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Diffstat (limited to 'source/blender/editors/space_outliner/outliner_draw.cc')
-rw-r--r--source/blender/editors/space_outliner/outliner_draw.cc175
1 files changed, 110 insertions, 65 deletions
diff --git a/source/blender/editors/space_outliner/outliner_draw.cc b/source/blender/editors/space_outliner/outliner_draw.cc
index 753de83a10d..3f99b19cd16 100644
--- a/source/blender/editors/space_outliner/outliner_draw.cc
+++ b/source/blender/editors/space_outliner/outliner_draw.cc
@@ -37,6 +37,7 @@
#include "BKE_lib_override.h"
#include "BKE_library.h"
#include "BKE_main.h"
+#include "BKE_main_namemap.h"
#include "BKE_modifier.h"
#include "BKE_node.h"
#include "BKE_object.h"
@@ -73,8 +74,7 @@
#include "tree/tree_element_rna.hh"
#include "tree/tree_iterator.hh"
-using namespace blender;
-using namespace blender::ed::outliner;
+namespace blender::ed::outliner {
/* -------------------------------------------------------------------- */
/** \name Tree Size Functions
@@ -276,8 +276,8 @@ static void outliner_object_set_flag_recursive_fn(bContext *C,
Object *ob_parent = ob ? ob : base->object;
- for (Object *ob_iter = reinterpret_cast<Object *>(bmain->objects.first); ob_iter;
- ob_iter = reinterpret_cast<Object *>(ob_iter->id.next)) {
+ for (Object *ob_iter = static_cast<Object *>(bmain->objects.first); ob_iter;
+ ob_iter = static_cast<Object *>(ob_iter->id.next)) {
if (BKE_object_is_child_recursive(ob_parent, ob_iter)) {
if (ob) {
RNA_id_pointer_create(&ob_iter->id, &ptr);
@@ -311,8 +311,8 @@ static void outliner_object_set_flag_recursive_fn(bContext *C,
*/
static void outliner__object_set_flag_recursive_fn(bContext *C, void *poin, void *poin2)
{
- Object *ob = reinterpret_cast<Object *>(poin);
- char *propname = reinterpret_cast<char *>(poin2);
+ Object *ob = static_cast<Object *>(poin);
+ char *propname = static_cast<char *>(poin2);
outliner_object_set_flag_recursive_fn(C, nullptr, ob, propname);
}
@@ -321,8 +321,8 @@ static void outliner__object_set_flag_recursive_fn(bContext *C, void *poin, void
*/
static void outliner__base_set_flag_recursive_fn(bContext *C, void *poin, void *poin2)
{
- Base *base = reinterpret_cast<Base *>(poin);
- char *propname = reinterpret_cast<char *>(poin2);
+ Base *base = static_cast<Base *>(poin);
+ char *propname = static_cast<char *>(poin2);
outliner_object_set_flag_recursive_fn(C, base, nullptr, propname);
}
@@ -487,7 +487,7 @@ void outliner_collection_isolate_flag(Scene *scene,
const bool is_hide = strstr(propname, "hide_") != nullptr;
LayerCollection *top_layer_collection = layer_collection ?
