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Diffstat (limited to 'source/blender/editors/transform/transform.c')
-rw-r--r--source/blender/editors/transform/transform.c161
1 files changed, 104 insertions, 57 deletions
diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c
index daf0aed59e7..c2f04005e83 100644
--- a/source/blender/editors/transform/transform.c
+++ b/source/blender/editors/transform/transform.c
@@ -51,7 +51,7 @@
#include "BLI_listbase.h"
#include "BLI_string.h"
#include "BLI_ghash.h"
-#include "BLI_stackdefines.h"
+#include "BLI_utildefines_stack.h"
#include "BLI_memarena.h"
#include "BKE_nla.h"
@@ -103,7 +103,7 @@ static void drawEdgeSlide(TransInfo *t);
static void drawVertSlide(TransInfo *t);
static void postInputRotation(TransInfo *t, float values[3]);
-static void ElementRotation(TransInfo *t, TransData *td, float mat[3][3], short around);
+static void ElementRotation(TransInfo *t, TransData *td, float mat[3][3], const short around);
static void initSnapSpatial(TransInfo *t, float r_snap[3]);
@@ -1605,7 +1605,7 @@ static void drawArrow(ArrowDirection d, short offset, short length, short size)
offset = -offset;
length = -length;
size = -size;
- /* fall-through */
+ ATTR_FALLTHROUGH;
case RIGHT:
glBegin(GL_LINES);
glVertex2s(offset, 0);
@@ -1621,7 +1621,7 @@ static void drawArrow(ArrowDirection d, short offset, short length, short size)
offset = -offset;
length = -length;
size = -size;
- /* fall-through */
+ ATTR_FALLTHROUGH;
case UP:
glBegin(GL_LINES);
glVertex2s(0, offset);
@@ -1640,7 +1640,7 @@ static void drawArrowHead(ArrowDirection d, short size)
switch (d) {
case LEFT:
size = -size;
- /* fall-through */
+ ATTR_FALLTHROUGH;
case RIGHT:
glBegin(GL_LINES);
glVertex2s(0, 0);
@@ -1652,7 +1652,7 @@ static void drawArrowHead(ArrowDirection d, short size)
case DOWN:
size = -size;
- /* fall-through */
+ ATTR_FALLTHROUGH;
case UP:
glBegin(GL_LINES);
glVertex2s(0, 0);
@@ -2176,7 +2176,14 @@ bool initTransform(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *eve
calculateCenter(t);
if (event) {
- initMouseInput(t, &t->mouse, t->center2d, event->mval);
+ /* Initialize accurate transform to settings requested by keymap. */
+ bool use_accurate = false;
+ if ((prop = RNA_struct_find_property(op->ptr, "use_accurate")) && RNA_property_is_set(op->ptr, prop)) {
+ if (RNA_property_boolean_get(op->ptr, prop)) {
+ use_accurate = true;
+ }
+ }
+ initMouseInput(t, &t->mouse, t->center2d, event->mval, use_accurate);
}
switch (mode) {
@@ -2871,7 +2878,9 @@ static void initBend(TransInfo *t)
t->flag |= T_NO_CONSTRAINT;
//copy_v3_v3(t->center, ED_view3d_cursor3d_get(t->scene, t->view));
- calculateCenterCursor(t, t->center);
+ if ((t->flag & T_OVERRIDE_CENTER) == 0) {
+ calculateCenterCursor(t, t->center);
+ }
calculateCenterGlobal(t, t->center, t->center_global);
t->val = 0.0f;
@@ -2880,7 +2889,7 @@ static void initBend(TransInfo *t)
curs = ED_view3d_cursor3d_get(t->scene, t->view);
copy_v3_v3(data->warp_sta, curs);
- ED_view3d_win_to_3d(t->ar, curs, mval_fl, data->warp_end);
+ ED_view3d_win_to_3d(t->sa->spacedata.first, t->ar, curs, mval_fl, data->warp_end);
copy_v3_v3(data->warp_nor, t->viewinv[2]);
if (t->flag & T_EDIT) {
@@ -3044,19 +3053,13 @@ static void Bend(TransInfo *t, const int UNUSED(mval[2]))
/** \name Transform Shear
* \{ */
-static void postInputShear(TransInfo *UNUSED(t), float values[3])
-{
- mul_v3_fl(values, 0.05f);
-}
-
static void initShear(TransInfo *t)
{
t->mode = TFM_SHEAR;
t->transform = applyShear;
t->handleEvent = handleEventShear;
-
- setInputPostFct(&t->mouse, postInputShear);
