diff options
Diffstat (limited to 'source/blender/editors/space_outliner/outliner_draw.cc')
-rw-r--r-- | source/blender/editors/space_outliner/outliner_draw.cc | 175 |
1 files changed, 110 insertions, 65 deletions
diff --git a/source/blender/editors/space_outliner/outliner_draw.cc b/source/blender/editors/space_outliner/outliner_draw.cc index 753de83a10d..3f99b19cd16 100644 --- a/source/blender/editors/space_outliner/outliner_draw.cc +++ b/source/blender/editors/space_outliner/outliner_draw.cc @@ -37,6 +37,7 @@ #include "BKE_lib_override.h" #include "BKE_library.h" #include "BKE_main.h" +#include "BKE_main_namemap.h" #include "BKE_modifier.h" #include "BKE_node.h" #include "BKE_object.h" @@ -73,8 +74,7 @@ #include "tree/tree_element_rna.hh" #include "tree/tree_iterator.hh" -using namespace blender; -using namespace blender::ed::outliner; +namespace blender::ed::outliner { /* -------------------------------------------------------------------- */ /** \name Tree Size Functions @@ -276,8 +276,8 @@ static void outliner_object_set_flag_recursive_fn(bContext *C, Object *ob_parent = ob ? ob : base->object; - for (Object *ob_iter = reinterpret_cast<Object *>(bmain->objects.first); ob_iter; - ob_iter = reinterpret_cast<Object *>(ob_iter->id.next)) { + for (Object *ob_iter = static_cast<Object *>(bmain->objects.first); ob_iter; + ob_iter = static_cast<Object *>(ob_iter->id.next)) { if (BKE_object_is_child_recursive(ob_parent, ob_iter)) { if (ob) { RNA_id_pointer_create(&ob_iter->id, &ptr); @@ -311,8 +311,8 @@ static void outliner_object_set_flag_recursive_fn(bContext *C, */ static void outliner__object_set_flag_recursive_fn(bContext *C, void *poin, void *poin2) { - Object *ob = reinterpret_cast<Object *>(poin); - char *propname = reinterpret_cast<char *>(poin2); + Object *ob = static_cast<Object *>(poin); + char *propname = static_cast<char *>(poin2); outliner_object_set_flag_recursive_fn(C, nullptr, ob, propname); } @@ -321,8 +321,8 @@ static void outliner__object_set_flag_recursive_fn(bContext *C, void *poin, void */ static void outliner__base_set_flag_recursive_fn(bContext *C, void *poin, void *poin2) { - Base *base = reinterpret_cast<Base *>(poin); - char *propname = reinterpret_cast<char *>(poin2); + Base *base = static_cast<Base *>(poin); + char *propname = static_cast<char *>(poin2); outliner_object_set_flag_recursive_fn(C, base, nullptr, propname); } @@ -487,7 +487,7 @@ void outliner_collection_isolate_flag(Scene *scene, const bool is_hide = strstr(propname, "hide_") != nullptr; LayerCollection *top_layer_collection = layer_collection ? - reinterpret_cast<LayerCollection *>( + static_cast<LayerCollection *>( view_layer->layer_collections.first) : nullptr; Collection *top_collection = collection ? scene->master_collection : nullptr; @@ -558,7 +558,7 @@ void outliner_collection_isolate_flag(Scene *scene, else { CollectionParent *parent; Collection *child = collection; - while ((parent = reinterpret_cast<CollectionParent *>(child->parents.first))) { + while ((parent = static_cast<CollectionParent *>(child->parents.first))) { if (parent->collection->flag & COLLECTION_IS_MASTER) { break; } @@ -637,8 +637,8 @@ static void view_layer__layer_collection_set_flag_recursive_fn(bContext *C, void *poin, void *poin2) { - LayerCollection *layer_collection = reinterpret_cast<LayerCollection *>(poin); - char *propname = reinterpret_cast<char *>(poin2); + LayerCollection *layer_collection = static_cast<LayerCollection *>(poin); + char *propname = static_cast<char *>(poin2); outliner_collection_set_flag_recursive_fn(C, layer_collection, nullptr, propname); } @@ -648,8 +648,8 @@ static void view_layer__layer_collection_set_flag_recursive_fn(bContext *C, */ static void view_layer__collection_set_flag_recursive_fn(bContext *C, void *poin, void *poin2) { - LayerCollection *layer_collection = reinterpret_cast<LayerCollection *>(poin); - char *propname = reinterpret_cast<char *>(poin2); + LayerCollection *layer_collection = static_cast<LayerCollection *>(poin); + char *propname = static_cast<char *>(poin2); outliner_collection_set_flag_recursive_fn( C, layer_collection, layer_collection->collection, propname); } @@ -660,8 +660,8 @@ static void view_layer__collection_set_flag_recursive_fn(bContext *C, void *poin */ static void scenes__collection_set_flag_recursive_fn(bContext *C, void *poin, void *poin2) { - Collection *collection = reinterpret_cast<Collection *>(poin); - char *propname = reinterpret_cast<char *>(poin2); + Collection *collection = static_cast<Collection *>(poin); + char *propname = static_cast<char *>(poin2); outliner_collection_set_flag_recursive_fn(C, nullptr, collection, propname); } @@ -671,12 +671,13 @@ static void namebutton_fn(bContext *C, void *tsep, char *oldname) SpaceOutliner *space_outliner = CTX_wm_space_outliner(C); struct wmMsgBus *mbus = CTX_wm_message_bus(C); BLI_mempool *ts = space_outliner->treestore; - TreeStoreElem *tselem = reinterpret_cast<TreeStoreElem *>(tsep); + TreeStoreElem *tselem = static_cast<TreeStoreElem *>(tsep); if (ts && tselem) { TreeElement *te = outliner_find_tree_element(&space_outliner->tree, tselem); if (tselem->type == TSE_SOME_ID) { + BKE_main_namemap_remove_name(bmain, tselem->id, oldname); BLI_libblock_ensure_unique_name(bmain, tselem->id->name); WM_msg_publish_rna_prop(mbus, tselem->id, tselem->id, ID, name); @@ -699,7 +700,6 @@ static void namebutton_fn(bContext *C, void *tsep, char *oldname) if (ob->type == OB_MBALL) { DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY); } - DEG_id_tag_update(&ob->id, ID_RECALC_COPY_ON_WRITE); break; } default: @@ -730,26 +730,31 @@ static void namebutton_fn(bContext *C, void *tsep, char *oldname) lib->id.tag &= ~LIB_TAG_MISSING; } } + + DEG_id_tag_update(tselem->id, ID_RECALC_COPY_ON_WRITE); } else { switch (tselem->type) { case TSE_DEFGROUP: { Object *ob = (Object *)tselem->id; - bDeformGroup *vg = reinterpret_cast<bDeformGroup *>(te->directdata); + bDeformGroup *vg = static_cast<bDeformGroup *>(te->directdata); BKE_object_defgroup_unique_name(vg, ob); WM_msg_publish_rna_prop(mbus, &ob->id, vg, VertexGroup, name); + DEG_id_tag_update(tselem->id, ID_RECALC_COPY_ON_WRITE); break; } case TSE_NLA_ACTION: { bAction *act = (bAction *)tselem->id; + BKE_main_namemap_remove_name(bmain, &act->id, oldname); BLI_libblock_ensure_unique_name(bmain, act->id.name); WM_msg_publish_rna_prop(mbus, &act->id, &act->id, ID, name); + DEG_id_tag_update(tselem->id, ID_RECALC_COPY_ON_WRITE); break; } case TSE_EBONE: { bArmature *arm = (bArmature *)tselem->id; if (arm->edbo) { - EditBone *ebone = reinterpret_cast<EditBone *>(te->directdata); + EditBone *ebone = static_cast<EditBone *>(te->directdata); char newname[sizeof(ebone->name)]; /* restore bone name */ @@ -758,6 +763,7 @@ static void namebutton_fn(bContext *C, void *tsep, char *oldname) ED_armature_bone_rename(bmain, arm, oldname, newname); WM_msg_publish_rna_prop(mbus, &arm->id, ebone, EditBone, name); WM_event_add_notifier(C, NC_OBJECT | ND_POSE, nullptr); + DEG_id_tag_update(tselem->id, ID_RECALC_COPY_ON_WRITE); } break; } @@ -767,7 +773,7 @@ static void namebutton_fn(bContext *C, void *tsep, char *oldname) outliner_viewcontext_init(C, &tvc); bArmature *arm = (bArmature *)tselem->id; - Bone *bone = reinterpret_cast<Bone *>(te->directdata); + Bone *bone = static_cast<Bone *>(te->directdata); char newname[sizeof(bone->name)]; /* always make current object active */ @@ -779,6 +785,7 @@ static void namebutton_fn(bContext *C, void *tsep, char *oldname) ED_armature_bone_rename(bmain, arm, oldname, newname); WM_msg_publish_rna_prop(mbus, &arm->id, bone, Bone, name); WM_event_add_notifier(C, NC_OBJECT | ND_POSE, nullptr); + DEG_id_tag_update(tselem->id, ID_RECALC_COPY_ON_WRITE); break; } case TSE_POSE_CHANNEL: { @@ -787,7 +794,7 @@ static void namebutton_fn(bContext *C, void *tsep, char *oldname) Object *ob = (Object *)tselem->id; bArmature *arm = (bArmature *)ob->data; - bPoseChannel *pchan = reinterpret_cast<bPoseChannel *>(te->directdata); + bPoseChannel *pchan = static_cast<bPoseChannel *>(te->directdata); char newname[sizeof(pchan->name)]; /* always make current pose-bone active */ @@ -798,15 +805,16 @@ static void namebutton_fn(bContext *C, void *tsep, char *oldname) /* restore bone name */ BLI_strncpy(newname, pchan->name, sizeof(pchan->name)); BLI_strncpy(pchan->name, oldname, sizeof(pchan->name)); - ED_armature_bone_rename( - bmain, reinterpret_cast<bArmature *>(ob->data), oldname, newname); + ED_armature_bone_rename(bmain, static_cast<bArmature *>(ob->data), oldname, newname); WM_msg_publish_rna_prop(mbus, &arm->id, pchan->bone, Bone, name); WM_event_add_notifier(C, NC_OBJECT | ND_POSE, nullptr); + DEG_id_tag_update(tselem->id, ID_RECALC_COPY_ON_WRITE); + DEG_id_tag_update(&arm->id, ID_RECALC_COPY_ON_WRITE); break; } case TSE_POSEGRP: { Object *ob = (Object *)tselem->id; /* id = object. */ - bActionGroup *grp = reinterpret_cast<bActionGroup *>(te->directdata); + bActionGroup *grp = static_cast<bActionGroup *>(te->directdata); BLI_uniquename(&ob->pose->agroups, grp, @@ -816,11 +824,12 @@ static void namebutton_fn(bContext *C, void *tsep, char *oldname) sizeof(grp->name)); WM_msg_publish_rna_prop(mbus, &ob->id, grp, ActionGroup, name); WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob); + DEG_id_tag_update(tselem->id, ID_RECALC_COPY_ON_WRITE); break; } case TSE_GP_LAYER: { bGPdata *gpd = (bGPdata *)tselem->id; /* id = GP Datablock */ - bGPDlayer *gpl = reinterpret_cast<bGPDlayer *>(te->directdata); + bGPDlayer *gpl = static_cast<bGPDlayer *>(te->directdata); /* always make layer active */ BKE_gpencil_layer_active_set(gpd, gpl); @@ -832,11 +841,12 @@ static void namebutton_fn(bContext *C, void *tsep, char *oldname) WM_msg_publish_rna_prop(mbus, &gpd->id, gpl, GPencilLayer, info); DEG_id_tag_update(&gpd->id, ID_RECALC_GEOMETRY); WM_event_add_notifier(C, NC_GPENCIL | ND_DATA | NA_SELECTED, gpd); + DEG_id_tag_update(tselem->id, ID_RECALC_COPY_ON_WRITE); break; } case TSE_R_LAYER: { Scene *scene = (Scene *)tselem->id; - ViewLayer *view_layer = reinterpret_cast<ViewLayer *>(te->directdata); + ViewLayer *view_layer = static_cast<ViewLayer *>(te->directdata); /* Restore old name. */ char newname[sizeof(view_layer->name)]; @@ -847,14 +857,17 @@ static void namebutton_fn(bContext *C, void *tsep, char *oldname) BKE_view_layer_rename(bmain, scene, view_layer, newname); WM_msg_publish_rna_prop(mbus, &scene->id, view_layer, ViewLayer, name); WM_event_add_notifier(C, NC_ID | NA_RENAME, nullptr); + DEG_id_tag_update(tselem->id, ID_RECALC_COPY_ON_WRITE); break; } case TSE_LAYER_COLLECTION: { /* The ID is a #Collection, not a #LayerCollection */ Collection *collection = (Collection *)tselem->id; + BKE_main_namemap_remove_name(bmain, &collection->id, oldname); BLI_libblock_ensure_unique_name(bmain, collection->id.name); WM_msg_publish_rna_prop(mbus, &collection->id, &collection->id, ID, name); WM_event_add_notifier(C, NC_ID | NA_RENAME, nullptr); + DEG_id_tag_update(tselem->id, ID_RECALC_COPY_ON_WRITE); break; } } @@ -987,7 +1000,7 @@ static bool outliner_restrict_properties_collection_set(Scene *scene, { TreeStoreElem *tselem = TREESTORE(te); LayerCollection *layer_collection = (tselem->type == TSE_LAYER_COLLECTION) ? - reinterpret_cast<LayerCollection *>(te->directdata) : + static_cast<LayerCollection *>(te->directdata) : nullptr; Collection *collection = outliner_collection_from_tree_element(te); @@ -1101,7 +1114,7 @@ static void outliner_draw_restrictbuts(uiBlock *block, ELEM(space_outliner->outlinevis, SO_SCENES, SO_VIEW_LAYER)) { if (space_outliner->show_restrict_flags & SO_RESTRICT_RENDER) { /* View layer render toggle. */ - ViewLayer *layer = reinterpret_cast<ViewLayer *>(te->directdata); + ViewLayer *layer = static_cast<ViewLayer *>(te->directdata); bt = uiDefIconButBitS(block, UI_BTYPE_ICON_TOGGLE_N, @@ -1325,7 +1338,7 @@ static void outliner_draw_restrictbuts(uiBlock *block, bPoseChannel *pchan = (bPoseChannel *)te->directdata; Bone *bone = pchan->bone; Object *ob = (Object *)tselem->id; - bArmature *arm = reinterpret_cast<bArmature *>(ob->data); + bArmature *arm = static_cast<bArmature *>(ob->data); RNA_pointer_create(&arm->id, &RNA_Bone, bone, &ptr); @@ -1475,8 +1488,7 @@ static void outliner_draw_restrictbuts(uiBlock *block, scene, te, &collection_ptr, &layer_collection_ptr, &props, &props_active)) { LayerCollection *layer_collection = (tselem->type == TSE_LAYER_COLLECTION) ? - reinterpret_cast<LayerCollection *>( - te->directdata) : + static_cast<LayerCollection *>(te->directdata) : nullptr; Collection *collection = outliner_collection_from_tree_element(te); @@ -1802,18 +1814,17 @@ static void outliner_draw_overrides_rna_buts(uiBlock *block, if (!outliner_is_element_in_view(te, ®ion->v2d)) { continue; } - if (tselem->type != TSE_LIBRARY_OVERRIDE) { + TreeElementOverridesProperty *override_elem = tree_element_cast<TreeElementOverridesProperty>( + te); + if (!override_elem) { continue; } - TreeElementOverridesProperty &override_elem = *tree_element_cast<TreeElementOverridesProperty>( - te); - - if (!override_elem.is_rna_path_valid) { + if (!override_elem->is_rna_path_valid) { uiBut *but = uiDefBut(block, UI_BTYPE_LABEL, 0, - override_elem.rna_path.c_str(), + override_elem->rna_path.c_str(), x + pad_x, te->ys + pad_y, item_max_width, @@ -1828,8 +1839,28 @@ static void outliner_draw_overrides_rna_buts(uiBlock *block, continue; } - PointerRNA *ptr = &override_elem.override_rna_ptr; - PropertyRNA *prop = &override_elem.override_rna_prop; + if (const TreeElementOverridesPropertyOperation *override_op_elem = + tree_element_cast<TreeElementOverridesPropertyOperation>(te)) { + StringRefNull op_label = override_op_elem->getOverrideOperationLabel(); + uiDefBut(block, + UI_BTYPE_LABEL, + 0, + op_label.c_str(), + x + pad_x, + te->ys + pad_y, + item_max_width, + item_height, + nullptr, + 