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Diffstat (limited to 'source/blender/editors/transform/transform_constraints.c')
-rw-r--r--source/blender/editors/transform/transform_constraints.c18
1 files changed, 10 insertions, 8 deletions
diff --git a/source/blender/editors/transform/transform_constraints.c b/source/blender/editors/transform/transform_constraints.c
index d40602f8d43..b24ef4e0ba2 100644
--- a/source/blender/editors/transform/transform_constraints.c
+++ b/source/blender/editors/transform/transform_constraints.c
@@ -560,7 +560,9 @@ static void applyObjectConstraintRot(
/* on setup call, use first object */
if (td == NULL) {
- td = TRANS_DATA_CONTAINER_FIRST_OK(t)->data;
+ BLI_assert(tc == NULL);
+ tc = TRANS_DATA_CONTAINER_FIRST_OK(t);
+ td = tc->data;
}
if (t->flag & T_EDIT) {
@@ -747,7 +749,7 @@ void drawConstraint(TransInfo *t)
if (depth_test_enabled)
GPU_depth_test(false);
- const uint shdr_pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
+ const uint shdr_pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
immBindBuiltinProgram(GPU_SHADER_3D_LINE_DASHED_UNIFORM_COLOR);
@@ -760,7 +762,7 @@ void drawConstraint(TransInfo *t)
immUniform1f("dash_width", 2.0f);
immUniform1f("dash_factor", 0.5f);
- immBegin(GWN_PRIM_LINES, 2);
+ immBegin(GPU_PRIM_LINES, 2);
immVertex3fv(shdr_pos, t->center_global);
immVertex3fv(shdr_pos, vec);
immEnd();
@@ -800,13 +802,13 @@ void drawPropCircle(const struct bContext *C, TransInfo *t)
unit_m4(imat);
}
- gpuPushMatrix();
+ GPU_matrix_push();
if (t->spacetype == SPACE_VIEW3D) {
/* pass */
}
else if (t->spacetype == SPACE_IMAGE) {
- gpuScale2f(1.0f / t->aspect[0], 1.0f / t->aspect[1]);
+ GPU_matrix_scale_2f(1.0f / t->aspect[0], 1.0f / t->aspect[1]);
}
else if (ELEM(t->spacetype, SPACE_IPO, SPACE_ACTION)) {
/* only scale y */
@@ -816,14 +818,14 @@ void drawPropCircle(const struct bContext *C, TransInfo *t)
float ysize = BLI_rctf_size_y(datamask);
float xmask = BLI_rcti_size_x(mask);
float ymask = BLI_rcti_size_y(mask);
- gpuScale2f(1.0f, (ysize / xsize) * (xmask / ymask));
+ GPU_matrix_scale_2f(1.0f, (ysize / xsize) * (xmask / ymask));
}
depth_test_enabled = GPU_depth_test_enabled();
if (depth_test_enabled)
GPU_depth_test(false);
- uint pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
+ uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
immUniformThemeColor(TH_GRID);
@@ -837,7 +839,7 @@ void drawPropCircle(const struct bContext *C, TransInfo *t)
if (depth_test_enabled)
GPU_depth_test(true);
- gpuPopMatrix();
+ GPU_matrix_pop();
}
}