- initMouseInputMode(t, &t->mouse, INPUT_HORIZONTAL_ABSOLUTE);
+
+ initMouseInputMode(t, &t->mouse, INPUT_HORIZONTAL_RATIO);
t->idx_max = 0;
t->num.idx_max = 0;
@@ -3078,24 +3081,24 @@ static eRedrawFlag handleEventShear(TransInfo *t, const wmEvent *event)
if (event->type == MIDDLEMOUSE && event->val == KM_PRESS) {
/* Use custom.mode.data pointer to signal Shear direction */
if (t->custom.mode.data == NULL) {
- initMouseInputMode(t, &t->mouse, INPUT_VERTICAL_ABSOLUTE);
+ initMouseInputMode(t, &t->mouse, INPUT_VERTICAL_RATIO);
t->custom.mode.data = (void *)1;
}
else {
- initMouseInputMode(t, &t->mouse, INPUT_HORIZONTAL_ABSOLUTE);
+ initMouseInputMode(t, &t->mouse, INPUT_HORIZONTAL_RATIO);
t->custom.mode.data = NULL;
}
status = TREDRAW_HARD;
}
else if (event->type == XKEY && event->val == KM_PRESS) {
- initMouseInputMode(t, &t->mouse, INPUT_HORIZONTAL_ABSOLUTE);
+ initMouseInputMode(t, &t->mouse, INPUT_HORIZONTAL_RATIO);
t->custom.mode.data = NULL;
status = TREDRAW_HARD;
}
else if (event->type == YKEY && event->val == KM_PRESS) {
- initMouseInputMode(t, &t->mouse, INPUT_VERTICAL_ABSOLUTE);
+ initMouseInputMode(t, &t->mouse, INPUT_VERTICAL_RATIO);
t->custom.mode.data = (void *)1;
status = TREDRAW_HARD;
@@ -3722,6 +3725,12 @@ static void initRotation(TransInfo *t)
copy_v3_v3(t->axis_orig, t->axis);
}
+/**
+ * Applies values of rotation to `td->loc` and `td->ext->quat`
+ * based on a rotation matrix (mat) and a pivot (center).
+ *
+ * Protected axis and other transform settings are taken into account.
+ */
static void ElementRotation_ex(TransInfo *t, TransData *td, float mat[3][3], const float *center)
{
float vec[3], totmat[3][3], smat[3][3];
@@ -4060,13 +4069,15 @@ static void initTrackball(TransInfo *t)
static void applyTrackballValue(TransInfo *t, const float axis1[3], const float axis2[3], float angles[2])
{
TransData *td = t->data;
- float mat[3][3], smat[3][3], totmat[3][3];
+ float mat[3][3];
+ float axis[3];
+ float angle;
int i;
- axis_angle_normalized_to_mat3(smat, axis1, angles[0]);
- axis_angle_normalized_to_mat3(totmat, axis2, angles[1]);
-
- mul_m3_m3m3(mat, smat, totmat);
+ mul_v3_v3fl(axis, axis1, angles[0]);
+ madd_v3_v3fl(axis, axis2, angles[1]);
+ angle = normalize_v3(axis);
+ axis_angle_normalized_to_mat3(mat, axis, angle);
for (i = 0; i < t->total; i++, td++) {
if (td->flag & TD_NOACTION)
@@ -4076,10 +4087,7 @@ static void applyTrackballValue(TransInfo *t, const float axis1[3], const float
continue;
if (t->flag & T_PROP_EDIT) {
- axis_angle_normalized_to_mat3(smat, axis1, td->factor * angles[0]);
- axis_angle_normalized_to_mat3(totmat, axis2, td->factor * angles[1]);
-
- mul_m3_m3m3(mat, smat, totmat);
+ axis_angle_normalized_to_mat3(mat, axis, td->factor * angle);
}
ElementRotation(t, td, mat, t->around);
@@ -4265,7 +4273,7 @@ static void headerTranslation(TransInfo *t, const float vec[3], char str[UI_MAX_
bUnit_AsString(distvec, sizeof(distvec), dist * t->scene->unit.scale_length, 4, t->scene->unit.system,
B_UNIT_LENGTH, do_split, false);
}
- else if (dist > 1e10f || dist < -1e10f) {
+ else if (dist > 1e10f || dist < -1e10f) {
/* prevent string buffer overflow */
BLI_snprintf(distvec, NUM_STR_REP_LEN, "%.4e", dist);
}
@@ -4339,9 +4347,22 @@ static void applyTranslationValue(TransInfo *t, const float vec[3])
{
TransData *td = t->data;
float tvec[3];
- int i;
- for (i = 0; i < t->total; i++, td++) {
+ /* The ideal would be "apply_snap_align_rotation" only when a snap point is found
+ * so, maybe inside this function is not the best place to apply this rotation.
