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Diffstat (limited to 'source/blender/editors/space_node/space_node.c')
-rw-r--r--source/blender/editors/space_node/space_node.c112
1 files changed, 57 insertions, 55 deletions
diff --git a/source/blender/editors/space_node/space_node.c b/source/blender/editors/space_node/space_node.c
index f6f13a8ba20..5da187c166d 100644
--- a/source/blender/editors/space_node/space_node.c
+++ b/source/blender/editors/space_node/space_node.c
@@ -328,17 +328,17 @@ static void node_free(SpaceLink *sl)
}
/* spacetype; init callback */
-static void node_init(struct wmWindowManager *UNUSED(wm), ScrArea *UNUSED(sa))
+static void node_init(struct wmWindowManager *UNUSED(wm), ScrArea *UNUSED(area))
{
}
static void node_area_listener(wmWindow *UNUSED(win),
- ScrArea *sa,
+ ScrArea *area,
wmNotifier *wmn,
Scene *UNUSED(scene))
{
/* note, ED_area_tag_refresh will re-execute compositor */
- SpaceNode *snode = sa->spacedata.first;
+ SpaceNode *snode = area->spacedata.first;
/* shaderfrom is only used for new shading nodes, otherwise all shaders are from objects */
short shader_type = snode->shaderfrom;
@@ -347,32 +347,32 @@ static void node_area_listener(wmWindow *UNUSED(win),
case NC_SCENE:
switch (wmn->data) {
case ND_NODES: {
- ARegion *region = BKE_area_find_region_type(sa, RGN_TYPE_WINDOW);
+ ARegion *region = BKE_area_find_region_type(area, RGN_TYPE_WINDOW);
bNodeTreePath *path = snode->treepath.last;
/* shift view to node tree center */
if (region && path) {
UI_view2d_center_set(&region->v2d, path->view_center[0], path->view_center[1]);
}
- ED_area_tag_refresh(sa);
+ ED_area_tag_refresh(area);
break;
}
case ND_FRAME:
- ED_area_tag_refresh(sa);
+ ED_area_tag_refresh(area);
break;
case ND_COMPO_RESULT:
- ED_area_tag_redraw(sa);
+ ED_area_tag_redraw(area);
break;
case ND_TRANSFORM_DONE:
if (ED_node_is_compositor(snode)) {
if (snode->flag & SNODE_AUTO_RENDER) {
snode->recalc = 1;
- ED_area_tag_refresh(sa);
+ ED_area_tag_refresh(area);
}
}
break;
case ND_LAYER_CONTENT:
- ED_area_tag_refresh(sa);
+ ED_area_tag_refresh(area);
break;
}
break;
@@ -381,13 +381,13 @@ static void node_area_listener(wmWindow *UNUSED(win),
case NC_MATERIAL:
if (ED_node_is_shader(snode)) {
if (wmn->data == ND_SHADING) {
- ED_area_tag_refresh(sa);
+ ED_area_tag_refresh(area);
}
else if (wmn->data == ND_SHADING_DRAW) {
- ED_area_tag_refresh(sa);
+ ED_area_tag_refresh(area);
}
else if (wmn->data == ND_SHADING_LINKS) {
- ED_area_tag_refresh(sa);
+ ED_area_tag_refresh(area);
}
else if (wmn->action == NA_ADDED && snode->edittree) {
nodeSetActiveID(snode->edittree, ID_MA, wmn->reference);
@@ -397,49 +397,49 @@ static void node_area_listener(wmWindow *UNUSED(win),
case NC_TEXTURE:
if (ED_node_is_shader(snode) || ED_node_is_texture(snode)) {
if (wmn->data == ND_NODES) {
- ED_area_tag_refresh(sa);
+ ED_area_tag_refresh(area);
}
}
break;
case NC_WORLD:
if (ED_node_is_shader(snode) && shader_type == SNODE_SHADER_WORLD) {
- ED_area_tag_refresh(sa);
+ ED_area_tag_refresh(area);
}
break;
case NC_OBJECT:
if (ED_node_is_shader(snode)) {
if (wmn->data == ND_OB_SHADING) {
- ED_area_tag_refresh(sa);
+ ED_area_tag_refresh(area);
}
}
break;
case NC_SPACE:
if (wmn->data == ND_SPACE_NODE) {
- ED_area_tag_refresh(sa);
+ ED_area_tag_refresh(area);
}
