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Diffstat (limited to 'source/blender/editors/space_clip/clip_draw.c')
-rw-r--r--source/blender/editors/space_clip/clip_draw.c26
1 files changed, 13 insertions, 13 deletions
diff --git a/source/blender/editors/space_clip/clip_draw.c b/source/blender/editors/space_clip/clip_draw.c
index 78174160eb8..b9bd97260ef 100644
--- a/source/blender/editors/space_clip/clip_draw.c
+++ b/source/blender/editors/space_clip/clip_draw.c
@@ -149,7 +149,7 @@ static void draw_movieclip_cache(SpaceClip *sc, ARegion *region, MovieClip *clip
uint pos = GPU_vertformat_attr_add(
immVertexFormat(), "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT);
- immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
+ immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
/* track */
if (act_track || act_plane_track) {
@@ -241,7 +241,7 @@ static void draw_movieclip_cache(SpaceClip *sc, ARegion *region, MovieClip *clip
ED_region_cache_draw_curfra_label(sc->user.framenr, x, 8.0f * UI_DPI_FAC);
pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT);
- immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
+ immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
/* solver keyframes */
immUniformColor4ub(175, 255, 0, 255);
@@ -286,7 +286,7 @@ static void draw_movieclip_muted(ARegion *region, int width, int height, float z
int x, y;
uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
- immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
+ immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
/* find window pixel coordinates of origin */
UI_view2d_view_to_region(&region->v2d, 0.0f, 0.0f, &x, &y);
@@ -364,7 +364,7 @@ static void draw_stabilization_border(
GPU_matrix_scale_2f(zoomx, zoomy);
GPU_matrix_mul(sc->stabmat);
- immBindBuiltinProgram(GPU_SHADER_2D_LINE_DASHED_UNIFORM_COLOR);
+ immBindBuiltinProgram(GPU_SHADER_3D_LINE_DASHED_UNIFORM_COLOR);
float viewport_size[4];
GPU_viewport_size_get_f(viewport_size);
@@ -521,7 +521,7 @@ static void draw_track_path(SpaceClip *sc, MovieClip *UNUSED(clip), MovieTrackin
const uint position_attribute = GPU_vertformat_attr_add(
immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
- immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
+ immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
/* Draw path outline. */
if (!tiny) {
@@ -738,7 +738,7 @@ static void draw_marker_areas(SpaceClip *sc,
* just always go with dashed shader. */
immUnbindProgram();
- immBindBuiltinProgram(GPU_SHADER_2D_LINE_DASHED_UNIFORM_COLOR);
+ immBindBuiltinProgram(GPU_SHADER_3D_LINE_DASHED_UNIFORM_COLOR);
float viewport_size[4];
GPU_viewport_size_get_f(viewport_size);
@@ -865,7 +865,7 @@ static void draw_marker_areas(SpaceClip *sc,
BLI_assert(pos == shdr_pos);
UNUSED_VARS_NDEBUG(pos);
- immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
+ immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
}
static float get_shortest_pattern_side(MovieTrackingMarker *marker)
@@ -1210,10 +1210,10 @@ static void draw_plane_marker_image(Scene *scene,
imm_format, "texCoord", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
/* Use 3D image for correct display of planar tracked images. */
- immBindBuiltinProgram(GPU_SHADER_3D_IMAGE_MODULATE_ALPHA);
+ immBindBuiltinProgram(GPU_SHADER_3D_IMAGE_COLOR);
immBindTexture("image", texture);
- immUniform1f("alpha", plane_track->image_opacity);
+ immUniformColor4f(1.0f, 1.0f, 1.0f, plane_track->image_opacity);
immBegin(GPU_PRIM_TRI_FAN, 4);
@@ -1278,7 +1278,7 @@ static void draw_plane_marker_ex(SpaceClip *sc,
const uint shdr_pos = GPU_vertformat_attr_add(
immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
- immBindBuiltinProgram(GPU_SHADER_2D_LINE_DASHED_UNIFORM_COLOR);
+ immBindBuiltinProgram(GPU_SHADER_3D_LINE_DASHED_UNIFORM_COLOR);
float viewport_size[4];
GPU_viewport_size_get_f(viewport_size);
@@ -1358,7 +1358,7 @@ static void draw_plane_marker_ex(SpaceClip *sc,
/* Draw sliders. */
if (is_selected_track) {
- immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
+ immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
if (draw_outline) {
immUniformThemeColor(TH_MARKER_OUTLINE);
@@ -1525,7 +1525,7 @@ static void draw_tracking_tracks(SpaceClip *sc,
uint position = GPU_vertformat_attr_add(
immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
- immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
+ immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
/* markers outline and non-selected areas */
track = tracksbase->first;
@@ -1720,7 +1720,7 @@ static void draw_distortion(SpaceClip *sc,
uint position = GPU_vertformat_attr_add(
immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
- immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
+ immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
/* grid */
if (sc->flag & SC_SHOW_GRID) {