diff options
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_walk.c')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_walk.c | 20 |
1 files changed, 6 insertions, 14 deletions
diff --git a/source/blender/editors/space_view3d/view3d_walk.c b/source/blender/editors/space_view3d/view3d_walk.c index 50fa573423a..64167b83655 100644 --- a/source/blender/editors/space_view3d/view3d_walk.c +++ b/source/blender/editors/space_view3d/view3d_walk.c @@ -16,6 +16,11 @@ /** \file * \ingroup spview3d + * + * Interactive walk navigation modal operator + * (similar to walking around in a first person game). + * + * \note Similar logic to `view3d_fly.c` changes here may apply there too. */ /* defines VIEW3D_OT_navigate - walk modal operator */ @@ -620,7 +625,7 @@ static int walkEnd(bContext *C, WalkInfo *walk) if (walk->state == WALK_RUNNING) { return OPERATOR_RUNNING_MODAL; } - else if (walk->state == WALK_CONFIRM) { + if (walk->state == WALK_CONFIRM) { /* Needed for auto_keyframe. */ #ifdef WITH_INPUT_NDOF if (walk->ndof) { @@ -1295,19 +1300,6 @@ static int walkApply(bContext *C, WalkInfo *walk, bool is_confirm) sub_v3_v3v3(dvec, cur_loc, new_loc); } - if (rv3d->persp == RV3D_CAMOB) { - Object *lock_ob = ED_view3d_cameracontrol_object_get(walk->v3d_camera_control); - if (lock_ob->protectflag & OB_LOCK_LOCX) { - dvec[0] = 0.0f; - } - if (lock_ob->protectflag & OB_LOCK_LOCY) { - dvec[1] = 0.0f; - } - if (lock_ob->protectflag & OB_LOCK_LOCZ) { - dvec[2] = 0.0f; - } - } - /* scale the movement to the scene size */ mul_v3_v3fl(dvec_tmp, dvec, walk->grid); add_v3_v3(rv3d->ofs, dvec_tmp); |