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Diffstat (limited to 'source/blender/editors/space_view3d/drawobject.c')
-rw-r--r--source/blender/editors/space_view3d/drawobject.c578
1 files changed, 297 insertions, 281 deletions
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index 1ea1dcfb33d..9c053ee35bc 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -103,7 +103,7 @@ typedef enum eWireDrawMode {
} eWireDrawMode;
typedef struct drawDMVerts_userData {
- BMEditMesh *em;
+ BMesh *bm;
BMVert *eve_act;
char sel;
@@ -121,7 +121,7 @@ typedef struct drawDMVerts_userData {
} drawDMVerts_userData;
typedef struct drawDMEdgesSel_userData {
- BMEditMesh *em;
+ BMesh *bm;
unsigned char *baseCol, *selCol, *actCol;
BMEdge *eed_act;
@@ -135,7 +135,7 @@ typedef struct drawDMFacesSel_userData {
#endif
DerivedMesh *dm;
- BMEditMesh *em;
+ BMesh *bm;
BMFace *efa_act;
int *orig_index_mf_to_mpoly;
@@ -143,7 +143,7 @@ typedef struct drawDMFacesSel_userData {
} drawDMFacesSel_userData;
typedef struct drawDMNormal_userData {
- BMEditMesh *em;
+ BMesh *bm;
int uniform_scale;
float normalsize;
float tmat[3][3];
@@ -156,7 +156,7 @@ typedef struct bbsObmodeMeshVerts_userData {
} bbsObmodeMeshVerts_userData;
typedef struct drawDMLayer_userData {
- BMEditMesh *em;
+ BMesh *bm;
int cd_layer_offset;
} drawDMLayer_userData;
@@ -610,6 +610,7 @@ static void draw_empty_image(Object *ob, const short dflag, const unsigned char
if (ibuf && ibuf->rect) {
const bool use_clip = (U.glalphaclip != 1.0f);
+ int zoomfilter = (U.gameflags & USER_DISABLE_MIPMAP )? GL_NEAREST : GL_LINEAR;
/* Setup GL params */
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
@@ -623,7 +624,7 @@ static void draw_empty_image(Object *ob, const short dflag, const unsigned char
glColor4fv(ob->col);
/* Draw the Image on the screen */
- glaDrawPixelsTex(ofs_x, ofs_y, ima_x, ima_y, GL_RGBA, GL_UNSIGNED_BYTE, GL_LINEAR, ibuf->rect);
+ glaDrawPixelsTex(ofs_x, ofs_y, ima_x, ima_y, GL_RGBA, GL_UNSIGNED_BYTE, zoomfilter, ibuf->rect);
glPixelTransferf(GL_ALPHA_SCALE, 1.0f);
glDisable(GL_BLEND);
@@ -1356,6 +1357,7 @@ static void drawlamp(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base,
}
/* and back to viewspace */
+ glPushMatrix();
glLoadMatrixf(rv3d->viewmat);
copy_v3_v3(vec, ob->obmat[3]);
@@ -1391,6 +1393,8 @@ static void drawlamp(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base,
/* restore for drawing extra stuff */
glColor3ubv(ob_wire_col);
}
+ /* and finally back to org object space! */
+ glPopMatrix();
}
static void draw_limit_line(float sta, float end, const short dflag, unsigned int col)
@@ -2038,7 +2042,7 @@ static void calcDrawDMNormalScale(Object *ob, drawDMNormal_userData *data)
static void draw_dm_face_normals__mapFunc(void *userData, int index, const float cent[3], const float no[3])
{
drawDMNormal_userData *data = userData;
- BMFace *efa = EDBM_face_at_index(data->em, index);
+ BMFace *efa = BM_face_at_index(data->bm, index);
float n[3];
if (!BM_elem_flag_test(efa, BM_ELEM_HIDDEN)) {
@@ -2062,7 +2066,7 @@ static void draw_dm_face_normals(BMEditMesh *em, Scene *scene, Object *ob, Deriv
{
drawDMNormal_userData data;
- data.em = em;
+ data.bm = em->bm;
data.normalsize = scene->toolsettings->normalsize;
calcDrawDMNormalScale(ob, &data);
@@ -2074,7 +2078,7 @@ static void draw_dm_face_normals(BMEditMesh *em, Scene *scene, Object *ob, Deriv
static void draw_dm_face_centers__mapFunc(void *userData, int index, const float cent[3], const float UNUSED(no[3]))
{
- BMFace *efa = EDBM_face_at_index(((void **)userData)[0], index);
+ BMFace *efa = BM_face_at_index(((void **)userData)[0], index);
const char sel = *(((char **)userData)[1]);
if (!BM_elem_flag_test(efa, BM_ELEM_HIDDEN) &&
@@ -2085,7 +2089,7 @@ static void draw_dm_face_centers__mapFunc(void *userData, int index, const float
}
static void draw_dm_face_centers(BMEditMesh *em, DerivedMesh *dm, char sel)
{
- void *ptrs[2] = {em, &sel};
+ void *ptrs[2] = {em->bm, &sel};
bglBegin(GL_POINTS);
dm->foreachMappedFaceCenter(dm, draw_dm_face_centers__mapFunc, ptrs, DM_FOREACH_NOP);
@@ -2095,7 +2099,7 @@ static void draw_dm_face_centers(BMEditMesh *em, DerivedMesh *dm, char sel)
static void draw_dm_vert_normals__mapFunc(void *userData, int index, const float co[3], const float no_f[3], const short no_s[3])
{
drawDMNormal_userData *data = userData;
- BMVert *eve = EDBM_vert_at_index(data->em, index);
+ BMVert *eve = BM_vert_at_index(data->bm, index);
if (!BM_elem_flag_test(eve, BM_ELEM_HIDDEN)) {
float no[3], n[3];
@@ -2127,7 +2131,7 @@ static void draw_dm_vert_normals(BMEditMesh *em, Scene *scene, Object *ob, Deriv
{
drawDMNormal_userData data;
- data.em = em;
+ data.bm = em->bm;
data.normalsize = scene->toolsettings->normalsize;
calcDrawDMNormalScale(ob, &data);
@@ -2142,7 +2146,7 @@ static void draw_dm_verts__mapFunc(void *userData, int index, const float co[3],
const float UNUSED(no_f[3]), const short UNUSED(no_s[3]))
{
drawDMVerts_userData *data = userData;
- BMVert *eve = EDBM_vert_at_index(data->em, index);
+ BMVert *eve = BM_vert_at_index(data->bm, index);
if (!BM_elem_flag_test(eve, BM_ELEM_HIDDEN) && BM_elem_flag_test(eve, BM_ELEM_SELECT) == data->sel) {
/* skin nodes: draw a red circle around the root
@@ -2188,7 +2192,7 @@ static void draw_dm_verts(BMEditMesh *em, DerivedMesh *dm, const char sel, BMVer
drawDMVerts_userData data;
data.sel = sel;
data.eve_act = eve_act;
- data.em = em;
+ data.bm = em->bm;
/* Cache theme values */