- reinterpret_cast<LayerCollection *>(
+ static_cast<LayerCollection *>(
view_layer->layer_collections.first) :
nullptr;
Collection *top_collection = collection ? scene->master_collection : nullptr;
@@ -558,7 +558,7 @@ void outliner_collection_isolate_flag(Scene *scene,
else {
CollectionParent *parent;
Collection *child = collection;
- while ((parent = reinterpret_cast<CollectionParent *>(child->parents.first))) {
+ while ((parent = static_cast<CollectionParent *>(child->parents.first))) {
if (parent->collection->flag & COLLECTION_IS_MASTER) {
break;
}
@@ -637,8 +637,8 @@ static void view_layer__layer_collection_set_flag_recursive_fn(bContext *C,
void *poin,
void *poin2)
{
- LayerCollection *layer_collection = reinterpret_cast<LayerCollection *>(poin);
- char *propname = reinterpret_cast<char *>(poin2);
+ LayerCollection *layer_collection = static_cast<LayerCollection *>(poin);
+ char *propname = static_cast<char *>(poin2);
outliner_collection_set_flag_recursive_fn(C, layer_collection, nullptr, propname);
}
@@ -648,8 +648,8 @@ static void view_layer__layer_collection_set_flag_recursive_fn(bContext *C,
*/
static void view_layer__collection_set_flag_recursive_fn(bContext *C, void *poin, void *poin2)
{
- LayerCollection *layer_collection = reinterpret_cast<LayerCollection *>(poin);
- char *propname = reinterpret_cast<char *>(poin2);
+ LayerCollection *layer_collection = static_cast<LayerCollection *>(poin);
+ char *propname = static_cast<char *>(poin2);
outliner_collection_set_flag_recursive_fn(
C, layer_collection, layer_collection->collection, propname);
}
@@ -660,8 +660,8 @@ static void view_layer__collection_set_flag_recursive_fn(bContext *C, void *poin
*/
static void scenes__collection_set_flag_recursive_fn(bContext *C, void *poin, void *poin2)
{
- Collection *collection = reinterpret_cast<Collection *>(poin);
- char *propname = reinterpret_cast<char *>(poin2);
+ Collection *collection = static_cast<Collection *>(poin);
+ char *propname = static_cast<char *>(poin2);
outliner_collection_set_flag_recursive_fn(C, nullptr, collection, propname);
}
@@ -671,12 +671,13 @@ static void namebutton_fn(bContext *C, void *tsep, char *oldname)
SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
struct wmMsgBus *mbus = CTX_wm_message_bus(C);
BLI_mempool *ts = space_outliner->treestore;
- TreeStoreElem *tselem = reinterpret_cast<TreeStoreElem *>(tsep);
+ TreeStoreElem *tselem = static_cast<TreeStoreElem *>(tsep);
if (ts && tselem) {
TreeElement *te = outliner_find_tree_element(&space_outliner->tree, tselem);
if (tselem->type == TSE_SOME_ID) {
+ BKE_main_namemap_remove_name(bmain, tselem->id, oldname);
BLI_libblock_ensure_unique_name(bmain, tselem->id->name);
WM_msg_publish_rna_prop(mbus, tselem->id, tselem->id, ID, name);
@@ -699,7 +700,6 @@ static void namebutton_fn(bContext *C, void *tsep, char *oldname)
if (ob->type == OB_MBALL) {
DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
}
- DEG_id_tag_update(&ob->id, ID_RECALC_COPY_ON_WRITE);
break;
}
default:
@@ -730,26 +730,31 @@ static void namebutton_fn(bContext *C, void *tsep, char *oldname)
lib->id.tag &= ~LIB_TAG_MISSING;
}
}
+
+ DEG_id_tag_update(tselem->id, ID_RECALC_COPY_ON_WRITE);
}
else {
switch (tselem->type) {
case TSE_DEFGROUP: {
Object *ob = (Object *)tselem->id;
- bDeformGroup *vg = reinterpret_cast<bDeformGroup *>(te->directdata);
+ bDeformGroup *vg = static_cast<bDeformGroup *>(te->directdata);
BKE_object_defgroup_unique_name(vg, ob);
WM_msg_publish_rna_prop(mbus, &ob->id, vg, VertexGroup, name);
+ DEG_id_tag_update(tselem->id, ID_RECALC_COPY_ON_WRITE);
break;
}
case TSE_NLA_ACTION: {
bAction *act = (bAction *)tselem->id;
+ BKE_main_namemap_remove_name(bmain, &act->id, oldname);
BLI_libblock_ensure_unique_name(bmain, act->id.name);
WM_msg_publish_rna_prop(mbus, &act->id, &act->id, ID, name);
+ DEG_id_tag_update(tselem->id, ID_RECALC_COPY_ON_WRITE);
break;
}
case TSE_EBONE: {
bArmature *arm = (bArmature *)tselem->id;
if (arm->edbo) {
- EditBone *ebone = reinterpret_cast<EditBone *>(te->directdata);
+ EditBone *ebone = static_cast<EditBone *>(te->directdata);
char newname[sizeof(ebone->name)];
/* restore bone name */
@@ -758,6 +763,7 @@ static void namebutton_fn(bContext *C, void *tsep, char *oldname)
ED_armature_bone_rename(bmain, arm, oldname, newname);
