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Diffstat (limited to 'source/blender/editors/space_spreadsheet/spreadsheet_cell_value.hh')
-rw-r--r-- | source/blender/editors/space_spreadsheet/spreadsheet_cell_value.hh | 58 |
1 files changed, 58 insertions, 0 deletions
diff --git a/source/blender/editors/space_spreadsheet/spreadsheet_cell_value.hh b/source/blender/editors/space_spreadsheet/spreadsheet_cell_value.hh new file mode 100644 index 00000000000..c9b73aabf96 --- /dev/null +++ b/source/blender/editors/space_spreadsheet/spreadsheet_cell_value.hh @@ -0,0 +1,58 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + */ + +#pragma once + +#include <optional> + +#include "BLI_color.hh" +#include "BLI_float2.hh" +#include "BLI_float3.hh" + +struct Object; +struct Collection; + +namespace blender::ed::spreadsheet { + +struct ObjectCellValue { + const Object *object; +}; + +struct CollectionCellValue { + const Collection *collection; +}; + +/** + * This is a type that can hold the value of a cell in a spreadsheet. This type allows us to + * decouple the drawing of individual cells from the code that generates the data to be displayed. + */ +class CellValue { + public: + /* The implementation just uses a bunch of `std::option` for now. Unfortunately, we cannot use + * `std::variant` yet, due to missing compiler support. This type can really be optimized more, + * but it does not really matter too much currently. */ + + std::optional<int> value_int; + std::optional<float> value_float; + std::optional<bool> value_bool; + std::optional<float2> value_float2; + std::optional<float3> value_float3; + std::optional<ColorGeometry4f> value_color; + std::optional<ObjectCellValue> value_object; + std::optional<CollectionCellValue> value_collection; +}; + +} // namespace blender::ed::spreadsheet |