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Diffstat (limited to 'source/blender/editors/space_outliner/outliner_tree.c')
-rw-r--r--source/blender/editors/space_outliner/outliner_tree.c76
1 files changed, 70 insertions, 6 deletions
diff --git a/source/blender/editors/space_outliner/outliner_tree.c b/source/blender/editors/space_outliner/outliner_tree.c
index 60058c82283..22a7019ab91 100644
--- a/source/blender/editors/space_outliner/outliner_tree.c
+++ b/source/blender/editors/space_outliner/outliner_tree.c
@@ -32,6 +32,7 @@
#include "DNA_camera_types.h"
#include "DNA_collection_types.h"
#include "DNA_constraint_types.h"
+#include "DNA_gpencil_modifier_types.h"
#include "DNA_gpencil_types.h"
#include "DNA_hair_types.h"
#include "DNA_key_types.h"
@@ -46,6 +47,7 @@
#include "DNA_pointcloud_types.h"
#include "DNA_scene_types.h"
#include "DNA_sequence_types.h"
+#include "DNA_shader_fx_types.h"
#include "DNA_simulation_types.h"
#include "DNA_speaker_types.h"
#include "DNA_volume_types.h"
@@ -244,14 +246,12 @@ static TreeElement *outliner_add_element(SpaceOutliner *space_outliner,
/* -------------------------------------------------------- */
/**
- * Check if an element type needs a full rebuild if the open/collapsed state changes.
- * These element types don't add children if collapsed.
- *
- * This current check isn't great really. A per element-type flag would be preferable.
+ * Check if a display mode needs a full rebuild if the open/collapsed state changes.
+ * Element types in these modes don't actually add children if collapsed, so the rebuild is needed.
*/
-bool outliner_element_needs_rebuild_on_open_change(const TreeStoreElem *tselem)
+bool outliner_mode_requires_always_rebuild(const SpaceOutliner *space_outliner)
{
- return ELEM(tselem->type, TSE_RNA_STRUCT, TSE_RNA_PROPERTY, TSE_KEYMAP);
+ return ELEM(space_outliner->outlinevis, SO_DATA_API);
}
/* special handling of hierarchical non-lib data */
@@ -552,6 +552,70 @@ static void outliner_add_object_contents(SpaceOutliner *space_outliner,
}
}
+ /* Grease Pencil modifiers. */
+ if (!BLI_listbase_is_empty(&ob->greasepencil_modifiers)) {
+ TreeElement *ten_mod = outliner_add_element(
+ space_outliner, &te->subtree, ob, te, TSE_MODIFIER_BASE, 0);
+
+ ten_mod->name = IFACE_("Modifiers");
+ int index;
+ LISTBASE_FOREACH_INDEX (GpencilModifierData *, md, &ob->greasepencil_modifiers, index) {
+ TreeElement *ten = outliner_add_element(
+ space_outliner, &ten_mod->subtree, ob, ten_mod, TSE_MODIFIER, index);
+ ten->name = md->name;
+ ten->directdata = md;
+
+ if (md->type == eGpencilModifierType_Armature) {
+ outliner_add_element(space_outliner,
+ &ten->subtree,
+ ((ArmatureGpencilModifierData *)md)->object,
+ ten,
+ TSE_LINKED_OB,
+ 0);
+ }
+ else if (md->type == eGpencilModifierType_Hook) {
+ outliner_add_element(space_outliner,
+ &ten->subtree,
+ ((HookGpencilModifierData *)md)->object,
+ ten,
+ TSE_LINKED_OB,
+ 0);
+ }
+ else if (md->type == eGpencilModifierType_Lattice) {
+ outliner_add_element(space_outliner,
+ &ten->subtree,
+ ((LatticeGpencilModifierData *)md)->object,
+ ten,
+ TSE_LINKED_OB,
+ 0);
+ }
+ }
+ }
+
+ /* Grease Pencil effects. */
+ if (!BLI_listbase_is_empty(&ob->shader_fx)) {
+ TreeElement *ten_fx = outliner_add_element(
+ space_outliner, &te->subtree, ob, te, TSE_GPENCIL_EFFECT_BASE, 0);
+
+ ten_fx->name = IFACE_("Effects");
+ int index;
+ LISTBASE_FOREACH_INDEX (ShaderFxData *, fx, &ob->shader_fx, index) {
+ TreeElement *ten = outliner_add_element(
+ space_outliner, &ten_fx->subtree, ob, ten_fx, TSE_GPENCIL_EFFECT, index);
+ ten->name = fx->name;
+ ten->directdata = fx;
+
+ if (fx->type == eShaderFxType_Swirl) {
+ outliner_add_element(space_outliner,
+ &ten->subtree,
+ ((SwirlShaderFxData *)fx)->object,
+ ten,
+ TSE_LINKED_OB,
+ 0);
+ }
+ }
+ }
+
/* vertex groups */
if (ob->defbase.first) {
bDeformGroup *defgroup;