UI_GetThemeColor4ubv(TH_EDITMESH_ACTIVE, data.th_editmesh_active);
@@ -2216,7 +2220,7 @@ static DMDrawOption draw_dm_edges_sel__setDrawOptions(void *userData, int index)
drawDMEdgesSel_userData *data = userData;
unsigned char *col;
- eed = EDBM_edge_at_index(data->em, index);
+ eed = BM_edge_at_index(data->bm, index);
if (!BM_elem_flag_test(eed, BM_ELEM_HIDDEN)) {
if (eed == data->eed_act) {
@@ -2249,7 +2253,7 @@ static void draw_dm_edges_sel(BMEditMesh *em, DerivedMesh *dm, unsigned char *ba
data.baseCol = baseCol;
data.selCol = selCol;
data.actCol = actCol;
- data.em = em;
+ data.bm = em->bm;
data.eed_act = eed_act;
dm->drawMappedEdges(dm, draw_dm_edges_sel__setDrawOptions, &data);
}
@@ -2257,7 +2261,7 @@ static void draw_dm_edges_sel(BMEditMesh *em, DerivedMesh *dm, unsigned char *ba
/* Draw edges */
static DMDrawOption draw_dm_edges__setDrawOptions(void *userData, int index)
{
- if (BM_elem_flag_test(EDBM_edge_at_index(userData, index), BM_ELEM_HIDDEN))
+ if (BM_elem_flag_test(BM_edge_at_index(userData, index), BM_ELEM_HIDDEN))
return DM_DRAW_OPTION_SKIP;
else
return DM_DRAW_OPTION_NORMAL;
@@ -2265,20 +2269,20 @@ static DMDrawOption draw_dm_edges__setDrawOptions(void *userData, int index)
static void draw_dm_edges(BMEditMesh *em, DerivedMesh *dm)
{
- dm->drawMappedEdges(dm, draw_dm_edges__setDrawOptions, em);
+ dm->drawMappedEdges(dm, draw_dm_edges__setDrawOptions, em->bm);
}
/* Draw edges with color interpolated based on selection */
static DMDrawOption draw_dm_edges_sel_interp__setDrawOptions(void *userData, int index)
{
- if (BM_elem_flag_test(EDBM_edge_at_index(((void **)userData)[0], index), BM_ELEM_HIDDEN))
+ if (BM_elem_flag_test(BM_edge_at_index(((void **)userData)[0], index), BM_ELEM_HIDDEN))
return DM_DRAW_OPTION_SKIP;
else
return DM_DRAW_OPTION_NORMAL;
}
static void draw_dm_edges_sel_interp__setDrawInterpOptions(void *userData, int index, float t)
{
- BMEdge *eed = EDBM_edge_at_index(((void **)userData)[0], index);
+ BMEdge *eed = BM_edge_at_index(((void **)userData)[0], index);
unsigned char **cols = userData;
unsigned char *col0 = cols[(BM_elem_flag_test(eed->v1, BM_ELEM_SELECT)) ? 2 : 1];
unsigned char *col1 = cols[(BM_elem_flag_test(eed->v2, BM_ELEM_SELECT)) ? 2 : 1];
@@ -2291,7 +2295,7 @@ static void draw_dm_edges_sel_interp__setDrawInterpOptions(void *userData, int i
static void draw_dm_edges_sel_interp(BMEditMesh *em, DerivedMesh *dm, unsigned char *baseCol, unsigned char *selCol)
{
- void *cols[3] = {em, baseCol, selCol};
+ void *cols[3] = {em->bm, baseCol, selCol};
dm->drawMappedEdgesInterp(dm, draw_dm_edges_sel_interp__setDrawOptions, draw_dm_edges_sel_interp__setDrawInterpOptions, cols);
}
@@ -2299,7 +2303,7 @@ static void draw_dm_edges_sel_interp(BMEditMesh *em, DerivedMesh *dm, unsigned c
/* Draw only seam edges */
static DMDrawOption draw_dm_edges_seams__setDrawOptions(void *userData, int index)
{
- BMEdge *eed = EDBM_edge_at_index(userData, index);
+ BMEdge *eed = BM_edge_at_index(userData, index);
if (!BM_elem_flag_test(eed, BM_ELEM_HIDDEN) && BM_elem_flag_test(eed, BM_ELEM_SEAM))
return DM_DRAW_OPTION_NORMAL;
@@ -2309,13 +2313,13 @@ static DMDrawOption draw_dm_edges_seams__setDrawOptions(void *userData, int inde
static void draw_dm_edges_seams(BMEditMesh *em, DerivedMesh *dm)
{
- dm->drawMappedEdges(dm, draw_dm_edges_seams__setDrawOptions, em);
+ dm->drawMappedEdges(dm, draw_dm_edges_seams__setDrawOptions, em->bm);
}
/* Draw only sharp edges */
static DMDrawOption draw_dm_edges_sharp__setDrawOptions(void *userData, int index)
{
- BMEdge *eed = EDBM_edge_at_index(userData, index);
+ BMEdge *eed = BM_edge_at_index(userData, index);
if (!BM_elem_flag_test(eed, BM_ELEM_HIDDEN) && !BM_elem_flag_test(eed, BM_ELEM_SMOOTH))
return DM_DRAW_OPTION_NORMAL;
@@ -2325,14 +2329,14 @@ static DMDrawOption draw_dm_edges_sharp__setDrawOptions(void *userData, int inde
static void draw_dm_edges_sharp(BMEditMesh *em, DerivedMesh *dm)
{
- dm->drawMappedEdges(dm, draw_dm_edges_sharp__setDrawOptions, em);
+ dm->drawMappedEdges(dm, draw_dm_edges_sharp__setDrawOptions, em->bm);
}
#ifdef WITH_FREESTYLE
-static int draw_dm_test_freestyle_edge_mark(BMEditMesh *em, BMEdge *eed)
+static int draw_dm_test_freestyle_edge_mark(BMesh *bm, BMEdge *eed)
{
- FreestyleEdge *fed = CustomData_bmesh_get(&em->bm->edata, eed->head.data, CD_FREESTYLE_EDGE);
+ FreestyleEdge *fed = CustomData_bmesh_get(&bm->edata, eed->head.data, CD_FREESTYLE_EDGE);
if (!fed)
return 0;
return (fed->flag & FREESTYLE_EDGE_MARK) != 0;
@@ -2341,7 +2345,7 @@ static int draw_dm_test_freestyle_edge_mark(BMEditMesh *em, BMEdge *eed)
/* Draw only Freestyle feature edges */
static DMDrawOption draw_dm_edges_freestyle__setDrawOptions(void *userData, int index)
{
- BMEdge *eed = EDBM_edge_at_index(userData, index);
+ BMEdge *eed = BM_edge_at_index(userData, index);
if (!BM_elem_flag_test(eed, BM_ELEM_HIDDEN) && draw_dm_test_freestyle_edge_mark(userData, eed))
return DM_DRAW_OPTION_NORMAL;
@@ -2351,12 +2355,12 @@ static DMDrawOption draw_dm_edges_freestyle__setDrawOptions(void *userData, int
static void draw_dm_edges_freestyle(BMEditMesh *em, DerivedMesh *dm)
{
- dm->drawMappedEdges(dm, draw_dm_edges_freestyle__setDrawOptions, em);
+ dm->drawMappedEdges(dm, draw_dm_edges_freestyle__setDrawOptions, em->bm);
}
-static int draw_dm_test_freestyle_face_mark(BMEditMesh *em, BMFace *efa)
+static int draw_dm_test_freestyle_face_mark(BMesh *bm, BMFace *efa)
{
