diff options
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_placement.c')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_placement.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/space_view3d/view3d_placement.c b/source/blender/editors/space_view3d/view3d_placement.c index e602521f6a2..04f382de56b 100644 --- a/source/blender/editors/space_view3d/view3d_placement.c +++ b/source/blender/editors/space_view3d/view3d_placement.c @@ -961,7 +961,7 @@ static void view3d_interactive_add_calc_plane(bContext *C, const float view_axis_dot = fabsf(dot_v3v3(rv3d->viewinv[2], r_matrix_orient[plane_axis])); if (view_axis_dot < eps_view_align) { /* In this case, just project onto the view plane as it's important the location - * is _always_ under the mouse cursor, even if it turns out that wont lie on + * is _always_ under the mouse cursor, even if it turns out that won't lie on * the original 'plane' that's been calculated for us. */ plane_normal = rv3d->viewinv[2]; } @@ -974,7 +974,7 @@ static void view3d_interactive_add_calc_plane(bContext *C, /* Even if the calculation works, it's possible the point found is behind the view, * or very far away (past the far clipping). - * In either case creating objects wont be useful. */ + * In either case creating objects won't be useful. */ if (rv3d->is_persp) { float dir[3]; sub_v3_v3v3(dir, rv3d->viewinv[3], r_co_src); |