else if (wmn->data == ND_SPACE_NODE_VIEW) {
- ED_area_tag_redraw(sa);
+ ED_area_tag_redraw(area);
}
break;
case NC_NODE:
if (wmn->action == NA_EDITED) {
- ED_area_tag_refresh(sa);
+ ED_area_tag_refresh(area);
}
else if (wmn->action == NA_SELECTED) {
- ED_area_tag_redraw(sa);
+ ED_area_tag_redraw(area);
}
break;
case NC_SCREEN:
switch (wmn->data) {
case ND_ANIMPLAY:
- ED_area_tag_refresh(sa);
+ ED_area_tag_refresh(area);
break;
}
break;
case NC_MASK:
if (wmn->action == NA_EDITED) {
if (snode->nodetree && snode->nodetree->type == NTREE_COMPOSIT) {
- ED_area_tag_refresh(sa);
+ ED_area_tag_refresh(area);
}
}
break;
@@ -451,7 +451,7 @@ static void node_area_listener(wmWindow *UNUSED(win),
* scenes so really this is just to know if the images is used in the compo else
* painting on images could become very slow when the compositor is open. */
if (nodeUpdateID(snode->nodetree, wmn->reference)) {
- ED_area_tag_refresh(sa);
+ ED_area_tag_refresh(area);
}
}
}
@@ -461,7 +461,7 @@ static void node_area_listener(wmWindow *UNUSED(win),
if (wmn->action == NA_EDITED) {
if (ED_node_is_compositor(snode)) {
if (nodeUpdateID(snode->nodetree, wmn->reference)) {
- ED_area_tag_refresh(sa);
+ ED_area_tag_refresh(area);
}
}
}
@@ -469,26 +469,26 @@ static void node_area_listener(wmWindow *UNUSED(win),
case NC_LINESTYLE:
if (ED_node_is_shader(snode) && shader_type == SNODE_SHADER_LINESTYLE) {
- ED_area_tag_refresh(sa);
+ ED_area_tag_refresh(area);
}
break;
case NC_WM:
if (wmn->data == ND_UNDO) {
- ED_area_tag_refresh(sa);
+ ED_area_tag_refresh(area);
}
break;
case NC_GPENCIL:
if (ELEM(wmn->action, NA_EDITED, NA_SELECTED)) {
- ED_area_tag_redraw(sa);
+ ED_area_tag_redraw(area);
}
break;
}
}
-static void node_area_refresh(const struct bContext *C, ScrArea *sa)
+static void node_area_refresh(const struct bContext *C, ScrArea *area)
{
/* default now: refresh node is starting preview */
- SpaceNode *snode = sa->spacedata.first;
+ SpaceNode *snode = area->spacedata.first;
snode_set_context(C);
@@ -497,19 +497,19 @@ static void node_area_refresh(const struct bContext *C, ScrArea *sa)
if (GS(snode->id->name) == ID_MA) {
Material *ma = (Material *)snode->id;
if (ma->use_nodes) {
- ED_preview_shader_job(C, sa, snode->id, NULL, NULL, 100, 100, PR_NODE_RENDER);
+ ED_preview_shader_job(C, area, snode->id, NULL, NULL, 100, 100, PR_NODE_RENDER);
}
}
else if (GS(snode->id->name) == ID_LA) {
Light *la = (Light *)snode->id;
if (la->use_nodes) {
- ED_preview_shader_job(C, sa, snode->id, NULL, NULL, 100, 100, PR_NODE_RENDER);
+ ED_preview_shader_job(C, area, snode->id, NULL, NULL, 100, 100, PR_NODE_RENDER);
}
}
else if (GS(snode->id->name) == ID_WO) {
World *wo = (World *)snode->id;
if (wo->use_nodes) {
- ED_preview_shader_job(C, sa, snode->id, NULL, NULL, 100, 100, PR_NODE_RENDER);
+ ED_preview_shader_job(C, area, snode->id, NULL, NULL, 100, 100, PR_NODE_RENDER);
}
}
}
@@ -529,7 +529,7 @@ static void node_area_refresh(const struct bContext *C, ScrArea *sa)
else if (snode->nodetree->type == NTREE_TEXTURE) {
Tex *tex = (Tex *)snode->id;
if (tex->use_nodes) {
- ED_preview_shader_job(C, sa, snode->id, NULL, NULL, 100, 100, PR_NODE_RENDER);
+ ED_preview_shader_job(C, area, snode->id, NULL, NULL, 100, 100, PR_NODE_RENDER);
}
}
}
@@ -585,9 +585,9 @@ static void node_toolbar_region_draw(const bContext *C, ARegion *region)