- FreestyleFace *ffa = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_FREESTYLE_FACE);
+ FreestyleFace *ffa = CustomData_bmesh_get(&bm->pdata, efa->head.data, CD_FREESTYLE_FACE);
if (!ffa)
return 0;
return (ffa->flag & FREESTYLE_FACE_MARK) != 0;
@@ -2369,7 +2373,7 @@ static int draw_dm_test_freestyle_face_mark(BMEditMesh *em, BMFace *efa)
static DMDrawOption draw_dm_faces_sel__setDrawOptions(void *userData, int index)
{
drawDMFacesSel_userData *data = userData;
- BMFace *efa = EDBM_face_at_index(data->em, index);
+ BMFace *efa = BM_face_at_index(data->bm, index);
unsigned char *col;
if (!BM_elem_flag_test(efa, BM_ELEM_HIDDEN)) {
@@ -2379,7 +2383,7 @@ static DMDrawOption draw_dm_faces_sel__setDrawOptions(void *userData, int index)
}
else {
#ifdef WITH_FREESTYLE
- col = data->cols[BM_elem_flag_test(efa, BM_ELEM_SELECT) ? 1 : draw_dm_test_freestyle_face_mark(data->em, efa) ? 3 : 0];
+ col = data->cols[BM_elem_flag_test(efa, BM_ELEM_SELECT) ? 1 : draw_dm_test_freestyle_face_mark(data->bm, efa) ? 3 : 0];
#else
col = data->cols[BM_elem_flag_test(efa, BM_ELEM_SELECT) ? 1 : 0];
#endif
@@ -2406,9 +2410,9 @@ static int draw_dm_faces_sel__compareDrawOptions(void *userData, int index, int
return 0;
i = DM_origindex_mface_mpoly(data->orig_index_mf_to_mpoly, data->orig_index_mp_to_orig, index);
- efa = (i != ORIGINDEX_NONE) ? EDBM_face_at_index(data->em, i) : NULL;
+ efa = (i != ORIGINDEX_NONE) ? BM_face_at_index(data->bm, i) : NULL;
i = DM_origindex_mface_mpoly(data->orig_index_mf_to_mpoly, data->orig_index_mp_to_orig, next_index);
- next_efa = (i != ORIGINDEX_NONE) ? EDBM_face_at_index(data->em, i) : NULL;
+ next_efa = (i != ORIGINDEX_NONE) ? BM_face_at_index(data->bm, i) : NULL;
if (ELEM(NULL, efa, next_efa))
return 0;
@@ -2420,8 +2424,8 @@ static int draw_dm_faces_sel__compareDrawOptions(void *userData, int index, int
return 0;
#ifdef WITH_FREESTYLE
- col = data->cols[BM_elem_flag_test(efa, BM_ELEM_SELECT) ? 1 : draw_dm_test_freestyle_face_mark(data->em, efa) ? 3 : 0];
- next_col = data->cols[BM_elem_flag_test(next_efa, BM_ELEM_SELECT) ? 1 : draw_dm_test_freestyle_face_mark(data->em, efa) ? 3 : 0];
+ col = data->cols[BM_elem_flag_test(efa, BM_ELEM_SELECT) ? 1 : draw_dm_test_freestyle_face_mark(data->bm, efa) ? 3 : 0];
+ next_col = data->cols[BM_elem_flag_test(next_efa, BM_ELEM_SELECT) ? 1 : draw_dm_test_freestyle_face_mark(data->bm, efa) ? 3 : 0];
#else
col = data->cols[BM_elem_flag_test(efa, BM_ELEM_SELECT) ? 1 : 0];
next_col = data->cols[BM_elem_flag_test(next_efa, BM_ELEM_SELECT) ? 1 : 0];
@@ -2445,7 +2449,7 @@ static void draw_dm_faces_sel(BMEditMesh *em, DerivedMesh *dm, unsigned char *ba
drawDMFacesSel_userData data;
data.dm = dm;
data.cols[0] = baseCol;
- data.em = em;
+ data.bm = em->bm;
data.cols[1] = selCol;
data.cols[2] = actCol;
#ifdef WITH_FREESTYLE
@@ -2465,8 +2469,8 @@ static void draw_dm_faces_sel(BMEditMesh *em, DerivedMesh *dm, unsigned char *ba
static DMDrawOption draw_dm_creases__setDrawOptions(void *userData, int index)
{
drawDMLayer_userData *data = userData;
- BMEditMesh *em = data->em;
- BMEdge *eed = EDBM_edge_at_index(em, index);
+ BMesh *bm = data->bm;
+ BMEdge *eed = BM_edge_at_index(bm, index);
if (!BM_elem_flag_test(eed, BM_ELEM_HIDDEN)) {
const float crease = BM_ELEM_CD_GET_FLOAT(eed, data->cd_layer_offset);
@@ -2481,7 +2485,7 @@ static void draw_dm_creases(BMEditMesh *em, DerivedMesh *dm)
{
drawDMLayer_userData data;
- data.em = em;
+ data.bm = em->bm;
data.cd_layer_offset = CustomData_get_offset(&em->bm->edata, CD_CREASE);
if (data.cd_layer_offset != -1) {
@@ -2494,8 +2498,8 @@ static void draw_dm_creases(BMEditMesh *em, DerivedMesh *dm)
static DMDrawOption draw_dm_bweights__setDrawOptions(void *userData, int index)
{
drawDMLayer_userData *data = userData;
- BMEditMesh *em = data->em;
- BMEdge *eed = EDBM_edge_at_index(em, index);
+ BMesh *bm = data->bm;
+ BMEdge *eed = BM_edge_at_index(bm, index);
if (!BM_elem_flag_test(eed, BM_ELEM_HIDDEN)) {
const float bweight = BM_ELEM_CD_GET_FLOAT(eed, data->cd_layer_offset);
@@ -2510,8 +2514,8 @@ static void draw_dm_bweights__mapFunc(void *userData, int index, const float co[
const float UNUSED(no_f[3]), const short UNUSED(no_s[3]))
{
drawDMLayer_userData *data = userData;
- BMEditMesh *em = data->em;
- BMVert *eve = EDBM_vert_at_index(em, index);
+ BMesh *bm = data->bm;
+ BMVert *eve = BM_vert_at_index(bm, index);
if (!BM_elem_flag_test(eve, BM_ELEM_HIDDEN)) {
const float bweight = BM_ELEM_CD_GET_FLOAT(eve, data->cd_layer_offset);
@@ -2528,7 +2532,7 @@ static void draw_dm_bweights(BMEditMesh *em, Scene *scene, DerivedMesh *dm)
if (ts->selectmode & SCE_SELECT_VERTEX) {
drawDMLayer_userData data;
- data.em = em;
+ data.bm = em->bm;
data.cd_layer_offset = CustomData_get_offset(&em->bm->vdata, CD_BWEIGHT);
if (data.cd_layer_offset != -1) {
@@ -2541,7 +2545,7 @@ static void draw_dm_bweights(BMEditMesh *em, Scene *scene, DerivedMesh *dm)
else {
drawDMLayer_userData data;
- data.em = em;
+ data.bm = em->bm;
data.cd_layer_offset = CustomData_get_offset(&em->bm->edata, CD_BWEIGHT);
if (data.cd_layer_offset != -1) {
@@ -2692,7 +2696,10 @@ static void draw_em_fancy_edges(BMEditMesh *em, Scene *scene, View3D *v3d,
static void draw_em_measure_stats(ARegion *ar, View3D *v3d, Object *ob, BMEditMesh *em, UnitSettings *unit)
{
- const short txt_flag = V3D_CACHE_TEXT_ASCII | V3D_CACHE_TEXT_LOCALCLIP;
+ /* Do not use ascii when using non-default unit system, some unit chars are utf8 (micro, square, etc.).
