Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/editors/space_node/node_edit.c')
-rw-r--r--source/blender/editors/space_node/node_edit.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/editors/space_node/node_edit.c b/source/blender/editors/space_node/node_edit.c
index ff87dcf409a..cc32e5ef499 100644
--- a/source/blender/editors/space_node/node_edit.c
+++ b/source/blender/editors/space_node/node_edit.c
@@ -303,7 +303,7 @@ void ED_node_composite_job(const bContext *C, struct bNodeTree *nodetree, Scene
/* ***************************************** */
/* operator poll callback */
-int composite_node_active(bContext *C)
+bool composite_node_active(bContext *C)
{
if (ED_operator_node_active(C)) {
SpaceNode *snode = CTX_wm_space_node(C);
@@ -314,7 +314,7 @@ int composite_node_active(bContext *C)
}
/* operator poll callback */
-int composite_node_editable(bContext *C)
+bool composite_node_editable(bContext *C)
{
if (ED_operator_node_editable(C)) {
SpaceNode *snode = CTX_wm_space_node(C);
@@ -719,7 +719,7 @@ void ED_node_post_apply_transform(bContext *UNUSED(C), bNodeTree *UNUSED(ntree))
#if 0 /* UNUSED */
-static int edit_node_poll(bContext *C)
+static bool edit_node_poll(bContext *C)
{
return ED_operator_node_active(C);
}
@@ -1617,7 +1617,7 @@ void NODE_OT_delete(wmOperatorType *ot)
/* ****************** Switch View ******************* */
-static int node_switch_view_poll(bContext *C)
+static bool node_switch_view_poll(bContext *C)
{
SpaceNode *snode = CTX_wm_space_node(C);
@@ -2290,7 +2290,7 @@ void NODE_OT_tree_socket_move(wmOperatorType *ot)
/* ********************** Shader Script Update ******************/
-static int node_shader_script_update_poll(bContext *C)
+static bool node_shader_script_update_poll(bContext *C)
{
Scene *scene = CTX_data_scene(C);
RenderEngineType *type = RE_engines_find(scene->r.engine);