diff options
Diffstat (limited to 'source/blender/editors/space_image/image_draw.c')
-rw-r--r-- | source/blender/editors/space_image/image_draw.c | 31 |
1 files changed, 1 insertions, 30 deletions
diff --git a/source/blender/editors/space_image/image_draw.c b/source/blender/editors/space_image/image_draw.c index 0f361b43de6..112359726ea 100644 --- a/source/blender/editors/space_image/image_draw.c +++ b/source/blender/editors/space_image/image_draw.c @@ -58,10 +58,6 @@ #include "BKE_image.h" #include "BKE_paint.h" -#ifdef WITH_LCMS -#include "BKE_colortools.h" -#endif - #include "BIF_gl.h" #include "BIF_glutil.h" @@ -452,20 +448,6 @@ static void sima_draw_alpha_pixelsf(float x1, float y1, int rectx, int recty, fl // glColorMask(1, 1, 1, 1); } -#ifdef WITH_LCMS -static int sima_draw_colorcorrected_pixels(float x1, float y1, ImBuf *ibuf) -{ - colorcorrection_do_ibuf(ibuf, "MONOSCNR.ICM"); /* path is hardcoded here, find some place better */ - - if(ibuf->crect) { - glaDrawPixelsSafe(x1, y1, ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->crect); - return 1; - } - - return 0; -} -#endif - static void sima_draw_zbuf_pixels(float x1, float y1, int rectx, int recty, int *recti) { /* zbuffer values are signed, so we need to shift color range */ @@ -544,17 +526,6 @@ static void draw_image_buffer(SpaceImage *sima, ARegion *ar, Scene *scene, Image else if(ibuf->channels==1) sima_draw_zbuffloat_pixels(scene, x, y, ibuf->x, ibuf->y, ibuf->rect_float); } -#ifdef WITH_LCMS - else if(sima->flag & SI_COLOR_CORRECTION) { - image_verify_buffer_float(ima, ibuf, color_manage); - - if(sima_draw_colorcorrected_pixels(x, y, ibuf)==0) { - unsigned char col1[3]= {100, 0, 100}, col2[3]= {160, 0, 160}; /* pink says 'warning' in blender land */ - sima_draw_alpha_backdrop(x, y, ibuf->x, ibuf->y, zoomx, zoomy, col1, col2); - } - - } -#endif else { if(sima->flag & SI_USE_ALPHA) { unsigned char col1[3]= {100, 100, 100}, col2[3]= {160, 160, 160}; @@ -702,7 +673,7 @@ static void draw_image_view_tool(Scene *scene) { ToolSettings *settings= scene->toolsettings; Brush *brush= settings->imapaint.brush; - short mval[2]; + int mval[2]; float radius; int draw= 0; |