0, + 0, + 0, + 0, + ""); + continue; + } + + PointerRNA *ptr = &override_elem->override_rna_ptr; + PropertyRNA *prop = &override_elem->override_rna_prop; const PropertyType prop_type = RNA_property_type(prop); uiBut *auto_but = uiDefAutoButR(block, @@ -1927,7 +1958,7 @@ static void outliner_draw_separator(ARegion *region, const int x) GPU_line_width(1.0f); uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); - immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); + immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR); immUniformThemeColorShadeAlpha(TH_BACK, -15, -200); immBegin(GPU_PRIM_LINES, 2); @@ -2495,7 +2526,7 @@ TreeElementIcon tree_element_get_icon(TreeStoreElem *tselem, TreeElement *te) data.drag_id = tselem->id; break; case TSE_CONSTRAINT: { - bConstraint *con = reinterpret_cast<bConstraint *>(te->directdata); + bConstraint *con = static_cast<bConstraint *>(te->directdata); data.drag_id = tselem->id; switch ((eBConstraint_Types)con->type) { case CONSTRAINT_TYPE_CAMERASOLVER: @@ -2612,9 +2643,8 @@ TreeElementIcon tree_element_get_icon(TreeStoreElem *tselem, TreeElement *te) data.drag_id = tselem->id; if (ob->type != OB_GPENCIL) { - ModifierData *md = reinterpret_cast<ModifierData *>( - BLI_findlink(&ob->modifiers, tselem->nr)); - const ModifierTypeInfo *modifier_type = reinterpret_cast<const ModifierTypeInfo *>( + ModifierData *md = static_cast<ModifierData *>(BLI_findlink(&ob->modifiers, tselem->nr)); + const ModifierTypeInfo *modifier_type = static_cast<const ModifierTypeInfo *>( BKE_modifier_get_info((ModifierType)md->type)); if (modifier_type != nullptr) { data.icon = modifier_type->icon; @@ -2625,7 +2655,7 @@ TreeElementIcon tree_element_get_icon(TreeStoreElem *tselem, TreeElement *te) } else { /* grease pencil modifiers */ - GpencilModifierData *md = reinterpret_cast<GpencilModifierData *>( + GpencilModifierData *md = static_cast<GpencilModifierData *>( BLI_findlink(&ob->greasepencil_modifiers, tselem->nr)); switch ((GpencilModifierType)md->type) { case eGpencilModifierType_Noise: @@ -2784,7 +2814,7 @@ TreeElementIcon tree_element_get_icon(TreeStoreElem *tselem, TreeElement *te) const PointerRNA &ptr = te_rna_struct->getPointerRNA(); if (RNA_struct_is_ID(ptr.type)) { - data.drag_id = reinterpret_cast<ID *>(ptr.data); + data.drag_id = static_cast<ID *>(ptr.data); data.icon = RNA_struct_ui_icon(ptr.type); } else { @@ -2824,10 +2854,20 @@ TreeElementIcon tree_element_get_icon(TreeStoreElem *tselem, TreeElement *te) data.icon = tree_element_get_icon_from_id(tselem->id); } + if (!te->abstract_element) { + /* Pass */ + } + else if (auto icon = te->abstract_element->getIcon()) { + data.icon = *icon; + } + return data; } -static void tselem_draw_icon(uiBlock *block, +/** + * \return true if the element has an icon that was drawn, false if it doesn't have an icon. + */ +static bool tselem_draw_icon(uiBlock *block, int xmax, float x, float y, @@ -2838,7 +2878,7 @@ static void tselem_draw_icon(uiBlock *block, { TreeElementIcon data = tree_element_get_icon(tselem, te); if (data.icon == 0) { - return; + return false; } const bool is_collection = outliner_is_collection_tree_element(te); @@ -2862,7 +2902,7 @@ static void tselem_draw_icon(uiBlock *block, 0.0f, btheme->collection_color[collection->color_tag].color, true); - return; + return true; } } @@ -2894,6 +2934,8 @@ static void tselem_draw_icon(uiBlock *block, alpha, (data.drag_id && ID_IS_LINKED(data.drag_id)) ? data.drag_id->lib->filepath : ""); } + + return true; } /** @@ -3088,6 +3130,7 @@ static void outliner_draw_iconrow(bContext *C, TSE_GP_LAYER, TSE_LIBRARY_OVERRIDE_BASE, TSE_LIBRARY_OVERRIDE, + TSE_LIBRARY_OVERRIDE_OPERATION, TSE_BONE, TSE_EBONE, TSE_POSE_CHANNEL, @@ -3292,7 +3335,7 @@ static void outliner_draw_tree_element(bContext *C, /* Scene collection in view layer can't expand/collapse. */ } else if (te->subtree.first || ((tselem->type == TSE_SOME_ID) && (te->idcode == ID_SCE)) || - (te->flag & TE_LAZY_CLOSED)) { + (te->flag & TE_PRETEND_HAS_CHILDREN)) { /* Open/close icon, only when sub-levels, except for scene. */ int icon_x = startx; @@ -3313,15 +3356,15 @@ static void outliner_draw_tree_element(bContext *C, offsx += UI_UNIT_X; /* Data-type icon. */ - if (!(ELEM(tselem->type, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM, TSE_ID_BASE))) { - tselem_draw_icon(block, - xmax, - (float)startx + offsx, - (float)*starty, - tselem, - te, - (tselem->flag & TSE_HIGHLIGHTED_ICON) ? alpha_fac + 0.5f : alpha_fac, - true); + if (!(ELEM(tselem->type, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM, TSE_ID_BASE)) && + tselem_draw_icon(block, + xmax, + (float)startx + offsx, + (float)*starty, + tselem, + te, + (tselem->flag & TSE_HIGHLIGHTED_ICON) ? alpha_fac + 0.5f : alpha_fac, + true)) { offsx += UI_UNIT_X + 4 * ufac; } else { @@ -3508,7 +3551,7 @@ static void outliner_draw_hierarchy_lines(SpaceOutliner *space_outliner, uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); uchar col[4]; - immBindBuiltinProgram(GPU_SHADER_2D_LINE_DASHED_UNIFORM_COLOR); + immBindBuiltinProgram(GPU_SHADER_3D_LINE_DASHED_UNIFORM_COLOR); float viewport_size[4]; GPU_viewport_size_get_f(viewport_size); @@ -3539,7 +3582,7 @@ static void outliner_draw_struct_marks(ARegion *region, if (tselem->type == TSE_RNA_STRUCT) { GPUVertFormat *format = immVertexFormat(); uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT); - immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); + immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR); immThemeColorShadeAlpha(TH_BACK, -15, -200); immRecti(pos, 0, *starty + 1, (int)region->v2d.cur.xmax, *starty + UI_UNIT_Y - 1); immUnbindProgram(); @@ -3552,7 +3595,7 @@ static void outliner_draw_struct_marks(ARegion *region, if (tselem->type == TSE_RNA_STRUCT) { GPUVertFormat *format = immVertexFormat(); uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); - immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); + immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR); immThemeColorShadeAlpha(TH_BACK, -15, -200); immBegin(GPU_PRIM_LINES, 2); @@ -3657,7 +3700,7 @@ static void outliner_draw_highlights(ARegion *region, GPU_blend(GPU_BLEND_ALPHA); GPUVertFormat *format = immVertexFormat(); uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT); - immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); + immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR); outliner_draw_highlights(pos, region, space_outliner, @@ -3758,7 +3801,7 @@ static void outliner_back(ARegion *region) GPUVertFormat *format = immVertexFormat(); uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); - immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); + immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR); float col_alternating[4]; UI_GetThemeColor4fv(TH_ROW_ALTERNATE, col_alternating); @@ -3950,3 +3993,5 @@ void draw_outliner(const bContext *C) } /** \} */ + +} // namespace blender::ed::outliner |