+ * See bug #36090.
+ */
+ const short txt_flag = V3D_CACHE_TEXT_LOCALCLIP | (unit->system ? 0 : V3D_CACHE_TEXT_ASCII);
Mesh *me = ob->data;
float v1[3], v2[3], v3[3], vmid[3], fvec[3];
char numstr[32]; /* Stores the measurement display text here */
@@ -2865,14 +2872,11 @@ static void draw_em_measure_stats(ARegion *ar, View3D *v3d, Object *ob, BMEditMe
bUnit_AsString(numstr, sizeof(numstr), \
(double)(area * unit->scale_length * unit->scale_length), \
3, unit->system, B_UNIT_AREA, do_split, false); \
- view3d_cached_text_draw_add(vmid, numstr, 0, \
- /* Metric system uses unicode "squared" sign! */ \
- txt_flag ^ V3D_CACHE_TEXT_ASCII, col); \
} \
else { \
BLI_snprintf(numstr, sizeof(numstr), conv_float, area); \
- view3d_cached_text_draw_add(vmid, numstr, 0, txt_flag, col); \
} \
+ view3d_cached_text_draw_add(vmid, numstr, 0, txt_flag, col); \
} (void)0
UI_GetThemeColor3ubv(TH_DRAWEXTRA_FACEAREA, col);
@@ -3060,7 +3064,7 @@ static DMDrawOption draw_em_fancy__setFaceOpts(void *userData, int index)
if (UNLIKELY(index >= em->bm->totface))
return DM_DRAW_OPTION_NORMAL;
- efa = EDBM_face_at_index(em, index);
+ efa = BM_face_at_index(em->bm, index);
if (!BM_elem_flag_test(efa, BM_ELEM_HIDDEN)) {
GPU_enable_material(efa->mat_nr + 1, NULL);
return DM_DRAW_OPTION_NORMAL;
@@ -3078,7 +3082,7 @@ static DMDrawOption draw_em_fancy__setGLSLFaceOpts(void *userData, int index)
if (UNLIKELY(index >= em->bm->totface))
return DM_DRAW_OPTION_NORMAL;
- efa = EDBM_face_at_index(em, index);
+ efa = BM_face_at_index(em->bm, index);
if (!BM_elem_flag_test(efa, BM_ELEM_HIDDEN)) {
return DM_DRAW_OPTION_NORMAL;
@@ -3116,7 +3120,7 @@ static void draw_em_fancy(Scene *scene, ARegion *ar, View3D *v3d,
}
}
- EDBM_index_arrays_ensure(em, BM_VERT | BM_EDGE | BM_FACE);
+ BM_mesh_elem_table_ensure(em->bm, BM_VERT | BM_EDGE | BM_FACE);
if (check_object_draw_editweight(me, finalDM)) {
if (dt > OB_WIRE) {
@@ -3128,7 +3132,7 @@ static void draw_em_fancy(Scene *scene, ARegion *ar, View3D *v3d,
else {
glEnable(GL_DEPTH_TEST);
draw_mesh_paint_weight_faces(finalDM, false, draw_em_fancy__setFaceOpts, me->edit_btmesh);
- draw_mesh_paint_weight_edges(rv3d, finalDM, true, draw_dm_edges__setDrawOptions, me->edit_btmesh);
+ draw_mesh_paint_weight_edges(rv3d, finalDM, true, draw_dm_edges__setDrawOptions, me->edit_btmesh->bm);
glDisable(GL_DEPTH_TEST);
}
}
@@ -4054,7 +4058,7 @@ static bool drawDispList_nobackface(Scene *scene, View3D *v3d, RegionView3D *rv3
if (BKE_mball_is_basis(ob)) {
lb = ob->curve_cache ? &ob->curve_cache->disp : NULL;
- if (ELEM(lb, lb->first, NULL)) {
+ if (ELEM(NULL, lb, lb->first)) {
BKE_displist_make_mball(scene, ob);
lb = &ob->curve_cache->disp;
}
@@ -6357,7 +6361,7 @@ static void drawObjectSelect(Scene *scene, View3D *v3d, ARegion *ar, Base *base,
RegionView3D *rv3d = ar->regiondata;
Object *ob = base->object;
- glLineWidth(2.0);
+ glLineWidth(UI_GetThemeValuef(TH_OUTLINE_WIDTH) * 2.0f);
glDepthMask(0);
if (ELEM3(ob->type, OB_FONT, OB_CURVE, OB_SURF)) {
@@ -6644,6 +6648,8 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, const short
char dt;
short zbufoff = 0;
const bool is_obact = (ob == OBACT);
+ const bool render_override = (v3d->flag2 & V3D_RENDER_OVERRIDE) != 0;
+ bool particle_skip_object = false; /* Draw particles but not their emitter object. */
/* only once set now, will be removed too, should become a global standard */
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
@@ -6652,16 +6658,30 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, const short
if (ob->restrictflag & OB_RESTRICT_VIEW) {
return;
}
- else if ((ob->restrictflag & OB_RESTRICT_RENDER) &&
- (v3d->flag2 & V3D_RENDER_OVERRIDE))
- {
+ else if ((ob->restrictflag & OB_RESTRICT_RENDER) && render_override) {
return;
}
}
- /* XXX particles are not safe for simultaneous threaded render */
- if (G.is_rendering && ob->particlesystem.first)
- return;
+ if (ob->particlesystem.first) {
+ /* XXX particles are not safe for simultaneous threaded render */
+ if (G.is_rendering) {
+ return;
+ }
+
+ if (ob->mode == OB_MODE_OBJECT) {
+ ParticleSystem *psys;
+
+ particle_skip_object = render_override;
+ for (psys = ob->particlesystem.first; psys; psys = psys->next) {
+ /* Once we have found a psys which renders its emitter object, we are done. */
+ if (psys->part->draw & PART_DRAW_EMITTER) {
+ particle_skip_object = false;
+ break;
+ }
+ }
+ }
+ }
/* xray delay? */
if ((dflag & DRAW_PICKING) == 0 && (base->flag & OB_FROMDUPLI) == 0 && (v3d->flag2 & V3D_RENDER_SHADOW) == 0) {
