @@ -3569,7 +3565,7 @@ static void blend_color_mix_accum(unsigned char *cp, const unsigned char *cp1, c cp[3]= alpha > 255 ? 255 : alpha; } -static void do_projectpaint_clone(ProjPaintState *ps, ProjPixel *projPixel, float *rgba, float alpha, float mask) +static void do_projectpaint_clone(ProjPaintState *ps, ProjPixel *projPixel, float alpha, float mask) { if (ps->is_airbrush==0 && mask < 1.0f) { projPixel->newColor.uint = IMB_blend_color(projPixel->newColor.uint, ((ProjPixelClone*)projPixel)->clonepx.uint, (int)(alpha*255), ps->blend); @@ -3580,7 +3576,7 @@ static void do_projectpaint_clone(ProjPaintState *ps, ProjPixel *projPixel, floa } } -static void do_projectpaint_clone_f(ProjPaintState *ps, ProjPixel *projPixel, float *rgba, float alpha, float mask) +static void do_projectpaint_clone_f(ProjPaintState *ps, ProjPixel *projPixel, float alpha, float mask) { if (ps->is_airbrush==0 && mask < 1.0f) { IMB_blend_color_float(projPixel->newColor.f, projPixel->newColor.f, ((ProjPixelClone *)projPixel)->clonepx.f, alpha, ps->blend); @@ -3597,7 +3593,7 @@ static void do_projectpaint_clone_f(ProjPaintState *ps, ProjPixel *projPixel, fl * accumulation of color greater then 'projPixel->mask' however in the case of smear its not * really that important to be correct as it is with clone and painting */ -static void do_projectpaint_smear(ProjPaintState *ps, ProjPixel *projPixel, float *rgba, float alpha, float mask, MemArena *smearArena, LinkNode **smearPixels, float co[2]) +static void do_projectpaint_smear(ProjPaintState *ps, ProjPixel *projPixel, float alpha, float mask, MemArena *smearArena, LinkNode **smearPixels, float co[2]) { unsigned char rgba_ub[4]; @@ -3608,7 +3604,7 @@ static void do_projectpaint_smear(ProjPaintState *ps, ProjPixel *projPixel, floa BLI_linklist_prepend_arena(smearPixels, (void *)projPixel, smearArena); } -static void do_projectpaint_smear_f(ProjPaintState *ps, ProjPixel *projPixel, float *rgba, float alpha, float mask, MemArena *smearArena, LinkNode **smearPixels_f, float co[2]) +static void do_projectpaint_smear_f(ProjPaintState *ps, ProjPixel *projPixel, float alpha, float mask, MemArena *smearArena, LinkNode **smearPixels_f, float co[2]) { unsigned char rgba_ub[4]; unsigned char rgba_smear[4]; @@ -3757,6 +3753,7 @@ static void *do_projectpaint_thread(void *ph_v) if (falloff > 0.0f) { if (ps->is_texbrush) { + /* note, for clone and smear, we only use the alpha, could be a special function */ brush_sample_tex(ps->brush, projPixel->projCoSS, rgba, thread_index); alpha = rgba[3]; } else { @@ -3808,20 +3805,20 @@ static void *do_projectpaint_thread(void *ph_v) case PAINT_TOOL_CLONE: if (is_floatbuf) { if (((ProjPixelClone *)projPixel)->clonepx.f[3]) { - do_projectpaint_clone_f(ps, projPixel, rgba, alpha, mask); + do_projectpaint_clone_f(ps, projPixel, alpha, mask); /* rgba isnt used for cloning, only alpha */ } } else { if (((ProjPixelClone*)projPixel)->clonepx.ch[3]) { - do_projectpaint_clone(ps, projPixel, rgba, alpha, mask); + do_projectpaint_clone(ps, projPixel, alpha, mask); /* rgba isnt used for cloning, only alpha */ } } break; case PAINT_TOOL_SMEAR: sub_v2_v2v2(co, projPixel->projCoSS, pos_ofs); - if (is_floatbuf) do_projectpaint_smear_f(ps, projPixel, rgba, alpha, mask, smearArena, &smearPixels_f, co); - else do_projectpaint_smear(ps, projPixel, rgba, alpha, mask, smearArena, &smearPixels, co); + if (is_floatbuf) do_projectpaint_smear_f(ps, projPixel, alpha, mask, smearArena, &smearPixels_f, co); + else do_projectpaint_smear(ps, projPixel, alpha, mask, smearArena, &smearPixels, co); break; default: if (is_floatbuf) do_projectpaint_draw_f(ps, projPixel, rgba, alpha, mask); @@ -3861,7 +3858,7 @@ static void *do_projectpaint_thread(void *ph_v) return NULL; } -static int project_paint_op(void *state, ImBuf *ibufb, float *lastpos, float *pos) +static int project_paint_op(void *state, ImBuf *UNUSED(ibufb), float *lastpos, float *pos) { /* First unpack args from the struct */ ProjPaintState *ps = (ProjPaintState *)state; @@ -3928,7 +3925,7 @@ static int project_paint_op(void *state, ImBuf *ibufb, float *lastpos, float *po } -static int project_paint_sub_stroke(ProjPaintState *ps, BrushPainter *painter, int *prevmval_i, int *mval_i, double time, float pressure) +static int project_paint_sub_stroke(ProjPaintState *ps, BrushPainter *painter, int *UNUSED(prevmval_i), int *mval_i, double time, float pressure) { /* Use mouse coords as floats for projection painting */ @@ -4194,7 +4191,7 @@ static ImBuf *imapaint_lift_clone(ImBuf *ibuf, ImBuf *ibufb, int *pos) /* note: allocImbuf returns zero'd memory, so regions outside image will have zero alpha, and hence not be blended onto the image */ int w=ibufb->x, h=ibufb->y, destx=0, desty=0, srcx=pos[0], srcy=pos[1]; - ImBuf *clonebuf= IMB_allocImBuf(w, h, ibufb->depth, ibufb->flags, 0); + ImBuf *clonebuf= IMB_allocImBuf(w, h, ibufb->depth, ibufb->flags); IMB_rectclip(clonebuf, ibuf, &destx, &desty, &srcx, &srcy, &w, &h); IMB_rectblend(clonebuf, ibuf, destx, desty, srcx, srcy, w, h, @@ -4387,7 +4384,7 @@ static int imapaint_paint_stroke(ViewContext *vc, ImagePaintState *s, BrushPaint ibuf= BKE_image_get_ibuf(newimage, s->sima? &s->sima->iuser: NULL); if(ibuf && ibuf->rect) - imapaint_pick_uv(s->scene, s->ob, s->me, newfaceindex, mval, newuv); + imapaint_pick_uv(s->scene, s->ob, newfaceindex, mval, newuv); else { newimage = NULL; newuv[0] = newuv[1] = 0.0f; @@ -4398,8 +4395,8 @@ static int imapaint_paint_stroke(ViewContext *vc, ImagePaintState *s, BrushPaint /* see if stroke is broken, and if so finish painting in old position */ if (s->image) { - imapaint_pick_uv(s->scene, s->ob, s->me, s->faceindex, mval, fwuv); - imapaint_pick_uv(s->scene, s->ob, s->me, newfaceindex, prevmval, bkuv); + imapaint_pick_uv(s->scene, s->ob, s->faceindex, mval, fwuv); + imapaint_pick_uv(s->scene, s->ob, newfaceindex, prevmval, bkuv); if (newimage == s->image) breakstroke= texpaint_break_stroke(s->uv, fwuv, bkuv, newuv); @@ -4410,7 +4407,7 @@ static int imapaint_paint_stroke(ViewContext *vc, ImagePaintState *s, BrushPaint fwuv[0]= fwuv[1]= 0.0f; if (breakstroke) { - imapaint_pick_uv(s->scene, s->ob, s->me, s->faceindex, mval, fwuv); + imapaint_pick_uv(s->scene, s->ob, s->faceindex, mval, fwuv); redraw |= imapaint_paint_sub_stroke(s, painter, s->image, texpaint, fwuv, time, 1, pressure); imapaint_clear_partial_redraw(); @@ -4923,7 +4920,7 @@ static int get_imapaint_zoom(bContext *C, float *zoomx, float *zoomy) /************************ cursor drawing *******************************/ -static void brush_drawcursor(bContext *C, int x, int y, void *customdata) +static void brush_drawcursor(bContext *C, int x, int y, void *UNUSED(customdata)) { Brush *brush= image_paint_brush(C); Paint *paint= paint_get_active(CTX_data_scene(C)); @@ -4989,10 +4986,10 @@ static int paint_radial_control_exec(bContext *C, wmOperator *op) Brush *brush = paint_brush(&CTX_data_scene(C)->toolsettings->imapaint.paint); float zoom; int ret; - char str[256]; + char str[64]; get_imapaint_zoom(C, &zoom, &zoom); ret = brush_radial_control_exec(op, brush, 1.0f / zoom); - WM_radial_control_string(op, str, 