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Diffstat (limited to 'source/blender/editors/space_sequencer/sequencer_preview.c')
-rw-r--r--source/blender/editors/space_sequencer/sequencer_preview.c172
1 files changed, 172 insertions, 0 deletions
diff --git a/source/blender/editors/space_sequencer/sequencer_preview.c b/source/blender/editors/space_sequencer/sequencer_preview.c
new file mode 100644
index 00000000000..dd6349efb8f
--- /dev/null
+++ b/source/blender/editors/space_sequencer/sequencer_preview.c
@@ -0,0 +1,172 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * Contributor(s): Blender Foundation, 2003-2009, Antony Riakiotakis
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/editors/space_sequencer/sequencer_preview.c
+ * \ingroup spseq
+ */
+
+#include "DNA_sequence_types.h"
+#include "DNA_sound_types.h"
+
+#include "BLI_listbase.h"
+#include "BLI_threads.h"
+
+#include "BKE_sound.h"
+#include "BKE_context.h"
+#include "BKE_global.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "ED_screen.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "sequencer_intern.h"
+
+typedef struct PreviewJob {
+ ListBase previews;
+ ThreadMutex *mutex;
+ Scene *scene;
+ int total;
+ int processed;
+} PreviewJob;
+
+typedef struct PreviewJobAudio {
+ struct PreviewJobAudio *next, *prev;
+ bSound *sound;
+ int lr; /* sample left or right */
+ int startframe;
+ bool waveform; /* reload sound or waveform */
+} PreviewJobAudio;
+
+static void free_preview_job(void *data)
+{
+ PreviewJob *pj = (PreviewJob *)data;
+
+ BLI_mutex_free(pj->mutex);
+ BLI_freelistN(&pj->previews);
+ MEM_freeN(pj);
+}
+
+/* only this runs inside thread */
+static void preview_startjob(void *data, short *stop, short *do_update, float *progress)
+{
+ PreviewJob *pj = data;
+ PreviewJobAudio *previewjb;
+
+ BLI_mutex_lock(pj->mutex);
+ previewjb = pj->previews.first;
+ BLI_mutex_unlock(pj->mutex);
+
+ while (previewjb) {
+ PreviewJobAudio *preview_next;
+ bSound *sound = previewjb->sound;
+
+ sound_read_waveform(sound, true, stop);
+
+ if (*stop || G.is_break) {
+ BLI_mutex_lock(pj->mutex);
+ previewjb = previewjb->next;
+ BLI_mutex_unlock(pj->mutex);
+ while (previewjb) {
+ sound = previewjb->sound;
+
+ /* make sure we cleanup the loading flag! */
+ BLI_mutex_lock(sound->mutex);
+ sound->flags &= ~SOUND_FLAGS_WAVEFORM_LOADING;
+ BLI_mutex_unlock(sound->mutex);
+
+ BLI_mutex_lock(pj->mutex);
+ previewjb = previewjb->next;
+ BLI_mutex_unlock(pj->mutex);
+ }
+
+ BLI_mutex_lock(pj->mutex);
+ BLI_freelistN(&pj->previews);
+ pj->total = 0;
+ pj->processed = 0;
+ BLI_mutex_unlock(pj->mutex);
+ break;
+ }
+
+ BLI_mutex_lock(pj->mutex);
+ preview_next = previewjb->next;
+ BLI_freelinkN(&pj->previews, previewjb);
+ previewjb = preview_next;
+ pj->processed++;
+ *progress = (pj->total > 0) ? (float)pj->processed / (float)pj->total : 1.0;
+ *do_update = true;
+ BLI_mutex_unlock(pj->mutex);
+ }
+}
+
+static void preview_endjob(void *data)
+{
+ PreviewJob *pj = data;
+
+ WM_main_add_notifier(NC_SCENE | ND_SEQUENCER, pj->scene);
+}
+
+
+void sequencer_preview_add_sound(const bContext *C, Sequence *seq)
+{
+ /* first, get the preview job, if it exists */
+ wmJob *wm_job;
+ PreviewJob *pj;
+ ScrArea *sa = CTX_wm_area(C);
+ PreviewJobAudio *audiojob = MEM_callocN(sizeof(PreviewJobAudio), "preview_audio");
+ wm_job = WM_jobs_get(CTX_wm_manager(C), CTX_wm_window(C), sa, "Strip Previews",
+ WM_JOB_PROGRESS, WM_JOB_TYPE_SEQ_BUILD_PREVIEW);
+
+ pj = WM_jobs_customdata_get(wm_job);
+
+ if (!pj) {
+ pj = MEM_callocN(sizeof(PreviewJob), "preview rebuild job");
+
+ pj->mutex = BLI_mutex_alloc();
+ pj->scene = CTX_data_scene(C);
+
+ WM_jobs_customdata_set(wm_job, pj, free_preview_job);
+ WM_jobs_timer(wm_job, 0.1, NC_SCENE | ND_SEQUENCER, NC_SCENE | ND_SEQUENCER);
+ WM_jobs_callbacks(wm_job, preview_startjob, NULL, NULL, preview_endjob);
+ }
+
+ /* attempt to lock mutex of job here */
+
+ audiojob->sound = seq->sound;
+
+ BLI_mutex_lock(pj->mutex);
+ BLI_addtail(&pj->previews, audiojob);
+ pj->total++;
+ BLI_mutex_unlock(pj->mutex);
+
+ if (!WM_jobs_is_running(wm_job)) {
+ G.is_break = false;
+ WM_jobs_start(CTX_wm_manager(C), wm_job);
+ }
+
+ ED_area_tag_redraw(sa);
+}