+ * but you need "handle snapping rotation before doing the translation" (really?) */
+ const bool apply_snap_align_rotation = usingSnappingNormal(t);// && (t->tsnap.status & POINT_INIT);
+ float pivot[3];
+ if (apply_snap_align_rotation) {
+ copy_v3_v3(pivot, t->tsnap.snapTarget);
+ /* The pivot has to be in local-space (see T49494) */
+ if (t->flag & (T_EDIT | T_POSE)) {
+ Object *ob = t->obedit ? t->obedit : t->poseobj;
+ mul_m4_v3(ob->imat, pivot);
+ }
+ }
+
+ for (int i = 0; i < t->total; i++, td++) {
if (td->flag & TD_NOACTION)
break;
@@ -4352,7 +4373,7 @@ static void applyTranslationValue(TransInfo *t, const float vec[3])
bool use_rotate_offset = false;
/* handle snapping rotation before doing the translation */
- if (usingSnappingNormal(t)) {
+ if (apply_snap_align_rotation) {
float mat[3][3];
if (validSnappingNormal(t)) {
@@ -4370,7 +4391,7 @@ static void applyTranslationValue(TransInfo *t, const float vec[3])
unit_m3(mat);
}
- ElementRotation_ex(t, td, mat, t->tsnap.snapTarget);
+ ElementRotation_ex(t, td, mat, pivot);
if (td->loc) {
use_rotate_offset = true;
@@ -4922,7 +4943,7 @@ static void initPushPull(TransInfo *t)
static void applyPushPull(TransInfo *t, const int UNUSED(mval[2]))
{
- float vec[3], axis[3];
+ float vec[3], axis_global[3];
float distance;
int i;
char str[UI_MAX_DRAW_STR];
@@ -4950,7 +4971,7 @@ static void applyPushPull(TransInfo *t, const int UNUSED(mval[2]))
}
if (t->con.applyRot && t->con.mode & CON_APPLY) {
- t->con.applyRot(t, NULL, axis, NULL);
+ t->con.applyRot(t, NULL, axis_global, NULL);
}
for (i = 0; i < t->total; i++, td++) {
@@ -4962,7 +4983,11 @@ static void applyPushPull(TransInfo *t, const int UNUSED(mval[2]))
sub_v3_v3v3(vec, t->center, td->center);
if (t->con.applyRot && t->con.mode & CON_APPLY) {
+ float axis[3];
+ copy_v3_v3(axis, axis_global);
t->con.applyRot(t, td, axis, NULL);
+
+ mul_m3_v3(td->smtx, axis);
if (isLockConstraint(t)) {
float dvec[3];
project_v3_v3v3(dvec, vec, axis);
@@ -5535,7 +5560,7 @@ static void slide_origdata_interp_data_vert(
float v_proj[3][3];
if (do_loop_weight || do_loop_mdisps) {
- project_plane_v3_v3v3(v_proj[1], sv->co_orig_3d, v_proj_axis);
+ project_plane_normalized_v3_v3v3(v_proj[1], sv->co_orig_3d, v_proj_axis);
}
// BM_ITER_ELEM (l, &liter, sv->v, BM_LOOPS_OF_VERT) {
@@ -5569,19 +5594,19 @@ static void slide_origdata_interp_data_vert(
/* In the unlikely case that we're next to a zero length edge - walk around the to the next.