@@ -6687,7 +6707,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, const short
view3d_cached_text_draw_begin();
/* draw motion paths (in view space) */
- if (ob->mpath && (v3d->flag2 & V3D_RENDER_OVERRIDE) == 0) {
+ if (ob->mpath && !render_override) {
bAnimVizSettings *avs = &ob->avs;
/* setup drawing environment for paths */
@@ -6728,7 +6748,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, const short
/* faceselect exception: also draw solid when (dt == wire), except in editmode */
if (is_obact && (ob->mode & (OB_MODE_VERTEX_PAINT | OB_MODE_WEIGHT_PAINT | OB_MODE_TEXTURE_PAINT))) {
- if (ob->type == OB_MESH) {
+ if (ob->type == OB_MESH) {
if (dt < OB_SOLID) {
zbufoff = 1;
dt = OB_SOLID;
@@ -6760,240 +6780,240 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, const short
}
- /* bad exception, solve this! otherwise outline shows too late */
- if (ELEM3(ob->type, OB_CURVE, OB_SURF, OB_FONT)) {
- /* still needed for curves hidden in other layers. depgraph doesnt handle that yet */
- if (ELEM(NULL, ob->curve_cache, ob->curve_cache->disp.first)) {
- BKE_displist_make_curveTypes(scene, ob, 0);
+ if (!particle_skip_object) {
+ /* bad exception, solve this! otherwise outline shows too late */
+ if (ELEM3(ob->type, OB_CURVE, OB_SURF, OB_FONT)) {
+ /* still needed for curves hidden in other layers. depgraph doesnt handle that yet */
+ if (ELEM(NULL, ob->curve_cache, ob->curve_cache->disp.first)) {
+ BKE_displist_make_curveTypes(scene, ob, 0);
+ }
}
- }
-
- /* draw outline for selected objects, mesh does itself */
- if ((v3d->flag & V3D_SELECT_OUTLINE) && ((v3d->flag2 & V3D_RENDER_OVERRIDE) == 0) && ob->type != OB_MESH) {
- if (dt > OB_WIRE && (ob->mode & OB_MODE_EDIT) == 0 && (dflag & DRAW_SCENESET) == 0) {
- if (!(ob->dtx & OB_DRAWWIRE) && (ob->flag & SELECT) && !(dflag & (DRAW_PICKING | DRAW_CONSTCOLOR))) {
- drawObjectSelect(scene, v3d, ar, base, ob_wire_col);
+
+ /* draw outline for selected objects, mesh does itself */
+ if ((v3d->flag & V3D_SELECT_OUTLINE) && !render_override && ob->type != OB_MESH) {
+ if (dt > OB_WIRE && (ob->mode & OB_MODE_EDIT) == 0 && (dflag & DRAW_SCENESET) == 0) {
+ if (!(ob->dtx & OB_DRAWWIRE) && (ob->flag & SELECT) && !(dflag & (DRAW_PICKING | DRAW_CONSTCOLOR))) {
+ drawObjectSelect(scene, v3d, ar, base, ob_wire_col);
+ }
}
}
- }
- switch (ob->type) {
- case OB_MESH:
- empty_object = draw_mesh_object(scene, ar, v3d, rv3d, base, dt, ob_wire_col, dflag);
- if (dflag != DRAW_CONSTCOLOR) dtx &= ~OB_DRAWWIRE; // mesh draws wire itself
+ switch (ob->type) {
+ case OB_MESH:
+ empty_object = draw_mesh_object(scene, ar, v3d, rv3d, base, dt, ob_wire_col, dflag);
+ if (dflag != DRAW_CONSTCOLOR) dtx &= ~OB_DRAWWIRE; // mesh draws wire itself
- break;
- case OB_FONT:
- cu = ob->data;
- if (cu->editfont) {
- draw_textcurs(rv3d, cu->editfont->textcurs);
-
- if (cu->flag & CU_FAST) {
- cpack(0xFFFFFF);
- set_inverted_drawing(1);
- drawDispList(scene, v3d, rv3d, base, OB_WIRE, dflag, ob_wire_col);
- set_inverted_drawing(0);
- }
- else {
- drawDispList(scene, v3d, rv3d, base, dt, dflag, ob_wire_col);
- }
-
- if (cu->linewidth != 0.0f) {
- UI_ThemeColor(TH_WIRE_EDIT);
- copy_v3_v3(vec1, ob->orig);
- copy_v3_v3(vec2, ob->orig);
- vec1[0] += cu->linewidth;
- vec2[0] += cu->linewidth;
- vec1[1] += cu->linedist * cu->fsize;
- vec2[1] -= cu->lines * cu->linedist * cu->fsize;
- setlinestyle(3);
- glBegin(GL_LINE_STRIP);
- glVertex2fv(vec1);
- glVertex2fv(vec2);
- glEnd();
- setlinestyle(0);
- }
+ break;
+ case OB_FONT:
+ cu = ob->data;
+ if (cu->editfont) {
+ draw_textcurs(rv3d, cu->editfont->textcurs);
+
+ if (cu->flag & CU_FAST) {
+ cpack(0xFFFFFF);
+ set_inverted_drawing(1);
+ drawDispList(scene, v3d, rv3d, base, OB_WIRE, dflag, ob_wire_col);
+ set_inverted_drawing(0);
+ }
+ else {
+ drawDispList(scene, v3d, rv3d, base, dt, dflag, ob_wire_col);
+ }
- setlinestyle(3);
- for (i = 0; i < cu->totbox; i++) {
- if (cu->tb[i].w != 0.0f) {
- UI_ThemeColor(i == (cu->actbox - 1) ? TH_ACTIVE : TH_WIRE);
- vec1[0] = (cu->xof * cu->fsize) + cu->tb[i].x;
- vec1[1] = (cu->yof * cu->fsize) + cu->tb[i].y + cu->fsize;
- vec1[2] = 0.001;
+ if (cu->linewidth != 0.0f) {
+ UI_ThemeColor(TH_WIRE_EDIT);
+ copy_v3_v3(vec1, ob->orig);
+ copy_v3_v3(vec2, ob->orig);
+ vec1[0] += cu->linewidth;
+ vec2[0] += cu->linewidth;
+ vec1[1] += cu->linedist * cu->fsize;
+ vec2[1] -= cu->lines * cu->linedist * cu->fsize;
+ setlinestyle(3);
glBegin(GL_LINE_STRIP);
- glVertex3fv(vec1);