WM_msg_publish_rna_prop(mbus, &arm->id, ebone, EditBone, name);
WM_event_add_notifier(C, NC_OBJECT | ND_POSE, nullptr);
+ DEG_id_tag_update(tselem->id, ID_RECALC_COPY_ON_WRITE);
}
break;
}
@@ -767,7 +773,7 @@ static void namebutton_fn(bContext *C, void *tsep, char *oldname)
outliner_viewcontext_init(C, &tvc);
bArmature *arm = (bArmature *)tselem->id;
- Bone *bone = reinterpret_cast<Bone *>(te->directdata);
+ Bone *bone = static_cast<Bone *>(te->directdata);
char newname[sizeof(bone->name)];
/* always make current object active */
@@ -779,6 +785,7 @@ static void namebutton_fn(bContext *C, void *tsep, char *oldname)
ED_armature_bone_rename(bmain, arm, oldname, newname);
WM_msg_publish_rna_prop(mbus, &arm->id, bone, Bone, name);
WM_event_add_notifier(C, NC_OBJECT | ND_POSE, nullptr);
+ DEG_id_tag_update(tselem->id, ID_RECALC_COPY_ON_WRITE);
break;
}
case TSE_POSE_CHANNEL: {
@@ -787,7 +794,7 @@ static void namebutton_fn(bContext *C, void *tsep, char *oldname)
Object *ob = (Object *)tselem->id;
bArmature *arm = (bArmature *)ob->data;
- bPoseChannel *pchan = reinterpret_cast<bPoseChannel *>(te->directdata);
+ bPoseChannel *pchan = static_cast<bPoseChannel *>(te->directdata);
char newname[sizeof(pchan->name)];
/* always make current pose-bone active */
@@ -798,15 +805,16 @@ static void namebutton_fn(bContext *C, void *tsep, char *oldname)
/* restore bone name */
BLI_strncpy(newname, pchan->name, sizeof(pchan->name));
BLI_strncpy(pchan->name, oldname, sizeof(pchan->name));
- ED_armature_bone_rename(
- bmain, reinterpret_cast<bArmature *>(ob->data), oldname, newname);
+ ED_armature_bone_rename(bmain, static_cast<bArmature *>(ob->data), oldname, newname);
WM_msg_publish_rna_prop(mbus, &arm->id, pchan->bone, Bone, name);
WM_event_add_notifier(C, NC_OBJECT | ND_POSE, nullptr);
+ DEG_id_tag_update(tselem->id, ID_RECALC_COPY_ON_WRITE);
+ DEG_id_tag_update(&arm->id, ID_RECALC_COPY_ON_WRITE);
break;
}
case TSE_POSEGRP: {
Object *ob = (Object *)tselem->id; /* id = object. */
- bActionGroup *grp = reinterpret_cast<bActionGroup *>(te->directdata);
+ bActionGroup *grp = static_cast<bActionGroup *>(te->directdata);
BLI_uniquename(&ob->pose->agroups,
grp,
@@ -816,11 +824,12 @@ static void namebutton_fn(bContext *C, void *tsep, char *oldname)
sizeof(grp->name));
WM_msg_publish_rna_prop(mbus, &ob->id, grp, ActionGroup, name);
WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob);
+ DEG_id_tag_update(tselem->id, ID_RECALC_COPY_ON_WRITE);
break;
}
case TSE_GP_LAYER: {
bGPdata *gpd = (bGPdata *)tselem->id; /* id = GP Datablock */
- bGPDlayer *gpl = reinterpret_cast<bGPDlayer *>(te->directdata);
+ bGPDlayer *gpl = static_cast<bGPDlayer *>(te->directdata);
/* always make layer active */
BKE_gpencil_layer_active_set(gpd, gpl);
@@ -832,11 +841,12 @@ static void namebutton_fn(bContext *C, void *tsep, char *oldname)
WM_msg_publish_rna_prop(mbus, &gpd->id, gpl, GPencilLayer, info);
DEG_id_tag_update(&gpd->id, ID_RECALC_GEOMETRY);
WM_event_add_notifier(C, NC_GPENCIL | ND_DATA | NA_SELECTED, gpd);
+ DEG_id_tag_update(tselem->id, ID_RECALC_COPY_ON_WRITE);
break;
}
case TSE_R_LAYER: {
Scene *scene = (Scene *)tselem->id;
- ViewLayer *view_layer = reinterpret_cast<ViewLayer *>(te->directdata);
+ ViewLayer *view_layer = static_cast<ViewLayer *>(te->directdata);
/* Restore old name. */
char newname[sizeof(view_layer->name)];
@@ -847,14 +857,17 @@ static void namebutton_fn(bContext *C, void *tsep, char *oldname)
BKE_view_layer_rename(bmain, scene, view_layer, newname);
WM_msg_publish_rna_prop(mbus, &scene->id, view_layer, ViewLayer, name);
WM_event_add_notifier(C, NC_ID | NA_RENAME, nullptr);
+ DEG_id_tag_update(tselem->id, ID_RECALC_COPY_ON_WRITE);
break;
}
case TSE_LAYER_COLLECTION: {
/* The ID is a #Collection, not a #LayerCollection */
Collection *collection = (Collection *)tselem->id;
+ BKE_main_namemap_remove_name(bmain, &collection->id, oldname);
BLI_libblock_ensure_unique_name(bmain, collection->id.name);
WM_msg_publish_rna_prop(mbus, &collection->id, &collection->id, ID, name);
WM_event_add_notifier(C, NC_ID | NA_RENAME, nullptr);
+ DEG_id_tag_update(tselem->id, ID_RECALC_COPY_ON_WRITE);
break;
}
}
@@ -987,7 +1000,7 @@ static bool outliner_restrict_properties_collection_set(Scene *scene,
{
TreeStoreElem *tselem = TREESTORE(te);
LayerCollection *layer_collection = (tselem->type == TSE_LAYER_COLLECTION) ?