256); + WM_radial_control_string(op, str, sizeof(str)); WM_event_add_notifier(C, NC_BRUSH|NA_EDITED, brush); @@ -5087,7 +5084,7 @@ static int grab_clone_modal(bContext *C, wmOperator *op, wmEvent *event) return OPERATOR_RUNNING_MODAL; } -static int grab_clone_cancel(bContext *C, wmOperator *op) +static int grab_clone_cancel(bContext *UNUSED(C), wmOperator *op) { MEM_freeN(op->customdata); return OPERATOR_CANCELLED; @@ -5336,8 +5333,8 @@ static int texture_paint_radial_control_exec(bContext *C, wmOperator *op) { Brush *brush = paint_brush(&CTX_data_scene(C)->toolsettings->imapaint.paint); int ret = brush_radial_control_exec(op, brush, 1); - char str[256]; - WM_radial_control_string(op, str, 256); + char str[64]; + WM_radial_control_string(op, str, sizeof(str)); WM_event_add_notifier(C, NC_BRUSH|NA_EDITED, brush); diff --git a/source/blender/editors/sculpt_paint/paint_intern.h b/source/blender/editors/sculpt_paint/paint_intern.h index 6c1e933f9e8..68599dfcda2 100644 --- a/source/blender/editors/sculpt_paint/paint_intern.h +++ b/source/blender/editors/sculpt_paint/paint_intern.h @@ -164,7 +164,7 @@ void PAINT_OT_image_from_view(struct wmOperatorType *ot); /* paint_utils.c */ int imapaint_pick_face(struct ViewContext *vc, struct Mesh *me, int *mval, unsigned int *index); -void imapaint_pick_uv(struct Scene *scene, struct Object *ob, struct Mesh *mesh, unsigned int faceindex, int *xy, float *uv); +void imapaint_pick_uv(struct Scene *scene, struct Object *ob, unsigned int faceindex, int *xy, float *uv); void paint_sample_color(struct Scene *scene, struct ARegion *ar, int x, int y); void BRUSH_OT_curve_preset(struct wmOperatorType *ot); diff --git a/source/blender/editors/sculpt_paint/paint_ops.c b/source/blender/editors/sculpt_paint/paint_ops.c index 39bae3c1153..b190398037d 100644 --- a/source/blender/editors/sculpt_paint/paint_ops.c +++ b/source/blender/editors/sculpt_paint/paint_ops.c @@ -43,7 +43,7 @@ //#include <stdio.h> /* Brush operators */ -static int brush_add_exec(bContext *C, wmOperator *op) +static int brush_add_exec(bContext *C, wmOperator *UNUSED(op)) { /*int type = RNA_enum_get(op->ptr, "type");*/ Paint *paint = paint_get_active(CTX_data_scene(C)); @@ -130,7 +130,7 @@ void BRUSH_OT_scale_size(wmOperatorType *ot) RNA_def_float(ot->srna, "scalar", 1, 0, 2, "Scalar", "Factor to scale brush size by", 0, 2); } -static int vertex_color_set_exec(bContext *C, wmOperator *op) +static int vertex_color_set_exec(bContext *C, wmOperator *UNUSED(op)) { Scene *scene = CTX_data_scene(C); Object *obact = CTX_data_active_object(C); @@ -155,7 +155,7 @@ void PAINT_OT_vertex_color_set(wmOperatorType *ot) ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; } -static int brush_reset_exec(bContext *C, wmOperator *op) +static int brush_reset_exec(bContext *C, wmOperator *UNUSED(op)) { Paint *paint = paint_get_active(CTX_data_scene(C)); struct Brush *brush = paint_brush(paint); @@ -309,7 +309,7 @@ static void ed_keymap_paint_brush_switch(wmKeyMap *keymap, const char *path) RNA_int_set(kmi->ptr, "value", 19); } -static void ed_keymap_paint_brush_size(wmKeyMap *keymap, const char *path) +static void ed_keymap_paint_brush_size(wmKeyMap *keymap, const char *UNUSED(path)) { wmKeyMapItem *kmi; diff --git a/source/blender/editors/sculpt_paint/paint_stroke.c b/source/blender/editors/sculpt_paint/paint_stroke.c index 576d4b64b05..50d1286042b 100644 --- a/source/blender/editors/sculpt_paint/paint_stroke.c +++ b/source/blender/editors/sculpt_paint/paint_stroke.c @@ -291,7 +291,7 @@ static void make_snap(Snapshot* snap, Brush* brush, ViewContext* vc) snap->winy = vc->ar->winy; } -int load_tex(Sculpt *sd, Brush* br, ViewContext* vc) +static int load_tex(Sculpt *sd, Brush* br, ViewContext* vc) { static GLuint overlay_texture = 0; static int init = 0; @@ -306,8 +306,12 @@ int load_tex(Sculpt *sd, Brush* br, ViewContext* vc) int j; int refresh; +#ifndef _OPENMP + (void)sd; /* quied unused warning */ +#endif + if (br->mtex.brush_map_mode == MTEX_MAP_MODE_TILED && !br->mtex.tex) return 0; - + refresh = !overlay_texture || (br->mtex.tex && diff --git a/source/blender/editors/sculpt_paint/paint_undo.c b/source/blender/editors/sculpt_paint/paint_undo.c index 6dc406005f9..72f42aa1d3c 100644 --- a/source/blender/editors/sculpt_paint/paint_undo.c +++ b/source/blender/editors/sculpt_paint/paint_undo.c @@ -36,6 +36,7 @@ #include "BKE_mesh.h" #include "BLI_string.h" +#include "BKE_utildefines.h" #include "BKE_context.h" #include "BKE_customdata.h" #include "BKE_global.h" @@ -69,13 +70,13 @@ static UndoStack MeshUndoStack = {UNDO_PAINT_MESH, {NULL, NULL}, NULL}; /* Generic */ -static void undo_restore(bContext *C, UndoStack *stack, UndoElem *uel) +static void undo_restore(bContext *C, UndoStack *UNUSED(stack), UndoElem *uel) { if(uel && uel->restore) uel->restore(C, &uel->elems); } -static void undo_elem_free(UndoStack *stack, UndoElem *uel) +static void undo_elem_free(UndoStack *UNUSED(stack), UndoElem *uel) { if(uel && uel->free) { uel->free(&uel->elems); diff --git a/source/blender/editors/sculpt_paint/paint_utils.c b/source/blender/editors/sculpt_paint/paint_utils.c index d8bef04f82a..42c56424df4 100644 --- a/source/blender/editors/sculpt_paint/paint_utils.c +++ b/source/blender/editors/sculpt_paint/paint_utils.c @@ -103,7 +103,7 @@ static void imapaint_tri_weights(Object *ob, float *v1, float *v2, float *v3, fl } /* compute uv coordinates of mouse in face */ -void imapaint_pick_uv(Scene *scene, Object *ob, Mesh *mesh, unsigned int faceindex, int *xy, float *uv) +void imapaint_pick_uv(Scene *scene, Object *ob, unsigned int faceindex, int *xy, float *uv) { DerivedMesh *dm = mesh_get_derived_final(scene, ob, CD_MASK_BAREMESH); int *index = dm->getFaceDataArray(dm, CD_ORIGINDEX); @@ -248,7 +248,7 @@ void BRUSH_OT_curve_preset(wmOperatorType *ot) /* face-select ops */ -static int paint_select_linked_exec(bContext *C, wmOperator *op) +static int paint_select_linked_exec(bContext *C, wmOperator *UNUSED(op)) { select_linked_tfaces(C, CTX_data_active_object(C), NULL, 2); ED_region_tag_redraw(CTX_wm_region(C)); diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c index 426cd09dcde..b12767d46ad 100644 --- a/source/blender/editors/sculpt_paint/paint_vertex.c +++ b/source/blender/editors/sculpt_paint/paint_vertex.c @@ -578,7 +578,7 @@ static void wpaint_blend(VPaint *wp, MDeformWeight *dw, MDeformWeight *uw, float /* else */ /* sets wp->weight to the closest weight value to vertex */ /* note: we cant sample frontbuf, weight colors are interpolated too unpredictable */ -void sample_wpaint(Scene *scene, ARegion *ar, View3D *v3d, int mode) +void sample_wpaint(Scene *scene, ARegion *ar, View3D *UNUSED(v3d), int mode) { ViewContext vc; ToolSettings *ts= scene->toolsettings; @@ -787,7 +787,7 @@ static void do_weight_paint_vertex(VPaint *wp, Object *ob, int index, /* *************** set wpaint operator ****************** */ -static int set_wpaint(bContext *C, wmOperator *op) /* toggle */ +static int set_wpaint(bContext *C, wmOperator *UNUSED(op)) /* toggle */ { Object *ob= CTX_data_active_object(C); Scene *scene= CTX_data_scene(C); @@ -982,7 +982,7 @@ struct WPaintData { char *vgroup_validmap; /*stores if vgroups tie to deforming bones or not*/ }; -static char *wpaint_make_validmap(Mesh *me, Object *ob) +static char *wpaint_make_validmap(Object *ob) { bDeformGroup *dg; ModifierData *md; @@ -1040,7 +1040,7 @@ static char *wpaint_make_validmap(Mesh *me, Object *ob) return validmap; } -static int wpaint_stroke_test_start(bContext *C, wmOperator *op, wmEvent *event) +static int wpaint_stroke_test_start(bContext *C, wmOperator *op, wmEvent *UNUSED(event)) { Scene *scene= CTX_data_scene(C); struct PaintStroke *stroke = op->customdata; @@ -1070,7 +1070,7 @@ static int wpaint_stroke_test_start(bContext *C, wmOperator *op, wmEvent *event) vgroups affect deform bones*/ wpd->auto_normalize = ts->auto_normalize; if (wpd->auto_normalize) - wpd->vgroup_validmap = wpaint_make_validmap(me, ob); + wpd->vgroup_validmap = wpaint_make_validmap(ob); // if(qual & LR_CTRLKEY) { // sample_wpaint(scene, ar, v3d, 0); @@ -1389,7 +1389,7 @@ void PAINT_OT_weight_paint(wmOperatorType *ot) RNA_def_collection_runtime(ot->srna, "stroke", &RNA_OperatorStrokeElement, "Stroke", ""); } -static int weight_paint_set_exec(bContext *C, wmOperator *op) +static int weight_paint_set_exec(bContext *C, wmOperator *UNUSED(op)) { struct Scene *scene= CTX_data_scene(C); Object *obact = CTX_data_active_object(C); @@ -1502,7 +1502,7 @@ static int weight_from_bones_exec(bContext *C, wmOperator *op) Mesh *me= ob->data; int type= RNA_enum_get(op->ptr, "type"); - create_vgroups_from_armature(scene, ob, armob, type, (me->editflag & ME_EDIT_MIRROR_X)); + create_vgroups_from_armature(op->reports, scene, ob, armob, type, (me->editflag & ME_EDIT_MIRROR_X)); DAG_id_flush_update(&me->id, OB_RECALC_DATA); WM_event_add_notifier(C, NC_GEOM|ND_DATA, me); diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c index ed2251cea38..7ddb42fa51a 100644 --- a/source/blender/editors/sculpt_paint/sculpt.c +++ b/source/blender/editors/sculpt_paint/sculpt.c @@ -370,7 +370,7 @@ static float get_texcache_pixel_bilinear(const SculptSession *ss, float u, float #endif -static float tex_strength(SculptSession *ss, Brush *br, float *co, +static float tex_strength(SculptSession *ss, Brush *UNUSED(br), float *co, float mask, float dist) { return paint_stroke_combined_strength(ss->cache->stroke, dist, co, mask); @@ -408,6 +408,8 @@ static void calc_area_normal(Sculpt *sd, Object *ob, float an[3], PBVHNode **nod float out_flip[3] = {0.0f, 0.0f, 0.0f}; + (void)sd; /* unused w/o openmp */ + zero_v3(an); #pragma omp parallel for schedule(guided) if (sd->paint.flags & PAINT_USE_OPENMP) @@ -1229,6 +1231,8 @@ static void calc_flatten_center(Sculpt *sd, Object *ob, PBVHNode **nodes, int to float count = 0; + (void)sd; /* unused w/o openmp */ + zero_v3(fc); #pragma omp parallel for schedule(guided) if (sd->paint.flags & PAINT_USE_OPENMP) @@ -1284,6 +1288,8 @@ static void calc_area_normal_and_flatten_center(Sculpt *sd, Object *ob, PBVHNode // fc float count = 0; + (void)sd; /* unused w/o openmp */ + // an zero_v3(an); @@ -2384,7 +2390,7 @@ static void sculpt_update_cache_invariants(bContext* C, Sculpt *sd, SculptSessio cache->vertex_rotation= 0; } -static void sculpt_update_brush_delta(Sculpt *sd, Object *ob, Brush *brush) +static void sculpt_update_brush_delta(Object *ob, Brush *brush) { SculptSession *ss = ob->paint->sculpt; StrokeCache *cache = ss->cache; @@ -2463,7 +2469,7 @@ static void sculpt_update_cache_variants(bContext *C, Sculpt *sd, SculptSession /* Truly temporary data that isn't stored in properties */ - sculpt_update_brush_delta(sd, ob, brush); + sculpt_update_brush_delta(ob, brush); if(brush->sculpt_tool == SCULPT_TOOL_ROTATE) { float mouse[2], initial_mouse[2]; |