- vec1[0] += cu->tb[i].w;
- glVertex3fv(vec1);
- vec1[1] -= cu->tb[i].h;
- glVertex3fv(vec1);
- vec1[0] -= cu->tb[i].w;
- glVertex3fv(vec1);
- vec1[1] += cu->tb[i].h;
- glVertex3fv(vec1);
+ glVertex2fv(vec1);
+ glVertex2fv(vec2);
glEnd();
+ setlinestyle(0);
}
- }
- setlinestyle(0);
+ setlinestyle(3);
+ for (i = 0; i < cu->totbox; i++) {
+ if (cu->tb[i].w != 0.0f) {
+ UI_ThemeColor(i == (cu->actbox - 1) ? TH_ACTIVE : TH_WIRE);
+ vec1[0] = (cu->xof * cu->fsize) + cu->tb[i].x;
+ vec1[1] = (cu->yof * cu->fsize) + cu->tb[i].y + cu->fsize;
+ vec1[2] = 0.001;
+ glBegin(GL_LINE_STRIP);
+ glVertex3fv(vec1);
+ vec1[0] += cu->tb[i].w;
+ glVertex3fv(vec1);
+ vec1[1] -= cu->tb[i].h;
+ glVertex3fv(vec1);
+ vec1[0] -= cu->tb[i].w;
+ glVertex3fv(vec1);
+ vec1[1] += cu->tb[i].h;
+ glVertex3fv(vec1);
+ glEnd();
+ }
+ }
+ setlinestyle(0);
- if (BKE_vfont_select_get(ob, &selstart, &selend) && cu->selboxes) {
- float selboxw;
- cpack(0xffffff);
- set_inverted_drawing(1);
- for (i = 0; i <= (selend - selstart); i++) {
- SelBox *sb = &(cu->selboxes[i]);
+ if (BKE_vfont_select_get(ob, &selstart, &selend) && cu->selboxes) {
+ float selboxw;
- if (i < (selend - selstart)) {
- if (cu->selboxes[i + 1].y == sb->y)
- selboxw = cu->selboxes[i + 1].x - sb->x;
- else
+ cpack(0xffffff);
+ set_inverted_drawing(1);
+ for (i = 0; i <= (selend - selstart); i++) {
+ SelBox *sb = &(cu->selboxes[i]);
+
+ if (i < (selend - selstart)) {
+ if (cu->selboxes[i + 1].y == sb->y)
+ selboxw = cu->selboxes[i + 1].x - sb->x;
+ else
+ selboxw = sb->w;
+ }
+ else {
selboxw = sb->w;
+ }
+ glBegin(GL_QUADS);
+ glVertex3f(sb->x, sb->y, 0.001);
+ glVertex3f(sb->x + selboxw, sb->y, 0.001);
+ glVertex3f(sb->x + selboxw, sb->y + sb->h, 0.001);
+ glVertex3f(sb->x, sb->y + sb->h, 0.001);
+ glEnd();
}
- else {
- selboxw = sb->w;
- }
- glBegin(GL_QUADS);
- glVertex3f(sb->x, sb->y, 0.001);
- glVertex3f(sb->x + selboxw, sb->y, 0.001);
- glVertex3f(sb->x + selboxw, sb->y + sb->h, 0.001);
- glVertex3f(sb->x, sb->y + sb->h, 0.001);
- glEnd();
+ set_inverted_drawing(0);
}
- set_inverted_drawing(0);
}
- }
- else if (dt == OB_BOUNDBOX) {
- if (((v3d->flag2 & V3D_RENDER_OVERRIDE) && v3d->drawtype >= OB_WIRE) == 0) {
- draw_bounding_volume(scene, ob, ob->boundtype);
+ else if (dt == OB_BOUNDBOX) {
+ if ((render_override && v3d->drawtype >= OB_WIRE) == 0) {
+ draw_bounding_volume(scene, ob, ob->boundtype);
+ }
+ }
+ else if (ED_view3d_boundbox_clip(rv3d, ob->obmat, ob->bb)) {
+ empty_object = drawDispList(scene, v3d, rv3d, base, dt, dflag, ob_wire_col);
}
- }
- else if (ED_view3d_boundbox_clip(rv3d, ob->obmat, ob->bb)) {
- empty_object = drawDispList(scene, v3d, rv3d, base, dt, dflag, ob_wire_col);
- }
- break;
- case OB_CURVE:
- case OB_SURF:
- cu = ob->data;
+ break;
+ case OB_CURVE:
+ case OB_SURF:
+ cu = ob->data;
- if (cu->editnurb) {
- ListBase *nurbs = BKE_curve_editNurbs_get(cu);
- drawnurb(scene, v3d, rv3d, base, nurbs->first, dt, dflag, ob_wire_col);
- }
- else if (dt == OB_BOUNDBOX) {
- if (((v3d->flag2 & V3D_RENDER_OVERRIDE) && (v3d->drawtype >= OB_WIRE)) == 0) {
- draw_bounding_volume(scene, ob, ob->boundtype);
+ if (cu->editnurb) {
+ ListBase *nurbs = BKE_curve_editNurbs_get(cu);
+ drawnurb(scene, v3d, rv3d, base, nurbs->first, dt, dflag, ob_wire_col);
}
- }
- else if (ED_view3d_boundbox_clip(rv3d, ob->obmat, ob->bb)) {
- empty_object = drawDispList(scene, v3d, rv3d, base, dt, dflag, ob_wire_col);
+ else if (dt == OB_BOUNDBOX) {
+ if ((render_override && (v3d->drawtype >= OB_WIRE)) == 0) {
+ draw_bounding_volume(scene, ob, ob->boundtype);
+ }
+ }
+ else if (ED_view3d_boundbox_clip(rv3d, ob->obmat, ob->bb)) {
+ empty_object = drawDispList(scene, v3d, rv3d, base, dt, dflag, ob_wire_col);
//XXX old animsys if (cu->path)
// curve_draw_speed(scene, ob);
- }
- break;
- case OB_MBALL:
- {
- MetaBall *mb = ob->data;
-
- if (mb->editelems)
- drawmball(scene, v3d, rv3d, base, dt, dflag, ob_wire_col);
- else if (dt == OB_BOUNDBOX) {
- if (((v3d->flag2 & V3D_RENDER_OVERRIDE) && (v3d->drawtype >= OB_WIRE)) == 0) {
- draw_bounding_volume(scene, ob, ob->boundtype);
}
+ break;
+ case OB_MBALL:
+ {
+ MetaBall *mb = ob->data;
+
+ if (mb->editelems)
+ drawmball(scene, v3d, rv3d, base, dt, dflag, ob_wire_col);
+ else if (dt == OB_BOUNDBOX) {
+ if ((render_override && (v3d->drawtype >= OB_WIRE)) == 0) {
+ draw_bounding_volume(scene, ob, ob->boundtype);
+ }
+ }
+ else
+ empty_object = drawmball(scene, v3d, rv3d, base, dt, dflag, ob_wire_col);
+ break;
}
- else