- reinterpret_cast<LayerCollection *>(te->directdata) :
+ static_cast<LayerCollection *>(te->directdata) :
nullptr;
Collection *collection = outliner_collection_from_tree_element(te);
@@ -1101,7 +1114,7 @@ static void outliner_draw_restrictbuts(uiBlock *block,
ELEM(space_outliner->outlinevis, SO_SCENES, SO_VIEW_LAYER)) {
if (space_outliner->show_restrict_flags & SO_RESTRICT_RENDER) {
/* View layer render toggle. */
- ViewLayer *layer = reinterpret_cast<ViewLayer *>(te->directdata);
+ ViewLayer *layer = static_cast<ViewLayer *>(te->directdata);
bt = uiDefIconButBitS(block,
UI_BTYPE_ICON_TOGGLE_N,
@@ -1325,7 +1338,7 @@ static void outliner_draw_restrictbuts(uiBlock *block,
bPoseChannel *pchan = (bPoseChannel *)te->directdata;
Bone *bone = pchan->bone;
Object *ob = (Object *)tselem->id;
- bArmature *arm = reinterpret_cast<bArmature *>(ob->data);
+ bArmature *arm = static_cast<bArmature *>(ob->data);
RNA_pointer_create(&arm->id, &RNA_Bone, bone, &ptr);
@@ -1475,8 +1488,7 @@ static void outliner_draw_restrictbuts(uiBlock *block,
scene, te, &collection_ptr, &layer_collection_ptr, &props, &props_active)) {
LayerCollection *layer_collection = (tselem->type == TSE_LAYER_COLLECTION) ?
- reinterpret_cast<LayerCollection *>(
- te->directdata) :
+ static_cast<LayerCollection *>(te->directdata) :
nullptr;
Collection *collection = outliner_collection_from_tree_element(te);
@@ -1802,18 +1814,17 @@ static void outliner_draw_overrides_rna_buts(uiBlock *block,
if (!outliner_is_element_in_view(te, &region->v2d)) {
continue;
}
- if (tselem->type != TSE_LIBRARY_OVERRIDE) {
+ TreeElementOverridesProperty *override_elem = tree_element_cast<TreeElementOverridesProperty>(
+ te);
+ if (!override_elem) {
continue;
}
- TreeElementOverridesProperty &override_elem = *tree_element_cast<TreeElementOverridesProperty>(
- te);
-
- if (!override_elem.is_rna_path_valid) {
+ if (!override_elem->is_rna_path_valid) {
uiBut *but = uiDefBut(block,
UI_BTYPE_LABEL,
0,
- override_elem.rna_path.c_str(),
+ override_elem->rna_path.c_str(),
x + pad_x,
te->ys + pad_y,
item_max_width,
@@ -1828,8 +1839,28 @@ static void outliner_draw_overrides_rna_buts(uiBlock *block,
continue;
}
- PointerRNA *ptr = &override_elem.override_rna_ptr;
- PropertyRNA *prop = &override_elem.override_rna_prop;
+ if (const TreeElementOverridesPropertyOperation *override_op_elem =
+ tree_element_cast<TreeElementOverridesPropertyOperation>(te)) {
+ StringRefNull op_label = override_op_elem->getOverrideOperationLabel();
+ uiDefBut(block,
+ UI_BTYPE_LABEL,
+ 0,
+ op_label.c_str(),
+ x + pad_x,
+ te->ys + pad_y,
+ item_max_width,
+ item_height,
+ nullptr,
+ 0,
+ 0,
+ 0,
+ 0,
+ "");
+ continue;
+ }
+
+ PointerRNA *ptr = &override_elem->override_rna_ptr;