ED_region_panels(C, region);
}
-static void node_cursor(wmWindow *win, ScrArea *sa, ARegion *region)
+static void node_cursor(wmWindow *win, ScrArea *area, ARegion *region)
{
- SpaceNode *snode = sa->spacedata.first;
+ SpaceNode *snode = area->spacedata.first;
/* convert mouse coordinates to v2d space */
UI_view2d_region_to_view(&region->v2d,
@@ -642,7 +642,7 @@ static void node_header_region_draw(const bContext *C, ARegion *region)
/* used for header + main region */
static void node_region_listener(wmWindow *UNUSED(win),
- ScrArea *UNUSED(sa),
+ ScrArea *UNUSED(area),
ARegion *region,
wmNotifier *wmn,
const Scene *UNUSED(scene))
@@ -791,23 +791,21 @@ static void node_widgets(void)
WM_gizmogrouptype_append_and_link(gzmap_type, NODE_GGT_backdrop_corner_pin);
}
-static void node_id_remap(ScrArea *UNUSED(sa), SpaceLink *slink, ID *old_id, ID *new_id)
+static void node_id_remap(ScrArea *UNUSED(area), SpaceLink *slink, ID *old_id, ID *new_id)
{
SpaceNode *snode = (SpaceNode *)slink;
- if (GS(old_id->name) == ID_SCE) {
- if (snode->id == old_id) {
- /* nasty DNA logic for SpaceNode:
- * ideally should be handled by editor code, but would be bad level call
- */
- BLI_freelistN(&snode->treepath);
-
- /* XXX Untested in case new_id != NULL... */
- snode->id = new_id;
- snode->from = NULL;
- snode->nodetree = NULL;
- snode->edittree = NULL;
- }
+ if (snode->id == old_id) {
+ /* nasty DNA logic for SpaceNode:
+ * ideally should be handled by editor code, but would be bad level call
+ */
+ BLI_freelistN(&snode->treepath);
+
+ /* XXX Untested in case new_id != NULL... */
+ snode->id = new_id;
+ snode->from = NULL;
+ snode->nodetree = NULL;
+ snode->edittree = NULL;
}
else if (GS(old_id->name) == ID_OB) {
if (snode->from == old_id) {
@@ -830,8 +828,7 @@ static void node_id_remap(ScrArea *UNUSED(sa), SpaceLink *slink, ID *old_id, ID
for (path = snode->treepath.first; path; path = path->next) {
if ((ID *)path->nodetree == old_id) {
path->nodetree = (bNodeTree *)new_id;
- id_us_min(old_id);
- id_us_plus(new_id);
+ id_us_ensure_real(new_id);
}
if (path == snode->treepath.first) {
/* first nodetree in path is same as snode->nodetree */
@@ -862,15 +859,15 @@ static void node_id_remap(ScrArea *UNUSED(sa), SpaceLink *slink, ID *old_id, ID
}
}
-static int node_space_subtype_get(ScrArea *sa)
+static int node_space_subtype_get(ScrArea *area)
{
- SpaceNode *snode = sa->spacedata.first;
+ SpaceNode *snode = area->spacedata.first;
return rna_node_tree_idname_to_enum(snode->tree_idname);
}
-static void node_space_subtype_set(ScrArea *sa, int value)
+static void node_space_subtype_set(ScrArea *area, int value)
{
- SpaceNode *snode = sa->spacedata.first;
+ SpaceNode *snode = area->spacedata.first;
ED_node_set_tree_type(snode, rna_node_tree_type_from_enum(value));
}
@@ -879,6 +876,11 @@ static void node_space_subtype_item_extend(bContext *C, EnumPropertyItem **item,
bool free;
const EnumPropertyItem *item_src = RNA_enum_node_tree_types_itemf_impl(C, &free);
for (const EnumPropertyItem *item_iter = item_src; item_iter->identifier; item_iter++) {
+#ifndef WITH_NEW_SIMULATION_TYPE
+ if (STREQ(item_iter->identifier, "SimulationNodeTree")) {
+ continue;
+ }
+#endif
RNA_enum_item_add(item, totitem, item_iter);
}
if (free) {