- empty_object = drawmball(scene, v3d, rv3d, base, dt, dflag, ob_wire_col);
- break;
- }
- case OB_EMPTY:
- if ((v3d->flag2 & V3D_RENDER_OVERRIDE) == 0) {
- if (ob->empty_drawtype == OB_EMPTY_IMAGE) {
- draw_empty_image(ob, dflag, ob_wire_col);
+ case OB_EMPTY:
+ if (!render_override) {
+ if (ob->empty_drawtype == OB_EMPTY_IMAGE) {
+ draw_empty_image(ob, dflag, ob_wire_col);
+ }
+ else {
+ drawaxes(ob->empty_drawsize, ob->empty_drawtype);
+ }
}
- else {
- drawaxes(ob->empty_drawsize, ob->empty_drawtype);
+ break;
+ case OB_LAMP:
+ if (!render_override) {
+ drawlamp(scene, v3d, rv3d, base, dt, dflag, ob_wire_col);
}
- }
- break;
- case OB_LAMP:
- if ((v3d->flag2 & V3D_RENDER_OVERRIDE) == 0) {
- drawlamp(scene, v3d, rv3d, base, dt, dflag, ob_wire_col);
- if (dtx || (base->flag & SELECT)) glMultMatrixf(ob->obmat);
- }
- break;
- case OB_CAMERA:
- if ((v3d->flag2 & V3D_RENDER_OVERRIDE) == 0 ||
- (rv3d->persp == RV3D_CAMOB && v3d->camera == ob)) /* special exception for active camera */
- {
- drawcamera(scene, v3d, rv3d, base, dflag, ob_wire_col);
- }
- break;
- case OB_SPEAKER:
- if ((v3d->flag2 & V3D_RENDER_OVERRIDE) == 0)
- drawspeaker(scene, v3d, rv3d, ob, dflag);
- break;
- case OB_LATTICE:
- if ((v3d->flag2 & V3D_RENDER_OVERRIDE) == 0) {
- /* Do not allow boundbox in edit nor pose mode! */
- if ((dt == OB_BOUNDBOX) && (ob->mode & OB_MODE_EDIT))
- dt = OB_WIRE;
- if (dt == OB_BOUNDBOX) {
- draw_bounding_volume(scene, ob, ob->boundtype);
+ break;
+ case OB_CAMERA:
+ if (!render_override ||
+ (rv3d->persp == RV3D_CAMOB && v3d->camera == ob)) /* special exception for active camera */
+ {
+ drawcamera(scene, v3d, rv3d, base, dflag, ob_wire_col);
}
- else {
- drawlattice(scene, v3d, ob);
+ break;
+ case OB_SPEAKER:
+ if (!render_override)
+ drawspeaker(scene, v3d, rv3d, ob, dflag);
+ break;
+ case OB_LATTICE:
+ if (!render_override) {
+ /* Do not allow boundbox in edit nor pose mode! */
+ if ((dt == OB_BOUNDBOX) && (ob->mode & OB_MODE_EDIT))
+ dt = OB_WIRE;
+ if (dt == OB_BOUNDBOX) {
+ draw_bounding_volume(scene, ob, ob->boundtype);
+ }
+ else {
+ drawlattice(scene, v3d, ob);
+ }
}
- }
- break;
- case OB_ARMATURE:
- if ((v3d->flag2 & V3D_RENDER_OVERRIDE) == 0) {
- /* Do not allow boundbox in edit nor pose mode! */
- if ((dt == OB_BOUNDBOX) && (ob->mode & (OB_MODE_EDIT | OB_MODE_POSE)))
- dt = OB_WIRE;
- if (dt == OB_BOUNDBOX) {
- draw_bounding_volume(scene, ob, ob->boundtype);
+ break;
+ case OB_ARMATURE:
+ if (!render_override) {
+ /* Do not allow boundbox in edit nor pose mode! */
+ if ((dt == OB_BOUNDBOX) && (ob->mode & (OB_MODE_EDIT | OB_MODE_POSE)))
+ dt = OB_WIRE;
+ if (dt == OB_BOUNDBOX) {
+ draw_bounding_volume(scene, ob, ob->boundtype);
+ }
+ else {
+ if (dt > OB_WIRE)
+ GPU_enable_material(0, NULL); /* we use default material */
+ empty_object = draw_armature(scene, v3d, ar, base, dt, dflag, ob_wire_col, false);
+ if (dt > OB_WIRE)
+ GPU_disable_material();
+ }
}
- else {
- if (dt > OB_WIRE)
- GPU_enable_material(0, NULL); /* we use default material */
- empty_object = draw_armature(scene, v3d, ar, base, dt, dflag, ob_wire_col, false);
- if (dt > OB_WIRE)
- GPU_disable_material();
+ break;
+ default:
+ if (!render_override) {
+ drawaxes(1.0, OB_ARROWS);
}
- }
- break;
- default:
- if ((v3d->flag2 & V3D_RENDER_OVERRIDE) == 0) {
- drawaxes(1.0, OB_ARROWS);
- }
- break;
- }
-
- if ((v3d->flag2 & V3D_RENDER_OVERRIDE) == 0) {
-
- if (ob->soft /*&& dflag & OB_SBMOTION*/) {
- float mrt[3][3], msc[3][3], mtr[3][3];
- SoftBody *sb = NULL;
- float tipw = 0.5f, tiph = 0.5f, drawsize = 4.0f;
- if ((sb = ob->soft)) {
- if (sb->solverflags & SBSO_ESTIMATEIPO) {
+ break;
+ }
- glLoadMatrixf(rv3d->viewmat);
- copy_m3_m3(msc, sb->lscale);
- copy_m3_m3(mrt, sb->lrot);
- mul_m3_m3m3(mtr, mrt, msc);
- ob_draw_RE_motion(sb->lcom, mtr, tipw, tiph, drawsize);
- glMultMatrixf(ob->obmat);
+ if (!render_override) {
+ if (ob->soft /*&& dflag & OB_SBMOTION*/) {
+ float mrt[3][3], msc[3][3], mtr[3][3];
+ SoftBody *sb = NULL;
+ float tipw = 0.5f, tiph = 0.5f, drawsize = 4.0f;
+ if ((sb = ob->soft)) {
+ if (sb->solverflags & SBSO_ESTIMATEIPO) {
+
+ glLoadMatrixf(rv3d->viewmat);
+ copy_m3_m3(msc, sb->lscale);
+ copy_m3_m3(mrt, sb->lrot);
+ mul_m3_m3m3(mtr, mrt, msc);
+ ob_draw_RE_motion(sb->lcom, mtr, tipw, tiph, drawsize);
+ glMultMatrixf(ob->obmat);
+ }
}
}
- }
- if (ob->pd && ob->pd->forcefield) {
- draw_forcefield(ob, rv3d, dflag, ob_wire_col);
+ if (ob->pd && ob->pd->forcefield) {
+ draw_forcefield(ob, rv3d, dflag, ob_wire_col);
+ }
}
}