+ PropertyRNA *prop = &override_elem->override_rna_prop;
const PropertyType prop_type = RNA_property_type(prop);
uiBut *auto_but = uiDefAutoButR(block,
@@ -1927,7 +1958,7 @@ static void outliner_draw_separator(ARegion *region, const int x)
GPU_line_width(1.0f);
uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
- immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
+ immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
immUniformThemeColorShadeAlpha(TH_BACK, -15, -200);
immBegin(GPU_PRIM_LINES, 2);
@@ -2495,7 +2526,7 @@ TreeElementIcon tree_element_get_icon(TreeStoreElem *tselem, TreeElement *te)
data.drag_id = tselem->id;
break;
case TSE_CONSTRAINT: {
- bConstraint *con = reinterpret_cast<bConstraint *>(te->directdata);
+ bConstraint *con = static_cast<bConstraint *>(te->directdata);
data.drag_id = tselem->id;
switch ((eBConstraint_Types)con->type) {
case CONSTRAINT_TYPE_CAMERASOLVER:
@@ -2612,9 +2643,8 @@ TreeElementIcon tree_element_get_icon(TreeStoreElem *tselem, TreeElement *te)
data.drag_id = tselem->id;
if (ob->type != OB_GPENCIL) {
- ModifierData *md = reinterpret_cast<ModifierData *>(
- BLI_findlink(&ob->modifiers, tselem->nr));
- const ModifierTypeInfo *modifier_type = reinterpret_cast<const ModifierTypeInfo *>(
+ ModifierData *md = static_cast<ModifierData *>(BLI_findlink(&ob->modifiers, tselem->nr));
+ const ModifierTypeInfo *modifier_type = static_cast<const ModifierTypeInfo *>(
BKE_modifier_get_info((ModifierType)md->type));
if (modifier_type != nullptr) {
data.icon = modifier_type->icon;
@@ -2625,7 +2655,7 @@ TreeElementIcon tree_element_get_icon(TreeStoreElem *tselem, TreeElement *te)
}
else {
/* grease pencil modifiers */
- GpencilModifierData *md = reinterpret_cast<GpencilModifierData *>(
+ GpencilModifierData *md = static_cast<GpencilModifierData *>(
BLI_findlink(&ob->greasepencil_modifiers, tselem->nr));
switch ((GpencilModifierType)md->type) {
case eGpencilModifierType_Noise:
@@ -2784,7 +2814,7 @@ TreeElementIcon tree_element_get_icon(TreeStoreElem *tselem, TreeElement *te)
const PointerRNA &ptr = te_rna_struct->getPointerRNA();
if (RNA_struct_is_ID(ptr.type)) {
- data.drag_id = reinterpret_cast<ID *>(ptr.data);
+ data.drag_id = static_cast<ID *>(ptr.data);
data.icon = RNA_struct_ui_icon(ptr.type);
}
else {
@@ -2824,10 +2854,20 @@ TreeElementIcon tree_element_get_icon(TreeStoreElem *tselem, TreeElement *te)
data.icon = tree_element_get_icon_from_id(tselem->id);
}
+ if (!te->abstract_element) {
+ /* Pass */
+ }
+ else if (auto icon = te->abstract_element->getIcon()) {
+ data.icon = *icon;
+ }
+
return data;
}
-static void tselem_draw_icon(uiBlock *block,
+/**
+ * \return true if the element has an icon that was drawn, false if it doesn't have an icon.
