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Diffstat (limited to 'source/blender/editors/space_view3d')
-rw-r--r--source/blender/editors/space_view3d/space_view3d.c2
-rw-r--r--source/blender/editors/space_view3d/view3d_edit.c4
-rw-r--r--source/blender/editors/space_view3d/view3d_fly.c6
-rw-r--r--source/blender/editors/space_view3d/view3d_select.c2
-rw-r--r--source/blender/editors/space_view3d/view3d_utils.c9
5 files changed, 14 insertions, 9 deletions
diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c
index ed81d87f053..c88303daa16 100644
--- a/source/blender/editors/space_view3d/space_view3d.c
+++ b/source/blender/editors/space_view3d/space_view3d.c
@@ -825,6 +825,7 @@ static void view3d_main_region_listener(
case ND_POSE:
case ND_DRAW:
case ND_MODIFIER:
+ case ND_SHADERFX:
case ND_CONSTRAINT:
case ND_KEYS:
case ND_PARTICLE:
@@ -1381,6 +1382,7 @@ static void view3d_buttons_region_listener(wmWindow *UNUSED(win),
case ND_DRAW:
case ND_KEYS:
case ND_MODIFIER:
+ case ND_SHADERFX:
ED_region_tag_redraw(region);
break;
}
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index 33625a8b775..fab98857c99 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -509,8 +509,8 @@ static void viewops_data_create(bContext *C,
negate_v3_v3(my_origin, rv3d->ofs); /* ofs is flipped */
- /* Set the dist value to be the distance from this 3d point this means youll
- * always be able to zoom into it and panning wont go bad when dist was zero */
+ /* Set the dist value to be the distance from this 3d point this means you'll
+ * always be able to zoom into it and panning wont go bad when dist was zero. */
/* remove dist value */
upvec[0] = upvec[1] = 0;
diff --git a/source/blender/editors/space_view3d/view3d_fly.c b/source/blender/editors/space_view3d/view3d_fly.c
index c13990a4391..cc19ecf35a8 100644
--- a/source/blender/editors/space_view3d/view3d_fly.c
+++ b/source/blender/editors/space_view3d/view3d_fly.c
@@ -200,7 +200,7 @@ typedef struct FlyInfo {
float grid;
/* compare between last state */
- /** Used to accelerate when using the mousewheel a lot. */
+ /** Used to accelerate when using the mouse-wheel a lot. */
double time_lastwheel;
/** Time between draws. */
double time_lastdraw;
@@ -614,8 +614,8 @@ static void flyEvent(FlyInfo *fly, const wmEvent *event)
fly->axis = -1;
}
else {
- /* flip speed rather than stopping, game like motion,
- * else increase like mousewheel if we're already moving in that direction */
+ /* Flip speed rather than stopping, game like motion,
+ * else increase like mouse-wheel if we're already moving in that direction. */
if (fly->speed < 0.0f) {
fly->speed = -fly->speed;
}
diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c
index b7d857fb172..fc763d91e3d 100644
--- a/source/blender/editors/space_view3d/view3d_select.c
+++ b/source/blender/editors/space_view3d/view3d_select.c
@@ -1572,7 +1572,7 @@ void VIEW3D_OT_select_menu(wmOperatorType *ot)
static Base *object_mouse_select_menu(bContext *C,
ViewContext *vc,
- uint *buffer,
+ const uint *buffer,
int hits,
const int mval[2],
bool extend,
diff --git a/source/blender/editors/space_view3d/view3d_utils.c b/source/blender/editors/space_view3d/view3d_utils.c
index d3e509fe96b..0d121b23c71 100644
--- a/source/blender/editors/space_view3d/view3d_utils.c
+++ b/source/blender/editors/space_view3d/view3d_utils.c
@@ -1028,8 +1028,11 @@ void ED_view3d_autodist_init(Depsgraph *depsgraph, ARegion *region, View3D *v3d,
}
/* no 4x4 sampling, run #ED_view3d_autodist_init first */
-bool ED_view3d_autodist_simple(
- ARegion *region, const int mval[2], float mouse_worldloc[3], int margin, float *force_depth)
+bool ED_view3d_autodist_simple(ARegion *region,
+ const int mval[2],
+ float mouse_worldloc[3],
+ int margin,
+ const float *force_depth)
{
float depth;
@@ -1458,7 +1461,7 @@ bool ED_view3d_lock(RegionView3D *rv3d)
* \param quat: The view rotation, quaternion normally from RegionView3D.viewquat.
* \param dist: The view distance from ofs, normally from RegionView3D.dist.
*/
-void ED_view3d_from_m4(const float mat[4][4], float ofs[3], float quat[4], float *dist)
+void ED_view3d_from_m4(const float mat[4][4], float ofs[3], float quat[4], const float *dist)
{
float nmat[3][3];