* Since we only need to check if the vertex is in this corner,
* its not important _which_ loop - as long as its not overlapping 'sv->co_orig_3d', see: T45096. */
- project_plane_v3_v3v3(v_proj[0], co_prev, v_proj_axis);
+ project_plane_normalized_v3_v3v3(v_proj[0], co_prev, v_proj_axis);
while (UNLIKELY(((co_prev_ok = (len_squared_v3v3(v_proj[1], v_proj[0]) > eps)) == false) &&
((l_prev = l_prev->prev) != l->next)))
{
co_prev = slide_origdata_orig_vert_co(sod, l_prev->v);
- project_plane_v3_v3v3(v_proj[0], co_prev, v_proj_axis);
+ project_plane_normalized_v3_v3v3(v_proj[0], co_prev, v_proj_axis);
}
- project_plane_v3_v3v3(v_proj[2], co_next, v_proj_axis);
+ project_plane_normalized_v3_v3v3(v_proj[2], co_next, v_proj_axis);
while (UNLIKELY(((co_next_ok = (len_squared_v3v3(v_proj[1], v_proj[2]) > eps)) == false) &&
((l_next = l_next->next) != l->prev)))
{
co_next = slide_origdata_orig_vert_co(sod, l_next->v);
- project_plane_v3_v3v3(v_proj[2], co_next, v_proj_axis);
+ project_plane_normalized_v3_v3v3(v_proj[2], co_next, v_proj_axis);
}
if (co_prev_ok && co_next_ok) {
@@ -8337,8 +8362,15 @@ static void initTimeSlide(TransInfo *t)
TransData *td = t->data;
for (i = 0; i < t->total; i++, td++) {
- if (min > *(td->val)) min = *(td->val);
- if (max < *(td->val)) max = *(td->val);
+ AnimData *adt = (t->spacetype != SPACE_NLA) ? td->extra : NULL;
+ float val = *(td->val);
+
+ /* strip/action time to global (mapped) time */
+ if (adt)
+ val = BKE_nla_tweakedit_remap(adt, val, NLATIME_CONVERT_MAP);
+
+ if (min > val) min = val;
+ if (max < val) max = val;
}
if (min == max) {
@@ -8413,25 +8445,38 @@ static void applyTimeSlideValue(TransInfo *t, float sval)
*/
AnimData *adt = (t->spacetype != SPACE_NLA) ? td->extra : NULL;
float cval = t->values[0];
-
- /* apply NLA-mapping to necessary values */
- if (adt)
- cval = BKE_nla_tweakedit_remap(adt, cval, NLATIME_CONVERT_UNMAP);
-
+
/* only apply to data if in range */
if ((sval > minx) && (sval < maxx)) {
float cvalc = CLAMPIS(cval, minx, maxx);
+ float ival = td->ival;
float timefac;
-
+
+ /* NLA mapping magic here works as follows:
+ * - "ival" goes from strip time to global time
+ * - calculation is performed into td->val in global time
+ * (since sval and min/max are all in global time)
+ * - "td->val" then gets put back into strip time
+ */
+ if (adt) {
+ /* strip to global */
+ ival = BKE_nla_tweakedit_remap(adt, ival, NLATIME_CONVERT_MAP);
+ }
+
/* left half? */
- if (td->ival < sval) {
- timefac = (sval - td->ival) / (sval - minx);
+ if (ival < sval) {
+ timefac = (sval - ival) / (sval - minx);
*(td->val) = cvalc - timefac * (cvalc - minx);
}
else {
- timefac = (td->ival - sval) / (maxx - sval);
+ timefac = (ival - sval) / (maxx - sval);
*(td->val) = cvalc + timefac * (maxx - cvalc);
}
+
+ if (adt) {
+ /* global to strip */
+ *(td->val) = BKE_nla_tweakedit_remap(adt, *(td->val), NLATIME_CONVERT_UNMAP);
+ }
}
}
}
@@ -8490,12 +8535,14 @@ static void initTimeScale(TransInfo *t)
/* recalculate center2d to use CFRA and mouse Y, since that's
* what is used in time scale */
- t->center[0] = t->scene->r.cfra;
- projectFloatView(t, t->center, center);
- center[1] = t->mouse.imval[1];
+ if ((t->flag & T_OVERRIDE_CENTER) == 0) {
+ t->center[0] = t->scene->r.cfra;
+ projectFloatView(t, t->center, center);
+ center[1] = t->mouse.imval[1];
+ }
/* force a reinit with the center2d used here */
- initMouseInput(t, &t->mouse, center, t->mouse.imval);
+ initMouseInput(t, &t->mouse, center, t->mouse.imval, false);
initMouseInputMode(t, &t->mouse, INPUT_SPRING_FLIP);