@@ -7156,7 +7176,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, const short
}
}
- if ((v3d->flag2 & V3D_RENDER_OVERRIDE) == 0) {
+ if (!render_override) {
if ((v3d->flag2 & V3D_NO_PHYSICS) == 0) {
bConstraint *con;
@@ -7213,9 +7233,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, const short
}
}
- if ((dt <= OB_SOLID) &&
- ((v3d->flag2 & V3D_RENDER_OVERRIDE) == 0))
- {
+ if ((dt <= OB_SOLID) && !render_override) {
if (((ob->gameflag & OB_DYNAMIC) &&
!ELEM(ob->collision_boundtype, OB_BOUND_TRIANGLE_MESH, OB_BOUND_CONVEX_HULL)) ||
@@ -7249,9 +7267,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, const short
glDisable(GL_DEPTH_TEST);
}
- if ((base->flag & OB_FROMDUPLI) ||
- (v3d->flag2 & V3D_RENDER_OVERRIDE))
- {
+ if ((base->flag & OB_FROMDUPLI) || render_override) {
ED_view3d_clear_mats_rv3d(rv3d);
return;
}
@@ -7260,7 +7276,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, const short
if (!is_obact || !(ob->mode & OB_MODE_ALL_PAINT)) {
int do_draw_center = -1; /* defines below are zero or positive... */
- if (v3d->flag2 & V3D_RENDER_OVERRIDE) {
+ if (render_override) {
/* don't draw */
}
else if ((scene->basact) == base)
@@ -7288,7 +7304,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, const short
}
/* not for sets, duplicators or picking */
- if (dflag == 0 && (v3d->flag & V3D_HIDE_HELPLINES) == 0 && (v3d->flag2 & V3D_RENDER_OVERRIDE) == 0) {
+ if (dflag == 0 && (v3d->flag & V3D_HIDE_HELPLINES) == 0 && !render_override) {
ListBase *list;
RigidBodyCon *rbc = ob->rigidbody_constraint;
@@ -7437,7 +7453,7 @@ static void bbs_mesh_verts__mapFunc(void *userData, int index, const float co[3]
{
void **ptrs = userData;
int offset = (intptr_t) ptrs[0];
- BMVert *eve = EDBM_vert_at_index(ptrs[1], index);
+ BMVert *eve = BM_vert_at_index(ptrs[1], index);
if (!BM_elem_flag_test(eve, BM_ELEM_HIDDEN)) {
WM_framebuffer_index_set(offset + index);
@@ -7446,7 +7462,7 @@ static void bbs_mesh_verts__mapFunc(void *userData, int index, const float co[3]
}
static void bbs_mesh_verts(BMEditMesh *em, DerivedMesh *dm, int offset)
{
- void *ptrs[2] = {(void *)(intptr_t) offset, em};
+ void *ptrs[2] = {(void *)(intptr_t) offset, em->bm};
glPointSize(UI_GetThemeValuef(TH_VERTEX_SIZE));
bglBegin(GL_POINTS);
@@ -7459,7 +7475,7 @@ static DMDrawOption bbs_mesh_wire__setDrawOptions(void *userData, int index)
{
void **ptrs = userData;
int offset = (intptr_t) ptrs[0];
- BMEdge *eed = EDBM_edge_at_index(ptrs[1], index);
+ BMEdge *eed = BM_edge_at_index(ptrs[1], index);
if (!BM_elem_flag_test(eed, BM_ELEM_HIDDEN)) {
WM_framebuffer_index_set(offset + index);
@@ -7471,13 +7487,13 @@ static DMDrawOption bbs_mesh_wire__setDrawOptions(void *userData, int index)
}
static void bbs_mesh_wire(BMEditMesh *em, DerivedMesh *dm, int offset)
{
- void *ptrs[2] = {(void *)(intptr_t) offset, em};
+ void *ptrs[2] = {(void *)(intptr_t) offset, em->bm};
dm->drawMappedEdges(dm, bbs_mesh_wire__setDrawOptions, ptrs);
}
static DMDrawOption bbs_mesh_solid__setSolidDrawOptions(void *userData, int index)
{
- BMFace *efa = EDBM_face_at_index(((void **)userData)[0], index);
+ BMFace *efa = BM_face_at_index(((void **)userData)[0], index);
if (!BM_elem_flag_test(efa, BM_ELEM_HIDDEN)) {
if (((void **)userData)[1]) {
@@ -7492,7 +7508,7 @@ static DMDrawOption bbs_mesh_solid__setSolidDrawOptions(void *userData, int inde
static void bbs_mesh_solid__drawCenter(void *userData, int index, const float cent[3], const float UNUSED(no[3]))
{
- BMFace *efa = EDBM_face_at_index(((void **)userData)[0], index);
+ BMFace *efa = BM_face_at_index(((void **)userData)[0], index);
if (!BM_elem_flag_test(efa, BM_ELEM_HIDDEN)) {
WM_framebuffer_index_set(index + 1);
@@ -7505,7 +7521,7 @@ static void bbs_mesh_solid__drawCenter(void *userData, int index, const float ce
static void bbs_mesh_solid_EM(BMEditMesh *em, Scene *scene, View3D *v3d,
Object *ob, DerivedMesh *dm, int facecol)
{
- void *ptrs[2] = {em, NULL}; //second one being null means to draw black
+ void *ptrs[2] = {em->bm, NULL}; //second one being null means to draw black
cpack(0);
if (facecol) {
@@ -7603,7 +7619,7 @@ void draw_object_backbufsel(Scene *scene, View3D *v3d, RegionView3D *rv3d, Objec
DerivedMesh *dm = editbmesh_get_derived_cage(scene, ob, em, CD_MASK_BAREMESH);
- EDBM_index_arrays_ensure(em, BM_VERT | BM_EDGE | BM_FACE);
+ BM_mesh_elem_table_ensure(em->bm, BM_VERT | BM_EDGE | BM_FACE);
bbs_mesh_solid_EM(em, scene, v3d, ob, dm, ts->selectmode & SCE_SELECT_FACE);
if (ts->selectmode & SCE_SELECT_FACE)