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Diffstat (limited to 'source/blender/editors/space_file/file_draw.c')
-rw-r--r--source/blender/editors/space_file/file_draw.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/editors/space_file/file_draw.c b/source/blender/editors/space_file/file_draw.c
index 083d41747b3..7039eba7db1 100644
--- a/source/blender/editors/space_file/file_draw.c
+++ b/source/blender/editors/space_file/file_draw.c
@@ -267,7 +267,7 @@ static void file_draw_preview(uiBlock *block,
xco = sx + (int)dx;
yco = sy - layout->prv_h + (int)dy;
- GPU_blend(true);
+ GPU_blend(GPU_BLEND_ALPHA);
/* the large image */
@@ -290,8 +290,7 @@ static void file_draw_preview(uiBlock *block,
if (!is_icon && typeflags & FILE_TYPE_BLENDERLIB) {
/* Datablock preview images use premultiplied alpha. */
- GPU_blend_set_func_separate(
- GPU_ONE, GPU_ONE_MINUS_SRC_ALPHA, GPU_ONE, GPU_ONE_MINUS_SRC_ALPHA);
+ GPU_blend(GPU_BLEND_ALPHA_PREMULT);
}
IMMDrawPixelsTexState state = immDrawPixelsTexSetup(GPU_SHADER_2D_IMAGE_COLOR);
@@ -309,8 +308,7 @@ static void file_draw_preview(uiBlock *block,
1.0f,
col);
- GPU_blend_set_func_separate(
- GPU_SRC_ALPHA, GPU_ONE_MINUS_SRC_ALPHA, GPU_ONE, GPU_ONE_MINUS_SRC_ALPHA);
+ GPU_blend(GPU_BLEND_ALPHA);
if (icon && is_icon) {
/* Small icon in the middle of large image, scaled to fit container and UI scale */
@@ -391,7 +389,7 @@ static void file_draw_preview(uiBlock *block,
UI_but_drag_set_image(but, BLI_strdup(path), icon, imb, scale, true);
}
- GPU_blend(false);
+ GPU_blend(GPU_BLEND_NONE);
}
static void renamebutton_cb(bContext *C, void *UNUSED(arg1), char *oldname)
@@ -443,7 +441,9 @@ static void draw_background(FileLayout *layout, View2D *v2d)
uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
- immUniformThemeColorShade(TH_BACK, -7);
+ float col_alternating[4];
+ UI_GetThemeColor4fv(TH_ROW_ALTERNATE, col_alternating);
+ immUniformThemeColorBlend(TH_BACK, TH_ROW_ALTERNATE, col_alternating[3]);
/* alternating flat shade background */
for (i = 2; (i <= layout->rows + 1); i += 2) {