+ */
+static bool tselem_draw_icon(uiBlock *block,
int xmax,
float x,
float y,
@@ -2838,7 +2878,7 @@ static void tselem_draw_icon(uiBlock *block,
{
TreeElementIcon data = tree_element_get_icon(tselem, te);
if (data.icon == 0) {
- return;
+ return false;
}
const bool is_collection = outliner_is_collection_tree_element(te);
@@ -2862,7 +2902,7 @@ static void tselem_draw_icon(uiBlock *block,
0.0f,
btheme->collection_color[collection->color_tag].color,
true);
- return;
+ return true;
}
}
@@ -2894,6 +2934,8 @@ static void tselem_draw_icon(uiBlock *block,
alpha,
(data.drag_id && ID_IS_LINKED(data.drag_id)) ? data.drag_id->lib->filepath : "");
}
+
+ return true;
}
/**
@@ -3088,6 +3130,7 @@ static void outliner_draw_iconrow(bContext *C,
TSE_GP_LAYER,
TSE_LIBRARY_OVERRIDE_BASE,
TSE_LIBRARY_OVERRIDE,
+ TSE_LIBRARY_OVERRIDE_OPERATION,
TSE_BONE,
TSE_EBONE,
TSE_POSE_CHANNEL,
@@ -3292,7 +3335,7 @@ static void outliner_draw_tree_element(bContext *C,
/* Scene collection in view layer can't expand/collapse. */
}
else if (te->subtree.first || ((tselem->type == TSE_SOME_ID) && (te->idcode == ID_SCE)) ||
- (te->flag & TE_LAZY_CLOSED)) {
+ (te->flag & TE_PRETEND_HAS_CHILDREN)) {
/* Open/close icon, only when sub-levels, except for scene. */
int icon_x = startx;
@@ -3313,15 +3356,15 @@ static void outliner_draw_tree_element(bContext *C,
offsx += UI_UNIT_X;
/* Data-type icon. */
- if (!(ELEM(tselem->type, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM, TSE_ID_BASE))) {
- tselem_draw_icon(block,
- xmax,
- (float)startx + offsx,
- (float)*starty,
- tselem,
- te,
- (tselem->flag & TSE_HIGHLIGHTED_ICON) ? alpha_fac + 0.5f : alpha_fac,
- true);
+ if (!(ELEM(tselem->type, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM, TSE_ID_BASE)) &&
+ tselem_draw_icon(block,
+ xmax,
+ (float)startx + offsx,
+ (float)*starty,
+ tselem,
+ te,
+ (tselem->flag & TSE_HIGHLIGHTED_ICON) ? alpha_fac + 0.5f : alpha_fac,
+ true)) {
offsx += UI_UNIT_X + 4 * ufac;
}
else {
@@ -3508,7 +3551,7 @@ static void outliner_draw_hierarchy_lines(SpaceOutliner *space_outliner,
uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
uchar col[4];
- immBindBuiltinProgram(GPU_SHADER_2D_LINE_DASHED_UNIFORM_COLOR);
+ immBindBuiltinProgram(GPU_SHADER_3D_LINE_DASHED_UNIFORM_COLOR);
float viewport_size[4];
GPU_viewport_size_get_f(viewport_size);
@@ -3539,7 +3582,7 @@ static void outliner_draw_struct_marks(ARegion *region,
if (tselem->type == TSE_RNA_STRUCT) {
GPUVertFormat *format = immVertexFormat();
uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT);
- immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
+ immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
immThemeColorShadeAlpha(TH_BACK, -15, -200);
immRecti(pos, 0, *starty + 1, (int)region->v2d.cur.xmax, *starty + UI_UNIT_Y - 1);
immUnbindProgram();
@@ -3552,7 +3595,7 @@ static void outliner_draw_struct_marks(ARegion *region,
if (tselem->type == TSE_RNA_STRUCT) {
GPUVertFormat *format = immVertexFormat();
uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
- immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
+ immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
immThemeColorShadeAlpha(TH_BACK, -15, -200);
immBegin(GPU_PRIM_LINES, 2);
@@ -3657,7 +3700,7 @@ static void outliner_draw_highlights(ARegion *region,
GPU_blend(GPU_BLEND_ALPHA);
GPUVertFormat *format = immVertexFormat();
uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT);
- immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
+ immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
outliner_draw_highlights(pos,
region,
space_outliner,
@@ -3758,7 +3801,7 @@ static void outliner_back(ARegion *region)
GPUVertFormat *format = immVertexFormat();
uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
- immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
+ immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
float col_alternating[4];
UI_GetThemeColor4fv(TH_ROW_ALTERNATE, col_alternating);
@@ -3950,3 +3993,5 @@ void draw_outliner(const bContext *C)
}
/** \} */
+
+} // namespace blender::ed::outliner